Sign Up

I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?

Log In

Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now

News Tag: New World Season 5

  • New World: These 4 Locations Are Highly Recommend For Gold Farming In Season 5

    Posted: Apr 26, 2024

    Greeting, fellow players! Today, I'm excited to share you 4 raw resources you can farm in specific locations to accumulate significant wealth in New World Season 5. Despite the drop in overall pricing in crafting, there are still straightforward methods to amass gold. Let me introduce them to you.

    Valuable Resources

    For gold making in the New World Season 5, the raw resources are the most important to focus on. After carefully analyzing the market, I identified the most valuable resources for gold-making. On my server, the top 4 resources are Ironwood, Lodestone, Dark Hide, and Orichalcum Ore.

    Ironwood stands out as the most lucrative, followed by Loadstone, which commands a price of 64 each. While Dark Hide is less expensive, its abundance makes it a worthwhile addition to the list, offering quick returns. Lastly, the Orichalcum Ore, though less profitable, remains notable for its availability.

    In the subsequent section of this guide, I will outline the 4 optimal locations for harvesting these 4 resources and then vendor for large number of wealth. By doing so, you can ensure that you are making the most efficient use of your time while gathering these valuable materials.

    1. Edengrove - Ironwood

    Let's start by discussing prime locations for farming the Ironwood trees. One of the most favorable spots is found in Edengrove. Begin your journey at the Spirit Shrine, then proceed a short distance northward, circling through the area.

    In this location, you'll encounter a generous abundance of the Ironwood trees ripe for harvesting. Don't forget to leverage your consumables or, in some cases, utilize some of your New World Coins to optimize your overall output during this endeavor.

    2. Weaver's Fen - Loadstone

    Let's talk about the Loadstone, a well-known resource in the New World. Head to the Weaver's Fen, just north of Glacial Tarn Shrine. If you open your map, you'll see a prime area for Loadstone farming. Start in a small circle, head north, and follow the direction.

    As you traverse, you'll encounter an abundance of Loadstone nodes. This area stands out as arguably the optimal spot for Loadstone farming, promising swift and bountiful returns. If you're seeking rapid profits, investing your time and effort into harvesting Loadstone is undoubtedly worthwhile.

    3. Elysian Wilds - Dark Hide

    Continuing forward, let's explore one of the preferred regions for harvesting Dark Hide: the Elysan Wilds area, particularly in the upper right quadrant. While the entire map offers abundant Dark Hide, should you desire a more concentrated endeavor, directing your efforts to this specific locale proves fruitful.

    For those desiring a more targeted approach, directing your efforts towards the Alligators inhabiting this area yields significant advantages. I strongly advocate for the use of a spear when engaging these creatures, as it notably enhances efficiency and facilitates the collection process.

    4. Reekwater - Orichalcum Ore

    Last but not least, for farming the Orichalcum Ore, we need to head to the lower right corner of Reekwater and there will be an abundance of resource. Head straight down, encountering a significant concentration of Orichalcum Ore Veins. While there are multiple locations to mine this resource, this area is to be the most condensed and efficient.

    I recommend mining before the Operas event and maximizing the yield. After mining the entire line of Orichalcum Ore Veins, join the Opera event, and upon completion, return to mine them again. This cycle repeats seamlessly. For those seeking optimal efficiency in farming Orichalcum, this spot in the lower right corner of Reekwater is undoubtedly the best choice.

  • New World: The Fire Staff Builds Reach New Heights With Nature's Wrath & Gems In Season 5

    Posted: Apr 24, 2024

    Greetings, fellow players! In today's discussion, we're diving deep into the reasons why Fire Staff builds stand out in New World Season 5. Our focus will be on the Nature's Wrath, a pivotal element within these builds.

    I'll meticulously examine every aspect to showcase the formidable power of this newly introduced artifact and some excellent gems, along with highlighting some remarkable synergies with the Fire Staff. So, without further ado, let's delve into it!

    About Nature's Wrath

    The Nature's Wrath, which is a new artifact if you haven't played in New World Season 5, that increases your base damage by 20% at the cost of never being able to gain a temporary Empower, the weird interaction with this, with Fire Staff, is that it actually has no net nerf to Fire Staff. It is very necessary to carry some New World Coins with you so that you can deal with other situations.

    Because 3 sources of Empowers in Fire Staff are all not temporary Empowers, they're conditional Empowers, and conditional Empowers are not stripped by this effect. So, Fire Staff can essentially gain 20% base damage for free, which results in it doing more damage.

    For the Nature's Wrath, you have to make a choice there where you're trading off some sort of burst that you would be getting from Empower for more consistency that you'd be getting from base damage. Empower for most weapons that are Elemental. You can typically have 14% associated with the damage ring of the Elemental.

    In this case, it would be a fire damage ring, and 7% associated with a Powerful Honing Stone, which brings you to 14. Add on the 10% that you'd be getting from a Runeglass by putting in a Runeglass in all your armor, you're up to 24. And then you add on these 2 extra 5%, then you're up to 34. You can add on the extra 20% that you get from Runes of Helios, and you're over that Empower cap.

    Runeglass Gems

    Another thing that kind of compounds with this problem is the advantage of Runeglass that Elemental damage-oriented weapons have. Runeglass from an elemental variant does Empower, and it has no active cooldown. It is a bigger value than it is for melee-oriented classes.

    Melee-oriented classes gain 1% base damage. It has a 1 second activation cooldown, versus something like the Fire Staff gains 2% in power, and it has no activation cooldown. So, Fire Staff is twice as powerful in terms of pure stats alone. Because you're gaining base damage, you need more Empower to get near that cap to maximize your damage overall.

    This is like a wonderful source of that everyone takes as a sacrifice to your armor rating. You drop from 2.5% on a typical gem to 2% for the armor rating. Elemental weapons inherently have an advantage with this, and people are using this with the Fire Staff to do incredible amounts of damage. They can essentially hit the Empower cap.

    Jasper Gem

    The Jasper is fixed in terms of Runeglass. Jasper is the best way to increase your Empower in New World Season 5. All you have to do is put it into your gem slot, and you will gain 24% Empower, which will consistently put you at or near the Empower cap for most weapons. This allows you to deal more damage than base damage.

    Essentially, maximizing each individual bucket results in more damage. That's why it's usually beneficial for certain weapons to not solely invest in base damage. It's better to maximize power. It's something that people can do to maximize damage on their builds in the game.

  • New World Season 5: In-Depth Explanation On The Latest 5.0.1 Update - My Personal Analysis

    Posted: Apr 17, 2024

    Now that New World Season 5 has released the highly anticipated 5.0.1 update, it's time to delve deep into the patch notes and explore the myriad of changes and additions it brings to the game. Let's dissect each aspect of this update to gain a comprehensive understanding of how it affects the New World experience.

    In the general release notes, several fixes have been implemented. One addresses an issue where patch deltas could occasionally be larger than necessary, leading to extended client download times. This was a problem I personally encountered, but from now on, patches should be more reasonably sized for download.

    Additionally, a common game crash that emerged with the initial release of New World Season 5 has been resolved, along with a prevalent server crash. In order to enjoy a smoother gaming experience, we can prepare some New World Coins in advance before the game starts.

    In-Game Experiences

    In terms of in-game experiences, a fix has been applied for a situation where players could become stuck in a falling state. Another issue, where player characters would cease animating when falling off ledges or in the midst of upper body animations like spell-casting, has been rectified. Furthermore, a rare problem preventing runes from appearing in the Winter Forge Rune puzzle has been addressed.

    Slayer Script

    In terms of combat, significant updates have been made to the Slayer Script. This overhaul transitions the combat and background system to native C++, facilitating easier debugging. Regarding the Slayer script adjustments, various exploits have been addressed.

    For the Spear weapon, an exploit requiring weapon swapping and dropping to gain additional damage has been rectified. Similarly, several exploits related to the bow weapon, which involved third-party software or action canceling to boost damage, have been fixed. Another exploit involving character movement velocity during certain ranged attacks, allowing players to reposition at a higher speed while crouching, has been resolved.

    For the issues causing delays in casting abilities, like the Ice Storm Mastery of Ice Gauntlet, and the Berserking Purge ability of hatchet failing to cleanse crowd control effects have been corrected. Problems with the Sword and Shield weapons allowing unchanged heavy attacks as the third action in the list of Trinket Chains has been addressed.

    Furthermore, fixes have been implemented for the Heartrune of Stoneform's explosion at the end of its ability duration and for the accuracy of non-hit scan weapons' projectiles, ensuring they follow expected trajectories indicated by aiming crosshairs.

    Artifact Changes

    Here are some changes related to artifacts in the 5.0.1 patch note:

    • They addressed an issue with the Tempest Fury artifact, ensuring that it consistently provides extra spins while attacking.
    • Another issue fixed was with the Lifetaker artifact, resolving an error related to the type of damage it dealt, making it valid and functional.

    Other Fixes

    There are also some fixes for the economy, progression, and gear in the New World 5.0.1 patch note. Crafting Recipes that previously failed to produce the intended item, such as research projects or camp skins, have been rectified.

    In addition to this, Diamond Gypsum, which became unattainable because of a previous issue, can now be obtained again. It is available in ritual pouches acquired by closing major corruption breaches across the open world. These ritual pouches provide various alchemic crafting materials, potions, some coin, and a single Diamond Gypsum, with a daily limit of 3.

  • New World Season 5: How To Obtain The Newly Added Phoenix Artifact With Ease?

    Posted: Apr 12, 2024

    Welcome to this new guide to New World. In Season 5, I recommend you focusing on farming all the new artifacts early on, and I have discovered a simple method to farm for the Phoenix artifact specifically. That’s what I want to share with you today. Let's get started!

    In previous Seasons, it was often worth going for targets that have 2 mob types so you can check off multiple boxes in that regard. But now, you can often check off multiple weapon types at once or multiple stamps with a single weapon type, which I think is a lot more effective. In order to maximize that, you just need to kill quickly and have a lot of mobs around you.

    Farming Location

    Phoenix is on the Season Pass and requires you to get to Level 80. People have been using the usual farming spots, but I found that the ones that I was familiar with from previous seasons didn’t feel that effective for farming this season.

    The place I chose is likely familiar for many of players - the Windsward. Firstly, it boasts numerous mobs that are easily visible from a distance, comprising 2 types: ancients and beasts. Moreover, there are additional beasts just outside the temple, so you can complete those 2 fairly easily.

    Stamp Collection & Strategy

    There are also 2 named mobs fairly close to each other in this area. Killing named enemies counts as a shield activity, so that’s the major way that we’re getting stamps in that regard. For the leaf stamps, we are going to use the Void Gauntlet. This one just requires you to get 10 mob kills with the Void Gauntlet.

    You can also do this a bit quicker by just dropping an Oblivion on a mob and then using another weapon, so you can get multiple at once. If you’re extra lucky, you are asked to kill 10 enemies with a magical weapon because that one counts as a sword, but you can complete it at the same time as the Void Gauntlet one, so you get 2 stamps out of that.

    The other stamps that you want to look for on the sword side are the one-handed kills, two-handed kills, and the ranged weapon kills, which include Blunderbuss, Bow, and Musket. This is also where you’re looking for ancients and beasts kill. Prepare a certain amount of New World Coins in advance can help you defeat them faster.

    Flask

    The flask or bottle stamp is the only one that takes a bit more preparation because one way that you can easily get this is by salvaging Tier 5 items. The mobs here don’t drop Tier 5 items, so you need to bring a lot of those with you if you want to be fully prepared.

    If you want another method, but I’m sure you can also just grab the resources for Tier 5 consumables that can be crafted at your camp and craft some of those instead. I think it’s a bit more effort because you always have to go back to your camp.

    Logging Axe & Skull Stamps

    That still leaves us with the Logging Axe stamp and the Skull stamp. My approach was to pretend they don’t exist. You never need to complete more than 3 stamps in a row because you can just use a Wild Stamp at that point and clear out the fourth one, so mostly you just end up not doing them.

    Though, there are some exceptions. If you’re really short on stamps and you get really unlucky with your rolls, then you might need to go for the 'Gather 500 resources' at some point and chop some trees nearby. I think it slows you down, but maybe there’s a situation where this is necessary.

  • New World Season 5: Follow This Guide For The Fastest Way To Unlock 8 New Artifacts In Season Of The Guardian

    Posted: Apr 10, 2024

    Artifacts are rare items found in New World. These items provide unique perks that can change the way you play the game. With the arrival of New World Season 5, 8 new artifacts have been added to the game. These Artifacts can be found in Expeditions, Open World, PVP Reward Track and more!

    In this guide, we’ll cover the fastest way to find these 8 new Artifacts in Season of the Guardian, and explain the new method of obtaining Artifacts on Season 4 Reward Track. Let’s get started now!

    New Way To Get Season 4 Artifacts

    First, let’s review some of Season 4’s Artifacts, which now have new ways to obtain them.

    Winged Leather Shoes

    The first thing we want to mention is Medium Footwear, Winged Leather Shoes, which increases your base haste duration by 50%. This artifact now drops from Open World boss Helianthus, who can be found in Wild Legion.

    Quickdraw Gloves

    And then we also have Light Gloves, Quickdraw Gloves. This glove enhances your reflexes and allows for quick weapon draw and lightning-fast reactions in combat. This Artifact now drops from Open World boss Ipomoea, who you can find in Elysian Wilds.

    I need to remind you that if you hope to defeat these Open World Bosses and get artifacts as quickly as possible, it is crucial to spend some New World Coins to get a decent gear!

    Pity System

    It is also worth noting that a new Pity System has been added to artifacts this season, which guarantees a certain number of kills to obtain artifacts. This is a great new addition for those less fortunate players out there. However, the exact number used by Pity System has not been disclosed.

    How To Get All New Artifacts?

    But now let’s take a look back at 8 Artifacts featured in New World Season of the Guardian.

    Free Version Of Season 5 Season Pass

    First, we will have the two artifacts that can be obtained from the free version of Season 5 Season Pass.

    Creed Boots: First up, we have Light Footwear, Creed Boots, which deal 15% extra damage and 25% critical chance as long as you don’t hit the target within 20 seconds. It drops at level 20 in the free version of Season 5 Season Pass. But a new way to get it will be revealed in Season 6.

    Phoenix: And then we also have Amulet Jewelry, Phoenix. When you take fatal damage, it will help you avoid death and become invincible for 4 seconds, after which you die. It drops at level 80 in the free version of Season Pass. Likewise, new ways to obtain it will be revealed in Season 6.

    Trial Bosses

    Next we have some Artifacts that will drop from Trial Bosses in New World.

    Nature’s Wrath: First up, we have Medium Chest Armor, Nature’s Wrath, which makes empower expires 200% faster but deals 20% more damage. This artifact is dropped by Zygoramet boss in Spriggan Arena.

    Venom: Next we get Venom Spear, which lets you inflict poison on enemies when making a melee attack with either weapon, and increases weapon damage by 20%. This artifact is dropped from Siren Queen boss in Siren Queen Trial in Spire of Melpomene.

    Gilli’s Gravity Gauntlets: Then we have Heavy Glove, Gilli’s Gravity Gauntlets. Whenever you take damage, you gain an empowerment charge, increasing the damage of your next attack by 3%. Avarice drops this artifact in Eternal Pool Arena.

    Other Methods

    Finally, we look at Artifacts that can be dropped in different ways.

    Sin: First, we have Sin Hatchet, which will increase the duration of your debuffs by 25% and increase the damage done to the target by 2% for each debuff. This artifact is dropped from Open World Boss, Colossus of Memnon, located in Brimstone Sands.

    Ironheart: Next we have Heavy Legwear, Ironheart. When not in heavy load-out, it increases your maximum health by 20%. This artifact can be obtained at the third checkpoint on PVP track as long as your track level reaches 29.

    Tempest Fury: Finally we have Great Axe, Tempest Fury. It gives you 3% movement speed for 3 seconds after a successful attack. Also, Whirlwind no longer needs to hit a target to continue spinning, and can spin up to 12 times. This artifact is a reward for completing Winter Rune Forge Trial and can be obtained up to twice per week.

    All in all, this guide covers all the new Artifacts dropped in Season 5. What are your favorite new Artifacts? Happy gaming!

  • New World Season 5: How To Craft This Overpowered Fire Staff Blunderbuss Build?

    Posted: Mar 04, 2024

    With the upcoming New World Season 5 swiftly approaching, we're just a few days away from diving into the game. Anticipation is building within the PvP community as players eagerly await the introduction of exciting new artifacts that promise to shake up the meta. Today, I'll be sharing with you a build featuring the Fire Staff Blunderbuss.

    I specialize in playing Fire Staff Blunderbuss in this build, which I complement with an anti-heal effect. My objective with this setup is to maximize the anti-heal effects on clumps around the point and contribute significant AOE damage with the Fire Staff Blunderbuss combo. Don't forget to bring some New World Coins for the new Season 5.

    Gems

    When it comes to weapons, let's delve into the core war builds I utilize. For the AOE stat pad anti-heal build, selecting the right weapons is crucial. As for the artifact's last option, opting for a gem socket is viable. In this setup, I recommend using a Runeglass Ruby gem for the Fire Staff. You can obtain the Fire Staff from either the named drop in the OPR crates Commandant's Fire Staff, or by crafting it yourself.

    As for Gem slots, I prefer to revert to the basics, utilizing a Runeglass Emerald. The choice of Runeglass type is subjective, but remember that stacking 2 identical Runeglass Gem Types on the weapons is not possible.

    However, because of the changes in Season 5 and the shakeup meta with some of the new artifacts, I believe that there will be even more Elemental type of damage and most of the people may drop their Fire Protection. We also might see Gemstone Dust coming back in play because of the many elements which will be present on the battlefield.

    Armor

    The armor pieces will be the biggest change for this season. As you know, there is a new amazing artifact called Nature's Wrath. This is a medium chest piece which provides a 20% base damage increase but consumes all the conditional Empower on yourself.

    With that info in mind, our goal should be to set up as much as possible passive Empower so we can gain the most out of this chest.

    Perks

    Since the artifact is a medium chest piece, it means that all other armor pieces have to be in light. So, let’s take a quick look over the respective perks:

    • Hat Piece: Enchanted Ward, Fireball, Fire Harnessing
    • Gloves: Pillar of Fire, Enchanted Ward, Fire Harnessing
    • Pants: Skipping Sharing Energy, Enchanted Ward, Plagued Splitting Grenades, Fire Harnessing
    • Boots: Refreshing, Enchanted Ward, Fire Harnessing

    For optimal perk distribution across your armor pieces, aim for a balance of defensive and offensive enhancements. Prioritize Enchanted Ward and Fire Harnessing to bolster your defensive capabilities, while complementing them with utility perks such as Fireball and Plagued Splitting Grenades. Ensure a total of 4 Refreshing perks across your Mage gear to maximize your effectiveness in combat.

    Divine and Empowered are other perks that can be combined, but they may not be valuable for this build. Empowered is redundant due to the inability to have conditional Empowered, and Divine is not useful for a Mage who isn't on the frontline. Refreshing Recovery may not be the best choice either, as it won't help if enemies have already depleted your HP to below 50%.

    Skill Tree

    Fire Staff: The preferred combination remains Pillar Meteor and Fireball with passives aimed at reducing cooldowns and managing Mana efficiently. Focus on acquiring passives that enhance cooldown reduction and Mana management.

    Blunderbuss: Continue using the double down build, incorporating Net Shot, Shrapnel Blast, and Splitting Grenade. Prioritize passives from the right side of the tree to unlock the ultimate passive, Double Down.

    Rune Choice: Opt for the Biobomb rune to achieve mass anti-heal. Choose the Cunning upgrade path for Biobomb, as the other options reduce the effectiveness of the plague.

    Brutal Form: Brutal form no longer creates a cloud, resulting in single-target anti-heal. The Steward version applies only 15% disease, down from 30%. Ensure these adjustments are accounted for in your build strategy.

  • New World Season 5: An In-Depth Guide To The New Seasonal Trial - Winter Rune Forge

    Posted: Feb 21, 2024

    Introducing this comprehensive guide for the new seasonal trial - Winter Rune Forge. This trial marks a significant improvement from previous trials in the coming New World Season 5. Notably, it features 2 distinct fights with different environments, adding an extra layer of adventure. Moreover, the rewards are quite substantial, making the trial highly rewarding.

    To increase your chances of winning boss fights in Season of the Guardian, ensure you have an sufficient amount of New World Coins beforehand.

    The Ice Dogs

    Upon entering the room, you'll encounter a large doglike creature. Your task is to engage in combat and chip away at its health until it reaches halfway. At this point, the creature splits in 2, triggering a recurring mechanism. It's crucial to split your focus and concentrate your damage on one of the split creatures. Avoid bringing them close together, as they regenerate health when in proximity to each other. This regeneration makes the fight significantly more challenging and time-consuming. Therefore, it's imperative to keep them separated to ensure a smoother progression through the encounter.

    Once you take down this boss, you’ll see that all of those dogs are going to freeze and blow up. The ground will also blow up. This will allow you to move on to the next phase of the trial in Season of the Guardian, where you’re going to land on a bridge, you’ll likely have to just jump down a bit further.

    Ancient Ice Guardian

    Then you’ll kind of move on to the next phase of the trial in Season of the Guardian, which is also the last phase, and that is regarding an Ancient Ice Guardian where once again, there’s some new unique mechanics that you and your team are going to have to do in order to get through this part of the trial. Once you start battling this Ancient Ice Guardian, you’re going to start to see a lot of new battle mechanics, it’s not too complicated and you can definitely get through it.

    For starters, you’re going to start seeing some orange rings throughout the fight, and those are good, those are essentially buffs. This will help boost up your overall defense against ice attacks and also boost up your overall damage. At some point in the battle, the Ancient Ice Guardian is going to start spinning where you’ll then have an opportunity to pick up these ice chunks and start throwing them at these different runes on the wall.

    The priority is to essentially get these to match in the Winter Rune Forge. They’re going to turn orange just like that once they actually match, and that will allow you to pick up that orange buff to help both you and your team grind through it even faster.

    As you get closer and closer to grinding out this boss, attacks are going to get a bit more and more powerful, you’re going to see more ice waves, you’re going to see ice falling from the sky, but that essentially covers the overall boss battle itself. You’re going to pick up the runes to get those buffs because the buffs help not only you but your entire team, it just helps you get through this so much faster.

    Once you and your team take down the Ancient Ice Guardian, you will be awarded a Winter Rune Forge Spoil, which you can get up to 2 times a week. It is 100% doing this twice a week to get these spoils not only because it’s an easy way to get some Dark Matter but also it’s your chance of getting the Tempest Fury great artifact which is essentially that spin great axe that helps you buff up that Fortifying Whirlwind ability.

    Final Thought

    There’s definitely some fun builds that you can utilize with new artifact in Season 5. Other than that there is a full Frostweaver set which is fantastic. Nothing too crazy but you can turn to the Mending Vortex, every 2 hits with Vortex will heal you, lots of unique items that have some good weapon perks as well that you can pick up and utilize for some of these new weapon-specific builds that people are playing with. You’ll also have the ability to get up to 5,000 Faction Tokens, some pretty interesting named items, and then a bunch of stuff that you’ll likely just end up salvaging.

Surplus stock:
Connecting to online customer service, please wait.

.