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News Tag: ffxiv

  • FFXIV: Preparation For Accumulating Tons Of Gil Before The Dawntrail Launches

    Posted: Apr 30, 2024

    Today, let's dive into the essential aspects of getting ready for the Final Fantasy XIV Dawntrail: retainers, currencies, and gear. They all provide us with fantastic opportunities to amass a significant amount of Gil and set ourselves up for success.

    Farm Gil With Retainers

    We'll first look at retainers. These can take a good while to level to 90, so start getting prepped now to be ready for the Dawntrail. In addition to new materials selling for reasonable amounts on release, expect new Retainer minions, which will fetch hundreds of thousands, if not millions, for a decent period after the expansion launch. So, it is great for farming for gil.

    There are 4 unique sets of rewards of retainers: one set unique to each of battle, Fisher, Miner, and Botany classes. Within battle classes, the specific battle job doesn't actually affect the type of items you can obtain. It just affects the type of gear you'll be able to equip to the retainer. For the majority, sticking with 2 retainers is fine. Just make sure that each retainer is set to a different class type.

    One very important factor, which should influence not only which types you assign but also which battle job in particular you pick, is the fact that your retainers can only level up to the same level which your actual character is for that job. You can't change the job of your retainer without it going all the way back to Level 1.

    If you are looking to level Pictomancer or Viper first and want a matching retainer, then you can level a battle retainer now, picking any star in battle class. But do not assign it a specific battle job at any point. Instead, level it to Level 90 as a base class, then simply wait for the Dawntrail, where you'll then be able to assign the new jobs.

    At Level 1, setting your retainers on just 2 18-hour exploration missions should get them to Level 10, where they will unlock the important Quick Ventures, which do not have any gear or stat requirements all the way to Level 90. And you're also not required to have actually gathered certain materials before you can send your retainer out to get them.

    Currency Crafting & Gathering

    The next section about currencies, and kicking off with those related to battle classes. With a view to making some FFXIV Gil come in FFXIV 7.0, I would strongly recommend capping Bicolor Gemstones from FATEs, Sacks of Nuts from hunt trains, and Faux Leaves from Unreal trials. These have all stayed consistent across both expansions, so there's an outside chance they remain the same in the Dawntrail.

    Next on currency are those related to crafting and gathering. I would strongly recommend capping all white and purple scrips. Purple scrips will likely have very valuable new crafting and gathering materials added to them, and potentially new fishing baits.

    All crafting items and white scrips should become convertible to gain you more purple scrips. The purple scrips will likely be needed for new gathering tools and crafter recipe books, so it's good to be kept to get a head start in unlocking those valuable new FFXIV 7.0 materials and recipes.

    It's also extremely easy to cap white and purple scrips if you start now, as you can net 2,000 plus of each per week for about 10 minutes' work via custom deliveries. You can do some serious prep by stocking up on turnning in collectibles, as all of these will be tradable for purple scrips after FFXIV 7.0 launch.

    Gear Preparation

    The final section is gear. First up, battle gear for your main class. You'll already be in high enough gear to get into the Dawntrail. You may want to prepare gear to support leveling for a class that you are looking to level outside of your current main, including the new jobs Pictomancer and Viper.

    Pictomancer and Viper's opening quests will give you a set of item Level 550 left side gear, along with a weapon. In preparation, I would recommend stashing away a set of Level 80, item Level 530 accessories, purchasable from your Mor Dhona for Poetics. Remember that Pictomancer will utilize the caster gear set and Viper will utilize Scouting gear, the same as the Ninjas. It's then a pretty good idea to prep a set of Level 90 gear to support the leveling of those jobs.

    I'd recommend any combo of 640 crafted gear off the market board or current gear from the latest Alliance raids. Ideally, utilizing whatever pieces you may already have. The other option is to cap your Allagan Tomestone of Phantasmagoria, as on FFXIV 7.0, our current gear, pre-upgraded to 660, will be available for purchase for Poetics.

    Lastly, gear prep for crafting and gathering. If you're already highly geared, close to the BiS, then you're all set. You should find yourself being able to head straight to Level 100 and craft the new top crafting and gathering gear without the necessity of upgrading your own gear first.

  • FFXIV: The Highly Anticipated Yo-Kai Watch Event Returns In 2024!

    Posted: Apr 27, 2024

    The Yo-Kai Watch collaboration with Final Fantasy XIV has returned on April 24th, which offering 17 weapons, 17 minions, and 3 mounts available during the event. Given the significant interest of players in the Yo-Kai Watch event, let me share some essential information to help you get started!

    Yo-Kai Watch Event Explained

    To participate in the Yo-Kai Watch event, you first need to pick up the quest in Old Gridania at the Poor-heeled Youth NPC, and this will start the Yo-Kai quest line. Once you receive the item, the Yo-Kai Watch, remember that you need to physically equip it for your character.

    If you're a returning player and can't remember where you left your Yo-Kai Watch, you can use an in-game search function to locate it. To get the Yo-Kai Watch back with FFXIV Gil, visit a recompense officer in a starting city-state. Along with the quest, you'll receive the Yo-Kai Medals and the Legendary Medals. These 2 currencies are used to purchase minions and weapons, respectively, from the Wandering Executive.

    Framer's Kit

    If you've already collected all 17 Yo-Kai minions, or you're close to doing so, then the 17 weapons aren't necessary. Instead, you can obtain the new Framers Kit reward. It is obtained by befriending all 17 minions. Unlike the mounts, you don't need to collect all 17 weapons to receive this item. This makes it a bit easier to obtain, but it's exclusive to this updated version of the Yo-Kai Watch event.

    If you're a returning player who has already collected all the weapons and minions in previous iterations of the event, this is the only new addition to pick up. However, if you haven't completed it in the past years, you can still participate and use any leftover medallions from the previous years.

    Legendary Yo-Kai Medals

    Once you have the Yo-Kai Watch, equip it on your character and start participating in Fully Active Time Events (FATES) across various areas, like La Noscea, the Black Shroud, Thanalan, Heavenward areas, or Stormblood areas. Achieving silver or gold ratings in these FATES will earn you some Legendary Yo-Kai Medals.

    Exchange For Minions

    Then you can use these medals to purchase minions from the Gold Saucer vendor. The first minion costs only 1 Yo-Kai Medal, but subsequent purchases increase to 3 Yo-Kai Medals each, with 17 minions available. These medals are guaranteed drops as long as you have your Yo-Kai Watch equipped during the FATES.

    Once you have one of the minions, summon it, then start to do Fates again. Now, since you have the minion summoned, while doing a select few Fates, they will complete on silver or gold rating and give you a chance of a legendary Yo-Kai Medal of that specific minion dropping.

    Exchange For Weapons

    However, only certain zones will be applicable to each minion. And that means if you're going for a specific weapon, you need to look at what weapon comes from what minion and what area you need to farm Fates with that particular minion out. So make sure you get the right place and have the right minion out.

    Once you have the ones that you need, you can exchange those Legendary Yo-Kai Medals for the weapon of your choice in the Gold Saucer. The first weapon that you actually do costs 5 Legendary Yo-Kai Medals in total, but every weapon past that first one will cost you 10 Legendary Yo-Kai Medals. Choose the weapon you want to farm for the most first, as it is the easiest obvious to get.

    Tips And Tricks

    It’s worth noting that you don’t actually have to have the Yo-Kai Watch equipped at this point if you’re just after the Legendary Medals and let’s say you already have all the minions you want or all of the minions in Yo-Kai Watch event. Then un-equipping the watch will actually save you some inventory space because this will then stop the normal non-Legendary Medals from dropping.

    It is only the minion being summoned out while you complete the specific Fate on that list that will give you the chance to drop Legendary Medals. The Yo-Kai Watch does not influence that drop chance. Obtaining 13 minions will get you the Whisper A-go-go mount.

  • FFXIV: A Comprehensive Guide On Combat UI Setting - Layout & Status Effect Explained

    Posted: Apr 24, 2024

    In this guide, we’ll cover how to read Combat UI setting in Final Fantasy XIV, learn the details of each status effect display, and how to interpret enemy aggro. Whether you’re a new player looking to learn something new or a seasoned veteran, this guide will be helpful. Let’s get straight to it!

    Target Bar

    Let’s take a look at the target bar first. As long as you have a target, the target bar will be displayed. The target bar displays your target name and its current target. Whenever your target uses a skill, a progress bar will appear to indicate its casting time.

    Shadowbringers introduces interruptible actions. When your enemy uses an ability that can be interrupted, the progress bar will flash a redder color. At this time, you can use skills such as Head Graze and Interject to interrupt and cancel the action.

    Besides displaying the target’s health as a bar, you can enable an option in the character configuration settings that also display the target’s health as a percentage. I recommend doing this because it’s less intrusive and gives you a more accurate idea of your target’s current health at a glance.

    Any status effects your target has will appear below its health bar. Note that status effects shaped like arrow pointing down are harmful to the target, while arrow pointing up effects are beneficial.

    Some effects have a countdown number that indicates the number of seconds remaining before the effect expires. If the number is green, it means you caused the impact. If the number is white, someone else has caused the effect. Whenever you have a focus target, the same information in the target bar is always copied in compact form.

    By default, your own current status effect is displayed at the top of HUD. Likewise, arrows pointing up mean they are good for you, while arrows pointing down mean they are bad.

    If you want to customize how these effects are displayed, HUD Editor allows you to tailor it to your liking and even split the display of effects by type. If you have a beneficial effect and for some reason want to remove it, you can actually do that by right-clicking on it with your mouse or clicking on it with a controller and calling it using the confirm button.

    Party List

    By default, Party list is displayed on the left side of the screen. It displays basic information such as your party members’ health, abilities they may be using, and any status effects affecting them.

    If you would like to increase or decrease the number of status effects displayed by each party member, you can change this setting in the character configuration settings. Status effects with numbers in the upper right corner are stackable. This means that each status effect will be different, but the common mechanism is that when a threshold is reached, a new effect will be triggered.

    Note that any debuff with a blue bar on it can be removed with Esuna. So if you are playing a healer job, keep an eye out for these as you will be responsible for removing them.

    Just like status effects on your target, the time remaining before a squad member’s status effect wears off on its own will be displayed as a countdown value. If you don’t see this, you can turn it on in the role configuration settings.

    If the player currently has a protective damage barrier, a yellow bar will appear next to or above the player’s current health bar. Damage taken will first lower the barrier before reaching health.

    When you have an enemy target, the party list will show your party members’ aggro against the target in two different ways.

    First, a small bar will be displayed below each team member’s job icon. The fuller the bars, the more your target wants a piece of them. Additionally, you will see a numbered grade next to the bar, ranging from 8 to 1 or the letter A. The lower the number, the higher the aggro the player will receive from your target. The letter A means your target is actively targeting that party member.

    Enmity List

    Speaking of aggro, let’s take a look at Enmity list that is displayed below Party list by default. Enmity list shows all enemies you are currently fighting. It will again display basic information such as the enemy’s current health and any abilities they are currently using.

    There will be a colored icon next to the enemy’s name, indicating the amount of aggro the enemy currently has against you. Green means they are not interested in you. A yellow or orange triangle means you’re a little annoyed with them, while the direction of the triangle indicates whether your aggro level is rising or falling. Red means they will attack you directly or within a range.

    So, if you’re playing a tank job, you’ll generally want them to be red. But if you’re playing a healer or DPS job in your party, you’d better hope they’re green, otherwise you’ll die easily. Therefore, it’s important to be prepared and spend FFXIV Gil to buy a health potion before you start.

    Alliance List

    Whenever you are in an instance of multi-party alliances, Alliance list is displayed. You’ll be able to view the current health of alliance members, but each party member can also display two additional metrics.

    Red arrows pointing down indicate that the alliance member has at least one debuff. A red frame around a member indicates that they are the target of your current hostile target.

    So, looking back at the party list, you’ll see that in this case, the highest aggro level for any member of your party will be 1, not the letter A, since your targeting is focused on alliance members.

    Flying Text & Pop-up Text

    The last thing we want to discuss is how to interpret damage and healing numbers in combat. There are two different number types: Flying text and Pop-up text. You can enable or disable them independently in role configuration settings.

    Flying text represents healing, damage, or status effects caused or received by your character. When you heal or damage a target, numbers flying up on the screen will indicate the amount of healing. When you are the recipient of healing or damage, numbers will fly down.

    Healing, damage, or status effects affecting members of your party are indicated by Pop-up text. This text color also has meaning. The damage you deal to the target is shown in orange. Damage taken by you or a party member is shown in red. Restored HP or MP appears in green.

    Starting with patch 6.3, damage numbers also include an icon indicating the type of damage dealt. This can be physical, magical, or unique damage. Among them, a large text represents a direct hit. An even larger text and an exclamation point represents a critical hit. Finally, the critical direct hit uses two exclamation points.

    That concludes this guide. I hope this has been helpful to you. As always, continue your adventure!

  • FFXIV: Follow This Guide To Unlock Fisher Job And Catch Your First Fish!

    Posted: Apr 19, 2024

    Do you like fishing in Final Fantasy XIV? Fisher is one of three Disciples of the Land jobs in the game, and it undoubtedly provides one of the unique experiences as a gatherer.

    As a fisher, you’ll travel around the world and catch unique fish and creatures of all sizes, each telling its own story about the area and the world in which they live.

    Fishing is a fun and relaxing activity in FFXIV, but it can be stressful if you don’t know what you’re doing. Don’t worry, though, by following this guide, you’ll unlock your first fish Fisher catches and start experiencing all the content Fisher has to offer.

    How To Unlock Fisher?

    First, you can unlock Fisher at Fishermen’s Guild, located in the coastal city of Limsa Lominsa. You can join a guild after completing level 10 Disciples of War or Magic job quest. Just talk to Guild Assistant twice to unlock Fisher job and get your first Fishing Rod.

    Equip Your Fishing Rod

    Next, equip Fishing Rod you got and transfer your job to Fisher. But if you want to get some better gear, you can contact any Fieldcraft Supplier and buy it.

    In Limsa, you can contact Iron Thunder to purchase a new Fishing Rod, or Syneyhil in Hawkers’ Alley to purchase armor. In later levels, you can also use Gatherer Scrips to get gear, but this is a bit more difficult.

    Start My First Fishing Rod Quest

    Once you’re ready, return to Fishermen’s Guild and talk to Sisipu Sipu to begin your first Fisher job quest: My First Fishing Rod. In this mission, Sisipu asks you to use Lugworm as bait to catch five Lominsan Anchovy in the waters outside Fishermen’s Guild.

    Apply Bait

    To catch Lominsan Anchovy, we need to use Bait skill. Open Bait and Tackle window, click on Lugworm in Bait window to apply them. The check mark will show the currently applied baits.

    Please note that this window will display all baits in our inventory. But if you have unlocked Retainers or Chocobo Saddlebag, the bait stored in it will not count!

    Since some baits only work in certain types of biomes, you can check the bait description to see which types of biomes the bait is suitable for.

    You can get bait from merchants and Scrip Exchange vendors around the world. They usually sell bait for their area, so if you want to save some inventory space, just check to see what the merchant is selling.

    Fishing Tips

    With Lugworm applied, we can now start fishing. Run to the edge of the pier outside Fishermen’s Guild until Cast skill lights up, and you can go fishing in the nearby fishing hole.

    Each fishing hole has many fish for you to catch. Each fish has one of three bait types and is marked with one to three exclamation points on Fisher of Lights’ head. These baits also correspond to the movement and sound of the rod when a fish bites.

    When you see an exclamation mark appear above your head, press Hook skill within 3 seconds to reel in the fish. Sometimes the fish escape and that’s okay! Just cast back out again. No matter what, you can always catch your first fish!

    Now let us know more. Cast out and reel in the other fish as before. Every time you cast a bait, maybe another fish will come out of the fishing hole and bite the bait you used. Depending on the bait you use, some fish may bite more often than with a different bait. As you level up and gain new baits and fishing skills, you’ll have greater control over which fish bite and which fish don’t.

    Then continue Casting and Hooking until you get all 5 Lominsan Anchovy required by Sisipu. You may also get a bunch of other types of fish, and selling them can net you extra FFXIV Gil income.

    Unlock Ocean Fishing

    Once you have everything you need, return to Sisipu to complete your first Fisher job quest. After completing the first mission, you can unlock Ocean Fishing, which will be one of the best ways to level up your Fisher.

    What’s Next?

    Now you have unlocked Fisher and caught your first fish. You can continue to upgrade Fisher through Ocean Fishing, Overworld Fishing, and turning in fish to your Grand Companies.

    Every time you catch a new fish that’s not in your Fishing Log, you’ll earn extra XP, so be sure to explore any fishing holes you come across and stay up to date on your Fisher job quest. You’ll unlock more fishing hole biomes and even skills to make your fishing even more powerful.

    Even after completing the major mission, you can enter new areas and cities and enjoy new baits, fishing holes, and even job quests. Once you reach level 50, you’ll be able to start Big Fishing, another unique aspect of fishing in Final Fantasy XIV.

    Regardless, by fishing, you will experience a unique way of seeing the world of FFXIV, traveling to off-the-beaten-track locations and spending time admiring the world of Eorzea. Good luck and happy fishing!

  • FFXIV: A Complete Walkthrough Of Viper Weapons Featured In The Dawntrail Benchmark

    Posted: Apr 15, 2024

    Let's delve into the recently released Viper Weapons in FFXIV Dawntrail Benchmark. An interesting thing that some may overlook is the option to select a gear set when creating your character in the Benchmark. This choice affects the weapon your character starts with in the Benchmark.

    Viper Weapons Overview

    As a Viper, you may be particularly intrigued by the variety of weapons available, including some unexpected ones. Let's explore them together.

    • Level 100 Artifact: This is the iconic weapon often seen in promotional material. It's likely the starting weapon players will receive when selecting their initial gear. This weapon will likely be used to open the Coffer at Level 80 when unlocking the job.
    • Edenmorn Weapon: An intriguing addition as it introduces weapons from older raids, a departure from previous patterns.
    • Omega Set: Despite being from an older raid, it offers a unique weapon set, adding variety to the choices available.
    • Genji Set: Featuring an ornate weapon, this set originates from mid-tier Stormblood raids, showcasing the creation of entirely new weapons for this set.
    • Grand Company Set: This set could serve as a leveling weapon or potentially be the Level 90 artifact obtainable from the vendor in Sharlayan, as seen in previous expansions for new jobs.
    • Alexander Weapon: While also part of the Dwarven set, its inclusion in multiple sets suggests a desire to offer more options to players.
    • Ironworks Weapon: An unexpected inclusion, given its Level 50 gear designation. Its presence for a Level 80 job raises questions about its relevance.
    • Dreadwyrm Set: A classic addition from previous expansions, maintaining its presence in the lineup.
    • Hellhound Set: Originating from PvP content, its appearance in the Benchmark adds an interesting dynamic to the available weapon sets.

    Expected Weapon Set

    Let's outline the weapons that players can expect to see:

    • Deep Dungeon Weapons: Each job typically receives weapons from deep dungeons such as the Palace of the Dead, Heaven-on-High, and the Eureka Orthos weapon set. These sets are consistent across all jobs.
    • Level 80 Weapons: Players can anticipate weapons from various sources at Level 80, including the Edenmorn, Omega, and starting weapons. The Augmented Cryptlurker, obtained from Tomes, will probably be a favored choice upon unlocking drops.
    • Endwalker Weapons: As players progress through Endwalker, they can obtain weapons from dungeon drops like the Tower of Zot, Tower of Babil, Vanaspati, and Ktisis Hyperboreia. Crafted weapons will also be available between these dungeon drops.
    • Level 89/90 Artifact Weapons: Depending on game design, players may acquire Level 89 or 90 artifact weapons either through quests or from a vendor in Sharlayan, where they obtained their Level 89 gear in Endwalker.
    • Level 90 Tome Weapon: This Augmented Credendum weapon will become the new standard at Level 90, accessible through current Tomes.
    • Orthos & Enaretos Weapons: These weapons from Eureka Orthos will also be part of the weapon lineup.

    Old Ultimates Weapons

    Regarding these unexpected weapons, like the Edenmorn weapons and the Omega weapon, is that they serve as base weapons for new ultimate weapons in the future. Obviously, the Omega weapon would make sense as a reward for top content. It could be a base weapon for that in the future. Similarly, the Edenmorn weapon is likely a base weapon for the new Eden Ultimate that's forthcoming.

    However, things get interesting when we consider other weapons. For instance, the Genji weapon,which is not something expected from a leveling weapon. This could potentially be a base weapon for DSR, if this trend continues. It's possible that we might see weapons for every Ultimate for every job, as currently, some jobs don't receive rewards for certain Ultimates.

    The Alexander weapon could be a reward, serving as the base weapon. The Ironworks and Dreadwyrm weapon are likely base weapons as rewards. I believe the developers might start providing rewards for these new jobs in Old Ultimates.

  • FFXIV: Level Up Your Character To The Level Cap Of 90 To Prepare For Dawntrail!

    Posted: Apr 13, 2024

    Recently, Final Fantasy XIV was finally confirmed to release its expansion, Dawntrail, on July 2, 2024. And in this expansion, the character’s level cap will be increased from 90 to 100. So, as the release date gets closer, it’s urgent that we quickly upgrade our characters from level 80 to level 90.

    That’s where this guide comes into play. Here, we’ll provide some ways to help you farm XP and help your character reach the current level 90 cap as quickly as possible. Whether you’re new to FFXIV or a veteran returning to the new expansion, this guide will help.

    Before jumping in, I want to remind you that purchasing some FFXIV Gil in advance will make your upgrade process twice the result with half the effort! Without further ado, let’s get started!

    Leveling Roulette Dungeons

    First, our priority is to participate in Leveling Roulette. Leveling Roulette in FFXIV contains a variety of dungeons and is one of the best ways for you to earn XP, Gil, and Company Seals.

    Especially later in your journey, Leveling Roulette dungeon will also be a significant source of Allagan Tomestones. This is also key to getting powerful gear for other jobs you decide to upgrade.

    In addition, this is also a good way to complete the weekly challenge log, as challenging “Feeling Lucky” and “Dungeon Master” can be a good experience point increase. Just run it every day to get rewards, and you’ll also get tons of XP from challenge log entries.

    However, the downside is that you need to queue to enter the dungeon. Don’t worry though, the best way to shorten your queue is to join right after the daily reset, as this is when the most people are online.

    Complete Daily Reputation

    While you’re waiting for the queue to pop up, you can start with priority two, Daily Reputation quests. However, there are only two reputations you need to focus on: Pixies from Shadowbringers and Arkasodara from Endwalker. If you’re lucky enough to complete Leveling Roulette dungeon before completing your daily reputation, join Frontline Roulette now.

    Frontline Roulette

    Frontline is a large-scale PVP mode that features three teams of up to 24 players each.

    But many friends are hesitant to join PVP, worried about wasting time because of failure. But actually joining the queue with 23 other allies, there’s absolutely nothing to worry about. Because no matter what, over 80% of people join this queue just to get Roulette reward.

    And adding Frontline is a benefit for everyone, since it requires 72 people to start the game. So, put one of your spells in your hot bar, follow the crowd, and you’ll be fine.

    Spam Dungeons Of Similar Levels

    Let’s move on to the next leveling method, which is finding the dungeon closest to your level and spamming it. The only enemy here is queue time. Likewise, joining immediately after the daily reset will significantly reduce queue times.

    There is an option here to use AI for teammates, which I recommend doing if you plan on upgrading multiple jobs.

    Essentially, you have to level them up from level 71 to level 90 by running dungeons with them. It’s called Trust system and you can find it under Duty Menu.

    Some dungeons allow you to sync them to the desired level, so you can spam a level 89 dungeon, for example, even if you’ve never accessed them before.

    Bozjan Southern Front

    Finally, for those of you who are complete strangers, there is a somewhat hidden place called Bozjan Southern Front. This is level 71 Field Operations introduced by Shadowbringers. What can you do there that’s worth your time?

    You can do this by finding a group in chat and start doing FATEs with them. Normal FATEs, also known as Skirmishes, award you a small amount of XP, while Big FATEs, also known as Critical Engagements, award you a large amount of XP.

    The nice thing about it is that you can grind as much as you want in there. I need to remind you that many people have focused on farming Bozjan Clusters but have not been awarded XP because XP only comes from completing FATEs.

    That’s all for today. If you’re a veteran and find yourself here, be sure to share your own tips on how to level up effectively! Good luck!

  • FFXIV: How To Quickly Level Up Blue Mage? (Level 1-80)

    Posted: Jul 31, 2023

    If you want to level up Blue Mage, you’ve probably been trying to do some quests to level up the class, but probably to little effect. Since you can’t do Roulettes, Squadrons, Deep Dungeon or PVP, even FATEs and level quests don’t seem to have much to do.

    You might think that this class seems to take a long time to level up. But when you see your FC do it all in one night, you know you’re doing it wrong.

    So, I’m going to tell you the tricks to get started quickly with a Blue Mage here. By the way, if you didn’t already know, you can unlock Blue Mage by completing the quest “Out of the Blue,” which is available after Limsa Lominsa level 50.

    How To Get XP?

    Blue Mage starts at level 1 and currently maxes out at level 80. The secret to Blue Mage is that they earn more XP fighting enemies in the open world than any other class.

    Therefore, as a Blue Mage trying to get to a certain level, you’re going to need to find more groups of monsters. You can cluster them tightly together to increase the efficiency of gaining XP.

    Blue Mage has no ranged attacks, and no special resistances or abilities. But when you kill monsters higher than your level, you get Experience Chain. This increases the amount of XP you get for killing each monster in a short amount of time. The higher Chain, the higher XP reward you get. You can see all chain information right below the experience bar.

    Also Read: FFXIV: How To Get More XP In Wondrous Tails? - Weekly Activity Guide

    Precautions

    When upgrading Blue Mage, there are a few things you need to keep in mind. One, you’ll need to preserve your XP while you’re at rest by logging out in the city. You know you’re getting rest XP when you see the moon here. It gives an extra 50%, so it works really well.

    Second, you can wear any EXP items you may have. You can grab some outfits with FFXIV Gil, or pre-order earrings from the expansion to maximize your EXP.

    Third, claim Heat of Battle buff from your Free Companies, or use Squadron Battle Manual for an extra XP bonus.

    At last, there are also two options here when it comes to how to kill enemies. It depends on whether you want to do it alone or if you have a friend who can help. If you’re going solo, you’ll need to take all the above into consideration, get out your Chocobo Companion, and travel across Eorzea.

    Get Spells

    From level 1 to level 50, you need to focus on acquiring new spells. Focus your leveling on adds and what needs to be learned. You can learn any Blue Mage spell at any level. The premise is that you see the enemy cast the spell before they are defeated. You don’t have to be hit by it or ask the spell to be cast on you, so don’t needlessly sacrifice yourself in pursuit of magic.

    Once you have a sufficient number of spells, you can start targeting specific groups of monsters above 50. You can try looking at caves and beaches, where there are often large numbers of monsters congregating in small spaces.

    Keep in mind that you’ll probably have to upgrade your armor at least every 20 levels along the way. Especially when you have a hard time defeating mobs that are at least 1 level higher than you. However, if you can find a friend, the process becomes infinitely easier. You don’t need to worry about armor. You can go from 1 to 80 in just an hour or two.

    How To Upgrade Quickly?

    This upgrade method involves using Claim Mechanics. You need to bring a level 90 friend. But the caveat is that you must first use a skill to defeat the enemy, such as Flying Sardine. Then your friends beat them. Since you’re the first to hit them, and you don’t share EXP with the party, you’re rewarded with full EXP. Repeat this until you reach level 80.

    But whatever method you choose, reaching level 80 is just the tip of the iceberg in Blue Mage. You still have so many spells to learn, so many achievements to earn, and the whole Masked Carnivale to complete. This might make your trip to Eorzea more interesting.

  • FFXIV: How To Get More XP In Wondrous Tails? - Weekly Activity Guide

    Posted: Jul 28, 2023

    Have you heard of Wondrous Tails, the weekly activity in FFXIV, but don’t know how to get started? Or maybe you haven’t heard of it, but the generous XP rewards offered to you in Wondrous Tails are sure worth your while! In either case, I’m here to give you a quick guide to Wondrous Tails for all players.

    How To Unlock Wondrous Tails?

    First, you need to go to Idyllshire and reach level 60 in War or Magic class to unlock Wondrous Tails. Then we can receive the quest “Keeping up with the Aliapohs” from that Unctuous Adventurer.

    Objectives

    Then we need to talk to Khloe Aliapoh here to get your first journal. You will see 16 objectives in the key items of the log. Below level 80, these objectives will include Dungeons, Trials, and Duties at level 60 and below. Keep in mind that not everything that appears in the book is necessarily something you’ve done before.

    Beyond level 80, your books will contain objectives of level 90 and below, and each book requires a level 90 dungeon. In most cases, however, all books will be slightly different. But it’s not impossible to get a book that’s exactly like everyone else’s. I’ve been finishing books weekly with static for a few years now, and sometimes a couple of people in my company will have the same book.

    We should note that you need to complete all objectives to get Arrow, and you can apply for a sticker for it. Press it, and the sticker on the right will be randomly assigned to one square.

    Also Read: FFXIV: The Complete Guide to Haukke Manor (Hard) Dungeon!

    Your weekly rewards are based on the number of complete lines you get, and you always have 9 attempts. You can complete these objectives in sync with the party, or individually in smaller parties. Of course, you can also accomplish these objectives using any class you like.

    Although most objectives require you to clear an entire Dungeon, Trial, or Raid. But some objectives only require you to enter the portal, not to complete the entire task or a specific part.

    Second Chance Points

    To help you, there are two options under objective, you can take advantage of these Second Chance points. Every time you complete a mission with a player who didn’t complete it before, you get a Second Chance point. If the number of newcomers exceeds 1, you will not receive additional rewards.

    You start accumulating these once you unlock Wondrous Tails, but they can store up to 9 of them. You won’t receive more unless you spend some. We can use 1 Second Chance point to retry the objective. 

    Use this when you’ve unlocked all the objectives, or when you have a lot of points and want to retry some short objectives to complete the journal quickly. As long as there are 3 to 7 stickers already on the board, you can shuffle your stickers to 2 points. Use this strategically to give yourself a chance to line up when it looks like you might not line up.

    Personally, I usually save until I have 7 stickers. Once you get a line or all 9 stickers, return the journal to Khloe Aliapoh.

    Tips

    Also, remember that every book has an expiration date. They only last two weeks before they get dusty enough for her to read, so make sure you put them in before then. Based on the number of lines you get, Khloe Aliapoh will give you a choice of prizes.

    Before you accept any rewards, please confirm the class you want to get half XP from. After this point, you won’t have a chance to choose, as they will be automatically assigned to the class in which you submitted the book. I’m sure anyone who’s played this FFXIV long enough has done it at least once.

    Rewards

    For rewards, in addition to FFXIV Gil and Allagan Tomestones, there is a Certificate of Commendation for Khloe’s Bronze, Silver, and Gold. If you want to know what items you can redeem with these Certificates of Commendations before you decide. You can talk to Khloe Aliapoh and visit the store menu for these Commendations.

    Finally, choose your reward, earn your XP, and repeat for the next week. Every week she resets she gives you a new book. This means that if you miss a week, you can turn in 2 books in one week. So hurry up and try it out.

  • FFXIV: Why Do We Need To Use Explorer Mode? - Two Reasons

    Posted: Jul 27, 2023

    I wanted to take a few minutes today to review what I think is an important and underused feature in Duty Finder. Not only will it help you seriously improve your screenshot, but it will also help those new to tank learn how to navigate labyrinthine dungeons.

    This important feature is “Explorer Mode” option. Here I will take you to understand this function and tell you why you should use Explorer Mode in FFXIV.

    How To Access Explorer Mode?

    If you want to access Explorer Mode, the first thing you need to do is go to your Duty Finder options and click this button there. Once you’ve done this, you can go back to this Duty Finder menu to see which dungeons currently have this feature.

    Why Use Explorer Mode?

    As of now, this feature only works for dungeons and doesn’t do much for trials or raids. But entering dungeons in this Explorer Mode will give you two distinct benefits.

    Explore The Entire Dungeons Safely

    First, you can explore the entire world without worrying about monsters hurting you. You have plenty of time to inspect around and explore what interests you. You can even do this while riding to save even more time.

    Also, Explorer Mode welcomes minions. I hate how often I get lost when using tanks. But now the secret is out. I can use this mode in some spare time to explore some of the trickier dungeon layouts. In this way, we can avoid accidental death in the official game as much as possible, and avoid unnecessary waste of FFXIV Gil.

    We can also go and see some parts of the dungeon. Because many players cannot understand the complete picture of the dungeon due to various reasons when they enter the dungeon for the first time.

    It might surprise you how many details are hidden in this Explorer Mode. So, you must not miss this guide, otherwise you will miss many details in a typical operation.

    Easy To Take Screenshots

    The second is that you can take some stunning screenshots through this Explorer Mode. You can also use it in the dungeon menu here to train dummies. You can try any attack you want. We can see what Limit Break does by clicking “Limit Break 1,” “2” or “3” button.

    Also, when you enter a Group Pose, it defaults to showing the last move you performed, even limit breaks. It will make your minions disappear and control the timing until you get the perfect shot. It can capture backgrounds where few people have pictures. There are even action shots that defy all reason, including Warrior of Light, like you’ve never seen before.

    Also Read: FFXIV Patch 6.45: How To Upgrade Your Splendorous Tool To A Brilliant Tool?

    When you’re done, just click on that Duty Finder info here and away you go. You can run a dungeon with a pre-made party in Explorer Mode. But when you decide you want to actually start playing those Duty Roulettes, you’ve always wanted to play. Just remember to click it again.

    That’s all I know about Explorer Mode in FFXIV, and the two reasons why we use Explorer Mode. Do you use this feature? If you do, I’d like to know which dungeon is your favorite to use in Explorer Mode. Anyway, hope this guide was helpful and see you in the game!

  • FFXIV: The Complete Guide to Haukke Manor (Hard) Dungeon!

    Posted: Jul 24, 2023

    Haukke Manor (Hard) is an optional level 50 dungeon in FFXIV. In this dungeon, you’ll explore the haunted mansion during Lady Amandine’s absence. Let’s take a look at each of the bosses you’ll encounter in this dungeon and how to defeat them. 

    As you explore throughout Haukke Manor (Hard), you’ll find some keys. You can pick them up and use them to unlock doors later. Normally, you only need two keys to get through this dungeon. There are a few other keys that will open doors to additional Treasure Coffers.

    After entering Haukke Manor, you need to go up the stairs and turn right and start walking down the corridor. Be aware that Manor Maidservants will roam the halls of Manor and will attack you if you get too close. You need to kill all Manor Maidservants and collect keys before they drop. You then interact with the locked door to continue and repeat the process for the next two rooms.

    You’ll then turn right and continue down the corridor until you find two Gargoyles that transform. After you kill it, the door to the first boss will open.

    Manor Jester & Manor Steward

    The first bosses of Haukke Manor are Manor Jester and Manor Steward. Manor Steward is easy to beat. Manor Jester is the real boss. Every spell cast made by Manor Jester can be interrupted.

    Void Blizzard III is Manor Jester’s tank killer. They cast void Blizzard on a random player and slowly inflict the debuff. A Summoning Circle will appear on the ground. And all skeletons in this Summoning Circle will be resurrected, regardless of whether we killed before them.

    The boss will also cast Icefall, leaving a frozen puddle because will give you Ice debuff if you stand in it. After defeating the boss, you’ll need to interact with Crystal Ball in the next room to teleport to the next section of the dungeon.

    When you enter the area, you’ll stare down a vast corridor lined with glowing statues. The tank needs to sprint and attack everything that comes out of the wall. Also, sprint all the way through the area until you reach the locked door around the corner.

    You need to kill all Sentry enemies and pick up the key to open the locked door. When a Sentry enemy is below 20% of health, it becomes non-hostile. You can follow it to where the magic shield dissipates, and you’ll be able to enter the second boss’ room.

    Ash

    The second boss you encounter in Haukke Manor is Ash, who can use a variety of AOE attacks. Of these, Abyssal Swing is a hack and slash tank killer, so don’t side with the tank. Abyssal Transfixion is a random single target hit that will make us Paralysis.

    The boss will then quickly cast Prime Guillotine. This summons a light blue aura on the ground. If you get hit by these, you’ll take Silence debuff and cannot make magical attacks for a few seconds. But debuffs can be restored.

    Bosses also cast Abyssal Charge. This summons blue spikes on the ground, which fire at us in a straight AOE pattern. You just need to move between the blue auras to dodge this mechanic.

    Also, the boss will turn towards the player and hit them with a Tenebrous Missile. This leaves a waving Death Scythe on the ground. If you get hit, it knocks you back and gives you a heavy debuff.

    After defeating the boss, you can enter the next area by exiting the room and interacting with Crystal Ball in the far left corner of the room. Go through the open door, down the hallway, and around the corner to the left. A group of mobs will come out of the first door on the right. You need to kill everything, then pick up any FFXIV Gil that drops. Finally, reach the entrance to the last boss’ room.

    Halicarnassus

    The last boss is Halicarnassus. This boss has a lot of attack mechanisms. First off, Void Fire II is an interruptable cast that creates a small AOE around the player. Just move out of orange to dodge it. When the boss drops below 80% health, it will summon Sentry.

    Void Fire IV is the larger-scale version of Void Fire II, but this time it’s uninterruptible. Void Thunder III is a tank killer. The boss also has a straightforward AoE called Dark Mist. If you get hit by this AoE, you will get Fear debuff. This means you can’t move and use attacks for a few seconds, so make sure you dodge Dark Mist AoE in time.

    After you get the boss below 60%, two Sentry enemies will appear. Again, if you want to get their health down as quickly as possible. It’s better to focus on one before the other.

    Also Read: Final Fantasy 14: Mogstock 2023 Is Coming Back On July 14-16

    You can stop DPS the boss when he gets below 35% of health. Wait for Lady Amandine to respawn and take her down quickly. If you keep the boss’s DPS below 25%, the ensuing Blood Rain will instantly kill everyone but the tank and replenish the boss’ health significantly. Even the best tanks won’t be able to take on the boss alone from here.

    After Halicarnassus will cast Beguiling Mist, it will cover the entire arena in orange. When she starts casting this, make sure to run away from her and spread out. She would target someone with Void Fire IV. It was inevitable for that person. You can use Limit Break to continue knocking down bosses though.

    The above is the complete process of my challenge to Haukke Manor (Hard) Dungeon and defeating all bosses. Finally, I hope this guide can help you pass Haukke Manor (Hard) Dungeon smoothly, and don’t forget to pick up the rewards!

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