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  • IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?

    Posted: Jul 24, 2026Views: 671

    To provide players with more cost-effective gaming products and services, IGGM platform has officially launched a brand-new points system, designed to let you enjoy a superior shopping experience while spending less!

    Below, we break down everything you need to know: how to earn points efficiently, use them for discounts or to redeem exciting rewards, and stack VIP benefits to maximize your savings.

    IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?

    Before Using the Points System - Registration Required

    Please note that IGGM's new points system is available only to new-registered and logged-in users. If you haven't registered or logged in yet, you will need to do so to access Check-in and Points pages.

    How to Earn Points?

    Accumulating points at IGGM is simple and straightforward, primarily through two channels: daily check-ins and order rewards.

    1. Daily Check-in

    Simply click the "Check In Today" button on the IGGM Check-in Center page to complete your check-in; once the button changes to "️Checked In (Come back tomorrow)," your points have been successfully credited! Alternatively, you can also check in by clicking the current date on the calendar.

    IGGM Check-in Center Page

    One-tap check-in (Easter egg)

    There's a little Easter egg here! If you forget to check in for the day and land straight on the coupon redemption page, just tap the "little rocket" emoji at the bottom of the list to check in instantly - no need to navigate back to the Check-in Center. You'll still get those incremental rewards for consecutive check-ins.

    Tap the small rocket to check in with one click

    Please note the visual differences between PC and mobile versions! For PC users, the small rocket only begins to shake and emit flames when you hover your cursor over it; a single click launches the rocket and credits your check-in points. For mobile users, the rocket icon shakes continuously—simply tap it to check in and earn your points instantly!

    Other Check-in Entry

    In addition, IGGM provides the following access points for quick and convenient daily check-ins:

    1. Click "Go Now" on the coupon redemption page to visit the check-in center.

    Quickly access the Check-in Center via the Go Now button on the coupon redemption page

    2. Click the coupon section at the bottom of the homepage to access the check-in center.

    Access the Check-in Center via the coupon section on the IGGM homepage

    3. Click the banner at the bottom of any product page on IGGM to access the check-in center.

    IGGM product page quick check-in entrance

    Incremental Rewards for Consecutive Check-ins

    IGGM's check-in system rewards consistency. If you check in without interruption, your daily points will increase over time: 5 points on the first day, 6 points on the second, and 8 points on the third. From the fourth day onwards, as long as you maintain your streak, you will consistently receive the maximum reward of 10 points per day.

    Notes: If you check in via the check-in banner on the product page during your shopping journey, you can return to your original page via Back Shopping at the bottom after completing the check-in and triggering the points accumulation. You don't have to worry about your shopping progress being affected!

    Reset Upon Interruption

    If you miss a day or break your streak for any reason, your progress will reset to zero. Your next check-in will start back at the Day 1 rate of 5 points. Please note that the daily check-in reset is based on the server's time zone; be sure to check in on time to avoid losing progress due to network issues or other interruptions.

    2. Points for Orders

    Additionally, whenever you make an order on the IGGM platform, the system will award you points based on your subtotal amount.

    Point Accrual Rate: $1 = 1 Point

    Under standard conditions, every $1 of your actual spending converts directly into 1 point. To simplify calculations for order amounts involving decimals, IGGM rounds to the nearest whole number when determining the points earned. For example, if you pay $17.35, you receive 17 points; if you pay $34.86, you receive 35 points.

    To ensure system efficiency for small transactions, the subtotal amount paid for an order must be at least $1 to trigger point accrual; orders under $1 do not generate any points.

    Furthermore, points for all orders will be automatically credited to your account by the system only after the order status has officially changed to "Completed"; the number of points corresponds to the amount of the qualifying purchase.

    New User Perk: 10x Point Rewards

    IGGM has a welcome gift for new users! Your first paid order on IGGM automatically qualifies for a generous 10x points reward (meaning you earn 10 points for every $1 spent).

    Please note the calculation method: the subtotal amount is first rounded to the nearest whole number, and then multiplied by 10 to determine the points for your first order. For example, if your first order's subtotal is $17.35, you will receive 170 points ($17.35 → 17 × 10 = 170 points), rather than multiplying by 10 first and then rounding ($17.35 × 10 = 173.5 → 174 points).

    However, if your first order's subtotal is less than $1, you will not receive any points, and your first-order privilege as a new user will be used up. Therefore, IGGM recommends buying higher-value items you need during your first order to make the most of the 10x point reward.

    Add more items to your cart to make the most of the 10x points reward for new customers

    Due to the significant value of this offer, points for the first order will be credited after the order is successfully delivered and passes a security review, provided no refund occurs within 24 hours.

    You can view the specific points added upon completion in the My Account → My Orders section of IGGM.com. If you have just completed a payment but do not see the points immediately, please do not worry - simply wait a short while.

    Points Reward for Completed Orders

    Point Value and Validity

    Understanding the value of your points helps you make the best use of them. In the IGGM point system, 100 points = $1 (meaning each point is worth approximately $0.01).

    Please note that points are not valid indefinitely; each point expires 90 days from the date it was earned. IGGM employs a user-friendly rolling expiration policy: points earned on Day 1 will expire at the end of Day 91. The specific calculation time for rolling expiration depends on the time zone of your account's IP address.

    You can check for notifications regarding points nearing expiration on the "My Points" page of your account at any time to ensure you don't miss out on benefits.

    Point Validity Period

    Multiple Ways to Use Points: Direct Cash Deduction and Coupon Exchange

    When buying items on IGGM, you can choose to use your accumulated points to directly offset the cash cost of your order or exchange them for significant discounts at IGGM Coupon Redemption Center. The choice is entirely yours!

    Option A: Direct Cash Deduction at Checkout

    On the checkout page, you can use the points in your account balance to reduce the cost of your current order. However, to maintain the integrity of the IGGM points system, the proportion of the order total that can be offset by points is directly linked to your order subtotal.

    Please refer to the table below for specific deduction ratios based on order subtotal ranges:

    Order Subtotal Range Max Point Deduction Ratio
    $1.00 - $9.99 5%
    $10.00 - $49.99 8%
    $50.00+ 10%

    Important notes on using points for cash deductions:

    1. Points are awarded only for successfully completed orders; orders that are voluntarily cancelled, flagged for suspected fraud, or fully refunded are not eligible for points;
    2. Points for your first order are not credited immediately; they will be issued within 24 hours after successful delivery, provided no refund has occurred;
    3. If an order involving points undergoes a partial refund, the system will deduct the corresponding points (rounded based on the refund amount) and return any points that were consumed. Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount);
    4. Points can be used in conjunction with VIP discounts;
    5. Cannot be used in conjunction with discount codes or cash coupons;
    6. Cannot be exchanged for cash;
    7. Cannot be withdrawn as cash;
    8. Cannot be transferred between accounts;
    9. IGGM.com reserves the right of final interpretation for all points-related policies.

    Option B: Redeem Discount Codes or Cash Coupons

    You can also visit the points redemption page to exchange points (in tiers ranging from 100 to 500 points) for discount codes (various rates) or cash coupons (subject to minimum order requirements). For example, the $10 cash coupon can only be used if your order's subtotal amount is $95 or more. If your subtotal is less than $95, the coupon will not automatically appear at checkout.

    Points Spent Discount Code Cash Coupon (Min. Order Req.)
    100 3% $1 (Order ≥ $10)
    200 4% $3 (Order ≥ $30)
    300 5% $5 (Order ≥ $50)
    400 8% $8 (Order ≥ $80)
    500 10% $10 (Order ≥ $95)

    Points-to-Coupon Redemption Page

    All discount codes and cash coupons are limited to 30 per week, first come, first served! Different colors clearly indicate the current stock status: green for 21-30 remaining, orange for 11-20, and red for 1-10. When stock reaches zero, it will display "Out of stock." But don't worry, just come back next week!

    By the way, if you forget to check in for the day, the little rocket emoji on this coupon page is your quick way to do so! With a simple tap, a shake of the little rocket, and your points are in the bag!

    While coupons are great, please keep in mind that all discount codes or cash coupons are valid for only 3 days. Redeem them carefully and ensure the items you wish to buy are in stock to avoid wasting your points.

    You can view your coupons and their current expiration status on the My Account → My Coupons page.

    Coupon Validity Status

    Note: You can quickly access the coupon redemption page via the "Coupon Center" at the bottom of the IGGM homepage. We recommend bookmarking this page for convenient future check-ins and redemptions - saving you time and effort.

    Notes on Points Redemption Coupons:

    1. Only registered IGGM users are eligible to participate in points redemption.
    2. Each reward is limited to the first 30 users per week on a first-come, first-served basis.
    3. All discount codes and cash coupons require CF verification upon redemption.
    4. Redeemed discount codes/cash coupons are valid for 3 days from the time of claim.
    5. Only one discount code/cash coupon can be used per order. They cannot be combined with VIP discounts or points deductions.
    6. Discount codes/cash coupons are not valid for gift cards and top-up services.
    7. Redeemed discount codes, cash coupons and free orders cannot be returned or exchanged once claimed.
    8. IGGM.com reserves the right of final interpretation.

    Hidden Option C: Direct Exchange for In-Game Currency/Items (Coming Soon)

    In addition to coupons, IGGM will soon add options to the redemption page allowing you to exchange points directly for specific in-game items, such as Monopoly GO cards, Diablo 4 materials, or POE 1/2 currency.

    Once you meet the points requirements and click to redeem, a pop-up window will prompt you to enter the necessary delivery details for the game. After accurately filling in the information and completing the verification, the system will automatically generate a free order and display it in Coupon Order list; you just need to wait for it to be delivered safely. More point redemption features and options are coming soon - stay tuned!

    Redeem points for special items

    If you encounter errors during the redemption verification process, please check your network connection and try again using a reliable VPN.

    Furthermore, given the nature of virtual items, returns or exchanges are not possible once an order begins processing; however, if delivery fails due to issues on the IGGM platform, the points used will be fully refunded.

    VIP Ranks & Benefits

    For VIP members, IGGM offers tiered discounts to all users based on accumulated spending. Once your cumulative spending hits a specific threshold, you automatically unlock a permanent VIP discount:

    VIP 1: Your Spending (<$1,000), Get a 1% discount.

    VIP 2: Your Spending (≥ $1,000 and < $3,000) , Get a 2% discount.

    VIP 3: Your Spending (≥ $3,000 and < $6,000), Get a 3% discount.

    VIP 4: Your Spending (≥ $6,000 and < $10,000), Get a 4% discount.

    VIP 5: Your Spending (≥$10,000), Get a 5% discount.

    Discount Stacking Rules:

    • VIP Discounts CAN be combined with Points Deductions.
    • VIP Discounts CANNOT be stacked with Discount Codes or Cash Coupons.

    At checkout, you may apply either:

    • Option A: Discount Code or Cash Coupon (Alone)
    • Option B: VIP Discount + Points Deduction (Note: Discount Codes and Cash Coupons are not valid for Gift Cards or Top-up services.)

    IGGM Vip Exclusive Discount Page

    Stacking Discounts and Maximizing Savings

    How can you get the most savings when checking out? IGGM has designed a smart checkout system based on our VIP ranks and point-redemption rules.

    At IGGM, VIP discounts stack perfectly with direct point deductions. However, please note that redeemed discount codes or cash coupons cannot be combined with VIP discounts or point deductions. Additionally, only one coupons may be used per order.

    At checkout, the system automatically compares the final costs of "Option 1 (VIP Benefits + Direct Point Deduction)" and "Option 2 (Single Discount Codes or Cash Coupons)" to select the most cost-effective choice for you, saving you the trouble of manual calculations. Which option offers the best deal will be displayed next to that option (Best Value). Of course, if you have your own preferences regarding coupon and point usage, you are free to select your preferred discount method.

    Different discount stacking methods

    Refunds and Point Returns

    IGGM's refund policy allows you to request a refund at any time prior to the completion of delivery. However, we have specific rules regarding the refund and rebate of your points in this situation:

    Situation 1: Full Refund

    If you cancel your order for personal reasons, orders suspected of fraud or requiring a full refund will not be awarded points; furthermore, points already used in such orders will not be refunded.

    However, if a full refund is issued due to reasons attributable to IGGM, the points consumed for the order will be fully refunded to your account.

    Situation 2: Partial Refund

    If an order involving awarded points undergoes a partial refund due to special circumstances, the system will refund a portion of the consumed points on a pro-rata basis relative to the refund amount. Naturally, the points rebate you would have originally received upon order completion will also be adjusted; the corresponding points will be deducted based on the refund amount, with the figure rounded to the nearest whole number.

    Here is the formula for calculating point returns during a refund:

    • Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount)
    • Deducted Earned Points = Subtotal Amount - Refund Amount (rounded to the nearest whole number)

    The all-new IGGM member point system is designed to offer you more viable discount options for your long-term gaming purchases. Every point accumulated is a sincere token of our appreciation for your support.

    Log in to your IGGM account now, visit the Check-in Center to start accumulating points, and experience a smarter, more rewarding checkout process like never before!

    Frequently Asked Questions about IGGM Points System

    Q1: Can I transfer my VIP 5 perks from my old account to a newly created account and start accumulating check-in points there?

    A: No. To ensure account security and platform fairness, VIP tiers and points are treated as exclusive assets of an individual account. According to our system security rules, transferring, merging, or gifting perks across different accounts is strictly unsupported.

    Q2: My account currently has 277 points. If I buy items worth $34.68 and use up all my points to get a $2.77 deduction, but later receive a partial refund of $15.44 due to certain factors, how many points will I end up with?

    A: Your original $34.68 order generates 35 points based on rounding. Due to the partial refund of $15.44, the system will proportionately deduct 15 points (rounded to the nearest whole number). Therefore, the net points earned from this purchase will be: 35 - 15 = 20 points. Additionally, the system will return the points you consumed. Based on the calculation formula: Consumed Points × (Refund Amount / Total Purchase Amount), you will get back 123 points. As a result, your final account balance will be 123 + 20 = 143 points.

    Q3: Can I create unlimited new IGGM accounts and place small orders to exploit the 10x points newcomer reward?

    A: No. IGGM strictly prohibits the malicious registration of multiple accounts, utilizing technical exploits, or engaging in order manipulation to farm newcomer benefits. Our system is equipped with rigorous anti-fraud and risk control mechanisms: the 10x points multiplier for the first order will only be credited after the order is successfully delivered and passes a 24-hour anti-abuse system review. If the risk control system detects multi-account farming linked by the same IP, same device, same payment method, or malicious account associations, the platform reserves the right to permanently ban the related accounts and clear all accrued benefits.

    Q4: I just registered an account and my first order was a small item for $0.9. Because it was under $1, the system didn't give me any points. Then, my second order was for $100. Why didn't my second order get the 10x points? My first order didn't receive any points anyway, shouldn't this second order count as my actual "valid first order"?

    A: No. The system strictly identifies the "New User First Order" based on the very first paid order under your account, regardless of the transaction amount. The threshold ruling out points for subtotals under $1 is a foundational platform policy. Therefore, we highly recommend that new users consolidate their shopping carts on their first purchase and bundle higher-value items into the first order to fully maximize the value of the 10x points perk.

    Q5: If a website error prevents me from checking in for the day, causing my check-in streak to break, what measures will IGGM take to compensate for my points loss?

    A: We sincerely apologize for any inconvenience caused. The daily check-in resets based on a specific time matching the server's time zone. If the streak is broken due to network latency or missing the refresh window, the system will strictly execute the automatic reset policy. We recommend completing your check-in as early as possible each day and ensuring a stable network environment. If the interruption is conclusively caused by a large-scale server outage on the platform, an official site-wide points compensation announcement will be issued once resolved. Please note that support agents do not have the authorization to manually alter individual check-in histories. Thank you for your understanding.

    Q6: I spent 300 points to redeem a $5 cash coupon, but the game items I wanted have been out of stock on the platform for the past few days. As a result, the coupon expired within 3 days without being used. The stockout is the platform's issue, so why should my 300 points be deducted for nothing?

    A: We apologize, but once a reward is redeemed at the Rewards Center, the corresponding points will be deducted and cannot be refunded. Because each reward is strictly limited to the first 30 users per week on a first-come, first-served basis, and the cash coupons are valid for 3 days, we highly recommend verifying current product stock and your purchase intent before making a redemption to avoid accidental cash coupon expiration.

    Q7: Can I still request a refund if my order status is "Completed"? Can the points be refunded?

    A: If IGGM has successfully completed the delivery and you have confirmed the order's completion, we unfortunately cannot honor refund requests. The points spent will not be returned. However, if IGGM fails to complete the service due to our own issues (for example, if Tycoon Racers carry service fails to help you achieve Rank #1), we will refund the points you spent according to the refund ratio.

    Q8: Why do I keep encountering errors when trying to redeem a coupon?

    A: Coupon redemption errors typically occur due to network instability or system security protocols. Your IP address might be flagged as originating from a high-risk region. We recommend adjusting your VPN settings or connecting to a different network, then trying again. If the issue persists, please reach out to our 24/7 Customer Support team for further assistance.

    Q9: Can I use a script or plug-in to claim the weekly limited 30 discount codes/cash coupons available each week?

    A: To ensure fairness for all players, we have implemented strict security measures. Redeeming any discount codes or cash coupons requires passing verification, rendering any script-based simulated clicks ineffective. IGGM reserves the right to void coupons and impose account restrictions on any account found using irregular methods (such as multi-instance farming, emulators, or third-party software) to forcibly claim coupons.

    Q10: If I use points to offset the cost but later receive a refund due to special circumstances, will the validity period of the returned points be extended?

    A: No. Returned points retain their original acquisition date and continue to follow the 90-day expiration rule; the IGGM platform will not reset or extend the expiration date due to a refund. Please use the returned points as soon as possible to avoid expiration!

  • Category: GTA 6

    Will GTA 6 Be the End of the Series? | The Answer Might Surprise You

    Posted: Aug 12, 2026Views: 69

    GTA 6 is still a while away, but players are already starting to wonder: is this the end of the series? Frankly, this bold idea isn't unfounded, given the current trend of developing a AAA game that often takes a decade.

    However, players, there are many factors to consider regarding whether GTA series can keep pace with the real world in the future.

    Don't Neglect the Stories Series

    In reality, all players know how time-consuming and labor-intensive it would be to develop a game of the scale of Grand Theft Auto VI now. If the development team wants to shorten the gap between series, then picking up the spin-off model of Liberty City Stories and Vice City Stories is a smart way to go.

    Smaller standalone episodes like these are not only faster to develop but also fill in the gaps in the lore, preventing players from having to wait for an entire main series cycle.

    Furthermore, they can be used to test new cities, new gameplay mechanics, and even new narrative styles, giving the main team more time to polish the game.

    Will GTA 6 Be the End of the Series? | The Answer Might Surprise You

    Will the satirical theme change?

    Furthermore, if you ask a GTA player what the most captivating aspect of the game is, 90% of their answers will include the game's exaggerated and scathing satire of current reality.

    However, some players worry that if the next main installment of GTA 6 isn't released until the 2030s, society might be unrecognizable, and the game's jokes might still be understandable.

    But everyone, you might as well look back and see that every era has its own absurdity: the beginning of the century was the dot-com bubble, now it's the cocoon of AI and algorithms, and what about the future? Whether it's gene editing or virtual identities, these topics will only provide sharper material for satire.

    Rather than saying that the game's assets will run out after GTA 6, it's more accurate to say that the development team's creative work needs to upgrade from reflecting reality to linguistic reality, or even take us directly to the future. Doesn't that sound exciting?

    The Laws of Business Won't Change

    In fact, GTA series is a money-printing machine in the video game industry, especially GTA Online's earning power. Why would the development team want to shut it down? 

    As long as the expected profits exceed the development costs, GTA 6 and every subsequent installment will not be halted.

    Looking at gaming history, successful IPs of GTA 6's caliber have almost never voluntarily ended because of creative burnout, unless the studio itself went bankrupt.

    Therefore, as long as we're willing to pay, there will definitely be more GTA 6 titles or spin-offs - this business principle won't change; the only difference is how long it will take and what they'll look like.

    Potential New IPs

    Even if GTA series is temporarily put on hold, the development team isn't without other projects. The rumored Agent project, a possible sequel to L.A. Noire, or even entirely new IPs are all worth anticipating besides Grand Theft Auto VI.

    Don't forget, Red Dead Redemption series has already proven the studio's ability to tell serious stories. So, if they could step outside Redemption theme and change the historical setting - for example, Prohibition-era gangsters, medieval adventure, or a California Gold Rush crime saga - the possibilities are unimaginable.

    After all, this group excels at telling gang stories, and the Mafia and Western kidnappers will offer a different flavor from GTA 6.

    Player Experience

    An unavoidable, emotional fact is that for many players who have followed GTA series from its early days, GTA 6 may be the last mainline installment they can immerse themselves in while they still have the energy and time.

    This regret about not seeing future game technology, coupled with the expectation of extending the game's lifespan, is the fundamental reason for all the discussions.

    Player Experience of GTA 6

    For this reason, whether the development team chooses to accelerate development and release more spin-offs after GTA 6, or boldly launch a new IP, it will all be responding to the needs of players.

    In any case, it's about allowing this GTA series, which has accompanied countless players through their growth, to transcend time in a more flexible way and continue to accompany us.

    So, will GTA series end with a sixth installment? The answer shouldn't be discussed from a creative perspective, but rather from a commercial and contemporary standpoint.

    But one thing is certain: whether GTA 6 and its sequels are set in a fictional modern metropolis, a near-future digital wasteland, or a parallel universe's crime empire, the satirical spirit and the game's free-spirited, irreverent soul will not be abandoned by the development team.


    Until then, focus on enjoying your GTA 6 experience. To make your gaming experience more comfortable and resource-rich this year, you can pre-order GTA 6 money from IGGM.com. Have fun playing the game first, then worry about the sequel.

    Finally, as long as there are things in reality that can be satirized, and as long as we still want to break the rules in the virtual world, then GTA series after GTA 6 will always be released as scheduled. The only thing that will probably change is the age at which we start playing this game.

  • Category: Path Of Exile 2

    Why Melee Still Struggles Against Ranged in Path of Exile 2 Patch 0.5.0? | The Real Gap Goes Beyond Damage

    Posted: Aug 12, 2026Views: 79

    Anyone who has played Path of Exile 2 0.5.0 knows that melee characters are at a disadvantage compared to ranged characters. But melee characters have been at a disadvantage from the start, due to the fundamental differences between melee and ranged characters. Melee isn't simply about lower damage; it's about bearing a greater cost in terms of output methods, survivability, skill mechanics, and defensive systems, without receiving sufficient compensation.

    Therefore, today we won't discuss whether melee characters are truly weak, but rather explore the reasons for this weakness and how to improve melee capabilities.

    The Inherent Cons of Melee

    Distance Itself is a Form of Defense

    Why Melee Still Struggles Against Ranged in Path of Exile 2 Patch 0.5.0? | The Real Gap Goes Beyond Damage

    In any game that includes melee and ranged combat, ranged characters naturally possess an undeniable advantage - distance. Melee characters must engage at close range, meaning enemies have more opportunities to hit, interrupt, stun, and inflict various status ailments. Ranged characters, on the other hand, can comfortably attack from a safe distance, only needing to focus on projectiles flying towards them. This seems like common sense in ARPGs, but the problem is that Path of Exile 2 not only failed to compensate for this inherent imbalance, but actually amplified the disadvantages of melee combat in multiple dimensions.

    Movement and Attack Are Incompatible

    The game features a mechanic that is extremely detrimental to melee combat: most ranged skills can be cast while moving, while melee skills require the character to stand still and attack.

    This means that ranged characters can move and attack simultaneously, maintaining DPS while avoiding ground effects and boss charged attacks. Melee characters, on the other hand, must choose between movement and attack: every attack means exposing themselves to danger.

    Unbalanced Defensive System: Armor vs. Energy Shield

    The Awkward Situation of Armor

    The traditional defensive strategy for melee characters is simply to stack maximum health and stack armor. However, in Path of Exile 2 0.5.0, this path is exceptionally difficult.

    Armor's in-game calculation formula is effective against small amounts of physical damage, but its damage reduction against large amounts of physical damage (such as boss slams) is extremely limited. For armor to be truly effective, players must stack a massive amount of armor, and the armor also needs to be able to convert into elemental damage reduction, a condition requiring additional resource investment.

    Meanwhile, the Passive Skill Tree offers very few nodes for armor and life. Life nodes typically only provide a 3% bonus, while energy shield nodes often offer 15%, 20%, and even powerful nodes providing a 50% energy shield bonus.

    Furthermore, the developers seem to be designing items that completely block melee characters from stacking life. The following two pieces of equipment are good examples:

    1. Veil of the Night: Provides a 50% life bonus, but at the cost of no elemental resistance - in PoE 2, having no resistance is tantamount to suicide.
    2. Kaom's Heart Conqueror Plate: Provides a large amount of life, but at the cost of no Spirit - meaning you can't use any Aura.

    The Dominance of Energy Shields

    A prevalent phenomenon in PoE 2 is that almost all top-tier builds prioritize energy shields. Two keystone passives have almost completely dominated the current defensive meta:

    1. Chaos Inoculation (CI): Reduces maximum health to 1, but grants immunity to Chaos Damage, relying entirely on energy shields for survival.
    2. Mind over Matter: Damage is deducted from mana before health.

    The combination of these two passives, along with the massive bonus nodes of energy shields, makes energy shield builds the most robust defensive system in the current patch.

    Monster Mechanics: On-death Effects and Ground Surface

    Path of Exile 2 Ground Surface

    Ranged characters can kill monsters from a distance, with on-death effects occurring more than 10 meters away, allowing them to easily walk away. Melee characters, however, experience explosions at their feet when killing monsters, resulting in shorter reaction times and narrower escape windows.

    The same applies to ground surface. Ranged characters can move and attack simultaneously, nimbly navigating between ground surfaces; melee characters, however, must pay attention to their footing while stationary, and must stop attacking and roll away as soon as a ground surface spawns beneath them.

    Advice for Melee Players

    In PoE2 0.5.0, the development team did make a series of adjustments to melee classes. Melee classes saw improved survivability, with ascendancy classes like Warbringers now performing exceptionally well.

    However, these changes haven't fundamentally changed the underlying imbalance between melee and ranged classes; ranged builds still dominate in terms of damage output. If you still insist on playing melee, the following suggestions might help you go further:

    Abandon Stacking Armor + Life

    In the current Path of Exile 2 patch, the traditional melee approach of pure armor + life is struggling. Consider the following:

    • Hybrid Defense: A hybrid route combining armor and energy shields, utilizing ES node in the talent tree to compensate for insufficient blood pool.
    • CI + Energy Shield: Classes like Monk can opt for CI route, placing all their survivability on the Energy Shield.
    • MOM + High Mana: Utilize Mind over Matter to treat mana as a second blood pool.

    For melee builds, experimenting with defensive systems like ES hybrid, CI, or MOM often requires investing more resources to fine-tune the synergy between gear, passives, and skills. If needed, you can buy PoE 2 currency at IGGM.com to expedite gear setup and build adjustments.

    Also, don't miss our newly launched IGGM Points System! Create and log in to an IGGM account, participate in daily check-ins to earn points, accumulate points to redeem coupons, and help you acquire various in-game resources at lower prices.

    Make Good Use of Movement Skills

    The key to melee survival lies in mobility. Skillfully using rolls, jump attacks, and other movement techniques to flexibly reposition during gaps in stationary attacks is a core technique for minimizing damage taken.

    Stay tuned for patch updates

    Patch 0.5.0 already provides some buffs to melee classes. With subsequent patches, the development team may further adjust the melee meta. It's essential to keep up with official patch notes and adjust your build strategy accordingly.

    In addition to the above methods, you can join IGGM PoE 1+2 Facebook Group. We're currently hosting a free currency giveaway. Active participation could earn you the powerful Mirror of Kalandra, which will undoubtedly boost your build.

    PoE 1+2 free currency giveaway on IGGM Facebook group

    In conclusion, the melee/ranged balance issue in Path of Exile 2 is essentially the result of multiple systemic flaws. Hopefully, the studio can provide melee players with a truly fair arena in the future. After all, a healthy ARPG ecosystem should allow every playstyle to have its value and competitiveness.

  • Category: WoW TBC Classic Anniversary

    WoW TBC Anniversary Phase 3 Tier 6 Loot Priority: Best Classes Tier List for Each Set Token

    Posted: Aug 12, 2026Views: 123

    The official release date for WoW TBC Classic Anniversary is confirmed as August 27th, with Black Temple and Battle for Mount Hyjal opening simultaneously.

    As the release date approaches, Tier 6 Set Tokens are becoming one of the most competitive raid drops. How these tokens are allocated will probably directly impact a guild's progress in the early stages of Phase 3.

    Therefore, for guilds using Loot Council system, prioritizing Tier 6 gear will be a crucial part of their Phase 3 preparation.

    This article will analyze in detail the class allocation priorities for maximizing the overall raid benefit from all three types of Tier 6 set tokens and explain the reasons behind this ranking.

    WoW TBC Anniversary Phase 3 Tier 6 Loot Priority: Best Classes Tier List for Each Set Token

    T6 Set Tokens

    TBC Anniversary Phase 3 T6 set tokens are divided into three groups:

    • Forgotten Conqueror
    • Forgotten Vanquisher
    • Forgotten Protector

    Since each token will be contested by multiple classes, Loot Council cannot simply allocate them based on class strength. The most reasonable allocation method is to prioritize player and team roles, and then consider class.

    If two members have similar attendance, performance, and team value, the tokens will be allocated to the player who will benefit the most.

    Drop Sources

    These three types of tokens drop in Black Temple, Battle for Mount Hyjal, and Sunwell Plateau, which opens in BCC Anniversary Phase 5.

    Forgotten Conqueror

    Forgotten Conqueror can be used by Paladins, Priests, and Warlocks.

    Allocation Priority

    Tier 1: Protection Paladin

    The primary reason is that the four-piece set bonus of T6 Forgotten Conqueror directly increases Consecration damage by 10% for Protection Paladins. For this class, this not only translates to higher damage output but also stronger threat-generating abilities.

    Furthermore, the gear stats of T6 Forgotten Conqueror are also very suitable for Protection Paladin, providing a good balance between threat and mitigation.

    Especially when Protection Paladin is the main tank for key bosses in the raid, getting him to complete T6 set as soon as possible directly improves the raid's overall stability during BCC Anniversary Phase 3 progression.

    Tier 2: Affliction and Destruction Warlock

    Warlock is the second priority target for Forgotten Conqueror. Both Affliction and Destruction Warlocks benefit significantly from this T6 set.

    The main benefit is a 6% increase in Shadow Bolt damage, which plays a crucial role in a Warlock's DPS rotation. Therefore, this bonus directly translates into a stable DPS increase for Warlocks.

    However, it's important to note that if your raid has more than one Warlock, the ideal approach is to concentrate resources on one Warlock to complete the four-piece set first, then transfer it to the next Warlock.

    Compared to having four Warlocks each receive one piece of gear, this allocation allows for a faster acquisition of the raid's benefits from the complete T6 set.

    Tier 3: Shadow Priest

    The two-piece T6 Forgotten Conqueror set extends the duration of Shadow Priest's primary skill, Shadow Word: Pain, by 3 seconds, while the four-piece set increases Mind Blast damage by 10%.

    While these buffs aren't as dramatic for the two classes mentioned above, they still provide a stable DPS increase for Shadow Priests in TBC Classic. Furthermore, Shadow Priest, as Mana Battery in the team, possesses important team functions.

    Therefore, if your team has Shadow Priest, it's still worthwhile to allocate Forgotten Conqueror Tokens to him, but his priority should be lower than Protection Paladin and Warlock.

    Forgotten Vanquisher

    Forgotten Vanquisher can be used by Druids, Mages, and Rogues.

    Allocation Priority

    Tier 1: Feral Bear Druids

    Feral Bear is one of the classes most deserving of Forgotten Vanquisher. Its two-piece set alone increases Mangle threat by 15%, while the four-piece set increases damage of Rip, Swipe, and Ferocious Bite by 15% respectively.

    For tank classes on the team, this gear provides both threat generation and offensive output.

    More importantly, Feral Bear Druids are responsible for tanking the raid. Therefore, during the initial progression phase of WoW TBC Classic Anniversary Phase 3, ensuring Feral Bears acquire key Tier 6 gear as quickly as possible is often more valuable than giving tokens to DPS classes.

    WoW TBC Anniversary Feral Bear Druids

    Tier 2: Feral Cat Druids

    Feral Cat class is somewhat unique; it's not ranked simply as a class.

    Two pieces of Forgotten Vanquisher Tokens Tier 6 set reduce Mangle energy consumption by 5 for Feral Cats, and four pieces increase Rip, Swipe, and Ferocious Bite damage by 15%.

    If a Feral Cat provides DPS, off-tank, and additional damage mitigation in combat, then it can be the second priority target for Forgotten Vanquisher.

    However, if its role is limited to DPS rather than tanking, it shouldn't be placed second; its priority should fall below Combat Rogues, which I'll discuss later.

    Tier 3: Combat Rogues

    The two-piece set bonus from Forgotten Vanquisher set increases Haste effect provided by Slice and Dice, while the four-piece bonus increases Sinister Strike damage by 6%.

    For classes like Combat Rogue that rely on sustained melee damage, this type of T6 set provides consistent benefits during BCC Anniversary Phase 3.

    Therefore, after meeting the core tank needs of the raid, Combat Rogues should be a primary allocation target for Forgotten Vanquisher Tokens.

    Forgotten Protector

    Forgotten Protector is the most complex of the three Token sets, primarily because its allocation priority changes based on the player's role within the raid.

    Allocation Priority

    Tier 1: Protection Warrior

    Protection Warrior is the primary allocation target only if the player is the main tank. However, it's not advisable to give them all T6 set bonuses from the Forgotten Protector Tokens; giving them only the shoulder and leg pieces to complete the two-piece set provides extremely valuable offensive stats.

    For other gear slots, you can choose from various non-set gear options based on your raid's needs, further balancing threat and survivability.

    Tier 2: Fury Warrior

    If your raid doesn't have a main tank who needs priority gearing, Fury Warrior is definitely the best choice for Forgotten Protector allocation.

    Two pieces of the Tier 6 set are comparable to excellent non-set gear from TBC Anniversary, while four pieces directly increase Bloodthirst and Mortal Strike damage by 5%, providing a significant damage boost for Fury Warriors in Phase 3.

    Tier 3: Arms Warrior

    The gearing strategy for two-handed Arms Warrior is more straightforward than the previous two. Using four pieces from the Tier 6 set provides maximum benefit, while the remaining slots can be filled with other non-set gear from TBC Classic.

    Summary

    Tier 6 gear is one of the most important gear upgrades in WoW TBC Classic Anniversary Phase 3, but there's no rule that every priority class should acquire all set pieces. The ranking above simply represents the most worthwhile targets for early-game investment.

    Meanwhile, other classes should decide how many pieces of gear to equip based on the benefits of the set bonuses obtained through token redemption, rather than blindly pursuing a full set.

    A reasonable T6 gear distribution plan not only makes individual players stronger, but more importantly, it allows the entire team to complete Phase 3 progression faster and more stable.


    By the way, besides improving team strength through gear, you can also buy TBC Anniversary Gold from IGGM.com after Phase 3 launches to quickly level up and craft other non-set gear.

    Ordering through this site will not only give you a 5% discount, but users who register an account on this site and consistently Check In Daily will also receive more preferential policies!

    To get a significant lead over other players and guilds when Phase 3 launches, act now!

  • Category: Diablo 4

    Diablo 4 Season 14 Vehement Brawler's Chain | How to Craft a Powerful Ultimate-Focused Amulet?

    Posted: Aug 12, 2026Views: 161

    Vehement Brawler's Aspect is a powerful offensive Aspect available to all classes. It enhances your Ultimate Skills and serves as an important component in many builds.

    In Diablo 4 Season 14, however, it received a buff that increased its damage. That is why it has become so popular this season. Let's take a look at how it has changed and how to craft a powerful Vehement Brawler's Chain.

    Diablo 4 Season 14 Vehement Brawler's Chain | How to Craft a Powerful Ultimate-Focused Amulet?

    Vehement Brawler's Aspect Buff

    In Season 13, Vehement Brawler's Aspect granted 10–30%[x] increased damage and +4 Ultimate Skill Levels after casting an Ultimate Skill. In Diablo 4 Season 14, this bonus has been changed to 35–55%[x] increased damage and +2 Ultimate Skill Levels.

    It now focuses more on providing a very high standalone damage multiplier instead of relying on +4 Ultimate Skill Levels to directly strengthen the Ultimate Skill itself.

    This is also why it has regained significant value for some Ultimate-focused builds in Season 14.

    Why Choose a Vehement Brawler's Chain?

    As an Offensive Aspect, Vehement Brawler's Aspect can be imprinted onto several types of gear. Its power can vary significantly depending on the slot.

    Imprinting it onto a Two-Handed Weapon increases the effect by 100%, meaning it provides 70–110%[x] increased damage. Imprinting it onto an Amulet increases the effect by 50%.

    Although many players prefer to place it on a Ring, putting it on an Amulet can also provide a substantial boost, especially for Ultimate-focused builds.

    If you add powerful affixes to it through gear crafting, Vehement Brawler's Chain can become one of your strongest endgame pieces of gear. Additionally, joining IGGM Diablo 4 Facebook Group and participating in giveaways can earn you various materials, making crafting easier.

    Free Diablo 4 items giveaways on IGGM Facebook group

    How to Craft a Vehement Brawler's Chain?

    Choosing the Base

    The first step is choosing the right Base. Make sure to select an Amulet with at least 900 Item Power, because only at this level can all affixes roll within their highest ranges.

    A Base worth investing in should contain at least one usable Greater Affix. Naturally, if the base already has two or even three to four Greater Affixes that you need, it is an exceptional starting point.

    How to Choose Greater Affixes?

    Diablo 4 How to Choose Greater Affixes?

     

    Not every Greater Affix is worth keeping. When selecting a Base, pay attention to the following priorities:

    Skills level

    This is one of the rarest affixes in the game and is a new addition in Season 14. It is useful for more than 95% of builds because many classes can gain double benefits from Skill Levels.

    Critical Strike Affixes

    Critical Strike Damage Multiplier and Critical Strike Chance are both excellent options for Critical Strike-focused builds.

    They are exactly the stats that Ultimate-focused builds such as Rain of Arrows Rogue and Death Trap Rogue often lack.

    Damage over Time Multiplier and Critical Strike Damage Multiplier are mutually exclusive, so they cannot appear on the same piece of gear. You need to choose between them based on your build.

    Vulnerable Damage and All Damage

    Vulnerable Damage is an important stat, but there is no need to stack too much of it. All Damage usually rolls at a lower value, so it is not a bad option for a Base, but it has a lower priority.

    How to Lock Affixes?

    If your goal is to have an Amulet with core affixes such as +All Skills and Critical Strike Chance, it is easy to accidentally remove an affix you already obtained while repeatedly rerolling.

    In Season 14, you can lock specific affixes so that they are never lost during subsequent crafting operations.

    You can go to Occultist, open Crafting menu, place your Base Amulet into the interface, and select the affix you want to keep permanently. After consuming the required materials to lock it, that affix will never be removed by any reroll operation.

    A locked affix must be at least Rare quality. If your Base is a blue Magic item, you can first fill it with other affixes before performing this step.

    Adding Affixes

    In the previous Season, you could rely entirely on random rerolls to obtain the affixes you wanted, but the odds were not particularly favorable and the process was highly random. In Diablo 4 Season 14, there is a faster way to obtain the desired affixes.

    You can first use an Adept's Tuning Prism to add an affix that increases the level of a specific Skill to your Amulet. The specific Skill does not matter.

    This works because the game prevents two affixes that increase specific Skill Levels from existing on the same piece of gear.

    Once we already have a specific Skill affix, use an Adept's Tuning Prism again and perform Add Affix operation.

    At this point, the system detects that the Skill affix slot is already occupied. Therefore, when a new affix is generated from Skills and Core Stats affix pool, the only available Skill-related result is +All Skills.

    Optimizing Affixes

    Once the core affixes are locked, Amulet Base is safe. The next step is to optimize the remaining one or two affixes.

    Remove and Reroll

    Use Remove Affix function to remove unwanted miscellaneous affixes, such as a single resistance. Then, based on your build requirements, use Add Affix function to fill the empty slot.

    Masterworking

    Once the affixes have been adjusted, proceed with Masterworking. The goal is to stack all Masterworking bonuses onto your core affixes. Ideally, all Masterworking bonuses should hit the +All Skills affix or another core affix.

    Add Vehement Brawler's Aspect

    Finally, imprint Vehement Brawler's Aspect onto your Base. This will give you a Vehement Brawler's Chain with a strong set of attributes.

    Once you learn how to craft a Vehement Brawler's Chain yourself, crafting other gear will gradually become much easier as well. The core idea is the same: force the desired core affixes and then optimize the remaining attributes step by step.


    If you feel that crafting equipment yourself requires a lot of materials and time, and is also affected by luck, you can buy Diablo 4 Vehement Brawler's Chain at IGGM.com and use it directly. IGGM has Vehement Brawler's Chains with 4 GAs.

    If you want to save money, you can register as an IGGM user and earn points through IGGM check-ins. You can then use these points to redeem discounts or cash coupons!

  • Category: FC 27

    How to Earn Coins Fast on EA FC 27 Transfer Market? | 3 Practical Methods Even Beginners Can Use

    Posted: Aug 12, 2026Views: 51

    Players, EA FC 27 is getting closer, but are you still using the old strategies from FC 26 to scavenge for bargains in Transfer Market? Stop! The economic rules for FC 27 Ultimate Team have quietly changed.

    You may have already noticed that SBC no longer requires Chemistry Styles, and position requirements are gone. Instead, it uses player OVR accumulation and duplicate card submissions.

    This means that the old tricks of getting rich in the game by combining obscure leagues with popular nationalities are mostly no longer valuable. But don't worry, FC 27 coins are still easy to earn, just your methods need to change.

    So, this guide is a revised and practical method for accumulating coins in FIFA 27 - not a copy of old strategies, but truly effective operations under the new mechanisms.

    How to Earn Coins Fast on EA FC 27 Transfer Market? | 3 Practical Methods Even Beginners Can Use

    Reselling Kits

    In FC 27, there will still be many low-value Kits and Gold Player Cards available for bidding starting at 150 coins with very low maximum bids.

    We can acquire these items in bulk through open bidding and then resell them to other players on Transfer Market at the normal market price, easily profiting from the price difference.

    Previously, players tended to hoard Gold Player Cards from specific leagues or nationalities to meet SBC's Chemistry Styles requirement. However, in EA Sports FC 27 this September, SBC will no longer require Chemistry Styles, but instead will require OVR or rarity level.

    So now, what you need to do in Transfer Market is to filter out those Gold Player Cards with high OVR - regardless of whether their league or nationality is popular, as long as the market price is lower than the average price corresponding to their OVR, you should believe that you have room to resell them.

    While the profit per resale won't be particularly high, the speed is excellent, allowing you to complete dozens of transactions per hour in the early stages of FC 27.

    Snipe Filters

    The core of Snipe Filters is to identify player cards whose market price is significantly lower than their actual circulating value. In FUT 27, this requires judging by the efficiency with which players increase their OVR in the Transfer Market (SBC).

    First, set the player OVR in the filter criteria to a relatively high range (e.g., 83 to 85) and a low maximum fixed price.

    Because SBC now accumulates directly based on OVR, high OVR cards will be quickly consumed within a specific SBC cycle, even if no one is interested.

    Especially for Gold Player Cards with very high OVR but undervalued prices, or Team of the Week cards with relatively low prices, these are cards that allow for higher SBC efficiency.

    Therefore, when selecting filters in EA FC 27 Transfer Market, you should focus more on combinations of the highest player OVR and the lowest price - this will be another good way to earn coins.

    Another tip for players is to increase the previously set minimum price by about 50 coins after each search and then refresh the list. Only by doing this can you avoid always seeing the same player cards.

    Once you spot a target, it's best to complete the auction within seconds, as other players can use the same strategy.

    Choose a Trading Time

    The peak player activity times for EA Sports FC 27 should be roughly the same as usual: midnight to 1 AM UK time is typically the peak online period, during which time the number of player cards listed for sale in Transfer Market will increase significantly.

    However, since a large number of players will also complete the bidding at this time, the prices of some high OVR player cards will actually be driven up.

    Conversely, the market is relatively quieter in the morning, and some sellers will list their player cards at lower fixed prices because they are in a hurry to sell.

    Therefore, what we need to do is search for high OVR cards that you are interested in in Transfer Market during quiet periods of the market, and as soon as we find them below the average price of the day, we should quickly bid on them.

    Also, don't be idle during peak player activity times; you should resell the cards you bid on during the day - because there are more players online at this time, you are more likely to find players willing to pay a premium.

    Choose a trading time in EA FC 27

    If you notice a player card's price rising instead of falling during peak player activity, it indicates a strong demand for that card. You could consider bidding against it and then reselling it during peak activity the following day.

    And if you want a more direct and effortless way to acquire coins, buy FC 27 coins from IGGM.com, saving you the trouble of constantly checking which kits and cards are available for resale in the game.

    Furthermore, as long as you have registered, then shopping on IGGM now earns you points according to the rules. These points can be accumulated and used to directly deduct cash or redeem coupons for better prices on future orders of FC 27 coins.

    Alternatively, getting more points through IGGM Check in is also a good way (if you are a newly registered user)!

    In short, it is recommended that new players start by reselling Kits and Gold Player Cards in bulk to accumulate coins in FC 27, and then gradually familiarize themselves with Snipe Filters. Believe in yourself and you will achieve your desired profits in the game!

  • Category: PUBG: Black Budget

    PUBG Black Budget Gameplay Breakdown: How 45-Player PvPvE Extraction Reinvents PUBG?

    Posted: Aug 12, 2026Views: 77

    PUBG: Black Budget is gradually transforming from a mysterious new project into a clearly defined extraction shooter. Unlike the already wildly popular PUBG Battlegrounds, it adopts a first-person perspective, combining looting, combat, PvE, extraction, and out-of-game progression.

    Based on currently available information, the studio hasn't simply copied the battle royale gameplay. This game places players on a mysterious island trapped in a time loop, where the goal is to scavenge resources, fight, and ultimately escape, rather than becoming the sole survivor.

    Continued Testing

    PUBG Black Budget Gameplay Breakdown: How 45-Player PvPvE Extraction Reinvents PUBG?

    PUBG Black Budget was officially announced in November 2025. The developer announced at the time that the first closed alpha test would be held in December, covering North America, Europe, and Asia.

    Subsequently, the project underwent a Closed Community Test for European players in April 2026. The official description defines this as a small-scale, invitation-only test, focusing on validating recently developed content and new features, and collecting direct feedback from core players.

    From June 26th to 29th, the studio conducted a second Closed Alpha test, and due to high player interest, additional access was granted during the test. The official announcement stated that the second Alpha was built upon feedback and iterations from the previous Community Test.

    From the test content, the core gameplay of Black Budget is gradually becoming clear. However, the official release date has not yet been announced.

    45-player PvPvE

    The studio defines PUBG: Black Budget as a Tactical Extraction Shooter, using an FPP-first design. Players will take on the role of a contractor hired to carry out a black-budget operation on a remote island. However, the danger lies in the fact that the island is trapped in a time loop and is gradually being consumed by a strange phenomenon called Anomaly.

    During the mission, you can upgrade your personal base, craft new equipment, and upgrade your character's combat abilities. Black Budget supports up to 45 players per game, forming squads of up to 3 players, with each game lasting approximately 30 minutes. In addition to the series' classic gunfight gameplay, it incorporates movement methods such as zip lining, vaulting, and climbing. The game map is an open island measuring 2.5 x 2.5 kilometers, featuring different biomes, exploration areas, and underground facilities.

    The basic gameplay loop can be summarized as:

    Enter the map → Explore and loot → Engage in PvP and PvE threats → Escape with loot → Upgrade character and base → Re-enter the map

    Another key feature of Black Budget is its PvPvE aspect. Once on the map, players will not only face other contractors but also the hidden dangers lurking in the island's environment. The developers currently describe the game as a dynamic PvPvE environment, meaning that the environment becomes increasingly dangerous as players spend more time in the time loop.

    Players may venture deep into underground facilities for missions or enter dangerous areas in search of high-value equipment. During exploration, AI enemies and other players may alter their original movement paths, consistent with the developer's initial statements when announcing the game. The developer emphasized that Black Budget wanted to focus on exploration and discovery, rather than simply survival and combat.

    Anomaly Redefines the Shrinking Circle

    PUBG Black Budge Anomaly

    If there's one design element that most easily reminds players of classic PUBG, it's likely Anomaly. The game takes place on a mysterious island called Coli, influenced by a supernatural phenomenon called Anomaly.

    In actual gameplay, Anomaly also functions similarly to the safe zone mechanism in PUBG, gradually shrinking the area where players can move and making each cycle more tense and unpredictable.

    The shrinking circle in traditional battle royale games primarily serves to compress player movement space and drive combat; however, in this game, Anomaly is more closely integrated with extraction, exploration, and the game's world-building.

    From this perspective, the studio hasn't completely abandoned PUBG's core design but rather is attempting to incorporate familiar mechanics into a new game framework.

    Base and Character Growth

    A more significant difference between Black Budget and traditional PUBG lies in its out-of-game growth system. Players can expand their bases between missions, craft new equipment, and upgrade their characters' skills and proficiency. The base itself is not merely decorative; it includes crafting stations, warehouse upgrades, and facilities that generate income. Furthermore, the game features a Research Station to connect the storyline and the growth system.

    As the game progresses into testing and its official release, the in-game resource and economic systems will also be of interest to players who want to accelerate their out-of-game growth more efficiently. Players can buy PUBG Black Budget gold from IGGM.com to quickly boost their combat power and gain a head start in the early game.

    Additionally, you can prepare in advance before the game's official launch by registering and logging into an account on IGGM and participating in the daily IGGM Check-in to earn points. These accumulated points can be redeemed for coupons upon official launch, allowing you to acquire in-game resources at lower prices.

    Meanwhile, the game features three competing factions that offer Contracts, Missions, and rewards related to loyalty and reputation, with some equipment possessing faction-exclusive attributes.

    Why is PUBG making an Extraction Shooter?

    From a product perspective, Black Budget's most noteworthy aspect isn't simply that PUBG is now also doing extraction shooters, but rather that the studio is attempting to expand the boundaries of PUBG gameplay.

    The head of PUBG IP also discussed this project in an interview this year. Addressing the perception that Black Budget is simply chasing the recent trend of extraction shooters, he stated that the project's development concept predates the recent surge in the genre, and it wasn't a spur-of-the-moment decision to enter this field after seeing a market trend.

    If this is true, then Black Budget's significance goes beyond a developer chasing a popular genre; it represents the studio's long-term exploration of different gameplay styles within PUBG IP.

    Ultimately, Black Budget aims to prove not just that PUBG can be an extraction shooter, but whether it can combine PUBG's most recognizable gunfights, area control, and tactical decision-making with exploration, extraction, and long-term progression. If this cycle holds true, then PUBG: Black Budget may not just be a gameplay variation of PUBG IP, but could become an important step in expanding this IP.

  • Category: Path Of Exile

    Path of Exile 3.29 Endgame Kineticist Mercenary Guide: Avoid Overpaying from 10 Divines to 5 Mirrors

    Posted: Aug 12, 2026Views: 415

    Players, if you want to play a Kineticist in the current Path of Exile 3.29, it's not cheap in this league because it can't be farmed specifically on Atlas tree. A decent Kineticist will generally cost ten times more than a Wild Strike Mercenary of the same quality.

    Therefore, we've compiled a list of key points for choosing a Kineticist Mercenary to help you identify high-priced traps in PoE.

    Skill Selection

    Primary Skills

    The first two fixed skills for a Kineticist are always Elemental Weakness and Flame Wall. There are six other skills that can be changed, with Kinetic Blast of Clustering being the absolute first choice, excelling in both single-target damage and area-of-effect clearing.

    Kinetic Bolt has decent area-of-effect clearing ability but is severely lacking in single-target damage. Barrage is only useful in single-target scenarios and used infrequently. Greater Kinetic Blast has an 8-second cooldown, meaning it can only be cast approximately every eight seconds.

    While Kinetic Rain of Impact deals decent damage to large targets, its map clearing ability falls short, so it's best not to waste your PoE currency here.

    Power Siphon is rarely used, so we can ignore it here as well.

    Overall, when choosing a Kineticist, it's best to avoid Kinetic Bolt, Power Siphon, and Kinetic Rain of Impact, as these skills will alternate with Kinetic Blast of Clustering, resulting in a direct loss of approximately 50% of your effective damage output.

    Path of Exile 3.29 Endgame Kineticist Mercenary Guide: Avoid Overpaying from 10 Divines to 5 Mirrors

    Auras and Movement Skills

    Haste is a very powerful aura, providing Kineticists with approximately 27% attack speed, equivalent to an extra Faster Attacks II support gem.

    As for movement skills, Flame Dash or Frostblink are acceptable and not considered useless affixes.

    Some players believe that equipping Kineticist with a movement skill is better than Inspiring Cry, because while Inspiring Cry is active, Kineticist stops attacking and only provides a 25% damage increase, while Flame Dash doesn't trigger in single-target combat and has no negative impact on DPS rhythm.

    Therefore, two movement skills - Flame Dash or Frost Blink - are the more ideal choices.

    Core Support Gems

    Furthermore, support gems are an important factor to consider when choosing Kineticist in PoE 3.29.

    Return III is the most important support gem for Kinetic Blast of Clustering. It allows projectiles to penetrate targets, explode in mid-air, return, and trigger another explosion, effectively doubling the damage.

    In addition to Return III, Kineticist also needs at least one support gem to help clear the map.

    Chain II

    Projectiles chain to subsequent targets after penetrating the first target, triggering an explosion on each hit. It has the best coverage effect on scattered groups of monsters and offers the best overall performance.

    Greater Fork III

    Also compatible with Kinetic Blast of Clustering mechanic, it's highly efficient at clearing dense monster groups in Path of Exile, slightly less efficient than Chain II but still an excellent choice.

    Pierce III

    Compared to Chain II and Greater Fork III, this support gem is weaker, but still usable by Kineticists.

    In any case, Kineticists must possess at least one of the three clearing support gems for them to be worthwhile in PoE.

    Different Price Strategies

    Minimum Configuration

    If your currency is extremely limited, prioritize Kineticists with Kinetic Blast of Clustering and Return III, plus the Barrage and Greater Kinetic Blast skills.

    This configuration starts at around 10 Divine Orbs, sufficient for clearing in Path of Exile 3.29, though single-target damage output is less than ideal.

    Path of Exile 3.29 Kineticist Different Price Strategies

    Mid-Game Configuration

    Once your resources become more abundant, you can consider adding a Haste aura to the minimum configuration mentioned above. This will significantly increase the price to over 15 Divines, but your Kineticist's overall performance in the game will be noticeably improved.

    Advanced Configuration

    Having already obtained Return III and a map-clearing support gem, you'll need to add at least one more damage-focused support gem, such as Elemental Damage with Attacks or Critical Damage.

    However, remember to filter out Pierce III during the search, keeping only Chain II and Greater Fork III for a better map-clearing experience.

    This configuration is expected to cost between 40 and 200 Divines, and Kineticist's performance is already quite reliable, suitable for most late-game PoE content.

    High-End Configuration

    If you still want to challenge higher difficulties or achieve even more outstanding results in PoE, you can also require Kineticist to have Return III, a map-clearing support gem, a damage support gem, and Greater Multiple Projectiles. Because Kineticists that simultaneously meet all these requirements are rare, their market price typically ranges from 1.5 to 5 Mirrors of Kalandra.

    Additionally, when searching, avoid setting overly complex filters; just retain the core necessary criteria, and then manually check each usable damage support gem.

    It's worth noting that if the budget for any of these Kineticist setups is beyond your means, you can now follow IGGM PoE Facebook Group, as we are currently hosting giveaways, and you can participate by following us now for a chance to win free currency!

    PoE 1+2 free currency giveaways at IGGM Facebook

    In summary, although Kineticists are relatively expensive, and top-tier configurations are scarce in PoE 3.29, Kineticists are ultimately the best choice for the late game, so go for it!

  • Category: ARC Raiders

    ARC Raiders Patch 1.41.0 Breakdown | New Vulpine Outfit Colors and the Biggest Problems

    Posted: Aug 12, 2026Views: 109

    Before October arrives, ARC Raiders is unlikely to receive any major updates. The good news is that we only have to wait around two months, and there is a chance we could hear some good news from the official team as early as September.

    The updates so far have been rather weak. For example, Patch 1.41.0 only brought an outfit update and a small hotfix. Let's take a look at what it actually added before discussing the problems the game is currently facing.

    ARC Raiders Patch 1.41.0 Breakdown | New Vulpine Outfit Colors and the Biggest Problems

    Patch 1.41.0 Content

    Vulpine Outfit

    The main addition in ARC Raiders Patch 1.41.0 is two new color variants for Vulpine Outfit: green/camo and black.

    Overall, that is everything included in the shop update. There are no other new skins or additional item updates, leaving the shop page looking rather empty.

    If you already own the outfit, the color variants will be added to your inventory automatically, and there is no need to restart the game.

    Bug Fixes

    The patch also mentions that a small hotfix will be deployed for Steam players, with the goal of fixing several crashes and errors that occur when launching the game. The official team also thanked players for their feedback on these issues.

    The update is around 700 MB, so the installation should not take too long. However, it is disappointing that there are no further details. There is not even a specific list of which issues were fixed. That is certainly a major disappointment.

    Problems Facing ARC Raiders

    Problems Facing ARC Raiders

    To be honest, this small patch will probably disappoint many players because ARC Raiders still has plenty of issues waiting to be addressed. This update could have included a large number of quality-of-life improvements and various bug fixes, yet none of that arrived this week. This is certainly a sign that ARC Raiders is going through a low point.

    Cheating and Duplication Exploits

    Since ARC Raiders launched, Aimbot, Wall Hacks, item duplication, and various exploit-related issues have continued to trouble the player community.

    The game is still being affected by problems related to cheating, duping, and similar exploits.

    The official team has responded by banning tens of thousands of accounts and introducing new detection tools. Repeat offenders have also received bans. However, many players are still complaining that the game remains difficult to play normally, suggesting a gap between the issues the official team claims to have addressed and the problems players are actually experiencing.

    Lack of a PvE Mode

    Many players have repeatedly called for a PvE mode, but the official team has never responded to these requests. As a result, many players have already quit or are considering leaving the game.

    At the moment, the game is built around a high-pressure PvP-only experience, with every match carrying high risks and high rewards. For many players, this constant tension becomes exhausting rather than exciting.

    What makes this even more disappointing is that the developers are not incapable of creating PvE content. A PvE mode already exists in some version of the game, but it has not been made available to most players. This is not a technical impossibility, but rather a choice that has yet to be made.

    If the October update still does not introduce a PvE mode, the game could lose part of its player base for good. That does not mean the game will collapse completely, but it will certainly have an impact on its revenue.

    Slow Update Pace

    ARC Raiders has gone a long time without receiving a new map. Although new environmental conditions and a small number of new ARC enemies have occasionally been added, there has been no substantial expansion of the overall experience. That is far from enough to keep players motivated to log in.

    The official team is expected to release a major update in October, and hopefully it will bring some fundamental changes. However, there is also reason for concern because the update window coincides with the release window for GTA 6 and Call of Duty: Modern Warfare 4.

    If players have already left by then, the challenge for the developer will not simply be retaining the existing player base. It will have to win players back from two major annual blockbuster releases.

    Lack of Endgame Content

    ARC Raiders offers a great experience on the way toward the endgame, but once players reach the endgame, there is essentially a huge void.

    After players have obtained the gear they want, optimized their loadouts, and learned every important location on the maps, there is very little left to motivate them to keep playing. The game lacks a meaningful long-term goal that can continue driving players forward.

    Other Extraction and Looter games have addressed this problem by introducing systems such as Prestige Systems and Seasonal Ranks, giving veteran players reasons to keep logging in rather than relying solely on their enjoyment of the core gameplay.

    ARC Raiders has yet to provide an answer to this problem. For a game that has been operating for this long, the issue is becoming increasingly apparent.

    Although the developers of ARC Raiders are working hard on new content, they seem to be overlooking player feedback entirely, which is not a healthy signal for the game. An update as underwhelming as Patch 1.41.0 will inevitably leave some players dissatisfied.


    Although ARC Raiders is experiencing player attrition, its large-scale PvP experience remains effective, and the matchmaking system has improved. If you're participating in Expedition or getting ambushed by rat and loot everything, you can buy ARC Raiders items at IGGM.com and get back in the game.

    If you're a registered IGGM user, don't forget to check in daily; this will allow you to accumulate points. You can use your points to redeem IGGM coupons. The more points you use, the more discounts you can get.

  • Category: MLB The Show 26

    MLB The Show 26 August Spotlight Drop 1 Guide: Unlock 99 OVR Angel Genao for Free Right Now!

    Posted: Aug 12, 2026Views: 87

    Are you satisfied with the recent update frequency of MLB The Show 26 events? We just celebrated New Threads Deadline in the game, and now August Spotlight Drop 1 is here!

    This event gives us new opportunities to acquire multiple player cards. Besides the core reward of an infielder, it also includes several promising rookies and outstanding players from different teams. Let's take a look at which August Spotlight Drop 1 players we can unlock by completing specific tasks!

    MLB The Show 26 August Spotlight Drop 1 Guide: Unlock 99 OVR Angel Genao for Free Right Now!

    Core Reward

    Angel Genao is an ambidextrous hitter and the main core reward player we can obtain in this August Spotlight Drop 1.

    His primary position in MLB 26 is third base, but we shouldn't overlook his secondary positions at second base and shortstop.

    Looking at Angel Genao's card stats, his highlights are a high Contact rating of 113 against right-handed pitchers, a Contact rating of 108 against left-handed pitchers, and a Clutch rating of 111.

    In terms of power, Angel Genao is above average in the game; his Power rating is 85 against right-handed pitchers but rises to 90 against left-handed pitchers.

    While his fielding ability is decent, his lateral movement and ability to catch the ball while back are relatively weak, with a Speed ​​of 78 and Steal of 33. However, under the mechanics of MLB The Show 26, Angel Genao still has the potential to steal bases.

    Additionally, Angel Genao in August Spotlight Drop 1 also possesses several Quirks, including Homebody, Night Player, First-Pitch Hitter, Rally Monkey, Bad Ball Hitter, and Table Setter.

    In summary, if you successfully acquire this card, players should ideally place Angel Genao in the first or fifth batting position to maximize his potential.

    Promising Rookie

    Kaelen Culpepper is a very promising rookie shortstop, with secondary positions including second and third base.

    While Kaelen Culpepper's contact stats aren't as top-tier as Angel Genao's, his 103 against right-handed pitchers and 96 against left-handed pitchers are still respectable for MLB 26.

    Although Kaelen Culpepper's Power rating is only 83 against right-handed pitchers, which is not too bad but not outstanding either, it can reach 90 against left-handed pitchers.

    His overall fielding ability is also above average; his speed, stem, and arm stats are all respectable.

    Although there are better shortstop options available in MLB 26 market, Kaelen Culpepper is a card worth adding to your roster for players looking to build a Twins-themed team.

    Left-handed pitchers

    Ryan Weathers

    Ryan Weathers in August Spotlight Drop 1 boasts excellent strikeout ability - 105 strikeouts per nine innings against right-handed batters and 98 against left-handed batters, with a Control rating of 90 and a Stamina rating as high as 97.

    Furthermore, while Ryan Weathers's fastball isn't top-tier, he has a variety of pitch combinations, such as Circle Change, Sinker, Sweeper, Slider, and Fastball, so players can expect him to still create effective pressure in MLB 26.

    Mitch Bratt

    Looking at Mitch Bratt's card stats, you might immediately notice his Control rating of only 76, which is relatively low.

    However, you can't ignore his 110 hits allowed per nine innings against right-handed batters and 102 against left-handed batters, which is a respectable performance.

    Furthermore, Mitch Bratt possesses pitches such as Slurve, Sinker, and Slider, as well as Break Outlier Quirk. His overall stats and abilities make him a worthwhile card to acquire in August Spotlight Drop 1.

    Hagen Smith

    As the second overall pick and a left-handed relief pitcher, Hagen Smith boasts excellent strikeout statistics per nine innings (114 against right-handed batters and 124 against left-handed batters) and hit-suppressed statistics.

    However, his weaknesses are also somewhat concerning - Control and Stamina are 75 and 47 respectively - making him only suitable for short innings.

    Also, Hagen Smith's pitches include Splitter, Cutter, Slider, and Fastball, but he lacks any Quirk bonus, making him a relatively average card among relief pitchers.

    First Baseman

    Looking at the card stats, Alec Burleson boasts a Contact rating of 116 and a Power rating of 105 against right-handed pitchers, making him a true right-handed killer. However, his Contact and Power ratings drop slightly against left-handed pitchers.

    Furthermore, Alec Burleson's overall Fielding score is only 70, his Speed ​​is only 41, and his Arm is also relatively low. Therefore, it's not recommended to place him in the outfield; he's better suited for first base or Designated Hitter.

    MLB The Show 26 August Spotlight Drop 1 Alec Burleson

    Outfielder

    Derek Hill, a right-handed outfielder who can play in either left or right outfield, also earned a card in August Spotlight Drop 1.

    The most impressive aspect of Derek Hill's card is his Fielding stats, with an overall score of 89. Furthermore, his Speed ​​99 and Arm Str 90 ratings demonstrate his exceptional short-range hitting ability.

    How to complete the event?

    Of course, with so many new cards included, August Spotlight Drop 1 requires completing various challenges in MLB The Show 26 to progress.

    There are seven Moments, plus one Extreme Moment - which requires accumulating 12 Total Bases in a single game using a specific player on Hall of Fame difficulty - completing this will directly advance you to 30 stars.

    The tasks that allow you to earn stars include:

    • Accumulate 5000 Parallel XP with any player
    • Accumulate 1000 Parallel XP using Spotlight players and Topps Now Series players
    • Achieve 20 Extra-Base Hits
    • Strike out 15 starting pitchers

    Additionally, if you want any card packs but lack stubs, you can buy MLB 26 stubs from IGGM.com to help you build your ideal lineup faster!

    If you're a new registered user, you can also earn points through IGGM Check-in, which can be used for cash deduction or coupon redemption later, allowing you to buy stubs at a more affordable price.

    In short, August Spotlight Drop 1 offers a wealth of rewards, making it worthwhile to log in to MLB 26 now and invest your time!

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