New World: How To Quickly Farm PVP XP For Any Faction In Season 3?
Posted: Nov 10, 2023 Views: 2909
In this guide, I want to introduce you how to quickly and easily farm PVP Exp for any faction in New World Season 3.
Quest Location
To get started, we will go to Great Cleave, the Eastern outpost called Warden’s Rise. There, you visit your faction NPC and pick up all the quests it offers to you.
The PVP Missions
There are always the same three PVP missions:
- Enemy Intelligence, where you have to loot 5 chests
- Sanctify, where you need to hold a certain area for 1 minute and 30 seconds
- Preserve, where you need to pick up an asset and drop it on a certain location
The area you need to be in for 1 and a half minutes is called The Bite. It is a larger area, which also covers most of the other two quest locations.
You can find the 5 chests for Enemy Intelligence in an area north of The Bite. It’s called Mokosh Springs.
So far, all the quests have been the same for all the 3 factions, but this will change with Preserve.
The location for picking up the asset and dropping the asset is different for every faction. I mark the 3 locations on the map for you and also added a note if it is the pickup or the drop location.
Because of the different pickup and drop locations, you have different routes for each faction.
Tip 1: Azoth Salt Management
Let’s start with the first tip, Azoth Salt Management.
Since every PVP artifact has a price of 50,000 Azoth Salt, this is the minimum you always want to have. With a cap of 100,000 points at Azoth Salt. And as running PVP missions constantly, it is unavoidable to get close to the maximum. This means from time to time, unfortunately, we need to spend our Azoth Salt.
The way of saving Azoth Salt is called Vial of Azoth Salt. Those vials you will receive as a reward for completing your PVP reward tracks or sometimes also from the Season Pass. You can use those vials after you bought an artifact, and another one is showing up shortly after this and you haven’t reached the 50,000 Azoth Salt yet.
Tip 2: The 3rd Checkpoint
My next tip is about the third checkpoint and everything you need to know about it.
The third checkpoint has some exclusive loot options. Those are the artifacts and emotes. This means the artifact you’re farming shares the spot with other artifacts and emotes.
To increase your chance to get the artifacts you want, you can eliminate those you don’t want to have. This also prevents you from reaching the Azoth Salt camp.
But you don’t need to use your New World Coins to buy the artifact and the emotes. They will show up again if you don’t want to buy them or you can’t afford them yet.
Tip 3: Time Management
The last tip I have for you is about time management and the maximum of efficiency.
Let’s talk about the most important tip I have for you. You need to know that our faction NPC offers us new missions every 5 minutes. So, 5 minutes is our time.
After you picked up the 3 PVP missions, you really need to wait 5 minutes before you talk to the faction NPC again. Otherwise, you will only receive 2 PVP faction missions. This means, when you’re too early, you need to run your 2 missions, come back after 5 minutes, then you can turn in 2 missions and accept 3 quests again.
Another important thing to know is that every PVP mission in New World gives you always 350 PVP experience. This means our 3 PVP missions give us 1050 PVP experience in total and this makes it the fastest way to farm PVP experience in New World Season 3.
Usually, you need like 4 minutes to fulfill all 3 PVP missions. This means, you have 1 minute to go with other stuff like farming until you can talk to your faction NPC again. Since there’s only 1 minute to spare, people usually don’t fight and just run their PVP missions.
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New World Season 10 Nighthaven Best Weapons For PvE & PvP | Expert Guide
After days of anticipation, New World Season 10: Nighthaven has finally officially launched! If you've stockpiled enough coins and supplies, it's time to begin your exploration of the new main story and battle modes!
As an experienced New World player, you already understand the importance of battle preparation. This requires not only adequate consumables and tactics adapted to each mode, but also effective weapons specifically tailored to your needs.
While Season 10 new content focuses primarily on PvE combat, PvP remains a vital component of the game, and you can unlock even more items through PvP reward tracks.
To ensure you can earn rewards in both PvE and PvP while minimizing the hassle of changing gear, we've recommended several of the best Season 10 weapons for both modes.
Three Ranged Weapons
These three weapons are the bow, musket, and the artifact Blender Bus. We've grouped them together because they offer similar synergies and can be enhanced with infixes in Season 10 to deliver powerful combat effects.
Infixes are actually a perk that grants regular gear effects similar to those of artifacts. For example, in Season 10, melee attacks with ranged weapons within a 10-meter range will deal 20% more damage.
This perk allows you to deal even more damage with rifles and bows, and with Blender Bus, the alternating enchantment allows your basic attacks to continue dealing bonus damage for 5 seconds after hitting an enemy.
It's true that artifacts are still more reliable than regular weapons. At least with Blender Bus's infix perk, your next attack's base damage increases by a certain percentage when you use a skill. Combined with Blender Bus's one-piece perk, your damage is doubled.
Furthermore, infixes require you to be within 13 meters of the target to function. This can be a challenge for bow and musket players, but with Blender Bus, everything becomes easily manageable.
How To Enhance These Weapons?
While infixes are already impressive, you can increase the damage output of these three ranged weapons with offensive slots. These slots grant you thrust control through thrust damage, increasing the damage dealt by light and heavy weapons with these slots by 2.5%.
Building on this, you can also pair perks like Keenly Jagged or Keenly Empowered, which are very effective for these ranged weapons, especially if you use Blender Bus, which grants additional buffs.
- Keenly Jagged: Critical hits cause bleeding, dealing 10% weapon damage per second for 6 seconds, but with a 7-second cooldown.
- Keenly Empowered: Critical hits grant 10% Empower for 5 seconds, but with a 10-second cooldown.
Alternatively, Sundering Stacks is a great perk for these three weapons. It grants 4% Rent stacks when attacking with these weapons, up to 5 stacks, each lasting 6 seconds.
It's worth mentioning that Trenchant Strikes is a very suitable perk for bow, allowing you to instantly kill your opponent with a powerful bow strike.
Melee Weapons More Suitable For PvE
If the above three weapons have a wide range of applications, then the following will introduce several melee weapons that are more suitable for PvE.
First, let's take a look at Tier 5 artifact Serenity. This weapon is a Greatsword, with the following attributes and benefits:
- 75 Base Damage
- 7.0% Critical Hit Chance
- 1.25 Critical Damage Multiplier
- 60.0 Block Stamina Damage
- 60.0 Stagger Damage
- 34% Block Stability
- 221 Slash Damage
- +38 Magnify
- Trenchant Strikes
- Balanced Blade
- Refreshing Move
- Trenchant Crits
- 100% Random Perk
Building on this, you can have Serenity deal an additional 20% damage with a heavy attack while in rage, consuming three stacks of attack. Combined with other enchantment sets, this can further increase the damage of heavy attacks and normal attacks.
Another good Tier 5 artifact is Inferno, which primarily increases your secondary damage by 15% within a 15-meter range.
Thanks to the addition of set bonuses in Season 10, you can now use Enraged Set Bonus on the hatchet, one of our PvE weapons, to increase your damage by 25% at max level and deal an additional 8 damage when your health drops below 70%.
More importantly, you don't have to worry about losing health, as the hatchet's Berserk skill is undead, meaning even when your health reaches minimum, you still have extra health to use.
Better PvP Weapons
For the current Season 10 PvP mode, Greatsword-type weapons are likely the best. They gain an 8% buff with each block, stacking up to three times.
For this reason, we recommend adding some extra tankiness to your Greatsword in PvP. When you're fighting against enemies, you're constantly blocking, and with the right perks, you can maintain near-100% defense, maximizing your buff.
Other good PvP weapons include Void Gauntlets. It removes the duration of positive effects on enemies within its radius and increases negative effects by 30%. Stacking DoTs provides a significant damage boost.
If you can obtain Flail artifacts, using them to complete PvP battles is also a good choice. When combined with burst perks, each stack of damage reduction increases damage dealt to enemies by 16%, stacking up to three times.
These are the best weapons for New World Aeternum Season 10. As the season progresses, you may find more powerful weapons that suit you better, so feel free to update your arsenal as needed!
Early in the season, unlocking high-level weapons or artifacts through the rewards track is unlikely. To improve combat efficiency, you'll need to consume coins to buy useful basic weapons.
While you can farm coins yourself, it's a repetitive and time-consuming process. For this reason, IGGM has launched cheap and safe New World coins trading service! Shopping on the corresponding page now, you can even enjoy extra discounts if you buy enough!
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New World Aeternum Season 10 Sets Explained | Full Breakdown Of All 8 Gear Sets
New World: Aeternum Season 10 will release on Monday, October 13th. This is arguably the most significant season since 2025. In addition to adding new maps and raids, it also significantly reworks the equipment system, and new weapon types will soon be available.
Besides being able to increase equipment GS up to 800 using materials and coins, another significant change in Season 10 is the addition of sets. Sets offer powerful buffs, but how effective are they? Will they threaten the status of artifacts? The official effects of 8 sets have been released, so let's take a look.
1. Focused Set
Set Effects:
- 2. Equipped: Increases healing effectiveness by 15% for targets not within Sacred Ground or Beacon range.
- 4. Equipped: After holding a weapon for 10 seconds, the next healing skill's effectiveness is increased by 15% and its cooldown is reduced by 5%.
Focused Set is a great 2-piece set because it frees healers from relying on 2 specific skills, allowing them to use 3 other skills and increasing build flexibility. It's particularly well-suited for builds like Life Staff + Void Gauntlet/Flail.
A 4-piece set, however, is somewhat impractical. In PvP, it's difficult to maintain a weapon swap for 10 seconds, and in PvE, healers often need to switch weapons frequently to provide support. Therefore, few people would likely utilize the benefits of a 4-piece set.
2. Elementally Charged Set
Set Effects:
- 2 Equipped: Reduces magic weapon skill damage by 7%, but adds the elemental damage of that weapon to your next non-magical attack.
- 4 Equipped: Stores up to 2 Elemental Charges, granting 10% resistance to the corresponding element at full charge.
The mechanics of the 2-piece Elementally Charged Set are somewhat confusing; its core mechanic is to encourage a magic weapon in the off-hand and a physical weapon in the main-hand. For example, after applying Orb of Decay debuff with Void Gauntlet, you can switch to a bow for burst damage. However, a pure magic damage build will suffer a 7% damage penalty.
The practicality of a 4-piece set is also limited. Taking up 4 slots just for 10% elemental resistance might not be worth it unless you have a very specific build requirement. Generally speaking, Elementally Charged Set is suitable for a mixed build.
3. Stifling Set
Set Effects:
- 2 Equipped: When all abilities on your current weapon are on cooldown, your attacks silence the target for 2s and yourself for 1s.
- 4 Equipped: While silenced, your basic attack damage is increased and your ability cooldowns are reduced.
The 2-piece Stifling Set is extremely powerful in PvP, and It could even revolutionize the PvP landscape. If you use Leaping Strike, Shield Rush, and Unstoppable Slash with your sword and shield, all 3 abilities will be on cooldown the moment you cast the last ability, instantly silencing the opponent for 2 seconds. During these 2 seconds, the opponent cannot use any escape or counter skills, leaving them vulnerable. Therefore, almost all PvP players will consider this set.
The 4-piece set's benefits are simply icing on the cake; since the 2-piece set is already powerful enough, the 4-piece set isn't essential. Stifling Set is a purely PvP set, significantly enhancing weapons that rely on skill combos, such as swords and shields, flails, and bows.
4. Enraged Set
Set Effects:
- 1 Equipped: When attacking a target within 13 meters, you gain an Enraged state, increasing your damage by 1% and your damage to the attacker by 0.5% per stack. Maximum 10 stacks.
- 3 Equipped: Maximum Enraged stacks increased to 15. Heavy attacks inflict an additional Enraged stack. While Enraged and above 70% health, you lose 5% of your maximum health per second.
- 5 Equipped: Increases the maximum number of Enraged stacks to 25, and increases the duration of Fury by 50%. While Enraged and below 70% health, all attacks deal an additional 8% damage.
Enraged Set provides a 10% damage increase in exchange for 5% vulnerability, which is very cost-effective in PvE because tanks can hold aggro and DPS can deliver without pressure. This means DPS can gain a significant damage boost without pressure. However, in PvP, willingly sacrificing significant health and taking increased damage for a meager damage increase is suicidal.
5. Second Wind Set
Set Effects:
- 2 Equipped: While Exhausted, deals 20% additional base damage to enemies within 5 meters. Attacking enemies within 5 meters removes the slow effect caused by dodging.
- 4 Equipped: While Exhausted, attacks within 5 meters gain 10% life steal. Upon exiting Depleted state, gain 3% Empower (up to 5 stacks, lasting 3 seconds).
Second Wind Set can turn the depleted stamina debuff into an advantage. It can be particularly effective when paired with heavy equipment, providing a countermeasure for players who prefer aggressive dodging or who easily deplete stamina.
6. Protector's Blessing Set
Set Effects:
- 2 Equipped: When healing an ally above 50% health, gain a Protector's Blessing (2s CD, up to 5 stacks). At full stack, the healer suffers 7% Rend, but healing high-health allies grants them a 15% Armor boost for 5 seconds.
- 4 Equipped: Each stack of Blessing grants an additional 3% base damage. At full stack, healing an ally below half health consumes all stacks, granting them a health regeneration effect that lasts 5 seconds and restores 10% weapon damage per second.
Protector's Blessing Set is clearly designed for healers. This set primarily strengthens the health of allies by weakening itself. With a 4-piece set, it can also provide burst healing in critical moments. A balance needs to be struck between self-survival and team benefit. If combined with other sets, healers can also deal significant damage.
7. Tenacity Set
Set Effects:
- 2 Equipped: After being stunned, gain 2 seconds of Grit. While Grit is active, damage taken is increased by 5%.
- 4 Equipped: Successful light attacks apply 3 seconds of Grit (6s CD). While Grit is active, gain 5% life steal.
Tenacity Set is clearly suited for tanks. It changes the gameplay from typically gaining Grit through heavy attacks, allowing light attacks to also provide tenacity and regeneration, potentially changing the damage rotation. However, it also has a buff that increases damage taken, making it less effective for tanks in both PvP and PvE. It might be suitable for certain Grit-heavy builds.
8. Overcharge Set
Set Effects:
- 3 Equipped: Gain a stack of Overcharge (5s CD) when attacking an enemy within 5 meters or killing an enemy. Each stack increases base damage by 5% and status resistance by 10%, but also applies 4% Rend. A maximum of 3 stacks is achieved (i.e., 15% damage, 30% resistance, and 12% Rend). All stacks are removed upon being struck.
- 5 Equipped: Increases the maximum number of Overcharge stacks to 5, and now provides an additional 5% health regeneration.
Overcharge Set is an extremely interesting mechanic, well-suited for high-mobility or hit-avoiding playstyles, but can be quite volatile in PvP. A full 5-piece set provides 25% increased damage, 50% status resistance, and 20% Rend, offering both high rewards and high risks. It offers a greater advantage in PvP, especially for ranged DPS players like Bows, Musket and Fire Staff.
Judging from the 8 sets currently displayed for New World: Aeternum Season 10 Nighthaven, the effects of one or 2 sets are often the most crucial, and activating all the set effects won't bring about a significant difference. This shows that players are still encouraged to mix and match, and you can also combine with artifacts.
GS cap for New World: Aeternum Season 10 has been raised from 750 to 800, requiring a significant amount of coins and materials to increase GS. If you have a keen sense of opportunity, you'll already know which materials will be highly sought after in Season 10. There are currently many safe and affordable New World coins on IGGM platform. Use them to earn your first pot of gold in Season 10!
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New World Aeternum Season 10 Demon Hunter Bow Rapier Bleed Build | Guide & Gear Tips
With New World Aeternum Season 10: Nighthaven official launch on October 13th fast approaching, whether you're a longtime player or a new or returning player drawn to Season 10, you're likely preparing for the new season.
While you can't experience the new modes or dungeons just yet, you can at least farm more coins and items to stock up for the new season, or try to improve various builds to quickly improve your combat efficiency once you enter Season 10.
With this in mind, we're introducing Demon Hunter Bow Rapier Bleed Build. This build actually has two versions, both of which performed well in Season 9 and are expected to perform well in the new season as well.
Version 1
This build has a Finish version and an Aconite version. Finish version first gains an additional 15% damage with a Light Loadout, and then adds a Nimble Coat for the highest refresh rate and faster skill casts.
If you're using Finish, add Distained Infliction as the third perk on your jewelry, along with Red Hot Slag for bloodletting, to maximize the damage of your light sword and Endless Thirst.
This also further enhances your tankiness, allowing you to deal damage and trigger Flourish while maintaining greater leeway against your opponent, effectively creating distance and ensuring your survival in combat.
As for the bow component of your build, you should choose poison shot, penetrating shot, and explosive arrow for bow mastery, creating burst/AoE damage patterns to deal sufficient damage to enemies in a short period of time.
How To Perform Combos?
To trigger a combo with Finish version build, you must first trigger Endless Thirst. To do this, you can use a recovery potion or mana potion to gain an 8-second buff.
It's generally recommended to use a recovery potion at the beginning of a fight to maintain full health even during the crucial mid-fight moments.
To achieve this while utilizing this build, you need to deal as much damage as possible with your bow, while also taking advantage of DoT damage from Fire and Poison, ideally with some Light energy thrown in.
By replacing poison shot with explosive shot, you can deal significant damage to your opponent before they even enter melee range. Once they're fully within range, you're practically at an advantage.
Note that when you're within 5 meters of your enemy, for maximum safety, you can try Light Attacks, or if you have the opportunity, Leeching Flurry, which allows you to trigger a double bleed, ending the fight faster and dealing maximum damage.
Of course, you may need to perform some evasive rolls to avoid enemy attacks during this process. However, in terms of damage output, the bow will always put a lot of pressure on the enemy, and Finish will do the rest.
The advantage of Finish is that it provides both Tondo and Flourish. Additionally, you'll need to increase your character's endurance, health, and wiggle room, and finding Leeching Flurry for your gear is fantastic.
Version 2
This version of Demon Hunter Bow Rapier Bleed build is based on Aconite, granting you an additional 15% poison damage and allowing you to deal an additional 5% damage with your heavy attacks.
Therefore, the base damage of Aconite version is slightly higher than that of the first version.
Thus, if you prefer to weaken your opponents and better withstand damage, version 2 is recommended. If you're playing as a healer, you can use Gorgon's Rapier.
While this will negate the 10% weakening effect of Tondo, at least you retain Flourish. This makes this build more evasive and last longer.
When using the bow, you simply follow the same principles as with the first version: deal damage from range, trigger Endless Thirst with a healing potion, and trigger poison with explosive shots.
After this, you need to move 5 meters away from the enemy to trigger Tondo, and you're no longer locked into the dodge animation, as you can cancel it, but be sure to successfully dodge and trigger the bleed. If you dodge too quickly, the sword attack won't trigger.
If you don't want to do this, or your opponent is vulnerable, you can simply drain the enemy once, then dodge into another area, and then finish them off with a Flourish.
Season 10 is expected to feature primarily vampire and demon enemy types. You'll also be able to complete new main quests to advance the story, experience Catacombs mode, the new Isle of Night raid, and other seasonal changes.
If you're interested in this versatile build with two versions, start crafting it now so you can seamlessly switch between them as the new season begins!
Whichever version of Demon Hunter Bow Rapier Bleed Build you choose, you'll need to add the appropriate gear. If you can't obtain it through drops, you'll need to consume coins to acquire it.
So, before Season 10 begins, visit IGGM New World coins page and buy the required coins to help you craft your build more efficiently in Nighthaven! Buy now and you can get discounts based on your order quantity! Seize the opportunity!
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New World Aeternum Season 10 Catacombs PvE Best Builds | Top 3 Meta Tank, Healer & DPS Setups
As we all know, New World Aeternum Season 10 Nighthaven introduces a brand new 3v3 gameplay mode: Catacombs PvE. As you can imagine, competition for these three slots will be fierce.
A strong PvE build is crucial for completing the numerous missions in Catacombs Mode and successfully handling open-world encounters and powerful boss creatures. So, here we'd like to introduce what we believe to be the three best practical PvE builds currently available, which are likely to be the best choices for participating in Catacombs early in the game. Without further ado, let's get started.
1. Sword And Shield Flail Tank Build
The first on this list is a tank build centered around Sword and Shield Flail. This Sword and Shield Flail allows you to draw your sword and empower your allies. You can then use Flail as a secondary weapon, equipped with a Power Stone-like weapon, which provides additional damage reduction when you strike a boss.
In New World, completing a Sword and Shield Flail build requires a selection of skills, such as Bludgeon for taunting and fortifying, Vortex for team buffing, and Eruption for damage boosting.
For stats, it's recommended to prioritize Strength for damage and Focus for healing and buffing. This is the primary stat combination for most Flail builds, as Flail scales at 90% Strength and 65% Focus.
Sword and Shield provides area-of-effect taunting and defense, complementing Flail's support and healing abilities. Using a Power Stone or Mending Vortex can also add 20% damage reduction or sustained effects to your build.
It's worth mentioning that if you don't want to use a Power Stone, Crescent's Wave is also a good option. Crescent's Wave has a unique ability for tanks, where the wave it launches actually counts as an additional critical hit.
If you launch a wave of attacks and hit any monster in the area, the critical hit can trigger a taunt, pulling the monster towards you. So, it's super useful when you're dealing with large groups of enemies.
But from a single-target perspective, I think Power Stone is still better, as it's crucial for your team's survival. Overall, this build is very solid and very survivable.
2. Void Gauntlet Healer Build
Next, the second PvE build I want to introduce is a healer-oriented one. Life Staff is basically the default choice for healer builds, and everyone expects it.
From a PvE perspective, the basic approach to using Life Staff is to choose AOE skills, so Void Gauntlet will be your primary source of damage.
New World Void Gauntlet healer focuses on Life Staff's healing, using Void Gauntlet's attacks and utility skills: Void Blade for damage, Oblivion for empowering effects, and Scream or Rupture for disabling or healing allies.
The key to this build lies in healing abilities like Sacred Ground, allowing you to switch to Void Gauntlet at any time to activate Void Blade, use Oblivion to damage and debuff enemies, and then use Life Staff to sustain the team.
Void Gauntlet healer is ideal for Catacombs PvE gameplay of Nighthaven Season because it perfectly combines powerful healing with significant area-of-effect damage and utility.
In addition to Oblivion's ability providing a significant damage bonus to allies and debuffing enemies, abilities like Essence Rupture and Petrifying Scream provide lifesteal, fortification, and enemy debuffs, ensuring strong support and survivability in treacherous PvE environments.
Furthermore, Void Gauntlet's damage scales with Intelligence and Focus, making it a unique pairing with Life Staff, providing both powerful support and strong personal damage output - essential for high-end PvE content.
3. Evade Rapier/Blood Rapier DPS Build
Finally, we'd like to mention the best single-target DPS build in New World, which is also a dual build: Evade Rapier/Blood Rapier build. These two weapons are often used together to fill in any DPS gaps.
Evade Rapier/Blood Rapier build is very effective in PvE because of its high single-target DPS, which is crucial for boss fights and encounters that require sustained damage.
Evade Rapier, when paired with Flurry and Evade, provides strong survivability and continuous self-healing and damage, while Blood Rapier, when paired with abilities like Flourish and Finish, provides increased damage by boosting bleed and burst.
Which build you choose depends on your team's needs and your New World coins budget. Evade Rapier is better for self-sufficiency, while Blood Rapier excels when other players use buffs like Rend and Empower.
As for cost, while both builds can utilize different types of Rapiers, certain Artifact Rapiers are crucial to their respective playstyles. Finisher Artifact is particularly popular in Evade Rapier builds. To achieve the highest levels of evasion, players may need a more specialized Artifact Rapier, resulting in a higher cost compared to a Blood Rapier build.
In summary, Evade Rapier emphasizes frequent use of Evade and Flurry for defensive and self-healing abilities, making it a safer choice for solo players or those who require more defensive power. Blood Rapier, on the other hand, prioritizes using skills for increased bleed and burst damage.
Thus, Evade Rapier is generally a safer, more self-sufficient DPS choice, while Blood Rapier is better suited for DPS players who focus on damage and rely on team support.
However, in a 3v3 match, it's recommended that each team only use one Blood Rapier build, as multiple builds attempting to bleed the same target will reduce the overall damage effectiveness.
From New World Nighthaven Catacombs PvE perspective, these are my three recommended builds for the best gameplay. You can choose your own based on your playstyle and playstyle.
But please note, no matter which PvE build you choose, a great gear set is always the foundation for a top-tier build. If you lack the coins to acquire the right gear or artifacts, you can also buy cheap and secure New World coins on IGGM. You don't need to waste time on lengthy farming; the abundant gold for sale can instantly satisfy all your needs.
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New World Season 10 Nighthaven Expansion: Tower Of Calomel Map Preview
New World Season 10, Nighthaven, will launch on October 13th. It will be an expansion with medieval and vampire elements. Players are eager to see more news about Season 10, and the official release of a new map has been released.
Tower of Calomel is a brand new Outpost Rush map. A Gothic fortress nestled in the mists, it blends ancient magic and engineering marvels. Tower of Calomel's vertical and three-dimensional layout is significantly different from the two existing Outpost Rush maps.
Tower Of Calomel
Previews for Tower of Calomel have already begun, and players can try it out until September 30th.
Map Design
As an Outpost Rush map, it still serves 20v20 matches. In this mode, you earn points by holding the stronghold and also by killing other players. The first team to reach 1000 points wins.
Rewards include an Outpost Rush reward pack, which contains specific armor and weapon parts, has a chance to drop an artifact, and guarantees New World coins, Azoth, and PvP experience. Rewards are typically higher for the winning team and are tied to your personal score.
Tower of Calomel is organized into three compact tiers:
- Outer Battlements: Ranged characters have an advantage, but defenders are vulnerable to concentrated fire and flanking attacks.
- The Inner Bailey: The core battleground, featuring height differences and bottlenecks, makes for intense and chaotic combat.
- The Undercroft: This complex tunnel features twin mines, resource nodes, a corrupted portal, and the fearsome Baroness.
Central Keep, the main stronghold, features fortified gatehouses on either side, requiring teamwork to attack or defend.
Tower Of Calomel Resources
Tower of Calomel combat revolves around multiple levels and strongholds, with resource acquisition and point capture equally important. Capturing twin mines and defeating Baroness boss can bring abundant resources to your team, while Corrupted Portals can aid your faction's offensive and defensive efforts.
Tower Of Calomel Balance
Higher ground offers good visibility, but defense is vulnerable to flanking attacks. Defending a point requires allocating more players to protect ranged DPS, while opponents can access resources in Undercroft. This forces players to shift from one level to another and coordinate their attacks.
Tower Of Calomel Review
Tower of Calomel is the third Outpost Rush map. Let's first examine the reviews of the first two maps.
Classic Outpost Rush
As the first map, its gameplay is mature and its mechanics are well-defined, making it a familiar map for most players.
Its characteristic is the large number of open areas, making ranged characters more likely to prevail, while melee characters have a somewhat limited experience.
Furthermore, some players have reported that matches tend to favor one side, with more heavily armored PvP players assuming a winning position. Battles can sometimes become stalemated, but if one side is slightly weaker or less organized, the battle can become one-sided. However, for the sake of New World coins and rewards, the weaker side is forced to persevere in this difficult situation.
Coral Divide
As the second map, Coral Divide features a vertical structure, which addresses many of the shortcomings of the first map. Its more compact layout means less time wasted on movement.
Furthermore, Coral Divide offers fewer routes and better vision control, preventing ranged characters from completely suppressing melee characters and allowing melee to play a greater role.
Compared to the classic map, Coral Divide requires more acclimation, and players may be outmatched if they lack proficiency in routing. Furthermore, the more complex paths can cause some new players to get lost.
Tower Of Calomel
Both maps have their pros and cons, but this new map offers a completely different feel. First, Tower of Calomel's color scheme is very dark, and the fog can make certain elements difficult to see. It also appears to have optimization issues, resulting in more lag than the original map.
Second, its core feature is its complex structure and strong sense of hierarchy. The map is relatively small, but filled with undulating paths, climbing terrain, and ruined castle structures. This design makes the map feel chaotic and crowded.
The map's complex vertical structure also makes navigation difficult. The purpose of many areas is unclear, and the design of certain jump points and paths is difficult to guess. While, Hardcore Parkour perk may be very useful on this map, as climbing is very frequent.
The map has some excellent locations for long-range sniping. Building and operating a repeating crossbow turret on high ground can provide a significant firepower advantage, but controlling a stronghold (the lower capture point) does not necessarily control the higher ground, which complicates offensive and defensive strategies.
The neutral monsters on Tower of Calomel map are unusually concentrated. Due to the map's small size, monsters are stacked together, making clearing them faster and more dangerous, but also more chaotic.
While, Tower of Calomel's design is quite sophisticated, its overly complex vertical structure undermines the simplicity that the map's small size could have brought. Overall, the player experience may not be as good as Coral Divide for now.
Battles in Tower of Calomel are incredibly chaotic and complex, and due to the smaller map, the frequency and intensity of battles are increased.
In Outpost Rush mode, lacking sufficient gear can easily lead to a one-sided battle, becoming a key point for the enemy. If your gear isn't up to par, you can buy New World coins on IGGM.com to upgrade your gear and become a reliable member of your team.
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New World Aeternum Season 9 Top Weapon XP Farming Locations For Nighthaven
New World Season 10, Nighthaven, will begin on October 13th. Due to changes to the weapon system, only weapons with a Gear Score of 700 or higher can be upgraded to 800. So, in preparation for the next season, whether you're a new player, a veteran, or a returning player, it's crucial to level up your weapons now.
Double Weapon XP Week is happening from now until September 29th, making it the perfect time to farm weapon XP. Here are some of the best locations to farm weapon XP.
No.6 Commander Thorpe, In Great Cleave
You need to travel to a designated location on Great Cleave map to participate in Thorpe world event. This event involves waiting for and defeating several waves of monsters before ultimately killing the boss, Commander Thorpe. Defeating him will earn you New World coins, XP, and Weapon Mastery.
This is the least recommended area. While it may have been a good place in the past, it has become a common raiding location and is now frequently overcrowded, significantly impacting the farming experience. Furthermore, changes have increased monster spawn intervals, further reducing farming efficiency.
No.5 Elite Chest Runs
Elite Chest Runs are a variety of activities where you join a group and travel to a high-level elite area like Brimstone Sands. The group will follow a fixed route, clearing all elite monsters along the way and unlocking a large number of Elite Chests.
The main advantage of this method is the additional rewards. You can get a large amount of equipment and crafting materials from the chests, while weapon XP is more of a secondary benefit. Therefore, this method is not very efficient. However, during Double XP Week, groups tend to clear all monsters. If your primary goal is to obtain equipment and upgrade your weapons as a secondary goal, then this event is a good choice for you.
No.4 Brightwood Isle
In the elite area of Brightwood Isle, players can freely and repeatedly clear monsters to gain experience. This area is very suitabe for new players who have just reached max level. As it's a lower-level elite zone with relatively easy monsters, it's a great place for players who've just reached level 65 to get used to the game and accumulate gear before moving on to the more difficult elite zones. However, its downside is that it's well known, so it might attract a lot of players.
No.3 Restless Shore Pirate Encampments
There are two Pirate Encampments located very close together in Restless Shore. First, you need to reach the first encampment, gather all the monsters within, and then quickly clear them with powerful AoE abilities. You'll need to wait for the monsters to spawn, but if you have a mount, you can skip this wait.
You'll need to immediately ride to the second encampment and repeat the gathering and AoE clearing process. By the time you've cleared the second encampment, the monsters in the first encampment will have mostly spawned, allowing you to return and continue the cycle.
No.2 Eden Grove, Tor To-Riven (Lifering) Farming
This farming location is located in Eden Grove area. You'll need to join a Lifering farming group through the recruitment channel. Your team will gather at a fixed location to fight a constant stream of monsters together.
In team mode, you can quickly clear large groups of monsters with AoE skills. Besides weapon XP, your primary goal is to obtain Lifering equipment, which is very valuable and useful. Elite chests and other rewards are also available around the area. Overall, this location is highly efficient for farming and provides valuable equipment, making it highly recommended.
No.1 Brimstone Sands, Glob of Ectoplasm
This is currently the most recommended method. Located in Brimstone Sands, you'll need to recruit a Glob-related team on the recruitment channel. The team will gather in a very small area, where monsters spawn at a high frequency and density, allowing you to fight almost non-stop from one location.
This area offers the fastest monster spawn rate of the centralized methods, making it the most efficient. Monsters killed in this area also consistently drop a material called Glob of Ectoplasm. This material is required for advanced crafting and is currently in high demand, selling for around 90 coins each. This makes it a perfect spot to kill two birds with one stone: you can quickly level your weapons to level 20 while earning tons of New World Gold.
Notes
- 1. Double Weapon XP Week event runs until September 29th. Players who need it can take advantage of it.
- 2. There are also Weapon XP Booster in Season 9 Pass, and use them immediately before you start farming to avoid wasting their duration.
- 3. Whether farming solo or in a group, you should use your AoE skills frequently. Once you hit a monster with your skills, you'll share the weapon XP upon its death.
- 4. Since the currently held weapon gains full XP, the off-hand weapon gains a portion. If you want to prioritize a particular weapon, always hold it in your main hand.
These are the fastest ways to farm weapon XP. You can actually combine these methods. For example, you could farm in Restless Shore while looking for a group you could join. I'm sure you'll be able to win in Season 10 Nighthaven. Upgrade your weapons to the maximum level before arriving.
In addition to increasing your weapon's level, upgrading your weapon's Gear Score also requires a significant amount of materials and coins. Many players don't have the time to farm these materials, but other players will sell them.
If you also need to increase your Gear Score but don't have enough coins, IGGM.com offers a variety of quick and reliable New World coins for sale, saving you the time of farming for coins.