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Diablo 4 Season 11 Developer Interview And Changes | Masterworking, Tempering, Sanctification, Teleport Nerfs And The Tower Explained

Diablo 4 Season 11 Developer Interview And Changes | Masterworking, Tempering, Sanctification, Teleport Nerfs And The Tower Explained

Diablo 4 Season 11 will be released on December 9th. Based on the content revealed in PTR 2.5.0, Season 11 does indeed have many changes, but player feedback hasn't been entirely positive.

Besides the rework and enhancement of some items, most changes have significantly reduced build strength. In recent developer interviews, the official team confirmed that they will adjust some aspects that players are concerned about before the official release of Season 11.

Diablo 4 Season 11 Developer Interview And Changes | Masterworking, Tempering, Sanctification, Teleport Nerfs And The Tower Explained

Masterworking And Tempering

Masterworking is a system that allows players to gradually upgrade equipment by consuming materials, slightly increasing its affix values. Tempering is a system that adds extra special affixes to equipment.

However, in the PTR, both systems were significantly nerfed, preventing players from maximizing equipment strength, which limited character progression.

After receiving feedback from the PTR, the development team plans to revert some of the Masterworking and Tempering systems, but the specific values and methods have not yet been announced. It's speculated that this might be achieved by increasing base affix values or adjusting tempering effects.

Currently, it's confirmed that each piece of equipment can only have one Tempering affix, reduced from two on the PTR to one. This means that equipment customization flexibility and maximum power will decrease, but combined with power reverts, the overall effect still needs to be observed.

Sanctification System Risk Reduced

Sanctification is a seasonal theme mechanic that allows players to imbue equipment with powerful divine power, but the process is risky. It's somewhat similar to Vaal Orbs in PoE; it can significantly enhance your item or remove a core affix, rendering it useless.

The official plan is to remove Indestructible results, and for top-tier unique equipment, such as Mythic and Ancestral unique items, the chance of their core attributes being randomly removed during sanctification has been reduced. However, this risk isn't completely eliminated; this is primarily to protect players' important Diablo 4 items.

The Tower Gameplay Optimization

The development team will rework the overly narrow and visually cluttered map layouts in The Tower, making them more open and transparent. This is because players constantly need to find open areas to climb the rankings in The Tower. This change aims to make it easier for all players to find ideal maps, making competition more about player skill rather than luck.

A Solo Leaderboard will also be introduced in the future, allowing unteamed players to compete on a level playing field. Furthermore, a mandatory character view function will be implemented, preventing players from hiding their leaderboard character configurations. This is to prevent some players from exploiting game loopholes to obtain unfair rankings.

Regarding The Tower rewards, regardless of other players' performance, you will receive generous rewards for personally clearing certain tower floors. Additionally, rarer rewards will be provided based on your ranking range among all players on the server. Players at the top of the ladder will receive exclusive cosmetic rewards such as transmog, titles, and wings to commemorate their achievements.

Class Balance

Regarding class balance, the official statement indicates that class stats in Season 10 were too inflated, and Season 11 will return to normal levels. In the PTR, only Barbarians could reach The Pit Tier 120 or higher; other classes were generally limited to around The Pit Tier 100.

The developers stated that on the live servers, all classes will feel about a 5 to 10 Pit Tier increase in strength compared to their current state, ensuring a comfortable gameplay experience even when leveling Glyphs to 100.

Teleport And CDR Affixes

On the other hand, there has been negative feedback from the community regarding the ability of sorcerers to use Teleport infinitely. The development team doesn't intend to completely abolish this playstyle but hopes to make it healthier through two methods. One is possibly by reworking the unique equipment, The Oculus, where players who want to use this playstyle will have to sacrifice a significant number of other attributes. The other is to reduce the difficulty of obtaining Teleport Cooldown Reduction affix.

This doesn't only affect sorcerers - CDR is a core affix for many current builds, and it's very difficult for players to roll this affix. The official plan is to add CDR as a viable affix to rings and gloves to make these builds easier to achieve their requirement.

Boss HP Reduction

In the live servers, HP of most bosses will be reduced, ranging from 10% to 60%. This will reduce HP of endgame bosses. This means that a fight that originally took 5 minutes may only take 2 minutes after the change. This significantly speeds up the pace of obtaining boss rewards, improving the game experience, especially for endgame gameplay that requires repeatedly farming bosses.

QoL And Economic System

Currently, if a player completes the campaign with one character, subsequent characters who skip the campaign still need to manually traverse the entire map to unlock all waypoints and the fog of war. This is considered very cumbersome by many players. In Season 11, characters who skip the campaign will automatically gain access to all waypoints and the entire map, saving players a significant amount of time.

The development team is also considering changing the key of lair bosses to a non-tradable, account-bound currency, stored on the currency page. This is primarily to prevent the material duplication loophole that has appeared before and maintain the stability of the game's economy. However, this change may not be implemented in Season 11.

These are the specific changes in Season 11 discussed in the developer interview. The development team also urged players to pay attention to The Game Awards on December 12th, hinting that news about the next DLC and a new class will be announced at TGA.

Diablo 4 Season 10 Landslide Druid Build Guide | How To Crush Infernal Hordes And Boost Your DPS?

Diablo 4 Season 10 Landslide Druid Build Guide | How To Crush Infernal Hordes And Boost Your DPS?

Due to the postponement of Compass to Carnage event, you could have freely farmed Infernal Hordes in the middle of Diablo 4 Season 10, but now you must prepare to fight until the end of the season.

To fully utilize Infernal Horde bonus from this event before Season 10 ends, you need to choose the most suitable and efficient build to complete the event. If you mainly play Druid, consider Landslide Druid Build!

While you might find this build somewhat outdated, combined with Chaos Perks, it can actually be quite effective in farming densely packed enemies like Infernal Hordes in Season 10. We'll now introduce how to craft this build.

Diablo 4 Season 10 Landslide Druid Build Guide | How To Crush Infernal Hordes And Boost Your DPS?

Landslide Druid Build Overview

This build excels not only at clearing groups of enemies but is also effective against single bosses. It's relatively easy to master, even for new Druid players, and once mastered, it can help you progress through the season more steadily.

Of course, no build is perfect. This build's disadvantages lie in its relatively slow speed, requiring a longer initial setup to unleash its full power, and its high gear requirements.

However, these aren't difficult to overcome. You can buy Diablo 4 items to meet Landslide Druid Build crafting requirements and acquire additional armor with good defense or survivability enhancements, allowing you to smoothly navigate the early stages of combat.

The Main Mechanics Of This Build

To ensure this build functions effectively, you need Vasily's Prayer, which converts Druid earth skills into wolf-type skills, allowing you to benefit from the survival node or special passive skills, enabling you to continuously cast Landslide in combat.

In addition, you need to equip this gear with rare affixes and upgrade it regularly to maximize its power. Of course, if you find its Chaos Armor version, even better, you can use it in the helmet slot.

The second essential item for this build is Earthbreaker. It increases Landslide's sustained damage by increasing the ground's physical damage per second. If you place a Landslide pillar within Earth Spike's area of ​​effect, it can also duplicate it.

To further ensure continuous Landslide casting, the third gear needs to provide infinite spirit, combined with Chao Perk Overabundance to prevent resource shortages.

Finally, don't forget to add Aspect of the Aftershock to your amulet. This allows Landslide to attack twice, dealing additional damage with each attack, maximizing your DPS.

While the core of Landslide Druid build revolves around gear, it's not limited to these aspects, and other elements such as skills and seasonal powers are equally important. We'll discuss these in the following sections.

Optimal Skill Rotation

If you're a veteran Diablo 4 Druid player, you should be familiar with the basic skill configuration of this build, as it's been in the game for a long time.

Besides the core Landslide, other important skills include Grizzly Rage, Poison Creeper, Blood Howl, and more. However, what truly makes a build effective isn't just the skills themselves, but also the order and timing of their use.

You need to continuously cast Landslide while using Cataclysm to gain infinite resources. Also, don't forget to use Claw to activate Wild Transformations (Chaos Perk) to further ensure the continuity of Landslide casting.

If you encounter enemy encirclement or are low on health, remember to activate defensive skills and Cyclone Armor immediately - you can activate this by switching to humanoid form using Wild Transformations.

More importantly, activating Cataclysm or Cyclone Armor can continuously gather enemies together, maximizing DPS.

Based on this, further skill tree configurations are as follows:

  • 1. First, unlock Claw at the start.
  • 2. Unlock the original Landslide and Wild Impulses.
  • 3. Unlock all defensive skills.
  • 4. Unlock Innate Blood Howl and Debilitating Roar for damage bonuses.

Overall, Landslide Druid Build's skill rotation isn't complicated, which is why we mentioned its ease of mastery from the beginning.

More Gear Options

We've already mentioned some gear when explaining how the build works. Beyond that, you'll need to acquire more powerful items to further enhance the build and your character's overall enemy clearing capabilities.

The first recommended item is Heir of Perdition, which provides a 60% bonus to skill damage, and some affixes significantly increase DPS. It's worth noting that this item can also be replaced with Chaos version of Fists of Fate.

For the chest armor, both Shroud of False Death and Insatiable Fury are good choices, but the former is better. It grants +1 to all passive skills and all attributes, helping you reach Paragon levels.

The ring Earthbreaker's style and effects are perfectly suited to this build. It increases Landslide's level and the attack speed of Earth-type skills, since Landslide's effects are always relatively slow to materialize.

Here are some recommended gear choices for other slots:

  • Boots: Dire Wolf's
  • Primary Weapon: Dagger
  • Amulet: Any perk that provides Willpower and Venom passive skill points

Best Chaos Powers

The essential perks we've already mentioned include Overabundance and Wild Transformations. Their attributes and specific effects are as follows:

  • Overabundance - Magic - Druid: For every 50 points above your maximum Spirit, your damage increases by 10-20% for 5 seconds. This bonus stacks but does not refresh.
  • Wild Transformations - Legendary - Druid: After transforming into a new form, you can use a free skill and gain an additional bonus for 5 seconds.

Since a maximum of four powers can be used per combat, the other two recommended Chaos Perks are:

  • Brawn Over Brains - Unique - All Class: Provides maximum life, healing received, and Overpower damage bonus, while reducing your maximum resistances and armor damage reduction.
  • Purge the Infected - Rare - Druid: Your core ability inflicts a poison effect on enemies for 4 seconds, equal to 100-200% of your base damage.

By completing Landslide Druid Build crafting based on the above, you should be able to dominate as a Druid for the remainder of Season 10, earning your character the final wave of honor and loot for the season! Give it a try!

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