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  • Category: WoW TBC Classic Anniversary

    WoW TBC Classic Anniversary Profession Gold-Making Ranking from F to S Tier | How to earn gold without lifting a finger?

    Posted: Apr 07, 2026Views: 52

    Every profession in WoW TBC Classic Anniversary can earn gold, but their efficiency varies, and some feel like tedious grunt work.

    As you develop your characters - whether your main or alts - beyond combat, the profession that allows you to craft or gather resources is another aspect to consider. You might wonder which professions are the easiest or offer the best return on effort. Based on that criterion, let's rank the professions for TBC Anniversary.

    WoW TBC Classic Anniversary Profession Gold-Making Ranking from F to S Tier | How to earn gold without lifting a finger?

    F Tier

    First Aid

    First Aid essentially only lets you turn Netherweave Cloth into Heavy Netherweave Bandage to sell. Beyond that, it holds little value; its primary purpose is healing.

    D Tier

    Blacksmithing

    Blacksmithing can only sell Sharpening stones and a few specific crafted items. Perhaps you can make some gold by pre-crafting resistance gear, but such items have very low turnover. In a 25-man raid, maybe only one or two people need resistance gear for certain bosses.

    Blacksmithing lacks high-demand consumables, and all materials are very resource-heavy. Nor can it perform the disenchanting cycle like Tailoring. In short, Blacksmithing involves high resource input and low sales volume.

    Leatherworking

    The issue with Leatherworking is the lack of high-volume crafted items. You can make leg armor enhancements, but these items don't sell in large quantities nor yield high margins.

    C Tier

    Skinning

    Skinning earns a C rank mainly because it's almost free. If you kill beasts while leveling and skin them along the way, that's fine. But if you rely solely on skinning for WoW TBC Classic Anniversary gold, unless you're in a situation like farming in Black Morass where you kill massive numbers of creatures at once, it's not efficient.

    Of course, you can ride an epic flying mount and follow others to skin the corpses they leave behind - that's a method. But even then, you might still earn less than someone AFK in Orgrimmar doing Jewelcrafting or Alchemy.

    Fishing

    Fishing's rank might be debatable; it could possibly sit at the lower end of B rank. The problem is the time commitment. The income is decent but not outstanding, and you must stay focused - missing a bobber wastes time.

    B Tier

    Herbalism

    Herbalism is quite good, especially when combined with Alchemy, providing you with free raw materials. However, It is not a good option to sell only raw materials, but if you're building starting capital, Herbalism is a solid choice. Though from an efficiency standpoint, it's not the best because you still need to fly, run around, search for herbs, etc. But if you gather herbs while doing quests, the returns are substantial.

    Mining

    Like all gathering professions, Mining is B rank. The reason is simple: it requires you to leave the city and actively play. In terms of gold per hour, it's comparable to Enchanting or Jewelcrafting, but you have to be out in the world. Competition is always a major issue for Mining, especially in later phases of TBC when ore values can drop sharply. Mining's true golden period is early in the expansion.

    Tailoring

    Tailoring has some decent crafted items, such as leg armor enhancements, bags, and gear that Enchanters can disenchant. Its advantage is that its raw material - cloth - drops from any humanoid mob, keeping raw material resource requirements relatively low, while the finished products still hold value.

    Cooking

    Cooking can yield quite nice returns. You can trade raw ingredients, cook them into finished products, and earn a profit of several dozen silver to one or two gold per item.

    Cooking's profit margins are often higher than other professions, sometimes reaching 10-20%. While the per-item profit might be only 20 silver, that's a significant return relative to a 1-gold resource outlay. Cooking is great for newcomers with limited starting capital, and recipes are mostly free to obtain, making it an excellent entry-level profession.

    Engineering

    Engineering relies mainly on Zapthrottle Mote Extractor to gather Gas Clouds. You can obtain primal materials this way, especially lucrative in early TBC. Although Engineering is many players' raiding profession, few use it to make gold.

    You can fly to Nagrand or farm gas clouds inside Steamvault dungeon for decent income. But you need to actively control your character, and there will be competition.

    A Tier

    Enchanting

    You need a good - or even several good - enchanting formulas to reach A rank. Training from the profession trainer alone won't suffice. You need formulas like Cat's Agility, Mount Speed, or those earned through reputation.

    Once you have those formulas, you can simply sit in Orgrimmar or Stormwind, advertise in trade chat, or use a dedicated enchanting addon, and earn a substantial amount of gold.

    Jewelcrafting

    Jewelcrafting, like Enchanting, is one of those professions that consistently generates gold. Players frequently swap gear early in each new phase, thus needing new gems. Unlike Alchemy, Jewelcrafting and Enchanting see their profit peaks typically at the start of each phase. Making gold becomes harder late in a phase.

    S Tier

    Alchemy

    Whether it's flasks, potions, or transmutes done through alts, Alchemy's products move in large volumes. This stands in stark contrast to items that only sell a handful per day on the auction house. Alchemy consumables see hundreds or thousands of transactions daily.

    Every item you make - potions, flasks, transmutes - has a chance to produce extra copies. You can specialize in one branch (potions or flasks), but it is not recommend becoming a transmutation master, as that doesn't allow mass production.

    For now, you just need to watch the timing for acquiring raw materials. If you can stock up when materials are low in value, then sell on raid nights at a break-even or even small profit, the bonus procs alone can yield massive gold.

    The above is the ranking of professions for making gold in WoW TBC Anniversary. However, even the most efficient professions still require you to collect materials and craft items yourself; investing might yield higher returns. But the advantage of professions is that you're almost never at a loss.

  • Category: D2 Resurrected

    How to Evaluate Rare Weapons in Diablo 2 Resurrected Season 13? | What your Item Filter won't tell you

    Posted: Apr 07, 2026Views: 86

    The new item filtering feature in Diablo II Resurrected Season 13 has been a great convenience for many players. However, when it comes to determining whether a rare item has any practical use, this feature falls short.

    A rare item can have up to six different affixes, with a maximum of three prefixes and three suffixes. Evaluating the value of a rare item mainly depends on how many of those affixes are useful and whether their rolls are high enough. Let's take a look at which rare weapons are worth using.

    How to Evaluate Rare Weapons in Diablo 2 Resurrected Season 13? | What your Item Filter won't tell you

    Melee Weapons

    Melee characters are the primary users of rare weapons, though some other builds also favor them. Barbarians can wield any two-handed sword in one hand.

    For an acceptable rare melee weapon, its damage must be sufficiently high. This means it must be Ethereal and possess one of the following two affix combinations:

    • Cruel Weapon: When both the Cruel and Master's prefixes appear together, the weapon can reach up to 450% enhanced damage. Any weapon with over 350% enhanced damage is worth using.
    • Fool's Weapon: When both Cruel and Fool's prefixes appear together, the weapon maxes out at 300% enhanced damage but gains bonuses to maximum damage and attack rating based on character level. Such weapons are mainly used against high-defense characters, namely Barbarians and Paladins.

    Against Amazons and Druids, such high attack accuracy is less necessary. Therefore, most melee players who can equip any weapon class typically keep one Cruel weapon and one Fool's weapon.

    If the weapon's damage is adequate, the following three affixes largely determine its overall value:

    • Increased Attack Speed (IAS)
    • Two sockets
    • Self-repair

    With sufficient damage, possessing any one of these makes the weapon usable. Having all three makes it a top-tier item, potentially worth a full inventory of small charms or even more.

    Ranged Weapons

    Throwing Weapons

    Throwing weapons require essentially the same affixes. However, they cannot have sockets, and Self-repair must be replaced with Replenishing. Barbarians do not need this affix because they can replenish quantity through their mastery skills, but an Amazon's javelins are completely useless without Replenishing quantity.

    Bows

    The situation for bows is simpler: they cannot be Ethereal, so they never need self-repair. Bows with over 400% enhanced damage are very popular, but Fool's bows are not entirely without merit.

    The key factors for value are two sockets and attack speed. Unlike other weapons, bows can only roll up to 20% IAS. Bows can also spawn with Visionary prefix, which is normally seen only on helms. Note that Fool's and Visionary belong to the same prefix group, so they cannot appear on the same item.

    Rare bows are mainly sought after in special leagues and tournaments. Under normal circumstances, most players still prefer Runeword Faith.

    Buy Diablo 2 Resurrected Ladder Season 13 Runewords and Make Better Weapons

    Class-Specific Weapons

    Class-specific weapons can spawn with staff mods. Here are some examples.

    Assassin Claw

    For a Trapper Assassin, the ideal claw carries a total of +5 to Lightning Sentry, with priority on IAS and two sockets. Damage is not important because Assassin sockets Um runes to cause Open Wounds, and fast claws are preferred.

    A Ghost Assassin needs the same affixes as a melee character: Ethereal, Cruel or Fool's claw, high damage, and ideally Self-repair, two sockets, and IAS. The weapon should deal as much direct damage as possible.

    If a claw has both strong melee stats and skill bonuses, its value increases further. Other skills such as Weapon Block, Mind Blast, Blade Fury, and Blade Shield also add to a claw's worth.

    Sorcerer Orb

    Some Sorcerer Orbs can provide +5 to various key skills via staff mods, which is very valuable for a Sorcerer. The best ones also come with up to 20% Faster Cast Rate, two sockets, and extra mana.

    Necromancer Wand

    Necromancer Wands can roll skill levels for Poison Nova, Bone Spirit, and Bone Spear, making them potentially usable. However, bone Necromancers still favor Runeword White, and a good Death's Web outperforms almost any rare item for poison Necromancers. Therefore, rare wands are largely ignorable.

    Paladin Scepter

    Two skill combinations are highly sought after on scepters:

    • For a Blessed Hammer Paladin: +5 to Blessed Hammer and +5 to Concentration
    • For a Fist of Heavens Paladin: +5 to Fist of Heavens and +5 to Conviction

    A scepter with relevant affixes can also serve as a melee weapon, in which case staff mods that boost Fanaticism are an added bonus.

    Warlock Dagger

    Daggers can spawn various staff mods, but Diablo 2 Resurrected Runewords and certain unique weapons are clearly more competitive. For a Miasma Chain Warlock, rare daggers can indeed be used, but Runeword Void is typically preferred.

    For an Echoing Strike Warlock, an Ethereal two-handed weapon is better than a dagger (looking for the same affixes as melee weapons) because two-handers can achieve higher values. Overall, rare daggers are not very competitive for Warlocks.

    Shields

    Only a very few melee builds consider rare shields. For a shield to be valuable, it must have two sockets and very high defense. High enhanced damage alone is usually insufficient. A shield truly becomes competitive only if it is also Ethereal and carries self-repair.

    Deflecting suffix is excellent, providing 30% faster block rate and 20% increased chance of blocking. For Paladin shields, it is even better if they also include skill levels, along with affixes for enhanced damage and attack rating.

    For many players, rare items serve only as stepping stones. By the endgame, they usually follow their build guide for gear selection. However, if a rare item has all affixes useful to your build, it can still be very valuable.

  • Category: Monopoly Go

    Monopoly GO April 8-12 Tycoon Racers Schedule, Rewards & Boosters Explained | Don't fall behind in Monopoly Ever After Racers debut!

    Posted: Apr 07, 2026Views: 131

    Greetings, Tycoons! Monopoly Ever After Album is about to kick off. Are you ready to dive into this brand-new season, packed with enchanting fairytale elements on April 8th, and start collecting stickers featuring iconic fairytale characters?

    However, our main focus here isn't Monopoly Ever After season itself, but rather Tycoon Racers event launching simultaneously with the new season! For dedicated Monopoly GO fans, this news likely comes as no surprise.

    Especially in recent seasons, Tycoon Racers has been strategically scheduled to launch right at the start of a new season. The goal is to maximize player engagement, fuel competitive spirit, and stimulate spending by offering premium rewards, such as Wild Stickers, during the early stages of the new sticker album cycle. This serves as a key strategy for Monopoly GO to ensure exceptionally high player retention and to actively engage those eager to gain a head start by stockpiling dice and stickers, thereby setting a fast-paced, high-intensity competitive tone for the remainder of the season.

    In fact, one could argue that the success of this particular Tycoon Racers event will, to some extent, influence your subsequent sticker collection progress and overall game advancement. If you want to gain a competitive edge in this event, be sure not to miss this comprehensive guide!

    Monopoly GO April 8-12 Tycoon Racers Schedule, Rewards & Boosters Explained | Don't fall behind in Monopoly Ever After Racers debut!

    Event Duration

    First off, Tycoon Racers event is scheduled to begin on April 8th at 10:20 AM PDT and conclude on April 12th at 12:55 PM PDT, running for a total of four days. Once the event begins, you will have a 24-hour window to either join a team or opt to compete solo in three separate races before the event concludes. Start getting ready now!

    Team or Solo?

    Yes! Unlike collaborative events such as Partners Event or Adventure Club, Tycoon Racers offers a Solo Mode for all players, allowing you to compete individually and play entirely at your own pace and according to your own strategy.

    That said, while Tycoon Racers does technically offer a solo option, it is fundamentally a mini-game designed to emphasize collaboration; teaming up with friends remains the absolute best way to experience the full fun and excitement of the event! However, since the performance of your team members directly determines your final rewards, this means that unless you find like-minded teammates, your chances of boosting your competitiveness are slim. Conversely, if your teammates are inactive, or simply don't prioritize winning as much as you do, they will only drag you down! To avoid such frustrations, the solo mode undoubtedly serves as a popular alternative.

    In solo mode, you take complete control of your racing destiny, breaking free from any reliance on friends and allowing you to race to your heart's content, entirely at your own pace.

    However, if your primary focus lies on maximizing your ultimate rewards, we must emphasize that Team Racing Mode typically offers more lucrative payouts, including a greater number of rare Sticker Packs, enabling you to complete your Sticker Album collection much faster. These superior rewards also serve as a fitting tribute to effective teamwork and coordination.

    Ultimately, the choice of mode is entirely up to you. If you prefer a more independent gaming experience and don't mind slightly reduced rewards, you can play solo at your own pace. If, however, your top priority is to maximize your rewards, then teaming up with teammates is undoubtedly the wiser choice. If you are concerned about being held back by lazy or unfamiliar teammates, you can buy Monopoly GO Tycoon Racers Event Rank #1 Full Carry service from IGGM; our professional players can help you effortlessly secure victory in the race!

    How to earn more tokens?

    Whether you plan to compete as a team or play solo, you will need to collect flags and compete against three other teams (or players) to accumulate the highest score and win the race. These Flag Tokens are the key fuel that keeps your race car moving forward, and there are several ways within Monopoly Go to acquire extra tokens:

    1. Participate in daily tournaments during the event period and strive for a higher ranking on the leaderboard.
    2. Engage in the main banner events; these events run for extended periods, and typically, around 14 of the 62 milestones offer opportunities to earn free Flag Tokens.
    3. Complete your daily quick wins tasks; simply fulfilling three simple in-game objectives allows you to earn a substantial amount of extra racing tokens, along with cash rewards, dice rolls, stickers, and more.
    4. Claim your rewards from the in-game shop, which refreshes every eight hours.
    5. Land on the board spaces marked with a flag; the specific quantity of rewards you receive will vary depending on your current dice multiplier.

    Start Racing! 

    Once you have collected enough flags, you can access Race Menu and use those flags to help your team's race car complete laps around the track.

    The points you earn by spending Flag Tokens will propel your race car forward on the track. When your team completes the required number of laps and finishes the entire course, you will win generous rewards. At the end of each race, the system will award medals based on your team's final ranking in that specific event. These medals contribute to your team's total score, which ultimately determines the grand prizes your team will receive.

    The entire tournament consists of three separate races, held one per day. The last race is particularly crucial, as it offers double the medal rewards. Therefore, allocate your resources wisely, the final race is your key to staging a comeback and securing victory!

    Which boosters should you choose?

    Whenever your team's race car reaches specific lap milestones, specifically the 1st, 2nd, 5th, and 10th laps, you can claim corresponding milestone rewards. In addition to basic rewards like dice and cash, these milestones often yield special event boosters. Using these boosters strategically can give you a significant competitive edge during the race!

    • Lucky Rocket: This item enhances the outcome of your next dice roll during the race, resulting in a higher total and a more predictable result. Therefore, pair this item with your highest possible dice multiplier to maximize your score. Before using it, don't forget to coordinate with your teammates to ensure the item isn't wasted.
    • Overload: This allows your team to interfere with and slow down another team's progress. It is particularly useful when a rival team is closing in on your rank; you can use it to slow them down and solidify your own position. Alternatively, you can deploy it early in the race to disrupt strong opponents that pose a serious threat.
    • Team Spring: Another item frequently awarded as a lap milestone reward, this booster helps your team quickly complete the remainder of their current lap. Furthermore, once fully charged, every member of the team receives one free spin with a random multiplier.

    Since the tournament unfolds in distinct stages, selecting the right boosters is just as important as deploying them at the optimal moment. So, if you're aiming for the championship, be sure to communicate actively with your teammates and devise a winning strategy! 

    Rewards

    Team Racers

    • 1st: Board Token, Wild Sticker or Swap Pack, Purple Sticker Pack, and Emoji
    • 2nd: Purple Sticker Pack, Blue Sticker Pack, and Emoji
    • 3rd: Blue Sticker Pack, Pink Sticker Pack, and Emoji
    • 4th: Yellow Sticker Pack and Green Sticker Pack

    Solo Racers

    • 1st: Board Token, Blue Sticker Pack, Pink Sticker Pack, and Emoji
    • 2nd: Pink Sticker Pack, Yellow Sticker Pack, and Emoji
    • 3rd: Pink Sticker Pack
    • 4th: Yellow Sticker Pack

    All in all, as the very first Tycoon Racers event of Monopoly Ever After season, this is sure to get your brand-new Sticker Album collection journey off to a fantastic start! So get ready, it's time to race!

  • Category: MLB The Show 26

    MLB The Show 26 Egg Hunt Event Is Easier Than You Think | The lazy player's guide to a full set of rewards

    Posted: Apr 07, 2026Views: 110

    After April Fools' Day, Easter follows closely, and MLB The Show 26 returns with its Egg Hunt event. Many players enjoy this event because it's more fun compared to the usual ones.

    The core of Egg Hunt Program is collecting eggs of different colors. Each egg corresponds to a specific set of missions, and completing them earns progress points. The event includes both regular eggs and Mystery Missions, with the latter being slightly more challenging. However, you don't need to complete all of them to claim the final grand reward.

    MLB The Show 26 Egg Hunt Event Is Easier Than You Think  The lazy player's guide to a full set of rewards

    Egg Hunt Program Reward

    • 10 Points: 87 OVR Egg Hunt Series Tyler Rogers
    • 20 Points: Icon
    • 30 Points: 88 OVR Egg Hunt Series Phil Rizzuto
    • 40 Points: Icon
    • 50 Points: 89 OVR Egg Hunt Series Jason Varitek
    • 60 Points: MLB The Show 26 pack (x5)
    • 70 Points: 2,500 XP
    • 80 Points: Golden Egg Icon
    • 90 Points: Deluxe Candy Basket pack
    • 100 Points: 89 OVR Egg Hunt Series Jackson Merrill and 5,000 XP

    Besides the eggs, the developers have provided many other ways to earn points, so you can simply pick the easier tasks to complete first. Below are the ways you can gain points:

    • 4 Moments (two worth 3 points each, two worth 2 points each)
    • 10 Mystery Missions (5 points each)
    • Completing the collection of five colored eggs (10 points each)
    • Collecting both Red and Green eggs (10 points each)

    Mystery Missions

    Mystery Missions are the trickiest part of this event. You can choose the five easier ones to finish, and rely on the eggs for the remaining points.

    Wait a Third

    This mission requires you to win a game in any mode using Gold card of Clay Holmes. Just go to Team Affinity system, find New York Yankees' starting Gold player – that's Clay Holmes. Simply complete two Moments challenges for Yankees to earn 20,000 Affinity points and unlock him.

    Customizable Mini Seasons Length

    This mission only needs you to earn 500 PXP with players wearing jersey number 7 or 28. In Mini Seasons mode, use players like Joe Mauer (#7) or Nolan Arenado (#28) to accumulate PXP.

    Conq Mysterymaxxing

    This mission requires you to hit an extra-base hit (double, triple, or home run) with Troy Tulowitzki in Conquest mode. If you've already finished Starter Program, you'll receive a Gold Troy Tulowitzki card. His stats aren't outstanding, but his swing feels excellent. Slot him into your Conquest lineup, play a game, and hit a home run or a double.

    I'm Blue

    This mission requires you to win a game in any mode using Kerry Wood. Kerry Wood has both a Common and a Diamond version – either works. Right at the beginning of Common Courtesy Program, you'll get a 64-OVR Common Kerry Wood. Just complete two Moments challenges in that program – it's very easy.

    KYLE TEST

    These missions ask you to hit a home run with Kyle Schwarber or Kyle Stowers in Diamond Dynasty. Testing shows that other players named Kyle (e.g., Kyle Higashioka) do not work. Simply put the required player in the leadoff spot or anywhere in the lineup, go into Mini Boss Showdown in Diamond Dynasty or directly play a Stadium Challenge. Choose Rookie difficulty, hit a home run, and then exit the mission to complete it.

    Whoops, he's not supposed to be there (A. J. Puk)

    This mission requires you to pitch one inning with A. J. Puk in any mode. A. J. Puk is a Free Agent card whose value has risen from 300 to 1,400 MLB Ther Show 26 stubs. You can safely skip this mission.

    Back (4 missions)

    The next four "Back" missions require you to hit extra-base hits with specific players:

    • Back: Nolan Arenado (D-Backs)
    • Back-to-Back: Nolan Gorman (Cardinals)
    • Back-to-Back-to-Back: Juan Yepez (Free Agents)
    • Back-to-Back-to-Back-to-Back: Dylan Carlson (Cubs)

    You don't have to complete all four, because some players are harder to acquire. You can just use Nolan Arenado and Nolan Gorman, whose cards are easier to get.

    Eggs

    Orange Egg

    On the main screen, in Moments section, you'll see an orange egg icon right in the center. Simply complete at least four Moments challenges in order to obtain the orange egg.

    This is a routine task that appears every year and is very easy. After finishing the challenges, you not only completely the orange egg but also earn an additional 10 points as a mission reward.

    Green Egg

    In any multiplayer mode, accumulate a total of 10 doubles. You can make this easier by choosing a weaker opponent or playing against a friend.

    Red Egg

    This egg requires you to complete 3 stolen bases in any multiplayer mode. Stealing bases is relatively easy in this game – just pick players with good speed and stealing ability.

    Yellow Egg

    This egg requires you to capture all Strongholds on the map in Conquest mode.

    Blue Egg

    This egg requires you to capture every single tile on the map in Conquest mode. As long as you patiently finish the entire Conquest map, both the yellow and blue eggs are almost guaranteed.

    Pink Egg and Purple Egg

    The pink and purple eggs require you to complete the corresponding challenges in Diamond Dynasty. Compared to previous Egg Hunt, these tasks are simpler for newcomers this time. It's recommended to play on Rookie difficulty.

    First complete a few Moments and the small challenges along the way, then enter Stadium Challenge. With steady play, you can win almost 100% of the time. Both eggs can be obtained in a single Diamond Dynasty run.

    Egg Hunt event in MLB 26 is generally on the easier side. The eggs themselves are not hard to get – the real challenge lies in Mystery Missions. This year, you only need five eggs to complete the event, lowering the barrier, so you can easily claim all the rewards.

  • Category: ARC Raiders

    How to complete ARC Raiders Week 23 Trials faster and farm Vaporizer Regulators to claim Dolabra by the way?

    Posted: Apr 07, 2026Views: 80

    Although an increasing number of players have begun to complain that the weekly trials in ARC Raiders are becoming repetitive, they still hold value as a source of daily progression and rewards within the game.

    This week marks the 23rd round of weekly trials since the game's launch, and, as usual, it consists of five distinct missions. We have outlined the details of each mission below, along with instructions on how to complete them.

    How to complete ARC Raiders Week 23 Trials faster and farm Vaporizer Regulators to claim Dolabra by the way?

    Damage ARC enemies in Buried City Old Town

    Combat elements feature prominently in this week's trials; the first mission requires you to eliminate any type of ARC enemy within Old Town section of Buried City map. To achieve a three-star rating, you must eliminate a sufficient number of enemies quickly.

    Old Town is situated in the southern part of Buried City map. Characterized by high enemy density and rapid respawn rates, it serves as a critical combat zone, a location that has frequently been selected as the battlefield for previous trial missions as well.

    Since this mission places no restrictions on enemy types, you can earn trial points by eliminating any ARC bots you encounter. If you wish to complete the objective more quickly, we recommend prioritizing farming runs within the vicinity of Santa Maria Houses and Red Tower.

    Disarm mines during Locked Gate

    Locked Gate is a dynamic event that spawns exclusively on Blue Gate map. During this event, the entrance to the underground tunnels becomes locked; you must locate four security codes to unlock the main gate and gain access to the loot cache hidden within.

    Building upon this premise, a landmine is buried at the location where each security code is hidden. The objective of this specific trial mission is simply to disarm these mines.

    Therefore, if you are not particularly interested in the loot associated with Locked Gate event itself, you may disarm the mines and then immediately leave the area. You can then wait for Locked Gate event to respawn, repeating the process until you have achieved a three-star rating.

    Under normal circumstances during Locked Gate event, we would recommend collaborating with other players to locate the security codes.

    However, to maximize the number of mines disarmed within a single trial run, it is more efficient to tackle this objective solo. The locations of all security codes are as follows:

    • Raider's Refuge Security Code
    • Pilgrim's Peak Security Code
    • Reinforced Reception Security Code
    • Ancient Fort Security Code

    A special note of caution applies to Pilgrim's Peak: in addition to the landmine, this location is guarded by two Rocketeers, enemies that will attack you using both lasers and missiles.

    The most effective strategy for dealing with these enemies is to take cover and aim your fire directly at their thrusters. If you manage to climb above a Rocketeer, you can also focus your attacks on the top of its thrusters.

    Search Raider Caches

    This should be one of the easier challenges to complete in Week 23. Simply travel to any map, excluding Stella Montis, to conduct a raid; you will probably stumble upon Raider Caches during the process. They emit a faint audible hum, making them easier to spot.

    While searching for these caches is a specific challenge objective, the caches themselves are valuable regardless, as they contain various types of loot, including rare ARC Raiders blueprints.

    Notably, we recommend attempting this task only after Uncovered Caches event has spawned on your current map. During its active duration, this event significantly increases both the spawn rate of caches and the quality of the loot found within them.

    Damage Wasps

    Wasps are a relatively common type of small, flying PvE enemy in ARC Raiders. While a lone Wasp poses little threat, they can become quite troublesome when encountered in swarms.

    To eliminate Wasps more quickly, you should first seek cover, then use a ranged weapon to target their four thrusters. These thrusters are unarmored; destroying them causes Wasp to lose stability and crash.

    In addition to helping you complete the challenge, Wasps drop loot upon death, specifically, Wasp Driver, which is a unique drop exclusive to this enemy type.

    This item is not only essential for upgrading your workshop or completing various projects, but it can also be utilized as a throwable item in combat.

    Damage Vaporizers

    Vaporizers are the newest type of PvE enemy introduced to the game via the recent Flashpoint update; they pose a significantly higher threat level than Wasps. They attack using laser beams and are protected by an energy shield that absorbs incoming damage.

    Currently, the most effective strategy for eliminating them is to first maintain a safe distance. Throw any type of grenade to trigger Vaporizer's energy shield.

    Once the shield deactivates, aim for the enemy's underside to expose its core components, then concentrate your fire to finish it off.

    The unique loot drop associated with Vaporizers is Vaporizer Regulator. This item is required to complete the new High-Gain Antenna Project and is also a necessary crafting material for the new weapon Dolabra.

    Optimal strategy for completion

    In fact, challenges 1, 3, 4, and 5 can be tackled simultaneously, as Old Town area frequently features spawns for Raider Caches, Wasps, and Vaporizers.

    Interestingly, following the release of Week 23 Trials, many players expressed dissatisfaction with the landmine-disarming mission, finding it both incredibly boring and quite tedious. The developers may well consider removing this gameplay element in the future.

    That wraps up everything we have to share with you this time around. You can choose to complete all the missions in a single sitting whenever you have free time, or tackle a portion of them each day, the choice is entirely up to your personal preferences!

  • Category: Monopoly Go

    Monopoly Go April 7-8 Golden Blitz Schedule | Your last chance to win Posh Pets Collection Rewards!

    Posted: Apr 07, 2026Views: 177

    There is just one day left until Monopoly Go Posh Pets album collection event comes to a close! To ensure you have one last chance to acquire those elusive gold stickers during these final two days, the ultimate Golden Blitz event is about to begin!

    As with previous events, the two tradable gold stickers featured in this Golden Blitz were selected by players through a spirited voting process. Therefore, unless you have already completed your entire album, at least one of these stickers should be exactly what you need!

    Below, we present our comprehensive guide to participating in this grand finale trading event for Posh Pets album, helping you unlock even more collection rewards.

    Monopoly Go April 7-8 Golden Blitz Schedule | Your last chance to win Posh Pets Collection Rewards!

    Golden Blitz schedule

    This Golden Blitz event kicks off on April 7, 2026, and will run for 24 hours. It is expected to conclude on April 8, coinciding with the end of Posh Pets album event itself. Consequently, this final opportunity to trade gold stickers is one you absolutely do not want to miss!

    While you may not have the luxury of playing Monopoly Go continuously throughout this 24-hour window, Golden Blitz imposes a limited cap on the number of gold sticker trades you can initiate.

    Therefore, you simply need to hop into the game during your spare moments to utilize your available trades.

    How to participate in Golden Blitz?

    The two stickers ultimately selected by the player community for this event are Monopoly Go Set 24 Who is it? and Set 23 Penthouse Views, both of which are 5-star stickers. Other stickers that were included in the voting ballot included:

    • Set 24 - Hardly Judging
    • Set 24 - Bow Tie Moment

    In fact, the vote counts for all four of these stickers were remarkably close, a testament to how difficult they are to acquire, though Who is it? and Penthouse Views ultimately emerged as the winners.

    During the 24-hour duration of Golden Blitz, you may initiate trades involving these two specific stickers with any other player up to a maximum of five times.

    However, if you are simply receiving a sticker as a gift (without trading one in return), there is no limit to how many you can receive.

    The actual trading process is quite simple, identical to how you trade standard stickers on any given day. Simply navigate to your Posh Pets album, locate the duplicate sticker you wish to trade away, select it, and send it to a friend; once they accept the offer, the trade is complete.

    If your in-game friends do not possess the specific stickers, you need for a trade, or if you don't engage much in social interactions within Monopoly Go, you can post on relevant social media platforms to seek out other players who are willing to trade.

    However, when engaging in trades with strangers, it is crucial to first verify that the other player's account is legitimate, and sufficiently active to ensure a safe and successful exchange.

    Secondly, when sending stickers, remember to check the secure trade option; alternatively, having the other party initiate the trade is an even safer approach.

    How do you qualify to participate?

    While it is technically possible to trade other stickers to acquire a gold sticker, provided your trading partner agrees, this is strictly contingent upon the stickers you offer possessing sufficient inherent value themselves.

    Therefore, even though Golden Blitz event itself has no formal entry requirements, to truly make the most of the experience, you absolutely need to have a robust inventory of stickers before the event begins.

    In other words, you will only be able to find players willing to trade with you during Golden Blitz if you possess a substantial number of high-star-tier cards; otherwise, those 24 hours will be no different for you than any other ordinary day.

    To achieve this, you need to focus on acquiring more sticker packs during your regular gameplay, as these serve as the primary source of stickers in Monopoly Go.

    Occasionally, Swap Packs and Wild Stickers appear as ultimate rewards; these allow you to claim any specific sticker you desire. However, obtaining these particular rewards is quite challenging, so your primary focus should remain on collecting standard sticker packs.

    How to obtain sticker packs?

    As you likely already know, aside from building up your board, the core gameplay of Monopoly Go revolves around participating in various types of events:

    • Daily Events: These refresh every day (including banner events and tournaments).
    • Collaborative Events: Such as Partners and Racers events, which require you to team up with other players to complete objectives.
    • Other Solo Events: These take the form of special mini-games, such as treasure digging or Peg-E.

    These events typically include sticker packs among their listed rewards. The sticker packs provided by Daily Events tend to be of lower rarity, meaning a lower probability of pulling rare cards, so the latter two categories of events serve as your primary sources for acquiring 4-star, 5-star, and gold stickers.

    It is also worth noting a special flash event in Monopoly Go called Sticker Boom. Whenever this event is active, opening any sticker pack will result in a significantly increased number of stickers received!

    Beyond these major events, other avenues, such as Quick Wins tasks, shop gifts, and daily login bonuses, can also yield some sticker packs, though these are typically of the lower-tier variety.

    Consequently, you will probably find yourself accumulating many duplicate low-star stickers over time. However, do not underestimate their value; if you collect enough of them, they can actually generate additional benefits for you!

    What is the purpose of duplicate stickers?

    If you happen to possess duplicate copies of rare, high-star-tier, or gold stickers, we recommend prioritizing them for trading purposes. However, lower-tier stickers can be used to redeem vaults.

    Once any duplicate stickers have been added to your album, the system calculates and accumulates a corresponding number of stars based on their rarity level. Once you have accumulated a sufficient quantity of stars, you can redeem them for vaults of varying rarity.

    Currently, the available star thresholds for redemption are 250, 450, and 700 stars. However, we highly recommend that you aim for the highest tier: the 1,000-star option, as the golden vault obtained through this redemption contains rare blue or purple sticker packs, as well as a coveted Wild Sticker.

    Why participate in Golden Blitz?

    The trading opportunities provided by Golden Blitz significantly increase your chances of completing your Posh Pets Album collection. Even if you only manage to complete one additional set, you will earn valuable rewards in the form of extra dice and cash.

    Consequently, when the new Monopoly Ever After Album launches, you can leverage these rewards to progress through new events much faster, allowing you to unlock new stickers ahead of the competition.

    That concludes our guide for this event. Since the exact start time of the event depends on your specific time zone, be sure to keep a close eye on the schedule so you don't miss out! Good luck!

  • Category: GTA 6

    GTA 6 Wanted System Leaks: How will the New Police AI and Dispatch System Overhaul Realism? Can you outsmart the law?

    Posted: Apr 03, 2026Views: 258

    As a classic action-adventure series set against the backdrop of a crime-ridden metropolis, a signature mechanic of GTA franchise has always been its Wanted Level system, wherein different tiers of law enforcement pursue the player based on the severity of their crimes. However, let's be honest, Wanted Level systems in GTA 5 and its predecessors offered a gameplay loop that was simply too easy to escape. The outdated AI made police chases feel overly simplistic, leading a vast number of players to hope for a completely revamped police and Wanted system in this year's Grand Theft Auto VI.

    Fortunately, the strategic landscape of GTA 6 is far from static. Everything is set to change; we can look forward to an entirely new Wanted system, a radical overhaul of police-pursuit mechanics, a brand-new crime system, and a host of other upcoming features. Now, let's get down to business.

    GTA 6 Wanted System Leaks How will the New Police AI and Dispatch System Overhaul Realism Can you outsmart the law

    The Wanted System in GTA 5

    First, let's consider a scenario. Imagine you are playing Grand Theft Auto 5: what happens if a random NPC shoots and kills someone right in front of a police officer? That's right, the police will immediately gun that NPC down. No arrests, no jail time, just instant death witnessed firsthand. That, in a nutshell, is GTA 5 Wanted system.

    Even during a chase, while the police are actively driving, simply chatting with an NPC or lightly bumping into their vehicle is enough to instantly trigger a Wanted Level. The police possess a level of authority and status in GTA 5 that is unmatched by any other character in the series.

    Although the developers attempted to thoroughly revamp Wanted system in GTA 5, their efforts often resulted in absurdity, manifesting as frequent, unrealistic driving behaviors and exaggerated law enforcement responses, which clearly proved counterproductive.

    Regarding GTA 6, reports suggest the developers will draw inspiration from the interaction system found in Red Dead Redemption 2. The goal is to introduce deeper NPC interactions, advanced environmental physics, and enhanced AI-driven processes, striving to create a far more immersive experience than its predecessors. As it stands, there is ample room for improvement, specifically by further refining the arrest system, the suspect and witness mechanics, law enforcement protocols, police dispatch procedures, response times, and more.

    What can we expect from Wanted System in GTA 6?

    So, let's proceed to discuss, point by point, the various changes we might potentially see implemented in Wanted system within Grand Theft Auto VI.

    Wanted Level

    For instance, how many Wanted stars will there be in GTA 6? Four? Five? Or six, just like in previous titles? Based on the currently leaked information regarding the game's characters and mechanics, we speculate that a six-star Wanted system is likely.

    According to discussions on GTA subreddit, many players have been advocating for a return to the six-star Wanted system to ramp up the game's difficulty, as the five-star Wanted level in GTA 5 often felt a bit too easy to shake off.

    The sixth star is expected to represent absolute chaos, a scenario where the military, complete with tanks and various heavy military assets, is deployed in full force. This design choice aligns perfectly with the game's core themes: emphasizing high stakes, realism, and intensely challenging combat encounters.

    Furthermore, the police AI in Grand Theft Auto VI is set to be more intelligent than ever before. Law enforcement will adopt more tactical approaches, such as attempting to encircle the player, calling in special forces reinforcements, and utilizing sophisticated AI algorithms to execute their duties, signaling an unprecedented upgrade to Wanted system. The system may now incorporate mechanics that are much closer to reality; for instance, according to leaked details, the police might even be able to identify and lock onto a target based on the player character's specific clothing and physical characteristics.

    Although the maximum Wanted level in GTA 5 was capped at five stars, the introduction of a six-star system in GTA 6 undoubtedly aligns perfectly with the game's overarching goals: delivering an unparalleled sense of immersion and creating a more relentless, oppressive atmosphere of police pursuit.

    Police Dispatch System

    In addition, much like the details revealed in the 2022 leaks, we may see the introduction of a new dispatch system in Grand Theft Auto VI. Essentially, whenever you commit a crime, such as a robbery, it triggers a specific event. If a police officer spots you, an on-screen notification appears, initiating a countdown timer. Once the dispatch timer expires, the police will begin making their way to the scene of the crime.

    However, this does not mean they will simply materialize out of thin air. While they will indeed respond immediately, their actual arrival takes time, a realistic touch reminiscent of Red Dead Redemption 2. In that game, law enforcement units were often active in the area, but it still took them a realistic amount of time to physically reach their destination.

    Therefore, if you wish to make a clean getaway, you must capitalize on that dispatch window. Of course, this will also serve as a true test of your vehicle's performance capabilities. However, if you are familiar with IGGM GTA 6 Store, everything becomes effortless for you, as it offers a wide array of premium services designed to give you a distinct advantage within the brand-new Wanted System!

    Prison System

    Finally, based on current leaks and analyses of the trailer, GTA VI is expected to introduce a highly immersive prison system. This system will no longer be limited to simple arrest cut-scenes; instead, it will be deeply integrated into the actual gameplay experience.

    For instance, the protagonist, Lucia, may physically undergo the incarceration process, participate in potential prison-themed mini-games, or in multiplayer mode, players might even be required to serve their full sentences or post bail to regain their freedom. These speculations are not entirely unfounded; a shot in the trailer showing Lucia clad in an orange prison jumpsuit strongly suggests that this prison stint will serve as an integral and indispensable part of her character's developmental arc. This stands in stark contrast to the relatively rigid and static prison scenarios found in previous installments.

    These transformative changes not only heighten the game's realism and deepen its narrative but also reinforce the mechanics regarding the consequences of player actions.

    This brand-new prison system works in tandem with the game's more advanced police enforcement and AI intelligence systems, ensuring that once a player is apprehended, they face lasting and tangible repercussions. As players are compelled to weigh the severe consequences of capture, the sheer tension and thrill of those moments spent wreaking havoc in the open world, while sporting a high Wanted Level, will be significantly amplified.

    In summary, we can look forward to a brand-new Wanted System in GTA 6, featuring pursuit and adjudication mechanics that are more realistic, tactical, and intelligent. This demands that players employ strategic thinking, rather than merely attempting to outrun their pursuers, thereby fundamentally elevating both the intensity and realism of the gameplay experience.

  • Category: Diablo 4

    Diablo 4 Lord of Hatred Will Expand Torment from 4 Tiers to 12 and Sync with The Pit's Full Ladder

    Posted: Apr 03, 2026Views: 296

    Less than a month remains until the launch of Diablo IV: Lord of Hatred. Since this update is essentially version 2.0 of the game, nearly everything is changing: every build you've ever used will see major adjustments, and many new builds will emerge.

    But while a lot of attention will go to the new items, the significant overhaul of the difficulty system might be overlooked by many players. And the experiments the developers ran with endgame difficulty in Season 12 suggest this could have a massive impact on how we experience the game.

    Diablo 4 Lord of Hatred Will Expand Torment from 4 Tiers to 12 and Sync with The Pit's Full Ladder

    Torment Tiers

    First, the biggest change: Torment Tiers. Many players probably haven't heard about this yet, because it has only been confirmed in a single interview. One of the lead developers of Diablo 4 revealed that after the expansion launches, we will have 12 Torment Tiers.

    Some players might not like this news, as it brings back memories of the excessive difficulty levels in Diablo III - most of which felt pointless, just raw number stacking. But in Diablo IV, this system is designed to be far more reasonable.

    Currently, Diablo 4 has four Torment Tiers. These are directly tied to the difficulty of The Pit and The Tower, because they share the same scaling mechanics. Clearing a certain level of The Pit unlocks the corresponding Torment Tier.

    Lord of Hatred simply extends this logic upward to Torment 12, aligning it perfectly with the highest levels of The Pit and The Tower. Right now, the four Torment Tiers correspond to roughly Pit level 55, while the 12 Torment Tiers will scale all the way to the maximum level of The Pit and The Tower.

    The developers are just taking the existing difficulty system and expanding it across the entire game world, letting you play all content at those higher difficulty levels. Since The Pit and The Tower were never designed for players to reach their top levels, almost no one will actually get to Torment 12.

    Choosing Difficulty in the Open World

    In Season 12, once you reached Torment 4 with a strong build, most of the game became trivial. Then you'd step into The Pit, and after reaching your limit, nearly every enemy could one-shot you while you barely scratched them.

    Unless you have a bugged build or something far beyond expectations, you won't clear the highest difficulty. But below that, you can make all content as challenging as you want - and with greater challenge come better rewards: more experience, more gold, and higher quality Diablo 4 items dropped by bosses and monsters.

    If you have a top-tier endgame build and want to farm Helltide, you could now choose to do so at Torment 8. That way, content that used to be a mindless steamroll becomes difficult and engaging again. Many top builds barely feel different above Torment 4 - the difference only shows in The Pit and The Tower. Having more difficulty tiers gives you a much clearer sense of your build's strength.

    You can think of this as the foundation layer of the difficulty system. Once you reach the endgame, the new War Plans system will add a host of extra mechanics that further deepen the endgame difficulty.

    War Plans

    War Plans Playlists

    War Plans system consists of two core parts. The first part is War Plan itself. You choose from several different plans. After selecting a War Plan and its associated playlist, you'll see an interface where you pick five activities in sequence. Each activity has different options and comes with a randomized bonus reward.

    For example, suppose you pick Helltide as one of the five activities in your War Plan playlist. After completing that Helltide, you'll get an extra reward - randomly generated when you selected the activity. And of course, this bonus is added on top of all the usual drops from Helltide.

    As you complete more War Plan playlists, you'll accumulate more loot. The developers haven't said whether this will also increase the overall difficulty, but most likely the difficulty does not stack.

    Activity Experience

    Each time you finish an activity in the playlist, you earn activity experience for that specific endgame activity. Every endgame activity currently in the game will have its own meta-progression skill tree. That means a total of seven different skill trees, with possibly more to come.

    Every time you engage with and complete something through War Plans system, you gain experience for that activity, allowing you to invest points into its skill tree. This can completely change how that activity plays and what rewards it offers.

     developers have given some examples, and some of these changes will significantly affect the actual difficulty of the activity - not in terms of numeric scaling, but through changes to mechanics and gameplay.

    Other Factors Affecting Difficulty

    Beyond the pure difficulty changes, the expansion's balance adjustments will also completely transform the experience. We already know that all passive skills from the skill tree will be removed. Many multiplicative damage bonuses will be moved to other systems. This should allow the development team to balance the game more precisely and reduce stat inflation overall.

    At the same time, Horadric Cube and Talisman System will be added to further boost character power. You will have countless ways to craft different builds, which might push every current build 5 to 10 levels higher in The Pit.

    After the expansion launches, Diablo IV will feel like a completely different game. How will these difficulty changes affect the experience? Will they accelerate the endgame journey? What will be the best difficulty level for players to choose? All of that remains to be seen.

  • Category: Genshin Impact

    Genshin Impact Version 6.5 Luna VI Augured Homecoming preview | Release Date, New Banners, Quests, and more

    Posted: Apr 03, 2026Views: 930

    Another month has passed, which means that as a Genshin Impact player, you are about to welcome a brand-new version update! This rapid update cycle compels you to push even harder during the final days of the current version.

    In this article, we will be introducing Version 6.5 (Luna VI): Augured Homecoming, which is set to arrive in early April. Which new characters can you acquire this time around, and what new challenges await you? Read on to find out!

    Genshin Impact Version 6.5 Luna VI Augured Homecoming preview | Release Date, New Banners, Quests, and more

    Version 6.5 release date

    This version is scheduled to go live on April 8, 2026 (based on most time zones), marking the commencement of Phase 1. Specific key dates and times are listed below for your reference:

    • North America Server: April 7, 2026, 6:00 PM - 11:00 PM
    • Europe Server: April 8, 2026, 12:00 AM - 5:00 AM
    • Asia Server: April 8, 2026, 7:00 AM - 12:00 PM
    • TW, HK, MO Server: April 8, 2026, 7:00 AM - 12:00 PM

    Subsequently, Phase 2 will begin on April 28, immediately following the conclusion of Phase 1, and will run until May 19, at which point Version 6.5 will officially come to a close.

    It is expected that the game will undergo several hours of maintenance prior to the start of both Phase 1 and Phase 2. Once maintenance is complete and you log back into the game, don't forget to claim your maintenance compensation rewards!

    New banners and characters

    Luna VI Phase 1 will introduce a new 5-star character, Linnea, via Ya-hoho! Compendium banner. Her combat role is that of a premium Lunar-Crystallize support character, making her an excellent addition to Geo-centric teams.

    Genshin Impact Linnea

    As for Phase 1 rerun banner, players will have the opportunity to pull for the rerun 5-star character Chasca on Piercing Shot's Crimson Wake banner.

    Notably, Version 6.5 Phase 2 will not feature the debut of any new characters; instead, it will consist solely of rerun banners for the returning 5-star characters Lauma and Nefer, titled Moonsong of the Groves and Temptation of the Crimson Sands, respectively.

    Therefore, we highly recommend saving your Primogems for Phase 1 Ya-hoho! Compendium banner. After all, as the newest character, if you miss out on Linnea this time around, it will probably be a long wait before her rerun.

    If you currently don't have enough Genesis Crystals to redeem Primogems, the quickest solution is to acquire Genshin Impact top up from IGGM. We offer bundles in various denominations, allowing you to mix and match to suit your needs!

    Chronicled Wish banner

    This banner is a special event officially titled Fontaine Chronicled, scheduled to launch at some point during Version 6.5 update period.

    This banner allows you to select one of five specific Fontaine characters via Chronicled Path. Once selected, your very first 5-star pull on this banner will have a 50% chance of being the character you chose. The available options include:

    • Emilie
    • Clorinde
    • Navia
    • Sigewinne
    • Lyney

    If your initial 5-star pull fails to yield your designated character, you will earn 1 Fate Point. This Fate Point guarantees that the next 5-star character you pull will definitely be the one you previously designated.

    Furthermore, to ensure you can unlock the full potential of your newly acquired Fontaine characters, Genshin Impact will simultaneously launch a corresponding Weapon Banner; Fate Point mechanism applies to this banner as well.

    More on Linnea

    This newly introduced character's signature weapon is Golden Frostbound Oath, which can be obtained by pulling on Phase 1 Epitome Invocation Weapon Banner. Afterward, you will need to continuously farm the following Ascension Materials to enhance it:

    • Mora
    • Frost-Etched Warrant
    • Immaculate Warrant
    • Tattered Warrant
    • Ember of Long Night Flint
    • Afterglow of Long Night Flint
    • Flare of Long Night Flint
    • Blaze of Long Night Flint

    Additionally, Genshin Impact is introducing Linnea's exclusive Story Quest, which also serves as Act 1 of Alcyon Chapter. While the specific details of the quest remain unconfirmed, it is certain to offer you a deeper insight into Linnea's character.

    Opening of new areas

    In terms of regional content, Version 6.5 appears to center around Mondstadt, introducing two new areas within this region: Dornman Port and Temple of Space.

    Dornman Port is a vital trading hub situated on the outskirts of Mondstadt, where you may encounter all manner of wondrous events.

    Temple of Space, on the other hand, serves as the private repository of the ruler Asmoday, a location not easily accessed by outsiders.

    New Boss - Watcher: Fallen Vigil

    Coinciding with the debut of the new character Linnea, Genshin Impact Version 6.5 introduces a new enemy type: Watcher: Fallen Vigil.

    Upon the update's release, you can travel to Dornman Port to locate and defeat this boss, thereby obtaining Ascension materials required for Linnea.

    Version 6.5 limited-time events

    In addition to the major updates mentioned above, new limited-time quests and challenges will be released in phases throughout Luna VI period. This ensures that you always have fresh content to enjoy and can continuously earn a variety of rewards. Specific events include:

    • Surveying & Mapping Studies (April 10-20): Use a compass to locate clues on the map and mark their positions.
    • Rapid Capture (May 6-18): Select specific characters based on Storyboarding Objectives, have them strike the required poses, and then take a photograph.
    • Where Waves Meet the Reef (April 27-May 14): Participate in a Tower Defense mini-game to earn rewards, with a chance to obtain free Jahoda.
    • Ley Line Overflow (May 11-18): A returning event where you can earn rewards by challenging Ley Line Outcrops.

    That concludes our overview of all the new content featured in this update. With less than a week remaining until the release of Genshin Impact Version 6.5, now is the time to get ready!

  • Category: WoW Midnight

    WoW Midnight Season 1 Voidspire Raid is fully open! How to get Gear and Tier Set Tokens before the next update?

    Posted: Apr 03, 2026Views: 295

    If you are the type of player who prefers to wait until a dungeon or raid is fully released before diving in, then now is the perfect time to experience the raids of WoW Midnight Season 1!

    This is because, among the season's three raids, Dreamrift opened on March 17th; March on Quel'Danas is scheduled for April 7th; while Voidspire was released in segments on March 17th, 24th, and 31st.

    In other words, you can now play through the entirety of both Dreamrift and Voidspire. If you progress quickly enough, you'll be perfectly poised to jump into March on Quel'Danas when it launches just one week from now!

    With that in mind, this guide focuses on Voidspire raid, a challenge you can tackle immediately, offering a wealth of content to explore. If you're interested, be sure to read through to the very end!

    WoW Midnight Season 1 Voidspire Raid is fully open! How to get Gear and Tier Set Tokens before the next update?

    Voidspire raid overview

    This raid is located within Voidstorm zone and requires your character to reach Level 90 before you can enter. Throughout the challenge, you will encounter six bosses. The available difficulty options for the raid include Raid Finder, Normal, Heroic, Story Mode, and Mythic.

    Not all difficulty levels and raid sections were released simultaneously, they were rolled out in phases throughout the month of March:

    • March 17: Raid Finder Wing 1, Normal, Heroic
    • March 24: Raid Finder Wing 2, Story Mode, Mythic
    • March 31: Raid Finder Wing 3

    However, since it is now April, you are free to attempt any difficulty level that your capabilities allow. Furthermore, aside from the level requirement, there are no other prerequisites for entering this raid; simply travel to /way 2405 45.5 64.4 to find the entrance.

    Defeating any boss within the raid awards WoW Midnight gold as a baseline reward; however, the quality of other loot drops, such as gear, will vary depending on the difficulty level of the boss defeated.

    Tier 1 Boss: Imperator Averzian

    The six bosses in Voidspire raid can be broadly categorized into four tiers based on their difficulty, with higher tiers yielding items of a higher item level.

    Among these, Imperator Averzian is the sole boss in Tier 1. At the start of the encounter, he utilizes an ability called Shadow's Advance to gradually encroach upon and claim areas of the battlefield.

    If a section of the arena falls under Void Claimed status as a result, it becomes permanently lost and cannot be reclaimed.

    Building upon this, if the boss successfully captures three adjacent zones in succession, he will proceed to cast March of the Endless. Furthermore, Dark Tears will manifest above the captured zones, from which the boss's minions will pour forth.

    Compounding the challenge, as the battle progresses, the rifts will gradually expand, and the enemies summoned from them will become increasingly formidable.

    Consequently, the key to defeating this boss lies in maintaining strict control over him right from the very start of the encounter.

    If you opt for a higher raid difficulty setting, certain abilities, including those of Averzian and other bosses, will gain additional effects or become significantly more potent; therefore, you must choose your difficulty level with extreme caution.

    Tier 2 Bosses: Vorasius and Fallen-King Salhadaar

    Vorasius

    This boss's primary method of attack involves utilizing his massive arms to cast Smashing Frenzy, thereby generating Void Crystal barriers across the battlefield.

    Subsequently, he casts Aftershock, dealing damage to the player party in the form of outward-expanding ripple waves.

    If you are struck by Smashing Frenzy, you will be afflicted with Smashed debuff. Conversely, if no players are struck, the entire raid group will suffer massive damage.

    Fallen-King Salhadaar

    Once the battle begins, several mechanical devices will appear within the arena; the boss can draw energy charges from these devices. When his energy reaches 100 points, Vorasius will begin casting Cosmic Unraveling.

    During this phase, the mechanical devices will continuously generate Orbs of Concentrated Void; Salhadaar will periodically draw these orbs toward himself and cast Reckless Infusion.

    If you destroy these orbs prematurely, doing so will inflict Galactic Miasma debuff upon all players. Furthermore, while Cosmic Unraveling is active, Uncontainable Cosmos contained within the boss will erupt, unleashing Cosmic Barrage.

    Tier 3 Bosses: Vaelgor & Ezzorak and Lightblinded Vanguard

    Vaelgor & Ezzorak

    This encounter effectively features two co-bosses, a brother and sister duo. Initially, they will alternate between aerial and ground combat, swapping positions by casting Midnight Flames; ultimately, they will join forces on the ground to launch a combined, all-out assault.

    Notably, during this battle, you will be aided by Lightbound Vanguard as allies; they are capable of providing a Radiant Barrier, serving as a protective sanctuary, to nearby players.

    If a player makes direct contact with an enemy during combat, they will be afflicted with Gloomtouched. Additionally, enemies will utilize Nullbeam to create a Nullzone and establish a link with a player; if you stretch this link too far, it will trigger a Nullsnap or Nullzone Implosion.

    Lightblinded Vanguard

    This encounter consists of a combination of multiple mini-bosses: Lightblood, Bellamy, and Senn, all of whom are members of Lightblinded Vanguard.

    At the start of the battle, each boss begins with full energy and grants a buff to their two allies:

    • Lightblood: While at full health, Lightblood activates Aura of Wrath, increasing Holy damage dealt by all allies within a 40-yard radius by 100%, while simultaneously inflicting 20 damage per second to any players standing within that area.
    • Senn: If you attack any other enemy while under the effects of Aura of Peace, you will be afflicted with a Pacify effect.
    • Bellamy: After you are struck by Divine Toll, Bellamy applies a lingering Silence effect to you.

    Tier 4 Boss: Crown of the Cosmos

    In this ultimate boss encounter within Voidspire raid, the true adversary you face is Alleria Windrunner.

    She launches periodic attacks, utilizing Void-based effects and Silverstrike Arrow to strike indiscriminately at both allies and enemies alike.

    During this phase, Undying Sentinels will appear on the battlefield to engage and contain the boss; however, once all the sentinels have been eliminated, the boss will lunge onto the platform and create a Rift Simulacrum.

    This simulacrum will utilize Call of the Void and Ranger General's Mark to attack you and your party. You can destroy the simulacrum, but doing so will trigger the boss to unleash an even more intense barrage of void attacks.

    Available rewards

    Based on the boss tier and raid difficulty, the item levels for both fixed rewards and random drops you can obtain are as follows:

    Tier 1 Boss:

    • LFR: 233
    • Normal: 246
    • Heroic: 259
    • Mythic: 272
    • Crest Dropped: Veteran Dawncrest

    Tier 2 Bosses:

    • LFR: 237
    • Normal: 250
    • Heroic: 263
    • Mythic: 276
    • Crest Dropped: Champion Dawncrest

    Tier 3 Bosses:

    • LFR: 240
    • Normal: 253
    • Heroic: 266
    • Mythic: 279
    • Crest Dropped: Hero Dawncrest

    Tier 4 Boss:

    • LFR: 243
    • Normal: 256
    • Heroic: 269
    • Mythic: 282
    • Crest Dropped: Myth Dawncrest

    Additionally, the four bosses within Tiers 2-3 will also drop Tier Set tokens for specific gear slots:

    • Vorasius: Hands
    • Fallen-King Salhadaar: Shoulders
    • Vaelgor & Ezzorak: Legs
    • Lightblinded Vanguard: Helm

    If you have sufficient time, we recommend completing Voidspire raid before March on Quel'Danas content goes live, to ensure your subsequent gaming experience remains uninterrupted! Happy gaming!

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