IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?
To provide players with more cost-effective gaming products and services, IGGM platform has officially launched a brand-new points system, designed to let you enjoy a superior shopping experience while spending less!
Below, we break down everything you need to know: how to earn points efficiently, use them for discounts or to redeem exciting rewards, and stack VIP benefits to maximize your savings.
Before Using the Points System - Registration Required
Please note that IGGM's new points system is available only to registered and logged-in users. If you haven't registered or logged in yet, you will need to do so to access Check-in and Points pages.
How to Earn Points?
Accumulating points at IGGM is simple and straightforward, primarily through two channels: daily check-ins and order rewards.
1. Daily Check-in
Simply click the "Check In Today" button on the IGGM Check-in Center page to complete your check-in; once the button changes to "️Checked In (Come back tomorrow)," your points have been successfully credited! Alternatively, you can also check in by clicking the current date on the calendar.
Please note that your check-in time is based on the time zone used when you registered your IGGM account. For example, if you registered your account in PDT (UTC-08:00) time zone, you can only complete the check-in within that time zone on the day in question.
You can view your account registration date on My Profile or Check-in page to ensure you don't miss a check-in!
One-tap check-in (Easter egg)
There's a little Easter egg here! If you forget to check in for the day and land straight on the coupon redemption page, just tap the "little rocket" emoji at the bottom of the list to check in instantly - no need to navigate back to the Check-in Center. You'll still get those incremental rewards for consecutive check-ins.
Please note the visual differences between PC and mobile versions! For PC users, the small rocket only begins to shake and emit flames when you hover your cursor over it; a single click launches the rocket and credits your check-in points. For mobile users, the rocket icon shakes continuously—simply tap it to check in and earn your points instantly!
Other Check-in Entry
In addition, IGGM provides the following access points for quick and convenient daily check-ins:
1. Click "Go Now" on the coupon redemption page to visit the check-in center.
2. Click the coupon section at the bottom of the homepage to access the check-in center.
3. Click the banner at the bottom of any product page on IGGM to access the check-in center.
4. Quickly access the Check-in Center via the My Account → My Orders page.
Incremental Rewards for Consecutive Check-ins
IGGM's check-in system rewards consistency. If you check in without interruption, your daily points will increase over time: 5 points on the first day, 6 points on the second, and 8 points on the third. From the fourth day onwards, as long as you maintain your streak, you will consistently receive the maximum reward of 10 points per day.
Notes: If you check in via the check-in banner on the product page during your shopping journey, you can return to your original page via Back Shopping at the bottom after completing the check-in and triggering the points accumulation. You don't have to worry about your shopping progress being affected!
Reset Upon Interruption
If you miss a day or break your streak for any reason, your progress will reset to zero. Your next check-in will start back at the Day 1 rate of 5 points. Please note that the daily check-in reset is based on the server's time zone; be sure to check in on time to avoid losing progress due to network issues or other interruptions.
2. Points for Orders
Additionally, whenever you make an order on the IGGM platform, the system will award you points based on your subtotal amount.
Point Accrual Rate: $1 = 1 Point
Under standard conditions, every $1 of your actual spending converts directly into 1 point. To simplify calculations for order amounts involving decimals, IGGM rounds to the nearest whole number when determining the points earned. For example, if you pay $17.35, you receive 17 points; if you pay $34.86, you receive 35 points.
To ensure system efficiency for small transactions, the subtotal amount paid for an order must be at least $1 to trigger point accrual; orders under $1 do not generate any points.
Furthermore, points for all orders will be automatically credited to your account by the system only after the order status has officially changed to "Completed"; the number of points corresponds to the amount of the qualifying purchase.
Please note that orders completed without logging into your IGGM account will not be awarded points. Therefore, if you want to earn points to redeem for more offers, register and log into your account now!
New User Perk: 10x Point Rewards
IGGM has a welcome gift for new users! Your first paid order on IGGM automatically qualifies for a generous 10x points reward.
However, if your first order's subtotal is less than $1, you will not receive any points, and your first-order privilege as a new user will be used up. Therefore, IGGM recommends buying higher-value items you need during your first order to make the most of the 10x point reward.
Due to the significant value of this offer, points for the first order will be credited after the order is successfully delivered and passes a security review, provided no refund occurs within 24 hours.
You can view the specific points added upon completion in the My Account → My Orders section of IGGM.com. If you have just completed a payment but do not see the points immediately, please do not worry - simply wait a short while.
Point Value and Validity
Understanding the value of your points helps you make the best use of them. In the IGGM point system, 100 points = $1 (meaning each point is worth approximately $0.01).
Please note that points are not valid indefinitely; each point expires 90 days from the date it was earned. IGGM employs a user-friendly rolling expiration policy: points earned on Day 1 will expire at the end of Day 91. The specific calculation time for rolling expiration depends on the time zone of your account's IP address.
You can check for notifications regarding points nearing expiration on the "My Points" page of your account at any time to ensure you don't miss out on benefits.
Multiple Ways to Use Points: Direct Cash Deduction and Coupon Exchange
When buying items on IGGM, you can choose to use your accumulated points to directly offset the cash cost of your order or exchange them for significant discounts at IGGM Coupon Redemption Center. The choice is entirely yours!
Option A: Direct Cash Deduction at Checkout
On the checkout page, you can use the points in your account balance to reduce the cost of your current order. The proportion of the order total that can be offset by points is directly linked to your order subtotal.
Please refer to the table below for specific deduction ratios based on order subtotal ranges:
Order Subtotal Range
Max Point Deduction Ratio
$1.00 - $9.99
5%
$10.00 - $49.99
8%
$50.00+
10%
Important notes on using points for cash deductions:
Points are awarded only for successfully completed orders; orders that are voluntarily cancelled, flagged for suspected fraud, or fully refunded are not eligible for points;
Points for your first order are not credited immediately; they will be issued within 24 hours after successful delivery, provided no refund has occurred;
If an order involving points undergoes a partial refund, the system will deduct the corresponding points (rounded based on the refund amount) and return any points that were consumed. Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount);
Points can be used in conjunction with VIP discounts;
Cannot be used in conjunction with discount codes or cash coupons;
Cannot be exchanged for cash;
Cannot be withdrawn as cash;
Cannot be transferred between accounts;
IGGM.com reserves the right of final interpretation for all points-related policies.
Option B: Redeem Discount Codes or Cash Coupons
You can also visit the points redemption page to exchange points (in tiers ranging from 100 to 500 points) for discount codes (various rates) or cash coupons (subject to minimum order requirements). For example, the $10 cash coupon can only be used if your order's subtotal amount is $95 or more. If your subtotal is less than $95, the coupon will not automatically appear at checkout.
Points Spent
Discount Code
Cash Coupon (Min. Order Req.)
100
3%
$1 (Order ≥ $10)
200
4%
$3 (Order ≥ $30)
300
5%
$5 (Order ≥ $50)
400
8%
$8 (Order ≥ $80)
500
10%
$10 (Order ≥ $95)
By the way, if you forget to check in for the day, the little rocket emoji on this coupon page is your quick way to do so! With a simple tap, a shake of the little rocket, and your points are in the bag!
All discount codes and cash coupons are limited to 30 per week, first come, first served! All redeemable rewards reset every Friday at 4:00 PM (UTC+8)/1:00 AM PDT.
Different colors clearly indicate the current stock status: green for 21-30 remaining, orange for 11-20, and red for 1-10. When stock reaches zero, it will display "Out of stock." But don't worry, all redeemable prize inventory resets every Friday at 4:00 PM (UTC+8). Let's do it earlier next time!
While coupons are great, please keep in mind that all discount codes or cash coupons are valid for only 3 days. Redeem them carefully and ensure the items you wish to buy are in stock to avoid wasting your points.
Additionally, please note that all redeemed and used discount codes, cash coupons, and free orders are non-refundable, non-exchangeable, and non-restoreable. Therefore, please carefully check the items you wish to buy before using your coupons to avoid losing them due to subsequent refunds or other changes!
You can view your coupons and their current expiration status on the My Account → My Coupons page.
Note: You can now quickly access the coupon redemption page not only through REDEEM button in the product page navigation bar, but also through "Coupon Center" at the bottom of IGGM homepage. We recommend bookmarking this page for convenient future check-ins and redemptions - saving you time and effort.
Notes on Points Redemption Coupons:
Only registered IGGM users are eligible to participate in points redemption.
Each reward is limited to the first 30 users per week on a first-come, first-served basis.
All discount codes, cash coupons and special items are subject to verification upon redemption.
Redeemed discount codes/cash coupons are valid for 3 days from the time of claim.
Only one discount code/cash coupon can be used per order. They cannot be combined with VIP discounts or points deductions.
Discount codes/cash coupons are not valid for gift cards and top-up services.
Redeemed discount codes, cash coupons, and free orders cannot be returned, exchanged, or restored once claimed or used.
Each account is limited to one redemption per special item per day.
Points required for special items are subject to change based on market price fluctuations.
IGGM.com reserves the right of final interpretation.
Option C: Direct Exchange for In-Game Currency/Items
In addition to coupons, IGGM will also add special points redemption options to the redemption page from time to time, allowing you to directly redeem specific in-game items with points, such as Monopoly GO cards, Diablo 4 materials, or POE 1/2 currency.
However, please note that each special item is limited to one redemption per account per day. Please choose carefully.
Note: Due to varying demand for special items and market price fluctuations, the number of points required to redeem these items may also change. Please monitor IGGM regularly to take advantage of low-point redemption opportunities.
Once you meet the points requirements and click to redeem, a pop-up window will prompt you to enter the necessary delivery details for the game. After accurately filling in the information and completing the verification, the system will automatically generate a free order and display it in Coupon Order list; you just need to wait for it to be delivered safely. More point redemption features and options are coming soon - stay tuned!
If you encounter errors during the redemption verification process, please check your network connection and try again using a reliable VPN.
Furthermore, given the nature of virtual items, returns or exchanges are not possible once an order begins processing; however, if delivery fails due to issues on the IGGM platform, the points used will be fully refunded.
VIP Ranks & Benefits
For VIP members, IGGM offers tiered discounts to all users based on accumulated spending. Once your cumulative spending hits a specific threshold, you automatically unlock a permanent VIP discount:
VIP 1: Your Spending (
Path of Exile 2 0.5.5 Livestream Preview: What Can We Expect from This Final Major Update before 1.0 Release?
Dear Exiles, you have probably already come across the official 0.5.5 Livestream Announcement. On August 27th at 2:30 PM (CDT), Path of Exile 2 development team will be giving a preview livestream, most likely the final major update prior to the 1.0 release, in which more information about this update will be revealed.
The 0.5.5 patch, even though it had been highly anticipated, is not a complete expansion since it won't bring in a brand-new challenge league system but instead involves a minor league reset with the aim of reviving the in-game economy and getting players to make new characters. Of course, its more important function is that with several months to go before the official release of 1.0, a major update is necessary to prepare for the full release of PoE 2. Otherwise, this long gap will not retain players.
Therefore, the focus of this livestream preview may not be on the brand-new endgame system, but rather on class balance, ascendancy optimization, and story expansion. The following are some of the changes that could show up in 0.5.5 according to current leaks and community discussions. Even though these main predictions have not been officially confirmed, they do give an idea of what the 0.5.5 update might involve. Let's have a look.
League Economy Reset
As we mentioned before, compared to a major endgame rework, the player community generally expects GGG to reset the in-game economy, creating a completely new game environment for players.
It would be very reasonable in the case where the developers delayed the major content update until version 1.0, since a new economy system would let players start again from a fairly even playing field, rebuild their POE 2 currency reserves, try out new builds, and go through the early game progression cycle once more.
For a game like POE 2, this alone is exciting enough; progression within the league has always been one of the series' standout features and even though Patch 0.5.5 doesn't add a great deal of new content the new economy system could still attract players back.
Major Balance Adjustments
A major balance adjustment is one of the most probable changes in the 0.5.5 update for POE 2.
Because of the constant addition of new classes, abilities, skills, and game mechanics, POE 2 has now a great many mechanics which may need to be modified. It would be a good opportunity to release a new patch before the full 1.0 version comes out in order to adjust skills that are not performing well and to weaken builds or mechanics that are too powerful.
A very notable possibility is that the 0.5.5 update will place greater focus on melee classes. It is well known that melee builds have always been a major subject among Path of Exile 2 players, and the balance changes in the 0.5.5 update might provide the developers with another chance to enhance the performance of melee builds, thus making them more competitive compared to the other playstyles.
If the patch involves major changes to the balance, then the new economy system will make even more sense since players will be more motivated to create new playable characters and find out which builds have become the new meta.
Will new classes be introduced?
Another important question surrounding patch 0.5.5 is whether they will introduce new playable classes.
At the moment, a number of classes and assumptions have been made public in Path of Exile 2 Early Access, though some of the options that were originally planned have not yet been put into effect. Duelist has been one of the classes most frequently discussed, particularly since sword combat footage was shown in the early demo videos.
Consequently, introducing new classes would certainly serve as a significant addition to the anticipated smaller 0.5.5 update.
Yet this remains no more than a guess; it's possible that the developers would prefer to carry over the major class changes until the 1.0 release, where they could be offered as part of a larger content bundle.
Yet, considering the development schedule of GGG, it cannot be entirely excluded that this possibility exists, since Duelist, Shadow, Templar, and Marauder classes are still pending. There would be an opportunity in the 0.5.5 update to launch at least some of the new classes and ascendancies if they are being developed at the same time as the current content.
It would still be possible to include missing ascendancies as part of this update even if no completely new classes were added.
There can be no doubt that this is the easiest way of extending the character progression system without having to introduce a large number of new mechanics, since new ascendancies can create completely new possibilities for character builds and make league resets more attractive.
The game could be completely transformed if the new ascendancies are combined with large-scale balance adjustments. We'll then have to consider whether the various skills, support skills, and leveling routes are worth using.
Will Act 5 and more story content arrive?
A less likely prediction is the arrival of the remaining main story content.
One of the major pieces of content the developers will be able to reveal in patch 0.5.5 will be the unfinished chapters and the main plot developments of Path of Exile 2. There are, nevertheless, good reasons to delay the release of this content until after the official launch of Path of Exile 2 (1.0).
It is better to hold on to the final features and include them in a major announcement at the time of the official release rather than adding them quietly in a small update prior to version 1.0, since this allows several completed systems to be shown at the same time, gives the game a more significant highlight, and draws in both current and new players.
Hence, players should not expect the 0.5.5 update to finish the entire Path of Exile 2 storyline.
0.5.5 is merely a transition before the 1.0 release
The most notable feature of Path of Exile 0.5.5 patch is its timing, ultimately.
If the developers are in fact approaching the final stage of development before the 1.0, then this update can act as a bridge between the current Early Access phase and the full launch of Path of Exile 2.
Instead of launching another huge update to go head to head with version 1.0, it is better to concentrate on improving the fundamental game systems, readjusting the existing characters, adding some of the unfinished material, and giving players a well-organized economy system so that they can experiment with it.
This also enables developers to obtain valuable feedback prior to the official release. Should a skill, a class, an ascendancy, or a game mechanic require any further adjustments, the 0.5.5 update can be used to spot the problems.
All of these possibilities are merely predictions until there is an official announcement, so we should form reasonable expectations regarding the live stream. Even if patch 0.5.5 doesn't include all of the features that have been rumored, the fact that it involves a fresh start together with substantial balance changes could still amount to a major milestone for PoE 2.
Most importantly, this update may give players one last chance to try out and test new builds and prepare for the arrival of PoE 2 1.0, the game's biggest overhaul to date.