Monopoly Go June 30-July 5 Springfield Partners Guide: New Cosmetics Simpsons Emoji and Lisa Board Token are waiting for you to unlock!
As June draws to a close, the collection period for Monopoly Go x The Simpsons album is also reaching its halfway point. To give you a chance to unlock more stickers and other rewards during this key moment, Monopoly Go is launching Springfield Partners event!
If you are currently busy with Radioactive Racers, don't slack off once it ends, you'll need to keep working hard the following week! Fortunately, Springfield Partners event offers generous rewards.
Springfield Partners duration
Also known as Syrup Partners, this collaborative event kicks off next Tuesday, June 30, at 10:00 AM (PDT) and runs until Sunday, July 5, at 12:59 PM. Excluding the team-up phase, you have at least four days to sprint toward the grand prize with your teammates!
Springfield is the fictional town where the characters from The Simpsons live, and the previous partner event was also themed around the show. This combination further emphasizes the atmosphere of the crossover.
A potentially easier team-up process
Like the ongoing Radioactive Racers, Springfield Partners event requires you to find three teammates to collaborate with. Since there is only a two-day gap between the events, you can easily team up with the same partners you raced with previously!
However, if they decide not to participate in Springfield Partners for any reason, don't worry, there are plenty of solutions! You can team up with players recommended by Monopoly Go system or find others in the community who are looking for a team.
If you don't trust the skills of strangers and want a more reliable partnership, choose to buy Springfield Partners event slot from IGGM! We offer services from top-tier players!
Even if you want to take it easy and earn rewards without actively participating, you can achieve this by selecting 4x slot option and completing the transaction!
Springfield Partners mechanism overview
Once the team is formed, each member is assigned an attraction. Your goal is to complete that attraction within the time limit, and, of course, don't forget to encourage your teammates.
Progress on the attraction depends on accumulating points, which are earned using an event-exclusive spinning wheel. The wheel is divided into different segments, each corresponding to a specific point value.
To spin the partner wheel, you need to earn Partner Tokens through daily activities. Since completing an attraction requires a massive 32,000 points, you'll need to farm these tokens efficiently.
How to earn partner tokens?
As the core currency for Springfield Partners event, Partner Tokens come from a variety of sources; with enough time invested, completing the event is certainly achievable.
Participate in daily events
In Monopoly Go, these events typically refer to banner events (main events) and tournaments, which refresh every two days and one day, respectively.
They work by having you move around the board to earn event points (distinct from Springfield Partners attraction points). As you accumulate points, you unlock milestone rewards, and Partner Tokens are included among them.
Of course, these events also offer other rewards like dice, cash, or sticker packs. However, the sticker packs from these sources aren't usually high-value; most of the time, they just contribute to your star count.
One important note: your tournament performance and ranking are closely tied to your Springfield Monorail Express level. So, if you have the time, don't stop playing once you've claimed all the rewards; keep earning points to surpass more players.
Quick Wins tasks
As part of the daily routine in Monopoly Go, three Quick Wins tasks refresh every morning. While the rewards are modest, the requirements are simple, and you might even complete some of them naturally while playing the banner events and tournaments.
However, we still recommend checking Quick Wins list right after logging in so you don't forget or miss out on them.
Claim the shop gift
This gift refreshes every eight hours. You can't stack them up to claim multiple at once, even if you wait a long time, you only get one, and the contents are random, so there's no guarantee you'll get Partner Tokens.
Honestly, though, it's free and requires zero effort, so there's no reason to skip it! Even if you get dice or other rewards instead, that's still a win.
Special tips
Tournaments and banner events have always been the most important sources of Partner Tokens, but earning those rewards requires a lot of dice.
So, if Monopoly Go runs a flash event that boosts your dice income, make sure to jump in! Alternatively, if you have a way to trigger such events yourself, try to save them up and use them all at once when you have free time.
How does the wheel work?
Each spin of Monopoly Go Springfield Partners wheel needs 20 tokens. To maximize efficiency, you'll likely want to use a multiplier to spin the wheel multiple times in a single go.
Therefore, you should wait until you have a sufficient supply of partner tokens before you start spinning, but avoid being overly greedy by cranking the multiplier up too high.
Since the outcome is random, if luck isn't on your side and the pointer repeatedly lands on low-point segments, you'll end up wasting your tokens.
A common and relatively safe multiplier is 5; even if you want to take a risk, it's best not to go beyond x8.
What are Springfield Partners rewards?
If everyone on your team completes their attraction before the event ends, every member will receive the grand prize, which includes 5,000 dice, one Swap Pack, and a new Lisa board token!
Additionally, as you build your attraction, Monopoly Go grants milestone rewards when your total score hits specific thresholds:
Level
Points
Rewards
Level 1
2,500 Points
200 Dice Rolls
Level 2
6,000 Points
Episode Pack
Level 3
13,000 Points
200-300 Dice Rolls, Cash, Cash Boost (10 minutes)
Level 4
26,500 Points
300-500 Dice Rolls, Yellow Sticker Pack x1, Mega Heist (20 minutes)
Level 5
32,000 Points
400-600 Dice Rolls, Cash, Blue Sticker Pack x1, Simpsons Emoji
While it's always good to plan Springfield Partners ahead, right now the priority is completing Radioactive Racers! Good luck!
Diablo 4 Season of Death Awakening Class Meta Shift: Druid and Paladin Both Buffed, Barbarians Plummet
Dear players, the official Diablo 4 announcement on June 23rd confirmed the release date for Season of Death Awakening. We'll be able to experience the new season on June 30th at 11:00 AM (Pacific Time).
Furthermore, the official announcement also confirmed buffs and nerfs for Season 14, essentially making this the final version of Season 14. All changes are permanent and not limited to the season itself. Let's take a look at these changes to items, classes, and other aspects.
Unique Items and Mythic Items Reworked
Unique Items Fixed Affixes
Initially, Diablo 4 development team planned to completely remove the fixed affixes from Unique items and make them random, but players disagreed, and the community expressed strong dissatisfaction.
Therefore, the development team has compromised, retaining two fixed affixes for all Unique and Mythic items, while other affixes remain random, but players can replace unwanted ones through enchanting.
For example, Banished Lord's Talisman will consistently provide a primary core attribute and critical hit damage multiplier; Heir of Perdition will consistently provide a primary core attribute and movement speed; and Fists of Fate will consistently provide a primary core attribute and Lucky Hit chance.
Mythic Items Mechanism
After final confirmation, Mythic can no longer be considered a separate rarity level in Diablo 4 Season 14, as it has become an attachable quality status.
Besides Unique items being able to be upgraded to Mythic items via Horadric Cube or Jeweler, all affixes added through enchanting will automatically take the maximum value, significantly reducing the randomness cost of pursuing top-tier equipment.
Targeted Crafting
Another important piece of news is that in Season 14, recipes for upgrading Unique items to Mythic items will produce items targeted to specific equipment slots.
For example, crafting a pair of Unique boots will guarantee a pair of Mythic boots, completely eliminating the previous purely random system.
However, one-handed weapons and shields share the same slot category, so Necromancers might get a Mythic Shield if they put a one-handed weapon in their inventory.
Final Class Balance Adjustments
Barbarian
As expected, Barbarians have finally received nerfs in several areas.
Challenging Shout no longer works on bosses, directly reducing Barbarians' survivability in high-level boss fights.
Additionally, Berserker's Crucible Set, currently Barbarians' strongest set, has had its damage output reduced by 20%.
Conversely, the bleed build seems to have received some compensatory buffs, as Bloodletter's Flow damage has been significantly increased, and using Rupture may trigger additional damage bonuses.
Given this, we can expect that Barbarian bleed build might finally have a place in Season 14.
Druid
Among all these nerfs, Druid is one of the biggest winners.
While Druid struggled in Season 13, Season 14 brought a significant boost to critical strike chance, dramatically increasing its damage output and turning it around.
Archdruid's Aspect and Survival Instincts also received buffs.
In Season 14 PTR, Shred Druid completed a 140-stack challenge in under six minutes, demonstrating strong potential for pushing higher levels. Considering current data, and disregarding bugs, Druid becoming the strongest class in Season 14 might not be a dream.
Paladin
Don't forget Paladin, it also received comprehensive buffs in Season of Death Awakening. Oath System, Wing Strikes, Aegis, and Seal of the Second Trumpet have all been enhanced.
Judicator Oath damage increased by 20%, from 60% to 80%, allowing Judgment Paladin to be more effective with no need to rapidly stack Judgment stacks.
Many unique Paladin items have received damage buffs, suggesting Paladin is destined for a place in Season 14!
Necromancer
While not as drastically buffed as Paladin and Druid, Necromancer's The Gloom Ward Unique Charm, Bone Graft Paragon Node, and Aspect of Serration have all received buffs, with no nerfs, which is good news.
Rogue
Some of Rogue's exclusive items, such as Way of the Blurring Blade Set and Nilfur's Narrow Eye Set, have received buffs.
If you want to experience these buffs as soon as possible, you can buy Diablo 4 items at IGGM to enhance your Season of Death Awakening experience.
However, Rogue in Season 14 PTR had a serious bug that allowed for infinite damage; it's currently unclear whether this bug has been fixed in the final version.
Sorcerer
Sorcerer received Fundamental Release and Icefall buffs, and Unstable Currents skill has also gained a diminishing returns mechanism, limiting the infinite lightning barrage playstyle.
Warlock
Warlock's Apocalypse build was nerfed in Season 14 PTR, but has now been buffed in the final version.
Soul Shards and Dread Claws have both received buffs, and Warlock's Paragon procs are more consistent, suggesting a smoother overall feel in Season of Death Awakening.
Pandemonium Ruptures
Diablo 4 Season 14 doesn't have a temporary season mechanic attached to characters; the season theme revolves around Pandemonium Ruptures.
In the new season, Pandemonium Ruptures spawn faster and have a higher monster density. Monster density on Normal difficulty will be reduced to improve the leveling experience at lower levels.
Completing these Ruptures yields more Pandemonium Fragments, a key material for upgrading Unique items to Mythic items.
Overall, the scale of the changes in Diablo 4 Season of Death Awakening has indeed exceeded our expectations. With so many major adjustments, players will need to plan ahead when upgrading items and choosing classes. We believe that players will have more diverse gameplay options in the upcoming Season 14!