Diablo 4 Druid Build

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Diablo 4 News
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Diablo 4 Season 9 Mythic Items Farming Guide: Why Do You Need A Group?
Mythic Items are undoubtedly the most challenging equipment to get in Diablo 4. They offer powerful effects like significantly increasing resource regeneration or increasing all passive abilities by one, making them the ultimate solution in many builds.
However, the sheer difficulty of farming Mythic Items can be frustrating for players, with some casual players going an entire season without obtaining a single Mythic Item. While there's currently no farming cheat that can quickly obtain a Mythic Item in just a few minutes, the following methods can shorten your farming time.
Farming Goals
Besides being dropped by bosses, Mythic Uniques can also be crafted by collecting materials yourself. It's important to combine farming bosses with farming materials to more quickly get Mythic Uniques you need.
- Resplendent Spark: A key ingredient for crafting Mythic equipment.
- Runes: Used to craft specific Mythic items at The Jeweler. Different Mythic Items require different rune combinations.
Why You Need A Group?
Some people prefer to play solo and are reluctant to group, but group farming is almost always the most efficient and essential way to obtain top-tier gear, especially when pursuing Diablo 4 items like Mythic gear, which have extremely low drop rates.
Besides grouping up to kill bosses faster, a more important reason is that by sharing farming efforts in a group, you can cycle through more boss kills in the same time compared to playing solo.
You can find group members on Reddit or Discord, but make sure you have at least one player who can carry the team, and ideally, kill the boss in a few seconds.
Farming Methods
Farming Lair Boss (Most Common)
Belial has the highest chance of dropping Mythic Uniques in the game, and its mechanics are simple and highly efficient. Andariel, the Maiden of Anguish, is not recommended, as its combat mechanics can easily lead to casualties and slow down efficiency.
After defeating the boss, each player must use their own materials to open the boss's chest; there's no need to rotate keys.
Method:
- First, obtain the key corresponding to the lair boss. For example, Belial requires Diablo 4 Betrayer's Husk.
- On Tormented IV difficulty, repeatedly defeat the boss and open its chest in a group.
- The drop rate for Mythic equipment is very low, around 1-2%, and even at a high rate, it can take several hours.
How To obtain Betrayer's Husk?
Farming Betrayer's Husks on your own will be very inefficient. The best method is to trade with other players. You can sell unneeded high-level equipment for Diablo 4 gold, then contact those selling Betrayer's Husks.
When farming Belial, you'll drop many valuable items. If you don't need them, sell them all and exchange them for Betrayer's Husks. This will create a cycle and save you a lot of time.
Crafting Random Mythic Items
Once you have two Resplendent Sparks and 50 million Diablo 4 gold, you can craft a Mythic item suitable for your class at a Blacksmith. This method isn't highly recommended, as not all items are useful, and some are junk, and this carries a high risk of wasting Sparks and gold.
Crafting Specific Mythic Items
Resplendent Sparks and a specific rune combination can create specific Mythic items. You'll need to find The Jeweler to craft these items. You'll need two Sparks, a specific rune combination, and 5000 Diablo 4 gold.
Note that the runes required to craft Mythic Uniques are usually Legendary runes, and this method is only available to players who own Vessel of Hatred. Players without the DLC will not receive or use the runes, and can only craft Mythic Uniques through random crafting at Blacksmith.
How To Obtain Runes?
There are two major ways to get runes: farming lair bosses and using Tribute of Harmony in Kurast Undercity dungeon. The latter method is more efficient and is the primary way to farm Legendary runes. This is because Season 9 changes have increased the value of Tribute of Harmony this season.
If farming runes is too much of a hassle, you can also trade Legendary runes you need with other players once you have two Resplendent Sparks.
How To Get Resplendent Sparks?
Resplendent Sparks are almost the most difficult of the four Diablo materials to obtain, because they never drop except through their regular methods.
Here are regular methods:
- Heretic Side Quest: Complete the questline in Sarat's Lair and reach the 18th tier reward to receive 1 Spark.
- Challenge Lilith: Defeat Lilith on Tormented difficulty to receive 1 Spark. (Note: This boss may currently be buggy.)
- Season Journey: Complete the entire Season Journey to receive 1 Spark. However, forcing this season is not recommended, as some quests require specific Infusion abilities, which can be buggy and incomplete, and the process can be tedious.
- Disenchanting Mythic Gear: As mentioned earlier, Mythic gear isn't always useful; items like Melted Heart of Selig are useless. Disenchanting Mythic gear will yield 1 Resplendent Spark.
Kurast Undercity Dungeon
Besides farming the dungeon boss, another method is to use Tribute of Ascendance (United) in Kurast Undercity dungeon. This significantly increases your team's chances of obtaining unique and ascended unique items. Four players can take turns using their own Tribute of Ascendance to challenge the game, sharing the rewards.
Tribute of Radiance (Resolute) has a similar effect to Tribute of Ascendance, but its rewards are limited to one user, making it more suitable for solo players.
In short, Mythic equipment is the rarest item in the game, requiring immense patience and extensive, repetitive farming. It's normal to go for long periods without any results, so don't get discouraged if you and your group don't find anything quickly.

Diablo 4 Season 10 Loot System Changes And Second IP Collaboration Predictions
Diablo 4 Season 10 developer livestream is coming soon, and many players are concerned about several issues, such as loot system changes and the Second IP Collaboration.
Players who have experienced the game on the PTR will recognize that this season may be an interesting one, but not a groundbreaking one. However, the developers have also shared their update goals and plans. Below are some possible second IP collaborations. Let's take a look.
Loot System
The development team has clarified that upon reaching Torment difficulty, Blue (Magic) and Yellow (Rare) items will no longer drop. This will completely address excessive junk gear in the endgame. The drop rate for globally unique gear will be increased, making it easier for players to get them in regular gameplay.
Additionally, they plan to design differentiated loot tables for different endgame bosses in the future. Players will need to farm specifically for the specific unique or exceptionally powerful items they desire. Specific bosses will be targeted, rather than all bosses dropping nearly identical items as is currently the case.
Magic and rare items after Torment difficulty are essentially garbage, and few players would place them in their inventory to sell to vendors for Diablo 4 gold. Endgame materials are clearly more valuable, so this is a welcome change.
Increasing the drop rate of unique equipment across the board has both advantages and disadvantages. It may speed up gameplay and reduce the sense of accomplishment associated with acquiring equipment, but for casual players, it will shorten build time, which is a positive for most players.
The changes to the boss-specific drop pool are positive. If duplicate items can be eliminated, this will significantly reduce time and allow players to get the equipment they need more quickly.
Leaderboards (The Pit)
Diablo 4's current leaderboards are simply tiers of The Pit. While they do provide some XP and Diablo 4 gold, for endgame players, this isn't the reason they'll repeatedly enter The Pit.
Although officials state that the core design of the current leaderboards is to showcase mastery of their builds, and also to avoid the mistakes of Diablo III, where rankings were more focused on paragon level and the time-consuming grind of Greater Rifts.
Given the current state of The Pit, whether it truly achieves its goal of allowing players to showcase their builds and proficiency remains debatable.
Because build strength currently outweighs skill, a novice player using a Tier S build can far outperform a skilled player using Tier F builds. Therefore, rankings are more dependent on what you play than how you play.
ARPGs are inherently random, and factors like equipment drops, attributes, and monster distribution all influence rankings in The Pit. Competitive content ultimately comes down to luck.
Furthermore, when the outcome depends on luck and unlimited attempts are allowed, the ultimate competition always comes down to who can invest the most time in achieving a perfect game.
Loot Filter
The player community has long discussed loot filters, and the developers have stated they are considering them, but no further details have been shared yet.
Compared to traditional loot filters that hide items, an Auto Salvage Filter might be more suitable for the current state of Diablo 4.
Players can set rules, such as automatically salvaging all non-Ancestral Legendary gear, or automatically salvaging all gloves without "Cooldown Reduction" or "+Skill Level" attributes. This way, equipment that doesn't meet these rules will be converted directly into materials and Diablo 4 gold when it drops, rather than being displayed or dropped on the ground.
This not only simplifies the looting process but also reduces the processing pressure on the game client, as it eliminates the need to generate and render junk equipment entities. This fundamentally improves the experience.
While loot filters are considered a temporary fix, if the root cause of useless equipment drops cannot be reduced, this "advanced Band-Aid" is essential.
IP Collaboration
According to the previously announced 2025 roadmap, Season 10 will feature a second IP collaboration, which has been officially confirmed. However, the first IP collaboration with Branded Warriors was rather perfunctory, so hopefully, Season 10 will feature a more diverse format.
The official IP partner for Season 10 has not yet been announced; this may not happen until November. However, Final Fantasy XIV director Naoki Yoshida has publicly expressed his love for Diablo series and his desire to collaborate. Despite the significant differences between Final Fantasy XIV's style and Diablo's, FF14 is currently experiencing a downturn, and Yoshida is eager to expand FF14's influence and attract new players, so a collaboration between the two remains a possibility.
Future Of Seasonal Powers
The developers stated that season powers are like the icing on a cake; the contents of the cake remain largely unchanged. However, they hope that future seasonal mechanics will resemble Season 10 Chaos Perks and Chaos Armor will profoundly alter the synergies between skills, legendary items, paragon disks, and items, going beyond superficial icing.
This answer may disappoint players, as the various power models have become boring over the past few seasons and players were expecting more fundamental changes.
The developers are currently making and planning a series of positive, player-driven improvements to the game systems, but Diablo 4 still falls short of what both developers and players expect. We look forward to seeing more progress.