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News Tag: New World

  • New World: A Detailed Guide To Springtide Bloom Event 2024

    Posted: Apr 25, 2024

    Dear adventurers, this year’s Springtide Bloom Event is back in New World Aeternum. You have until April 30th to get involved! This event asks you to help Bloom Herald uncover the mysteries of the ethereal Wispybloom to earn new and returning event-specific rewards.

    You need to visit some villages to start quests, earn reputation, and buy items in event-specific shops. In addition, you also need to make Wispy Spritz, because there will be swarms of Wispy Wasps guarding the blooms during harvest! You can use Spritz to lure Wasps into blast radius to kill them, and harvest Wispy Wasp Goo in exchange for Springtide Tokens.

    In this guide, we’ll talk about everything you need to know about this year’s New World Springtide Bloom Event!

    All Events Locations

    Before jumping in, I need to remind you that Truth Seekers must be level 25 or higher before they can begin their quest for enlightenment.

    There are four Springtide Bloom Locations around Aeternum: Monarch’s Bluff, Everfall, Brightwood, and Weaver's Fen. Each event location has an event-specific store, token trade-in location, and Wispy Spritz crafting tables. And you can also collect all Lore Pages here.

    Start Event

    To start an event, you need to visit one of the event locations. Talk to NPC on Bloom Herald platform to start the event. This will walk you through making your first Wispy Spritz and completing your first Wispybloom Field.

    How To Make Wispy Spritz?

    To complete this Wispybloom Fields event and get event-specific items, you’ll need to have some Wispy Spritz on hand. You can make them at any event location.

    Before doing this, you need to prepare some materials, including: 10 Fiber, 3 Honey and 1 Fire Mote. This will give you 8 Wispy Spritz. Once you’ve crafted them, you’re ready to head to Wispybloom Field for the event.

    Wispybloom Field

    Wispybloom Fields are located throughout Aeternum. You can easily find them via circles in the sky and icons on the map.

    Once you enter the field, 3 Wispy Wasps will spawn. They will chase you and cause damage to you, so be careful. If you have enough New World Coins, I would recommend equipping you with some decent gear to avoid getting hurt by these angry Wasps.

    If you attack Wasps, you only deal 1 damage to them and cannot kill them. To destroy these Wasps, you need to spray Wispy Spritz on one of the glowing white circles. Then, lure Wasps there and Spritz will explode and damage them. But don’t worry, it won’t hurt you. You need to do this about 3 times to completely destroy these Wispy Wasps.

    When you kill Wasps, sometimes you’ll be rewarded with a Wispy Wasp Goo. This will drop as a loot bag, so check it carefully. When they are dead, you are also free to pick the flowers in the center of the field. Harvesting this flower will reward you with some Wispybloom Petals.

    These Goo and Petals can be exchanged for Springtide Tokens. You can then use these tokens in the event store to earn event-specific rewards.

    Improve Event Reputation

    It is worth noting that there are 3 tiers of items in the event store, namely Blossom, Shepard, and Herald. To access items in each tier, you need to gain sufficient event reputation. The required reputation for items in each tier is:

    • Blossom: 0 Reputation
    • Shepard: 1,000 Reputation
    • Herald: 4,000 reputation

    You can earn event reputation by completing tasks, interacting with Joyous Gift Piles every day, and exchanging event items for event tokens.

    Rewards

    Each settlement will have a richly decorated Springtide Centerpiece surrounded by a bunch of colorful Gift Baskets, and each Centerpiece can be looted once per day.

    Additionally, you can pick up festive gifts at Springtide Villages center. Each village party bag pile can be robbed once per day, and there are 4 party bag piles in total. These will reset at 5am local time.

    The above is all the contents of this Springtide Bloom Event guide. Hurry up and join in, reveal the secrets of event lore and win rewards!

  • New World: Flipping Trade Post Will Bring You Tons Of Gold Coins! - Gold Farming Guide

    Posted: Mar 14, 2024

    In this guide, we’ll share one of the best ways to make money in New World, and that’s by flipping any kind of item on Trade Post. We’ll walk you through it and give you some items to get started.

    So far, I have introduced many ways to earn New World Coins. But today we’re going to explore what is probably the easiest and most effective way to make money. Because flipping a Trade Post is so easy to do, you can do it with almost any item.

    But be warned, it can get boring after a while, which is why I often do other money-making things from time to time. To keep things interesting, what we’re going to focus on is how to find the flip items that work for you on your server, how to handle them, and effectively maximize profits.

    Refining Components

    An easy and inexpensive way to start flipping is with Refining Components. Because these items are in high demand among crafters and they are easily available, many of these items are bought and sold in the market every day. But just look for Obsidian Flux, Obsidian Sandpaper, Aged Tannin, Pure Solvent or Wireweave.

    Click on a buy or sell order to see if the sell order is much higher than the buy order. If there is a buy order, please buy as many items as possible and set the post time to one day to reduce trade tax fees.

    I do this for every Refining Component that makes me a profit and put it into an order of 10,000 and wait until they are all bought. The entire process usually only takes a few hours and you can make a handsome profit.

    Note that when selling, be sure to check your list of completed and expired purchase orders to see what price you paid for the item, so you know you will one day make a profit on your investment.

    Often, the items you bought the day before may have dropped in price and the profit isn’t that high, but you can wait another day or two until the price rises again and then sell those Refining Components. Adding these to your daily routine can allow you to earn crazy amounts of gold every week.

    In the past three days, I didn’t have time to play much, other than looking for Components alone, and only had time to place a buy and sell order each day.

    I managed to buy 25,000 components for 2,290 gold and sell them for 6,650 gold. Taking into account Trade Post tax, which is worth about 100 gold coins, I made a total of 4,260 gold coins in passive profit. Not bad for a little work, you can actually go a step further.

    Flipping Tips

    If you are new to flipping and don’t have a large stash of New World Coins to start with, I highly recommend practicing by flipping these simple items and incorporating them into your daily life will do wonders for your gold stash.

    Once you’re familiar with the concept of flipping, you can easily use it for almost any item on Trade Post. You just look for any item and check the buy and sell order price as before. If there are good enough profits to be made, then don’t forget to consider Trade Post taxes. So don’t try items that won’t generate much profit, it will just make you busy in vain.

    Flip Cooking Materials

    I also love using my Refining Components to flip cooking materials, especially those used for high-end food preparations. Because these items are in high demand among chefs, buying and selling them can bring in substantial profits.

    All you have to do is look up five recipes on the market and see what ingredients they require, and look for those items one by one to see if you can profit from them.

    PVE/PVP Gear

    If you know which PVE or PVP gear is highly sought after, you can also make huge profits by flipping those items. However, because of constant changes in metadata, the price of a simple gear will fluctuate greatly. This means that there are both rewards and risks for you to flip these materials.

    You can also choose to check Trade Post frequently to see if there are decent equipment for sale. Since they are always popular and sometimes people are willing to sell them for very cheap, you can make a lot of money from them.

    All in all, this guide covers almost everything there is to know about flip trading on Trade Post. Hope this helps some of you, good luck!

  • New World: How To Maximize Coins In Season 5? - 4 Ways

    Posted: Mar 05, 2024

    The upcoming release of Season 5 in New World heralds the arrival of several lucrative opportunities for making New World Coins

    This guide will explore various methods to capitalize on these opportunities during the initial days of New World Season 5. Let’s delve into the details without delay.

    1. Matrices

    The first point may seem obvious, but it’s essential to emphasize, particularly with the arrival of Season 5. 

    New artifacts are being introduced to the game, some of which are exceptionally powerful. This will undoubtedly drive demand as players rush to acquire and upgrade these artifacts quickly. Consequently, prices for armor, jewelry, and weapon matrices are expected to soar during the initial days of Season 5. 

    To capitalize on this opportunity, consider placing buy orders at the lowest possible cost or engaging in bulk crafting using gypsum casts. This will allow you to flip these items for a quick profit on day 1.

    2. Ingredients

    Furthermore, Season 5 introduces new recipes for high-quality attribute foods

    It may be advantageous to take quick screenshots of these recipes as the prices for their ingredients are likely to surge in the initial days of Season 5. 

    Therefore, consider purchasing ingredients at lower prices now to capitalize on selling them at higher prices later.

    3. Refining Components

    Moving on, let’s discuss refining components

    Typically, New World experiences a surge in activity during the initial days of a new season launch. This influx of players leads to increased crafting and utilization of various components, resulting in higher demand and subsequently higher prices. This trend persists not only during Season 5, but also in subsequent seasons.

    To prepare for this, consider placing buy orders or purchasing inexpensive components in bulk. By doing so, you can capitalize on selling them for higher prices during the first two days of the next season’s launch. I’ve already stocked up on a significant quantity of these components when buy orders were at 0.1, ensuring easy profits as I anticipate higher selling prices during the early days of Season 5.

    4. Resource Nodes

    Another notable addition is the introduction of numerous new resource nodes in Season 5 of New World. This influx of resources, particularly ore, is expected to drive down the overall cost of various resource types.

    You have 2 viable options: 

    • Firstly, consider selling off all your reserves of Orichalcum and Mythril preemptively. 
    • Alternatively, upon the launch of Season 5, seize the opportunity to engage in intensive mining activities in Myrkgard. By swiftly gathering resources and selling them before prices decline, you can maximize your profits.

    5. Market Flipping

    Finally, it’s crucial to anticipate the upcoming additions to the game, particularly the introduction of new weapons and armor pieces. For instance, let’s focus on the new artifact designed to enhance slash damage.

    Given this development, crafting modifications geared towards boosting slash damage are likely to be in high demand during the initial days of Season 5, leading to an increase in their overall price.

    If you’re willing to take a calculated risk, consider accessing the trading post and placing some buy orders to capitalize on this potential surge in prices. While it’s improbable that 50 people will purchase these items on day one of Season 5, there’s a significant likelihood that their prices will substantially rise. 

    This strategy can be applied to various other items as well. The key is to assess upcoming content and adjust your approach based on anticipated demand.

  • New World: How To Turn Your Faction Tokens Into Gold? - 6 Effective Methods

    Posted: Feb 23, 2024

    Most of our New World players complete the faction quest and receive all three rewards every day. When you use them regularly, you’ll collect tons of extra Faction Tokens at the beginning of your endgame journey.

    This won’t be too much of a problem since you’ll be using them on your daily Gypsum, Azoth Inductor, Ultimate Trophy Skins, and Chromatic Seals. But eventually you’ll have everything you need, and Faction Tokens will stack up.

    So, in this guide, I’m going to cover all the ways you can turn those extra Faction Tokens into gold, rather than letting them hit Faction Tokens limit and become pointless. Without further ado, let’s get started!

    1. Masterwork Material Converter

    For the first method, we are going to review the old classic method, which is also probably the most famous method of all, and that is Masterwork Material Converter method.

    These items sell for 100 Faction Tokens each, so they can be a quick and easy way to earn extra New World Coins.

    If you want to do it quickly, you can buy and sell them directly on a Trade Post without any extra work.

    Currently, 100 converters sell for 80 gold coins on my server Maramma, which means you can easily get 80 gold coins for every 10,000 Faction Tokens.

    Alternatively, you can use them to turn cheaper Reagents into more profitable Reagents, then sell them to make more gold. Because Reagents sell faster compared to me selling Converter at a Trade Post.

    Now, to test the profits, I purchased 10,000 tokens worth of these converters. If I sell them immediately via a sell order, I will receive 100 gold coins, and after deducting the transaction fee per 10,000 tokens, I will be left with 78.51 gold.

    If I were to convert Reagents, I could make more profit on it.

    You need to find the cheapest Reagent available on your server. You should also have a bunch of these items in storage as you get them from your daily activities, but I’ll include the cost as if you were buying them directly from Trade Post to keep the numbers consistent when testing the numbers.

    On my server, the cheapest Reagent is Wireweave and Obsidian Sandpaper, and the most expensive is Obsidian Flux. So my plan is to buy a low, convert it all into Flux, and then sell it for a profit.

    Finally, by selling all Obsidian Flux on Trade Post, I would end up with 288.32 gold after deducting transaction fees. If you deduct Wireweave’s cost and crafting tax, this means this process will leave you with 193 gold for the 10,000 Faction Tokens you spent.

    But maybe the prices are different in your server, so check which one is the most profitable for you.

    Overall, if you do the math, it’s not hard to see that this is a profitable process. If you buy converters and sell them immediately, you will earn one gold for every 125 tokens spent. Alternatively, if you perform a few extra steps, you can earn 1 gold coin for every 52 tokens.

    2. Sell Your Faction Vendor Items

    Let’s look at another method, which is selling items you can get from Faction Vendor, including Gem Setting Pins, Banner Fragment and Shard of Pride. These items are not purchased via pickup and therefore can be sold on Trade Post.

    Currently, the only profitable of these items is Gem Setting Pins. We buy them from the vendor for 100 gold coins and 300 Faction Tokens and then sell them on Trade Post for 290 gold coins each.

    After deducting the fees on Trade Post, you will get a profit of 185.5 gold coins for every 300 Faction Tokens. This means that every 1.6 tokens spent is equivalent to 1 gold coin, which is great.

    3. Runes

    We also have runes in Maramma currently, and almost every tier of runes has a glorious return on investment, so I calculated the return on all 5 tiers of runes.

    • Minor Rune of Holding: You will earn 68 gold coins in profit for every 1,000 tokens spent, which is a return of 1 gold coin for every 15 tokens spent.
    • Greater Rune of Holding: Every 5,000 tokens spent will net you 403 gold coins, which is a return of 1 gold coin for every 12.4 tokens.
    • Grand Rune of Holding: Don’t have enough resources to do an exact calculation, but the profits look similar to the first two.
    • Exquisite Rune of Holding: Earn 2352 gold coins for every 30,000 Faction Tokens, or 1 gold coin for every 12.7 Tokens.

    Although there are various tiers and different costs, it’s safe to say that you can definitely make a decent profit by flipping the runes you hold. And expect to earn 1 gold coin for every 12 to 15 tokens spent this way, which is the high-end method of token flipping.

    If you’re going to take this approach, your best option is probably to do a few of each tier, rather than lumping all tokens into a specific tier. This is just for variety and allows you to sell your items faster when the faction dies.

    4. Flip Dye

    Then you can also try buying and flipping Dye. It’s important to note that you can only purchase Dye for your faction from vendors. If you’re a Syndicate, you can get Burnished Lilac Dye. If you’re a Marauder, you might get Tarnished Jade Dye. If you are a Covenant, you can get Twine Dye.

    Currently, on my server, they each cost 100 gold and 300 Faction Tokens. Among them, Twine Dye is sold for 65 gold coins each, and Burnished Lilac Dye is sold for 50 gold coins each. Therefore, none of these can be profited from. But there is no Tarnished Jade Dye on the market, so you may have a chance to make some profit.

    But again, like every item, you need to check the server prices before trying this method. If they are selling for more than 100 gold, then you can make a profit from it.

    5. Azoth Inductor

    The vendor also offers some products that you can use indirectly to earn money from Azoth Inductor. If you are a high-end crafter, you can make a pretty decent profit every week with Azoth Inductor.

    So if you are maxed out in many crafting professions and have all the trophies and gear and don’t need to get yourself craft BIS gear. You can use Azoth Inductor every week at the end of the cooldown to craft the best slot items and sell them for huge profits.

    But doing this requires a significant initial investment, and there are Gypsum Orbs. You can get up to 5 of 7,000 tokens each day. But for many of us, we have enough Gypsum Orbs.

    This way, every 93 tokens spent will only bring you 1 gold coin. If you got a few Gypsum Orbs otherwise, just buy a few from the vendor to make sure you have 20 by the end of the week, it really is worth it.

    6. Mastery Cache & Package of Materials

    The last way to earn coins from Faction Tokens is through Mastery Cache and Package of Materials. This is a very hit-and-miss approach because of the fluctuating prices of crafting materials and the high price of some of these caches. But if you are a gambler, this might be an interesting approach for you.

    Please note that I would advise you to stay away from special Packages of Materials immediately. Because nothing you get in these boxes will get you back your initial investment of 5,000 gold coins, plus 50,000 tokens is also very expensive.

    But if you’re lucky, Mastery Cache can make you some money. These can be purchased once per day and provide you with items that increase your XP. Hover over the box and it will tell you where to use the item to convert it to XP. You can simply use them to upgrade skills you’re not interested in, or use them for skills you’ve already reached Mastery level.

    Mastery level reward cache can be where you profit from this approach. The rewards you can get from these Aptitude Crates will be schematics for crafting your gear.

    So if I wanted to make money from it, I would look up all the highest level crafting gear on my server and see which skill line would be the best fit. If I knew what mining was selling the most and was most popular in my server, I would focus on those caches and buy each tier of mining every day, then open them and convert everything to XP.

    I wouldn’t say this method is 100% guaranteed to be profitable, but for gamblers, it could be a good way to make money with Faction Tokens.

    Outro

    Anyway, this covers all the current methods in New World for converting extra Faction Tokens into some spare gold. This is just a good guideline. You can find a method you like and stick to it. Alternatively, the best course of action may be to diversify so as not to over-saturate the market and speed up the time to sell. Good luck!

  • New World: Is Cache Of Prospected Gems Worth Trying? - Testing & Comparison Of Different Tiers

    Posted: Feb 04, 2024

    In today’s guide, we’ll test whether Cache of Prospected Gems is actually an efficient way to make gold, or if they’re just a waste of time.

    Now let’s start testing. I’m going to open 10 of these Epic-Tier versions. Then, after selling everything I got from each gem, we’ll see how many of those 10 gems end up being profitable. And how much more profit each would make after selling all the gems at once, after deducting the cost of all the gems?

    I won’t try to upgrade any of these gems to be consistent during this process.

    I will also provide the current price of each gem currently on my Maramma server. So you can compare with your own server. Because like every other money-making tool, their profits largely depend on your server price.

    Then, once we find out if Epic-Tier is profitable, we browse Rare and Uncommon Tiers just in case they are hidden money-making machines.

    Epic-Tier

    First, let’s see how much New World Coins it will cost to buy these Epic-Tier Cache if you buy 200 Platinum or choose one of them as per your requirement.

    Currently, each Platinum costs 0.32 gold coins on my server, costing 65.68, maybe it will be cheaper for you. I also need 20 Pure Solvents per box, which costs another 8.7 gold per box. Pure Solvent sells for 0.02 gold per box on my server. So if I multiply all of this by 10, the entire experiment will cost me 712.39 gold, including the 46.89 crafting tax.

    It’s worth noting that I made them in my crafting area to minimize taxes. Also, you need to Smelting at least 200 times to make one of these. But this is actually very easy to achieve.

    Let’s see if we can recoup our initial investment after 10 pulls, or even make a profit from it, since each pull must bring in more than 71.23 gold to be considered profitable. Now let’s see how it turns out:

    • Number 1: Sold 73.81 gold and made a profit of 2 gold.
    • Number 2: Sold 9.33 gold, loss is 62 gold.
    • Number 3: Sold 129.74 gold, bringing a profit of nearly 60 gold coins.
    • Number 4: Sold 89.2 gold, 18 of which was pure profit.
    • Number 5: Sold 3.21 gold coins, resulting in a loss of 68 gold coins.
    • Number 6: Sold 209.39 gold coins, increasing net profit worth 138 gold coins.
    • Number 7: Sold 17.9 gold coins, resulting in a loss of 54 gold coins.
    • Number 8: Sold 9.82 gold and lost 61 gold.
    • Number 9: Sold 191.33 gold coins, increasing profit by 120 gold coins.
    • Number 10: Sold 113.86 gold coins, bringing an additional profit of 43 gold coins.

    Now that all Epic-Tier testing is over, let’s take a look at the results before trying to pull Lower-Tier methods 10 times.

    As you can see, 6 out of 10 pulls I did were profitable, which means the profit percentage was 60%. But the big question now is whether this experiment will be profitable after spending 712.39 gold coins on this test.

    I managed to sell all the gems and got 846.88 gold from them. I made a profit of 134.49 gold in this process alone, not to mention you will gain Smelting XP from it if you do this process regularly. Plus, these caches will net you tons of Aptitude Crates, which will only increase profits.

    Although 134 gold is not a very high yield at the moment, if you do it in large quantities, you can make a decent amount of money this way. Especially if Platinum prices are probably lower on your server and gems sell for higher prices than on my server.

    You can use this price chart to compare prices between servers. But if you are also on a Maramma server, this method is definitely profitable.

    If you want to take it a step further, you can even re-refine these gems to the highest level, or break them down into Powerful Gemstone Dust based on price to squeeze every last bit of profit out of your investment.

    Lower Level

    Now we know that Epic-Tier of these Cache of Prospected Gems is profitable. Let’s quickly test their Rare and Uncommon Tiers to see if they might be more profitable.

    To pull Rare-Tier, we need 200 Gold Ore and 20 Pure Solvent per crate, which is 0.07 per Gold Ore on our server. So for 10 pulls, including Solvent tax and crafting tax of 34.75 gold, I spent 181.19 gold.

    After transaction fees, I’m left with 169.05 gold. This means Rare-Tier is unprofitable, as I lost 12.14 gold coins in the process.

    Uncommon Cache costs 200 Silver Ore per pull, as well as 20 Pure Solvent and crafting fees. Each Silver Ore costs 0.06 gold on my server.

    After selling everything, the total cost for 10 pulls will be 143.58 gold. I got 43.6 gold from selling the items I got from those 10 pulls. This means that Uncommon-Tier is also unprofitable, as I lost 99.98 gold in the 10 times I tried this method.

    Outro

    In short, skip Rare and Uncommon Tiers, we need to put in a lot of effort to profit from them. However, if you buy when Platinum prices are lower, and are as efficient as possible, Epic-Tier is a great way to make money that is very viable.

    But before starting any money-making methods, again use the provided chart to compare prices. If you make money through this method, don’t forget to share it. Good luck!

  • New World: A Complete Guide To This Fun And Effective Spear Rapier Build

    Posted: Jan 26, 2024

    Let's discuss the Spear Rapier build, which is designed as a medium, highly mobile setup - perfect for making dynamic plays in New World. If you enjoy showcasing a flashy playstyle, this build is sure to capture your interest. If you want to experience this build better, then please prepare for enough New World Coins.

    How It Works

    This is the type of build that will require a little of practice because it does have quite a high skill ceiling. It’s very flashy, but a lot of it just comes to spell usage. If you do end up playing this build and you get good at it, it will really reflect. You can outplay the enemies, you can outmaneuver them very easily with the Evade, with the flesh, and make these plays.

    But it’s not only about the mobility. It also has a ton of burst damage. You have the track in from the perforate, you have the Cyclone slow with the damage, as well as empowerments from the Skewer. And if they manage to get away, you can always gap close them with the Rapier.

    Attributes

    So we’re going to talk about the stats. We need 300 Dexterity, 200 Constitution, 100 Strength. I put extra points on Dexterity because of the stat scaling alongside the Spear and the Rapier. You lose about 3 to 5 damage on the spear, but you gain a lot more on the Rapier, so might as well just put those additional points on Dexterity. 200 Constitution is a no-brainer. You’re playing medium, so you’re kind of squishy. If you play with light, you can get away probably with 100 Constitution. If you’re really ratty, maybe you can even play less than that, but 200 Constitution is the safe bet, especially for wars.

    300 Dexterity perk will help you out in case you get stunned, staggered and just insta-weapon swap to the Rapier, evade backward, flesh out, whatever you want to do, which is a safe approach. You’re getting a lot of damage, coming to 250 Dexterity to 200 Dexterity. You got Backstab, as well as empowerment whenever you dodge, which makes it really easy to get that empowerment when you are using the Rapier. 100 Strength is a no-brainer to get that bonus damage.

    Spear Skill Tree

    When it comes to the skill tree, this is what I would recommend as a bread-and-butter Spear build for the Rapier itself. You have to go for the Skewer whenever you are applying the bleed with the Finisher artifact. You are getting 15% bonus damage for both weapons. Cyclone is a must-have damage perk. It also gives you stamina as well whenever you hit the enemies. Fortifying Perforate on your gear to make yourself a little bit tankier but also stacking up the exploited weakness for the Rapier.

    Rapier Skill Tree

    We’re just mostly going to use mobility, CDR, and just abilities that keep you out of the gap close or to get out of trouble and have a lot of uptime. That’s why we’re going for the Evade, Flourish and Finish. Flourish and Finish also gives you 20 stamina on the finish itself. You’re going to have a lot of CDR perks on crits, on-hit stamina as well, and some mobility.

    That way you can actually trigger bleeds a lot faster. You don’t really need it because mostly when you play with a Keenly Jagged Spear and Spear of Skewer, you’re always going to guarantee yourself a crit when you’re hitting them from the back, and you’re just going to be applying Keenly Jagged. If they try to get away, Skewer as well is another way to secure that bleed, so it’s really not needed. Rapier is mostly for the utility to get in, to get out, and just get that extra finishing blow to the toolkit.

    Weapon

    The key components for the weapon itself are Keenly Jagged, Penetrating Backstab for extra damage alongside a tumor, which is Bread and Butter. It’s going to work on abilities and your normal left clicks. You’re going to have a Runglass Gem on both weapons. However, on a Spear, it’s going to be an Opal because you’re always going to be chasing people by shifting forward and hitting them ideally from the back so you get guaranteed crits, which is going to give you invigorating crits and Keenly Jagged at the same time.

    On the other hand, we are going for the Opportunist, which is an Emerald. When we are chasing people with the Rapier, we’re going to be chasing them when they’re low, and that’s why we’ve also locked plague crits to just disable or just affect their potion healing effects whenever they’re trying to get themselves out of trouble. And that’s where the plague crits and opportunist really kick in.

    Gear

    We just don’t want enough magnify that it’s going to screw up with our 300 Dexterity, 200 Constitution builds. The only magnified pieces we have gone for are the Tumor as well as the Finisher artifact. And then, The Frigid chest piece, we have to lock Fortifying Perforate. But because you are playing Tumbler Feetwraps, you would rather go for that first approachand therefore, you want to have the Frigid chest piece that’s going to guarantee your Elemental Aversion. Elemental Aversion is going to be the most important perk out of them all, it’s going to be a lot about survivability, sustainability. That’s why we’re locking Shirking Heals as the third perk, either be on the crafts or the Frigid pieces.

    Tumbler also includes 2 pieces of Shirking Heals because it’s got one from the actual artifact, which is Shirking Blessing, alongside Shirking Heals. The prior is Elemental Aversion to either Shirking Fortification or Enchanted Ward. These are a kind of the legal perks you can obtain in certain dungeons, the heavy pants, medium gloves from Savage Divides, or The Frigid from the Glacial Tarn.

    Fortifying Perforate is a must-have perk in this, but you could go for health refreshing. It’s up to you to decide what kind of third perk you want for your legal pieces. These pieces you have to RNG the third perks, so you don’t really have an option.

    You have to grind the dungeons whenever it’s available, and this only comes from mutation, 1+ with the Tumbler Feetwraps providing you a ton of fortification, 25% and 50% empowerment. If you do go for the Shirking Fortification approach, it’s really nice because you’re going to be stacking a ton of fortifies, even if you’re playing medium, it’s still really going to add up, so I highly recommend either going for the dual perk lock illegal combos that you can get from the dungeons or even just crafting a Shirking for Shirking Heals sets.

    Jewelry

    For Jewelry, Champion's Amulet, Champion's Ring, you can lock the third perk. I’ve obviously gone for Thrust Protection and Thrust Damage. It is a Spear Rapier build after all, most of the damage is going to be thrust other than the Cyclone. And for the earring, Fortifying Toast, one of the best perks. That means a 2-second downtime, Refreshing Toast for faster pot uptime and regenerating.

  • New World: 3 Best Ways To Make Money With Skinning Skill Line!

    Posted: Jan 26, 2024

    In this guide, I will review and test 3 great ways to make money with Skinning Skill Line in New World. This way you can earn some extra gold while improving your Skinning skills.

    We will introduce three different methods, compare the results, and provide you with the market prices for all items currently on my server so that you can decide based on price which method is the most profitable on your server.

    Disclaimer

    Before we get started, we have a quick disclaimer. I’m doing all of this with a complete 700 Gear Score Set of Skinning gear.

    On top of that, I also prepared a really good Skinning Knife, top-tier Skinning Trophies, and Powerful Proficiency Boost to really maximize my New World Coins earnings.

    If you want to take your running to another level, you can even use the most profitable Music Buffs and top-tier packs on Skinning Knife.

    Let’s take a quick look at the current prices for all the different Hides in my Maramma server so you can see how they compare to yours. As you can see, they all have decent prices, but Dark Hide is obviously the most expensive.

    Method 1: Dark Hide

    But now let’s get into the first method, which is farming Dark Hide. Like most Skinning methods, it is self-explanatory.

    You must find a place where a lot of skinnable mobs spawn, and the level of these mobs should be level 63 or above. You’ll then need to keep killing them as they spawn, and skin them with your best Skinning gear to maximize your returns. Almost all wild mobs can be used for this purpose.

    If you don’t have extensions, Brimstone Sands is a great place to farm. But I finally decided to run Shirzad’s Pride for 15 minutes and go to Trading Post to sell everything I got.

    In the end, I earned 822 gold. If you multiply that by four, you can expect to earn 3289 gold coins per hour here. Not to mention all Aptitude Crates and random gold drops you get from killing mobs, which will increase your profits.

    But this is not the most profitable place in Dark Hide, as there are many great farming locations.

    You can also choose Elysian Wilds if you’re hunting Dark Hide in case the area is full, or if you want to multitask and get some additional resources. There are a lot of mobs spawning here, and a lot of hides will be produced after skinning them. So this is definitely a great place to see!

    As with all gold crafting methods, I need to add the disclaimer that it also depends on the price on your server. So, compare prices before starting any approach.

    Method 2: AFK

    Next, we have the second method, which is AFK method. This method focuses on Thick Hide.

    When running this approach, I like to use places where there are tons of other great resources around, so I chose Boarsholm.

    Many Sporebound Boar will be generated here, and the cooldown time is two minutes. Skinning them will give you tons of Thick Hides and other cool stuff. There are also some nice Starmetal and a few Ironwood Trees surrounding them, which will only add to your profits.

    This isn’t a completely AFK approach like I’ve done with other skills, as Boar respawns quickly. But we still only need to kill the spawn here occasionally.

    In the space of 30 minutes, I managed to get all of this loot, plus I got a ton of side projects done. But by selling everything I got on this run, I managed to get 1689 gold coins. This means if you multiply that by 2, you can expect to earn 3379 gold per hour.

    And you’ll earn Mining, Logging, and Skinning Aptitude Crates while doing so, and the extra gold dropped will only increase profits.

    One trick to speed up killing Boar is to use a weapon with lots of AOE and an ability like Ice Pylon to automatically lure Boar into an area. This way, you can quickly kill and skin them before going back to AFK.

    Method 3: Rawhide

    Finally, we have the third method, which is Rawhide method. This is great for any lower level players or those in Rawhide’s more expensive servers.

    It is less intense than Dark Hide method. Because the mobs you want to grind are easier to kill. You can even just use your Skinning gear instead of constantly swapping in and out of combat gear.

    There are many locations to do this, but I like to head to the beach in Cutlass Keys Map, run around the main island with the fort in the middle, and follow the shoreline to kill Alligators there. You can run endless laps and accumulate tons of Rawhide and some other cool stuff.

    I did this for 15 minutes and managed to get all this loot. When I went to Trading Post to sell them, they brought me 667.95 gold. If you multiply that by four, you can expect to earn 2,669 gold coins per hour here. Don’t forget to check the prices on your server to compare.

    Outro

    Overall, that’s the end of this guide. This covers the three ways you can create gold using Skinning Skill Line in New World.

    Here I compare the benefits of the three methods so you can get an overview of them all. Also, I will list all current market prices for the main sales items used in these methods. This way, you can easily compare prices with your servers.

    What is your favorite skinning method? Let me know which method is most profitable for you on your server. Good luck!

  • New World: How To Optimize Lightning Damage For PVP With This Boltcaster Build?

    Posted: Jan 12, 2024

    I will show you one of my favorite builds, which is the Boltcaster. I am sure you will like this one too. So, I wanted to go over some upgrades that I’ve made, as well as some discoveries of why this build is so good, and what not to use. First, we’re going to take a look at some of the gear changes that I made, and then we’re going to dive into the attributes and finally the weapon perks that I’ve been running. Don't forget to prepre for enough New World Coins to upgrade your gear.

    Gear

    Some upgrades that I’ve been looking to make on this build include picking up Lightning Harnessing on every single piece. You can get more lightning damage too if you use the Lightning Runglass on all your gems. I haven’t invested that into this build, but I’ve definitely made a lot of upgrades that include Lightning Harnessing.

    On the gear, I use the Imbued Marine’s helm of the Ranger, which is a heavy helmet with 2% lightning Harnessing and health. Featherweight definitely allows us to run 2 heavy pieces, but I put health on it just so I can generically use it on all builds, not Lightning Harnessing. Then on the gloves, I prefer the Azoth Crystal Gauntlets. Then I will use the Imbued Guardian Flanker Pants of the Sentry. Finally, we will get some light boots, which is the Burnished Guardian Flanker Shoes of the Scholar.

    These are going to have Lightning Harnessing again, then Slash Conditioning and Health. I actually put a Moonstone in here too because I definitely have a bit of melee resistance on this build, Boltcaster. I’m using Keenly Jagged as my perk. I picked the old great sword called Electrified Glacial Tarn Greatsword of the Ranger. It has keen Trenchant Strikes and Keenly Jagged.

    When it comes to amulet, I always using the Primeval Brutish Exemplary Amulet of the Ranger. I think I must have Divine and Health and then you’re going to want a Protection. I’m choosing Thrust Protection here because I’m mostly fighting bows. On the ring, I use the Azoth Crystal Ring as before. Then I actually switched back to using Endless Thirst, specifically in PVP because I just really like the Empower and Fortifying Toast, as well as just the increased heal or increased strength of my healing consumable. So, my health pot heals for like 5-6k, which is pretty helpful.

    Attributes

    Next we’re going to dive into the attributes. We’re really just doing the 50 in Intelligence to get the damage increase to targets inflicted by damage over time. Our Boltcaster has Keenly Jagged as well as our great sword and stuff, so we’re constantly making people bleed. That’s going to be giving us some damage. Then let's turn to the strength.

    Many people are saying you don’t even bother with the 50 Strength, just go 25 or something like that or even drop it all together. But to be honest, this just specifically for the great sword, and I’m confident that my heavy attack damage is scaling with the great sword here, and I’m doing tons of heavy attacks with my great sword.

    Another recommendation, with 350 Dexterity, just max out on that. I think I’m going to start making is minimum 150 Constitution on the PVP builds. I think that reduce crit damage taken is huge, and if you got any extra points right, just put the rest into Constitution. You are going to be getting in there in a bit of a melee with your great sword, so it’s good to have more Constitution for that.

    Weapon Masteries

    Then let's talk about the weapon masteries. Bow, I’ve kind of been playing around with this and I’ve actually dropped Poison Shot and Explosive Shot in favor of Penetrating Shot, Evade Shot, and then Rain of Arrows. It’s going to animation to cancel constantly on you, that’s after you dodge. But I really like this Evade Shot for kind of kiting and keeping people at a distance.

    Pretty standard perks, the Archer's speed, I’ve been kind of rocking that a bit more too, along with the Dodge and Weave. I just need more speed. Mark is going to be another thing that helps deal more damage to foes suffering from a bleed. Then Evasive Tactics. You’re constantly dodging this build, make sure you’re throwing in a dodge if you’re at full stamina if you can. To take advantage of that 50% damage. Then Penetrating Shot. I actually like this for the PVP, like stacked groups. So just try and get multiple Penetrating Shots in there. Still using Aim True and Arrow Range. Then those are my other perks.

    Previously I will recommend going all offensive, but to stay alive I have been liking this Calamity Counter skill. One because it triggers certain things, where you get Fortify after getting Defiance Stance. So if you’re in the right, just throw a calamity counter, it kind of works like a repost or something like that, where you block some attacks for a couple seconds, then it does some damage. It also can inflict a bleed, and if you’re in Onslaught Stance, you’re going to get some crit or through the counterattack to gain some crit.

    Just going a bit into this Defiance side just to get some Survivability, and then the 2 skills that I definitely like rocking in PVP are going to be Skyward Slash and Relentless Rush. I really like both those, pretty standard perks, going all the way down to the Onslaught.

    Tips On The Boltcaster Build

    I need to mention that one of the reasons why the Boltcaster is so good, especially in PvP, is that when they made the reduction in damage to bows applied in PVP like OPR, it only applies to thrust damage from bows. Therefore, the Boltcaster bypasses that restriction, dealing 14% more damage than a normal bow or even 7% more than one that's half converted to an elemental. This currently exists in the game, and I don't know how long it will continue like that.

  • New World: 3 Ultimate PvE DPS Builds - Unleash Maximum Damage & Beginner Friendly

    Posted: Dec 14, 2023

    In this guide, I will bring you the 3 best DPS builds for New World.

    Your main goal and your role is to do as much damage as possible. You are also responsible for reviving fallen teammates. All the builds have the same defensive armor and almost the same jewelry setup as melee DPS.

    The main difference between them is your artifact choice, so I will cover them and what you need to know about setting up your perfect build.

    If you have enough New World Coins, you should definitely make these 3 powerful builds!

    Perks

    Firstly, we will cover the armor and perks you want to focus on.

    Currently, the strongest PVE perk setup is Enchanted Ward, Health and four stacks of Refreshing. Most mob and boss attacks are usually light and heavy attacks, therefore. An Enchanted Ward will be the best form of protection.

    Alongside the Health perk, you will have a much bigger Health pool to work with in your time and Expeditions, and trials will be much easier. As a third perk, it is flexible and totally up to you. You should be good to go as long as you have four perks of Refreshing in your gear.

    As our main armor artifact, you will be using Featherweight. It allows us to wear 2 pieces of heavy armor. You can use it on your head, gloves, or feet. The rest is light armor. In the end, you will end up with 30% more armor than in a normal light equipment load, meaning that we can be a bit more aggressive when it comes to our attributes.

    1. Finisher Bleed Build

    The first build is the Bleed Rapier build. This is one of the strongest builds that gives the highest DPS of them all.

    Rapier scales both from decks in it to bring you one of the deadliest weapons.

    With a finisher artifact, you can enhance your damage against bleeding targets by 15% on both weapons. This amazing artifact also has Keen Tondo and Deadly Flourish perks in a gem socket.

    The third perk is up to you. I recommend one of the following: Vicious, Keenly Jagged, or Rogue.

    This artifact can be farmed in the Elysian Wilds Elite Zone called the Isle of Zurvan, and it is dropped by the boss called Montrapala the Unruled.

    There is usually some group farming it or just create 1 yourself. And there is quite a high chance that you will not be alone while trying to take down this giant Mammoth.

    I also like putting on a Runeglass of Arboreal Amber. It gives our weapon an elemental damage bonus, and this is very beneficial as our Intelligence perks help us massively. Also, none of the enemies are resistant to Nature Damage.

    Your skill tree consists of Tondo, Flourish and Finish, and Flurry. This gives you plenty of damage while stacking up bleeds and then executing the opponent with the finish.

    Before we go any further into deeper dive into the build, I have to tell you the biggest minus of this one. There can be only 1 player in your team that can use this build as the bleeds from other rapiers do not stack. So, be wary of how your team is set up.

    As your secondary weapon, I like using a spear as it offers good damage, plenty of bleed, and goes alongside the rapier ones.

    For my spear of choice, I would use Firepoker. It proves us in power. As the third perk, you can take Bleeding Sweep as it gives a huge bleed.

    Spear will also use Runeglass of Arboreal Amber gem.

    As for your skills, I like using it like this one. My main abilities are: Sweep, Perforate, and Skewer.

    The rotation is simple and deadly. Sweep is the main DMG ability of the spear.

    These are the best jewelry that you can wear:

    • Azoth Battery
    • Red Hot Slag
    • Genesis of Life

    All of them provide you with defensive options but, most of all, as much damage as possible.

    The best amulet I have found is the Azoth Battery. It gives you health and bonus healing to your potions.

    As a third perk, you can pick the elemental resistance needed for you to clear mutations. My favorite earring is Genesis of Life. It gives you a Regenerating and Healing Heart perk. As a third perk, you can pick Refreshing or Refreshing Toast.

    By far, the best ring I have found is Red Hot Slag, which gives you a much-needed Blood Letting perk, Hearty, and you can take Thrust Damage to make a complete best-in-slot ring.

    When it comes to your attributes, go for 350 Dex and then 100 Con and 150 Int. This gives you the highest damage output as your finisher scales of decks.

    2. Serenity Build

    Serenity build is my next recommended build, which revolves around the Great Sword artifact. It offers amazing damage while you are behind your target.

    Serenity's unique perk gives you a stacking damage increase. It also has Trenchant Strikes and Trenchant Crits.

    With Great Sword's fast and strong heavy attacks, it brings very powerful swings on his enemies. This combination is most effective when you are behind your target, as all melee weapons have a guaranteed crit while you hit your enemies from the back.

    The gem I like in my weapon is Cut Pristine Emerald, which gives you bonus damage when the enemy is low on health. You can get Serenity from the PvP track.

    The weapon I like to pair it with, as before, is the spear. It is just such a strong weapon. My favorite spear is Firepoker, as it has the best perks that we need. As a third perk, I would take Bleeding Sweep.

    Now I know what you will say, that I use the same weapon as in the previous build, but I can't help it. It is just that good. The damage this weapon does is just insane. With the combination with all of the artifacts, you truly have a deadly combination.

    This is the skill tree for your spear.

    It is the same as in Rapier build: focus on the skills first and then complete it with all of the offensive passives. It offers many strong bleeds, and your combo is very simple.

    You use all of the spear skills: Perforate, Sweep and Skewer. Then, you swap back to your giant sword and continue smashing the enemies.

    When it comes to jewelry, it is a bit similar to the previous one, as none of the artifacts are truly best in the slot for you:

    • Azoth Battery
    • Privateer's Heriloom
    • Spectral Mythril Earring of the Soldier

    Azoth Battery gives you anything you need. As for the ring, something changes, and the best one is the Privateer's Heirloom. It gives us Slash Damage that we need and Hardy that is the best perk.

    As a third one, I recommend Leeching for a bit of survivability. For the earrings, I like using Spectral Mythril Earring of the Soldier. It gives us a Regenerating and Healing Heart perk. For me, one of the best perks on this piece of gear.

    When it comes to attributes, get 350 Str, 150 Dex, 25 Int, and 100 Con. If you feel too squishy, you can go for 150 Con. I prefer maxing strength over dex as the perks on the strength side are much stronger than on the other.

    3. Butcher Bleed Build

    If you did not have enough bleed damage build, then here is another one.

    Bleeds are very powerful, and this one is quite strong. It utilizes the new sword artifact called The Butcher. With the combination of its unique perk and Hot Red Slag ring, all of your bleeds will be almost at the bleed duration cap, and many of our bleeds are very powerful.

    The Butcher itself can be farmed in Dynasty Shipyard Expedition in M1 or higher mutations. With all of its very powerful perks, I would take the gem slot as my final perk slot, and I would take Non-Runeglass Malachite for the gem.

    This is the skill tree that I like using. It offers us the most damage possible while still getting the perks of having some defensive passives from the Shield tree.

    My secondary weapon is the same as before. The spear is simply too good to pass on. The bleed from the Sweep is the strongest bleed in the game. And with the Butcher and Red Hot Slag ring, it makes it ridiculously powerful.

    My favorite spear is called the Firepoker. The third perk I like is the Bleeding Sweep.

    As a gem, I would use the Non-Runeglass Malachite.

    The skill tree looks like this.

    I like using Sweep for the bleed that you get with the Weapon perk, as well as Perforate and Skewer.

    The best jewelry that is very cheap to get, I have found is this one:

    • Azoth Battery
    • Privateer's Heriloom
    • Spectral Mythril Earring of the Soldier

    Azoth Battery is the amulet that I have explained in detail already. Next one is Red Hot Slag ring. It is the primary ring to go for if you want to deal bleed damage. Just take Slash Damage as your third perk, and you are good.

    My favorite earring has a Regenerative and Healing Heart as its perks. They offer you just so much healing, and you need to be as relying on your healer as much as without them.

    When it comes to attributes, I would use the most offensive option with 350 Str, 150 Dex, 25 Int, and 100 Con. This will give the best damage output, in my opinion.

    Tips And Tricks

    With all the builds covered, I would like to cover some of tips that I have found helpful for you.

    First is your Heartrunes. I like using the brutal version of the cannon. Its damage is just insane, and I like seeing huge damage numbers.

    However, if you need a defensive option, use Stalward Stoneform.

    Gems that I like using in PVE are simple Cut Pristine Opal. They give you general Elemental Resistance. Overall, it will give you less resistance against a certain element, but you won't need to swap them every time you want to do a different mutation.

    This, however, is not recommended if you do M3 mutation. There, you need to fully optimize with combat trophies coatings for your weapon, ward potions, and correct gems.

    This concludes my best three DPS builds for New World. By all means, they are very powerful, and you can truly pack quite a punch. If you want to do higher-tier mutations, do not forget about using ward potions. Major trophies are necessary as they increase your damage massively.

  • New World: How To Prepare For Season 4? - 5 Ways

    Posted: Dec 12, 2023

    If you’re looking for ways to prepare for Season 4 of New World, then this guide is for you. I believe that after mastering these methods, you can better face the arrival of the new season and easily earn more New World Coins!

    1. Do Arenas

    First things first, if you’re not already level 200 PVP track, you’re going to want to start doing some Arenas and here’s why.

    With the recent update coming to Season 4, the overall rewards for doing Arenas is getting nerfed big time by over 50% actually. So, if you actually win a 3v3 Arena, you are awarded 1,200 XP and 500 Salts, which is a big time drop compared to what it previously was.

    2. Do OPRs

    Same story when it comes to OPRs (Outpost Rush), but a little different.

    These aren’t actually getting nerfed, but the current OPR crates are not as good as they will be.

    So, start doing some OPRs if you’re bored and just stockpile on these OPR crates because they are going to be buffed big time once Season 4 is PVP live.

    3. Do Influence Races

    Last but not least, in regards to PVP, it’s 100% worth doing in Influence Races.

    Why are they worthwhile? Long story short, the actual caches you get whether it’s a win or a loss from Influence Races will have better rewards also in Season 4.

    So, across the board, just save those caches. It’s worth doing these anyway just because you get some easy Faction Tokens as well as PVP XP and it just helps the whole situation there.

    Plus, you have a pretty good chance of getting some legendary items. For me, I can pick up probably 6 or 7 legendary items from a huge clump. So, it is totally worth doing, and it’s a good use of time.

    4. Craft Artifacts

    Next up, we know for a fact that a handful of new artifacts are coming, which means the prices for weapon, armor and jewelry matrix are going to increase.

    So, start crafting a few of those and get ready to sell them within the first few days of Season 4.

    5. Grind Out More Dark Matter

    Last but not least, new artifacts mean more things you have to upgrade.

    So, you’re going to want to start grinding out more Dark Matter. You can do this a handful of ways. Check out my previous Dark Matter Farming Guide. It kind of highlights a few more different ways you can accumulate Dark Matter.

    But you can really just grind out named bosses, you can do the Sandworm and do M3s. There’s a handful of different ways.

    Again, just start stockpiling these Dark Matter because you have to keep in mind you’re going to be using a lot of this with some of the new artifacts that are coming in Season 4.

    Conclusion

    All in all, there is not a ton of new content coming to Season 4 and what do you do in the meantime?

    Here’s just a few quick ways on how you can spend your time playing New World in preparation for Season 4.

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