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  • EA FC 26 Curse Of The Left Evolution Guide | How To Upgrade Left Midfielders For Season 2?

    Posted: Nov 03, 2025

    With the release of Season 2 and Ultimate Scream Team 2, FC 26 has recently seen a new wave of evolution and promotional events, meaning you can utilize them at the start of the new season to obtain new card packs or strengthen existing players.

    One noteworthy evolution event is Curse of the Left, launched on November 2nd. Its main purpose is to provide an opportunity to upgrade lower-tier left midfielders. While this requires consuming over 20,000 FC 26 coins, the rewards are substantial.

    Below, we will introduce this evolution and recommend players worth utilizing this opportunity for.

    EA FC 26 Curse Of The Left Evolution Guide | How To Upgrade Left Midfielders For Season 2?

    Curse Of The Left Evolution Overview

    In fact, this evolution is part of Ultimate Scream promotion, designed to allow you to quickly upgrade lower-tier left midfielders to balance or enhance your team's overall strength.

    However, not all low-tier left midfielders can utilize this evolution. Only players meeting the following criteria can be included in Curse of the Left Evolution candidate list:

    • OVR maximum of 80
    • Playing position: LM (not CB or LB)
    • PlayStyles maximum of 10
    • Not a World Tour Silver Stars Icon

    How To Complete This Evolution?

    The entire Curse of the Left Evolution consists of four levels, with higher levels providing greater benefits to the player (Level 1 being the highest). Naturally, the corresponding tasks are also more difficult. We will list them for you.

    • Level 1 Challenge: Win two matches and provide two assists in Squad Battles/Rush/Rivals/Champions/Live Events on minimum Semi Pro difficulty using your chosen eligible player.
    • Level 2 Challenge: Win two matches and play three matches in Squad Battles/Rush/Rivals/Champions/Live Events on minimum Semi Pro difficulty using your chosen eligible player.
    • Level 3 Challenge: Play two matches in Squad Battles/Rush/Rivals/Champions/Live Events on minimum Semi Pro difficulty using your chosen eligible player.
    • Level 4 Challenge: Win one match in Squad Battles/Rush/Rivals/Champions/Live Events on minimum Semi Pro difficulty using your chosen eligible player.

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    Level 1 Buffs:

    • LM Winger+
    • Shooting +8 (Max 83)
    • Acceleration +10 (Max 92)
    • Agility +10 (Max 90)
    • Sprint Speed ​​+10 (Max 85)

    Level 2 Buffs:

    • Rapid PlayStyle
    • Strength +5 (Max 75)
    • Jumping +15 (Max 90)
    • Balance +20 (Max 90)
    • Stamina +15 (Max 85)
    • Reactions +20 (Max 84)

    Level 3 Buffs:

    • Aggression +5 (Max 75) 75)
    • Acceleration +10 (Max 92)
    • Sprint Speed ​​+10 (Max 85)
    • Passing +13 (Max 80)
    • Dribbling +20 (Max 85)
    • Ball control +20 (Max 85)

    Level 4 Buffs:

    • LM inside forward++
    • Skill moves +1 star
    • Press Proven PlayStyle
    • Agility +10 (Max 90)
    • Shooting +7 (Max 83)
    • Composure +20 (Max 85)

    Which Players Are Worth Enjoying This Evolution Effect?

    After ensuring the players are eligible, you should select the most suitable players to complete this evolution based on factors such as your team's current state, without wasting time upgrading all players.

    1. Marcus Rashford

    Of all the players eligible for this evolution, Marcus Rashford should be the first one that comes to mind. This Barcelona player has two SBC card versions in the game; the one suitable for Curse of the Left has the standard precision shooting skill.

    With evolution and Finisher chemistry, Rashford's dribbling and shooting abilities will be improved, making him one of the best choices among players of his type in FIFA 26 if you don't have enough coins or star players.

    2. Jérémy Doku

    This Belgian player currently plays for Manchester City and is known for his extremely fast speed and excellent dribbling ability. In FC 26, his speed and explosiveness skills provide significant benefits.

    It's worth noting that if you have both Rashford and Doku, we recommend prioritizing the evolution of the latter and then equipping Doku with a finishing skill to further enhance his speed.

    3. Gabriel Silva

    This player currently plays for Santa Clara. In the game, he has inside forward attributes and is excellent in other aspects, making him very suitable for placement in left midfield.

    While you can arrange better evolutions for him, Curse of the Left, which improves both his shooting ability and physical attributes, is a viable option. Note that this player lacks accurate shooting, so it's best to pair him with Marksman chemistry.

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    4. Pedro Neto

    Pedro Neto is a left-footed player who plays on the left wing and can cut inside from the left midfield, provided you're not using his rare gold version card.

    We recommend evolving his card, which allows him to operate from the left midfield, and setting his shooting ability to at least 85. While the lack of a mainstream shooting style slightly diminishes this card's effectiveness, his overall performance should still be good.

    Besides our recommended choices, players like Yilmaz or Kouassi are worth including in this evolution. Regardless of your final choice, they will all receive upgrades in FC IQ system and become truly excellent wingers in the game.

    You should also be aware that in addition to improving players through Curse of the Left Evolution, you should add appropriate chemistry or other buff mechanisms to enhance the player's overall strength through multifaceted improvements.

    More evolution events are expected to be released in FUT 26, especially as the year draws to a close. What you need to do now is accumulate more coins to ensure you can participate in all the evolutions, thereby upgrading more players and making your team stronger!

  • Diablo 4 Season 10 Fireball Sorcerer Build Guide | Best High-Damage & Tanky Chaos Perk Setup

    Posted: Nov 03, 2025

    Diablo 4 Season 10 boasts the highest damage output of any season, with each class featuring exceptionally powerful builds. Thanks to Mana Shield (Chaos Perk), many Sorcerer builds this season maintain high damage while also possessing strong survivability.

    Fireball Sorcerer is one such build, offering both high damage and exceptional survivability. Its controls are incredibly simple and you only need to hold down one skill button to incinerate all monsters on the field.

    Diablo 4 Season 10 Fireball Sorcerer Build Guide | Best High-Damage & Tanky Chaos Perk Setup

    Core Gameplay

    You continuously cast Fireballs, causing them to explode across the field while regenerating mana. Then use Teleport to move to the next pack of monsters.

    Your Fireballs explode across the entire screen, dealing massive damage to mobs and bosses. With the right Chaos Perks and unique items, you can achieve consistently high critical hit damage. This playstyle becomes powerful early on, allowing you to efficiently farm items or level up quickly.

    Fire Ball Sorcerer Mechanism

    First, you need Mana Shield (a Chaos Perk), which allows you to transfer damage taken to mana, making your character virtually invincible in most situations. This allows you to disregard health and freely consume mana while charging into dense enemy groups.

    Power Siphon provides a significant damage boost to core skills, but reduces maximum mana resources with each cast. However, as long as you have enough total mana, you can maintain a high current mana pool even with the reduction.

    Your core skill, Fireball, will increase both its mana cost and damage as it levels. You need to use equipment (such as Gloves of the Illuminator) to level it up, thereby increasing Fireball's power.

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    Fire Ball Sorcerer Gear

    Normal Gear

    • Helm: Crown of Lucion
    • Chest Armor: Raiment of the Infinite
    • Gloves: Gloves of the Illuminator
    • Pants: Aspect of Concentration
    • Boots: Flickerstep
    • Amulet: Banished Lord's Talisman
    • Ring 1: Tal Rasha's Iridescent Loop
    • Ring 2: Flash Fire Aspect
    • Weapon: Staff of Endless Rage

    Chaos Gear

    • Helm: Heir of Perdition
    • Chest Armor: Banished Lord's Talisman (Chaos Armor)
    • Gloves: Gloves of the Illuminator
    • Pants: Staff of Endless Rage (Chaos Armor)
    • Boots: Crown of Lucion (Chaos Armor)
    • Amulet: Flash Fire Aspect
    • Ring 1: Tal Rasha's Iridescent Loop
    • Ring 2: Firestarter Aspect
    • Weapon: Aspect of Tenuous Destruction
    • Offhand: Aspect of Shredding Blades

    For rings, amulets, and weapons, prioritize Attack Speed, Double Fireball Throw Chance, Cooldown Reduction, Critical Strike Chance, Critical Strike Damage, and Intelligence.

    Gloves of the Illuminator are the core item of this build, taking its damage to the next level., taking damage to the next level. Ideally, they should have Fireball attack speed, critical strike chance, and Fireball explosion mana regeneration. Prioritize attack speed and Fireball rating.

    Your boots, pants, and helmet can be replaced with Chaos Armor pieces, while the amulet should mainly increase core skill ranks, cooldown reduction, or attack speed.

    Note that you need to ensure you have enough mana, because Power Siphon reduces maximum resources, and Mana Shield converts damage to mana. Therefore, you must maintain a sufficiently high maximum mana to have enough mana remaining after multiple uses.

    Because you are using Mana Shield, you don't need to increase maximum health; instead, focus on affixes like maximum mana, mana regeneration, intelligence, and spell power.

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    Fireball Sorcerer Skills

    Active Skills

    • Frost Bolt (Rank 1): Enhanced Frost Bolt
    • Fireball (Rank 5): Enhanced Fireball and Destructive Fireball
    • Chain Lightning (Rank 1): Enhanced Chain Lightning and Destructive Chain Lightning
    • Teleport (Rank 1): Enhanced Teleport and Mystical Teleport
    • Frost Nova (Rank 1): Enhanced Frost Nova and Shimmering Frost Nova
    • Familiar (Rank 1): Enhanced Familiar and Invoked Familiar
    • Unstable Currents (Rank 5): Prime Unstable Currents and Supreme Unstable Currents
    • Note that you also need to include Meteor and Firewall in your skill slots to trigger Elemental Synergies.

    Passive Skills

    • Elemental Dominance: at levels 11–13 (Rank 3)
    • Glass Cannon: at levels 17–19 (Rank 3)
    • Mana Shield: at levels 26–28 (Rank 3)
    • Inner Flames: at levels 29–31 (Rank 3)
    • Devouring Blaze: at levels 32–34 (Rank 3)
    • Crippling Flames: at levels 35 (Rank 1)
    • Permafrost: at levels 36–38 (Rank 3)
    • Hoarfrost: at levels 39–41 (Rank 3)
    • Icy Touch: at levels 42–44 (Rank 3)
    • Elemental Synergies: at levels 45–47 (Rank 3)
    • Evocation: at levels 48–50 (Rank 3)
    • Esu's Ferocity: Level 51 (Rank 1)
    • Fiery Surge: Level 52 (Rank 1)
    • Coursing Currents: Level 53 (Rank 1)
    • Convulsions: Levels 54–56 (Rank 3)
    • Static Discharge: Levels 64–66 (Rank 3)
    • Soulfire: Levels 70–72 (Rank 3)

    Esu's Ferocity is a very important passive. It significantly boosts critical strike chance and damage at different enemy health thresholds, almost guaranteeing constant critical strikes.

    Note that if you allocate too many points to Soulfire (which reduces mana cost), it might lower Fireball's mana cost (which cannot be lower than 300) to the point where Overpower cannot be reliably triggered. Therefore, you need to fine-tune your point allocation.

    Also Read: Diablo 4 Season 11 Best Builds: Top Class Setups And Playstyle Guide

    Chaos Perks

    • Mana Shield (Sorcerer Unique Perk): Reduces health to 1% and redirects damage to mana.
    • Advanced Techniques (Sorcerer Rare Perk): Increases the damage and mana cost of base core skills.
    • Explosive Combinations (Sorcerer Magic Perk): Increases the damage of core skills when a basic skill is used.
    • Power Siphon (All-class Rare Perk): Increases the damage of core skills, reduces maximum resources.

    This is a general overview of Fireball Sorcerer build. Most Sorcerer builds are quite satisfactory in Season 10. Even if Fireball Sorcerer build doesn't qualify as a Tier S build, it's enough to easily spam enemies in level 100, The Pit.

  • Path Of Exile 3.27 Bloodline System Guide | How To Unlock And Master All 10 Bloodlines?

    Posted: Nov 03, 2025

    PoE 3.27 league is now live! While this update doesn't bring a huge amount of new content, fully exploring it will still take some time. Therefore, I guess you haven't unlocked Bloodline system yet, as it requires defeating the corresponding endgame boss.

    If you have a general understanding of Keepers of the Flame league, you'll know that most of the league's new mechanics focus on adding usable buffs, such as Genesis Tree and Bloodlines.

    As a holistic system, Bloodlines are also called Bloodline Ascendancy because they are similar to your secondary Ascendancy classes. There are currently 10 known Bloodlines.

    Next, we'll explain how Bloodlines work and delve into the combat effects and acquisition methods of all 10 Bloodlines.

    Path Of Exile 3.27 Bloodline System Guide | How To Unlock And Master All 10 Bloodlines?

    Bloodline System Overview

    This system was added to Path of Exile after the release of Keepers of the Flame league. Each one must be unlocked by defeating the corresponding endgame boss or completing the relevant encounter.

    The similarity between Bloodline Ascendancy and regular Ascendancy classes lies in the shared allocation of Ascendancy passive skill points. The difference is that Bloodline selection is not restricted by the base class, allowing for free choice and the ability to change it later.

    After completing a related boss battle, an altar will appear nearby. Interacting with it unlocks the corresponding Bloodline. Interacting with new altars unlocks new Bloodlines and allows you to switch between them.

    Because they share the same allocation points, you need to be more careful and strategic when allocating points for Bloodlines and regular Ascendancy classes. However, reallocating points is not difficult, as points can now be refunded or returned in gold.

    1. Oshabi Bloodline

    This Bloodline requires defeating Oshabi, the Avatar of the Grove, the final boss you encounter while exploring Harvest mechanic, provided you consume Sacred Blossom to summon him in the corresponding map.

    To obtain this summoning item, you need to kill T4 enemies like Janaar, the Omen in Harvest Mechanic to get it as a drop. Then, enter The Sacred Grove and interact with a tree you encounter to meet Oshabi.

    Originally, killing this boss would reward you with items, including PoE currency. After 3.27 league launch, you will also be able to get Oshabi Bloodline, a special power based on Azmeri magic, from the altars that appear.

    2. Chaos Bloodline

    The boss corresponding to this Bloodline is The Trialmaster, who only randomly appears in T14 and higher-level maps with a very low probability. If you want to unlock Chaos Bloodline, it's best to use Ultimatum Scarab of Duelling to increase its spawn rate.

    Sometimes this boss will also appear as the ultimatum encounter boss in areas of level 81 and above, teleporting you to the arena for a duel. After defeating him, you will be able to master Vaal skills or corrupted powers through Chaos Bloodline.

    3. Aul Bloodline - Primordial Knight

    The corresponding boss, Aul the Crystal King (also known as Ahn), will randomly appear in Crystal King's Throne nodes of Primeval Ruins biome after you've explored more than 130 levels of Azurite Mine.

    Generally, the boss's appearance frequency only becomes more stable after you've explored at least 200 levels of Azurite Mine, so obtaining Aul Bloodline is highly dependent on luck.

    As for its effect, regardless of your base class, this Bloodline provides an opportunity to unlock a unique node, preventing your movement speed from being reduced.

    4. Lycia Bloodline - Herald

    This Bloodline is unlocked after defeating the boss Lycia, Herald of the Scourge. She is the boss of T17 Sanctuary map. You need to obtain Forbidden Tome by killing other normal enemies on the map before you can unlock her encounter.

    The effect of Lycia Bloodline is that when equipped, it unlocks a Herald node, granting the power of elemental conversion and profane ground options.

    5. Delirious Bloodline - Impostor

    Unlocking Delirious Bloodline doesn't require defeating a specific boss, but rather completing enough Delirium encounters to obtain 300 Simulacrum Splinters to complete Simulacrum.

    Generally, you need to complete at least 15 Delirium encounters to get enough Simulacrum Splinters. Unlocking Delirious Bloodline will increase your defense and attack power.

    6. Olroth Bloodline - Runesmith

    The corresponding boss, Olroth, Origin of the Fall, has a chance to appear in level 81+ logbooks while exploring Knights of the Sun site. The original loot included Olroth's Resolve, Cadigan's Crown, and Vorana's March.

    Defeating him will now unlock the altar to obtain Olroth Bloodline, helping you improve or better utilize Ward's power.

    7. Catarina Bloodline - Lich

    First, you need to kill the leaders in Betrayal Safehouses in areas of level 78 or higher to obtain Syndicate Medallion, which may drop. Then, use this item to enter Mastermind's Lair to unlock Catarina encounter.

    Catarina Bloodline grants summoning power, allowing you to summon additional minions for assistance. If your base or Ascendancy class is already summoning, you can choose this Bloodline to further enhance yourself.

    8. Farrul Bloodline - Animist

    As the easiest Bloodline to obtain, Farrul Bloodline's boss is Farrul, First of the Plains, located in Farrul's Den. You can unlock the portal to this location by Farric Tiger Alpha and any three yellow beasts.

    Once you obtain Farrul Bloodline, you will unlock nodes that allow summons or spells to deal more damage, making it a Bloodline focused on damage enhancement.

    9. Breachlord Bloodline

    To obtain this Bloodline, you need to defeat both It That Was Tul and It That Was Esh. These two bosses usually appear simultaneously in Hive Colony added in 3.27 league.

    10. Nameless Bloodline - Ritualist

    This Bloodline currently lacks a specific name, perhaps because the corresponding boss, King In The Mists, is quite challenging and difficult to defeat quickly.

    You need to clear enough Rituals to obtain the drop An Audience With The King, then use it in the map device to enter the boss arena, Crux of Nothingness.

    More information about Bloodline corresponding to King In The Mists will likely be revealed as the league progresses further. For now, your task is to choose Bloodline that best suits your abilities from the first nine Bloodlines!

  • CoD Black Ops 7 All Beta Fixes, Gameplay Changes, Perk Reworks, And Weapon Progression Explained

    Posted: Oct 31, 2025

    Battlefield 6's weapon progression and battle pass feel a bit too grindy, so let's turn our attention to Call of Duty: Black Ops 7 instead. It will be released on November 14th, and the developers have made many optimizations based on the previous beta.

    These optimizations cover a wide range of aspects, including core game mechanics, the skill system, and UI. So, what problems do these optimizations in Black Ops 7 solve? Are they enough to make it competitive with the current Battlefield 6?

    CoD Black Ops 7 All Beta Fixes, Gameplay Changes, Perk Reworks, And Weapon Progression Explained

    Core Game Mechanics Changes

    Dexterity

    In the beta, Dexterity perk was essential because it unlocked the ability to aim while performing highly mobile actions like Slide, Dive, or Wall Jump. Without it, you couldn't aim down sights during these actions.

    The developers decided to make this feature built-in as the default setting, and Players don't need to equip any skills to aim while moving. However, Dexterity perk wasn't removed; it was redesigned. Its new effect is to allow players to perform the above actions more efficiently, specifically through increased speed and potentially improved accuracy.

    Footstep Volume

    In Beta, footsteps were too quiet, allowing enemies to dash right behind players without being heard, even without Ninja perk, leading to many unfair matches.

    The developers announced a slight increase in footstep volume. They explicitly stated that the adjustment aims to balance the game, ensuring Ninja perk is not a necessity but rather an option.

    Slide

    The distance and speed of the slide were still too powerful in Beta, and the developers will slightly reduce them. However, the exact reduction and its impact on gameplay feel still require testing.

    Mantle Speeds

    Climbing obstacles was extremely slow, clashing with the game's fast pace. The developers stated they will comprehensively improve climbing speed.

    Perk System Adjustments

    The peks system has undergone structural adjustments. Given the overall power balance, some perk slots will be changed, and certain skills will be merged.

    Slot Changes

    • Tac Sprinter: Moved from Slot 3 to Slot 1
    • Gearhead: Moved from Slot 2 to Slot 1
    • Scavenger: Moved from Slot 1 to Slot 2
    • Tactical Mask: Moved from Slot 1 to Slot 2
    • Dexterity: Moved from Slot 1 to Slot 3
    • Looper: Moved from Slot 2 to Slot 3
    • Cold-blooded: Moved from Slot 1 to Slot 3

    The biggest beneficiary of this change is Cold-blooded, which now allows players to use a Wild Card and equip Ghost, Ninja, and Cold-blooded simultaneously for a full stealth loadout.

    Perk Combinations

    Call of Duty BO6 had many perks that were too niche, making players feel they were like half-perks. Players wouldn't give up a perk in the same slot that provides consistent benefits for a perk that only works occasionally, so the developers decided to merge the effects of some perks.

    Specific merge plan:

    • Gearhead absorbed Quartermaster's effect.
    • Assassin absorbed Vendetta's effect.
    • Close Shave absorbed Bruiser's effect.
    • Tracker absorbed Hunter's Instinct's effect.

    Engineer absorbed Shadow's effect. Now it can not only see enemy equipment but also won't trigger enemy equipment that requires manual detonation.

    Aim Assist Adjustments

    Based on Beta data, input devices have different advantages at different engagement distances:

    • Close quarters engagements: Controller players have a slightly higher win rate.
    • Longer range engagements: Keyboard and mouse players have a slightly higher win rate.

    The developers may weaken the close-range aim assist strength and strengthen the long-range aim assist strength to narrow the gap.

    The developers are researching requiring players to push the right stick to perform aiming actions to activate Rotational Aim Assist. Currently, the mechanism allows players to simply move the left stick to move the character, and the system automatically assists in aiming and tracking enemies. If this change is added at launch, it will significantly raise the skill barrier for controller use.

    Matchmaking And Lobby

    The official announcement states that the system used in Beta's public matchmaking list will be adopted, based on connection quality and regional latency, rather than strict skill-based matchmaking. Persistent Lobbies will also return by default. Lobbies will not be disbanded after a match, allowing players to continue playing with the same group of players or seek revenge.

    Leveling And Progress

    The official announcement confirms that weapon upgrade speeds in the full version will be faster than in Beta and Black Ops 6. When combined with CoD Black Ops 7 redeem codes, weapon upgrade speeds will reach unprecedented levels. While COD Bo7 will have 10 Prestiges, and each weapon will have its own Prestiges level, resulting in a long upgrade path.

    The final Mastery Camo unlocking method is simplified. Once you get Master Camo on one of the 30 weapons, the final Mastery Camo will be automatically unlocked for all 30 weapons, eliminating the need to complete individual challenges for each gun.

    Additionally, Overclock earn rates will be more stable, regardless of equipment, battlefield upgrades, or consecutive score rewards. The official announcement also confirmed the existence of Secret Camos and Dark Ops Challenges, but the unlocking method is kept secret.

    User Interface

    Call of Duty: Bo7 introduces a new global HUD theme system, allowing players to uniformly customize the interface appearance for Multiplayer, Zombies, and Co-op Campaign modes. Players can also freely toggle the minimap and other HUD elements.

    The UI can now display up to three camouflage challenges and three name card challenges simultaneously. It also inherits the Last Used feature from Black Ops 6, displaying the next camouflage challenge for the currently used weapon.

    The developers are currently working on comprehensive optimizations for CoD BO7. While it cannot be guaranteed to be the best FPS game, current information suggests it will be better than Black Ops 6.

  • New World Season 10 Exploring Catacombs Mode Solo | For Rewards And Challenges

    Posted: Oct 31, 2025

    If you've had a general overview of all the new content in New World Season 10, you'll know that most of the new playable modes are PvE and best completed in a team. But have you considered the possibility of tackling them solo?

    Season 10 adds new PvE modes, including Catacombs and Isle of Night raid. The raid retains the 10-player group system and is extremely difficult, it's best not to enter solo. However, Catacombs completely allows you to try solo play.

    Theoretically, a three-person team is the best composition for exploring Catacombs - DPS, tank, and healer, perfect. But the game doesn't actually force you to always stay with your teammates.

    So if you have the time and are willing to challenge yourself, you can try leaving the group and exploring Catacombs dungeon solo, following our upcoming guide, and see if you can successfully bring back the rewards!

    New World Season 10 Exploring Catacombs Mode Solo | For Rewards And Challenges

    Catacombs Mode Mechanics Overview

    This mode has a 30-minute time limit. During this time, you need to enter the corresponding dungeon and continuously kill enemies to unlock the boss. Defeating the boss will advance you to the next level, and this process repeats until the time runs out.

    Increased levels not only mean facing more dangerous enemies and bosses, but also granting you more rare rewards upon victory.

    The boss's room is marked with a skull icon on the dungeon mini-map. You need to thoroughly explore other rooms to find levers to open the door to the boss battle.

    Each run of Catacombs features several bosses, but their combat mechanics are not entirely original to Season 10; rather, they are designed based on all the boss battles in the game so far.

    To successfully collect all the rewards from the dungeon, at least one person in the party must leave alive. This means that if you're exploring solo, you must survive to the end. Alternatively, you can choose to retreat before the timer expires to avoid additional losses.

    How To Explore Catacombs Solo?

    You'll need to make various preparations to solo successfully, such as upgrading your character's gear, mastering additional tips based on the inherent mechanics, and more. We'll introduce the specifics below.

    Memorize All Map Layouts

    Each time you explore a Catacombs dungeon, you'll face a completely new map, but this "new" only applies compared with the previous exploration; the total number of maps isn't infinite.

    If you explore with a team, you can split up when encountering unfamiliar dungeon layouts, reducing the probability of encountering unknown dangers and finding the boss faster.

    However, if you go alone, exploring unfamiliar areas will consume more time. Therefore, it's best to play a few times in a team or check relevant guides to familiarize yourself with all Catacombs dungeon maps, saving time and getting straight to the boss fight.

    Ideally Obtain All Buffs

    In addition to various enemies and boss rooms, there are rooms within the dungeon where you can obtain additional combat buffs: Idol of Ascension and Aspects.

    Defeating enemies yields an item called Splintered Souls, which can be used to exchange for damage and maximum health boosts when entering rooms with Idol of Ascension.

    Aspect rooms feature multiple statues offering various buffs. At a party, everyone should prioritize the best buffs for their playstyle. However, if exploring solo, you can choose based on your character's strengths and weaknesses.

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    Leave Bosses For Later

    Since the difficulty of subsequent levels increases with each boss defeated, it's recommended not to rush to kill them after unlocking them. Prioritize defeating weaker bosses to avoid failing early on due to overly difficult regular levels.

    Once you've acquired sufficient buffs through exploring the rooms, you can focus on clearing bosses!

    It's important to note that since dungeon layouts change each time, and a boss's difficulty depends not only on its level but also on whether you possess attributes that counter it, there's no absolute priority ranking for boss challenges.

    Possible bosses in the dungeon include:

    • Snorok Ice Fist
    • Grundgul The Regent
    • Soul Eater
    • Neishatun
    • Kurok
    • Hadish Azar, Keeper of Flame
    • Nereid
    • Fulgoris

    Crafting Suitable Build

    Since Catacombs is a PvE mode, craft builds should prioritize improving PvE attributes in skills, gear, and perks.

    In solo mode, without support, your build needs to achieve a balance between damage output, defense, and self-healing. A deficiency in any one area will hinder exploration.

    Since each boss is different, we recommend using a general solo Catacombs build crafting approach, then combined with different skills and armor to target specific damage outputs or switch to more flexible/stable movement methods.

    Don't Be Fixated On Solo Play

    The solo playstyle we describe assumes all party members are split up, as the system will force team matching. While you can explore the entire Catacombs solo, if you encounter danger after running out of respawns, it's best to call for your teammates immediately.

    Summary

    In general, completing Catacombs solo is entirely feasible, but it's not the most efficient way to obtain rewards.

    The best dungeon clearing strategy is to first split up and eliminate enough regular enemies to collect a large amount of Splintered Souls, then regroup to defeat the boss with additional buffs. This will increase everyone's survival rate.

    That concludes our introduction. If you are confident in your abilities, please follow our suggestions and start experiencing solo Catacombs exploration now!

  • Legend Of YMIR Currency Guide | How To Earn gWEMIX, YMC, YMT, And Diamonds For Real Rewards?

    Posted: Oct 31, 2025

    On October 28th, Legend of YMIR officially launched globally. You will immediately notice its Korean roots through the distinctive art style and character design. This is an MMORPG based on Norse mythology, available on Android, iOS, and PC (with dedicated clients).

    Unlike traditional Korean MMOs, Legend of YMIR integrates cryptocurrencies into its in-game economy. It is building a blockchain-based system that integrates gaming and token economics.

    In addition to regular trading currencies, the game includes cryptocurrencies. What are the relationships between these currencies, and how do players obtain them?

    Legend Of YMIR Currency Guide | How To Earn gWEMIX, YMC, YMT, And Diamonds For Real Rewards?

    Currency Types

    gWEMIX / WEMIX

    gWEMIX and WEMIX are two in-game currencies and resources that can be directly exchanged 1:1.

    gWEMIX can be obtained through hunting, arena content, and farming in specific dungeons (with time limits). It can then be exchanged for WEMIX through the in-game Station. WEMIX is an external blockchain token; if you want to earn money in this game, you should prioritize gWEMIX.

    sWEMIX is a token used solely for staking. It can be exchanged for WEMIX and used for in-game staking through Coin Deposit system.

    YMIR Cash Token (YMC) and YMIR Point

    YMIR Cash is similar to game points, and it cannot be obtained through in-game farming and is primarily obtained through in-game order. You can unlock various valuable packs directly in the store, but on platforms other than PC, using YMIR Cash Token requires linking to a WEMIX PLAY Wallet.

    YMIR Cash Token can be converted into other high-level in-game currencies, such as diamonds. Currently, 1 YMIR Cash is roughly equivalent to 1 USD.

    YMIR Points function similarly to YMC, but can only be used to unlock certain packs. You earn points by pre-registering for the game and linking your game account to your WEMIX PLAY Wallet. If friends join the game or event through your shared referral link, you will also receive corresponding YMIR Point rewards (with a cap).

    YMIR Treasure Token

    YMIR Treasure Token is another premium currency that can be exchanged for Mileage and used to trade specific items, bundles, or services. YMT has been listed on WEMIX PLAY internal token list and is ready to be traded on PNIX DEX trading platform. This means that in addition to participating in Valhalla Trials and being among the top 100, it can also be obtained through trading or marketing activities.

    Topaz

    Topaz is primarily used for exchanging YMIR Cash Tokens or as event rewards. It can be used to purchase bundles and diamonds, and is one of the main currencies for in-game spending.

    Silver

    Silver are the basic in-game currency, used to trade various daily consumables and basic items, such as:

    • Summon Ticket
    • Enhance Stone
    • Potions
    • Skill Books

    Silver primarily come from daily quest rewards, dungeon drops, and event rewards, but are not directly linked to on-chain value.

    Diamonds

    Legend of YMIR Diamonds are a very important high-level currency, mainly obtained through Topaz exchanges and some events. They can be used to trade almost all core materials and items in the game, including:

    • Equipment and Crafting Materials
    • Key materials needed to craft characters
    • Rare Characters
    • Character Equipment
    • Dungeon Entry Counts/Time
    • Enhancement Materials
    • Emblem (A core crafting material, which can also be traded)

    Amber

    Amber is a core crafting resource and also a currency, primarily obtained from dungeons and material exchanges, but can also be traded directly with Diamonds. It is widely used in various advanced crafting processes:

    • Crafting Equipment
    • Crafting Advanced Skill Books
    • Crafting Badges
    • Crafting Enhancement Stones

    Emblem

    Emblem is a core, tradable, top-tier crafting material obtainable through dungeons, repeatable quests, and PVP tokens. Players can farm it, with a daily cap. Players can craft it into chests and sell them on the market for diamonds.

    Which Currency To Farm?

    Currently, in the early stages of the game, Amber is a highly sought-after hard currency. It can be converted into Amber Treasure Boxes and sold on the market exchange to earn a large amount of diamonds.

    The value of Amber Treasure Boxes will gradually decrease as the server progresses due to increased player numbers and farming, making it crucial to capitalize on the initial price surge.

    Valhalla

    Amber Dungeon is located within Valhalla area, but access is limited to one hour per day.

    Note that this one hour is also the most crucial time for leveling up each day. You’ll need to decide whether to use this hour for rapid leveling or for farming amber.

    Canyon Of The World Tree

    After completing the main storyline and reaching approximately level 35, you’ll unlock Canyon of the World Tree. Its advantage is the lack of time restrictions, allowing for unlimited amber farming. However, automatic harvesting is inefficient due to the wide spawn points.

    You can manually harvest amber and switch channels to increase your speed, as each channel has an independent amber respawn timer. Therefore, once a channel’s amber is depleted, immediately switch channels for continuous farming.

    If you’re a free-to-play player, you can create a dedicated alt account to quickly reach level 35 and start endlessly farming amber in Canyon of the World Tree. Your main account can then focus on leveling and enjoying the game content.

    This concludes the basic guide to currency in Legend of YMIR. The servers are just starting out, so even free-to-play players have a chance to make a fortune!

  • Monopoly Go October 30 - November 2 Schedule Pumpkin Party | More Time To Earn Rewards!

    Posted: Oct 31, 2025

    With only about a weekend left until the end of Monopoly Go Halloween Partners, if you've been working hard to collect tokens all week, the last two days should ease the pressure on your work.

    However, to ensure you complete the partner event on time and don't miss out on all the rewards, it's best to complete the daily Quick Wins tasks before Halloween Partners ends and participate in the final solo event of the week, Pumpkin Party.

    Below, we'll introduce you to Pumpkin Party, allowing you to conclude your Halloween Partners event successfully!

    Monopoly Go October 30 - November 2 Schedule Pumpkin Party | More Time To Earn Rewards!

    When Can You Play Pumpkin Party?

    The event started at 1 PM EST on October 30, 2025, and will continue until 3 PM EST on November 2, lasting three days and three hours - longer than a typical solo event, perhaps to accommodate Monopoly Go players who haven't yet earned enough partner tokens.

    Of the 62 milestone rewards in this event, 14 offer partner token rewards. Of course, other regular event rewards are also included:

    • 20,275 Free Dice Rolls in total
    • 3,780 Partner Tokens in total
    • 3x Pink Sticker Pack at the 26th Milestone
    • 15-Minute Builder's Bash at the 18th Milestone
    • 15-Minute Color Wheel Boost at the 44th Milestone
    • 40-Minute Mega Heist at the 50th Milestone
    • 15-Minute Cash Grab Boost at the 57th Milestone

    Since the reward sticker packs aren't particularly rare, we encourage you to take advantage of IGGM Halloween sale!

    Until November 5th, use the holiday promo code "HW2025" to get any Monopoly Go cards you want at an 8% discount, speeding up your Cozy Comforts album collection! This rule also applies to other Monopoly Go products!

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    How To Participate In Pumpkin Party?

    To obtain all Pumpkin Party rewards, you need to earn at least 49,420 points. During the event, the following three types of tiles on the board will grant varying amounts of points when you land on them:

    • Chance - two points
    • Utility - two points
    • Tax - three points

    Since these tiles are irregularly distributed across the board, it's not recommended to randomly increase your dice multiplier, even if you want to speed up your point accumulation. Instead, increase it when crossing Go to Jail tiles or near two-tax tiles.

    Additionally, having railroad tiles nearby will also increase your multiplier, as these tiles trigger minigames that help you earn points in the day's tournament to redeem for rewards.

    All Pumpkin Party Rewards

    If you don't have many dice yet, don't worry. Some of the lower-tier Pumpkin Party milestone rewards are free dice, which will help you progress through the event and win more dice for higher-tier rewards!

    Milestone 1-10

    • Milestone 1: 5 Points; 80 Partner Tokens
    • Milestone 2: 10 Points; 25 Free Dice Rolls
    • Milestone 3: 15 Points; Cash Reward
    • Milestone 4: 25 Points; 2x Green Sticker Pack
    • Milestone 5: 50 Points; 50 Free Dice Rolls
    • Milestone 6: 30 Points; 100 Partner Tokens
    • Milestone 7: 50 Points; 2x Green Sticker Pack
    • Milestone 8: 40 Points; 45 Free Dice Rolls
    • Milestone 9: 65 Points; 140 Partner Tokens
    • Milestone 10: 160 Points; 160 Free Dice Rolls

    Milestone 11-20

    • Milestone 11: 90 Points; Cash Reward
    • Milestone 12: 60 Points; 55 Free Dice Rolls
    • Milestone 13: 90 Points; 180 Partner Tokens
    • Milestone 14: 100 Points; 3x Yellow Sticker Pack
    • Milestone 15: 500 Points; 415 Free Dice Rolls
    • Milestone 16: 95 Points; 200 Partner Tokens
    • Milestone 17: 100 Points; 75 Free Dice Rolls
    • Milestone 18: 115 Points; Builder's Bash, 15 Minutes
    • Milestone 19: 120 Points; Cash Reward
    • Milestone 20: 775 Points; 615 Free Dice Rolls

    Milestone 21-30

    • Milestone 21: 135 Points; 220 Partner Tokens
    • Milestone 22: 145 Points; 100 Free Dice Rolls
    • Milestone 23: 140 Points; Cash Reward
    • Milestone 24: 160 Points; 250 Partner Tokens
    • Milestone 25: 1325 Points; 1,000 Free Dice Rolls
    • Milestone 26: 175 Points; 3x Pink Sticker Pack
    • Milestone 27: 185 Points; 260 Partner Tokens
    • Milestone 28: 195 Points; Cash Reward
    • Milestone 29: 850 Points; 620 Free Dice Rolls
    • Milestone 30: 225 Points; 300 Partner Tokens

    Milestone 31-40

    • Milestone 31: 235 Points; Cash Reward
    • Milestone 32: 255 Points; 165 Free Dice Rolls
    • Milestone 33: 200 Points; Cash Boost, 10 Minutes
    • Milestone 34: 295 Points; Cash Reward
    • Milestone 35: 1725 Points; 1,200 Free Dice Rolls
    • Milestone 36: 300 Points; 350 Partner Tokens
    • Milestone 37: 350 Points; 220 Free Dice Rolls
    • Milestone 38: 545 Points; Cash Reward
    • Milestone 39: 1550 Points; 1,000 Free Dice Rolls
    • Milestone 40: 415 Points; Cash Reward

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    Milestone 41-50

    • Milestone 41: 435 Points; 380 Partner Tokens
    • Milestone 42: 460 Points; Cash Reward
    • Milestone 43: 2550 Points; 1,550 Free Dice Rolls
    • Milestone 44: 425 Points; Wheel Boost, 10 Minutes
    • Milestone 45: 550 Points; 400 Partner Tokens
    • Milestone 46: 665 Points; 385 Free Dice Rolls
    • Milestone 47: 615 Points; Cash Reward
    • Milestone 48: 3450 Points; 1,850 Free Dice Rolls
    • Milestone 49: 675 Points; 420 Partner Tokens
    • Milestone 50: 550 Points; Mega Heist, 40 Minutes

    Milestone 51-60

    • Milestone 51: 785 Points; Cash Reward
    • Milestone 52: 2000 Points; 1,000 Free Dice Rolls
    • Milestone 53: 855 Points; 500 Partner Tokens
    • Milestone 54: 950 Points; 555 Free Dice Rolls
    • Milestone 55: 1200 Points; Cash Reward
    • Milestone 56: 5175 Points; 2,500 Free Dice Rolls
    • Milestone 57: 615 Points; Cash Boost, 15 Minutes
    • Milestone 58: 915 Points; 425 Free Dice Rolls
    • Milestone 59: 1200 Points; Cash Reward
    • Milestone 60: 1600 Points; 715 Free Dice Rolls

    Milestones 61-62

    • Milestone 61: 1850 Points; Cash Reward
    • Milestone 62: 10,000 Points; 5,550 Free Dice Rolls

    That concludes our introduction. If you found it helpful, start using our suggestions to climb the board and earn points!

  • Elden Ring: Tarnished Edition On Switch 2 Delayed | Here's Why Players Support The Decision

    Posted: Oct 31, 2025

    As a wildly popular game that sparked countless discussions among players, Elden Ring offers a rich and open-world adventure. Players can experience a robust adventure mechanic, challenging gameplay, and a remarkably engaging setting and visual presentation.

    This is why so many players dedicate their time and effort to exploring the game, earning it a large and dedicated fanbase.

    The earlier announcement of Elden Ring: Tarnished Edition's upcoming release on Switch 2 caused a frenzy among players, meaning they could play anytime, anywhere.

    Elden Ring: Tarnished Edition On Switch 2 Delayed | Here's Why Players Support The Decision

    However, disappointingly, the official release date for Switch 2 has recently been delayed. If you're curious why, read on.

    Elden Ring: Tarnished Edition

    At Nintendo Direct presentation on April 2nd, Elden Ring: Tarnished Edition was announced for Switch 2. During the presentation, a trailer showcased classic game scenes and visuals that players had experienced, including but not limited to battles with Radahn and exploration of Shadow of the Erdtree.

    These trailers evince that Elden Ring: Tarnished Edition offers players new content and features on top of the original game and Shadow of the Erdtree DLC.

    These new features include, but are not limited to, exclusive Armor Sets, new weapons, Torrent customization options, and new classes. All of this has captured players' attention and fueled their anticipation for its release on Switch 2 platform.

    However, the core gameplay remains unchanged. Players still take on the role of Tarnished, exploring the game world. Where to explore and how to explore is entirely up to you.

    Classic areas appear in Elden Ring: Tarnished Edition, including Limgrave, Caelid, and Liurnia, etc. Furthermore, many more new features await players' discovery.

    Gamescom, held from August 20th to 24th, also showcased trailers for Tarnished Edition, with the most exciting aspect being the opportunity for players to experience the new classes firsthand.

    Heavy Knight, clad in a black, heavy-plated armor set and wielding a curved greatsword, showcases the game's ongoing improvements and efforts to bring new content and exciting features.

    Disappointing Results

    While the news of Elden Ring: Tarnished Edition's release on Switch 2 delighted loyal fans, it doesn't mean players are indifferent to the game's quality.

    Players anticipated a gaming experience on Switch 2 comparable to PC and other platforms, but player demonstrations clearly show that the current game's performance falls short of their expectations.

    Videos of players playing Elden Ring: Tarnished Edition on Switch 2 can be found on various platforms, revealing that smooth gameplay is somewhat strained.

    It doesn't offer the smooth combat performance players expected. Frame rate drops and stuttering occur in almost every action except when the player's character is stationary.

    Furthermore, when there are many elements in the scene, they appear more like flat textures than three-dimensional objects.

    These points to one fact: the game's performance is unstable.

    For a large-scale open-world adventure game, these are almost fatal problems. During the adventure, you need to constantly pay attention to your surroundings, be wary of potential enemies and bosses, and game lag can make it impossible to detect enemy attacks during adventures and battles.

    An even more absurd situation is that you see a boss attack, but because of game lag, you can't use your chosen skill in time. In such cases, your character can only take hits and damage.

    Both situations can lead to character death, and the consequence of death is the loss of all Elden Ring Runes. Although you have the opportunity to return to the death location to retrieve these runes, you would certainly prefer to avoid this situation if possible.

    Besides performance issues, Switch 2's reliance on buttons to control character movement is uncomfortable for many players accustomed to the keyboard and mouse combination on PCs.

    The cumbersome button layout makes unfamiliar players feel overwhelmed in combat, not only failing to provide enjoyment but also turning exploration into a burden.

    If the release is still in this state, it's easy to imagine how many negative reviews Elden Ring: Tarnished Edition will receive from players.

    Looking Forward To The Release

    To address the technical issues raised by players, on October 23rd, the official announcement was made that the release of Elden Ring: Tarnished Edition would be delayed.

    This is a correct decision for both players and the game developers.

    While the delayed release will disappoint players, it's acceptable to play a more satisfactory game a little later than to keep failing in a half-finished game and even lose all resources and runes.

    For a game, it's better to carefully polish it and strive for excellence in every aspect than to rush out a buggy game and disappoint the audience. A well-made game will always have its audience.

    With the immense popularity of Elden Ring IP, players will probably have high expectations for this game that blends the original game and Shadow of the Erdtree.

    In short, the release of Elden Ring: Tarnished Edition on Switch 2 has been fraught with difficulties. Although it's still uncertain when it will be released in 2026, we all look forward to its return with a brand new look, living up to the expectations of players.

  • Borderlands 4 Reasons For Declining Player Reviews | Unfulfilled Promises, Bland Characters And More

    Posted: Oct 31, 2025

    As the fifth installment in the classic ARPG series, Borderlands 4 quickly gained popularity among both new and veteran players after its release on multiple platforms this September.

    Until recently, while the game's overall performance remains acceptable, the number of players has been quietly declining. This is quite unusual for a new game that has only been online for a little over a month.

    Below, we will analyze several reasons for the decline in player reviews and engagement based on the performance of various gameplay elements and events in Borderlands 4 since its release.

    Borderlands 4 Reasons For Declining Player Reviews | Unfulfilled Promises, Bland Characters And More

    Exaggerated Promotion

    Frankly, sometimes exaggerating game content in promotional materials to attract more players isn't unacceptable, but if it differs significantly from the actual content, it can actually increase player dissatisfaction, as exemplified by the recent Halloween event in BL4.

    Generally, when you see the word "event," you should assume there will at least be small-scale combat gameplay to participate in. However, in reality, Borderlands 4 only introduced a few new cosmetics through Horrors of Kairos event.

    While the cosmetics themselves weren't rudimentary - including new skins, a legendary weapon and grenade, and a seasonal weather variant - it hardly qualifies as an event, especially compared to Borderlands 3.

    Borderlands 3's Halloween event introduced new explorable areas, allowing you to earn loot and enchantments by defeating unique bosses. All of this combined made for a substantial Halloween, unlike BL4's.

    In fact, no player demanded a massive Halloween event for Borderlands 4; the key is that their promotional material certainly conveyed the message - nobody wants to be fooled, right?

    The New Characters Are Overly Bland And Hollow

    In Borderlands series, Vault Hunters are not only playable characters, but each has their own unique storyline, a hallmark of Borderlands.

    Thanks to the groundwork laid by previous installments, many Vault Hunters have won over players with their rich backstories and well-developed characters, providing an additional emotional experience when playing as them.

    Perhaps due to criticism of the redundant storylines and clichéd jokes in Borderlands 3, Borderlands 4 aimed to address these shortcomings by streamlining the narrative when introducing the new Vault Hunters.

    Unfortunately, the development team seems to have overdone it. While the verbosity issue was resolved, the stories of the new Vault Hunters were not fully developed. The game only provides a brief overview, lacking in-depth detail.

    As a result, these new Vault Hunters feel somewhat irrelevant to the plot, and coupled with the reduced appearance rate of older characters, it's difficult to connect with the characters and the story as emotionally as in the past.

    Related: Borderlands 4 Roadmap Revealed At PAX Australia: Terrors Of Kairos Event, Bounty Pack 1 DLC And Invincible Boss Details

    This situation likely stems not only from Borderlands 3 being "too verbose," but also from the development team's past tendency to create characters with very pronounced strengths and weaknesses, easily sparking online arguments between fans of different characters.

    To avoid this, the design of the new Vault Hunters in Borderlands 4 had to be more restrained. But frankly, striking the right balance is difficult; a slight misstep can lead to overcorrection - as seen in the current situation.

    Legendary Gear Drop Rate Too Low

    Theoretically, in ARPGs, it's normal for rarer gear to have a lower drop rate. This means you have to put in enough effort to become powerful and consume time farming to obtain them, highlighting their rarity.

    Therefore, when designing boss battles and other challenges, Borderlands 4 adjusted the drop rates of legendary gear and other rare rewards based on the mechanics of its predecessor. However, the old problem persists: the development team has over-corrected again.

    Now in Borderlands 4, you might even encounter the ridiculous but real situation of farming a boss hundreds of times without getting the ultimate gear. This can actually cause you to lose interest in these rewards and even the game itself.

    Open World Design Deficiencies

    Compared to its predecessor, Borderlands 4 adds many new exploration methods. While this reduces the linearity of plot progression and character leveling, it makes your exploration in the open world much more free.

    This should have been an advantage, but the problem lies in the lack of clear barriers or boundaries in certain areas. This means you might accidentally crash into invisible walls while gliding or climbing, and you can't even avoid them with warnings.

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    Technical Issues And Bugs Abound

    While Borderlands 4's combat mechanics are well-designed and continue the series' tradition, their implementation in the game hasn't lived up to expectations.

    Since its release, players have consistently reported frequent technical problems and other glitches, hindering gameplay and significantly impacting the experience.

    If you think this is due to the game's rich content overwhelming standard devices, you're mistaken. Players who have excellent devices also reported game crashes on forums and other communication platforms.

    In fact, this isn't the first time Borderlands series has encountered such issues; at least BL3 experienced the same problem. While patches and updates improved the situation, ensuring smooth gameplay should be a fundamental requirement for a triple-A game.

    The consecutive issues with Borderlands 3 and 4 inevitably raise suspicions that the developers are simply trying to capitalize on Borderlands hype by releasing half-finished games for short-term profits, rather than genuinely investing in a good game.

    Deteriorating User Interface

    Due to its vibrant art style, Borderlands 4's combat visuals can sometimes appear overly bright or cluttered. To minimize these negative impacts, the game's user interface and UI design should be simple and user-friendly.

    Unfortunately, Borderlands 4 fails to achieve this. If you're playing the game, you'll likely encounter issues such as the inventory constantly resetting its default sorting and the inability to click the weapon filter - and this is even after a redesigned interface and interaction system.

    While we've pointed out many shortcomings in Borderlands 4, most are entirely resolvable. Given the game's recent release, there's significant room for improvement - provided the development team prioritizes player feedback and the game's future development.

    Regardless, with a title from a popular game IP like Borderlands 4, you always hope it will improve! Let's hope it can make changes!

  • Dune Awakening Player Decline Explained | PvP Vs PvE Problems And How To Fix The MMO?

    Posted: Oct 31, 2025

    Dune: Awakening is undoubtedly in trouble right now. Compared to its initial launch glory, player numbers are steadily declining, averaging only 11,000–12,000 concurrent players. Most servers are underpopulated. The once bustling and chaotic Deep Desert now feels empty, and trade routes are quiet. The world now feels lifeless.

    This is a fatal problem for an MMO—no players. As a sandbox game built on tension and survival, it cannot function when the desert itself is lifeless. So what exactly happened to Dune: Awakening? This goes back to the initial problem: the conflict between PvP and PvE.

    Dune: Awakening Player Decline Explained | PvP Vs PvE Problems And How To Fix The MMO?

    Why Are Players Leaving?

    The key reason for the player exodus in Dune: Awakening is the huge disconnect between PvE and PvP content. In the first few dozen hours, players primarily spent time in Hagga Basin learning base building and resource gathering, which accounted for approximately 90% of their playtime.

    However, once the endgame arrives, almost all players are left with only one option: to enter Deep Desert to find the highest-level Dune: Awakening items and equipment. This essentially forces all players who want to continue playing to enter PvP.

    The frustration of PvE players stems from being harassed, ambushed, or having their content blocked by guilds when they simply want to progress and enjoy limited content. This frustration is entirely justified.

    PvP players, on the other hand, are mostly motivated by challenge, the thrill of real combat, and fair competition, rather than simply causing trouble. They are equally frustrated by the current state of the game.

    But the current game framework forces players into this conflict. When the mechanics encourage random encounters rather than meaningful ones, the tension quickly turns into toxicity.

    What Do Players Really Need?

    PvE Players

    PvE players primarily feel they have no choice. While gathering, farming, or completing quests, they are ambushed by groups specifically hunting them, and they are often unprepared for combat. The best rewards and materials are locked in areas guaranteed to see PvP encounters, creating constant anxiety.

    PvE players don't want absolute safety; they want meaningful progression without relying on the mercy of others. They need breathing room to focus on crafting and exploration, without fear of every outing becoming a potential ambush.

    PvP Players

    PvP players primarily feel that combat feels aimless. Dune: Awakening lacks a defined reward system for PvP players; combat is random, and even defeating any opponent doesn't provide much excitement, failing to satisfy either side.

    PvP players crave skill-based gameplay, not cheap kills. They want contested areas, meaningful duels, and rewards based on strategy rather than simple ambushes or outnumbered attacks.

    Official Solution

    Shrinking The PvP Area

    The developers made many changes to address this issue, their biggest initial adjustment being to reduce the PvP area by half. This allows PvP players to establish bases in the central PvE area of the map and safely access spice fields, rendering raiding mechanisms ineffective. This change has undoubtedly angered a large number of PvE players, leading to a mass exodus.

    Instanced Loot

    The official patch 1.2.10.0 added PvP Instanced Loots, meaning every player can obtain items from chests instead of having them snatched first. This is a positive step, effectively reducing the gap between players.

    However, introducing this feature after the game population declines will cause S-tier loot locations that naturally attract PvP players to compete for to disappear, significantly reducing the already limited interest of PvP players.

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    How To Solve This?

    Short-term Solution

    Since the player population on each server is relatively small, Deep Desert areas could be connected to create a unified environment. This would allow players from different servers to coexist, trade, and fight without losing their progress.

    This could revitalize Dune: Awakening, restarting the game world's economy and allowing players to trade items using their Dune: Awakening Solari.

    Furthermore, this would rekindle the enthusiasm of PvP players, restoring a sense of danger to Deep Desert and bringing value back to the land.

    For PvE players, a larger player base would create more opportunities for cooperation, alliances, and trade.

    Long-term Solution

    The developers could try dividing the game ecosystem into dedicated PvE servers and dedicated PvP servers, allowing players to choose based on their desired experience.

    Players on PvE servers could focus on progress, crafting, and exploration without worrying about their progress being destroyed by PvP players popping up anywhere. This would provide a tense but non-punitive experience.

    The developers could also make specific adjustments to the PvP servers, such as faster respawn times, higher rewards, and more realistic objectives. This would separate purposeful warfare from opportunistic hunting.

    This approach can be combined with Deep Desert Instanced Loot, allowing multiple PvE servers to share one Deep Desert and multiple PvP servers to share another, ensuring each community has an active world. This isn't particularly complex for the developers, as they've successfully implemented it in their previous game, Conan Exiles.

    In short, neither PvE nor PvP players are inherently bad. Both sides want a Dune: Awakening that rewards their time and effort. It's the system design that pushes both groups towards unwanted conflict without providing the structure or incentives to make these encounters meaningful. The real issues to address are the lack of clear objectives, poor reward balance, and the absence of a framework that makes conflict worthwhile.

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