Path of Exile 2 Patch 0.5.5 Azmeri Spirits Strongbox Guide | How To Farm High-Value Maps on a Low Budget?
In PoE 2 Patch 0.5.5, the most profitable strategy is Azmeri Spirits Strongbox strategy, with its various rewards capable of flooding your screen.
However, after PoE 2 Patch 0.5.5d, this strategy received some nerfs, or, as the official team put it, it was brought back to a more normal level. Even so, it still ranks among the top strategies compared with other options.
If you have a very large budget, the returns can be extremely high, potentially generating dozens of Divine Orbs per map on average. If your budget is more limited, you can still run this strategy.
Core Mechanics
The core of this strategy is to bring Azmeri Spirits into Strongboxes. Once a Spirit possesses a Strongbox, every Rare Monster inside Strongbox will be possessed by a Spirit.
When these monsters are killed, there is a chance for Spirit to be released, allowing it to return to the area and enter another Strongbox, creating a cycle. The more Spirits you have, the more monsters inside Strongbox can become possessed, and each Spirit grants possessed monsters additional Item Rarity.
Among all Spirits, the one that deserves the most attention is Sacred Spirit, which is orange. When it possesses a monster, that monster is also possessed by another random Spirit, allowing multiple Spirits to stack on the same monster.
These Strongboxes can generate large numbers of Unique Monsters and Rare Monsters possessed by multiple Spirits. They can drop a huge amount of loot, but they are also extremely difficult to defeat. The goal of this strategy is to create Strongboxes like these as often as possible.
Sacred Spirit
There are two special types of Spirits that deserve attention:
Spirit of the Cunning Fox: Increases the rarity of possessed monsters and can transform Rare Monsters into Unique Monsters.
Hare Spirit: Monsters possessed by it have a 50% chance to revive, up to 8 times.
Tablets and Waystones
Tablet
You need to use two Expedition Tablets, and both should have the modifier "Expedition contains 2 additional Strongboxes." This is the core source of Spirits and Strongboxes for the strategy.
The other desired modifiers are increased Rare Monster quantity and increased Monster Rarity in the area. Ideally, all three modifiers should be present, but if your budget is limited, you can run Tablets with fewer modifiers.
For the third Tablet, use an Overseer Tablet. Look for the modifiers "Area contains 2 Azmeri Spirits" and increased Monster Rarity in the area.
Waystone
For Waystones, the goal is 100% Monster Rarity. You can craft them yourself instead of trading for them.
You can use an Orb of Alchemy on a normal Waystone to make it a five-modifier Waystone. Do not make it a six-modifier Waystone yet, because you still need to use Omens for further processing.
Omen of Chaotic Quantity: Prevents Pack Size from appearing.
Omen of Chaotic Effectiveness: Prevents Monster Effectiveness from appearing.
Omen of Chaotic Rarity: Prevents Item Rarity from appearing.
After using these three Omens, use Chaos Orbs to reroll the modifiers. This will leave Monster Rarity as the possible result, allowing you to reach 100% Monster Rarity. Finally, use an Exalted Orb to add the sixth modifier.
Atlas Passive Tree
On Atlas Passive Tree, prioritize the following Expedition nodes:
Explosives continue after 50% of the monsters have been killed
Additional Explosives, because the primary goal is to open all Strongboxes
Grass Biome
25% chance to add an additional Rune modifier
10% chance to add an additional Remnant
Because Grass is selected, the rest of Atlas Passive tree can be adjusted fairly freely. You can choose currency-upgrading nodes, such as upgrading basic PoE 2 currency into higher-tier currency, or upgrading Chaos Orbs into higher-tier Chaos Orbs, which means three Chaos Orbs can drop at once. You can also take increased-effect nodes to gain more loot.
The key reason for choosing Grass is that one node gives areas with Grass Biome an additional 50% chance for an Azmeri Spirit to become a Sacred Spirit. Sacred Spirits are extremely important because they are the only way to obtain more than four Spirits.
Normally, you can only obtain around four Spirits in total from sources such as Overseer Tablets and the map itself. To exceed four Spirits, you must rely on Sacred Spirits. This makes Grass extremely important.
Azmeri Spirits
You need to take On the Wind: Stability node. This is very important. When you encounter a Spirit, it is best to move away from it first, clear the area, and kill the Rare Monsters. Without this node, a Spirit will disappear when there are no players nearby.
Sacred Sap: Commingled causes a monster that becomes possessed by a second Spirit to also be possessed by another random Spirit. This is one of the key nodes for dramatically increasing your returns.
For the remaining nodes, you can choose options that increase the number of Rare Monsters or increase Pack Size. However, avoid Monster Rarity, because Spirits already provide a large amount of Item Rarity.
Master of the Atlas
This strategy requires Jado. Cryptic Keys are essential items for farming this strategy because they allow you to open a Strongbox one additional time. If you farm them yourself, there is no need to acquire additional ones, and the actual yield is usually higher than the amount consumed, making Jado a very suitable choice.
Jado can provide increased basic currency effects. Unexpected Missions can provide additional modifiers, such as more Rarity, more Effect, more Monster Rarity, and larger Pack Size, which means more loot.
Partial Translations has a chance to double the effect of modifiers. Long Days provides 20% more chance to encounter random additional content, which also includes Azmeri Spirits. This can slightly increase the chance of encountering more Spirits.
How To Run The Maps?
The maps should be run in Ocean Biome, because Ocean also counts as Grass. Keep in mind that some areas on islands are Forest or Mountain, which do not count as Grass.
When clearing the map, try not to trigger Spirits whenever possible. Normal Spirits are not a major concern, but when you see an orange Sacred Spirit, try to preserve it. After clearing the entire map, plan a route that allows it to enter a Strongbox.
Once there are Spirits inside a Strongbox, clear a path toward the next Expedition site and transfer all Spirits there.
If you accidentally trigger a Spirit, move away from it and leave it in place. Kill Rare Monsters first, because there is a chance to lose Spirit after it enters a rare monster, and the monster only has around a 25% chance to release Spirit. If you do not obtain a second Spirit, you can simply activate Spirit and bring it into Strongbox.
When entering the map, bring Scrolls of Wisdom, Orbs of Alchemy, Exalted Orbs, Regal Orbs, and Cryptic Keys. Make all Strongboxes Rare and use Exalted Orbs to fill out their modifiers. Only use a Cryptic Key when a Strongbox has "Guarded by a Rare Monster Pack" modifier.
This strategy does not require a large budget, yet each map can still generate more than a dozen Divine Orbs in returns. The downside is that transferring Spirits can be tedious, and a fairly powerful character is required. If you have a suitable build and want to try this playstyle, starting with this low-budget version is highly recommended.
RuneScape: Dragonwilds Beginner Guide | What to Do in Your First Few Hours?
Since April 2025, after a long series of updates, RuneScape: Dragonwilds has finally reached Version 1.0. This does not mean the game has reached its end, but rather that its content has now reached the developers' initial vision for the game.
For beginners, the first time you enter the game, you will see an extremely large map, which can be quite overwhelming. Here is what you should do during your first few hours so that you can become familiar with the various game mechanics instead of spending hours getting lost in the valleys.
Follow The Main Quest
RuneScape: Dragonwilds is not a traditional MMORPG, but a 1–4 player co-op open-world Survival RPG. You may already be eager to chop down some wood and start building a house, but that is not what you should focus on first.
You should stay in Bramblemead Valley and follow the main quests. Do not rush off and explore randomly. The game encourages you to explore and find your own way from the beginning. However, following the quests will help you obtain tools, food, and various unlocks.
While you are in Bramblemead Valley, upgrade your Axe and Pickaxe as soon as the quests allow you to. Tools determine a lot in this game because anything you cannot gather without the proper tools cannot be used for construction.
Try to obtain every available tool upgrade and gather resources along the quest route whenever possible. This will make the early game much smoother.
Fast Travel
RuneScape: Dragonwilds has a huge map, so your real enemy is not the boss, but the long travel time between locations.
Therefore, whenever you enter a new area or find that two areas are far apart, activate a Lodestone before continuing with your quests. This will save you a huge amount of travel time later.
Lodestones do not unlock automatically. You first need to find a key item called a Vault Core.
Vault Cores can only be obtained from Dragonkin Vaults scattered throughout the world. Each vault usually contains multiple cores, which are placed on small pedestals.
Once you obtain your first Vault Core, the crafting recipe for a Lodestone will automatically unlock. You do not even need to defeat the final Boss of the vault. Once you have the core, you can return to your base and build it first.
In addition, they respawn after roughly three in-game days, so you can revisit previously completed vaults to obtain more cores.
After obtaining a Lodestone, you can place it almost anywhere in the Overworld, although you cannot build one inside dungeons or certain restricted areas.
It is wise to carry the necessary crafting materials with you while exploring; this allows you to drop a Lodestones as an escape point whenever RuneScape: Dragonwilds items in inventory is full or you encounter danger.
Combat Style
For combat, it is recommended that you choose one style and stick with it during the early game. Simply put, Melee uses swords, Ranged uses bows, and Magic uses staves.
Although you can experiment with different builds later, focusing on one style will make it much faster to train the corresponding skills. The game's progression system unlocks better Abilities and more efficient attacks as you progress with each weapon style.
Armor Upgrades
You do not need to craft every tier of armor. If your current progression is not being blocked and your armor is not noticeably holding you back, there is no need to constantly farm materials for every single tier.
Generally speaking, progressing from the starter set to Tier 3 in Fractured Plains and then upgrading your entire set once should be enough to handle many early-game battles.
The enemies you encounter early on are not particularly strong, and Skills and a good weapon are often more useful than armor obtained through extensive material farming.
You can use a decent set of equipment to take on enemies at slightly higher levels. When you see new equipment that is roughly two tiers higher than your current gear become available, that is a good sign that you can upgrade your armor for the next area.
Skills Upgrades
Skills and Experience are best gained naturally while completing quests, fishing, and crafting. There is no need to intentionally grind a specific skill because the time required is generally about the same. As you explore the world, Experience will gradually accumulate on its own. Let it come naturally instead of rushing to grind.
Managing Base And Inventory
The location of your Base is important. Ideally, it should be near a Lodestone, on relatively flat ground, and close to trees and a water source. Solve your Storage problems first, then worry about the appearance of your base.
Your inventory will fill up very quickly. Build Private Storage as early as possible, expand your storage capacity, and use armor stands to clear out your inventory.
If the roof is unstable, add supports and shorten the span. You will acquire a lot of Loot, so your storage system needs to be well organized.
For example, use one chest for food, another for farming materials, and another for old equipment and miscellaneous items. As a survival crafting player, this will make the overall experience much more enjoyable.
RuneScape: Dragonwilds is a very enjoyable game. Its main focus is survival and building, while the combat system is also decent. The main storyline takes roughly 40 to 60 hours, and hundreds of hours of gameplay is perfectly normal if you include building and side content. You can also enjoy the game together with your friends.