If you're still undecided about which hero to choose for your Torchlight Infinite SS13 Afterlight playthrough, my suggestion is to play Selena 2 directly. She's one of the smoothest heroes to play through the early game - no complicated operation required, she's an auto-bomber who can clear the screen while just walking around.
Next, I'll provide a comprehensive guide to this SS13 Selena 2 starter build for automated attacks.
Selena 2's Core Mechanism: Dance of the Deep
A Brand New Tree-Based Hero Trait System

Selena 2's biggest feature is her brand new tree-based hero trait system, instead of the fixed linear talents of traditional heroes. This means you can freely choose trait nodes according to your build direction, customizing your own gameplay.
Selena 2's trait is called Dance of the Deep, and its effect is very direct: all Core Terra Skills will be cast centered on the player and follow the player's movement. Additionally, Terra Skills gain a 20% increase in range and an additional damage bonus.
Two Main Branches of Trait Tree
Selena 2's trait tree has two main branches. The left branch focuses on sustained damage, while the right branch focuses on burst spell damage with a higher damage ceiling. However, for early game progression, the left branch is more suitable because DoT builds offer natural comfort. They don't require stacking crit chance or considering hit chance, have lower gear requirements, and can easily utilize the blur mechanic for survivability.
Key Node: Silencing Severance
This is the core node for automation in Selena 2. When you select this node, your primary skill will automatically gain Activation Medium: Terra buff. This means that your core ground skill will automatically be cast whenever there is an enemy within 25 meters.
Combined with Dance of the Deep, which makes ground skills follow you, your build is fully automated from the moment you select this node. You don't need to monitor skill cooldowns or position yourself to cast skills; you only need to move to an area with enemies.
Early Game Skill Path
Levels 1-35: Howling Gale
Before unlocking traits, Howling Gale is recommended. It's an area-of-effect elemental spell, highly efficient at clearing mobs, and doesn't rely heavily on gear. At this stage, simply pick up gear with spell damage, elemental damage, increased mana, and mana regeneration attributes. Prioritize talents that increase damage and mana regeneration to ensure sustainability.
Levels 35-45: Switch to Nether Grasp
Once you reach level 35 and unlock the first tier trait, Dance of the Deep, immediately switch your main skill to Nether Grasp.
TLI SS13 added several active Terra skills, including Bramble Field, Tidal Spring, Falling Star, Thunderstorm Zone, and Nether Grasp.
However, during the early game, Nether Grasp is the preferred choice for DoT path. Its mechanics are: dealing continuous erosion damage to enemies within range every second, and knocking enemies back to the skill's center every 0.5 seconds; it can also instantly kill enemies with less than 10% health. In other words, you only need to activate Nether Grasp, and enemies will be pulled to the center, continuously losing health, and instantly executed when their health is low.
Level 45: Silencing Severance
At level 45, you gain a second trait point, prioritizing Silencing Severance. Combined with Nether Grasp, you no longer need to press any attack keys; they will automatically and continuously control and damage surrounding enemies. This is the most crucial turning point in the entire early game.
Late Game Transition
Time Mark 7
When you approach Time Mark 7 in Torchlight Infinite, you need to consider switching your gear to a pure Energy Shield build.
Because Psychic talent tree has a powerful node that resets your Energy Shield charge with each Reap. Combined with the high-frequency damage from Nether Grasp, you can maintain a near-permanent 20% Energy Shield regeneration per second.
Therefore, once you reach Time Mark 7, several items should be your priority:
- Time of Vow: Restores 10% of missing health and provides an energy shield per second, making it a core item in ES build.
- Chain Behind the Curtain: Automatically builds blur mechanics while moving, converting those levels into a powerful Affliction bonus.
- Eternal Sea Fog: Increases movement speed based on blur effect levels.
- Folklore of Locking Fingers: Increases defensive stats and allows blur effects to apply to your DoT.
Blur itself has a chance to dodge damage. These items will add even more powerful effects to your Blur mechanics - the higher your blur stacks, the stronger these bonuses become, improving both damage output and survivability.
Time Mark 8
Upon reaching Time Mark 8, if you want to further maximize your build's potential, consider allocating some talent points to The Cycle I Resist node. This node converts critical strike chance into a percentage of Core Terra Skill's duration, which is the duration of Nether Grasp.
Therefore, after TM8, you should focus on maximizing your critical strike chance. The common method is to use Flame Elementium to reroll the corresponding affixes onto your gear. However, this process is random. If needed, you can buy Torchlight Infinite Flame Elementium from IGGM.com, and getting the critical strike chance attribute will only be a matter of time.
In short, Selena 2's auto-bombing build allows you to completely free your hands from level 45 onwards, enjoying the smoothest map clearing experience with minimal gear costs. If you're tired of tedious operations, why not follow this guide and start dancing in the deep sea? Your TLI SS13 progression will be surprisingly easy.







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