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  • CoD Black Ops 7 All 11 Campaign Intel Guide: How To Find Every Collectibles?

    Posted: Nov 14, 2025

    With the official release of CoD: Black Ops 7, are you ready to dive into the new campaign story? But to understand all the backstory in the campaign mode and unlock additional achievements and collectibles, you'll need some key items: Campaign Intel collectibles.

    Campaign Intels are collectible documents and items that players need to collect in the campaign mode to advance certain achievements and delve deeper into the major story. Currently, there are 11 Intel collectibles waiting to be discovered in Black Ops 7 campaign mode.

    Unlike the intelligence gathering methods in previous versions, the Intels in BO7 aren't just documents scattered across the battlefield; instead, they are mission items that players need to find, and there's only one per mission level. They can appear anywhere within the mission area. Once you find an Intel, simply interact with it to receive a hint to unlock that item. 

    Here, we'll reveal the exact locations of all 11 Campaign Intels to help you quickly collect all the items and complete the campaign. Let's begin!

    CoD Black Ops 7 All 11 Campaign Intel Guide: How To Find Every Collectibles?

    1. Becoming the Monster

    First, the first Campaign Intel in CoD BO7 requires completing Exposure mission. Towards the end of that mission, while completing Escape objective and leaving the area, you'll accidentally fall below the floor and enter a new village. Here, you can find Intel in Press Forward objective.

    After landing, you can also unlock Kinetic Jump and use it to climb three rock platforms to reach the main combat area. Next, clear the stairs and continue upwards. You'll see a stone well between a giant machete and a hut. Intel is the ordinary-sized machete placed on the well cover.

    However, there are Enforcers guarding the stone well. If you get too close, you'll be continuously attacked by the guards. But when the attacks stop, that's when you can collect Becoming the Monster Intel.

    2. The Truth

    To unlock the second Intel, you need to go to Avalon map and complete the first quest in that area, Inside. After accepting the quest, you need to find Karma in the cave and interact with her. You can choose your preferred route.

    After finding her hiding place, look to your right. You'll see an interactive body bag. Interact with it to collect The Truth Intel. This is basically the most hard-to-miss intelligence item.

    3. Family Ties

    After navigating the intricate container maze of Distortion quest and surviving the final ship ambush, you'll be able to accept Rescue Woods quest.

    Go to the container, but don't open it. This will trigger a boss fight, requiring you to redo the entire Distortion quest to reach this point.

    Remember, you only need to run across it, reach the edge of the floating dock, and look ahead. You'll see a lone floating island. With the grappling hook, you can easily climb onto it.

    Here, you'll see an open tomb. Inside, examine the wall between the two platforms; you'll find an intelligence item called Family Ties.

    4. The Cost of Business

    Back in Avalon, this next piece of intelligence is hidden at the end of Escalation mission.

    When you reach the server building, fight the enemies inside, eliminate all hostile forces, and defeat the sniper Priya Zaveri. You'll then receive instructions to go to the server room and access the main terminal.

    Upon entering the building, you'll see a marker pointing to the major terminal. In the room containing the main terminal, there are two small rooms on either side of the entrance. The target item is in the room to the right of the entrance; you can jump in through the window or simply open the door. On the table in this room is an open laptop and a USB drive; that's Campaign Intel: The Cost of Business you need to find.

    5. Best Laid Plans

    In Disruption mission, which aims to Infiltrate the Forge, you need to clear the enemy forces at Forge entrance and advance until you crash your yacht into the fortress.

    After completing that, your next objective is to enter the restricted area. However, that's not your immediate goal. You need to take the stairs on the left and proceed to the upstairs diagnostic room. This room is quite obvious, marked with the prominent number 8 on the wall.

    Here, you can find some Self-Revive Kits and other useful items. Most importantly, hidden on top of a filing cabinet in the back left corner of the room is an intelligence item called Best Laid Plans. Take it and get out of there!

    6. Heavy Is the Head

    The next intelligence item is in Collapse mission. You need to go to the large arena here, but note that the target item isn't there. Instead, you can find it before entering the arena.

    You'll need to clear out a large number of enemies in the tent area outside the arena to successfully accept the mission objective: Locate the Tablet. If you want to deal with the nearby enemies in a less stressful environment, you can also buy CoD Black Ops 7 bot lobbies and complete this mission in a less competitive setting.

    Next, head north, where there are many stone pillars and statues. Search carefully until you find a roofless building on the left side of the main passage. Climb up to find Heavy Is the Head intelligence.

    7. Team Bond

    Next, you need to start Fracture mission and progress until you reach an area with a large, overturned red semi-trailer truck with farm patterns painted on the cargo bed. To the right of the truck is a large roadside, and to the left is a walkway made of oil drums.

    The overturned truck's cargo bed is open; you can jump in through a makeshift hatch on the roof. Turn around immediately, and you'll find an inconspicuous flag badge in the cargo: Team Bond. This is probably the smallest of all the intelligence.

    8. Case

    The next piece of intelligence is located inside the large hotel you need to visit in Find Dr. Faulkner mission. You can take the elevator to the top floor of the building, where you'll receive the objective Check bookcase, which requires you to investigate a suspicious bookshelf.

    Walk down the corridor and turn right at the end to enter a large conference room. There's a piece of paper on the table in the conference room, and next to it, you'll find an intelligence item called Case. Take the intelligence and continue.

    9. Lake Time

    Next, after heading to the hunting cabin in Suppression area, you can obtain this intelligence. The objective is to Reach the Cabin. Enter the cabin, go upstairs, and turn right into the room. Inside, turn right again and look to your right; you'll see a wooden dressing table. Hidden in a small corner to the right of the dressing table is an item: a fishing rod called Lake Time.

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    10. Trigger Finger

    Now, we're back in Avalon. In this level, you'll eventually receive a quest called Disable Cradle Shipments at the docks.

    Note: Do not destroy them. Instead, stand on the bridge to the east or left of the stadium and eliminate some enemies if necessary.

    Look at the target area on the bridge; you'll see a crane near the guild crates below. This is where you need to go. Jump onto the two crates next to the crane; the intelligence you're looking for is between them: Trigger Finger.

    11. Face the Nightmare

    This last intelligence is very tricky; it's placed in the final boss fight. Therefore, you'd better make sure you have a grappling hook, as it will make gathering intelligence much easier.

    However, you don't actually need to fight Kagan's three mechs. Instead, observe Kagan's control room and look for three large floating containers. The middle container is open, allowing entry from the back. Your goal is to climb onto the adjacent container, jump inside, and find the intelligence, Face the Nightmare, behind it.

    These are the locations and unlocking methods for the 11 hidden Campaign Intel collectibles in Black Ops 7. Go unlock them and complete the last piece of your campaign story puzzle!

  • ARC Raiders Update 1.2.0 Patch Notes | Balance Changes, Bug Fixes, New Boss Matriarch Guide

    Posted: Nov 14, 2025

    Just two weeks after its release, ARC Raiders has proven just how popular Extraction Shooter games are among players. During this time, the developers quickly released patches to adjust the game based on community feedback.

    ARC Raiders Update 1.2.0 has been released, including previously mentioned improvements to duo matchmaking, new maps, and new ARC enemies, as well as numerous balance changes and bug fixes.

    ARC Raiders Update 1.2.0 Patch Notes | Balance Changes, Bug Fixes, New Boss Matriarch Guide

    Balance Changes

    Item Changes

    Wolfpack Grenade

    Wolfpack Grenade's selling value has increased from 3000 coins to 5000 coins, which is undoubtedly a buff.

    The crafting materials have changed from 2 Refined Explosives and 2 Sensors to 3 Refined Explosives and 2 ARC Motion Cores.

    Arc Motion Core & Arc Circuitry

    The refiner LV of these two ARC Raiders items has been reduced from 3 to 2, but the crafting requirement has increased from 6 Arc Alloys to 8 Arc Alloys.

    Launcher Ammo

    Launcher Ammo merchant will now sell for 200 coins instead of 100 coins, and the parts required to craft 6 bullets per run will change from 5 Metal Parts and 1 Crude Explosive to 4 Metal Parts and 1 Refined Explosive.

    Spotter Relay

    Selling value reduced from 5000 coins to 2000 coins.

    XP Changes

    Experience gained per point of damage dealt to Bastions, Bombarders, Rocketeers, and Leapers reduced from 3 to 2.

    Experience gained from looting ARC parts from Bastions and Bombarders reduced from 500 to 250 and 300 respectively. The experience gained from looting Rocketeer boosters and Leaper legs has been increased from 200 to 500.

    This is a blow to early-game leveling, and the developers may be trying to change player preferences by encouraging more engagement with Rocketeers and Leapers.

    Bug Fixes

    • Fixed several issues preventing achievements from completing correctly.
    • Fixed an issue where Fireball Arc could get stuck on safety doors.
    • Fixed an issue where Surveyor's escape behavior could cause it to leave the playable area.
    • Fixed an issue where some enemies took excessive Fire Damage.
    • Fixed a collision issue on maps like The Dam and Buried City where players could fall out of the world or get stuck.
    • Fixed an issue where players couldn't pick up or knock down downed players on steep slopes.
    • Fixed issues such as weapons automatically collapsing when throwing grenades, weapons disappearing when using deployable items, and bullets deviating from the crosshair when shooting near walls.

    Game Experience Optimizations

    • Adjusted the drop rate of Blueprints from Raider Containers.
    • Interacting with Probes, Husks, and Raider Caches now also counts towards the looting container objectives.
    • The interface will now remain on the same item after crafting in the wild.
    • Vaulting animations are smoother.

    UI Adjustments

    • Added the option to Split Stacks in inventory, especially convenient for gamepad players.
    • Fixed some button conflicts that caused unexpected menu returns.
    • Added confirmation information after submitting player reports.

    Skills And Equipment

    • Fixed an issue where Blaze Grenade Trap dealt excessive damage.
    • Reduced Tick attachment time of Anti-Tick Field Augment Passive from 1s to 0.5s.
    • Fixed a bug where the message would freeze when the player was fighting a Tick.
    • Fixed a bug that allowed players to use Snap Hook to go out of bounds in Spaceport Bunker.

    You May Like: ARC Raiders Blue Gate Map Guide | Best Loot Locations, Hidden Puzzles And High-value Rewards

    How To Defeat Matriarch?

    ARC Raiders How To Defeat Matriarch?

    Matriarch is one of two new ARC enemies added in this update, and it's a new boss even bigger and stronger than The Queen.

    Matriarch will appear on various maps, but it's recommended to fight it on Spaceport Bunker because it has more cover, which is beneficial for survival.

    When the boss appears, all players will usually temporarily cease fire and work together to fight the boss. However, a few players may take the opportunity to attack other players. It's recommended to stay with the group and avoid being alone to reduce the risk of being ambushed.

    Boss Mechanics

    Matriarch will continuously summon various minions, almost all types of ARC enemies, and it will periodically spawn a giant shield. Players cannot damage it while the shield is active, so don't waste ammo or grenades during the shield phase.

    Matriarch's missiles deal extremely high damage; even without a direct hit, the splash damage is lethal. And it also releases toxic gas zones across the map; players within these zones will nullify their stamina, rendering them unable to dodge or run.

    How To Defeat Matriarch?

    Hallcracker is the preferred weapon against Matriarch. Grenades can also be used, but don't weste them as it have shield.

    The top of the giant tower in the center of Spaceport map is a relatively safe location. While you'll still be attacked by missiles, it provides more reaction time to dodge. Maintain long-range fire; if you get too close, you'll face the threat of small ARCs and missiles.

    You should first aim at Matriarch's joints and main body, destroying its armor plating. After the armor is destroyed, the internal structure will be exposed—this is the main body's weak point. Concentrate your firepower at this point; switching to Cracker shots or using grenades to attack the exposed core will deal significant damage.

    Looting Rewards

    After Matriarch is defeated, players need to approach to loot the loot. Since this usually involves the entire server, there can be situations where 20 people are all searching the same dead enemy, and the loot will be quickly snatched up.

    Therefore, when you see Matriarch catches on fire, it means it's about to be destroyed. Immediately start moving towards Matriarch to ensure you can loot it as soon as possible. If you act too late, you might only be able to pick up one or two items.

    Overall, the fixes, adjustments, and new boss in Update 1.2.0 are excellent, but players may have some reservations about the experience gain adjustments. However, the developers were able to quickly make adjustments based on player feedback within a week, which is better than many other games.

  • Grow A Garden Mega Safari Guide | Best Farming Methods To Get Lion Shards Fast

    Posted: Nov 14, 2025

    While Grow a Garden Mega Safari wasn't as groundbreaking as last week's update, it's still a pretty good update overall, especially after you figure out how to farm efficiently.

    Mega Harvest introduces a variety of new items, each serving a different purpose within the event's progression. To make the most out of this update, you need to identify which items offer the highest value and develop an efficient farming strategy to consistently secure them.

    Grow A Garden Mega Safari Guide | Best Farming Methods To Get Lion Shards Fast

    Mega Harvest

    Mega Harvest occurs hourly and lasts approximately 10 minutes. During this time, submitting plants to Joyce earns double points, and Safari Joe will appear.

    Whenever a new pet appears, Safari Joe will sell its corresponding pet shards. Each shard not only provides the corresponding pet's abilities but also an additional passive buff. The best shard is Lion Shard, which provides lion abilities and a significant passive buff, but has a 0.5% or 1% drop rate. So how do you effectively farm Lion Shards?

    How To Farm Lion Shards?

    Safari Shop

    Safari Shop refreshes its inventory every 15 minutes. Tradeable Grow A Garden items include Safari Eggs and Jumbo Pet Shards.

    You can use one account, along with an auto-clicker or macros, to trade all items in the shop or specific items you want. When Safari Eggs and Jumbo Pet Shards are listed, trade them on your main account, then use as many of your alt accounts as possible to trade them. Your best target is Lion Shard, although this is largely based on luck, but this method relies heavily on the number of alt accounts you have.

    Safari Harvest

    Due to the enhanced individual rewards from Mega Safari, farming is now more rewarding. This makes obtaining rewards like Safari Eggs, Lollipops, and Paradise Eggs relatively easier.

    Cover-All Garden

    You need to create a multi-harvest garden containing all the plant types Safari Joyce might require.

    You should use fast-growing, multi-harvest, high-rarity plants such as blueberries, spear grass, watermelons, candies, cauliflower, tomatoes, etc. You can find corresponding plants by characteristics using the filter function in the gardening guide.

    You can also increase your harvest by using a full swarm of Giant Ants, Stegosauruses, or other cloned pets. This method is the easiest for most players to implement, but it's not the most efficient.

    Coconuts And Mangoes

    Coconuts and Mangoes basically cover half of the categories Joyce might request, including the new Safari type. They not only produce a high number of fruits per plant and regenerate quickly, but they are also very rare, which allows you to get more Safari Global Points after submitting crops to Joyce.

    It is recommended to establish a garden with about 100 mango and coconut seeds. Too many will cause game lag. In the early stages, you can use snails to collect coconuts to quickly accumulate coconut seeds.

    When Safari Joyce requests Safari, Woody, or Tropical plants, you can equip Giant Ants for gathering. This will be even more powerful once Cape Buffalo becomes available. If the types of coconuts and mangoes Joyce requests don't match, it's recommended to rest and not submit anything.

    Once the crops are mature, fill your inventory and then submit all items. Submitting an inventory of plants outside of double Safari Global Points periods will grant two rewards, while during double points periods, you'll receive four rewards.

    Safari Joe

    Safari Joe appears during Mega Harvest event for 10 minutes every hour. You submit pets to Joe to earn rewards, including pet shards. Each pet's reward is based on its rarity and age, and pet weight does not affect pet value

    Pet Points

    Points for each pet rarity:

    • Common: 16.5
    • UnCommon: 26.5
    • Rare: 36.5
    • Legendary: 46.5
    • Mythical: 56.5
    • Divine: 66.6
    • Prismatic: 76.5

    To calculate the pet value for a pet, subtract 1 from its age and multiply the result by 1.5, then add the base rarity.

    The following pets each provide 120 pet value. You need to submit an average of 180 of these pets to get 1 Lion Shard:

    • Legendary: Age 50
    • Mythical: Age 44
    • Divine: Age 37

    The following pets each provide 140 pet value. You need to submit an average of 100 of these pets to get 1 Lion Shard:

    • Legendary: Age 64
    • Mythical: Age 57
    • Divine: Age 50

    How To Hatch Pets?

    You can use low-level, low-weight Ostriches to hatch pets, but avoid using Brontosauruses since their effect does not increase the pet's age.

    Regarding pet eggs, avoid using limited-time or event eggs. Mythical eggs are best, while legendary eggs are also acceptable, and the rare eggs cannot reach the high age required to obtain Lion Shards.

    You can use at least 4-5 Rhinos and 4-5 Bald Eagles to reduce hatching cooldown time, allowing you to hatch approximately every 1-1.5 hours. If you can use Hydras and pair them with pets like Peacocks that reduce cooldown, hatching will be even faster.

    How To Sell?

    Use Ostriches, Toys, and Grandmaster Sprinklers to hatch high-age, high-rarity pets. Only submit pets that reach the 120 or 140 pet value to Joe.

    For Legendary and Divine pets that are too young, you can sell them for eggs to try again, avoiding wasting egg resources. Submitting high-point pets also has gives you a good chance to obtain, such as multiple Safari Eggs and other pet shards.

    This is a general guide to farming Lion Shards in Mega Safari event. Hopefully, this will help you reap the rewards during the event.

  • Diablo 4 Season 11 Developer Interview And Changes | Masterworking, Tempering, Sanctification, Teleport Nerfs And The Tower Explained

    Posted: Nov 14, 2025

    Diablo 4 Season 11 will be released on December 9th. Based on the content revealed in PTR 2.5.0, Season 11 does indeed have many changes, but player feedback hasn't been entirely positive.

    Besides the rework and enhancement of some items, most changes have significantly reduced build strength. In recent developer interviews, the official team confirmed that they will adjust some aspects that players are concerned about before the official release of Season 11.

    Diablo 4 Season 11 Developer Interview And Changes | Masterworking, Tempering, Sanctification, Teleport Nerfs And The Tower Explained

    Masterworking And Tempering

    Masterworking is a system that allows players to gradually upgrade equipment by consuming materials, slightly increasing its affix values. Tempering is a system that adds extra special affixes to equipment.

    However, in the PTR, both systems were significantly nerfed, preventing players from maximizing equipment strength, which limited character progression.

    After receiving feedback from the PTR, the development team plans to revert some of the Masterworking and Tempering systems, but the specific values and methods have not yet been announced. It's speculated that this might be achieved by increasing base affix values or adjusting tempering effects.

    Currently, it's confirmed that each piece of equipment can only have one Tempering affix, reduced from two on the PTR to one. This means that equipment customization flexibility and maximum power will decrease, but combined with power reverts, the overall effect still needs to be observed.

    Sanctification System Risk Reduced

    Sanctification is a seasonal theme mechanic that allows players to imbue equipment with powerful divine power, but the process is risky. It's somewhat similar to Vaal Orbs in PoE; it can significantly enhance your item or remove a core affix, rendering it useless.

    The official plan is to remove Indestructible results, and for top-tier unique equipment, such as Mythic and Ancestral unique items, the chance of their core attributes being randomly removed during sanctification has been reduced. However, this risk isn't completely eliminated; this is primarily to protect players' important Diablo 4 items.

    The Tower Gameplay Optimization

    The development team will rework the overly narrow and visually cluttered map layouts in The Tower, making them more open and transparent. This is because players constantly need to find open areas to climb the rankings in The Tower. This change aims to make it easier for all players to find ideal maps, making competition more about player skill rather than luck.

    A Solo Leaderboard will also be introduced in the future, allowing unteamed players to compete on a level playing field. Furthermore, a mandatory character view function will be implemented, preventing players from hiding their leaderboard character configurations. This is to prevent some players from exploiting game loopholes to obtain unfair rankings.

    Regarding The Tower rewards, regardless of other players' performance, you will receive generous rewards for personally clearing certain tower floors. Additionally, rarer rewards will be provided based on your ranking range among all players on the server. Players at the top of the ladder will receive exclusive cosmetic rewards such as transmog, titles, and wings to commemorate their achievements.

    Class Balance

    Regarding class balance, the official statement indicates that class stats in Season 10 were too inflated, and Season 11 will return to normal levels. In the PTR, only Barbarians could reach The Pit Tier 120 or higher; other classes were generally limited to around The Pit Tier 100.

    The developers stated that on the live servers, all classes will feel about a 5 to 10 Pit Tier increase in strength compared to their current state, ensuring a comfortable gameplay experience even when leveling Glyphs to 100.

    Teleport And CDR Affixes

    On the other hand, there has been negative feedback from the community regarding the ability of sorcerers to use Teleport infinitely. The development team doesn't intend to completely abolish this playstyle but hopes to make it healthier through two methods. One is possibly by reworking the unique equipment, The Oculus, where players who want to use this playstyle will have to sacrifice a significant number of other attributes. The other is to reduce the difficulty of obtaining Teleport Cooldown Reduction affix.

    This doesn't only affect sorcerers - CDR is a core affix for many current builds, and it's very difficult for players to roll this affix. The official plan is to add CDR as a viable affix to rings and gloves to make these builds easier to achieve their requirement.

    Boss HP Reduction

    In the live servers, HP of most bosses will be reduced, ranging from 10% to 60%. This will reduce HP of endgame bosses. This means that a fight that originally took 5 minutes may only take 2 minutes after the change. This significantly speeds up the pace of obtaining boss rewards, improving the game experience, especially for endgame gameplay that requires repeatedly farming bosses.

    QoL And Economic System

    Currently, if a player completes the campaign with one character, subsequent characters who skip the campaign still need to manually traverse the entire map to unlock all waypoints and the fog of war. This is considered very cumbersome by many players. In Season 11, characters who skip the campaign will automatically gain access to all waypoints and the entire map, saving players a significant amount of time.

    The development team is also considering changing the key of lair bosses to a non-tradable, account-bound currency, stored on the currency page. This is primarily to prevent the material duplication loophole that has appeared before and maintain the stability of the game's economy. However, this change may not be implemented in Season 11.

    These are the specific changes in Season 11 discussed in the developer interview. The development team also urged players to pay attention to The Game Awards on December 12th, hinting that news about the next DLC and a new class will be announced at TGA.

  • ARC Raiders XP Farming Guide: How To Quickly Reach Level 75 By Defeating ARCs?

    Posted: Nov 14, 2025

    In ARC Raiders, every raider has the opportunity to earn XP for rapid leveling as they bravely venture into the surface world to complete quests and battle deadly ARC enemies. As your character levels up, you gain more skill points and unlock more features and content, giving you greater flexibility to customize your gameplay.

    Currently, the maximum level achievable in ARC Raiders is 75, meaning you have a total of 75 skill points to use for leveling your character. More skill points allow you to unlock options that drop high-value loot quickly, which is why most players focus on leveling up as their primary goal upon entering the game.

    Here, we'll share some reliable leveling tips and the best XP farming methods to help you reach level 75 in the shortest time! Let's take a look!

    ARC Raiders XP Farming Guide: How To Quickly Reach Level 75 By Defeating ARCs?

    Overall Objective: Eliminate ARCs

    First, the best way to farm XP is, of course, to eliminate ARCs, loot their loot, and repeat this process as many times as possible until resources are depleted or map time runs out, forcing you to evacuate.

    This method is largely map-dependent, as each map has numerous large ARC robots waiting to be explored. That said, nighttime is obviously the best time because of the higher ARC density, but this also means evacuations can be somewhat dangerous. There are more evacuation points during the day, especially if you have a Raider Hatch Key. Frankly, if you have extra keys or resources to craft, using a Raider Hatch Key to open the hatch and evacuate during the day is probably the best option.

    But regardless, the key is to evacuate successfully just before the raid ends.

    While this method is generally reliable, there is still a random factor that can affect your evacuation: other players can become your enemies at any time.

    Don't doubt it, PvP is possible. Some will see what you're doing, wave a friendly wave, and move on, while others will grab everything you have, taking it at all costs.

    This isn't necessarily a bad thing; it's part of the excitement of extraction shooters. No strategy can completely eliminate the threat of PvP, as no strategy can control the behavior of other players.

    Best Weapon

    However, everything is unknown during an extraction. To ensure you leave the surface unscathed with all the looted ARC Raiders items, instead of worrying about the unknown risks, go for the best weapons and gear to eliminate everything!

    Yes, all we need is Hullcracker, an explosive projectile that only detonates upon hitting an ARC.

    ARC Raiders Hullcracker

    Starting at level 20, you can acquire Hullcracker from the shop for 30,000 coins each time your inventory resets, which is once a day. Earning coins isn't difficult, so you can easily equip a Hullcracker daily, plus at least 50 rounds for an easy raid.

    I must emphasize the power of this gun. You don't even need to invest resources to upgrade it to level 4, nor do you need to equip any attachments. As long as you make good use of cover and fire it when the opportunity arises, you can quickly eliminate large ARCs.

    Typically, it takes less than 10 bullets to shoot down a bomber, and you can even one-shot flying ARCs along the way, such as Hornet and Wasps. There's nothing better than holding Hullcracker.

    Related: ARC Raiders Weapons Tier List For Beginners | Best Guns For PvP And PvE Combat

    Target Specific ARC Enemies

    As for how to kill ARC enemies, we recommend choosing enemies that you can quickly defeat based on your current level. This will ensure you gain more XP in the shortest amount of time.

    Bastion

    Bastion is a bulky, heavily armored ARC equipped with a fully automatic revolver gun with a fairly wide firing range. When facing Bastion, simply take cover behind any cover, peek to the right during its firing intervals, fire a few shots, then peek to the left and fire a few more, repeating this until it falls. This is the most straightforward method.

    And because you're using a Hullcracker instead of a bunch of grenades, the kill time is brief, meaning you won't be exposed to enemy fire for long or make too much noise. You can take it down in about 30 seconds, loot the loot, and move on.

    Bombardier

    Bombardier is a medium unarmored ARC. To deal with it, you just need to make sure you have overhead cover. As long as Spotter's missiles don't hit you after hitting a roof, you can safely take them down.

    They will fire straight-line missiles at you; you need to time your shots well, firing between their missile launches. Similarly, by peeking out from the left and right sides of cover, you can quickly take them down.

    You can also aim for their legs; one or two Hullcracker shots will take them down. Once it's immobilized, you can unleash the remaining ammo in your magazine; basically, 10 bullets are enough to kill this enemy.

    Rocketeer

    Rocketeer is a large, heavily armored, long-range ARC that appears intermittently in the sky. Frankly, we don't recommend engaging them at the start, as Rocketeers can easily hit you even with cover, given the immense explosive power of rockets.

    Furthermore, killing a Rocketeer only rewards a few Rocketeer Drivers. In contrast, Bastions and Rocketeers are the real goldmines, providing the highest XP and coins, and are the easiest to kill. Therefore, unless you need to target Rocketeer Drivers for crafting gear, the latter are your ideal targets.

    ARC Raiders Rocketeer

    Strategies

    Now, let's see how to use this strategy to gain more XP and safely evacuate during the run.

    First, after you spawn, take Adrenaline Shot and run to a known or map-marked giant ARC spawn point. Once you find their location, use the map to locate a suitable nearby fighting position.

    For Bombardiers, it's best to choose locations with rooftops and cover; for Bastions, some cover is sufficient. Then, quickly shoot them down with a Hullcracker and loot the corpse.

    For absolute safety, the best way to loot is to set up a zipline between the kill location and the corpse. This allows you to quickly reach the body and, more importantly, quickly leave.

    Also, don't forget to bring Smoke Grenades. Throw one before starting combat, and another on the corpse a moment later. This way, you can safely loot ARC Raiders items without worrying about being shot during the looting process, because no one can see you.

    Each piece you loot provides a significant amount of XP, just as much as the experience gained from killing them. Since both Bastion and Rocketeer can be dismantled into approximately eight lootable parts, you'll gain a substantial amount of in-game XP as you scavenge.

    When you've had your fill, prepare your extraction. We recommend using the main extraction point near the end, or waiting until you're ready and then using the Raider Hatch Key to exit through the hatch - whichever is closest.

    That concludes the complete strategy. All you need to do is skillfully carry a Hullcracker and enough ammo to traverse the dangerous surface world and accumulate XP by defeating numerous ARC enemies, quickly reaching the level cap! This process may involve some randomness, but as long as you stay calm and follow our tips, you can progress rapidly while enjoying the fun!

  • EA FC 26 Patch 1.2.0 Issues & Festival Of Football Captains Promo Leaks | New Cards, Ratings, And SBCs Explained

    Posted: Nov 14, 2025

    While EA FC 26 features a large number of UEFA Primetime updates, they haven't brought any revolutionary content to the game. This week's patch 1.2.0 also fell short of expectations, with widespread feedback indicating no significant changes to the gameplay experience and even more problems.

    This week's FIFA 26 experience has undoubtedly been quite boring, even terrible. However, this situation might change with Friday's new promotion. The content of the next promotion and some players have already been leaked: Festival of Football Captains.

    EA FC 26 Patch 1.2.0 Issues & Festival Of Football Captains Promo Leaks | New Cards, Ratings, And SBCs Explained

    Patch 1.2.0 Unfixed Bugs

    Before discussing Festival of Football Captains promotion, let's briefly look at why patch 1.2.0 is so bad. Mainly, this patch fixes almost nothing.

    In Gauntlet mode, trophy models still appear in the corner flag area and even on the field. The official patch notes claim to have fixed this issue, but it hasn't actually been resolved. Furthermore, using the multi-select function to quickly switch players causes the game to crash; the temporary workaround is to manually switch players one by one.

    The patch also claimed to fix an inaccurate SP display issue and add a single digit, but now a new error has appeared for players with over 10,000 SP. The patch also mentioned fine-tuning AI defenders' marking of passers on the edge of the penalty area, but players don't perceive any difference in actual gameplay.

    This patch either didn't work or made almost no real changes, and even introduced new bugs. Reverting to the previous version might result in a smoother game.

    Festival Of Football Captains Promotion

    Next is Festival of Football Captains promotion, and it will as usual begin after UEFA Primetime promotion ends on Friday.

    This promotion is a themed campaign featuring national team captains, similar to Captains promotion in FIFA 22, but combined with the international tournament theme of Festival of Football.

    The cards in this promotion are not limited to veteran captains, but also include content related to National Team Showdowns, Icon Matchday Player Picks. A total of over 60 special cards will be added to the card packs, more than UEFA Primetime.

    Leaked Players

    Player cards are always leaked before promotions, and this time is no exception. A list of some very strong players has been leaked:

    • 92 OVR Mbappé ST France
    • 90 OVR Kane ST England
    • 89 OVR Van Dijk CB Netherlands
    • 89 OVR Donnarumma GK Italy
    • 89 OVR Lewandowski ST Poland
    • 89 OVR Pajor ST Poland
    • 89 OVR Cristiano Ronaldo ST Portugal
    • 89 OVR Irene Paredes CB Spain
    • 88 OVR Marquinhos CB Brazil
    • 88 OVR Szoboszlai CAM Hungary
    • 88 OVR Marta CAM Brazil
    • 88 OVR Williamson CB England
    • 88 OVR Heaps CAM America
    • 88 OVR Ødegaard CM Norway
    • 88 OVR Hegerberg ST Norway
    • 87 OVR Bernardo Silva CM Portugal
    • 86 OVR Tchouaméni CDM France
    • 86 OVR Morata ST Spain
    • 86 OVR Robertson LB Scotland
    • 85 OVR Casemiro CDM Brazil
    • 85 OVR Otamendi CB Argentina
    • 85 OVR Højbjerg CDM Denmark
    • 84 OVR Henderson CM England
    • 84 OVR Stanciu CM Romania

    Players To Watch

    92 OVR Kylian Mbappé ST France

    • PAC: 98
    • SHO: 92
    • PAS: 83
    • DRI: 94
    • DEF: 39
    • PHY: 78

    Kylian Mbappé's gold card already makes him the strongest striker in FC 26, which need over 1,800,000 FC 26 coins, and this time he's been further strengthened. While the increases in almost every stat are not significant, This version of Mbappé receives Finesse Shot+ Playstyle, making him even more lethal.

    This is Mbappé's third special card, but such a powerful card may contradict FC 26's claimed strategy of slowing down the ability curve.

    89 OVR Virgil Van Dijk CB Netherlands

    • PAC: 76
    • SHO: 62
    • PAS: 73
    • DRI: 73
    • DEF: 91
    • PHY: 88

    Virgil van Dijk has acquired Anticipate+ Playstyle, the strongest defensive style in the game. With this style, Virgil van Dijk will undoubtedly become the best CB.

    89 OVR Cristiano Ronaldo ST Portugal

    • PAC: 89
    • SHO: 90
    • PAS: 84
    • DRI: 88
    • DEF: 30
    • PHY: 82

    Cristiano Ronaldo's second special card also improves speed and other stats, and boasts excellent Playstyle combinations including Aerial Fortress and Trickster. While players may not actually need another Cristiano Ronaldo card, his inclusion is justified given the event theme.

    88 OVR Martin Ødegaard CM Norway

    • PAC: 75
    • SHO: 80
    • PAS: 89
    • DRI: 88
    • DEF: 70
    • PHY: 70

    Compared to his 87 OVR gold card, Martin Ødegaard's pace in the 88 OVR version has improved from 68 to 75, a significant upgrade. He also possesses Incisive Pass+, which is extremely useful for an attacking midfielder.

    87 OVR Bernardo Silva CM Portugal

    • PAC: 81
    • SHO: 80
    • PAS: 87
    • DRI: 92
    • DEF: 67
    • PHY: 65

    Bernardo Silva's pace has received a huge boost (from 61), changing his previous situation where his slowness made him less effective. Combined with his top-tier dribbling stats and Ticky Tacky+, his performance will be outstanding.

    Overall, the player cards released in this promotion are considered to have significantly addressed the weaknesses of many players and given players like Virgil van Dijk a dominant style. The overall quality is high and will undoubtedly bring significant changes to the transfer market.

    Upcoming SBC Content

    According to leaked information, the following target players' SBCs will be released:

    87 OVR Ángel Di María RW

    • PAC: 87
    • SHO: 85
    • PAS: 88
    • DRI: 89
    • DEF: 50
    • PHY: 72

    According to the leak, this card has Technical+, which is currently the strongest dribbling playstyle. Furthermore, its dribbling and passing stats are excellent, making it a highly anticipated Winger or CAM card.

    88 OVR Wendie Renard CB

    • PAC: 83
    • SHO: 65
    • PAS: 74
    • DRI: 75
    • DEF: 88
    • PHY: 89

    Wendie Renard can enrich French women's national team's lineup, and this card has the strongest defensive playstyle, Anticipate. Her 6-foot-2 height also gives her a significant advantage in defense.

    The above is a general overview of Festival of Football Captains promotion. These special cards are generally much better than UEFA Primetime promotional cards. If you're looking to invest, you can sell your gold cards now to accumulate FUT 26 coins.

  • ARC Raiders The Queen Boss Guide: Location, Best Weapons & Strategies

    Posted: Nov 13, 2025

    ARC Raiders features a diverse range of enemies, from small, fast drones to massive, heavily armored Titans, each with unique strengths, weaknesses, and attack patterns. Furthermore, the game includes even more powerful bosses, such as the formidable Queen, requiring a high degree of teamwork to defeat.

    The Queen is actually the leader of ARC robots. She is enormous, possesses devastating beam attacks, and boasts incredible durability, capable of quickly overwhelming a single player or small team, making her extremely dangerous.ARC Raiders The Queen Boss Guide: Location, Best Weapons & Strategies

    The Queen's Loot

    So why bother killing The Queen instead of quickly looting ARC Raiders items on the surface and leaving? Actually, aside from some players and groups seeking to challenge their limits and prove their skills, the main reason is that the Queen boss drops a unique legendary material, Queen Reactor, each worth 13,000 Credits. If you can fully loot her corpse, she will drop approximately 15 in total.

    Furthermore, she also drops another high-value item, Magnetic Accelerator, each worth 5,500 Credits. If you can find more than 15 of each material, this means you can quickly earn 200,000 Credits by simply killing the Queen. That's pretty good.

    Furthermore, you can use these materials to craft two legendary weapons in the game: Jupiter Sniper and Equalizer. Both guns are very effective in both PvP and PvE, and can even be used against the Queen herself.

    Back to the point, defeating Queen ARC is not easy; it's a major test of your timing and strategic planning. As we mentioned earlier, teaming up and having a proper plan is the best option. This strategy also applies to solo challenges, but we must emphasize that solo challenges are much riskier, requiring three times the time and carrying three times the resources - a huge investment.

    The Queen's Location

    First, you can find The Queen in Spaceport and Dam Battlegrounds.

    In Spaceport, she spawns between Maintenance Hangar and Staff Parking, below Vehicle Maintenance. There's a tower overlooking her; you can fight her from there or inside Harvester.

    On Dam Battlegrounds, she appears near the broken bridge on the east side of Red Lake. You can see her through the window from there.

    In my opinion, it doesn't matter which map you're on if you're in a group. But if you want to challenge her solo, I recommend prioritizing Dam Battlegrounds, as the potential risks in Spaceport are too high.

    Weapon Selection

    So what weapons should we bring before challenging The Queen? Actually, the best weapon is undoubtedly Hullcracker; it's even more reliable than special weapons.

    To obtain Hullcracker, simply go to the in-game shop and spend 30,000 coins to exchange for one. This gun can be upgraded to level four as usual, increasing the rate of fire by up to 53%, greatly reducing your kill time because you can fire more bullets faster.

    Note that firing Hullcracker requires a Launcher Ammo. You can craft ammo if you unlock the recipe or blueprint by completing late-game missions. Alternatively, you can choose to purchase 10 ammo rounds from the store for 3,000.

    Generally, if you can accurately hit the Queen with every shot from Hullcracker, it will take approximately 120 to 150 rounds to kill her. Therefore, if you are in a three-person team, it's safer for each person to prepare at least 60-80 ammo rounds in case you need to attack other ARC targets or occasionally miss. However, if you are soloing, as we mentioned before, you will need to bring the ammo required for a three-person team.

    Kit

    For equipment, I strongly recommend that you bring at least one Wolfpack, a grenade that scatters into multiple homing missiles, each targeting the ARC and causing explosive damage upon impact, to help you quickly clear any enemies in your path.

    In addition, we also recommend bringing a Zipline for quickly reaching extraction points or repositioning as needed. Note that your team must carry at least one Raider Hatch Key so you can leave nearby extraction points and safely collect your loot.

    Due to the extremely high danger of Queen's boss fight, it's recommended that you bring twice the usual amount of healing items. For example, if you usually bring 5 Shield Rechargers, bring 10 now.

    Finally, don't forget to bring some spare emergency items, such as Surge Shield Rechargers, Vita Sprays, and Defibrillators. These items are crucial for ensuring your and your team's survival in critical moments.

    The Queen Boss Fight

    Now, let's finally talk about how to defeat this ARC monster!

    Honestly, our first attempt at challenging The Queen was a complete mess; the dense and deadly attacks left everyone bewildered. Fortunately, we also gained some useful experience: avoid fighting her in open areas, or you'll easily become her target. You can kite her by circling pillars, rocks, or similar structures.

    As for The Queen's mechanics and weaknesses, it's actually quite simple, as she doesn't have many attack methods.

    First, she'll unleash an EMP trap, which appears as a giant blue bubble surrounding her. This will clear your shield and briefly stun you, like an electric shock. However, you can use Hullcracker to aim at and clear this bubble.

    Next, she'll stomp on you, dealing basic physical damage. She'll also fire various lasers, including a charged beam that leaves a fiery trail on the ground, and worse, rapid-fire lasers that will instantly kill you if these attacks hit you consecutively.

    Finally, she'll launch mortars, firing multiple rockets into the air. The rockets explode with a delay upon landing, bursting into flames. If you can dodge before the explosion, this presents a good opportunity to deal damage.

    Your target is her face plate, the sensors that activate the lasers when they're charging, and the red light near her mouth. Basically, aim for her face throughout the game.

    If you wish, you can also attack her legs to break her armor or target the yellow joints, which will slow her down and make her easier to kill.

    But if you're using Hullcracker, you can easily go out and keep shooting her face. You can have two people enter through one door to fight, while another stands by the window above, constantly drawing aggro, while you focus on shooting The Queen's face. Honestly, defeating her is really quick.

    These are our summarized methods for defeating The Queen. We strongly recommend teaming up; even two people are better than a solo challenge because if something goes wrong, you have a chance to revive and rejoin the fight. Furthermore, you only need to deal half or a third of the damage, which is also crucial. Give it a try! Winning this challenge will be your greatest badge of honor!

  • ARC Raiders North Line Update | Duo Matchmaking, Raider Decks, Cosmetic Changes, Stella Montis Map And AI Controversy

    Posted: Nov 13, 2025

    Just two weeks after its release, ARC Raiders' first major update, North Line, has arrived. This update is comprehensive, adding a duo matchmaking mode and a new boss.

    Players can earn new weapons and blueprints by overcoming the challenges of the new map. Simultaneously, the developers announced that the next major update will arrive in December. Let's take a look at the key features of this update.

    ARC Raiders North Line Update | Duo Matchmaking, Raider Decks, Cosmetic Changes, Stella Montis Map And AI Controversy

    Duo Matchmaking Mode

    ARC Raiders' original matchmaking system only differentiated between solo and team play, but not between two-person and three-person teams, putting two-person teams at a natural disadvantage against three-person teams.

    The developers initially stated they were analyzing feedback, but then acted swiftly. They recently silently enabled and tested duo matchmaking, and after confirming the system worked well, quickly implemented this mode in this latest update.

    The new matchmaking system prioritizes separating solo players from full squads. Then, it prioritizes matching duo teams with other duo teams, and trios with other three-person teams. However, this isn't a 100% guaranteed system, so players will still encounter team compositions of varying sizes.

    But the discussion within the player community about matchmaking doesn't stop there. There's widespread debate about PvP; some players want all players to be friendly, or at least friendly in solo queue, while others say they won't hesitate to shoot other players.

    As a result, some players want mandatory PvE content in ARC Raiders, but ARC Raiders is essentially a withdrawal extraction Shooter, a PvPvE game.

    Friendly behavior between players is precious precisely because it's not mandatory. The possibility of instant trust and betrayal and the unique personal experiences it creates are the game's most interesting social mechanics. And the current system works well and shouldn't deprive players of their choices.

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    Cosmetic Adjustments

    Another update in this section is Cosmetic. Due to player feedback, the developers announced that cosmetics will be more affordable. Revised cosmetics will be released with the update. For cosmetics already sold, the owners will receive compensation, automatically refunded to their accounts in the form of Raider tokens within the next week.

    Raider Decks

    Another item related to trading is Raider Decks. It is a set system containing items. Currently, all players have a free Raider deck. Free and premium Raider decks will be introduced in the future.

    The free Raider deck contains gameplay items that can be unlocked through gameplay, designed to help new players. The premium Raider deck does not contain pay-to-win items that affect game balance; its focus is entirely on cosmetics and convenience items.

    North Line Content

    Finally, and most importantly, is the new map. North Line will unlock Stella Montis, which is visible on the login screen but has been disabled since release. This is a brand new region located in the northern Rust Belt, a cold, primitive ruin filled with the lost ambitions of humanity.

    The new map will be gradually unlocked starting November 13th. Global players will need to work together to complete challenges and earn the new event currency, Merits, to repair the tunnel leading to Stella Montis. The new area will only be open once the community achieves its goal. This event is time-limited, lasting only until December.

    New ARC:

    • Matriarch
    • Shredder

    New Weapon and Gameplay Items:

    • Aphelion Rifle
    • Trailblazer Grenade
    • Seeker Grenade
    • Pulse Mine, Deadline Mine, Gas Mine

    Current Game Bug

    Additionally, there is a method that exists to quickly and solo kill The Queen (the largest ARC) in Harvester Event. The developers will certainly fix this bug, but you can try it out until they do.

    All you need is a Blaze Grenade Trap. Throw it at Queen's midsection, then shoot the trap to trigger it. The resulting fire will directly damage Queen's very low-health Inner Core, allowing you to quickly kill her within 30 seconds.

    ARC Raiders' Success And AI Controversy

    Along with this update, the official announcement also revealed the game's huge success. Official social media revealed peak concurrent players exceeding 700,000 over the weekend.

    Steam peak players reached 462,000 over the weekend, a significant increase from the 354,000 at launch. This phenomenon of player numbers increasing after the first week usually indicates strong word-of-mouth.

    ARC Raiders' Steam sales are estimated at around 3 million copies., and given that Steam's concurrent players account for about two-thirds of all players on the platform, the game's total sales are estimated at around 4.5 million copies, while ARC Raiders has therefore received very high scores across various platforms.

    AI Controversy

    But one gaming media outlet gave ARC Raiders a two-star (out of 5) review, primarily citing the use of AI in the game. So, where did ARC Raiders use AI? Is this AI disrespectful to the game development industry?

    Machine Learning Animation AI

    This AI is used to control the movement of ARC, such as their interaction with the terrain. This form of generative AI has been used in the gaming industry for decades and is not new.

    Emote Lines And Voice Changers AI

    These two types of AI are used for the game's emote lines and player voice-changing options. The developers hired real voice actors and created AI text-to-speech models based on their voices.

    However, unlike AI image generators that use artists' work without authorization, the voice actors in this case were clearly informed, consented, and received payment. Therefore, the ethical ambiguity raised by the gaming media does not apply.

    That concludes ARC Raiders update and recent news. We hope you return from the battlefield with abundant loot in game every time.

  • EA FC 26 TOTW 9 Breakdown | How To Get And Utilize These Players?

    Posted: Nov 13, 2025

    While FC 26 is a virtual football game, it's closely connected to the real world of football in every aspect. In fact, this is true of almost every sports game, as their audience largely overlaps with fans from various fields.

    At least in FIFA 26, the player cards correspond to real-world players, most events are based on real football leagues, and there are regular opportunities to enhance players within FC 26 based on player changes.

    Among all these similar events, Team of the Week (TOTW) is a must-mention. It updates weekly after the game's launch, letting you know the latest must-have players.

    This time, we'll introduce the newly released TOTW 9 lineup to help you build a stronger team in future games.

    EA FC 26 TOTW 9 Breakdown | How To Get And Utilize These Players?

    Team Of The Week Introduction

    This mechanism first appeared in earlier EA Sports FC games and continues to this day, aiming to give both new and veteran players the opportunity to see the best player lineups as soon as possible.

    In FC 26, Team of the Week roster is usually announced every Wednesday, featuring players who have performed exceptionally well in real-world football matches over the past week.

    Team of the Week provides them with in-game upgrades, typically obtainable through Ultimate Team card packs. Even if you're busy collecting UEFA Primetime cards lately, don't forget TOTW!

    Including TOTW 9, the current TOTW promotion dates are as follows:

    • TOTW Week 1: 17/09/2025
    • TOTW Week 2: 24/09/2025
    • TOTW Week 3: 01/10/2025
    • TOTW Week 4: 08/10/2025
    • TOTW Week 5: 15/10/2025
    • TOTW Week 6: 22/10/2025
    • TOTW Week 7: 29/10/2025
    • TOTW Week 8: 05/11/2025
    • TOTW Week 9: 12/11/2025

    All TOTW 9 Players

    Based on the performances of all players in their respective clubs and leagues during the week of November 5th to 12th, FUT 26 has awarded the following players a Team of the Week 9 promotion opportunity. Their locations and OVRs are listed below:

    • Vitinha - CM - OVR 90
    • Buhl - LM - OVR 88
    • Messi - ST - OVR 87
    • Ballard - CB - OVR 86
    • Laia Aleixandri - CM - OVR 86
    • Berardi - RW - OVR 85
    • Doku - LW - OVR 94
    • Leuchter - ST - OVR 84
    • Maza - CM - OVR 83
    • Toure - RB - OVR 83
    • Sander - CB - OVR 83
    • Said - LW - OVR 83
    • Til - ST - OVR 83
    • Tierney - LB - OVR 83
    • Godfrey - RM - OVR 83
    • Shaw - ST - OVR 83
    • Zeballos - CAM - OVR 83
    • Edu Espiau - ST - OVR 83
    • Horn - GK - OVR 83
    • Cozier-Duberry - RM - OVR 83
    • Agyei - RM - OVR 83
    • Martinez - ST - OVR 83
    • Mika Marmol - CB - OVR 83

    How To Obtain These Players?

    After TOTW Week 9 begins, all standard and promotional Ultimate Team Packs will contain relevant player cards for this week. Each pack will display the probability of obtaining a TOTW player.

    If you're not confident in your luck and don't want to gamble, you can directly find your desired TOTW player in the transfer market and exchange for them. Of course, the better the player's rating and performance, the more coins will be required.

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    In addition, FC 26 SBCs include a type of TOTW Upgrade SBC, specifically for obtaining TOTW players. Simply complete the challenge with a player lineup that meets specific conditions to redeem a pack that guarantees a TOTW player.

    Sometimes other promotional SBCs may also offer packs containing Team of the Week players, but the probability is relatively low and you need to pay attention, so dedicated SBCs are more recommended.

    Another way is to complete some special objectives released in FC 26 basic or season challenges, which may reward you with a specific TOTW player item or a TOTW Player Pick.

    If you don't get TOTW 9 player you want in time, their corresponding player item will enter the secondary market at the end of the week or when the new week's TOTW roster is announced, at which time the number of coins required may change.

    What Are TOTW 9 Players Used For?

    As with previous weeks or previous FUT games, if Team of the Week 9 players are suitable for your team, you can add them directly to your roster or use them to complete appropriate SBCs to help you earn more rewards.

    However, if you already have a better player for a position on your team than the one you drew, don't leave them idle. You can sell the extra TOTW players for coins.

    Which TOTW 9 Players Are More Valuable?

    The value and ability of players in TOTW 9 vary, so not every player is worth having. Overall, the most noteworthy is undoubtedly Messi. Although he's no longer in his prime, age doesn't matter in the game. His in-game stats are:

    • Position: RW
    • OVR: 86
    • Pace: 78
    • Shooting: 85
    • Passing: 85
    • Dribbling: 90
    • Defending: 33
    • Physical: 64

    Another recommended TOTW 9 player is Dan Ballard, who scored a goal for his team against Arsenal last Saturday, and scored a header in the final moments to equalize the score. Here are his key stats for FC 26:

    • Position: CB
    • OVR: 86
    • Pace: 79
    • Shooting: 45
    • Passing: 70
    • Dribbling: 73
    • Defending: 85
    • Physical: 90

    Of course, a player's effectiveness isn't solely determined by stats. It also depends on how effectively you integrate them into the team to maximize overall performance, as football is a team sport.

    That concludes the information on TOTW 9 and all related players. We hope you have a wonderful week in FC 26!

  • ARC Raiders Sense Of Achievement Lacking | Why Do Players Feel Unfulfilled?

    Posted: Nov 13, 2025

    While virtual games are essentially a way to temporarily escape the real world and relax, you always seem to want to achieve something in the game: enough survival resources, like-minded teammates, or the title of the server's best player.

    This is perfectly normal from a human perspective, because whatever you do, if you can't "acquire" it, it means your actions are purposeless. This leads to a feeling of emptiness and ultimately a loss of interest in your work or leisure activities.

    Therefore, to attract players in the long run, various games, besides regularly updating with new content, also ensure that you can always gain something in the game by combining different gameplay or systems.

    In the recent extraction shooter market, ARC Raiders, as a rising star, should have achieved this as well, but according to some players' comments on various platforms, ARC Raiders' performance in this aspect seems unsatisfactory.

    Next, we will analyze why this situation occurs in conjunction with the game's existing mechanics and whether there is any possibility of improvement.

    ARC Raiders Sense Of Achievement Lacking | Why Do Players Feel Unfulfilled?

    What Constitutes An Achievement?

    Even within the broader category of shooting games, there are many ways to gain a sense of accomplishment, such as killing enough enemies or collecting specific items, and then recording and rewarding these achievements through a battle pass or similar system.

    ARC Raiders essentially follows this principle. Your task is to continuously leave your base, fight on the surface, and then bring back loot to use or sell. This cycle repeats, allowing you to unlock related rewards or new progress.

    For some players, unlocking new content is an achievement in itself. But perhaps you'd prefer more comprehensive achievements, like completely clearing a dungeon or defeating the final boss in an ARPG like Diablo 4.

    Therefore, there's no fixed answer to the question of what constitutes an achievement. However, the problem with ARC Raiders is that it falls short of any perspective, even if you simply want to enjoy the game.

    Cons Of ARC Raiders Achievement System

    As we've already discussed, the only current source of a sense of accomplishment in the game is the acquisition of loot. But ultimately, you'll find that this doesn't really qualify as an achievement, because it seems endless.

    You can strengthen your character to bring back more supplies, but what happens after that? There doesn't seem to be a definite answer, so you never really get that "I finally accomplished something" feeling.

    Furthermore, PvPvE elements mean that while farming ARC Raiders items, you're likely to be robbed by other real players, which undoubtedly diminishes the sense of accomplishment - working for hours only to be robbed clean.

    On top of that, you're not just losing loot, but also your most precious asset: time. You might even think that the same time consumed in other games could have yielded more sense of achievement.

    You might think that completing quests can also provide a sense of accomplishment, but ARC Raiders quests have a distinctly gamified feel, usually requiring you to complete repetitive tasks to earn XP or currency.

    This kind of content is acceptable as minor tasks, but it's far from sufficient to advance the game or provide real meaning. Moreover, completing these quests often overemphasizes gear or currency, which can have negative consequences in the long run.

    ARC Raiders Cons Of Achievement System

    Differences In Player Experiences And Expectations

    Indeed, some players don't value the sense of accomplishment in the game as much. Some players may be inherently indifferent to this, simply wanting to kill time in any game; others are too busy, so that it's grateful to have time to play games for them.

    Or you might have seen this perspective. As a survival shooter, ARC Raiders' entire meta-game progression revolves around completing base missions and gameplay, with death and loss also serving as a means of advancement.

    So what might seem like a meaningless loop to you is, in these players' eyes, a way to improve themselves and gain a sense of accomplishment. Besides, being robbed is quite common in games with PvP elements.

    Some players disagree. They believe the ultimate purpose of games is to provide relaxation, so if players are constantly being robbed and can't "achieve success" more easily than in real life, then playing games is just self-inflicted suffering.

    While some may think it's not a big deal or don't feel the achievement system is lacking, this viewpoint doesn't represent the majority. The mainstream opinion in ARC Raiders player community is that the game should strengthen this aspect.

    To put it bluntly, if the game were excellent, it would naturally satisfy players of all types. However, ARC Raiders clearly has shortcomings, as evidenced by the popular debate about whether to add a pure PvE mode.

    How Can It Be Improved?

    Frankly, the nature of extraction-based games makes it difficult for ARC Raiders to fully excel in enriching the sense of accomplishment. Besides setting specific objectives and a battle pass system, the most feasible approach currently is to enrich the game's narrative.

    By developing a more comprehensive backstory, matching different chapters with corresponding story missions, and introducing more challenging battles and bosses in special chapters.

    This way, you can unlock new storylines by solving missions and defeating bosses, exploring the deeper world of ARC Raiders like solving a puzzle. This process can definitely provide a sense of accomplishment.

    Furthermore, this gameplay would also effectively expand the game's somewhat lacking PvE mode, allowing players dissatisfied with the existing gameplay to find a new way to experience ARC Raiders.

    In short, ARC Raiders currently falls short in providing a sense of accomplishment, but due to the limitations of the game's nature, the room for improvement is relatively limited.

    So while you're hoping for changes to the game, if you still want to play ARC Raiders, try adjusting your mindset: don't think about anything else, just enjoy the kills!

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