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  • Category: College Football 27

    College Football 27 is Fantastic on the Field | But These Dynasty, Recruiting, and Road to Glory Issues Could Change Your Mind

    Posted: Jul 15, 2026Views: 58

    EA Sports College Football 27, officially released on July 9th, has received widespread praise for its on-field experience, but a series of off-field controversies have complicated the game's reputation. This article will outline the core gameplay and issues to be aware of for players preparing to join or those new to the game.

    Recruiting System Flaws

    College Football 27 is Fantastic on the Field | But These Dynasty, Recruiting, and Road to Glory Issues Could Change Your Mind

    Recruiting is one of the most crucial aspects of Dynasty mode. Recruiting is divided into two sections: Prospects and Transfer Portal. Each player has their own Dealbreaker; for example, some colleges are particularly concerned about playing time after joining your school, and if you cannot provide them with enough playing time, they are unlikely to come to your school. In other words, if your school cannot meet the player's core demands, it will severely impact the recruitment success rate.

    This seemingly realistic simulation of recruitment has been criticized by players as unnecessary. They believe that in the game, players should enjoy the power of being a manager, not have to haggle with virtual players.

    In addition, there is a critical issue affecting the experience of all Dynasty players: CPU's recruitment AI has a serious flaw. According to numerous player reports, around year 5 of a save file, CPU-controlled schools stop recruiting effectively. This results in 50 to 100 four-star players going unsold each year, and 71 teams across the league having their overall rating drop below 70.

    This means you can easily assemble a super team by picking up bargains in the free agent market, while AI opponents become completely uncompetitive, completely destroying the game's long-term challenge and immersion. The developers have stated they are aware of this issue and are attempting to fix it in a recent update, but the patch's compatibility with older save files remains unknown. If you plan to start a long-term Dynasty save file, please keep a close eye on future patch updates.

    Coach Progression System Sparked Controversy

    Coach progression system in EA CFB 27 is one of the most controversial areas. The studio removed the slider feature from the previous game that allowed players to manually adjust the XP gain speed. In its place, three preset speeds have been added:

    • Career (1.0x XP): Realistically reflects the long-term coaching progression path, designed to realistically demonstrate the difficulty of building and maintaining a successful team.
    • Simulation (1.25x XP): Suitable for players who want a realistic pace and want to quickly improve their coaching abilities.
    • Casual (1.5x XP): The fastest progression, equivalent to Faster setting in CFB 26, best suited for players who want to quickly unlock skills and accelerate coaching growth.

    These settings are available in both online and offline play; in Online Dynasty, they are controlled by the commissioner. However, the core issue is that while players previously had free control over the progression speed via a slider, this has been replaced by three preset options, significantly reducing freedom. For players who only want to experience one or two seasons, their enjoyment is greatly diminished.

    Road to Glory

    Road to Glory mode allows players to create a college player and progress from high school all the way up. NCAA 27 added playable positions, including Tight End, Edge Rusher, and Safety.

    However, this mode has significant issues with the experience. According to reviewers, the goals in Road to Glory are too narrow, making players feel like they're chasing a checklist rather than enjoying the game.

    Moments system in high school requires players to complete specific tasks in pre-set short segments, a design consistent with previous games, but the execution remains unsatisfactory. For example, if the coach asks you to sprint over 50 yards, but you complete the task on your first pass, you'll score but fail the Moment.

    Mascot Mashup: From Highlight to Criticism

    Mascot Mashup was a key new mode promoted in CFB 27, marking the official return of this beloved series' classic feature after many years. This mode is a standalone option directly in the main menu, eliminating the need to search for it through Play Now. All mascot players have a 99 OVR, so the outcome depends on execution, timing, tactical choices, and skill, not roster differences.

    However, the actual experience of this mode is disappointing. Unlocking a new mascot only requires playing a quick match with the corresponding team. Besides this, it suffers from a lack of sufficient commentary support, no tournament option, no other game modes besides quick matches, and a lack of differentiation between unlockable mascots. MVP+ members can even unlock all mascots directly, bypassing the collection process.

    Adding different ratings to mascots and game modes like tournaments is a common desire from the community; they don't want such a beloved classic feature to return in such a monotonous way.

    Ultimate Team and Match Performance

    CUT 27 introduced a new upgrade system emphasizing flexibility, customization, and simplified item management. However, players reported issues with menu loading and slow interface response. The shop entrance appears in all menus, making navigation cumbersome and uninteresting.

    It's worth noting that the game's performance on the field received generally positive reviews. Frostbite 3.0 engine delivers smooth visuals, a dynamic weather system (rain affects the game's progress, and mud accumulates on jerseys), a new right stick tackle control system, and a significant increase in defensive tactics from 9 to 31, all greatly enhancing the on-field experience. If you want to build a strong team and enjoy playing on such an excellent pitch, to buy College Football 27 coins from IGGM.com can help you quickly unlock powerful players.

    In short, College Football 27 is a game with excellent on-field performance but a controversial off-field experience, and these off-field issues are eroding the game's reputation. While the studio is currently showing a positive attitude, it remains to be seen whether they can truly resolve the issues raised by players.

  • Category: Diablo 4

    Diablo 4 Season 14 Gift of the Tree Event Guide: Maximize the rewards with the Best Bounties and Upgrade Tree Nodes!

    Posted: Jul 15, 2026Views: 354

    Although the core content updates introduced by Patch 3.1.1 for Diablo 4 Season 14 didn't quite satisfy the player base, the patch did bring back Gift of the Tree event.

    In the past, Gift of the Tree has sometimes run concurrently with or immediately following another limited-time bonus event, Mother's Blessing; however, there is currently no confirmed start date for Mother's Blessing in Season 14.

    So, let's focus on making the most of Gift of the Tree event to maximize our gains within the limited timeframe and boost your progress for the remainder of the season.

    Diablo 4 Season 14 Gift of the Tree Event Guide: Maximize the rewards with the Best Bounties and Upgrade Tree Nodes!

    Season 14 Gift of the Tree duration

    This event typically lasts for one week. So this round of Gift of the Tree event launched alongside Patch 3.1.1 this Tuesday, July 14, and will run until next Tuesday, July 21.

    Since the event spans a weekend, you should take full advantage of your free time over those two days to really dive into farming resources for Diablo 4 Season 14.

    What benefits does this event offer?

    Gift of the Tree is essentially a bonus event tied to Tree of Whispers, one of Diablo 4's endgame activities.

    Functioning as a bounty system, Tree of Whispers continuously cycles through tasks based on current seasonal content. Completing a task awards a varying amount of Grim Favors, usually capping at five favors per task.

    Note that your character has a maximum capacity of 10 Grim Favors; once you hit this limit, completing further tasks will not yield additional favors.

    Therefore, once you reach the cap, you should promptly return to Tree of Whispers, which located in Writhing Mire of Hawezar, to turn in your 10 Grim Favors and claim a reward cache.

    Upon turn-in, you are presented with three cache options, but can only choose one. Common rewards include gold, crafting materials, special gear, Nightmare Dungeon Sigils with various affixes, and more.

    Essentially, Gift of the Tree event grants you extra caches when you turn in your favors, allowing you to unlock even more rewards!

    However, keep in mind that certain high-tier items, such as Lair Keys or Horadric Gems, rarely appear in Whisper caches. But right now, if you join IGGM Diablo 4 Facebook Group, you can participate in ongoing giveaways for these two types of items! Don't miss out!

    Diablo 4 items free giveaways at IGGM Facebook

    How to maximize your returns from Gift of the Tree?

    If you think the only thing to do during Gift of the Tree event is to grind out more bounties, you're mistaken, or rather, that's only part of the picture; there are more potentially highly efficient tips for you to master.

    Choosing the right bounties

    There are many types of Tree of Whispers tasks, such as clearing specific cellars, completing world events, or slaying bosses during Helltides.

    To boost your efficiency, you should undoubtedly prioritize tasks that award 5 Grim Favors; the most common source for this is clearing specific dungeons.

    The best dungeons to farm in Season 14 are Nightmare Dungeons featuring Pandemonium Ruptures. So, if a bounty targets a specific dungeon, you should immediately use a Sigil with the ruptures affix to convert it.

    This is because, aside from the final Grim Favor reward, farming these Nightmare Dungeons yields substantial gold and items, as well as Pandemonium Fragments, a special currency available during Season 14.

    This currency allows you to craft Mythics in Horadric Cube during Season 14, enabling you to experiment with new item setups or providing a reliable alternative if you're having trouble getting Mythic items to drop.

    Buy Diablo 4 items on IGGM to unlock any Mythics during Season 14

    Furthermore, sealing the randomly spawning ruptures within these Nightmare Dungeons can open a portal to Deathtoll Chamber mini-dungeon, giving you even more opportunities to farm loot.

    It is worth noting that Patch 3.1.1 increased the drop rate of Pandemonium Fragments while simultaneously reducing the currency consumed for crafting Mythics.

    Making the most of War Plans

    This system was introduced to Diablo 4 following the launch of Lord of Hatred expansion. Beyond creating a basic War Plans list, you can utilize the upgrade tree, tailored to various endgame events, to gain extra boosts.

    Tree of Whispers Upgrade Tree features 14 nodes; you can earn the points needed to unlock them by completing more endgame events.

    If you are aiming for specific types of rewards from Whisper Caches, Material Wealth and Resplendent Favor are excellent choices.

    The former causes Tree of Whispers to offer more material-focused reward caches, while the latter gives every cache a chance to yield a Resplendent Spark.

    Alternatively, if you joined Season 14 late and haven't finished leveling yet, Wisdom of Whispers is perfect for you; it grants an additional 50% experience orbs from caches.

    If you enjoy a gamble, Tree of Plenty node offers an extra cache option when turning in favors, whereas Fortune of Famine makes caches yield either a pleasant surprise or complete junk.

    Other nodes in Tree of Whispers upgrade tree, such as Corrupted Roots or Headrotten Feast, increase the difficulty of enemies or encounters, allowing you to unlock greater rewards upon victory.

    This allows you to craft the ideal upgrade tree setup based on your character's strength and specific needs during Gift of the Tree event.

    That covers the essentials for maximizing your gains in Diablo 4 Season 14 Gift of the Tree. Plus, since it's hard to predict if Mother's Blessing might launch soon, it wouldn't hurt to prepare for that as well!

  • Category: ARC Raiders

    ARC Raiders Store Update 1.37.0 is Live: New Driftcoat Skins Drop Alongside Promised Seeker Grenade Fix

    Posted: Jul 15, 2026Views: 46

    Raiders, ARC Raiders Store Update 1.37.0 has been rolled out across all platforms. This update, though small in scale, directly addresses three of the most pressing issues for players recently: Seeker Grenade's inconsistent feel, the automatic registration bug, and the final punishment for duplication glitch - issues that may have bothered you in ARC Raiders as well.

    Now, let's take a look at all the content of Update 1.37.0 and its background.

    New Cosmetic Features

    Update 1.37.0 adds two new color variations to the existing Driftcoat outfit: black and green, and red.

    All player accounts that already owned this skin before this update will automatically receive these two new color variations without requiring any additional downloads or client restarts.

    This change is purely cosmetic and does not involve any attribute or performance adjustments in ARC Raiders.

    ARC Raiders Store Update 1.37.0 is Live: New Driftcoat Skins Drop Alongside Promised Seeker Grenade Fix

    Seeker Grenade Bug Fix

    Since last week's Update 1.36.0, players have been reporting to the official team that the actual damage effect or trigger probability of Seeker Grenade is significantly lower than before the update.

    This issue has now been confirmed by the official team's internal investigation. It was not an intentional balance change, but rather stemmed from adjustments to the projectile collision detection logic in Update 1.36.0.

    Unexpectedly, this adjustment affected the explosion trigger conditions and damage decay calculation method of Seeker Grenade, resulting in its weaker-than-expected performance in actual ARC Raiders matches.

    The development team has identified the cause of the bug and is working on a fix patch, but the specific deployment time will be announced separately.

    Automatic System Registration Issue

    Meanwhile, the official team also confirmed another programmatic bug: some players, after completing Deal Damage challenge (i.e., accumulating 100,000 damage), had their accounts automatically added to Departure by the system without prior player consent or explicit options.

    This trigger is an unintended logical error outside of design, and was not intentionally designed by the development team to guide players into Departure.

    Currently, the relevant technical staff are investigating and actively fixing this issue to prevent similar situations from recurring and causing problems for players after completing subsequent challenges.

    Impact of the Duplication Glitch

    The most impactful part of this Update 1.37.0 is the implementation of accountability measures for the duplication glitch that occurred earlier this month.

    This vulnerability allowed players in ARC Raiders to infinitely duplicate in-game items through specific actions, including Rubber Ducks, Ziplines, various consumables, and explosives.

    Because ARC Raiders is a survival shooter, its core economic logic is based on the scarcity of various items and the equivalence of risk and reward: the value of your ARC Raiders items determines your extraction gains, and death means total loss.

    When this infinite item duplication vulnerability spreads within the player community, the economic value system in ARC Raiders collapses. Without the pressure of risk, even long-term players' motivation to play will gradually weaken.

    Specific Penalties

    This duplication glitch began spreading widely in early July, following a similar incident in February. Therefore, the handling of this update follows the tiered penalty rules from February, with penalties divided into three levels.

    Level 1: Warning

    For accounts with minor violations - limited abuse that doesn't significantly affect ARC Raiders' economy or the experience of others - only a warning will be issued.

    Level 2: Item Retrieval

    For accounts with moderate violations - duplication on a certain scale but not yet causing serious damage - all coins and related items generated by the vulnerability will be reclaimed.

    Level 3: Account Suspension

    For accounts that intentionally and extensively exploit the vulnerability, causing significant negative effects on the game's economic balance or the experience of other players, account suspension will be imposed.

    The development team has also clarified the boundaries of these penalties: players who patched the vulnerability but did not gain a substantial advantage will not have their accounts banned.

    For players who accidentally received a small amount of items from duplicators simply because they were in a party or trading, and who did not actively participate in the duplication process, they received at most a single warning.

    It's believed the development team only aimed to target players who intentionally broke the game rules, and didn't intend to broaden the punishment for passively affected players.

    Overall, Store Update 1.37.0 added various outfit color schemes, fixed issues reported by players regarding grenade malfunctions and automatic registration, and focused on addressing the duplication glitch issue reported by players.

    The official team also promised to finalize Seeker Grenade and automatic registration issues in a future patch.

    Although ARC Raiders has been facing criticism since the update pace slowed down, we can still believe that the development team is treating players positively, and this extraction shooter hasn't been abandoned.

    Because we can see that the development team is working hard to maintain a healthy economy and regain players' trust.

    Those warnings and item recalls - are they really punishments? This is simply a response to the player community, letting everyone know that the game won't tolerate those who break the rules, nor will it let normal players down.

    Let's patiently wait for those annoying bugs to be fixed in ARC Raiders, because at least we've seen the development team's determination in Update 1.37.0, haven't we?

  • Category: Monopoly Go

    The Old Tie Strategy Is Dead! Monopoly GO Itchy and Scratchy Racers Winning Guide

    Posted: Jul 15, 2026Views: 194

    Itchy & Scratchy Racers is a team event launched during Monopoly GO! and The Simpsons collaboration, running from 13:00 on July 15th to 15:55 on July 19th (Pacific Time). Players can team up or compete solo during this period to collect flags and compete for generous rewards.

    This article will analyze the specific details of Monopoly GO The Simpsons Itchy & Scratchy Racers event and teach you how to win, helping you dominate the arena.

    The Old Tie Strategy Is Dead! Monopoly GO Itchy and Scratchy Racers Winning Guide

    Major Update to Scoring Rules

    Starting with this event, the developers will release a new patch update that completely changes the scoring distribution for each match, eliminating the previous loophole of four teams tying for first place. The specific scoring distribution is as follows:

    • 1st Place: 10 points
    • 2nd Place: 8 points
    • 3rd Place: 5 points
    • 4th Place: 3 points

    This adjustment not only makes the survival space for third place healthier but also successfully breaks the old pattern of a 30-point tie. Previously, scores were always very close; now, that possibility is extremely slim.

    In addition, a real-time team chat feature has been added. Previously, teammates couldn't communicate in real time, leading to everyone playing independently and wasting flags. Now, you can communicate in real-time in the chat room, such as synchronizing flag deployment timing and coordinating multiplier strategies, improving teamwork and effectively filtering out teammates who are not playing well.

    Core Mechanics and Gameplay

    Itchy & Scratchy Racers is a high-speed, multi-day competition where players will race against each other on themed tracks, completing laps and earning medals.

    You can choose to team up with three other players or play solo. If you choose to team up, you will compete against three other teams of four. Teaming up with active friends is highly recommended, as the rewards are much better, including a chance to win Wild Stickers, exclusive board tokens, and thousands of dice.

    Team play is crucial, and everyone's effort is essential. If you don't have reliable friends, you can choose to compete solo; the system will automatically match you with other solo players. However, solo participation will yield fewer rewards.

    If you don't want to compete solo and don't have suitable friends to choose from, you can directly buy Monopoly Go Itchy and Scratchy Racers Event Slots from IGGM.com. We'll prepare the flags to ensure you rank first.

    Core Resource Acquisition

    Flags are the fuel for your race. Each run on the track consumes 20 flags. You can use multipliers to go further and achieve higher scores, but this will consume more flags.

    Here are the ways to acquire flags in Monopoly GO Itchy & Scratchy Racers:

    • Landing on Railroad Tiles: This is the primary source. Using higher multiplier dice near railroads will yield more flags.
    • Free Parking & Go To Jail: Flag rewards sometimes drop on these tiles.
    • Quick Wins: Your daily quick win rewards during Monopoly GO racing events often include flags.
    • Shop Gifts: You can claim a free gift from the in-game shop every eight hours, which includes some flags during the event.
    • Completing Landmarks: Completing track upgrades usually rewards you with a small number of flags.

    Tracks and Boosts

    At the start of the race, you'll be on a 30-square track using flags. This isn't just simple dice-rolling movement; some strategic planning is required:

    Green Boost Spaces

    Landing on these spaces is crucial. You can gain boosts such as Double Dice (the next dice roll is doubled), Triple Dice, and Nitro Boost (allowing you to move one extra space). By using these boosts consecutively, you can travel the maximum distance with the minimum number of flags.

    Yellow Reward Spaces

    These spaces offer small rewards, such as extra dice or cash.

    Red Hazard Spaces

    These spaces represent your enemies. Stay away! They are filled with obstacles such as flat tires (skip a lap), oil leaks (reverse), or stop signs (lose all boosts).

    Checkpoint Spaces

    Every 10 squares is a checkpoint. Reaching a checkpoint increases your medal multiplier for that lap. This is crucial because a higher multiplier means a higher final score.

    Winning Strategy

    Monopoly GO's Itchy & Scratchy Racers event consists of three races, one per day, with the final ranking determined by the total number of medals your team earns across all races.

    The most important strategic advice is: save your flags for the final race. The final race usually awards double medals based on your finish, making it the most decisive race of the entire event.

    Some successful teams intentionally conserve their energy in the first two races, aiming for second or third place to accumulate a large number of flags in the final race. The more flags you accumulate, the more dice you can roll and use higher multipliers at crucial moments.

    Furthermore, use your lap bonuses wisely. After your team completes a certain number of laps, you can choose a reward (sticker pack, dice, or more flags). You can choose the reward that best suits your current strategy. If you don't have enough dice, choose dice; if you're saving up resources for the final race, choose flags.

    That concludes this article about Monopoly GO Itchy & Scratchy Racers event. Winning the overall championship is your ultimate goal, and for a team, the championship medal typically includes a coveted Wild Sticker, thousands of dice, an exclusive board token, and other rare items. Even second or third place usually earns a valuable high-star sticker pack.

  • Category: Torchlight Infinite

    Torchlight Infinite SS13 Afterlight Starter Build Tier List | Top Characters for Fast Leveling

    Posted: Jul 15, 2026Views: 153

    Once Torchlight Infinite SS13 begins, choosing a build that offers high efficiency and fast leveling becomes the top priority. During the early progression phase, players need a build that can carry them to around Time Mark 7 as quickly as possible.

    At this stage, the primary considerations are how rapidly the build comes online, how heavily it depends on gear, and how effectively it clears maps. Endgame strength is not the deciding factor, though it certainly counts as a welcome bonus if your build also performs well later on. Below is the tier ranking for season start builds in SS13 Afterlight.

    Torchlight Infinite SS13 Afterlight Starter Build Tier List | Top Characters for Fast Leveling

    Tier S

    Selena 2: Dance of the Deep

    Selena 2 comes with a brand-new exclusive talent tree, and if we rank by novelty, she absolutely belongs in Tier S. Moreover, whenever the game introduces fresh content, the new character traditionally receives significant support, with the development team ensuring sufficient power levels.

    Combined with her custom talent tree, Selena 2 offers many distinct playstyle variants. At the same time, the game is undergoing a massive overhaul of Terra system.

    As a result, whether you plan to build her as a hit-based character or a damage-over-time specialist, you will find a suitable Terra configuration. In short, there are numerous directions to explore her potential, and she is expected to be exceptionally powerful.

    Yuga 2: Spacetime Elapse

    Yuga 2's Mind Control variant excels during the early leveling phase. Although the talent tree has removed the channel stacks for Mind Control, SS13 introduces a support skill, Channeled Depths, that directly provides two additional maximum channel stacks.

    This does occupy a valuable support slot in the later game, but it represents a huge power boost early on. Furthermore, the new Terra system may also suit him very well.

    Rayhan 2: Seething Silhouette

    Rayhan 2 has received notable buffs as well. Seething Spirit no longer suffers from a 30% attack speed penalty; instead, it gains a substantial damage bonus equal to 30% of your character's damage output, and the attack speed malus has been removed. This greatly improves his damage potential.

    In SS12, Rayhan 2 was already a popular starting choice for many players, with some speed-focused players reaching Time Mark 7 within three hours. With these enhancements, his pace may become even faster.

    Iris 1: Growing Breeze

    Thanks to adjustments to summoner-related mechanics and the addition of new bond skills, Iris 1 has received major defensive improvements without sacrificing offensive capability.

    She may not be the fastest character in the game, but she can comfortably carry you into T8 maps, allowing you to accumulate Torchlight Infinite Flame Elementium for other builds or continue progressing all the way to Profound and beyond.

    Erika 1: Wind Stalker

    Erika 1 is a relatively fragile character, yet she remains one of the swiftest in the game. Her late-game scaling is also solid, so you do not need to switch to another build after reaching the endgame.

    That said, she is not for everyone; if your mechanical execution is less than stellar, you will find yourself dying frequently during the early stages.

    Buy Torchlight Infinite Flame Elementium from IGGM for SS13 Afterlight Start Builds

    Tier A

    Bing 1: Blast Nova

    Since the game has removed most easy ways for characters to obtain extra projectiles, the development team has essentially redefined Bing 1's core identity, making him revolve almost entirely around attack-based projectile skills.

    After the rework, when he uses projectile attack skills, he throws multiple bombs at once. In addition, he gains extra projectiles, a host of bonuses, and excellent quality-of-life improvements that let him fully leverage this mechanic.

    In SS12, Bing 1 was only moderately strong, but based on the announced changes, this adjustment should work greatly in his favor, and he is predicted to be very formidable.

    Thea 3: Blasphemer

    Although Thea 3's Erosion damage and her signature item, Ruinous Star, have been nerfed, which may limit her late-game potential, she remains a top-tier starter during the early and mid phases by relying on Haunting Abomination or Mind Control setups.

    Gemma 2: Frostbitten Heart

    Gemma 2's Frost Terra variant has been weakened because the removal of the maximum entanglement stack cap has reduced the effectiveness of her entanglement build. Nevertheless, she still has other alternatives.

    With Terra system rework, pairing her with that system or new frost spells could become her strongest playstyle. She remains a powerful option.

    In the early stages, freeze effects help you easily navigate the pre-gear phase, providing reliable defensive control and making progression very smooth.

    Sage: Licorice Note

    Sage has received some nerfs, including reduced movement speed and fewer projectiles, while her previous 100% damage recoup has been changed to redirect damage to her summons.

    This means you lose that nearly infinite sustained recovery, but you can now shift a large portion of incoming damage to your minions through new pathways.

    She still retains solid defensive capabilities. The main drawback is slightly lower early damage, yet you can rely on your summons, so the leveling process remains quite comfortable.

    Tier B

    Rosa 1: High Court Chariot

    Rosa 1 has seen few changes and remains a reliable, time-tested build. During the early game, certain niche tactics allow Rosa 1 to lure mobs into chain explosions that quickly eliminate bosses, enabling rapid progression into Deep Space.

    However, this is a specific playstyle that demands good mechanical understanding and execution, and it is not consistently reliable.

    Gemma 1: Icefire Fusion

    Gemma 1 requires multiple interlocking components - skills, gear, and talents - to reach full effectiveness. Since these items are difficult to assemble during the early leveling phase, progressing with her will be more challenging.

    Tier C

    Rosa 2: Unsullied Blade

    Rosa 2 finds herself in a less favorable position. Her mana-stacking setup has become considerably harder to put together, because the relevant gear now drops mainly in Deep Space, especially the mana-stacking gloves. Without those gloves, her damage drops significantly.

    These gloves were already very costly in the previous season, and with their drop rate further reduced, they are now even rarer and harder to obtain. She is not suited for league starting, but if you manage to gather all the required equipment, she might be one of the strongest endgame characters.

    That concludes the tier ranking for character starters in Torchlight: Infinite SS13 Afterlight. A starter build does not necessarily have to be overwhelmingly powerful; its primary goal is to get you into the endgame quickly and allow you to farm resources efficiently, preparing gear and materials for your second character.

  • Category: WoW TBC Classic Anniversary

    WoW TBC Classic Anniversary Phase 3 Fury Warrior BiS Gear Recommended: Extreme Off-Pieces vs 4-Piece T6 Set | Which is the True DPS King?

    Posted: Jul 15, 2026Views: 33

    WOW TBC Classic Anniversary Phase 3 is expected to launch this summer, which shouldn't be too far off. Today, based on practical simulations and real data for each piece, I will bring you two gear setups for Fury Warrior in Phase 3.

    Quick Overview of the Two Setups

    • Set 1: Extreme All-Piece Build, sacrificing T6 set bonus, filling each slot with all obtainable powerful individual pieces to achieve the highest theoretical DPS. However, this build is difficult to obtain and highly competitive.
    • Set 2: Retaining the 4-piece T6 set bonus, combined with excellent individual pieces, this build is easier to complete and more suitable for most players who farm gear through raids.

    WoW TBC Classic Anniversary Phase 3 Fury Warrior BiS Gear Recommended: Extreme Off-Pieces vs 4-Piece T6 Set | Which Is the True DPS King?

    Let's take a look at the specific details of these two gear setups.

    Option 1: Extreme All-Piece Build

    This build prioritizes maximum DPS, foregoing T6 set bonuses and filling every slot with the best available individual pieces. Stat allocation is extremely biased towards armor penetration and strength.

    Head - Cursed Vision of Sargeras

    This leather helm is the ultimate dream for any physical DPS class. Its stats completely outclass other options in the same slot. The only minor drawback is the large amount of hit rating provided. However, Fury Warriors in Phase 3, thanks to raid buffs, don't actually lack hit ratings. Replacing it with other physical damage-boosting pieces would be even better.

    Neck - Choker of Endless Nightmares

    This is a pure offensive necklace from BCC Anniversary set without Stamina, offering only critical strike, hit rating, and attack power. Its stats are incredibly powerful.

    Shoulder - Shoulderpads of Assassination

    Although this blue leather armor is a T6 set piece, this build only uses it as a standalone piece, without considering set bonuses. Because its individual stats are also very strong - armor penetration, strength, and critical strike chance are all included. Its stats are enough to allow you to wear it from start to finish, without needing to replace it with stronger gear later.

    Chest - Onslaught Breastplate

    Although it's a Tier 6 chest piece, we'll use it as a standalone piece. Its extremely high strength and armor penetration, combined with the shoulder piece mentioned above, will automatically trigger the 2-piece set bonus, reducing the rage cost of your Execute ability by 3.

    Back - Shadowmoon Destroyer's Drape

    This epic cloak provides 72 attack power, 24 critical strike rating, and 17 hit rating, surpassing Phase 2 Vengeance Wrap in every aspect. It's the undisputed best-in-slot cloak for all physical classes, and can only be replaced by the Cloak of Unforgivable Sin.

    Wrist - Bladespire Warbands

    You read that right, this Phase 1 plate armor is still one of the best-in-slots in Phase 3. The reason is that Phase 3 introduced epic gems, and Bladespire Warbands have two red sockets. Inserting two epic red gems (+10 Strength) yields a total benefit that even surpasses the new plate armor in Phase 3.

    Since epic gems are usually scarce when Phase 3 launches, having enough gold in advance will greatly simplify your journey to obtaining it. If needed, you can buy WoW TBC Classic Anniversary gold at IGGM.com to upgrade your gear faster.

    Hand - Grips of Silent Justice

    This is the strongest individual piece of gloves from TBC Classic Phase 3, boasting 175 armor penetration, two red sockets, 40 Strength, and hit rating. Its individual stats completely outclass T6 gloves, making it the core DPS piece for our individual piece build.

    Waist - Belt of One-Hundred Deaths

    The 25 expert rating is the core value of this belt. In BCC Anniversary, expert rating is an extremely rare stat, and the belt is the only piece of gear for Fury Warriors that reliably grants expert rating.

    Leg - Leggings of Divine Retribution

    This is probably the most powerful leg plate armor in Phase 3 – 51 Strength, 35% Critical Strike Chance, and 350 Armor Penetration. What does 350 Armor Penetration on a single piece mean? It's like having an extra Armor Penetration trinket out of nowhere; the value is terrifying.

    Feet - Dread Boots of the Legion

    Provides Critical Strike Chance, Hit Chance, and a Prismatic socket; the stats are decent. The good news is that other classes usually compete for other boots, so there's not much competition for these boots on Warriors.

    Trinkets

    1. Madness of the Betrayer - 20-hit rating, 84 attack power, triggers Armor Penetration. It's worth noting that it has no internal cooldown; with luck, it can trigger continuously, performing exceptionally well in fights lasting over 2 minutes.
    2. Badge of the Swarmguard - Melee or ranged attacks have a chance to grant the user an armor penetration effect for 30 seconds, reducing the target's physical armor by 200 points. This effect can stack up to 6 times.

    Ranged Weapon - Twisted Blade of Zarak

    This is a throwing weapon from TBC Classic. It doesn't consume ammo, and other classes rarely compete with warriors for it, making it relatively easy to obtain.

    Weapons

    Our ultimate weapon choice is Warglaives of Azzinoth – a legendary weapon personally used by Illidan Stormrage, essentially endgame upon acquisition. However, before obtaining it, the Dragonstrike + Vengeful Gladiator's Cleaver main-hand and off-hand combination is equally effective. Their naturally asynchronous speeds of 2.7 and 2.6 allow for smoother rage generation for warriors.

    Option Two: 4 T6 Set Bonus

    This option retains four pieces of T6 gear (head, shoulders, chest, and hands), activating the 4-piece set bonus (5% increased damage to Slam and Bloodthirst), while also retaining the 2-piece set bonus that reduces Rage cost for Execute. Although individual piece stats are slightly inferior to individual pieces, the set bonus is very stable in actual combat, and competition is relatively controllable.

    Head - Onslaught Battle-Helm

    Balanced stats, with built-in red and meta slots, and your attacks ignore 105 points of the opponent's armor.

    Essential for completing the 4T6 set. This is also a Warrior-only Helm, easy to obtain.

    Necklace - Choker of Serrated Blades

    Provides 175 armor penetration, high cost-effectiveness. This option no longer pursues Choker of Endless Nightmares, as the hit rating can be supplemented by the helmet and gloves.

    Chest - Onslaught Breastplate

    Provides 16 hit rating and 126 armor penetration, so it's not particularly strong, but it's chosen primarily to synergize with the shoulders for the 2-piece set bonus.

    Wrists - Bracers of Eradication or Deadly Cuffs

    Bracers of Eradication provides 17 hit rating and 24 critical strike chance, while Deadly Cuffs provides 12 hit rating and 28 critical strike chance. Their stats are similar and interchangeable, but they're chosen mainly for their hit rating, as this build has relatively low overall hit chance, requiring bracers to compensate.

    Hand - Onslaught Handguards

    T6 gloves from TBC Classic Anniversary set, primarily for completing the 4-piece set. While sacrificing the 175 armor penetration from Grips of Silent Justice in option one, the 4-piece set bonus more than makes up for it.

    Leg - Leggings of Divine Retribution

    We won't use T6 gear for the legs because Leggings of Divine Retribution is simply too powerful, especially the 1544 armor and 350 armor it provides, which is incredibly tempting.

    Furthermore, the gear and weapon for other slots will remain consistent with Option 1.

    Attribute Priority and Gear Strategy

    Hit Rating

    In TBC Classic Anniversary, Fury Warriors need 9% Hit Rating to ensure their skills don't miss. However, in Phase 3 raids, Balance Druid's Improved Faerie Fire usually provides 3% Hit Rating, so a 6% Hit Rating on the character panel is generally sufficient. Excess Hit Rating can be converted into Armor Penetration or Critical Strike Rating; there's no need to force a 9% Hit Rating.

    Critical Strike Chance

    Critical Strike Chance is one of the core attributes for Fury Warriors to reliably gain Rage in TBC Classic. In Phase 3 gear setups, the increased use of armor penetration items may slightly lower your critical strike chance. However, there's no need to worry excessively; maintaining a critical strike chance of around 30% will still provide a stable damage generation. Combined with Heroic Strike's hit conversion mechanism for off-hand attacks, Fury Warriors typically don't experience severe damage generation issues in actual combat.

    Neither build is inherently superior. The full-piece build has the highest potential but is also the most competitive, while the 4T6 build is the most stable and suitable for fixed raid groups. The key is to determine a reasonable gear-acquisition order based on your team's environment, budget, and time.

  • Category: CoD: Black Ops 7

    CoD BO7 Season 05 Ultimate Roadmap Details Revealed: New Maps, Gameplay, Gear, and More Are Waiting for You!

    Posted: Jul 15, 2026Views: 120

    After much anticipation and speculation, Black Ops 7 Season 5, confirmed to launch on July 23 at 9:00 AM PT, revealed further details on the 13th. Now is the time to start preparing and get hyped for the new season!

    Below, we break down the new gameplay mechanics and gear available across various BO7 modes. Pay close attention to these details so you don't fall behind when the new season kicks off!

    CoD BO7 Season 05 Ultimate Roadmap Details Revealed: New Maps, Gameplay, Gear, and More Are Waiting for You!

    Endgame Updates

    As a key PvE mode, CoD BO7 Endgame was free to play at launch, but this perk ends when Season 5 concludes. If you and your teammates want to keep playing this mode and retain your achievements, you should permanently unlock it as soon as possible.

    Additionally, Season 6 introduces a new mode called Burn Run. Blending racing with parkour elements, it tasks you with driving a bomb-rigged vehicle along a set route; you must overcome obstacles to extend the bomb's countdown timer and safely reach the finish line.

    Regarding standard Endgame combat, Season 5 introduces new Exotic Ability Boosts, found in Nightmare Zones or Zone IV, that grant your abilities unique new effects.

    If you want to master these boosts and maximize their combat effectiveness, the best option is to buy IGGM Black Ops 7 Bot Lobbies, so that you can practice in a more controlled environment against AI opponents.

    Multiplayer Mode Updates

    If you thrive on the sense of accomplishment that comes from combat, you're in luck! BO7 Season 5 Multiplayer ranked mode offers a wealth of tier-based rewards that are sure to satisfy you.

    Furthermore, CoD Black Ops 7 will roll out multiple new maps and mini-modes in phases throughout Season 5.

    Season 5 Launch

    At the start of the season, the game will debut Jubilee, a medium-sized map themed around the Japanese countryside. Featuring a mix of gardens and traditional Japanese architecture, it serves as an excellent setting for firefights.

    Another medium-sized map, Frequency, will transport you deep into the mountains of Hunan. This map blends rugged natural terrain with complex industrial structures; beyond just the enemy, you must watch out for cliffs and pipes that pose a constant risk of falling.

    Dig, a small-scale map, is set at the archaeological excavation site familiar from Avalon; you can use historical relics as cover and devise unique tactics around them.

    As for the new modes launching early in the season, both Overdrive Domination and Gauntlet Rush feature a lightning-fast combat pace.

    The former focuses on earning stars by completing specific objectives and then redeeming the subsequent rewards, while the latter requires you to defeat enemies to gain buffs and ensure your continued survival.

    Season 5 Reloaded

    This phase introduces Turbo Tilt, a compact map. It creatively transforms Nuketown Turbo Era Rampage pinball machine into a dynamic environment where you and your teammates can shrink down to explore its interior.

    Another new map is Freerun: Descent, designed as an obstacle course where you can hone your movement skills at designated training stations.

    The new mode arriving in this phase is Cranked Moshpit. Once the match begins, you must eliminate an enemy to start the timer and keep it running by securing continuous kills; if the timer hits zero, you die.

    Zombies Mode Updates

    At the launch of CoD BO7 Season 5, Zombies mode will debut a new survival map, Eidskallen Lighthouse, offering rewards based on how many waves you survive.

    Additionally, Kowakujo main quest will receive a new Directed Mode and a Starting Room variant. The former requires completing specific steps and rounds, while the latter tests your ability to scavenge for survival resources, the longer you last, the greater the rewards.

    Another feature launching early in Season 5 is the integration of Astra Malorum into Rogue Run mode. You can choose between Casual, Normal, and Hardcore difficulties, earning rewards based on the number of rounds survived in each.

    Come mid-season, Black Ops 7 will update Zombies mode with the final story chapter and reintroduce additional usable gear. Further details are expected to be revealed closer to the update's release.

    Warzone Updates

    First, much like in Multiplayer, Warzone will launch Ranked Play in Season 5, allowing you to climb the ranks and unlock rewards through your own performance. Ranked Play map rotation includes Rebirth Island, Fortune's Keep, and Haven's Hollow.

    Additionally, following Season 5 launch, Warzone will introduce a new drone-base-themed POI in Verdansk; you are free to explore the area or practice your drone piloting skills in designated zones.

    More new Warzone gameplay elements and features will roll out across two phases, launch and mid-season, including:

    Season 5 Launch:

    • Limited-Time Mode: Lockdown Casual
    • New Items: Juggernaut Armor, Supply Drones, and HKDs Killstreak

    Season 5 Reloaded:

    • Limited-Time Mode: Heavy Metal Heroes
    • New Items: Quickdrop Kit and Special Delivery Drone

    More new content

    Beyond the items serving as rewards within various CoD Black Ops 7 modes, Season 5 brings a host of extra gear. You can unlock these items through Season 5 Battle Pass, weekly challenges, and daily events, such as:

    • FG42 Assault Rifle and associated camos
    • Gremlin SMG and associated camos
    • Mammoth LMG and associated camos
    • Mace Melee Weapon and associated camos
    • MFS Ambilateral Stock
    • 9" MFS Cestus Barrel
    • 14" MFS Cascade Barrel
    • Jäger 45 Grid-Breaker Kit
    • M34 Novaline Garand Conversion
    • EAM IR-VIZ Thermal Reflex

    Furthermore, this year marks the 30th anniversary of Call of Duty franchise's development studio; consequently, Black Ops 7 will host special celebratory events during Season 5. Simply log in and play daily during this period to earn a variety of rewards!

    That wraps up our comprehensive breakdown of CoD Black Ops 7 Season 5 roadmap. With the new season launching in just one week, don't forget to finish up any remaining Season 4 tasks!

  • Category: MLB The Show 26

    MLB The Show 26 Jordan Walker 99 OVR Card Review | The Worst Home Run Derby Champion Card

    Posted: Jul 15, 2026Views: 47

    2026 Home Run Derby concluded on July 13, with St. Louis Cardinals outfielder Jordan Walker shrugging off the jeers from the crowd to claim the title by launching four consecutive homers in the final round of swings.

    In the wake of that victory, MLB The Show 26 rolled out fresh content, including 2026 Home Run Derby card series and Home Run Derby Program. Yet it was Walker's champion card that sparked the most debate.

    MLB The Show 26 Jordan Walker 99 OVR Card Review | The Worst Home Run Derby Champion Card

    99 OVR Jordan Walker – 2026 Home Run Derby – LF/RF

    Hitting Stats
    Contact Right 98
    Contact Left 99
    Power Right 125
    Power Left 125
    Vision 70
    Discipline 59
    Clutch 100
    Bunt 35
    Drag Bunt 25
    Durability 89

    For the winner of this year's derby, that 99 OVR card landed as a major letdown.

    The main flaw lies in defense, where the fielding rating sits at just 50 and the reaction scores on both sides are a mere 53, making it nearly unserviceable in the outfield. With a speed of 67, even equipping a fielding modifier leaves it relegated to designated hitter duty.

    Its production against both right-handed and left-handed pitching is mediocre, and the most crippling issue is Vision of only 70, which renders it largely ineffective in high-difficulty matchups.

    Given that MLB The Show 26 features a wealth of pitchers armed with outlier fastballs and sinkers, Dead Red quirk - which expands the timing window for fastballs - has become almost essential for any hitter.

    Unlike the other seven 2026 Home Run Derby cards, however, this champion card alone lacks that critical quirk.

    Moreover, Walker's final-round barrage of consecutive homers delivered one of the most clutch performances in derby history, yet his Clutch rating stands at only 100 - he absolutely deserved a 125 in that category.

    Compared to recent Home Run Derby champion cards, which almost always boast near-maxed stats, Walker's card falls well short of the standard.

    98 OVR Kyle Schwarber – 2026 Home Run Derby – LF/1B

    Hitting Stats
    Contact Right 90
    Contact Left 100
    Power Right 123
    Power Left 123
    Vision 90
    Discipline 100
    Clutch 100
    Bunt 35
    Drag Bunt 25
    Durability 97

    Ironically, Walker's champion card is not the strongest of the event. When weighing overall utility, runner-up Kyle Schwarber emerges as the most worthwhile card to acquire from this program.

    Schwarber's Power attributes trail Walker's by only 2 points, yet he leads by 10 points in right-handed Contact and a full 20 points in Vision.

    While his defensive stats are equally poor, he has First Base as a secondary position, which completely masks his defensive liabilities and makes him a far more practical option than the champion card.

    The gap in value is reflected in player trading, where 98 OVR Kyle Schwarber commands a higher exchange rate than 99 OVR Jordan Walker, clearly indicating the community's overall sentiment toward the two cards.

    The developers may have intentionally dialed back the power curve this time to avoid repeating the mistakes of MLB The Show 25. Additionally, this card comes from packs rather than being a collection reward, meaning players can trade it directly on the market.

    While 99 OVR Jordan Walker's power level might be disappointing, it is well worth collecting; you can buy MLB The Show 26 stubs from IGGM to add both the first and second-place finishers of the 2026 Home Run Derby to your roster.

    Other Content Released Alongside

    Home Run Derby Program

    2026 Home Run Derby Program requires 50 points in total to complete, with rewards that include two Home Run Derby packs, one All-Star Game pack, and 10,000 XP.

    The typical missions involve hitting home runs with All-Star and Draft series players, or with players from specific teams, as well as accumulating XP. You simply follow the mission progression, which will take a fair amount of time.

    Showdown

    Home Run Derby Showdown is one of the simplest challenges available. You face Ramon Russell, who throws nothing but fastballs around 80 mph every pitch.

    Just swing for the fences and you will breeze through it; upon completion, you earn 10 points toward Home Run Derby Program.

    Collection

    2026 Home Run Derby series includes eight cards in total. You need to collect seven of the derby cards to finish the set, after which you receive a voucher for Legends and Flashback Collection.

    Collection strategy

    After All-Star Game concludes, MLB The Show 26 will introduce a new Multiplayer season, Ranked seasons, Events, and a major Program, all of which will bring more All-Star player cards online.

    The developers have teased a Hall of Fame Collection arriving on July 26, featuring a Legends and Flashback Collection centered on legendary players like Andruw Jones and Carlos Beltrán.

    Since completing Season Collection does not require every single card, you do not need to rush into unlocking the high-value 2026 Home Run Derby cards if your goal is to finish the collection tasks.

    Instead, you should wait patiently until after All-Star Game ends to see whether additional, stronger All-Star cards are released, and then make your collection decisions accordingly - so as not to waste resources.

    Overall, Home Run Derby content update for MLB The Show 26 leaves a mildly disappointing impression. While cards like Schwarber, Ben Rice, and Junior Caminero are all solid designated hitter options, Jordan Walker falls drastically short of expectations - this is without question the weakest Home Run Derby champion card in recent years.

  • Category: FC 27

    The Latest EA FC 27 Leak Reveals One Heartbreaking Hero Card, Legendary Virtual Character Return, and More!

    Posted: Jul 15, 2026Views: 302

    With the 2026 World Cup final just four days away, EA FC 27, capitalizing on the tournament's buzz, has recently leaked new details to drum up interest in the upcoming pre-orders.

    There is no need to feel pressured by the marketing hype, however; you have plenty of time to decide whether to pre-order before the game's official launch on September 25. Here, we'll cover the latest news to help you make an informed decision.

    The Latest EA FC 27 Leak Reveals One Heartbreaking Hero Card, Legendary Virtual Character Return, and More!

    Diogo Jota Hero Card

    As the Portuguese national team's World Cup run ended in the quarter-finals this year, you might recall the tragic news from last July: the passing of Diogo Jota, the Portuguese player for Liverpool.

    Jota was not only an outstanding footballer but also an avid EA FC fan; he founded his own esports team, Luna Galaxy, and even reached the number one spot on FIFA 21 Champions Leaderboard as an individual player.

    To honor a player who dedicated his life to football, EA announced that FC Pro Championship Trophy would be named after him, marking the first anniversary of his passing.

    Additionally, Hero Card featuring him will be introduced in the upcoming FUT 27. Hero Cards are a special type o UT card in FIFA series designed to commemorate retired or deceased players.

    They offer easier chemistry links with players from specific leagues compared to Icon cards, making them incredibly useful for completing SBCs.

    While multiple versions of Hero Card may be released later, requiring more FC 27 coins to unlock, this heartfelt tribute is hard to pass up, especially if you were a fan of Jota.

    The return of Alex Hunter

    Unlike Jota, who enjoyed a brilliant career on real-world pitches, Alex Hunter is a purely fictional player created for FIFA 17-19 The Journey mode, essentially an NPC within FC universe.

    With FUT 27 introducing a new mode called The Ground, Alex Hunter, a familiar face whose story concluded with The Journey in FIFA 19, is set to return to the game.

    Alex Hunter previously served as the narrative protagonist of The Journey, a mode where you could experience the evolution of his football career.

    While specific details regarding his role in The Ground have yet to be revealed for FIFA 27, it is highly likely he will appear as a recurring NPC, guiding you through this virtual open world.

    FIFA series has a history of introducing new modes only to remove or drastically overhaul them a few years later, often to the frustration of fans. Consequently, this particular comeback represents a welcome strategy.

    New ownership

    EA was acquired by new investors late last September, making FIFA 27 the first title in the series to launch under this new ownership.

    It remains to be seen whether this shift will ultimately benefit players, but it has certainly accelerated the inclusion of the full Asian Cup tournament license, given that Saudi capital plays a significant role in the new ownership group.

    This paves the way for the addition of national teams that have never before appeared in FC series, allowing you to unlock new player cards in FUT 26 and experiment with lineups and gameplay styles that were previously impossible.

    Potential removal of Rush Mode

    As mentioned regarding Alex Hunter's return, FIFA series frequently drops older modes in new installments; true to form, it appears Rush mode may not make the cut for FC 27 this September.

    Overall, however, this move likely does more good than harm. Although Rush was introduced in FIFA 25 as a replacement for VOLTA, lasting less than two years, its limited appeal caused it to lose popularity even before the launch of FC 26.

    Precisely because of this history, we hope sufficient development effort is poured into the new The Ground mode to ensure it doesn't suffer the same fate as Rush or VOLTA, being forcibly retired after barely two years.

    Playstyle system updates

    Playstyle and Playstyle+ are key attributes for FUT player cards. The standard Playstyle boosts specific abilities based on a player's real-world skills, while the plus version elevates those abilities to an even higher level.

    FIFA 27 plans to build on this foundation by introducing a new tier, resulting in three distinct Playstyle versions.

    To keep things engaging, these new Playstyles should offer more than just stat boosts; they should introduce unexpected gameplay expansions.

    This means that the methods for building top-tier player cards and the rating criteria in FC 27 will undergo a revolutionary overhaul compared to the past. Naturally, acquiring higher-level PlayStyles will require greater effort on your part.

    Addition of Ullevaal Stadion

    We previously introduced a list of stadiums, such as Camp Nou, that might be added to FIFA 27. Now, the inclusion of Ullevaal Stadion is virtually confirmed.

    EA FC series has long lacked authentic Nordic stadiums, and Ullevaal Stadion, located in Norwegian capital of Oslo, is poised to fill this gap.

    EA FC 27 Addition of Ullevaal Stadion

    Furthermore, rumors suggest that the crowd will occasionally perform the iconic rowing celebration while cheering.

    In fact, although Norwegian national team, featuring superstar Erling Haaland, only reached the quarter-finals of this year's World Cup, the performances of both the players and the fans left a lasting impression on audiences worldwide.

    Consequently, the addition of Ullevaal Stadion is expected to sustain the momentum generated by Norwegian team and attract more players to experience FC 27 later this year.

    Expect a steady stream of leaks regarding the game over the coming week, leading up to the official reveal and the opening of pre-orders, get ready!

  • Category: Path Of Exile

    Path of Exile 3.29 Is Reshaping League Starts | Abyss Rework Is Just the Beginning

    Posted: Jul 15, 2026Views: 133

    With Mirage nearing its end, Path of Exile 3.29 is just around the corner. The official name for this expansion has been announced as Curse of the Allflame, and it will officially launch on July 24th at 1 PM PDT.

    Based on the official information and community speculation, I will summarize the known core content and noteworthy changes in 3.29.

    Abyss Rework

    In the released PV, a background with the iconic green glow has attracted widespread attention, as this is almost exclusively Abyss's color scheme. As a result, information and discussions about a rework of Abyss have proliferated.

    Path of Exile 3.29 Is Reshaping League Starts | Abyss Rework Is Just the Beginning

    Currently, Abyss mechanic in PoE is relatively outdated and lacks meaningful rewards. The community widely speculates that the studio may introduce a more modern Abyss mechanic from PoE 2, predicting it will include powerful reward items to continuously incentivize players. Even if most players ultimately don't obtain these items, the very possibility is enough to generate excitement and encourage them to farm resources.

    New Transfigured Gems

    Introduced in patch 3.23, Transfigured Gems have become an important part of Path of Exile skill system. Expansion 3.29 will further expand this system, with two new Transfigured Gems confirmed to be added.

    Holy Hammers of Spirals

    This is a melee attack Gem that delivers a slam. When used, it slams the ground, summoning a Holy Hammer that deals physical and lightning damage to the area in front. Hitting an enemy summons another hammer that crashes down; this process repeats if more enemies are hit until the cap is reached.

    Holy Hammers of Spirals can also summon an additional Holy Hammer for each Power Charge consumed, descending from the sky in a counter-clockwise spiral pattern. This skill can only be used when equipped with a Mace, Scepter, or Staff. The skill inherently converts 50% of physical damage into lightning damage, meaning players need to find ways to achieve 100% conversion to maximize its effectiveness. In the early stages of the league, these items may be heavily inflated in price, significantly increasing their difficulty to acquire. Stockpile POE currency for sale at IGGM.com now to solidify your economic foundation for 3.29.

    Reap of Butchery

    This is a physical spell gem that deals physical damage to a target area and applies a powerful physical damage-over-time debuff.

    Unlike the regular Reap, Reap of Butchery sacrifices casting speed. This means it may lean more towards a damage-over-time build rather than a traditional burst damage approach. For players who enjoy physical DOT playstyles, this skill gem is worth focusing on in the early season.

    Furthermore, the studio has explicitly stated that the 3.29 update will continue to adjust skill gems that underperformed in the previous version.

    Animate Guardian UI Update

    In the released promotional screenshots, attentive players noticed an important detail: Animate Guardian UI is different from before.

    This may seem like just a UI optimization, but its implications could be more complex. In version 3.28, the developers invested heavily in Animate Guardian gameplay - for example, enhancing the Guardian's support capabilities through new equipment and skills. The UI update in 3.29 might indicate a more direct boost to Animate Guardian's combat capabilities. The community widely speculates that this could be a precursor to an overall buff to summons.

    Mirage League Legacy Handling

    3.28 Mirage Challenge League will officially end on July 20th at 3 PM PDT. The developers have clearly stated that 3.28 Mirage will not be included in the core game in 3.29. What content will be retained and what will disappear is a topic of great interest to players.

    Retained Content

    Core Atlas content such as Astrolabes and exceptional support gems will be retained. Existing Black Baryas will still be usable, but no more will be available. This content, which is not exclusive to the Mirage League, will continue as a core mechanic of Path of Exile 3.29.

    Discontinued Content

    Transfusion Support

    Transfusion Support's effect is that the supported spell will consume health instead of mana. For every 200 health consumed, a nearby summon gains one stack of Soul Eater.

    The official announcement explicitly states that Transfusion Support will no longer be obtainable from Divination Cards. Since Mirage will no longer be available in the core, this gem will only be obtainable from Saresh of the Weeping Black drops.

    Screams of the Desiccated

    The official forum reply confirms that Screams of the Desiccated will become a legacy item because the Black Baryas required to obtain it will no longer be obtainable.

    This belt disables all Utility Flasks but permanently grants 1-2 Shrine buffs. Some Shrine buff combinations provide incredibly powerful bonuses. For example, Diamond Shrine provides 100% critical strike chance, which, combined with Perfect Agony and Marylene's Fallacy, can guarantee that every attack is a critical strike, with multipliers reaching an astonishing 300% or more. However, the official statement also indicates that this belt may return in a future league, but it will not appear in Curse of the Allflame, as they do not allow belts that can compete with Headhunter and Mageblood. If your build relies on this belt, it's best to prepare an alternative in advance.

    Unique Items Rework and System Optimization

    Path of Exile 3.29 has confirmed that it will include a batch of reworked unique items. Although the specific list has not yet been announced, considering the approach taken in 3.28 (many less popular unique items were adjusted), 3.29 will probably continue this trend, bringing more unique items back into the players' view.

    In addition, 3.29 will also introduce keyword hints from POE2, meaning that in-game skill and equipment descriptions will be clearer and easier to understand, providing practical help to new players and those building complex builds.

    The above information is based on limited PV content and reasonable speculation. The official team will hold a live stream at 1 PM Pacific Time on July 16th to reveal all the answers. Whether you're a farming player looking forward to the Abyss rework or a build enthusiast wanting to try out the new Transfigured Gems, Path of Exile 3.29 is worth keeping an eye on.

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