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Diablo 4 Season 10 Compass To Carnage Live Now | Event Bonuses And Best Build For Farming Chaos Armor

Diablo 4 Season 10 Compass To Carnage Live Now | Event Bonuses And Best Build For Farming Chaos Armor

Hi Diablo 4 players, the previously postponed Compass to Carnage event has officially begun. Season 10 is considered by players to be the most fun season yet, as Chaos Armors and Chaos perks significantly increased the potential of builds.

Season 10 ends on December 9th. If you want to improve your builds before then, Compass to Carnage is your last chance to farm Chaos Armors. Let's take a look at which builds will make you most efficient during this event.

Diablo 4 Season 10 Compass To Carnage Live Now | Event Bonuses And Best Build For Farming Chaos Armor

Date

Compass to Carnage runs from November 25th to December 2nd at 10:00 AM Pacific Time/1:00 PM Eastern Time/6:00 PM UK Time/7:00 PM Central European Time.

Event Bonuses

Infernal Compass Drop Rate Increased

The drop rate of Infernal Compass (keys used to unlock Infernal Hordes) is increased throughout the game world.

Infernal Hordes are the primary source of Chaos Armors, and with Season 10 ending soon, this is the last chance to obtain them.

The event provides extra Aether, making farming the 6-wave Infernal Hordes dungeon very worthwhile. Normally, farming 6-wave Infernal Hordes is not recommended because it's difficult to accumulate 666 Aether to unlock the final boss fight Bartuc, and Aether chests.

However, the increased Aether rewards significantly improve the time efficiency of farming 6-wave dungeons. So it's recommended to team up with other players for Infernal Hordes and take turns using your Infernal Compass to maximize your gains.

Increased Chaos Waves

The number of Chaos Waves encountered per run in Infernal Hordes mode is increased. Successfully sealing Chaos Rifts will grant players a significant amount of extra Aether.

Additionally, during Compass to Carnage event, another event called Mother's Blessing Reignite is also available, providing XP and gold bonuses. This event ends on December 2nd.

During the event, players gain 35% more XP. However, compared to the experience gained from the ultimate endgame content, The Pit, the actual increase is only about 10%. If you haven't reached Paragon Rank 300 yet, this event is a great leveling opportunity. Additionally, the drop rate of gold in the world is increased by 50%, a significant effect due to its multiplicative nature.

How To Efficiently Farm Infernal Compass?

Helltide

Actively farming in Helltide area is highly recommended, not only because the drop rate of Infernal Compass is high in Greater Helltide Chests, but also because you can obtain Grim Favors and Abherrant Cinders more efficiently. Quickly sealing Chaos Rifts is also highly recommended, as they are fast and efficient.

Viz-Jaq'taar Offering Board

After completing Tree of Whispering, you can exchange your loot for Greater Infernal Caches at Viz-Jaq'taar Offering board in Yelesna. These chests guarantee at least one Infernal Compasse and have a high chance of containing Chaos Armors.

Best Builds For Compass To Carnage

Compass to Carnage event encourages players to participate in Infernal Hordes event. This event has a large number of monsters, but they are not as strong as those in The Pit. Therefore, regular fast-farming builds are sufficient for efficient farming.

Some builds require unique or mythic unique items to solve resource or skill cooldown issues. If you want to buy Diablo 4 items directly to complete your builds, IGGM is hosting a Black Friday lucky draw where participants can receive discount coupons, helping you save money.

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Sorcerer

  • Hydra Sorcerer
  • Lightning Spear Sorcerer
  • Ball Lightning Sorcerer

Sorcerers perform very well in Season 10. They have many AOE skills, easily reaping monsters, and don't rely on Mythic items. Additionally, many Chaos Perks in Season 10 are very suitable for this class, such as Mana Shield and A Beast Cornered. These Chaos Perks solve the survival problems of these Sorcerers.

Spiritborn

  • Evade Spiritborn
  • Stinger Spiritborn
  • Crushing Hand Spiritborn

Evade Spiritborn performs exceptionally well in Infernal Hordes. This build is one of the best farming builds in Season 9. With the right skill points, you can achieve an infinite dodge-triggered Thunderspike farming method, independent of Diablo 4 items.

Rogue

  • Death Trap Rogue
  • Flurry Rogue

Rogues have very high movement speed, but their damage is somewhat lacking, making them less efficient in The Pit. However, they are perfectly fine for dealing with Infernal Hordes. The above two are very commonly used Rogue farming builds. Death Trap Rogue deals higher damage but is more complex to play, while Flurry Rogue only requires focusing on using Flurry.

Druid

  • Fleshrender Druid
  • Companion Druid
  • Cataclysm Druid

Druid offers a variety of gameplay options in Season 10. You can focus on skills or use summons. However, compared to other classes, Druid gameplay is slightly more complex. Different builds have different skill usage sequences, but due to their high damage, they can be quickly farmed in Infernal Hordes.

Barbarian

  • Earthquake Barbarian
  • Lunging Strike Barbarian
  • Whirlwind Barbarian

Barbarian is a very aggressive melee class. Builds like Earthquake Barbarian allow you to rampage through Infernal Hordes. However, in terms of efficiency, it is slightly inferior to other classes, and generally requires specific unique items to function effectively.

Necromancer

  • Shadowblight Necromancer
  • Bone Spirit Necromancer

Necromancer deals high damage in Season 10, but its efficiency is slightly lower than other builds, whether focusing on summoning or Bloodwave. While you can use Shadowblight to clear the screen of monsters, you still need to manage resources and cooldowns, and you'll need suitable affixes.

This concludes the general information and recommended builds for Compass to Carnage. Hope you have fun in the final stages of Season 10.

Diablo 4 Season 11 Class Overhaul Previews: A Breakdown Of Major Changes To All Classes

Diablo 4 Season 11 Class Overhaul Previews: A Breakdown Of Major Changes To All Classes

As is well known, the developers significantly increased monster difficulty and reworked the character defense system in the Diablo 4 Season 11 PTR, increasing the overall challenge of endgames but impacting the player experience to some extent.

Therefore, following player feedback on the PTR, they decided to completely overhaul Season 11 class system. In addition to increasing the strength of all classes by 5-10 tiers of Pits, they also modified resource management and removed all damage caps.

Here, we'll discuss in detail the changes to the class system in Diablo 4 Season 11 and the balance adjustments for each class, helping you choose the best class based on your playstyle when the new season launches on December 9th.

Diablo 4 Season 11 Class Overhaul Previews: A Breakdown Of Major Changes To All Classes

Class System Overhaul

Overall, the class system in Season 11 has three major changes. Before delving into the individual classes, you need to understand these major changes, as they affect all builds in the game.

Reduced Pit Difficulty Scaling

The first change is a reduction in Pit difficulty tiers. According to developer interviews, the strength of all builds will increase by 5 to 10 Pit tiers in the new season. This means that players who can easily clear a 100-level Pit on PTR server could potentially reach 110 tiers on the live server. However, the final result remains to be seen.

Melted Heart of Selig

The second change is a complete balance overhaul of Melted Heart of Selig Unique Amulet. On the PTR server, this item provides thousands of resources, allowing Barbarian players to easily generate over 50,000 Fury.

However, the new version will only provide approximately twice as many resources. This means that if you normally have 400 Fury, Melted Heart of Selig will only provide 800 Fury. While this is still strong, it's far less than on the PTR server.

More importantly, the damage-to-resource conversion rate will also change. On the PTR server, damage is converted into 1 point of resource loss. However, in the live server, this ratio might be 1/100, or any other balanced ratio. This means that Melted Heart of Selig will be more defensively oriented compared to the PTR, even though it provides fewer resources. But given the higher threat level of monsters in Season 11, this defensive boost is crucial.

Diablo 4 Season 11 Melted Heart of Selig

Damage Cap Removal

The last piece of good news is that the developers have announced the removal of the damage cap in the new season, including Ramaladni's Magnum Opus, Hydras' Serpentine, and Ancestral Guidance. This is excellent for the diversity and growth potential of class builds.

All Class Changes

Considering these two changes, let's analyze each class one by one to see their current state.

Barbarian

Let's start with the class most affected by Melted Heart of Selig changes.

On the PTR server, Barbarian, using Hammer of the Ancients, easily cleared 125 tier Pits with 50,000 Fury. Thanks to the combined boosts from Ramaladni's Magnum Opus and Hammer of the Ancients, this build was ridiculously powerful.

However, now that resource generation has plummeted from 50,000 to around 800, the build's power has drastically decreased. Ramaladni's Magnum Opus alone lost about 17 tiers of tier scaling; Hammer of the Ancients suffers an even greater loss, as it scales every 10 resources.

HOTA Barbarian build is about 35 tiers lower than on the PTR server. However, considering the 10-tier gain from the Pit difficulty adjustment, the build can still reach around 100 tiers. This is still very solid, placing it in the top 80% or even higher, but it's no longer the absolute king it was on the PTR server.

For Druid players, the changes to Melted Heart of Selig did have some impact, but not nearly as much as Barbarian build.

Previously, Cataclysm Druid could easily clear 106 pits on the PTR thanks to Ancestral Guidance buff and a large resource pool. However, with resources plummeting from 35,000 to around 750, this build lost approximately 16 pits. But with the introduction of an additional 10-tier boost, Cataclysm Druid's ceiling is now around 100 pits, remaining competitive.

However, the biggest unknown right now is whether Ancestral Guidance cap will be removed. Frankly, we can't be 100% certain of all the details until the patch is released.

If Ancestral Guidance has no cap and improves with the new Melted Heart of Selig buff, then Cataclysm Druid might be even stronger than we expect.

Necromancer

Necromancer performed exceptionally well in Season 11 and even has a strong potential to return to the meta.

So why is it so strong in the new season? This is entirely because most Necromancer builds don't rely as heavily on Melted Heart of Selig as other classes.

Even back on the PTR, many players had already developed various builds that could clear levels 100-105 without relying on unbalanced resource bonuses, not to mention that all of these builds will receive a 10-level boost on the live server.

For example, Shadowblight Necromancer could already clear level 105 during the PTR, and now they can even challenge level 115, which is absolutely top-tier.

While Shadowblight build is stable, reliable, and powerful, what's truly exciting is Golem Necromancer using the brand-new Diablo 4 item - Gravebloom. This build could already clear level 100 on the PTR, and since it's a completely new build, there's still a lot of room for optimization. With the 10-level boost, the target depth for this build is now level 110 and even higher. It's also worth mentioning that this is a summoner build, which is fantastic for players who like to use summons to assist in combat.

Therefore, Necromancer is definitely one of the strongest classes in Season 11. It boasts multiple build options, easily clearing 110 pits, and offers a rich selection of items and skills, along with reliable defenses.

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Sorcerer

Getting back to the main topic, Sorcerer also looks very strong in the new season, with its strongest builds being Crackling Energy or Lightning Spear.

On the PTR server, Crackling Energy Sorcerer can even clear 105 pits without relying on Melted Heart of Selig. This build is inherently powerful and has excellent scaling. With the additional 10-pit boost, Crackling Energy build is expected to challenge 115 pits or even higher.

Even better, there are currently no plans to nerf Crackling Energy. The build is stable and balanced on the PTR server, so it will only receive a pure buff upon release.

Spiritborn

Spiritborn will receive some significant nerfs in the new season, but it will still be very strong.

During the PTR, Evade Spiritborn build had some serious bugs. Primary Eagle Hall damage would stack twice, and Loyalty's Mantle damage calculation, which should have been additive, was multiplicative and caused additional damage.

These bugs are now being fixed. As a result, Evade Spiritborn's strength was significantly reduced, losing approximately 9-11 tier scaling, but subsequently gained 10 tiers because of Pit level adjustments. The end result is that Evade Spiritborn's Pit level is around 108, which is still very strong.

However, it's important to note that since Evade's abilities heavily rely on Temerity shield bonus in the PTR, whether this bonus will be nerfed is crucial to the current strength of this build.

Rogue

Finally, but still worth mentioning, Rogue performed poorly on PTR servers. However, the key point is that Rogue didn't abuse Melted Heart of Selig, so it didn't lose anything due to the nerfs. This means the class simply benefits from the increased difficulty of the 10-level Pit adjustment.

Death Trap Rogue build is approaching 100 Pit levels on PTR server. With the additional 10 levels of buffs, Death Trap build is expected to reach 110 Pit levels; however, a build based on Heartseeker skills is also viable.

Overall, Rogue is understated yet powerful. If other classes are nerfed while Rogue is buffed, it could become a dark horse in the new season. So don't underestimate this class.

In short, the class balance is currently quite good, with multiple classes offering various viable builds, which is definitely beneficial for the long-term development of Diablo 4. However, this is based on what the developers have currently leaked, and there are still some significant unknowns. Are there any other balance changes we don't yet know about? We'll have to wait for the final Season 11 patch notes.

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