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Buy Path Of Exile PC Currency

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  • PC Necropolis SC
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  • Divine Orb

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  • Orb of Annulment

    Orb of Annulment

  • Orb of Fusing

    Orb of Fusing

  • Orb of Alchemy

    Orb of Alchemy

  • Orb of Regret

    Orb of Regret

  • Orb of Scouring

    Orb of Scouring

  • Vaal Orb

    Vaal Orb

  • Orb of Alteration

    Orb of Alteration

  • Gemcutter's Prism

    Gemcutter's Prism

  • Chromatic Orb

    Chromatic Orb

  • Jeweller's Orb

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  • Orb of Chance

    Orb of Chance

  • Cartographer's Chisel

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  • Glassblower's Bauble

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  • Blessed Orb

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  • Fracturing Orb

    Fracturing Orb

  • Ancient Orb

    Ancient Orb

  • Harbinger's Orb

    Harbinger's Orb

  • Stacked Deck

    Stacked Deck

  • Armourer's Scrap

    Armourer's Scrap

  • Blacksmith's Whetstone

    Blacksmith's Whetstone

  • Orb of Transmutation

    Orb of Transmutation

  • Orb of Augmentation

    Orb of Augmentation

  • Scroll of Wisdom

    Scroll of Wisdom

  • Portal Scroll

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  • Eldritch Exalted Orb

    Eldritch Exalted Orb

IGGM Path Of Exile PC Currency

About Path of Exile

Path of Exile is an ARPG released by Grinding Gear Games in October 2013. In order to increase the popularity and freshness of the game, GGG will add a new expansion to Path of Exile every three months, which includes rich patch fixes and a new challenge league. Today, Path of Exile's status in the ARPG field is almost equal to that of Diablo.


Path of Exile 3.24 Expansion: Necropolis

Path of Exile 3.24 Expansion, titled Necropolis, launchs on March 29 (PDT) on PC, Mac and Consoles. Players need to help Undertaker Arimor put the souls of the Eternal Empire to rest and experiment with their souls to create powerful items.

In addition, this Necropolis expansion makes a number of changes to the endgame and introduces a range of new content, including:

  • Necropolis Challenge League: The new Necropolis Challenge League includes 40 new challenges, as well as 8 new challenges in Ruthless Necropolis. Complete challenges to earn microtransaction rewards.
  • Lantern of Arimor: Players can use Lantern to manipulate spirits, allowing you to configure the monsters they haunt.
  • Bury The Dead: Bring and bury the bodies of Haunted monsters in the cemetery and exorcise them to forge items from their souls.
  • Embers of the Allflame: Find special monster packs trapped in Embers of the Allflame and place them in the Lantern of Arimor, which generates special rewards when encountering unusual monsters.
  • New Tier of Endgame Difficulty: Necropolis introduces Tier 17 Maps, which features a new set of bosses, more powerful monsters, and new rewards.
  • Reworked Endgame Systems: Scarabs that can be used to enhance endgame maps have been completely revamped.
  • New Support and Transfigured Gems: Necropolis adds a range of new Skill and Support Gems and the highly anticipated Transfigured Gems.


What You Need To Know About Buying POE Currency

POE Currency plays a vital role throughout the game. The various orbs and scrolls in Path of Exile are able to play a specific role in the crafting and enhancement of a character's gear, or in the case of The Orb Of Regret allow for a refactoring of a character's passive skill tree.

Generally speaking, POE Currency can be obtained from monsters or treasure chests. You can buy POE Currency directly from various vendors in towns, or by using the vendor recipe system to get ample Path of Exile Currency Items by trading POE Items of a specific configuration to any town vendor.

Since epic and unique Path of Exile Currency (especially POE Orbs) is important for conquering raids or end game bosses, IGGM recommends POE players to buy POE Currency and POE Orbs here.

Enjoy your playtime with our great prices, instant delivery, professional online service and a refund policy in Path of Exile!


Want to buy cheap POE 3.24 Currency now? IGGM.com is the best choice!

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Path Of Exile 3.25: Get An Early Preview Of Settlers Of Kalguur League Info To Get A Head Start!

Path Of Exile 3.25: Get An Early Preview Of Settlers Of Kalguur League Info To Get A Head Start!

Attention to news in advance, get content updates, and get a better gaming experience   

Time has passed a little boring. It has been four months since the release of Path of Exile: Necropolis. I believe most players are tired of waiting, and player retention for Necropolis has dropped much faster than expected.

It has been four months, and it is time to release the next new league launch of POE. It is exciting that the developer Grinding Gear Games has revealed that the name of the new league is Path of Exile: Settlers of Kalguur. Let’s take a look at Path of Exile: Settlers of Kalguur launches below.

The trailer released is only 25 seconds long. The only information we can get from the trailer released by Grinding Gear Games is that Faustus came to Rogue Harbor to welcome a very charismatic captain. Apart from this, we can’t get any more information.

Date

But don’t worry, as usual. Developer Grinding Gear Games will hold a live broadcast one week before the release of the new league, which is July 18th, 1 PM PDT.

In a live broadcast, we can learn about the new content of the expansion pack and the league in detail, including the balance or QOL changes that appear in the update and POE Currency that can be obtained after the update. Mark Roberts of Grinding Gear Games and ZiggyD will be on the scene to answer some questions from the audience.

According to the current information, we can get some reservation effects such as Heralds and Auras. It is still preserved after death. This can reduce some boring links, such as not having to spend time reapplying all Heralds and Auras after resurrection.

To some extent, this improvement avoids some more trivial troubles, and we can spend time on more worthwhile parts of the game. At the same time, there may be people like you and me who forget to apply Heralds and Auras and die because of it. Overall, QOL changes are very beneficial to players.

New League Mechanic

I believe that most players are looking forward to what mechanic of this new league are like me. We can speculate based on the information in the trailer. First, we can see Faustus, and then we can see a fence that already exists in Rogue Harbor in the current version.

These are an important part of Heist league mechanic. Faustus exists to act as a supplier, allowing players to exchange Heist Targets for Rogue’s Markers. In the trailer, we can also see that the background just after Faustus boarded the ship is a settlement under development, which seems to have sheep and buildings similar to windmills.

New Settlement

We can boldly speculate that the development of the new settlement reminds me of Wraeclest, and we can be responsible for developing new land. In the trailer, we can also see a sea area. Can we dive into the seabed or fish in the sea?

Path of Exile: Settlers of Kalguur launches on July 26th for Xbox, PlayStation and PC. Players can already expect some game balance changes, new League mechanic and rewards, and some system improvements. We can keep an eye on it.

Path Of Exile 3.24: The 3 Minion-Centric Builds You Can Not Miss

Path Of Exile 3.24: The 3 Minion-Centric Builds You Can Not Miss

Hi, fellow gamers! Welcome to a fresh build guide for the Path of Exile 3.24 Necropolis League. This time, I'll walk you through 3 minion-centric builds that come highly recommended. If you're keen on trying out any of these builds, you'll find all the necessary information in this guide.

Mage Skeletons Guardian

Let's start with this classic minion build which is the Mage Skeletons Guardian with the Templar class. Remember how transforming regular skeletons into Mages required the Unique jewel Dead Reckoning? Thanks to the new transfigure gems, this is no longer the case.

Now, with the Summon Skeletons of Mages, you can naturally summon Mage Skeletons without needing any Unique items, and at a much lower cost. This makes Mage Skeletons an even better minion build option than before.

Pros & Cons

Here are some pros of this build, starting with survivability. With the Guardian Ascendancy, you get nearly a 75% chance to block both attacks and spells, significant life regeneration, and the new Summon Sentinel of Radiance that absorbs 20% of the damage you take.

This build is particularly safe to play because it's a minion build. You can stay behind your minions and kill enemies from a distance. Additionally, the Summon Elemental Relic provides 3 damage auras for you and your minions at no extra cost, significantly boosting your boss damage.

The cons is that Mage Skeletons can't move, which means that you need to keep re-summoning them while clearing maps. And this version lacks the 30% boost to all elemental resistances for you and your minions. As a result, your zombies and specters might die from Elemental damage if you don't prioritize minion resistance on your rare gear.

Budget

As for budget, this build is more affordable than ever. You can start destroying early endgame maps with around 50 Chaos. For advanced Yellow Maps, it's recommended to invest about 120 Chaos. To easily complete the Atlas, around 4 Divines Orbs is suggested, but it's definitely possible to succeed with less investment.

Performance Ratings

For clear speed, I'll give it an 8 out of 10. This build have numerous skeletons launching projectiles at a rapid casting speed. I deducted 2 points because the mage skeletons don't move, requiring constant resummoning. Additionally, the Guardian does not get the Flesh Offering speed boost like the Necromancer.

The boss damage is also amazing, deserving 9 out of 10. With the new Returning Projectiles Support, 100% of projectiles will hit enemies twice. However, since it's not as powerful as the nerfed Anomalous Faster Projectiles Support, I took 1 point out for this.

When it comes to survivability, I rate it a perfect 10 out of 10. This build has a robust array of defensive layers, including high armor, a 75% chance to block attacks and spells, and a minion that absorbs 20% of the damage for you. Plus, being a minion build, you are far from danger most of the time.

Archer Skeletons Guardian

Now, let's take the previous build to another level with the Archer Skeletons Guardian. By now, you're probably familiar with the popular Mage Skeletons build. Thanks to the new transfigure gems, we can now utilize Archer Skeletons as well.

Pros & Cons

Let's look at the pros of this build. Unlike the Mage Skeletons build, it has a much smoother clear speed and can deal even more damage to bosses. It's also easy to assemble, requiring only 1 mandatory Unique item that is quite affordable. As a Guardian, you benefit from 3 damage auras for free and have a minion that absorbs 20% of the damage you would otherwise take.

Now, let's address the cons. While this build is still very tanky and safe, it's not as tanky as the Mage Skeletons version because of having less block chance. However, if you are mindful of your positioning, it will still be difficult for enemies to kill you.

Budget

In terms of budget, this build is inexpensive. You can effectively clear earlygame maps with an investment of only around 80 Chaos. For smoother progression into Yellow Maps, I suggest allocating approximately 150 Chaos. To facilitate easier completion of the Atlas, consider investing around 4 Divines.

However, it's entirely feasible to achieve success with less investment. The only mandatory Unique item required for this build is the Lioneye's Vision armour. This piece already provides the Pierce Support and enables us to add another support gem for our skeletons.

Performance Ratings

In terms of clear speed, this build deserves a rating of 9 out of 10. The abundance of Archer Skeletons rapidly firing arrows at a high attack speed significantly contributes to its effectiveness. Unlike the Mage skeletons version utilizing the Spell Echo Support, we can effortlessly summon 4 skeletons simultaneously in various locations, thereby enhancing their range of destruction.

The boss damage output is equally impressive, with a rating of 9 out of 10. This build excels at decimating formidable bosses within a matter of seconds, even with the recent buffs.

Regarding survivability, I would also assign a rating of 9 out of 10. The playstyle ensures that you remain distant from the fray while your minions handle the combat with over 990,000 effective HP. The only deduction in rating is because of the absence of a staff, resulting in slightly reduced block chance and effective HP compared to the Mage Skeletons version.

Poison Raging Spirits Guardian

Then, we have a remarkably potent endgame build: the Poison Raging Spirits Guardian. This build capitalizes on the ability to summon many Raging Spirits, enabling us to accumulate a staggering amount of poison on our adversaries. By opting for the Guardian subclass, although sacrificing a slight portion of damage output, we gain nearly triple the survivability.

Pros & Cons

When considering the pros of this build, its boss damage stands out prominently. Upon completion, we're capable of swiftly dispatching even the most formidable bosses in just seconds. The build boasts exceptional survivability, benefiting from all the defensive layers inherent to a Guardian on a minion-focused setup.

Speaking of cons, it's essential to acknowledge that this build may not be suitable for everyone. It demands a substantial amount of currency to assemble. Additionally, there's the challenge posed by the short duration of Raging Spirits, necessitating frequent interruptions to resummon them.

Budget

In terms of budget, this build requires a significant investment, typically necessitating at least 10 Divine Orbs. It's considered relatively expensive to assemble because of the need for 4 mandatory Unique items.

The first essential item is the United in Dream sword, which bestows the Envy Aura, inflicting substantial chaos damage to our minions. Additionally, it grants them a 60% chance to poison enemies upon hits. Another crucial piece is the Darkness Enthroned belt, featuring 2 Abyssal sockets necessary to achieve a 100% chance to poison on our minions.

In addition, it has become imperative to obtain Covenant body armour, which provides Level 29 additional chaos damage support for our Raging Spirits, greatly increasing their chaos damage output. The Ancient Skull serves as another indispensable item, granting a substantial increase in damage and attack speed to our minions.

Performance Ratings

In terms of clear speed, I'd rate this build at 9 out of 10. While it boasts numerous fast minions capable of obliterating enemies within seconds, their short duration necessitates frequent re-summoning, hence the deduction of 1 point.

For boss damage, it unquestionably merits a perfect score of 10 out of 10. With the potential to exceed 30 million DPS, this build effortlessly dispatches any boss encountered in the game.

Regarding survivability, it also earns a perfect 10 out of 10 rating. As a minion-focused build, you naturally remain distant from danger, but this particular build incorporates numerous defensive layers from the Guardian Ascendancy, resulting in an effective HP of 250,000.

That's all for today! What are your thoughts on these minion builds in Path of Exile 3.24? Wishing you a fantastic day ahead, and remember to keep building!

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