IGGM Halloween Promotion 2023: Enjoy 7% Discount On Multiple Game Products!
Posted: Oct 27, 2023 Views: 4091
As Halloween approaches, an atmosphere of horror and joy permeates the entire game world. IGGM has also prepared rich surprises for this holiday and launched limited-time promotions, allowing you to enjoy the fun of the game and feel the holiday carnival at the same time!

IGGM’s Halloween Promotion starts on October 27, 2023 and ends on November 3, 2023.
During this period, you can enjoy a 7% discount by using the discount code "HW2023", which lets you spend less energy in the game and enjoys more fun! We will be offering limited time offers on the following popular gaming products:
1. Diablo 4 Related Products: Gold & Items
If you want to move forward in Diablo 4's adventure full of dark power and not be afraid of any powerful enemies, then Diablo 4 Gold & Items are very important for you!
Click here to buy Diablo 4 Gold.
Click here to buy Diablo 4 Items.
Click here to experience Diablo 4 Boosting service.
2. FC 24 Related Products: Coins & Players
FC 24 is about the competition of passion and speed. If you want to prove your strength on the field, then come to IGGM to buy FC 24 Coins & Players to seize the opportunity!
Click here to buy FC 24 Coins.
Click here to buy FC 24 Players.
3. Lords Of The Fallen Related Products: Vigor & Items
If you want to speed up your Lords of the Fallen game progress and character growth, then hurry up and come to IGGM to buy LotF Vigor & Items!
Click here to buy Lords of the Fallen Vigor.
Click here to buy Lords of the Fallen Items.
4. Elden Ring Related Products: Runes & Items
If you want to better cope with various challenges in the fantasy world of Elden Ring, then Elden Ring Runes & Items are a must!
Click here to buy Elden Ring Runes.
Click here to buy Elden Ring Items.
5. Path Of Exile Related Products: Currency & Items
In Path of Exile, leveling up your character quickly and making different powerful build are key to helping you emerge from the challenging adventure. These are all inseparable from your investment in POE Currency & Items!
Click here to buy POE Currency.
Click here to buy POE Items.
Click here to buy POE Divine Orbs.
Click here to buy POE Chaos Orbs.
In this Halloween full of surprises and magic, come join the IGGM family and celebrate the holiday with us! Let us take this special moment to write our own gaming legend together!
If you miss this limited time promotion, you will no longer have this unique surprise! Act quickly, let's travel the game world together and experience the madness and passion of Halloween!
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IGGM Points System & Rules Explained | How to Earn Points, Redeem Coupons, Stack VIP Perks & Get Free Orders?
To provide players with more cost-effective gaming products and services, IGGM platform has officially launched a brand-new points system, designed to let you enjoy a superior shopping experience while spending less!
Below, we break down everything you need to know: how to earn points efficiently, use them for discounts or to redeem exciting rewards, and stack VIP benefits to maximize your savings.
Before Using the Points System - Registration Required
Please note that IGGM's new points system is available only to new-registered and logged-in users. If you haven't registered or logged in yet, you will need to do so to access Check-in and Points pages.
How to Earn Points?
Accumulating points at IGGM is simple and straightforward, primarily through two channels: daily check-ins and order rewards.
1. Daily Check-in
Simply click the "Check In Today" button on the IGGM Check-in Center page to complete your check-in; once the button changes to "️Checked In (Come back tomorrow)," your points have been successfully credited! Alternatively, you can also check in by clicking the current date on the calendar.
One-tap check-in (Easter egg)
There's a little Easter egg here! If you forget to check in for the day and land straight on the coupon redemption page, just tap the "little rocket" emoji at the bottom of the list to check in instantly - no need to navigate back to the Check-in Center. You'll still get those incremental rewards for consecutive check-ins.
Please note the visual differences between PC and mobile versions! For PC users, the small rocket only begins to shake and emit flames when you hover your cursor over it; a single click launches the rocket and credits your check-in points. For mobile users, the rocket icon shakes continuously—simply tap it to check in and earn your points instantly!
Other Check-in Entry
In addition, IGGM provides the following access points for quick and convenient daily check-ins:
1. Click "Go Now" on the coupon redemption page to visit the check-in center.
2. Click the coupon section at the bottom of the homepage to access the check-in center.
3. Click the banner at the bottom of any product page on IGGM to access the check-in center.

4. Quickly access the Check-in Center via the My Account → My Orders page.
Incremental Rewards for Consecutive Check-ins
IGGM's check-in system rewards consistency. If you check in without interruption, your daily points will increase over time: 5 points on the first day, 6 points on the second, and 8 points on the third. From the fourth day onwards, as long as you maintain your streak, you will consistently receive the maximum reward of 10 points per day.
Notes: If you check in via the check-in banner on the product page during your shopping journey, you can return to your original page via Back Shopping at the bottom after completing the check-in and triggering the points accumulation. You don't have to worry about your shopping progress being affected!
Reset Upon Interruption
If you miss a day or break your streak for any reason, your progress will reset to zero. Your next check-in will start back at the Day 1 rate of 5 points. Please note that the daily check-in reset is based on the server's time zone; be sure to check in on time to avoid losing progress due to network issues or other interruptions.
2. Points for Orders
Additionally, whenever you make an order on the IGGM platform, the system will award you points based on your subtotal amount.
Point Accrual Rate: $1 = 1 Point
Under standard conditions, every $1 of your actual spending converts directly into 1 point. To simplify calculations for order amounts involving decimals, IGGM rounds to the nearest whole number when determining the points earned. For example, if you pay $17.35, you receive 17 points; if you pay $34.86, you receive 35 points.
To ensure system efficiency for small transactions, the subtotal amount paid for an order must be at least $1 to trigger point accrual; orders under $1 do not generate any points.
Furthermore, points for all orders will be automatically credited to your account by the system only after the order status has officially changed to "Completed"; the number of points corresponds to the amount of the qualifying purchase.
New User Perk: 10x Point Rewards
IGGM has a welcome gift for new users! Your first paid order on IGGM automatically qualifies for a generous 10x points reward (meaning you earn 10 points for every $1 spent).
Please note the calculation method: the subtotal amount is first rounded to the nearest whole number, and then multiplied by 10 to determine the points for your first order. For example, if your first order's subtotal is $17.35, you will receive 170 points ($17.35 → 17 × 10 = 170 points), rather than multiplying by 10 first and then rounding ($17.35 × 10 = 173.5 → 174 points).
However, if your first order's subtotal is less than $1, you will not receive any points, and your first-order privilege as a new user will be used up. Therefore, IGGM recommends buying higher-value items you need during your first order to make the most of the 10x point reward.

Due to the significant value of this offer, points for the first order will be credited after the order is successfully delivered and passes a security review, provided no refund occurs within 24 hours.
You can view the specific points added upon completion in the My Account → My Orders section of IGGM.com. If you have just completed a payment but do not see the points immediately, please do not worry - simply wait a short while.
Point Value and Validity
Understanding the value of your points helps you make the best use of them. In the IGGM point system, 100 points = $1 (meaning each point is worth approximately $0.01).
Please note that points are not valid indefinitely; each point expires 90 days from the date it was earned. IGGM employs a user-friendly rolling expiration policy: points earned on Day 1 will expire at the end of Day 91. The specific calculation time for rolling expiration depends on the time zone of your account's IP address.
You can check for notifications regarding points nearing expiration on the "My Points" page of your account at any time to ensure you don't miss out on benefits.
Multiple Ways to Use Points: Direct Cash Deduction and Coupon Exchange
When buying items on IGGM, you can choose to use your accumulated points to directly offset the cash cost of your order or exchange them for significant discounts at IGGM Coupon Redemption Center. The choice is entirely yours!
Option A: Direct Cash Deduction at Checkout
On the checkout page, you can use the points in your account balance to reduce the cost of your current order. However, to maintain the integrity of the IGGM points system, the proportion of the order total that can be offset by points is directly linked to your order subtotal.
Please refer to the table below for specific deduction ratios based on order subtotal ranges:
Order Subtotal Range Max Point Deduction Ratio $1.00 - $9.99 5% $10.00 - $49.99 8% $50.00+ 10% Important notes on using points for cash deductions:
- Points are awarded only for successfully completed orders; orders that are voluntarily cancelled, flagged for suspected fraud, or fully refunded are not eligible for points;
- Points for your first order are not credited immediately; they will be issued within 24 hours after successful delivery, provided no refund has occurred;
- If an order involving points undergoes a partial refund, the system will deduct the corresponding points (rounded based on the refund amount) and return any points that were consumed. Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount);
- Points can be used in conjunction with VIP discounts;
- Cannot be used in conjunction with discount codes or cash coupons;
- Cannot be exchanged for cash;
- Cannot be withdrawn as cash;
- Cannot be transferred between accounts;
- IGGM.com reserves the right of final interpretation for all points-related policies.
Option B: Redeem Discount Codes or Cash Coupons
You can also visit the points redemption page to exchange points (in tiers ranging from 100 to 500 points) for discount codes (various rates) or cash coupons (subject to minimum order requirements). For example, the $10 cash coupon can only be used if your order's subtotal amount is $95 or more. If your subtotal is less than $95, the coupon will not automatically appear at checkout.
Points Spent Discount Code Cash Coupon (Min. Order Req.) 100 3% $1 (Order ≥ $10) 200 4% $3 (Order ≥ $30) 300 5% $5 (Order ≥ $50) 400 8% $8 (Order ≥ $80) 500 10% $10 (Order ≥ $95) 
All discount codes and cash coupons are limited to 30 per week, first come, first served! Different colors clearly indicate the current stock status: green for 21-30 remaining, orange for 11-20, and red for 1-10. When stock reaches zero, it will display "Out of stock." But don't worry, just come back next week!
By the way, if you forget to check in for the day, the little rocket emoji on this coupon page is your quick way to do so! With a simple tap, a shake of the little rocket, and your points are in the bag!
While coupons are great, please keep in mind that all discount codes or cash coupons are valid for only 3 days. Redeem them carefully and ensure the items you wish to buy are in stock to avoid wasting your points.
You can view your coupons and their current expiration status on the My Account → My Coupons page.
Note: You can quickly access the coupon redemption page via the "Coupon Center" at the bottom of the IGGM homepage. We recommend bookmarking this page for convenient future check-ins and redemptions - saving you time and effort.
Notes on Points Redemption Coupons:
- Only registered IGGM users are eligible to participate in points redemption.
- Each reward is limited to the first 30 users per week on a first-come, first-served basis.
- All discount codes and cash coupons require CF verification upon redemption.
- Redeemed discount codes/cash coupons are valid for 3 days from the time of claim.
- Only one discount code/cash coupon can be used per order. They cannot be combined with VIP discounts or points deductions.
- Discount codes/cash coupons are not valid for gift cards and top-up services.
- Redeemed discount codes, cash coupons and free orders cannot be returned or exchanged once claimed.
- IGGM.com reserves the right of final interpretation.
Hidden Option C: Direct Exchange for In-Game Currency/Items (Coming Soon)
In addition to coupons, IGGM will soon add options to the redemption page allowing you to exchange points directly for specific in-game items, such as Monopoly GO cards, Diablo 4 materials, or POE 1/2 currency.
Once you meet the points requirements and click to redeem, a pop-up window will prompt you to enter the necessary delivery details for the game. After accurately filling in the information and completing the verification, the system will automatically generate a free order and display it in Coupon Order list; you just need to wait for it to be delivered safely. More point redemption features and options are coming soon - stay tuned!

If you encounter errors during the redemption verification process, please check your network connection and try again using a reliable VPN.
Furthermore, given the nature of virtual items, returns or exchanges are not possible once an order begins processing; however, if delivery fails due to issues on the IGGM platform, the points used will be fully refunded.
VIP Ranks & Benefits
For VIP members, IGGM offers tiered discounts to all users based on accumulated spending. Once your cumulative spending hits a specific threshold, you automatically unlock a permanent VIP discount:
VIP 1: Your Spending (<$1,000), Get a 1% discount.
VIP 2: Your Spending (≥ $1,000 and < $3,000) , Get a 2% discount.
VIP 3: Your Spending (≥ $3,000 and < $6,000), Get a 3% discount.
VIP 4: Your Spending (≥ $6,000 and < $10,000), Get a 4% discount.
VIP 5: Your Spending (≥$10,000), Get a 5% discount.
Discount Stacking Rules:
- VIP Discounts CAN be combined with Points Deductions.
- VIP Discounts CANNOT be stacked with Discount Codes or Cash Coupons.
At checkout, you may apply either:
- Option A: Discount Code or Cash Coupon (Alone)
- Option B: VIP Discount + Points Deduction (Note: Discount Codes and Cash Coupons are not valid for Gift Cards or Top-up services.)
Stacking Discounts and Maximizing Savings
How can you get the most savings when checking out? IGGM has designed a smart checkout system based on our VIP ranks and point-redemption rules.
At IGGM, VIP discounts stack perfectly with direct point deductions. However, please note that redeemed discount codes or cash coupons cannot be combined with VIP discounts or point deductions. Additionally, only one coupons may be used per order.
At checkout, the system automatically compares the final costs of "Option 1 (VIP Benefits + Direct Point Deduction)" and "Option 2 (Single Discount Codes or Cash Coupons)" to select the most cost-effective choice for you, saving you the trouble of manual calculations. Which option offers the best deal will be displayed next to that option (Best Value). Of course, if you have your own preferences regarding coupon and point usage, you are free to select your preferred discount method.

Refunds and Point Returns
IGGM's refund policy allows you to request a refund at any time prior to the completion of delivery. However, we have specific rules regarding the refund and rebate of your points in this situation:
Situation 1: Full Refund
If you cancel your order for personal reasons, orders suspected of fraud or requiring a full refund will not be awarded points; furthermore, points already used in such orders will not be refunded.
However, if a full refund is issued due to reasons attributable to IGGM, the points consumed for the order will be fully refunded to your account.
Situation 2: Partial Refund
If an order involving awarded points undergoes a partial refund due to special circumstances, the system will refund a portion of the consumed points on a pro-rata basis relative to the refund amount. Naturally, the points rebate you would have originally received upon order completion will also be adjusted; the corresponding points will be deducted based on the refund amount, with the figure rounded to the nearest whole number.
Here is the formula for calculating point returns during a refund:
- Returned Consumed Points = Consumed Points × (Refund Amount / Subtotal Amount)
- Deducted Earned Points = Subtotal Amount - Refund Amount (rounded to the nearest whole number)
The all-new IGGM member point system is designed to offer you more viable discount options for your long-term gaming purchases. Every point accumulated is a sincere token of our appreciation for your support.
Log in to your IGGM account now, visit the Check-in Center to start accumulating points, and experience a smarter, more rewarding checkout process like never before!
Frequently Asked Questions about IGGM Points System
Q1: Can I transfer my VIP 5 perks from my old account to a newly created account and start accumulating check-in points there?
A: No. To ensure account security and platform fairness, VIP tiers and points are treated as exclusive assets of an individual account. According to our system security rules, transferring, merging, or gifting perks across different accounts is strictly unsupported.
Q2: My account currently has 277 points. If I buy items worth $34.68 and use up all my points to get a $2.77 deduction, but later receive a partial refund of $15.44 due to certain factors, how many points will I end up with?
A: Your original $34.68 order generates 35 points based on rounding. Due to the partial refund of $15.44, the system will proportionately deduct 15 points (rounded to the nearest whole number). Therefore, the net points earned from this purchase will be: 35 - 15 = 20 points. Additionally, the system will return the points you consumed. Based on the calculation formula: Consumed Points × (Refund Amount / Total Purchase Amount), you will get back 123 points. As a result, your final account balance will be 123 + 20 = 143 points.
Q3: Can I create unlimited new IGGM accounts and place small orders to exploit the 10x points newcomer reward?
A: No. IGGM strictly prohibits the malicious registration of multiple accounts, utilizing technical exploits, or engaging in order manipulation to farm newcomer benefits. Our system is equipped with rigorous anti-fraud and risk control mechanisms: the 10x points multiplier for the first order will only be credited after the order is successfully delivered and passes a 24-hour anti-abuse system review. If the risk control system detects multi-account farming linked by the same IP, same device, same payment method, or malicious account associations, the platform reserves the right to permanently ban the related accounts and clear all accrued benefits.
Q4: I just registered an account and my first order was a small item for $0.9. Because it was under $1, the system didn't give me any points. Then, my second order was for $100. Why didn't my second order get the 10x points? My first order didn't receive any points anyway, shouldn't this second order count as my actual "valid first order"?
A: No. The system strictly identifies the "New User First Order" based on the very first paid order under your account, regardless of the transaction amount. The threshold ruling out points for subtotals under $1 is a foundational platform policy. Therefore, we highly recommend that new users consolidate their shopping carts on their first purchase and bundle higher-value items into the first order to fully maximize the value of the 10x points perk.
Q5: If a website error prevents me from checking in for the day, causing my check-in streak to break, what measures will IGGM take to compensate for my points loss?
A: We sincerely apologize for any inconvenience caused. The daily check-in resets based on a specific time matching the server's time zone. If the streak is broken due to network latency or missing the refresh window, the system will strictly execute the automatic reset policy. We recommend completing your check-in as early as possible each day and ensuring a stable network environment. If the interruption is conclusively caused by a large-scale server outage on the platform, an official site-wide points compensation announcement will be issued once resolved. Please note that support agents do not have the authorization to manually alter individual check-in histories. Thank you for your understanding.
Q6: I spent 300 points to redeem a $5 cash coupon, but the game items I wanted have been out of stock on the platform for the past few days. As a result, the coupon expired within 3 days without being used. The stockout is the platform's issue, so why should my 300 points be deducted for nothing?
A: We apologize, but once a reward is redeemed at the Rewards Center, the corresponding points will be deducted and cannot be refunded. Because each reward is strictly limited to the first 30 users per week on a first-come, first-served basis, and the cash coupons are valid for 3 days, we highly recommend verifying current product stock and your purchase intent before making a redemption to avoid accidental cash coupon expiration.
Q7: Can I still request a refund if my order status is "Completed"? Can the points be refunded?
A: If IGGM has successfully completed the delivery and you have confirmed the order's completion, we unfortunately cannot honor refund requests. The points spent will not be returned. However, if IGGM fails to complete the service due to our own issues (for example, if Tycoon Racers carry service fails to help you achieve Rank #1), we will refund the points you spent according to the refund ratio.
Q8: Why do I keep encountering errors when trying to redeem a coupon?
A: Coupon redemption errors typically occur due to network instability or system security protocols. Your IP address might be flagged as originating from a high-risk region. We recommend adjusting your VPN settings or connecting to a different network, then trying again. If the issue persists, please reach out to our 24/7 Customer Support team for further assistance.
Q9: Can I use a script or plug-in to claim the weekly limited 30 discount codes/cash coupons available each week?
A: To ensure fairness for all players, we have implemented strict security measures. Redeeming any discount codes or cash coupons requires passing verification, rendering any script-based simulated clicks ineffective. IGGM reserves the right to void coupons and impose account restrictions on any account found using irregular methods (such as multi-instance farming, emulators, or third-party software) to forcibly claim coupons.
Q10: If I use points to offset the cost but later receive a refund due to special circumstances, will the validity period of the returned points be extended?
A: No. Returned points retain their original acquisition date and continue to follow the 90-day expiration rule; the IGGM platform will not reset or extend the expiration date due to a refund. Please use the returned points as soon as possible to avoid expiration!
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Monopoly GO August 14-18 Blocks Boutique Event | How to Clear Levels and Maximize Rewards?
Monopoly GO is set to launch another four-day special event, Blocks Boutique. This event requires a certain degree of strategy and can also provide some worthwhile rewards.
Blocks Boutique plays somewhat like Tetris, although there are several important differences between the two. To claim the event's major rewards, you need to successfully complete both a row and a column before the event ends. Let's take a look at how it works and the strategies you can use.

Monopoly GO Blocks Boutique Date
Blocks Boutique follows the standard event schedule. Make sure to keep track of the start and end times so that you do not waste Dice or Block Tokens.
- Start: August 14, 2026, at 1:00 PM ET
- End: August 18, 2026, at 4:00 PM ET
This Blocks Boutique event lasts for four days and overlaps with Sticker Boom window. Sticker Boom schedule is as follows:
- Start: August 17 at 1:00 PM ET
- End: August 17 at 1:10 PM ET
If your Dice supply is limited, there is no need to deliberately coordinate your progress with Sticker Boom. Simply work through the daily milestones at a steady pace. If you have plenty of Dice and are aiming for maximum efficiency, you can increase your activity and try to complete the event during Sticker Boom to maximize the rewards.
For players who need stickers, in addition to Sticker Boom, you can also buy Monopoly GO stickers at IGGM.com, which is much more reliable than trying your luck in card packs.
If you are still a registered IGGM user, as long as you accumulate 200 or 350 points through IGGM check-ins and orders, you can also use them to redeem 4-star and 5-star stickers from Monopoly Go Happy Harvest with Looney Tunes album for free in IGGM Coupon!
Blocks Boutique Basic Gameplay

The rules of Monopoly GO Blocks Boutique are very simple. You need to collect specific recipe Ingredients, use them to Craft products, and place them on the shelves in your boutique. Each level shows the types and quantities of Ingredients currently required.
Several Blocks will appear at the bottom of the screen. Simply drag them onto the grid above and place them in suitable positions. The goal is to fill an entire row or column so that it can be cleared.
When a row or column in Blocks Boutique is completely filled, all of its cells disappear, and you receive the corresponding Ingredients.
When dragging a block, red indicates that the position is invalid, while green indicates that the block can be placed there. Green does not mean that the position is optimal. It only means that the placement is legal.
Recipe Collection and Level Progression
Each level has a specific recipe list, and the number of Blocks that need to be cleared increases accordingly. You can check the required Ingredients and quantities for the current level, then place Blocks to clear rows or columns and collect the corresponding Ingredient icons. Once all required Ingredients have been collected, the level is complete.
The system will automatically Craft the product and randomly place it on a shelf in your boutique. The placement location is random each time.
Every completed level provides an immediate reward, such as Monopoly Go dice, cash, or additional Blocks.
Blocks Boutique Strategies
Although the shapes and positions of Blocks provided by the system are random each time, there are still several useful strategies to keep in mind.
Before placing each Block, check whether you can complete both a row and a column at the same time. If so, prioritize that move because a single placement can provide two sets of Ingredients.
Also, do not focus only on the current row or column. Try to leave specific grooves or gaps on the board so that Blocks with certain shapes can be placed there later.
The number of remaining Blocks is displayed at the bottom of the screen. The fewer Blocks you use, the more efficiently you can complete a level. If you place a Block incorrectly, you can still continue, but you will consume additional Blocks, so it is better to think carefully before making each move.
If you run out of Blocks during a level, you can temporarily leave the event and complete Quick Wins to obtain additional Blocks, then return and continue.
Every player may have a different board layout and a different sequence of Blocks, so it is impossible to completely replicate another player's moves. You will need to work out the best solution for your own board.
How to Progress?
Players with limited Dice
If you have a limited number of Dice and do not have any particular need to coordinate your progress with Sticker Boom, you can aim to reach only Level 17 in the tournament each day. For banner events, simply progress naturally without deliberately farming points, which helps avoid wasting additional Dice.
During the event, tournaments, banner events, Quick Wins, and other activities can provide approximately 292–316 event Tokens.
You can also join in IGGM Monopoly Go Facebook Group; by participating in the giveaway, you have a chance to win valuable 4-star stickers.
Players with plenty of Dice
If you have a strong Dice reserve, you can aim to reach Level 23 in the daily tournaments during the first three days, while pushing the banner events to Level 30 or higher. This gives you a chance to complete Blocks Boutique at the same time as Sticker Boom begins.
That is the general overview of the event. Monopoly GO Blocks Boutique is essentially a puzzle minigame that relies less on luck and more on logical thinking. If you get stuck, take a short break and reconsider the board before making your next move.
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Path of Exile 3.29 Ultimate Low-Budget EK Elementalist Build Crafting: Skip Rare Nimis and Use One Transfigured Gem!
Ethereal Knives (EK) is a highly popular spell in the current Path of Exile 3.29 league, frequently incorporated into both new and established builds.
If you are interested in this playstyle but are deterred by the steep gear requirements of some builds, EK Elementalist is a great option to try! Here, we explain how this build balances a satisfying combat experience with a relatively straightforward setup.

What is the core mechanic of this build?
Naturally, Ethereal Knives is the central spell. By default, the skill fires a fan of knives in an arc in front of you, dealing physical damage to enemies.
However, this standard version struggles to clear monsters positioned to your sides or behind you. Therefore, a key priority when crafting an EK Elementalist build is achieving a full 360-degree, circular firing pattern.
This is primarily achieved through gear choices; options include Nimis Topaz Ring or the Sire of Shards Serpentine Staff. However, Nimis is difficult to acquire, while Sire of Shards requires sacrificing significant damage and stats.

For those on a budget, we recommend using Ethereal Knives of Massacre. As a variant of the standard EK, it has slightly lower base stats but inherently fires in a circle and is easily unlocked from the market.
If you wish to unlock the build's high-end potential using Nimis, you can still choose to buy PoE currency at IGGM.com. You can then use the trade market to get a version with top-tier affix combinations, easing the pressure on other aspects of your build's construction!
We recommend this approach because IGGM has introduced a points system. After registering and logging in, you can earn points by IGGM check in. These points can be redeemed for discount codes and cash coupons, or used to offset the cost of future orders directly.
Tips for further boosting the build's damage
Beyond addressing the coverage issue, there is the matter of range: default Ethereal Knives projectiles dissipate after traveling roughly half a screen's distance. Consequently, you can normally only hit enemies within that range.
To counter this, you should use Cluster Jewels to increase projectile speed, allowing the knives to strike more distant enemies before they dissipate.
Additionally, Ethereal Knives deals physical damage by default. To unlock more ways to boost your damage, you need to find a way to convert it into elemental damage.
Skill links
Based on the above, the primary high-frequency skill for this Path of Exile 3.29 EK Elementalist build is Ethereal Knives of Massacre. Adding Returning Projectiles Support allows the projectiles to hit enemies twice.
Although the damage from the second hit is reduced, the combined effect yields a total damage increase of approximately 34% and significantly improves clear consistency.
Building on this, the classic combination of Pinpoint and Overload Intensity supports, paired with Apex Mode Cobalt Jewel, ensures that Intensity stacks remain at a high level.
Spell Echo support increases your number of attacks and cast speed; pairing it with Inspiration support further boosts elemental damage and critical strike chance while crucially reducing skill costs.
While Righteous Fire of Arcane Devotion causes your character to take continuous fire damage, it also grants 24% more cast speed, which effectively translates to a 24% damage increase. Furthermore, this fire damage can be offset using Vitality and Summon Stone Golem.
Low-budget endgame gear setup
For the weapon, we recommend prioritizing a staff; it offers higher damage than a one-handed weapon plus shield and rivals the damage output of dual-wielding wands.
More importantly, using a staff allows you to leverage powerful passive skills on Elementalist passive tree.
Ideally, the staff's prefixes should include Increased Spell Damage, +4 to Level of all Physical Spell Skill Gems, and +1 to Level of all Spell Skill Gems. However, this combination requires a significant investment of currency.
Therefore, given our low-budget goal, a viable alternative is to select Added Damage to Spells modifier. Cold damage is the preferred choice here, though fire or lightning damage are also viable options.
As for the staff's suffixes, prioritize Critical Strike Multiplier, Spell Critical Strike Chance, and Cast Speed. Alternatively, you can find a staff with two of these attributes and add the third via the crafting bench.
For the helmet, it is best to look for one with a fractured Chaos Resistance modifier. For the body armor, simply choose Skin of the Lords; you can utilize its built-in Pain Attunement keystone to deal increased damage when you are on low life.
Regarding gloves, the base item must have an open prefix slot so you can later craft the modifier that converts 25% of physical damage to cold damage.
Gloves are also the best slot for obtaining Dexterity, as Dexterity modifiers can naturally roll on any glove base type.
For the amulet slot, Defiance of Destiny is recommended. While the build is playable without it, your character's survivability will be significantly compromised. Additionally, you should anoint the amulet with Disciple of the Slaughter to generate Frenzy Charges while mapping.
Please note that although we have selected low-budget gear for this EK Elementalist build, the league has already been live for over half a month; we assume you can afford to invest a small amount of currency on each piece of gear.
If you cannot manage this for any reason, aside from trading, you can join IGGM PoE Facebook Group to participate in ongoing orb giveaways, and we will hold more irregularly in the future!
Elementalist passive skill tree setup
When configuring the passive skill tree, the intensity caster mastery is crucial, as it provides approximately 11% more damage. Nodes related to mana reservation efficiency are also vital, as they determine whether you have enough mana to cast your skills.
The cold mastery for physical-to-cold conversion allows you to reach 100% cold damage conversion. The critical strike mastery provides roughly 12% more damage, while the staff nodes offer a significant amount of block chance.
In short, if you want to try out an Ethereal Knives playstyle in Path of Exile 3.29 but have a limited budget, EK Elementalist build is the perfect choice! If you're interested, go ahead and craft it now!
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Madden NFL 27 Franchise Mode Deep Dive: New Contract Negotiations Shine, But Player Development Stumbles?
Franchise mode is undoubtedly the most core and anticipated feature of Madden NFL 27, second only to Ultimate Team. From Madden 27 Early Access to its official release, player discussions about Franchise have been constant.
On one hand, they see the addition of new elements; on the other hand, they question whether the changes in Franchise are thoughtful improvements or just another year of superficial changes.
New Contract Negotiation
The most noteworthy change in this year's Franchise is undoubtedly the new contract negotiation process. It's no longer a simple submission of offers and waiting for a response; instead, it introduces multi-round, feedback-based dialogue negotiations.
This change significantly enhances the realism of contract negotiations. You can dynamically adjust the initial offer amount, term, and bonuses based on the player's personality and needs, truly simulating the back-and-forth negotiations between general managers and agents in real life.
However, some practical Madden 27 players quickly criticized these details: after the initial novelty wore off, wouldn't this system become the culprit for dragging out game time?
A contract renewal process that used to take only a few seconds might now involve several rounds of back-and-forth negotiations with no actual change. Does that increase the fun or simply prolong the game?
Some online Franchise League players even worried that during the regular season, temporary offline play could lead to a large number of unreasonable and bad contracts, further disrupting MUT 27's economic order.

Player Development System Changes
Unlike contract negotiations, the changes to the player development system primarily bring about changes in the experience for veteran players.
Because in previous installments of the game, one of the greatest thrills for players was discovering an incredibly fast player with low OVR (such as a receiver with 67 OVR but 97 speed) in the draft or training camp, and then using skills like Camp Counselor to give him an amazing Speed Boost.
However, in Madden NFL 27, this approach has been significantly weakened. Not only is the crucial Speed Boost limited, but the effect of Camp Counselor has also been reduced, and the breakout criteria for player development have become more stringent.
Regarding the changes to the player development system, there's a pervasive sense of disappointment within the player community, as the pure enjoyment derived from team management is diminishing.
Therefore, many are now calling for players to be given more customization options, since the development team hasn't found a good balance. Players would likely prefer to find their own satisfying playstyles rather than forcibly unifying the system.
Persona Engine
Besides the obvious changes in controls, Persona Engine introduced in Madden 27 Franchise mode feels vaguely defined.
Theoretically, it should make players more dynamic; for example, Student of the Game should imply higher development potential, but in reality, players are almost completely unaware of these mechanisms.
This inevitably brings to mind the similarly vague player personality tags in past games, which existed for years, leaving players still in a state of guesswork.
The idea behind the new system is good, but currently, it seems most players feel that Persona Engine not only fails to bring suspense but also weakens players' control over player development paths because of the lack of information.

Franchise Points
Another point of contention is the addition of Franchise Points in Madden 27.
Although the development team allows players to completely disable this feature in the settings, many worry that it might just be a trial balloon to link future core facility upgrades and ability bonuses to micro-transactions.
Aside from Madden 27 coins, any other virtual points appearing in the game will inevitably make players wary.
The Unchanging Old Problems
Of course, no game is perfect, and Madden 27 is no exception. Some core old problems from Franchise mode remain stubbornly persistent.
For example, the draft scouting system remains difficult to understand and lacks fun; some scouting skills still have bugs from the previous game that haven't been fixed.
Meanwhile, the cutscenes, which players used to find repetitive, are now fewer, but this seems overdone, making Franchise mode feel empty.
Players' desire for more creative and interactive gameplay in MUT 27 is understandable.
Improvements
Controversy aside, the improved smoothness of controls in Madden NFL 27's Franchise mode has been widely praised.
Menu switching responsiveness is noticeably faster, a welcome improvement for a team management mode that requires frequent navigating between lists.
Furthermore, the addition of Menace, a defensive skill to Madden 27's new receiving system - experienced in multiple modes - demonstrates the development team's desire to enhance players' tactical options.
Overall, this year's MUT 27 Franchise mode has made commendable attempts in terms of realism and gameplay feel. While some new systems aren't quite perfect yet, the overall gameplay enjoyment is gradually improving.
Although the player development system in Franchise mode has been weakened, it doesn't matter, because Madden 27 coins for sale at IGGM.com can help you quickly build the best starting lineup and have a better gaming experience. And our delivery speed is fast; most orders can be delivered within fifteen minutes.
New registered users can accumulate points through IGGM Check in after logging in, and then redeem coupons to make your future coin purchases more cost-effective!
For players who love team management, Madden 27 Franchise mode still possesses irreplaceable gameplay charm and is worth your time to experience.
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PoE 2 Patch 0.5.0 Lightning Spear Ritualist Build: How to Use the Double Herald Chain for One-Click Clearing?
In Path of Exile 2 0.5.0, Lightning Spear remains a distinctive ranged attack skill, possessing excellent range and clearing capabilities. This Lightning Spear Ritualist build builds upon this foundation, adding Herald of Ice, Herald of Thunder, and Concussive Runes. Through Stun Buildup, it creates continuous triggers, further expanding the clearing range.
Core Focus

The biggest selling point of this build isn't extreme DPS, but rather its clearing ability. During normal map clearing, we primarily use Lightning Spear for attacks. Enemies may be eliminated before even entering our screen due to the projectiles and Herald's chain effect, making the actual operation very close to one-click clearing.
Currently, there are several well-established Lightning Spear builds in PoE 2 community. Ritualist build is well-suited for this playstyle primarily because of its jewel-based equipment system. His Unfurled Finger skill provides additional ring slots, while his ascendancy passive, Mystic Attunement, increases the affix benefits of equipped rings and amulets. This means the character can have more jewel gear attributes simultaneously, further amplifying the value of rings and amulets.
Why is Lightning Spear suitable for clearing maps?
Lightning Spear is the first layer of clearing mechanics in this build. The skill throws a spear that explodes upon hitting an enemy, launching Lightning Bolts at multiple nearby enemies. If the character has Frenzy Charge, the skill can consume Frenzy Charge to split the main spear into multiple projectiles, each exploding separately. Lightning Spear also boasts high projectile velocity and a large area of effect.
Therefore, once geared, players can simply throw the spear at groups of enemies to simultaneously cover multiple targets. Further combined with Rakiata's Flow, attacks that hit can treat enemy Elemental Resistance as inverted, significantly increasing the actual damage of elemental attacks.
Core Mechanics: Double Herald Chain Explosion & Concussive Runes
Double Herald Chain Reaction Principle
The soul of this build lies in the chain triggering between Herald of Ice and Herald of Thunder. The basic principle is as follows:
- Herald of Ice triggers upon killing a frozen enemy, dealing icy explosion damage
- Herald of Thunder triggers upon killing a shocked enemy, dealing lightning damage
- Herald of Ice itself cannot cause freezing, but it can cause shock; Herald of Thunder itself cannot cause shock, but it can cause freezing
We connect Lightning Infusion to Herald of Ice to grant it lightning damage, thus causing shock; and connect Cold Infusion to Herald of Thunder to grant it frost damage, thus causing freezing.
Under ideal conditions, this setup allows the two Heralds to trigger each other, forming an infinite chain - Herald of Ice triggers Herald of Thunder, Herald of Thunder triggers Herald of Ice, and so on.
However, it's important to note that after Path of Exile 2 0.2, the official Herald interaction mechanism was adjusted - Herald abilities can no longer be triggered by kills from other Herald abilities, therefore a non-Herald attack is required to initiate the entire chain.
The Role of Concussive Runes
Concussive Runes are a Support Gem introduced in Path of Exile 2 0.5. Its effect is to trigger a Runic Shockwave when the supported ability inflicts Heavy Stun on an enemy. This Runic Shockwave is a non-Herald attack, thus serving as a switch to initiate a double Herald chain.
For Concussive Runes to trigger reliably, two conditions must be met:
- Approximately 900% or more Stun Buildup - from passives, gear, and gems
- At least 300 Runic Ward - utilizing Remnants of Kalguur
For players building this build, you can also join IGGM POE 1+2 Facebook Group. We will be hosting free giveaways periodically; participating gives you a chance to earn currency, providing extra assistance for future gear crafting.
Gear Setup
Weapon

The weapon is the most important piece of gear in this build. We need a good Spear with core attributes including high-level skills, Attack Speed, Critical Strike-related attributes, and sufficient rune space. It's especially important that the weapon can provide rune slots for Stun Buildup. Otherwise, even if the weapon itself has high DPS, it may not be able to fully utilize this Herald mechanic.
Helmet
In this build, the helmet is the primary source of Runic Wards and also provides Energy Shield and resistances to fire, frost, and lightning. Therefore, these attributes should be prioritized when configuring your gear.
Rings
The biggest advantage of the Ritualist build is its third ring slot. The three rings are configured as follows:
- Polcirkeln - Increases Cold Resistance, Cold Damage, and Maximum Mana
- Kalandra's Touch - Copies the attributes of another ring
- Third Ring - Additional skill slot, Cold/Fire/Lightning resistance, rarity, mana steal, attack speed
Other Equipment Attribute Priorities
- Belt - Choose Mageblood and pair it with two Jade Flasks, Silver Flasks, and Diamond Flasks
- Chestplate - Increases armor, dodge, energy shield, and elemental resistance
- Boots - Provides Runic Ward, movement speed, resistances, and grants immunity to slow effects by socketing Aldur's Legacy in the slot
- Gloves - Provides Lightning, Cold, and Fire damage bonuses, melee critical strike damage bonus, and attack speed
Since this build requires a certain level of investment in equipment affixes, skill gems, and overall resources, if you want to complete the core configuration faster, you can also buy POE 2 currency at IGGM.com for faster access to the complete Lightning Spear + Dual Herald map-clearing system.
Alternatively, you can participate in IGGM Check in by registering and logging into your account, which will earn you free points. Whether you redeem them for coupons or deduct cash directly from your order, this is a great way to save money!
Summary
This Lightning Spear Ritualist build is an endgame build with extremely high map-clearing efficiency, simple operation, and stunning visual effects. Its core advantages are:
- One-click screen clearing - only one Lightning Spear skill is needed for daily map clearing.
- Dual Herald chain - utilize Concussive Runes to activate an infinite chain of Ice and Lightning Apostles, covering the entire screen.
- Ritualist exclusive advantages - three ring slots + Mystic Attunement provide a huge attribute bonus.
However, the trade-off is that the build process is slightly complex and requires multiple skill rotations in boss battles; Pinnacle Boss kill speed is not as fast as a top-tier one-hit kill build. However, for players who seek a satisfying and visually immersive experience, this is undoubtedly a route worth exploring in PoE 2 0.5 Lightning Spear builds.
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NBA 2K27 Ratings vs. Badges | How Shooting Balance Could Change Builds?
NBA 2K27's Game Director recently asked the community a question about shooting. Specifically, he wanted to know how much influence player Ratings and Badges should each have on a player's shooting success.
This will undoubtedly affect the shooting mechanics in NBA 2K27, but finding the right balance between the two will not be easy. The relative weight of Ratings and Badges in the game needs to be carefully examined.

Community Opinions
Game Director posted a poll asking players how much a player's shooting percentage should improve when using the same player with maxed-out Badges. Without any Badges, the player's average shooting percentage is 40%.
Here are the poll results:
- Increase to 85%: only 9.2%
- Increase to 51%-60%: 30.3%
- Increase to 61%-70%: 36.5%
- Increase above 70%: 23.9%
More than 60% of voters believe Badges should provide a significant boost. The most popular option was the 61%-70% range, suggesting that players generally expect Legendary-level Badges to raise shooting percentages by 20 to 30 percentage points.
NBA 2K26 Community Shooting Data
Game Director released community shooting percentage data from Seasons 3 through 8. These numbers are highly valuable because they reflect performance in actual game environments:
Park:
- Average field goal percentage: 55.1%
- Average three-point percentage: 45.1%
3v3 Proving Grounds:
- Average field goal percentage: 49.9%
- Average three-point percentage: 37.3%
The Wreck:
- Average field goal percentage: 53.1%
- Average three-point percentage: 44.9%
Pro-Am and 5v5 Proving Grounds:
- Average field goal percentage: 43.9%
- Average three-point percentage: 35.9%
These figures show significant differences between game modes. The three-point percentages in Park and The Wreck are 45% and 44%, respectively, which are almost identical, even though Park theoretically has more forgiving shooting settings.
Meanwhile, the three-point percentage drops to 35% in the more competitive Pro-Am environment. This makes sense because opponents provide stronger defense in competitive modes, creating greater shooting pressure while also making skill gap more apparent.
The data shows that most players maintain a three-point percentage of around 44%-45%. This means the community contains players across a wide range of skill levels, so the game design needs to accommodate different types of players.
SBMM
After seeing these numbers, many players feel that they do not reflect their actual experience because the opponents they encounter seem to have much higher shooting percentages.
The key factor is that NBA 2K series uses SBMM. The frustration may not actually come from NBA 2K's shooting mechanics themselves, but from being matched against opponents with a similar skill level.
In actual matches, you may face players shooting at 60% to 70%, while opponents shooting around 50% are rarely seen in The Wreck. Many players believe this has a negative effect on the overall game experience.
However, SBMM is precisely why players at different skill levels are effectively playing completely different games.
High-level players consistently face opponents who are equally skilled, resulting in intense competition. Casual players, meanwhile, face opponents around their own level, creating a slower pace with more open shooting opportunities. The two groups are rarely matched against each other.
NBA 2K26's Problems
In NBA 2K26, the difference between a 99 OVR three-point rating and a 91 three-point rating is minimal. This reduced gap makes investing heavily in high attributes feel far less meaningful.
Without a three-point rating of at least 93, players can barely make an impact on the court. Clearly, this is not a healthy game environment.
NBA 2K26's Do It All Builder allows players to create all-around builds that can do almost everything. Play Shots with a 91 three-point rating perform not much differently from those with a 99 three-point rating.
Under these circumstances, players naturally choose to allocate their attribute points elsewhere, such as defense, ball handling, speed with the ball, strength, driving dunk, and other areas. They leave their three-point rating at Meta Threshold, which has contributed to the rise of so-called Demigod builds.
Impact on NBA 2K27

NBA 2K27 is known to be increasing the total number of Badges, which means Badge requirements could become even more important. If the community finds that an 85 three-point rating is enough to unlock all the key Badges while a 99 three-point rating provides only a minimal improvement to actual shooting percentage, players will have little reason to invest in a higher three-point rating.
The result would be that everyone stops at Meta Threshold and puts their remaining attribute points into defense, ball handling, speed, strength, dunking, and other areas. Demigod builds could become widespread, reducing build diversity.
Two extreme outcomes could emerge. One would be a Badge-dominated system where an 85 three-point rating performs almost identically to a 99, making high attribute investment meaningless. The other would be an attribute-dominated system where Badges become nearly irrelevant, which would also weaken build diversity.
Ideally, attribute values determine the shooting ceiling, and badges help players consistently reach that ceiling. This makes investing in players and using badges in NBA 2K27 MT meaningful.
The fact that NBA 2K27 Game Director raised this question is itself a positive sign. Shooting balance is not simply about whether the green window is too large or too small. It is also about whether the build system properly rewards players for investing in their Ratings.
In NBA 2K27, there is already limited room to adjust shooting percentages. Based on the current data, perhaps shooting percentages could be reduced by another 5%, with the green window becoming smaller and the overall shooting percentage falling by another five percentage points.
However, this would also bring the shooting percentage of the average player in casual game modes closer to real NBA levels rather than remaining slightly above them as it does now.
Shooting balance in NBA 2K27 involves Ratings, Badges, and User Timing. Together, they determine the competitive environment and overall player experience. Finding the right balance between these elements will be a major challenge for the developers.


















