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Diablo 4 Season 10 New Unique Items Preview: How Do They Affect Each Class?
Every season brings a few new unique items, and Season 10 is no exception. Last season's new unique items significantly boosted Sorcerer and Spiritborn. The Ophidian Iris was arguably the best unique item ever designed.
So what about Season 10's unique items? Will they deliver the same crazy boosts to a particular build as they did in Season 9? That depends on their specific effects.

Barbarian: Sabre Of Tsasgal (Unique One-Hand Sword)
- Inherent: +50% Damage
- +107-121 Strength
- +62.5-85% Physical Damage
- +2-3 Core Skill Ranks
- +2-3 Warpath
Unique Effect: Each damaging skill you equip increases your damage by 3-5% [x], and each time you use a skill, your damage is increased by an additional 6-10% [x] for 15 seconds.
This unique item is clearly a general-purpose item. These unique items can provide a significant damage boost, increasing with more damaging skills. However, Barbarian's many Shout skills provide a significant buff, and without giving up Shout skills, this weapon can provide a maximum damage boost of 15-20% [x].
Druid: Kilt Of Blackwing (Unique Pants)
- +636-685 Maximum Life
- +2-3 Ranks to Ravens
- +13-17.5% Raven Cooldown Reduction
- +16-25% Chance for Ravens to Deal Double Damage
Unique Effect: Ravens deal 60-100% increased damage [x] and can transform into other forms or activate a companion skill, summoning ravens to attack nearby enemies. Summoning ravens has a chance to inflict Unkindness for 10 seconds, increasing the number of summoned ravens to 3 for the duration.
This unique item primarily enhances Druid's Ravens skill and increases the number of Ravens. Ravens can also summon wild wolves to attack enemies. This unique item shares many similarities with Ophidian Iris, allowing you to become a Druid summoner.
Necromancer: Gospel Of The Devotee (Unique Focus)
- +80-94 Intelligence
- +424-457 Maximum Life
- +4.4-10% Basic Skill Attack Speed
- +13-17.5% Chance for Basic Skills to Deal Double Damage
Unique Effect: Your basic skills are empowered. When you damage an enemy with a basic skill, the damage dealt by your other basic skills against them is increased by 10-30% [x] for 10 seconds.
- Reap attack speed increased by 10%.
- Decompose now creates a corpse every 0.5 seconds.
- Hemorrhage triggers an additional burst on the initial target.
- Bone Splinters will pierce enemies.
This unique weapon primarily enhances Necromancer's basic skills: Decompose, Reap, Hemorrhage, and Bone Splinters. Necromancer builds centered on basic skills aren't exactly mainstream. While Reap Necromancer build might be considered one, the attack speed boost alone isn't a significant improvement. You'll also need more Diablo 4 items that increase critical hit chance to make it perform well in the endgame.
Rogue: Orphan Maker (Unique Two-Handed Crossbow)
- Inherent: +130% Vulnerable Damage
- +4-6 Ranks to Marksman Skills
- +2-4 Ranks to Exploit
- +32-45% Chance for Marksman Skills to Cast Twice
- +125-170% Vulnerable Damage
Unique Effect: Using this weapon's Basic and Core Skills now allows recharging. Recharge skills now deal 250-300% more damage, and this bonus is doubled every two recharges.
PS: Skills with recharges incur a slight delay, preventing them from being recast. Its damage and reload speed are increased by 50% of your attack speed.
This unique item significantly strengthens Rogues, as Barrage, Rapid Fire, and Penetrating Shot are already powerful core abilities. This unique item increases their damage by up to 300%, making them particularly effective against bosses.
Sorcerer: Galvanic Azurite (Unique Ring)
- Inherent: 12.5% Resistance to All Elements
- Inherent: 5% Resistance to All Elements
- +5.2-6% Critical Strike Chance
- +57-75% Lightning damage
- 8.1-8.8% Cooldown reduction
- +2-3 Ranks to Elemental Synergies
Unique Effect: Lightning damage magnetizes enemies for 4 seconds, causing them to release explosive energy and increasing all Lightning damage you deal by 40-60% [x]. If two magnetized enemies collide with Burst Energy, they will be pulled towards each other.
This unique item further strengthens Lightning Sorcerer build and adds some crowd control. This item will increase the speed at which Sorcerer can farm Diablo 4 gold pairs in the endgame. Chain Lightning Sorcerer build reached Tier A in Season 9 and it may be reach Tier S in Season 10.
Spiritborn: Hesha E Kesungi (Unique Gloves)
- 10.5-15% Attack Speed
- 46.5-60% Vulnerable Damage
- 15.5-20% Ultimate Cooldown Reduction
- 3-5 Gorilla Skill Ranks
Unique Effect: A guardian summoned from a distance, whose heavy attack pulls enemies inward. Enemies within range receive 30-50% increased damage from your Gorilla skills, with double damage for knocked-down enemies or when targeting a boss.
This new unique item provides a significant damage multiplier for Spiritborn's Gorilla ability. While Gorilla's unique ability is known for its barrier-generating properties, it lacks damage compared to other abilities. This unique item addresses this shortcoming, especially against bosses, where it can even double Spiritborn's damage, creating a high-damage, high-survivability Spiritborn. This Gorilla Spiritborn build could potentially reach Tier A or even Tier S in Season 10.
Diablo 4 Season 10's unique items offer significant benefits to all classes, and some of these new unique items have the potential to rival Ophidian Iris from Season 9. Furthermore, their unique effects can be applied to Chaos Armor in Season 10. Combining them with other unique items and mythic items could be extremely effective, but this could also introduce unexpected bugs. How they perform remains to be seen through player testing on the PTR.
Diablo 4 Season 10 (2.4.0 PTR Preview): Chaos Rifts, Infernal Hordes, Chaos Armor, Chaos Perks, Unique Items And More
With Diablo 4 Sanctuary Sitdown now over, we're really starting to get to know the new Infernal Chaos season. Season 10 features reworks to popular features and powers that will completely shake up the landscape. Are you ready for another shakeup in the leaderboards?
Here, we'll explore the core changes coming to PTR 2.4.0 to help you prepare and become unstoppable as you conquer the new Chaos Dungeons!

Chaos Rifts
First, let's take a look at one of the new Season's activities - Chaos Rifts. These are portals that appear in Helltide events and Nightmare Dungeon, unleashing countless demons into Sanctuary.
Your goal is to slay all the monsters that emerge from the portal and successfully close it to restore order. Chaos Rifts are not only a new demon-slaying activity, but also a great source of Diablo 4 gold and unique items.
Once a rift is deactivated, it drops a new Nightmare Dungeon Sigil with Chaos Rifts effects, which increases the number of rifts and monsters encountered in the dungeon, and they're quite powerful.
In addition, deactivating these Chaos Rifts also drops a Fleeting Hordes Compass. With this key item, you'll only face four waves before entering Torment difficulty version of Infernal Hordes, and you'll only have to fight two Fell Council members.
Infernal Hordes Rework
Having mentioned Infernal Hordes, it's worth mentioning that this mechanic is getting a revamp in Season 10. This endgame activity is being reworked with new rewards, a new boss type, new seasonal powers, and unique items.
First and foremost, they've added a brand-new boss that you might be familiar with: the infamous Bartuc, the Warlord of Blood. You can choose between fighting Fell Council or Bartuc. While Bartuc's encounter is more difficult, I honestly think it'll be just as manageable as Andariel in Season 9 if you have decent gear. But we'll have to wait and see.
Also, its loot drops are quite exciting. In addition to new Chaos Uniques, we'll also have the opportunity to choose Chaos Waves from Infernal Offerings.
Chaos Waves will completely overhaul the upcoming waves in Infernal Hordes, offering a more intense challenge. These waves will be significantly more difficult, but if you survive, you'll be rewarded with more Burning Aether.
Note that during these Chaos Waves, you won't benefit from boons and bans, but you will encounter many enemies and encounter special events, such as dodging threatening projectiles from Chaos Rifts, slaying powerful Hellwyrms, and swarms of Aether Goblins. Surviving these Chaos Waves will reward you with a large amount of Burning Aether, which increases with your Hordes Compass level.
Honestly, I'd prefer an endless supply of enemies in the endgame to provide a challenge, rather than the usual tedious farming cycle of nothing to do.
Also, the new Bartuc boss fight in Season 10 requires Aether consumption before starting. This means you'll need to have defeated at least Wave 10 of Torment 4 before you can fight Bartuc.
In most cases, the difficulty starts around Wave 6 or 8. These enemies deliver Void-like attacks like a barrage, and the traps within them change quickly, making them incredibly deadly. So, perhaps we'll finally get a proper Pinnacle boss fight in Season 10!
Chaos Armor
While these fights are incredibly difficult, the rewards they drop are definitely worth it, as they drop the new Chaos Armor in addition to Diablo 4 gold and materials.
Chaos Armor, also known as Chaos Uniques, is a beefed-up version of the unique armor introduced in Diablo 4 Season 10. These Chaos Uniques can be placed in the following item slots, giving players more build possibilities: Helm, Chest Armor, Gloves, Pants, and Boots.

Chaos Armor includes new and existing unique armor pieces that have enhanced Unique Powers and can only be used in armor slots where vanilla unique armor cannot be equipped. For example, Flickerstep Unique Boots can be placed in any piece of gear except Boots. However, you cannot equip both Unique and Chaos Unique versions of the same item at the same time.
These Chaos Armor pieces are more powerful than vanilla armor and always have a random maximum value, rather than scaling based on a modifier range. Their damage bonus increases as their attribute cap increases, making this a great addition. This means their Unique Powers are 20% higher than regular armor, with the multiplier displayed in green text.
Notably, these Chaos Armors always come with at least one Greater Affix, allowing you to use unique items that previously occupied the same slot, resulting in even more powerful builds.
Overall, I'm very excited for these new Chaos Uniques, as they'll change how you play and create many excellent builds that haven't even been discovered yet. The only downside is that they're currently exclusive to Season 10, but I still hope they'll consider returning to this system in the future.
Chaos Perks
Now, let's talk about Chaos Perks, which are class-specific perks.
Chaos Perks are a brand new power to collect during this season. They come in four rarities: Magic, Rare, Legendary, and Unique, and combine universal and class-specific abilities. Each rarity includes three universal perks and one class-specific perk, meaning there are nearly a thousand perk combinations available for each class!
These perks affect how your class skills work and provide you with significant benefits, but they will certainly have some cost.
For example, Necromancer's Defile the Dead perk now consumes each corpse twice, and after consuming a corpse, it creates a Chaotic Burst, dealing significant Shadow damage.
Each class has four unique perks, and the developers will probably change this in the future, tweaking your perks and how they work in different ways. This is great, as the skill system in Season 9 is pretty bland right now.

New Unique Items
Finally, let's take a quick look at the new unique items for each class introduced in Season 10. As with previous seasonal updates, these items will serve as the foundation for our builds in the new season.
- Barbarian: Sabre of Tsasgral
- Druid: Kilt of Blackwing
- Necromancer: Gospel of the Devotee
- Rogue: Orphan Maker
- Sorcerer: Galvanic Azurite
- Spiritborn: Hesha e Kesungi
That's all for Diablo 4 2.4.0 PTR update. What are your thoughts on the upcoming Season 10 content? Do you think these changes will truly make it stand out in the competitive September? Regardless, Season 10 PTR, which runs from August 19-26, is about to open, and all the unknowns will soon be revealed!








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