The new map information for ARC Raiders revealed in recent emails is truly exciting; however, it will still be some time before these updates are actually implemented in the game. If you've been playing regularly, it's just as important to stay informed about the game's current status!
With that in mind, ARC Raiders released Patch 1.24.0 this week, as per their usual schedule, on Tuesday, April 14th. In addition to standard bug fixes, this patch introduces two new cosmetic sets, one of which is specifically for Scrappy, your rooster companion.
Below, we'll walk you through all the details of this patch so you don't miss out on any information that could impact your gameplay experience.

Two new sets
The two new sets are named Nascosto Set and Scrappy Speckled Set. The former is available for you, as a Raider, to acquire and equip, while the latter can be used to customize your rooster companion back at your base.
Nascosto Set features a relatively understated and subtle design aesthetic. Its overall look resembles camouflage, evoking a distinct sense of stealth and concealment.

If you know a little Italian, you'll realize that this design philosophy aligns perfectly with the set's name, as Nascosto literally translates to hidden or concealed in Italian.
The set offers three different color schemes for you to choose from, along with extensive customization options; you can freely swap out accessories, such as the hood, mask, and armor, whenever you wish.
It's worth noting that the base Nascosto Set does not include a backpack or face paint; however, if you get the set from the store for 1,700 Raider Tokens, these two additional components will be included as a bonus.
As for Speckled Set, its centerpiece is a small helmet that Scrappy can wear; the set also includes three other accompanying components.

If you only want to acquire the helmet, it will cost you 500 Raider Tokens. However, the complete Speckled Set costs only 700 Tokens, so, budget permitting, we highly recommend getting the full set directly.
Comprehensive fixes for game crashes
In recent weeks, ARC Raiders has been plagued by a multitude of game crashes, ranging from minor glitches to major system failures.
Although the technical team has been continuously working to address these issues, finding a permanent, definitive solution has proven to be a challenging task. Based on this, this week's patch continues to focus specifically on addressing these issues.
However, since the bugs are somewhat scattered and the patch notes do not explicitly detail exactly what was fixed, it is difficult to judge the effectiveness of the update at this stage.
Overall, the most common crash-related issues involve sudden game crashes occurring in the middle of a raid.
Furthermore, if you manage to successfully reconnect after a crash, you might find that either all the loot you had acquired has vanished, or, for some inexplicable reason, you have respawned in a location where you are extremely vulnerable to being killed.
If these types of issues remain unaddressed, they will severely undermine your overall gaming experience and enthusiasm. Therefore, we sincerely hope that Patch 1.24.0 proves to be truly effective.
Vanguard Set Model bug fixed
Introduced just last week in Patch 1.23.0, Vanguard Set quickly gained significant popularity despite having been available for only a few days. Unfortunately, model-related bugs soon began to surface.
More specifically, this bug caused visual glitches for anyone wearing the set, resulting in uncontrolled stretching and distortion of the character model.
Not only was this visually unappealing, but it could also lead to unnecessary losses by obstructing the player's field of view.
In fact, even before the release of Patch 1.24.0, the development team explicitly stated that they would definitely fix this bug; fortunately, that promise has now become a reality.
Stella Montis audio bug fixed
Before Patch 1.24.0, particularly within Stella Montis map, a specific audio bug would occur: if an enemy player was located on ARC and there were no obstructions between you and the target, their footsteps or other sound effects would sound significantly fainter than their intended volume.
As audio is a critical component of the game, and while we do not necessarily encourage looting other players to stock up on gear, combat is sometimes unavoidable.
Consequently, this audio bug could clearly result in severe disadvantages for one of the parties involved.
AMD FSR Frame Generation bug fixed
AMD FSR Frame Generation technology works by predicting and inserting new frames between rendered frames to deliver a smoother, higher-frame-rate gaming experience; this technology plays a significant role in ARC Raiders.
However, recently, when this technology was active, it could cause visual anomalies that resulted in the game's graphics appearing blurry or indistinct. Now this issue has now been resolved.
Zipline bug fixed
Ziplines serve as a deployable utility item in the game, allowing you to quickly traverse back and forth between two points once set up. This feature is particularly useful in environments featuring significant vertical elevation differences.
Prior to the release of Patch 1.24.0, a bug occasionally occurred where, if you deployed a zipline onto a movable object positioned at a cliff's edge, your character would inadvertently end up situated beneath the cliff.
Although this issue has now been resolved, this is not the first time ziplines have malfunctioned when interacting with movable objects; hopefully, the developers will implement further optimizations for this system in the future.
Inventory switching bug fixed
This bug refers to a specific glitch where, if you accidentally press the fire button while in the process of switching inventory items, the switch is interrupted. Consequently, items that require a hold-to-use input, such as bandages, are automatically activated.
Technically speaking, this anomaly stems from an input command conflict, a situation where the game's system becomes confused while attempting to process multiple simultaneous input commands.
Old project compensation plan
Almost every update released over the past few months has introduced new projects for players to complete. Furthermore, the developers previously pledged to provide ample time, along with advance warnings, before permanently removing any projects from the game.
However, an awkward oversight occurred when Weather Monitor Station Project, originally released alongside Shrouded Sky update in February, abruptly vanished following the launch of Flashpoint update.
As a result, many players were unable to complete the project in time, causing them to miss out on various rewards.
In contrast, Trophy Display Project, introduced back in January, remains available to this day. This discrepancy suggests that the handling of Weather Monitor Station Project was indeed mishandled by ARC Raiders.
Consequently, via this latest patch, the developers have asked players who failed to complete the aforementioned Project in time to keep a close watch on their in-game mailboxes over the coming days; this strongly implies that appropriate compensation will be distributed to those affected.
Meanwhile, the patch notes also explicitly state that High Gain Antenna Project, originally released with Flashpoint update, will become unavailable following the April update.
If you have not yet completed this project, be sure to make the most of the remaining two weeks to finish it!
That wraps up everything included in this week's standard ARC Raiders patch. We hope you find this article useful!







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