Three Reasons Why Last Epoch Is Worth Playing
Posted: Nov 22, 2022 Views: 2960
Last Epoch is an ARPG developed by Eleventh Hour Games. The reason why it can stand out among many ARPGs is mainly due to the following three reasons.
1. Different Classes And Subclasses
In Last Epoch, there are 5 classes available for you to choose from, they are the Acolyte, Sentinel, Rogue, Mage, and Primalist. The classes vary both visually and thematically. But that's beside the point, there's something very unique about Last Epoch in terms of class choices. That is, the five base classes in the game can be further specialized into one of three mastery classes.
For example, the typical undead, poison, and bone type mage, the Acolyte can be further specialized into a powerful and poisonous Lich, a summoner Necromancer, and even a Warlock. Beyond that, the Primalist can evolve into a shapeshifting Druid, a Shaman, the master of the elements, or even a Beastmaster who commands legions of wolves and other forest creatures.
What's more, all base classes have selectable passive skills. These passive skills can help you build your characters. Among other things, to help Mastery Classes further create specialized builds, the game also introduces more and more passives for this kind of class.
In general, you can create a variety of gameplay according to your own imagination.
2. All Skills Have Their Specific Skill Trees
In Last Epoch, there are over 100 skills across all character classes combined. If you specialize and focus on each skill, you can gain extra experience for the skill you choose. When your skill reaches a certain experience value, you can further unlock a separate Skill Ttree for that skill. You can thus modify the unleashed effects of the chosen skill in hundreds of different ways.
Each Skill Tree's nodes on the skill tree can enhance your skills, ranging from increasing damage, reducing cooldown, or changing them entirely.
Don't be afraid to try different options. Last Epoch has a very forgiving Respec function where they reset all passive skills and Skill Trees.
3. All Loot Is Useful
Everything in the Last Epoch serves some purpose. This alone has an advantage over most ARPGs. Because, in most ARPGs, players need to judge which item to pick up based on the item level. This leads to players often struggling to focus on "white" or "blue" items.
Items in Last Epoch mainly have seven different levels, which are Normal, Magic, Rare, Exalted, Set, Unique, and Legendary by level. Among them, Magic, Rare, and Exalted items can be broken down into Shards. You can use these Shards to craft items and chase certain modifiers.
Unlike other ARPGs, the lower the item level in Last Epoch, the higher its forging potential. Players can pick up whatever items they see, without the trouble of choosing at all.
At the same time, the storage system of Last Epoch is also very large. First, the storage system has a near-infinite number of storage tags and sub-tags. In addition, in order to help players easily sort, the system also provides players with tabs that can be colored and placed with special icons. You don't have to worry about the problem that you can't find it because there are too many items.
Of course, if you want to improve your strength or kill monsters faster in the Last Epoch, it is recommended that you prepare a large amount of Last Epoch Gold in advance. If you have such needs, you can follow this website. You can not only buy Last Epoch Gold here, but also check the news and free guides of various games. IGGM is always looking forward to your arrival.
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Last Epoch Hotfix 1.3.1 Notes Overview: What Skills And Enemies Have Been Adjusted?
Last Epoch ushered in its third season on August 21st. Players are likely still busy leveling up, farming Last Epoch gold, and exploring new content, but you've likely encountered some issues along the way.
Last Epoch has been undergoing ongoing fixes since the new season began. Released on August 28th, 1.3.1 addresses numerous skill and monster issues and adds new content. Here are the highlights of this hotfix.
Skill Fixes
Skill Anomaly Fixes
- Tempest Maw: Summoned Storm Sprites were not exploding upon death.
- Fury Leap: When assigned a Pack Leader node, summoned sabertooth tigers would leap toward enemies and then teleport back to the player.
- Dark Quiver: Until Dawn node was not triggering when using skills with non-bow attacks but with Bow tag added from other sources.
- Elemental Nova: Crest of Unity's elemental penetration effect only worked when Infernal Prism node was assigned.
- Summon Skeletal Mage: In online mode, changing zones should now properly summon all enabled mage types, resolving an issue that previously required re-logging.
- Runebolt: Runebolt failed to provide Rah for Runic Invocation if Immutable Order node was not assigned and Runebolt had not yet been cast.
- Entangling Roots: The unlit Cold icon would not appear in the skill panel if Winternid Thorns node was not assigned.
- Serpent Strike: The unlit Cold icon would not appear in the skill panel if Frostwyrm's Fury node was not assigned.
- Summon Spriggan: The unlit Cold icon would not appear in the skill panel when Branches of Winter node was not assigned.
- Summon Raptor: When possessing multiple Raptors summoned by Naal's Tooth item, assigning skill tree nodes would cause some Raptors to be unexpectedly unsummoned.
- Devouring Orb: Void Adept node was not working at double the effect at exactly 90 Vitality (previously required 91 or higher).
- Volatile Reversal: The flame visual effect would remain after the skill's flame conversion.
- Dive Bomb: After using a skill, Raptor would sometimes briefly reappear at its previous location before teleporting to the skill's target location.
- Dread Shade: After assigning Egoism node, Vile Ghast node would not be assigned, despite being linked in the skill tree.
- Lightning Blast: Cloud Answer's chance to apply Spark Charge on hit with Lightning Blast sub-skills (such as Spark Nova) was not working. Mortal Capacitor Issues that do not affect skill tooltip DPS.
Skill Visual Fixes
- Bone Curse visual errors.
- Assemble Abomination tail attack animation errors.
- Summon Skeleton skill's skeleton archer animation timing errors.
- Forgemaster Passive Tree shield visual errors.
- Summoned Death Knight's cape clipping errors.
- Avalanche boulder and blood textures displaying incorrectly at different levels.
- Flay skill damage estimation errors.
Item Changes
This fix primarily does not affect item and resource issues, so Last Epoch gold values of various equipment and weapons will be largely unaffected.
Besides visual fixes for Carrion of Creation, Tyrant's Skull, Hydra Arc, and Carcinization of Momentum, Evolution's End now properly triggers the summon Rift Beast effect on minions, as well as Chorus of Anurok no longer counts allies that exceed the maximum number of allies towards its effects.
Item, Enemy And Affix Adjustments
Some enemy adjustments focus on visuals, death animations, and audio fixes. Siege Golems and Soul Cages have had their attack visuals adjusted, while Anurok and T-Rex minions have had their sounds adjusted to differentiate them from their enemy counterparts. Several boss attack indicators have also been adjusted.
Several enemy abilities have had their abilities or damage adjusted, with some enemies and items receiving buffs and others receiving nerfs:
Nerfs
- Ice Bats: Ice cone attack base damage decreased and accuracy reduced.
- Rotsteel Nemesis: Venom projectiles are now more dispersed, and their spinning attack is less accurate and slower.
- Drowned Raven: Projectile attack movement speed decreased and damage radius reduced.
- Blood Serpents: Blood projectile size significantly reduced.
- Draal Lava Carriers: Lava breath accuracy decreased and base damage reduced (damage increases gradually with duration).
- Champions with the Profane affix: Breath of the Dead damage reduced, projectiles reduced, and slower.
- Ghost (Frozen Wolf Champion): All skill damage significantly reduced.
- Radamosa the Cursed: Tail slash and melee attack damage significantly reduced; Teleport explosion radius slightly reduced, with a longer delay (but explosion damage significantly increased); Sky Beam damage per tick reduced.
- Ord Lorca: Tail attack no longer acts as a shotgun.
- Haruspex Orian: Tail attack no longer acts as a shotgun.
- Void Slashes: Agile Harbinger no longer acts as a shotgun.
- Void Beam: Void Beam base damage reduced (damage increases gradually over time to its current value).
- Harbinger of Defilement: Tail attack no longer acts as a shotgun.
Buffs
- Bone Sculptors: Now occasionally summons a much larger zombie.
- Immortal Chimera: Breath attack is no longer dodgable.
- Woven Husks: Taunt frequency significantly reduced, actual attack frequency increased.
- Forge Soldier: Explosive orb damage increased (but takes longer to reach the target).
- Infernal Husks: Flamethrower damage now increases gradually over its duration (base damage unchanged).
- Immortal Eyes: All attack damage significantly increased, health significantly increased, explosion occurs slightly earlier.
- Soul Cage: Soul release damage increased, hitboxes more accurately aligned with visuals.
- Desecrated Flesh: Non-rotating skill damage increased.
- Siege Golems: Durability significantly increased.
- Fateweavers: Lachesis, Atropos, Clotho: Slightly increased health and damage.
- T-Rexes: Significant damage reduction while roaring.
Unfixed Issues
While this hotfix addresses many issues, some remain unfixed. For example, Wildfire Embers' uniform spread was affected, and totems were unable to automatically lock onto Spires in the Monolith, requiring manual targeting. and memory leaks in certain situations.
These are the highlights of Last Epoch Hotfix 1.3.1. While these adjustments are generally buffs, if you're looking for the best experience and less stress farming Last Epoch, you can try out this season's strongest summon builds, such as Necromancer and Primalist builds.
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Last Epoch Season 3 Released On August 21st With New Enemies, Items, And More
Despite being a relatively new ARPG, Last Epoch has garnered a loyal following thanks to its unique mechanics and moderate difficulty. It also experienced a surge of popularity with Season 2 in April of this year.
Based on this, since its launch, Last Epoch has surpassed 3,000,000 copies sold! Perhaps this is why, after Season 2, Last Epoch has chosen to update seasons every 3-4 months, like most ARPGs - yes, Season 3 officially opens on August 21st!
Building on this momentum, Last Epoch Season 3, Beneath Ancient Skies, bringing you even more gameplay possibilities through updates and new content. Next, we'll provide a overview of what's new.
What Are The New Gameplays?
The new features primarily focus on new chapters, enemy types, and items. By exploring new content, you can farm Last Epoch gold and unlock new items, empowering you to enhance your character and experience even more combat fun.
New Content From Chapter 10
This chapter picks up where Chapter 9 left off. After the battle with Majasa, you'll continue your journey through the dense jungles of ancient times and locations previously visible only in ruins. Witness key events that shaped Eterra's devastated future as you pursue Apophis.
In Chapter 10, you'll experience 17 new campaign areas and 28 new enemies, as well as numerous variants of existing enemies that randomly appear in other game areas, including those in Chapter 10. Six new monolith echo zones have also been added:
- Serene Isles
- Nightbloom Forest
- Mushroom Caves
- Crystal Lakes
- Sky Garden
- Tidal Sands
To encourage you to complete this chapter as quickly as possible, completing Chapter 10 will grant you an additional +1 to all character attributes, which stacks with the bonuses from completing Chapter 9. This is one of the most effective ways to boost your character development in the early stages of Season 3.
New Enemies From Mysterious Rifts
After completing Chapter 10 and entering the campaign zone and Monolith of Fate Echoes, you may encounter Mysterious Rifts. Using one will transport you back to ancient times and place you outside the entrance to a new cavernous side area.
These caves are actually new side areas. At the cave entrance, the friendly NPC Skarven Bloodhorn, the Wengari Hunt Master, will speak with you, explaining the caverns and assisting you in your exploration.
Once inside, you'll find many new Last Epoch enemies from the ancient past. Defeating them will earn you a new currency called Ancient Bones, which you can trade with Skarven for additional items.
Note that at the end of each cave lies a Rift Beast guarding its lair. These powerful boss enemies possess a variety of traits and abilities, and they evolve during the encounter.
Defeating a Rift Beast not only grants you Ancient Bones, but also gold, Primordial materials, and occasionally a Primordial Unique - the drop rate depends on the boss's evolution count.
Furthermore, after defeating a Rift Beast, you can choose to continue evolving Rift Beast lineage or end it entirely. Choosing to evolve will grant all bosses in the lineage new traits and loot, as well as at least one required Primordial material.
What Are Torn Rifts?
After evolving a Rift Beast, if you haven't completed the lineage, you'll encounter Torn Rifts. These encounters will lead to an ambush by a Rift Beast from the current lineage.
However, if you defeat two to four Rift Beasts from Torn Rifts, the next encounter will revert to Mysterious Rifts, allowing you to return to Ancient Era and complete the quest by evolving Rift Beast again or ending the lineage.
Each completed lineage grants you a non-primordial unique item called Evolution's End. Once you've reached the maximum number of evolutions, the next time you defeat a Rift Beast in a cave, you'll end your current lineage and begin a new one.
New Items
First, to fully expand your Season 3 combat and build crafting options, Last Epoch introduces 30 unique items, including 5 Standard Uniques and 25 Primordial Uniques. Many existing unique items have also received functional updates.
In addition to new gameplay modes like Mysterious Rifts, you can also earn Primordial items through combat in Season 3. These items come in two types: the already mentioned Primordial Uniques and Primordial Exalted. You can only equip one at a time (regardless of type).
Primordial Uniques can enhance your combat effectiveness through powerful transformations, boosting your skill level or critical strike chance, or through other means. Primordial Exalted items can be crafted through the new Rune of Evolution.
Other Important Updates
In fact, in addition to the new content mentioned above, Last Epoch has made various optimizations and adjustments to most aspects of the game, including:
- Content updates, such as changes to the campaign and dungeons.
- Class and skill updates.
- Item, affix, and enemy balance.
- Item faction updates.
- Endgame faction updates.
- Quality of Life and other changes.
- Visual and sound updates.
In short, all the new content and changes in Season 3 will be fully revealed after 4:00 PM (UTC) on August 21st. All you need to do is plan your early leveling and farming based on our introduction to get a head start in the new season! Good luck!
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Last Epoch Season 2 Acolyte Leveling Build: How To Choose Skills At Each Stage?
Acolyte in Last Epoch is one of five classes, and it has three Masteries: Warlock, Necromancer and Lich. All three Masteries are powerful, but if you want to level up quickly, I would recommend you to choose Warlock.
Warlock is good at using curses to negatively affect enemies and also has a powerful ability to deal damage. This does not mean that Necromancer and Lich are not powerful, but they will encounter some resistance during the leveling process. If you don’t like using Warlock, you can also use a little gold to reset your Mastery.
How To Choose Skill?
Level 1-20
At this stage, Acolyte does not have many skill points and passive skill points to use, so your goal is to unlock Warlock, which you can unlock at level 16.
Before you unlock Warlock at level 16, you can rotate between using Wandering Spirits and Rip Blood, which are enough to deal with most enemies in the early stages. After you reach level 7, you can use Bone Curse skill to further increase your damage.
After you unlock Warlock, you need to learn Chthonic Fissure and Chaos Bolts, which will replace Wandering Spirits and Rip Blood as your main damage-dealing skills.
You can allocate some points to Acolyte talent tree, but be careful not to allocate too many points, because you need to save more points for Warlock talent tree.
- (Acolyte) Forbidden Knowledge: 8 points
- (Acolyte) Blood Aura: 6 points
- (Acolyte) Mania of Mortality: 1 point
- (Acolyte) Unnatural Preservation: 5 points
Level 20-35
After acquiring the new skills, Chthonic Fissure and Chaos Bolts become the player’s main damage-dealing skills. After encountering a monster, you need to cast Chthonic Fissure first, and then continue to cast Chaos Bolts until the monster is dead.
The advantage of this skill combination is that it is fast and safe, and you can steadily farm Last Epoch Gold and XP even in the early stages of the game.
Here are the points you assign to each skill:
Chaos Bolts
- Abrupt Chaos: 1 point
- Doom’s Vindication: 2 points
- Devour the Damned: 1 point
- Cursed Blood:1 point
- Another Affliction: .1 point
- Mania in Flames: 3 points
- Condemned to Chaos: 3 points
Chthonic Fissure
- Fragile Crust: 3 points
- Death from Below: 1 point
- Mantle of Flames: 4 points
- Fell Fire: 2 points
- Stygian Current: 2 points
Bone Curse
- Conflation: 5 points
- Sigil of Mortality: 1 point
- Reaper’s Mark: 2 points
- Defile Defenses: 2 points
- Marrow Thief: 2 points
Transplant
You need to focus more on Transplant at this stage. This is a powerful movement skill. Using it will cost you some health, but it will put you in a safe position.
Here are your points to allocate for Transplant
- Acolyte’s Fervor: 2 points
- Reign of Blood: 1 point
- Doom Bringer: 1 point
- Fleeting Form: 1 point
- Anemia: 2 points
- Bone Armor: 2 points
- Apostasy: 3 points
Level 35-50
Warlock will become more powerful at this stage, and you’d better find a merchant to spend some gold to exchange for a nice staff. At this stage, you can complete the entire story content and add a trade faction.
The skill you need to master at this stage is Profane Veil. When you learn Profane Veil, you have all the skills you need to master. This is a powerful survival skill with a 10s cooldown. As long as you use it well, you can avoid most of the fatal attacks from the boss.
Here are the mastery points required for Profane Veil:
- Loose Tongue: 3 points
- Hell Fire: 3 points
- Eternal Blasphemy: 3 points
- Unholy Renewal: 1 point
- Harsh Words: 2 points
- Forked Tongue: 1 point
- Desecrated Graves: 1 point
Level 50-70
At this level, you have reached Monolith of Fate and acquired all the skills you need:
- Chaos Bolts
- Chthonic Fissure
- Bone Curse
- Transpant
- Profane Veil
In this stage, you can add the last passive points you need to your build:
- (Acolyte) Forbidden Knowledge: 8 points
- (Acolyte) Blood Aura: 6 points
- (Acolyte) Mania of Mortality: 1 point
- (Acolyte) Unnatural Preservation: 5 points
- (Warlock) Soul Stealer: 5 points
- (Warlock) Spiteful Decay: 5 points
- (Warlock) Occultist’s Mind: 5 points
- (Warlock) Harrowing Armor: 5 points
- (Warlock) Dark Protections: 5 points
- (Warlock) Chains of Ruin: 5 points
- (Warlock) Infernal Lash: 5 points
- (Warlock) The Ashen One: 5 points
- (Warlock) Grimhilde’s Domain: 5 points
- (Warlock) Grasping Damnation: 5 points
- (Warlock) Wither: 5 points
- (Warlock) Fleeting Crone: 2 points
- (Warlock) Encroaching Darkness: 1 point
Equipment Recommendation
The best equipment for Acolyte still needs to be crafted after entering Monolith of Fate. During the upgrade stage, you only need to look for weapons and equipment with useful affixes. You can pay more attention to the store, or go to the gambling merchant and spend gold to gamble on weapons.
Priority Affix
- Increased Necrotic Damage
- Increased Mana Regen
- Increased Cast Speed
- Chance to apply Ignite
- Chance to apply Damned
Useful Affixes
- Intelligence
- Armor
- Resistances
- Flat Health
- Ward per Second/Ward Decay Threshold
Blessings
As a spellcaster, Acolyte lacks survivability, so when choosing Blessings, it is important to increase resistance and life.
- Flames of the Black Sun: Chance to apply Ignite on hit
- Resolve of Humanity: All Resistances
- Resonance of the Sea: Ward per Second
- Body of Obsidian: Increased Armor
- Bulwark of the Tundra: Increased Armor
The above is all about Acolyte Leveling Build. According to this content, you can smoothly enter the endgame, and then you can use gold coins to reset your skills and play the build you want.
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Last Epoch Season 2 All Champion Affixes: What Benefits Do They Provide?
Almost all Last Epoch items or gear are earned through combat, and honestly, this should be the core gameplay of any ARPG! Let your character continue to grow to deal with increasingly difficult enemies and bosses, to obtain better gear, and repeat until you are strong enough to no longer fear any opponent.
In Last Epoch, there is a special kind of enemy called Champion. As its name suggests, this type of enemy not only has powerful modifiers like ordinary elite enemies, but also comes with more dangerous special abilities, forcing you to be more careful when fighting against them.
Fortunately, these dangerous Champions are also generous enough. Although they are more difficult to deal with, they will drop special gear with Champion Affixes’ effects besides the regular Last Epoch Gold rewards after death. If you can get this gear and combine it with your Last Epoch Season 2 builds, you will be able to become more powerful this season.
Based on this, we will provide you with a detailed introduction to the specific effects of all Champion Affixes that these gears may have, as well as the best way to farm Champion gear.
Affixes And Champion Affixes
In the crafting system provided by Last Epoch, you can modify your gear by adding, removing, or changing affixes to make it more powerful. After obtaining new affix shards, you can attach them directly to the gear, or upgrade existing affixes. Affixes can be upgraded to a maximum of 5 levels, and higher-level affixes will only appear when they are dropped as items.
However, as a special affix, Champion Affixes cannot be removed or replaced, nor can they be upgraded, just like regular Sealed Affixes - permanently frozen affixes created by Glyph of Despair or a Rune of Research. In terms of specific effects, Champion Affixes are closer to unique items.
All Champion Affixes Effects
There are about 14 Champion Affixes (gear) in the game, and each affix has different gear types and specific combat effects. Considering that Champion enemies are very difficult to deal with and Champion Affixes drop randomly, it should be difficult to collect all Champion gear in a short period.
- Abyssal Champion’s - 2H Sword/Axe: Deal melee damage while charging Void Cleave.
- Carnage Champion’s - Amulet: Deal spell damage while reducing your spell health consumption.
- Death Grip Champion’s - Relic (Acolyte Only): Convert a portion of your current health to wards every second when you cast Necrotic spells.
- Infernal Champion’s - Ring: Damage enemies by summoning minions. Bring a certain number of minions to you when you cast a movement skill.
- Meteor Champion’s - 1H Axe/Dagger/Wand: Grants you a certain amount of fire damage based on the length of the fight, and converts bleed chance to ignite chance.
- Mirage Champion’s - Gloves: Increases your dodge rating and maximum shadows.
- Portal Champion’s - Helmet: Grants you a speed boost after you utilize dodge, and also increases your dodge rating.
- Profane Champion’s - 2H Axe/Staff: Increases your critical strike chance and maximum skeletons.
- River Champion’s - Helmet (Primalist Only): Deals minion damage and increases your maximum companions.
- Spark Champion’s - Belt: Deals spell damage and allows your Lightning Blast to combo up to 4 additional times.
- Storm Champion’s - 2H Spear/1H Mace: Gives you a chance to apply an electric shock when you hit an enemy.
- Venomous Champion’s - Gloves: Hitting enemies has a chance to apply poison and make them hit by Multishot.
- Volcano Champion’s - Belt: Increases your elemental critical strike chance and chance to cast Fire Aura on crit.
- Whirlpool Champion’s - Amulet: Gain a ward effect for one second each time you activate Maelstrom.
How To Get Champion Affixes?
Each Champion Affixes or gear can only be dropped by a fixed corresponding Champion enemy. Fortunately, the drop rate of Champion Affixes is not low, and you can concentrate on farming because Champion enemies are marked on the mini-map with an icon similar to a skull eye. This way, when you find multiple such marks around, you can temporarily put down the task at hand and concentrate on farming Champion Affixes.
In addition, you can further increase the drop rate of this affix through other Last Epoch mechanisms. For example, after joining Circle of Fortune, there is a skill that increases your chance of getting double the amount of loot from enemies by 35%; after a passive node in Weaver endgame faction is unlocked, it can increase the refresh rate of Champion enemies in Monolith of Fate.
Red Ring Of Atlaria
In fact, in addition to Champion Affixes, if your character level is high enough, you can also consider obtaining rarer high-level gear separately to further enhance your character, such as Red Ring of Atlaria. This ring will only start to drop when you reach level 80, so you can imagine how valuable it is.
Red Ring of Atlaria provides resistance to all elemental types, making it easier for you to reach the resistance cap. In addition, it also provides a series of very useful buffs such as movement speed, health regeneration, mana regeneration and dodge level.
Although the drop rate of this gear is not high, the sources of drop are quite rich, including chests, normal enemies, Echo rewards and so on. In addition, just like Champion Affixes, you can also increase its drop rate through special methods such as Weaver Tree.
In short, there are a lot of affixes and gear available in Last Epoch, but you can only enjoy the benefits they bring if you work hard enough, so please continue to explore!
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Last Epoch Season 2 Top 6 Mastery Classes: What Are Their Respective Advantages?
Although players always want to experience new classes, it is always unrealistic for any MMORPG to continuously add new classes - this will also disrupt the overall operation of the game, so instead of directly developing new classes, setting up subclasses for existing basic classes is also a good choice! In Last Epoch, this subclass is called Mastery classes.
Not long ago, on April 17, Last Epoch officially launched Season 2. While bringing more new content, this season also adjusted part of inherent mechanisms, including various basic classes and Mastery classes. Based on this, we divide the 15 Mastery classes into the following 5 levels from high to low according to the current situation, and will focus on introducing the top 6 for you:
- S Tier: Paladin, Void Knight
- A Tier: Falconer, Bladedancer, Shaman, Druid
- B Tier: Marksman, Lich, Beastmaster
- C Tier: Necromancer, Forge Guard, Runemaster
- D Tier: Spellblade, Warlock, Sorcerer
1. Void Knight
Compared with the past, the mobility and effective HP of this Mastery class have been significantly improved through the adjustments brought by the season update, and the clearing ability and damage ability against bosses in battle are still very powerful, which also makes it still one of the most worthy Mastery classes in Last Epoch Season 2.
In addition, after entering Season 2, all Void Knight’s skills have increased their damage effect by 200%, and they can also continue to cause damage to enemies while moving in the arena, allowing you to kill more enemies by outputting more DPS to quickly accumulate Last Epoch Gold, and making your gaming experience smoother.
2. Paladin
The strength of this Mastery class lies in the fact that it not only has an extremely outstanding Judgement skill, but also has good combat performance in other skills. Judgement can provide you with 350% damage effect and 200% critical strike multiplier in battle, as well as double bonuses for treatment and damage, and even the required mana consumption and cooling time are only 15 points and 4 seconds, respectively.
Other skills worth using include Symbols of Hope and Holy Aura, which have good damage and defense effects, and Healing Hands, which can also provide a lot of treatment when your character faces a powerful boss.
3. Falconer
Falconer has been favored by Last Epoch players for its outstanding features since its launch. After the optimization of Season 2, the advantages of this Mastery class are now more prominent! The unmatched movement speed and the equally top-level damage output value of other Masteries allow you to easily defeat the enemy with a high critical hit rate and agility bonus. On this basis, you can also utilize Aerial Assault to throw bombs at the enemy.
4. Bladedancer
If you want to have a powerful and fast melee Mastery class, Bladedancer will be your best choice, because its powerful output skills, passive assistance and special Lethal Mirage can help you lock the target faster in battle while gaining considerable defensive capabilities.
If you want to maximize the passive skill effect of Bladedancer, it is recommended that you first unlock the following nodes on its passive skill tree:
- Pursuit: Increases damage and movement speed.
- Argent Veil: Improves your dodge ability.
- Death’s Door: Provides effective damage reduction when you choose low life builds.
- Glancing Blows, Dusk Shrouds, and Dodge: Provides you with dexterity stacking, crit, leech, Frailty, armour shred and armour shred while providing sufficient defense value.
5. Shaman
Shaman is a Mastery class that performs well in melee and elemental. Although its performance in damage, clearing and defense may not be as good as the best Paladin or Void Knight, it is still a Mastery worth choosing, especially if you are good at planning the arrangement and use of its skills.
First of all, Tornado can provide enough damage output and vacuum effect, Aftershock idols can continue to add some extra damage, and Summon Storm Totem can act as bait when other better skills are on cooldown, while providing more damage.
6. Druid
If you choose to utilize this Mastery class, then Storm Werebear will be your most important skill. It can cause 300 or even 700 points of Wave Arena in battle, and 1000 points of corrosion - this should be the highest value of corrosion you can get in Last Epoch Season 2, and the powerful DPS allows you to kill the boss Abberoth as a Druid.
However, the main reason why Druid is so powerful but not in the S tier is that its resource farming speed is relatively slow, especially not conducive to your completion of the necessary gold and XP accumulation in the early stage of the game. But if your character is already strong enough, Druid should give you a good gaming experience.
After our introduction, have you decided which Mastery class to choose in Last Epoch Season 2? If this is the case, quickly enter the game to complete your selection and defeat all enemies with your Mastery class!
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Last Epoch Season 2 Shattered Worlds: How Much Benefit Will This Relic Bring You? - Obtain Method & Usage
When exploring the latest Last Epoch Season 2 Tombs of the Erased, you’ll be prioritizing gear that can boost your damage abilities, such as Shattered Worlds, whether it’s during the level up phase or the Monolith of Fate challenge.
This Unique Void Star Relic, which focuses on inflicting ailment, can improve your ability to inflict debilitating effects on enemies, and provide some buffs to your defense. Unfortunately, to get your hands on Shattered Worlds you’ll have to pass a rigorous test.
So, in this guide, we’ll show you how to effectively farm Shattered Worlds to speed up your exploration in Last Epoch Season 2. And in order to maximize its effectiveness after collecting it, it will also introduce you to the properties and modifiers it has, as well as the recommended builds to place this item.
How To Get Shattered Worlds?
Although Shattered Worlds is one of Unique items in the game, it doesn’t have many sources of acquisition. You can only find it in the loot dropped by defeating the pinnacle endgame boss Aberroth Threshold of Eternity Woven Echo.
But it is worth noting that you need to have a Corruption Level of 500, and you can get more Corruption by completing specific timelines or defeating The Shade of Orobyss to get additional corruption upgrades.
In addition, before starting this boss encounter, you also need to complete Harbingers of Ruin quest, which requires you to defeat 10 different Harbingers in 10 different timelines in Monolith and collect Harbinger Eyes.
After completing the quest, you can enter Shattered Road and interact with an Altar of Oblivion to start your fight with Aberroth. But you need to note that you still need to fight multiple Harbingers before you can see Aberroth, but fortunately their attacks are the same as before.
Although Harbingers here are less challenging than Aberroth, it doesn’t mean you don’t need to spend Last Epoch Gold on your build to improve defense and damage. After all Harbingers are defeated, you will be in the arena with Aberroth.
Since Aberroth is a boss with three combat phases, you should prepare for a long encounter before fighting, such as increasing your maximum health or carrying more potions that can instantly restore health or mana.
- In the first phase, Aberroth will use his weapons to deal very heavy Void damage to you. You can use it to use the gap between his attacks to rush to the center of the arena to avoid more area damage. But even if you dodge in time, you will still suffer an unavoidable heavy blow in this phase.
- In the second phase, Aberroth starts to use some elemental attacks to deal fire and frost damage to you, which will appear in the form of orbs. Void orbs are what you need to be most concerned about here, because when they miss you but land, they create void puddles that slow you down.
- In the final phase, Aberroth will use a combination of all the attacks from the first two phases. The best positions to dodge and deal damage are behind or below Aberroth, as he is not as flexible and cannot react quickly to your changing positions.
Upon defeating Aberroth, you will receive Threshold of Eternity Woven Echo, which has an unchangeable corruption level and echo modifier. In addition, you will find Shattered Worlds, a large amount of Last Epoch Gold, and other items that can greatly benefit you among the loot scattered around.
Uses Of Shattered Worlds
As we just mentioned, Shattered Worlds Relic not only improves the Ailment effect you apply to enemies, but also has modifiers that improve the overall attributes and skills of your character in Last Epoch.
For example, it can directly reduce the damage you take by 5%-10%, and let you ignore all the attack skills that the enemy casts on you that can slow you down, which are useful gains that directly increase your defensive capabilities.
Not only that, you also have the ability of Haste, which makes Primalist, a class that is already highly mobile, even more flexible. However, please note that this effect can only be triggered or updated once per second.
Of course, not only the defensive capabilities have such powerful gains, but also the offensive capabilities: your critical strike chance is increased from 1% to 5%, and the ability of your Frenzy buff is also increased from 10% to 100%.
What’s more, all attributes in your build are increased by 10 points and all skill levels are increased by one level. With the help of these powerful modifiers and abilities, Shattered Worlds will be a splendid choice for players who are looking for a build that combines high flexibility, high attack speed, and high damage capabilities.
Recommended Builds
Shattered Worlds’ main effect is to provide you with permanent speed-up and immunity to slow, so it will be more suitable for those who focus on high mobility. The following is the best build that can be recommended for you to use this relic in the current Last Epoch Season 2 Tombs of the Erased.
1. Storm Crow Beastmaster
In this build, players will focus on Summon Storm Crows to deal super high damage to monsters or bosses, and the improvement of Frenzy by Shattered Worlds can speed up the casting speed of these two skills and greatly improve the attack ability.
2. Rogue Falconer
Because Rogue is a class focused on ranged attacks, flexibility in the build needs more attention. The super high mobility provided by Shattered Worlds can maximize the movement speed and attack speed to enhance the overall DPS output.
3. Ballista Falconer
The same is true for this build. All the benefits of Shattered Worlds can make the kite tactics and long-range output that this build is most proud of becoming the best helpers to complete the challenge.
In addition to these three, some builds that focus on efficient farming and clearing will also get some benefits from Shattered Worlds: the additional movement speed can further increase the efficiency of clearing, and the improved survivability can complete each farming more safely.
The above is the current way to obtain Shattered Worlds in Last Epoch Season 2 and some recommended uses. I hope you can pick it up as soon as possible in the game, and take it through Empowered Monoliths and more challenging campaigns to get a better exploration experience. I wish you a happy game!