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News Tag: WoW Classic SOD

  • WOW Classic SOD: Maximize Your DPS Under The Boss Mechanics Of Sunken Temple

    Posted: May 08, 2024

    Allow me to present to you a Sunken Temple boss guide for WoW Classic Season of Discovery Phase 3. Today, our primary objective is to optimize your damage output and implement strategies to minimize kill times effectively. So, without wasting time, let's delve right into it.

    Atal'alarion

    When we reach the Sunken Temple, the first boss we will encounter is the Atal'alarion. This fight is ultimately just a DPS fight. You're going to be trying to beat the boss before the first Demolishing Smash is cast.

    This happens anywhere between 27 and 30 seconds. If your kill time is not quite under 30 seconds, you could pop a Limited Invulnerability Potion. This negates the knock back entirely and ensures that you have higher raid damage and more uptime on the boss.

    Festering Rotslime

    For the Festering Rotslime fight, you want to either destroy the 5 objects normally, or you could sacrifice some of your melee and let them get devoured. This will count as an additional object. Just make sure that you give all of your melee that are getting devoured by the Water Breathing buff.

    Everyone will also want to pop a Free Action Potion in this fight. This will allow you to completely avoid the Gunk debuff and not have to get dispelled. When you get dispelled, it leaves a pool of slime on the ground, causing you to have more raid damage and less movement.

    Atal'ai Defenders

    The next boss we encounter is the Atal'ai Defenders. In this fight, you're going to have to have another Mage or another class put up debuffs for you. Since you're having to start from zero every single time, a new Atal'ai Defender comes out. Prepare for a sufficient amount of WoW SOD Gold is also essential.

    You need to have 1 Mage to Scorch, and let the other Mages just casting Frost Firebolt the entire time. That's kind of how this fight works at the moment, with the encounters lasting a very short amount of time for every single new defender that comes out.

    Dreamscythe & Weaver

    This fight's very straightforward. In the first phase, you focus down Dreamscythe. In the second phase, you focus down Weaver. And in phase 3, you keep focusing on Weaver and pop all your CDs, and then add Cleave into your rotation if you have any Cleave.

    Make sure you do it now since they share a health pool. The only thing to add on to this fight is you can target yourself with a Snowball to mitigate the knock back for when the dragons cast the Acid Breath.

    Jammal'an & Ogom

    The dynamics of the second phase vary depending on the adversary encountered in the first phase. While phase 1 consistently presents the challenge of dealing with the Agonizing Weakness debuff, which remains constant across encounters, there are distinct strategies to employ for the second phase.

    Ideally, you'll aim to face Jammal'an in the second phase. This scenario entails coping with significant AoE damage and a fear effect particularly impactful for melee DPS. Conversely, should Ogom emerge in the second phase, preemptive consumption of a Free Action Potion can circumvent the adverse effects of the Hammer of Justice stun, ensuring smoother progression through the encounter.

    Morphaz & Hazzas

    For phase 1, you'll want to preposition for where the Morphaz will spawn in. the second phase, once the Fire Elementals come out, make sure you don't kill any of them, so everyone gets sent down and receives the Lucid Dreaming debuff. Once everyone's sent down, pop all of your cooldowns and burn the boss before they cast the Eternal Slumber.

    Shade Of Eranikus

    You may want to have 3 range players bait the puddle so that everyone else can stand still and do maximum damage. Make sure that you keep debuffs when the Shade of Eranikus goes invulnerable. This will be whenever the Shade of Eranikus is casting the Deep Slumber.

    Make sure you bring some Elixir of Poison Resistance with you to get rid of the Lethargic Poison debuff. Dispelling it yourself will yield you much more damage, since you're not having to wait for someone to manually dispel it off.

    Avatar Of Hakkar

    In the encounters, melee DPS should stack directly behind the boss, while ranged attackers and healers should position themselves slightly farther back, prepared to adjust their positioning in response to the Bubbling Blood.

    Ranged attackers and healers should initially stand at the upper part of the boss arena, behind the melee DPS, and then gradually move downward as the Bubbling Bloods emerge.

  • WOW Classic SOD: Fishing Is Still A Worth Trying Profession In Phase 3! - Fishing Location Guide

    Posted: Apr 29, 2024

    Today, I'd like to discuss the WoW Classic Season of Discovery Phase 3 fishing locations. In these spots, you have the opportunity to fish for the Ironbound Trunk and Mithril Bound Trunk. I believe the Mageweave is still quite lucrative in Phase 3, making these fishing locations particularly valuable.

    Iron Bound Trunk

    We'll start by talking about the Iron Bound fishing area. The fishing levels are usually around 150, with a plus 75 bobber. You can do this almost everywhere.

    Stranglethorn Vale

    In Northern Stranglethorn Vale, just along the little inlet around Grom'Gol, you'll find some of the best Iron bound fishing spots.

    Alterac Mountains

    Another location is going to be the Alterac Mountains, just north of Dalaran, and all the way up this coastline. It's easiest to get by either flying to Southshore and running up if you are Alliance, or Horde can go to Undercity and run across the lake. Or Horde can also go to Tarren Mill.

    Arathi Highlands

    Next, we have the Arathi Highlands. You can fish at Faldir's Cove, which is a great spot, and a bit up and down the coastline.

    Desolace

    Another location for Iron Bound is going to be Desolace. You can fish along the coastline all the way up and all the way down to Shadowprey Village. Pretty good fishing, but the only problem is that t are some high-level giants roaming around. But once you're level 50, it should not be a problem. They won't really attack you unless you stand right on them.

    Dustwallow Marsh

    The Dustwallow Marsh is actually a decent fishing area. You can go south from the Barrens, or if you're Alliance, you can go to Theramore Isle. I'm not sure if there is much fishing on the inner part and these island chains, especially in the Nat Pagle's area.

    Mithril Bound Trunk

    Next, we have the Mythril Bound Trunk areas. These are the high-end areas w you're going to be getting Magecloth, Runecloth, Rugged Leather, Thick Leather, and some really high-level potential items like World Drop recipes.

    Stranglethorn Vale

    In Southern Stranglethorn Vale, this is probably the best place to fish, with most pools along the entire coastline in Booty Bay and all up and down this coastline.

    Feralas

    Then we have Feralas. You can fish along the entire coastline, and t are some great pools that you can fish in to get the Mythril Bound Trunks.

    Tanaris

    Moving on, let's talk about Tanaris, a prime fishing location stretching from Steamwheedle Port down to the southernmost area. It's important to note that the drop rates don't extend all the way down to the super southern region w numerous turtles reside. It's remarkably lucrative, as many players tend to flock to Stranglethorn Vale or Feralas, making Tanaris a hidden gem for making decent WoW SOD Gold through fishing.

    Azshara

    Lastly, we have Azshara. This is pretty much max-level fishing. If you are fishing in the Bay of Storms, you need at least Level 330 for fishing, so you also need to have pretty much max level with a bobber.

    If you're going for the elemental pools, which have Essences of Water and Elemental Water that can drop from them, you'll need even higher fishing levels. The Bay of Storms fishing is also just good for running along the coast and fishing up the same max-level pools that you need.

  • WOW Classic SOD: How To Complete The Sunken Temple Raid As A Frost Mage In Phase 3?

    Posted: Apr 25, 2024

    Welcome, fellow players! Allow me to present a guide on Frost Mage raid DPS in WoW Classic Season of Discovery Phase 3. The Frost Mage has undergone a significant transformation, developing from one of the least effective DPS specs for raiding to a pivotal role in your raid, particularly if you have multiple Mages. At the highest level, Frost Mage performance is currently highly competitive.

    Frost Mage Explained

    Frost Mage is now using Frostfire Bolt for its main rotation. Frostfire Bolt is scaling insanely hard, and it gains 100% bonus from your spell power. As the name suggests, Frostfire Bolt is both Frost and Fire damage. This means it benefits from both Winter's Chill and Improved Scorch. Your Frostfire Bolt will benefit from the 10% increased critical strike chance from Winter's Chill and the 15% increased fire damage from Improved Scorch.

    The cool thing about Frostfire Bolt is it will stack Winter's Chill for you. So, unlike with Fire, where you have to maintain Scorch stacks, Frost can face roll Frostfire Bolt. If you have 2 or more Mages in your raid, it is better overall raid DPS for you to have 1 Fire Mage and 1 Frost Mage to maintain these debuffs.

    Talents & Runes

    Let's then talk about the talents. The main debate here is whether you take the Ice Barrier or not. I found the Ice Barrier very helpful in Sunken Temple. Though there are many bosses that do AOE damage that will cause pushback, pre-casting Ice Barrier on pull was preventing that pushback quite a lot and helping the DPS.

    If you do not want to play Ice Barrier, you can put a point in Flame Throwing for the 3 extra yards on your Fire spell, or maybe Burning Souls for the reduced threat. To aid you more when encounter the bosses, take some WoW SOD Gold along with you is essential.

    For runes, we are using Living Bomb, Molten Armor, Spell Power, Icy Veins, Frostfire Bolt, Fingers of Frost, and Deep Freeze. There can be an argument to run Burnout and just ignore Fingers of Frost and Deep Freeze, since there's a lot of RNG around Fingers of Frost proc.

    World Buffs & Consumables

    For consumables, you want the following buffs: the Sunken Temple World Buff, Darkmoon Faire buffs, Songflower Serenade Buff, and Atal'ai Mojo of Forbidden Magic. Keep in mind that these do not stack with Blasted Lands Flask, so I will not be listing Blasted Lands Flask.

    Additionally, you'll need Lesser Wizard Oil, Superior Mana Potions, Greater Arcane Elixir, Nightfin Soup, Dragonbreath Chili (which scales with spell damage), Elixir of Firepower, and Elixir of Frost Power.

    To clarify how Frostfire Bolt works with spell damage scaling: it will only scale off of the highest of the 2 spell damages. So, if you have 13 fire damage and 42 Frost damage, Frostfire Bolt will only gain the +42 Frost damage. It doesn’t double dip into both Fire and the Frost damage. The only reason we are running Elixir of Firepower is because it buffs our Living Bomb.

    Read More: These Consumables For Alchemy You Can't Miss During WOW Season Of Discovery Phase 3

    Professions

    For professions, I recommend you take 2 of the following 4 professions: Tailoring, Engineering, Enchanting, or Alchemy. All of them have amazing things that provide us with great raid buffs. The 2 I recommend most is the Tailoring and Engineering, but that is a personal choice. Pick any of the 2 you prefer.

    Tips And Tricks

    Cold Snap does so well for a number of reasons. One, it refreshes the cooldown on Icy Veins, so on fights you have Cold Snap up for, you can use 2 Icy Veins. You can save Cold Snap for Avatar of Hakkar, not because of Icy Veins, but because of Ice Block.

    You can Ice Block off the blood effect, and it won't transfer to your raid, which is a massive uptime increase if you happen to get blood twice. Having Cold Snap for this fight will allow you to Ice Block twice. Many bosses do random AOE damage. Pre-cast Ice Barrier on yourself before the pull, and if you're in a fight where loads of extra damage are going out, don't be afraid to recast it during the fight.

  • WOW Classic SOD: Check Out The Rogue Build Centered On The Saber Slash Rune In Phase 3

    Posted: Apr 24, 2024

    This time, I'd like to offer a brief introduction to the buffs of Saber Slash rune recently announced in WoW Classic Season of Discovery Phase 3. I'll then show you the build of this rune and go over the talents setup, other rune choices, BiS and pre-raid weapon options for the Saber Slash build, as well as outline the rotation.

    Saber Slash Update

    The Saber Slash is changed from 3 stacks to 5 stacks, but the damage of the bleed at maximum stacks remains unchanged. Each stack of Saber Slash is now going to provide a substantial increase to the damage of your Saber Slash and Sinister Strike abilities used on that target. Given the right circumstances, this damage increase should put the Saber Slash a bit ahead of the Mutilate builds.

    How To Maximize Its Power?

    Let's dive into the specific conditions that can make Saber Slash effective. Firstly, having Thistle Tea available is crucial. Saber Slash requires significant ramp-up time to reach its maximum potential of 5 stacks, and Thistle Tea significantly speeds up this process.

    Secondly, Saber Slash performs best in fights with minimal target switching and a duration of at least 1 minute. Avoid situations like the third boss encounter with 6 different trolls, where frequent target swapping occurs, as the Saber Slash won't excel in such scenarios.

    Third, the Saber Slash relies heavily on the Honor Among Thieves head rune, which depends on your teammates. If your teammates frequently die or stop attacking, they won't generate combo points, weakening the effectiveness of Honor Among Thieves and, consequently, the Saber Slash spec. And with the help of SOD Gold, you can make full use of the updated Saber Slash rune.

    Talents & Runes

    Here's the recommended the talent: Invest 32 points in the Assassination talent tree and allocate 9 points in Combat. The Assassination tree offers compelling talents, particularly with the Deadly Brew rune. Vile Poisons and Improved Poisons are key talents, compelling us to heavily invest in the Assassination talent tree.

    The Relentless Strikes on the third tier prove to be another invaluable talent. Opting for full ranks of Seal Fate in this build enhances our ability to generate more combo points, which addresses a slight deficiency in this build. Prioritize Improved Sinister Strike to reduce the energy cost of both Sinister Strike and Saber Slash. Allocate 4 points in Precision to secure a noteworthy DPS boost.

    For our rune, we have Honor Among Thieves and Deadly Brew rune. Carnage on the wrist is going to be automatically activated by Saber Slash, our hand rune. We don't have to cast Ruptures or Garrotes to get the Carnage rune. For the waist, we've got Shadowstep for added mobility, for legs is the Rune of Venom, an amazing finishing move, and for our feet is the Master of Subtlety.

    Weapon Choices

    Next, let's delve into the weapons. The top picks for a Saber Slash build are Dragon's Cry and Degraded Dire Nail for an Orc, or Dragon's Cry and Inventor's Focal Sword for a Human. You can also consider the other weapon set: Cobra Fang Claw and Serpent’s Striker. While this setup is comparable in power to the Dragon's Cry combo.

    For the Blood Moon, prioritize acquiring the Bloodied Sword of Speed for Horde. Alliance players can obtain the White Bone Shredder from the Bone-Bladed Weapon Quests in Orgrimmar. Head to Maraudon for the Inventor's Focal Sword from Tinkerer Gizlock. Although soloing Tinkerer Gizlock might be challenging, teaming up with another Rogue can make it feasible, allowing both of you to loot the swords and be on your way.

    As for off-hand weapons, there's a variety of options available, all of which are relatively comparable. I recommend the Inventor's Focal Sword and White Bone Shredder, which rank near the top of the list and aren't overly difficult to acquire.

    Rotation

    For the rotation, the focus is on building up to 5 Saber Slashes on the target. Begin in stealth and activate all temporary attack power bonuses like Blood Fury, your alchemy potion, and the Roar of the Guardian trinket.

    Then execute 3 Saber Slashes to deplete your energy to zero. Quickly replenish to 100 energy and perform another Saber Slash, reaching 5 stacks or combo points for the Slice and Dice. This entire opener comprises 6 global cooldowns and is ideally executed within 6 seconds with the aid of Thistle Tea, ensuring no energy shortage.

    Without Thistle Tea, reaching the fifth Saber Slash and activating the Slice and Dice may take 12 to 13 seconds, significantly slowing down the ramp-up. Once the Slice and Dice is active and 5 Saber Stacks are achieved, maintain the Saber Slash debuff with one Saber Slash, followed by 1 to 2 Sinister Strikes and 2 to 3 points from Honor Among Thieves to reach 5 combo points.

    Cast either an Eviscerate or a Slice and Dice. It's essential to maintain full uptime of Slice and Dice while maximizing the Envenom casts, ensuring optimal damage output throughout the fight.

  • WOW Classic SOD: Crucial Tips You Need To Master Upon Reaching Level 50 In Phase 3

    Posted: Apr 19, 2024

    Welcome to another guide for Phase 3 of the WoW Classic Season of Discovery! Upon hitting Level 50, you'll want to dive into Sunken Temple raid and maximize your gold for BiS gear. We'll cover essential PvE and PvP content to ensure you dominate every aspect of gameplay. Get ready to conquer the Sunken Temple raid and amass wealth to upgrade your gear with our detailed strategies.

    Emerald Wardens

    So as you reach Level 50, the first thing you need to do is to hit honored with the Emerald Wardens faction. This is the new faction associated with the Incursion events, but it gives you one of your new runes and extremely strong pre-BiS gear, too. We can pump over 1,000 DPS in some fights just using this pre-BiS gear.

    As for how long it takes, the Honored reputation will take you about 4 hours of grinding Felwood Incursions at Level 50. The secret is that you get 1,000 bonus reputation from doing any Felwood quest once per day. If you play multiple characters, I highly recommend stockpiling at least one quest on each of your alts.

    Wild Gods Quest

    There's another key method to get pre-BiS gear you don't want to miss out on: that's the Wild Offerings farming. In Felwood, you'll encounter an NPC offering the Wild Gods quest. It's a must-do because by completing it, you'll obtain yet another essential class rune. More importantly, once you finish the quest, you have access to several true BiS items without even going into the raid.

    The Blackhand's Breadth trinket and the ring for the Hunter are instant BiS items that top parsers are using right now. The most common method to get the Wild Offerings is Princess runs. You can consistently get 5 Wild Offerings per hour, so a BiS piece of gear nearly every 2 hours. You can get a pre-BiS bracer and a Blackstone ring during a run to get even closer to raid ready.

    Sunken Temple Raid

    Then, we want to run Sunken Temple for BiS gear. Some of the pieces,like the new epic bow, are amazing for you and other players. But once you complete the raid, things don't stop there. These can give you BiS Jungle Durian for huge mana regen, or you could get the new Zanza-style buffs to dominate your next raid.

    What's exceptional about your class quest is that you get all 3 rewards. You also want to complete the new crafting quest so you can get your epic shoulders. These are BiS for most classes and pair nicely with your epic bracers. They're specifically designed to be one stat better than the Warsong Bracers.

    Professions

    In your profession of choice, that's why you need to max out your professions as quickly as you can. There are many other benefits to getting the most out of your professions. If you max out your Enchanting, you can sell expensive enchants to people, things like the Legendary Crusader enchantment for thousands of gold profit.

    The engineering being maxed means we can make the Repair bots and use the Goblin Sapper Charge, even target dummies in the raid for huge pulls. There is also a new questline that lets you have both Goblin and Gnomish engineering at the same time.

    A lot of people making hundreds of WoW SOD Gold per day in Alchemy, especially with the new quest that gives you a 30% chance to craft bonus potions and elixirs. Most professions now have lucrative options near 300. You certainly don't want to overlook any of the opportunities to make gold.

    PvP Factions

    On top of PvP factions, there's the Argent Dawn reputation to farm on every single character. Friendly reputation gives us the Enriched Manna Biscuit, which outshines Mage water. Honored reputation grants us the Abyssal healing power enchant.

    More importantly, we gain access to Blessed Sunfruit, a 10-strength food based on enhanced Shaman and Warriors. Even Agility classes like Rogues should consider it for speed runs. With limited time for eating, alternatives like Grilled Squid become less practical.

    Additionally, there's the Timbermaw Hold. The Pouch remains excellent for 1v1 PvP, and serious gamers will strive for the Defender of the Timbermaw, the ultimate trinket flex. Access to 2 BiS Agility enchants for weapons is also crucial.

  • WOW Classic SOD: The Alchemy Is Prove To Be A Profitable Profession In Phase 3

    Posted: Apr 18, 2024

    Welcome, fellow players! I’m excited to delve into the Alchemy specializations within the WoW Classic Season of Discovery Phase 3. These specializations offer a plethora of options and strategies for players to explore, enhancing their potion-making abilities and opening up new avenues for profit and utility.

    Whether you're seeking to bolster your raiding prowess, provide invaluable support to your guildmates, or capitalize on the latest market trends, Alchemy stands out as one of the most advantageous professions for players during the Season of Discovery.

    Alchemy Specializations

    First, head to Tanaris at Steamwheedle Port, located approximately at coordinates (67,22). In there, we will encounter 2 key individuals: Master Of Mixology and Master of Transmutation. The prerequisites to engage with them are reaching Level 45 and attaining a skill level of 275 in Alchemy. These requirements serve as the foundation for embarking on the quests they offer.

    Master Of Mixology

    Upon interacting with the Master Of Mixology, we are tasked with supplying him with 10 Invisibility Potions, 10 Elixir of Demonslaying, and 5 Elixir of the Sages. These items are crucial components obtained through world drop patterns or quests, and acquiring them directly from the auction house incurred a cost of approximately 100 gold.

    After fulfilling the requirements and turning in the quest, we unlock the ability to gain additional procs for our elixirs and potions, further enhancing our alchemical prowess.

    Master Of Transmutation

    Now, the other one is Master of Transmutation, and he wants 3 Arcanite Bars. In order to get Arcanite Bars, you have to have Transmute Arcanite, and you have to have one Thorium Bar and an Arcane Crystal. You can only get those by mining Rich Thorium Veins, and so you pick up the Transmute Arcanite recipe actually here in Gadgetzan at the Alchemy vendor about at coordinates (50,27).

    It’s in the Northwestern part of the city, so definitely go there and pick these items up. He has all the Transmute recipes that you will and it does share cooldown, so I’m probably not going to spend the absorbent amount of WoW SOD Gold to make the Arcanite, I highly recommend transmuting Mithril to Silver here.

    Essential Materials

    For the materials, you'll need 60 Sungrass, 40 Blindweed, 20 Arthas' Tears, 15 Mountain Silversage, 15 Goldthorn, 5 Khadgar's Whisker, 30 Golden Sansam, and 75 Crystal Vials, which are available to any vendor. You could purchase these now to pre-level and be among the first to max out Alchemy when the expansion drops.

    Alternatively, you could wait until people are leveling through the zones, when the materials will probably be a bit cheaper. I believe the investment now is worth it, as Alchemy has proven to be a lucrative profession. The 2 materials that may be hard to find are Golden Sansam and Mountain Silversage.

    On the server, Living Flame (US), there are only a few auctions for these currently. They can be challenging to obtain with the extra levels, so if you can acquire some now, I recommend grabbing as many as possible. While you may pay a bit of a premium, everyone will be seeking these materials, making it a worthwhile investment.

    Level Up

    For a smooth and effective progression in leveling your Alchemy skill from Level 225 to 300, please follow these steps:

    • Begin by crafting 5 Superior Healing Potions, allowing you to ascend from 225 to 230.
    • Proceed by concocting the Elixir of Detect Undead from 230 to 250, expanding your proficiency.
    • Continue your journey by delving into the creation of the Elixir of Greater Agility from 250 to 265, enhancing your alchemical repertoire.
    • Take further strides forward by brewing Superior Mana Potions from 265 to 285, solidifying your expertise.
    • Lastly, culminate your skill advancement by crafting Major Healing Potions from 285 to 300, reaching the pinnacle of your Alchemy mastery.

    By following these steps, you will attain mastery in Alchemy and unlock its full potential.

  • WOW Classic SOD: Is Farming Essence Of Air Beneficial For Beast Mastery Hunters In Phase 3?

    Posted: Apr 17, 2024

    Hi, players! Welcome to a new gold farming guide for WoW Calssic Season of Discovery! Today, I’ll explain why the Essence of Air holds significant value in the Phase 3 and how the Hunters can effortlessly farm it. So, without wasting time, let's get started!

    However, as a Beast Mastery Hunter, kiting is minimal, and respawn times are reasonable, ensuring there's always something to kill. The Essence of Air holds significant value because of its rarity and necessity for various enchants, making this farming method highly lucrative for the Hunters in Phase 3.

    About Essence Of Air

    The Essence of Air, with a drop rate of approximately 4%, is obtained from Dust Stormers located in the northwest corner of Silithus. They typically range between Level 55 and 57, presenting a formidable challenge for many classes. However, this farming method is viable for both Beast Mastery and Marksman specializations, and is particularly beneficial for Beast Mastery Hunters.

    With currently priced between 65 to 90 gold, this elemental drop is easily accessible to Hunters. So, this item will always have a lot of value and deserve to WoW SOD Gold farming. You can easily get 2 to 3 of these in an hour, and if you're lucky, you can even get more.

    I will to explain why the Essence of Air has so much value right now in the third phase of WoW Classic Season of Discovery. Not only are they hard to obtain, with a 4% drop rate and dropped by mobs that many players struggle to kill with their class, but they're also used in a ton of different enchants, many of which are essential for the Hunters.

    Beast Mastery Hunter Build

    If you choose to do the Essence of Air farming as the Beast Mastery Hunter, here's what I suggest for talents: focus on defensive talents early on and utilize runes like Lock and Load, Heart of the Lion, Focus Fire, Beast Mastery, Expose Weakness, Sniper Training, and Trap Launcher. The Beast Mastery rune is essential for maintaining your pet's aggro and enhancing its defensive capabilities.

    Then, for your pet of this build, I recommend using the Core Hound, as its ability, Lava Breath is particularly effective against these wind elementals. Although your loyalty level of Core Hound may be low, you can focus its points on greater stamina, natural armor, and nature resistance. Beyond that, prioritize defensive abilities like Growl and Lava Breath.

    Beast Mastery Hunter Rotation

    As we use the Beast Mastery rune on our gloves for the Hunter build, we won't have access to Explosive Shot or the Chimera shot, which alters our rotation slightly. The next best shot to use alongside Lock and Load is Multi-Shot. It's advisable to start with a Frost or Explosive Trap, followed by a Multi-Shot, and then repeating this sequence with the other trap.

    Afterward, use Arcane Shot to deal with additional damage. With the elementals ranging from Level 55 to 57, you may face higher difficulty with Level 57 enemies, requiring more pet management. However, with Aspect of the Viper providing unlimited mana, it's manageable.

    Be mindful of your Frenzy stacks, as it's possible to reach 5 stacks with the Beast Mastery rune and build. In many situations, I highly recommend letting the pet retain Frenzy stacks to focus on tanking and dealing damage. Occasionally, you may need to kite, drop additional traps, and adjust your strategy depending on resistances.

  • WOW Classic SOD: Explore The Process Of Obtaining The Priest-Exclusive Eye Of The Void Rune In Phase 3

    Posted: Apr 16, 2024

    In WoW Season of Discovery Phase 3, the Eye of the Void rune stands as one of the best BiS Priest runes. While it enhances damage output significantly, its primary advantage lies in cursing the target, thereby debuffing them. It provides the entire raid with a substantial 10% damage increase buff, contingent upon the curse selected.

    Key Considerations

    Regarding this rune, there are 2 crucial points to consider. Firstly, it’s impossible to have both the Eye of the Void and the Shadowfiend active simultaneously. If you cast one while the other is still in effect, the initially cast one will be replaced by the new one.

    Secondly, only one of 3 distinct curses can affect the target at any given time. Therefore, it’s essential to coordinate with the Warlocks to avoid overlapping curses. It's also a good idea to keep some WoW SOD Gold with you. There are 3 different curses to choose from that last up to 3 minutes each:

    • The Curse of Shadow, which reduces the target’s Shadow and Arcane resistance by 75 and increases our Shadow and Arcane damage by 10%.
    • The Curse of Elements, which reduces the target’s Fire and Frost resistance by 75 and increases our Fire and Frost damage by 10%.
    • The Curse of Tongues, which slows the target’s casting speed and increases the cast time of all spells on the target by up to 60%.

    Collect 7 Different Eyes

    To acquire the Eye of the Void rune as the Priest, you have to travel to 7 different locations and acquire 7 different eyes.

    Glowing Eye

    The first eye is the Glowing Eye and is located in the Hinterlands at the top of Jintha’Alor in one of the outdoor camps, specifically at coordinates (58,72). You will probably need a group for this. Run past all the elite mobs to make it to the location. We sent both of our Shadowfiends and Homunculi on the elite ads to tank them in the camp while we looted as they were in combat.

    Pulsating Eye

    The Pulsing Eye is in the Blasted Lands, located at (49,14) at the top of a tower. You will need the Light Feather because you're going to be using Slow Fall to jump from the top of a mountain towards the tower. The key with this jump is to start off mounted, run, jump, and then pop the Light Feather to get some extra distance.

    Vibrating Eye

    The Vibrating Eye is located in the slag pit of Searing Gorge, located at (44,45). Find the entrance to the cave by looking down from the top of the mountain, and then slowly inch yourself off the cliff to fall into the entrance. If you're scared, you can actually backpedal your way off the edge to land on the platform.

    Baleful Eye

    The Baleful Eye is located in Stranglethorn Vale at (33,88). It's in one of the pirate ships to the left, directly behind Captain Stillwater. You'll need to kill a few mobs to get this item, but it was easy to solo at Level 50. There are three different boats in this area, so do not get confused. When facing them, it's the one furthest to the left.

    Burning Eye

    The Burning Eye is located in Feralas at (57,68) in the Northwest Tower of Ruins of Isildien. Fight your way up the ramp and past the ogres, then head to the right where you'll find the tower. Enter it and loot your eye just behind the night elf NPC.

    Oozing Eye

    The Oozing Eye is going to be inside the Silithid Hive in the Gaping Chasm in Tanaris, located at (56,73). Enter the cave via the south entrance, head to the left, and then left again into the circular room. Walk through that room and go right at the end of the tunnel. You will see the eye at the center of the room.

    Piercing Eye

    The Piercing Eye is inside Jaedenar, located in Felwood at (35,58). The mobs there are Level 54 to 55, so you may need a friend to help you and it will be more easily. Head inside Jaedenar's entrance and fight your way through the mobs until you get to the last room. You'll see the eye on the table at the very end.

    Get The Priest Rune

    Now that you have all 7 eyes, there's one more step you need to take. Head to the very eastern part of Azshara, located at (89,33). There, you'll find the Shrine of the Watcher. Target the shrine and kneel to make the quest appear. Then loot the quest and grab your runes.

  • WOW Classic SOD: Vendors In These Locations Provide Valuable PvP Items For Phase 3!

    Posted: Apr 13, 2024

    Hi, players! This time, I will delve into all the exciting new additions in WoW Classic Season of Discovery Phase 3 that you might not be aware of yet. You can obtain some amazing items from the vendors in Booty Bay to Winterspring and more. There's a lot to cover regarding the PvP items now available to players.

    Booty Bay

    In Booty Bay, visit Rix Xizzix at the Lost and Found vendor. You can purchase various items there. For instance, you can acquire the Avenger's Void Pearl for 75 SOD Gold if you prefer a different one from BFD. You can also obtain an inert mantle of nightmares, which is essential for crafting your epic shoulders.

    The Agamaggan's Roar allows you to acquire the Wild Offerings if you accidentally deleted yours. These are just a few additional items added to the Lost and Found vendor, which is a welcome addition for player choices.

    Winterspring

    The next vendor is Qia in the Winterspring. This vendor was removed until now and in Phase 3 because she sells Pattern: Frostsaber Boots, Mooncloth and Runecloth Gloves, Enchant Chest, and the Runecloth Bag. Just something to pay attention to and look out for vendor and getting your recipes.

    Felwood

    The next is the Timbermaw Hold fraction, situated north of Felwood, west of Winterspring, and south of Moonglade. However, you can find it at the crossroads of these 3 regions. Engaging in the quest chain to improve your reputation with them is highly recommended.

    Doing so can yield powerful rewards, such as the item Transmute Earth to Water, which is particularly valuable for Alchemists because of the scarcity of Essences of Water. Enchantments like Enchant Weapon - Agility become accessible, making Enchanters a sought-after group. Obtaining an Arcanite Rod may be also necessary for these enchantments.

    Yojamba Isle

    Let's journey to Yojamba Isle, located in Tanaris or Stranglethorn Vale. There, we'll find the NPC known as the Purveyor of Lost Goods. Take the Potent Portables quest that he offers. By turning in a Flask of Mojo, you can obtain your raid flask. These flasks come in varieties for healing, melee range, and spell power.

    Another great thing is the Jungle Durian food which is almost double the current food. I think this is to supplement sort of drink walking and allow you to just really get your health and mana up. If you look at the value in the lower right corner, you'll see that it's double then the current.

    Blackrock Depths

    The Thorium Brotherhood is indeed present in the WoW SOD Phase 3, albeit challenging to engage with. However, achieving a friendly reputation with them can yield valuable rewards. For instance, you can obtain the Enchant Weapon - Strength, providing a significant boost of 15 strength. While 'Transmute: Elemental Fire' is a notable option, its usefulness is limited in the Classic version of the game.

    To access the Thorium Brotherhood vendor, you'll need to navigate to the Grim Guzzler, which requires clearing BFD. There are methods, such as using invisibility potions, to reach the vendor, and these strategies remain effective today. You can also acquire items like 'Mighty Spirit', although its utility for enchanting may be limited.

    You'll find various fire resistance gear available, though crafting it is currently challenging because of the requirement of Fiery Cores from Molten Core. Achieving revered status with the Thorium Brotherhood grants access to the 'Mighty Intellect' enchantment, which can significantly enhance a one-handed weapon with 22 intellect.

  • WOW Classic SOD: Select The Ideal Hunter Pet To Tame For Phase 3 Dungeon Raids

    Posted: Apr 12, 2024

    The Sunken Temple raid in the third phase of WoW Classic Season of Discovery has brought some changes to Hunter pets. With the introduction of the Focus Fire rune, every Hunter spec will now utilize a pet. Blizzard has also unveiled an impressive new pet known as the Core Hound, adding to the excitement.

    New Hunter Pet

    The newly introduced Hunter pet Core Hound functions similarly to a wind serpent, possessing a major ability, Fire Breath, which costs 50 focus. While this ability deals with semi-comparable damage to the wind serpent, it has a lower AP scaling, making the Core Hound weaker in comparison.

    Ranged Hunter

    Starting with ranged Hunters, the best pet choice is the Cat. There's no doubt that cats always reign supreme in this role. Although there's a slight variation in attack speed among cats, but the real reason to use Cat now is because of the Focus Fire rune. This rune increases your pet's attack speed by 3% with each attack, stacking up to 5 times.

    Cat Ability - Claw

    It's important to note that this boost only applies when your pet uses a special ability called Claw. This pet ability with no cooldown and a cost of only 25 Focus. This allows the Cat to quickly stack up the buff, granting you a 15% attack speed bonus when consumed, while your cat promptly rebuilds the stacks.

    If you're utilizing this rune as a ranged Hunter, ensure your cat exclusively employs Claw, avoiding Bite. Once the 5 stacks are accumulated, you can activate the Focus Fire buff, and your pet will swiftly replenish the stacks for continuous benefit.

    Broken Tooth

    The Broken Tooth boasts the swiftest attack speed available in Season of Discovery. The only reason you might desire a faster attack speed cat is to gain a slight increase in DPS, only if your tank is using Gift of Arthas. However, if your tank isn't utilizing Gift of Arthas, there's no need to extensively farm for Broken Tooth.

    Melee Hunter

    As a melee Hunter, you have 2 choices: a slow attack speed cat or a wind serpent with Lightning Breath rank 5. Wind serpents with this rank are rare in the game, but the easiest one to obtain is from the raid, the Spawn of Hakkar. It's recommended that players enter the raid and tame this wind serpent with their group. The other Hunter can freeze the trap to aid in taming this Hunter pet.

    With raid buffs, particularly the Stormstrike from a Shaman or Dreamstate from a Druid, it will be your best pet. These buffs give 20% extra nature damage to everyone in the raid, boosting the nature damage dealt by your wind serpent. So, if you are playing Horde, you can instantly get a wind serpent, and it will be incredibly powerful.

    But there's another buff that makes these wind serpents even stronger, which is the off-hand, epic fist weapon, the Serpent's Striker. This increases the nature damage by another 8% and reduces the target's Nature Resistance by 60. So, when you have both buffs, the wind serpent will just be your best pet.

    Hunter Pet Abilities

    As you have already got these Hunter pets, what you're going to want to do is to train them rank 7 Bite and rank 7 Claw. If you're using Focus Fire, just don't even use Bite. But to get both abilities first, either head to Felwood or head to the Hinterlands. Make sure to stock up on some SOD Gold just in case you need.

    Turtles: In the Hinterlands, along the coast, there are the Saltwater Snapjaws that can teach you Bite. If you go to Jintha'alor and head all the way up to the top where you complete the Mallet quest in Zul'Farrak, there are going to be Elite wolves. They are already Level 50, but they hit extremely hard.

    Bears: For Claw rank 7, head over to Felwood, and you can tame one of the Angerclaw Maulers. There are 2 types of bears in the zone. Make sure you are taming one of them. You can use the Tame Beast addon to make sure you know what each one of these mobs has before you even try to tame it.

    Owls: You can also tame the Ironbeak Hunters. These are going to be the owls around the zone, and they are Level 50 and they come with the max rank of the Claw. You can teach your pets some Nature Resistance. It's definitely helpful, especially if you're using it in Maraudon to solo Mara Princess farms, but it's not necessary actually in the raid.

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