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  • Diablo 4
  • Path Of Exile 2
  • Path Of Exile 1
  • ARC Raiders
  • Monopoly Go
  • WOW Classic
  • MLB The Show 26
  • FC 26

Diablo 4

Monopoly Go June 3-17 Welcome to Springfield Set Stickers, Rewards and Rules

The first Episode Set (or Bonus Set) for Monopoly Go The Simpsons album has arrived. This new sticker set contains 9 stickers just like a standard one, including a single four-star sticker. You may have noticed that Bonus Sets come with a time limit, and they do indeed disappear once the timer runs out. Now let's take a look at how you can complete Welcome to Springfield Set (Episode 1 set). Date Monopoly Go The Simpsons album runs for a total of 8 weeks, with a new Episode Set releasing every two weeks. This means that in addition to the standard 21 sticker sets, there are four extra Bonus Sets. As a result, the total number of stickers in Monopoly Go The Simpsons album is 225. Here is the release schedule for each Bonus Set: Episode 1: June 3 to June 17 Episode 2: June 17 to July 1 Episode 3: July 1 to July 15 Episode 4: July 15 to July 29 Welcome to Springfield Set The first Episode Set is called Welcome to Springfield. You still have about 1 week left to complete it. 8 of the stickers are common ones, with a maximum of three stars, so collecting them is fairly simple. The only 4-star gold sticker is a bit more challenging. Without a Gold Blitz event, you will have to hope it appears unexpectedly in some sticker pack. Here are all the stickers in Welcome to Springfield Set: 1 star: Fresh Air 1 star: My Bad 2 stars: Hot Rod 2 stars: Juicy Gossip 2 stars: Check Out 3 stars: Jazz Blows! 3 stars: Eat My Shorts 3 stars: Gotta Pee! 4 stars (gold): Dandits How to Get Episode Stickers? Currently, all Episode Stickers come from Episode Sticker Packs. You can obtain these packs through regular activities such as Quick Wins, banner events, and tournaments. Additionally, completing Saga Boards (the ones with a gold border around the map) for the first time also rewards Episode Sticker Packs. It is important to note that Episode Sticker Packs only contain stickers from the currently active Bonus Set. They will never give stickers from other regular sets. If you receive an Episode Sticker Pack but do not open it immediately, and the next Bonus Set becomes active before you open it, that pack will not contain stickers from the previous Bonus Set. Instead, it will automatically convert into a pack for the currently active Bonus Set. In other words, you cannot hoard packs to complete an expired old set. Therefore, it is best to open the current Episode Sticker Pack while its set is still active. If you have already finished Welcome to Springfield Set and want to prepare for the next set, saving packs can be a good strategy. Once you have drawn the 4-star gold sticker Dandits, all you need to do is trade for the remaining common stickers with other players. Wild Stickers Wild Stickers can be used to create any Episode Sticker from the currently active Bonus Set. This is extremely useful for completing gold stickers in Bonus Sets. However, Wild Stickers usually appear as rewards only in the second half of Monopoly Go album season. Therefore, it is expected that Episode 3 and 4 Sets will contain a larger number of gold stickers. Episode Stickers Trading Rules Although Episode Stickers only appear in Episode Sticker Packs, there are no restrictions when it comes to trading or gifting them. They behave just like regular stickers: you can trade and gift them, and they use the same daily trading limit as the main album. You can exchange Episode Stickers with other players for main-album stickers, and the reverse is also true. This means that even if you do not get many Episode Sticker Packs, you can still fully complete Welcome to Springfield or any other Bonus Set. You can also directly buy Monopoly Go Episode Stickers from IGGM to replenish all your regular Episode Stickers at once, ensuring you don't miss any cosmetic rewards. With less than a week left, acquiring Episode Sticker Packs requires many dice, so saving resources for upcoming events is a wiser choice. Welcome to Springfield Set Rewards Each Bonus Set rewards a cosmetic item, such as a shield skin or a token. You also earn dice, cash, and other in-game currencies. The reward for Welcome to Springfield Set is Simpsons Sky Shield. Each Bonus Set can be completed a maximum of 2 times, but not a third time. The second completion still requires you to collect all 9 stickers again, and the deadline does not get extended. The reward for the second completion is an upgraded version of the cosmetic item. This second completion does not give extra dice or cash, but the upgraded cosmetic is unique. What Happens When a Bonus Set Expires? When the countdown ends, the current Bonus Set disappears completely from the game. You can no longer see or access it. Episode Stickers from that set become unavailable, and any duplicate Episode Stickers (those not used to complete the set) are automatically converted into Vault Stars. Moreover, expired Bonus Sets are gone forever and will not return. So if you do not want to miss the unique cosmetics from The Simpsons album, make sure to work hard on collecting those Episode Stickers! That is all the information about Welcome to Springfield Set and its rewards in The Simpsons Album. If collecting on your own feels too slow, teaming up with a few friends might help all of you complete the first Bonus Set's sticker collection.

Why Your WoW TBC Classic Anniversary Guild Can Never Keep Members? Both Soft Reserve and Loot Council are Wrong

Recently, players seem to have been discussing whether Loot Council system should be applied to raids in WoW TBC Classic Anniversary. This stems from a guild with relatively weak strength, struggling to assemble five to seven temporary members each week just to form a raid group. After two consecutive loot distribution mishaps, they were forced to adopt the controversial Loot Council system. This has prompted reflection. Under Soft Reserve system, guilds cannot prevent temporarily assembled members from taking the most crucial upgrades, while core members who consistently attend and contribute the most repeatedly go empty-handed and are even poached by other guilds. Faced with this deadlock, perhaps a hybrid solution could be proposed: reserving only five or six top-tier items, while allowing temporary members to compete for the remaining items, thus striking a balance between retaining core members and continuing recruitment. The Flaws of Soft Reserve System Currently, Soft Reserve is a common loot distribution method used by many PUGs and semi-fixed raid groups in BCC. Before entering a raid, each member can pre-designate one or two pieces of equipment they most desire. When that equipment drops, only those who also designated it are eligible to participate in the dice roll or competition; others, even if they have the equipment, cannot claim it. Therefore, incidents of temporary members taking top-tier equipment and core members leaving the raid in disillusionment are not isolated cases, but a recurring problem under Soft Reserve system. Because anyone can compete fairly through Soft Reserve system, the guild cannot prevent temporary members from taking the most crucial upgrade equipment, while core members who consistently contribute and attend raids often return empty-handed. More seriously, this system results in no member truly being bound to the guild, with excellent members being poached by other guilds daily. Guild members, aside from their desire for the final loot, have no interest in the long progression and frequent wipes. In reality, most people's primary motivation for participating in raids is to obtain loot, and these incidents have proven that Soft Reserve cannot retain members through rewards. The Logic of Loot Council Loot Council differs completely from Soft Reserve mentioned earlier. It's a system where a small group of trusted members subjectively decide who gets loot each time it drops, based on factors such as attendance, performance, team contribution, the potential gear upgrade, and the likelihood of staying with the team. In this dilemma, perhaps only this method can ensure that gear prioritizes those who will truly stay and continue contributing to the team. While Loot Councils are also susceptible to corruption, if the council consists of the main tanks, top DPS, and core healers - those who contribute the most - even if they prioritize loot allocation for themselves, it's still reasonable and efficient. However, implementing a fully fledged Loot Council could face severe recruitment difficulties. If temporary members are told that all good gear will be reserved by the guild, how can anyone be expected to join? This would likely lead to longer raid times and a lack of replacements when the team is short-handed. Improvement Plan If simply implementing Loot Council leads to recruitment difficulties, guilds could adopt a modified Loot Council system: reserve only five to six of the most critical, top-tier items (such as Belt of One-Hundred Deaths), while allowing temporary members to participate in the distribution of the remaining items through the conventional method. This hybrid gear distribution scheme has real benefits in TBC. Lowering the Recruitment Barrier One benefit is that temporary members still have ample gear to compete for, preventing them from completely lacking motivation to join. Simultaneously, the team can publicly display the gear reservation list, allowing those willing to accept the conditions to decide whether to join. Maintaining Core Members Secondly, for the truly crucial gear that determines the team's potential, the council should ensure that it prioritizes key members with a long-term, stable, and dedicated attitude, preventing temporary members from taking it all and causing core members to leave the raid. Reducing Council Workload Furthermore, this approach eliminates the need for council meetings to discuss every piece of gear. The focus shifts to artifacts that might only drop once a month, reducing decision-making pressure and lowering sensitivity to corruption. However, this approach has inherent limitations. If the team is weak and can't even muster a stable 25-person squad, even reserving top-tier gear might not be feasible because of slow progress and low drop rates. If you haven't played TBC yet, there's a WoW Game Time 60 Days Giveaway on IGGM Discord, so you can participate and get a free trial. This allows you to join in raids and personally experience whether these loot distribution methods are reasonable. The Impact of Loot Distribution on Teams Choosing a loot distribution system in TBC Classic Anniversary essentially answers two questions: First, do you prioritize retaining core members or recruiting temporary ones? Second, can your team maintain a sense of contractual obligation under a subjective loot distribution method? Soft Reserve is actually very suitable for groups with high turnover, so it is not without its advantages. The trade-off is the difficulty in developing a core team; any exceptional piece of gear can be the final straw that breaks the trust of veteran members. Loot Council, on the other hand, is suitable for teams with a core group sharing the same goals and willing to work together long term, where council members themselves possess credibility and a willingness to sacrifice. The cost of using Loot Council is that newcomers or outsiders are extremely difficult to integrate, and a single instance of favoritism can instantly erode the council's credibility. Hybrid loot distribution attempts to strike a balance between these two approaches. It's suitable for mid-level raids with 10 to 15 stable veteran members who still need to supplement with temporary members weekly. However, managers need strong communication skills to ensure core members feel protected while avoiding treating temporary members as mere tools; otherwise, the recruitment pool will shrink drastically. In short, players must choose a loot distribution system that suits their group in TBC Classic Anniversary, as this will greatly enhance the experience for team members.
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