Diablo 4: How To Quickly Level Up In The Dungeon Solo And Groups? - Tips & Tricks
Posted: Jun 26, 2023 Views: 2382
If you’re like me, you don’t have unlimited time to play Diablo 4. But you love the game, enjoy grinding, and need to find the best way to level up and grind in Endgame. Then you must not miss this guide, which will help you greatly improve your gaming experience.
Today’s goal is to give you some simple Diablo 4 dungeon strategies. These methods allow you to farm solo or in groups to your heart’s content in Endgame. These are sure to beat anything you’ve used naturally before. Let’s start.
Dungeon Strategies
Foremost, you need to choose a dungeon to farm. If you’re playing Diablo 4 alone, the best course of action is to run to the first checkpoint and exit the dungeon, or run to the boss. Then log out and log in again and the dungeon will reset, or you can wait a minute or two. But in my opinion, the time loss is more than it’s worth.
Alternatively, you can choose to complete the dungeon in its entirety, alternating between several high-experience dungeons. This will cost you a little experience per hour as you travel between dungeons.
But if you're someone who gets bored easily, it has the benefit of mixing things up. Of course, you can also choose Diablo 4 Boosting Service, which will help you shorten the boring upgrade process as much as possible.
The third method is the latest, and it is called “Sigil method.” This approach is the exact opposite of the one we presented earlier. Here you will choose a Sigil, then you will run to the dungeon, kill 1 monster and Teleport out.
Then, you run straight to your target farm, clear all the monsters but not the boss, and come back again. Now should be the perfect time to reset the dungeon.
How To Team Up To Run Dungeon?
If you need to run a dungeon with a group, I know it can be a bit difficult or daunting. Because many people in Diablo don’t even talk and just want to quietly accumulate Diablo 4 Gold and XP.
But team up can get the benefit of 20% extra experience points. And for the same base XP, split clearing is 3x faster than running solo. If it takes 300 seconds for a single player to run your favorite dungeon, it will take about 100 seconds for 3 players to split up and run the dungeon.
It’s easier if you want to reset the dungeon. Instead of logging out and back in or burning Sigil, you can just leave the party after the first checkpoint and Teleport to the dungeon entrance. Have your teammates rejoin your party immediately, and make sure you have the auto-join setting enabled.
Also Read: How to Farm Gold In Diablo 4? & The Best Way To Farm It
Tips
Also, there are a few things to be aware of. For the events you encounter, some are worth completing, such as destroying a certain number of eggs, saving villagers, and finding a Cursed Chest. They only need to spend an extra minute to earn an additional 60% of the total XP earned per run.
But you need to discuss with your team ahead of time if you want to run these. I recommend trying a few runs, then skipping a few, to see the difference in gaining XP before and after.
For Sigil method, it can be any Sigils. So feel free to burn a low Sigil or a Sigil with Affixes you don’t like.
If you have any other Diablo 4 themed farming suggestions and tips, you are more than welcome to share. Diablo 4 is still the best game of the summer, so go ahead and keep upgrading now.
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Diablo 4 Season 9 Final Review: It Won't Get Any More Big Updates
The developers of Diablo 4 recently confirmed that the next major update will be delayed until Season 10 (around mid-September). Although Season 9 was not launched until early July, the development team seems to have focused resources on the future planning of the game.
Player feedback in recent seasons has been mixed, ranging from persistent technical problems to the official over-emphasis on a specific genre of play. Although new content such as Horadric Spells and upgraded Nightmare Dungeons introduced in Season 9 has partially improved the end-game experience, the community still expects future seasons to bring more substantial updates in the absence of expansion packs in 2025.
But in any case, Season 9 will not change much, and it is basically its final state at present. So now it is almost time to make a conclusion about season 9. Some players think it is a boring season, while some players think it is pretty good, so how is it?
Horadric Spells
Horadric Spells is one of the core mechanisms of Season 9. Its advantage is that it can be flexibly matched. At the same time, the combination of various catalysts and other spells increases the probability of players in cultivating dungeons and The Pit. On PTR, players have also developed infinite teleportation gameplay.
However, Horadric Spells will not become the core content of builds. Their most common role in builds is to provide shields, reduce monster resistance, or execute monsters in health points. Although the combination of Horadric Spells is very flexible, in terms of strength, players prefer to choose specific Arcanas, and the others are basically ignored. If you are a casual player, then Horadric Spells will be very interesting. Overall, Horadric Spells is somewhat similar to Witch Powers in Season 7, and is more fun than Boss Powers.
Season Quest Line
Season 9’s Season Quest Line is a very disappointing part. First of all, from the plot point of view, it mainly describes the connection between Horadrim and Astaroth, and there is basically no important part. From the gameplay point of view, it is mostly errands, running from left to right, looking for some boring Diablo 4 items, and what players want is more combat content.
Seasonal Reputation
Each season’s reputation rewards are very important. In addition to rewarding materials and unique items, its ultimate reward also includes Resplendent Spark. Resplendent Spark can be used to create Mythic items, and Mythic gear is the most powerful equipment in Diablo 4. Many top builds require two or even three Mythic equipment, but this thing is really difficult to farm.
Resplendent Spark is the core material for creating Mythic items. Of course, you have to prepare some Diablo 4 gold and runes.
To complete the Season 9 reputation progress, you need to obtain Horadric knowledge by completing seasonal tasks, killing bosses, etc. Compared with the previous season, the reputation of season 9 has become a bit complicated, or a bit slow.
Horadric Strongrooms And Dungeons
Horadric Strongrooms were a really great part of Season 9, and they were basically random rewards that randomly appeared in dungeons, and you could get some crazy rewards just by fighting through them, like tons of Diablo 4 gold or legendary items.
If you were lucky enough to get Treasure Breach affix, you could enter a nightmare dungeon full of goblins. You know how those goblins always carry treasures, and if you can scavenge them once or twice, you’ll be rich, and these were definitely the most satisfying part of Season 9.
However, they were a little too easy, and even the highest difficulty was not very challenging for players.
Classes
One of the unfortunate aspects of Season 9 was that it nerfed the strong builds from previous seasons, and classes like Barbarian and Druid were affected a lot. It was really frustrating to watch the best builds get nerfed every season.
However, the unique items in Season 9 also brought a lot of fresh and powerful meta to players. The best of them is definitely Hydra Sorcerer build. This build is powerful and interesting, and it completely changes the previous Sorcerer gameplay, and the same is true for Thorn Spiritborn build.
But for other classes, players are still playing some old meta builds, such as Bloodwave Necromancer and Mighty Throw Barbarian. In short, Diablo 4 needs more builds that can bring more changes to the gameplay.
The Pit
Another important change in Season 9 is that they weakened the strength of The Pit. Most builds can easily reach The Pit above level 80, and even The Pit level 100 is very easy. This change is to make it easier for players to get the glyph to level 100, which is a wonderful change.
In short, Season 9 may not be as good as Season 4, but it is definitely not bad. Compared to all seasons, it is about above average, and it could 6 points if the full points is 10, which is on par with season 7. Diablo 4 is developing new content, and hopefully Season 10 will bring some big changes and surprises.
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Diablo 4 Season 9 Mighty Throw Barbarian Build: What Is Its Skill Rotation?
In Diablo 4 season 9, although Barbarian is not a fun class, it has become the first choice for most players because of its good performance in survival and damage.
The era of Overpower has passed, and both Barbarian and Druid have been greatly affected. However, the good news is that Throw Barbarian has not become depressed because of this weakening. There are still some builds that perform well in Season 9, such as Lunging Strike Barbarian and this Mighty Throw Barbarian.
Advantages And Disadvantages
As long as Mighty Throw Barbarian Build is formed, you can easily solve the 100th floor of The Pit, and may reach the 112th floor at most. Its advantages are high damage and strong survivability, and the gameplay is easy and enjoyable. To be honest, it will make you feel invincible.
Of course, it also has some disadvantages. The most obvious one is that the CD time of Mighty Throw is relatively long, and there is basically not much effective way to reduce its CD. Secondly, the equipment of Mighty Throw Barbarian build is difficult to farm, which will waste a lot of your time. If you have a lot of Diablo 4 gold, you can consider trading directly with other players.
Mighty Throw Barbarian Equipment
- Helm: Harlequin Crest (Ruby and Ruby)
- Chest Armor: Shroud of False Death (Ruby and Ruby)
- Gloves: Bane of Ahjed-Den (Bane of Ahjed-Den)
- Pants: Tibault’s Will(Ruby and Ruby)
- Boots: Aspect of Grasping Whirlwind
- Amulet: Aspect of Earthquakes (Idol From Below)
- Ring 1: Conceited Aspect (Scornful Light)
- Ring 2: Ring of Starless Skies (Willbreaker)
- Bludgeoning Weapon: Aspect of Delayed Extinction (Qax and Igni)
- Dual-Wield Weapon 1: Vehement Brawler’s Aspect (Ruby)
- Slashing Weapon: Aspect of Encroaching Wrath (Thul and Cir)
- Dual-Wield Weapon 2: Aspect of Herculean Spectacle (Ruby)
The above equipment is a relatively economical choice. It does not have as many unique items as you can get them while farming dungeons. However, the three Mythic items still indicate that this build is very difficult to build.
You can use other unique items to increase its damage, but the unique effects of unique items can often change the gameplay of the build. You need to be flexible to adjust your skills.
Mighty Throw Barbarian Skills
- Mighty Throw (Rank 5): Enhanced Mighty Throw and Worrior’s Mighty Throw
- Hammer of the Ancients (Rank 1): Enhanced Hammer of the Ancients and Violent Hammer of the Ancients
- War Cry (Rank 1): Enhanced War Cry and Power War Cry
- Wrath of the Berserker (Rank 5): Prime Wrath of the Berserker and Supreme Wrath of the Berserker
- Bash (Rank 1): Enhanced Bash and Combat Bash
- Whirlwind (Rank 1): Enhanced Whirlwind and Violent Whirlwind
- Technique: 2h Axe
This isn’t the only skill set for Mighty Throw Barbarian, as Ground Stomp and Challenging Shout can also be used in this build, but it means you’ll be more reliant on the damage from Mighty Throw.
The order of skill release is as follows:
- 1. Wrath of the Berserker activates Tibault’s Will and Qax.
- 2. Release War Cry to increase damage. (If you also bring Challenging Shout, you also need to release it.)
- 3. Mighty Throw uses Trigger Glyph and Unique Equipment to cause Vulnerability and 15%x damage to monsters.
- 4. Use other skills to attract monsters during the CD of Mighty Throw.
Diablo 4 has an Armory system. If you think both skill sets have their own advantages, you can record two or more classes to suit each situation. The armory allows you to quickly switch between the skills and equipment of the two builds without any Diablo 4 gold.
Horadric Spells (Mighty Throw)
Catalyst
- Disintegrate: Summons an arcane conductor, summoning a beam between it and the player, and enemies passing through the beam will be damaged.
Infusion
- Nebulous Extract: Causes your Catalyst to deal Shadow damage, reducing the damage of enemies hit by it by 10%.
Arcana
- Bottled Wind: Summons a barrier (30% of max health) every time you use your Catalyst.
- Bloody Charm: Catalyst kills enemies below 20% health and other non-boss enemies below 10%.
- Fractured Core: Casting a Catalyst will temporarily disable a monster’s resistance aura.
Horadric Spells in Season 9 are a really nice touch, and they can greatly speed up your farming. This Horadric Spell is mainly for dealing with The Pit, and if you plan to farm other content, you can swap Fractured Core for another Arcana.
Glyph Leveling Priorities
Glyphs can increase a lot of damage and can be used in conjunction with skills. Here are all the glyphs you should pay attention to in each stage. If you feel like you’re on the wrong track with your glyphs, you can reset them with Diablo 4 gold, but be careful not to reset too many times because each reset will require more gold.
To Level 15
- Wrath
- Marshal
- Challenger
- Crusher
- Dominate
To Level 46
- Wrath
- Marshal
- Challenger
- Crusher
- Dominate
Optional Glyphs (based on variants)
- Revenge
- Might
That’s it for Mighty Throw Barbarian build. This build is very high damage, and you can get up to 1.3 billion damage per shot, and it’s very fun.
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Diablo 4 Season 9 VS Diablo 2 In Gameplay: What Are The Differences Between Them?
Diablo 2 has always been regarded as the pinnacle of the series, and although Diablo 4 has made great improvements in graphics and fluency, these improvements have not made Diablo 4 more fun.
Why is there such a big gap in the reputations of players of the same series? So what are the differences between Diablo 4 and Diablo 2? Let’s compare the two below.
Emotions
Compared with Diablo 2, the emotions of Diablo 4 are the same, both pursuing the excitement brought by the sudden drop of powerful items in the process of killing monsters, but the frequency and intensity of Diablo 4 items are much lower, which is also the feeling of many old Diablo 2 players.
Lack of emotions can be said to be the main reason for the rapid loss of Diablo 4 players. If a game cannot bring satisfaction and excitement to players, it will naturally not be able to meet their needs. The root cause of Diablo 4 should be the expectations of the developers. In order to make the experience of new players better, the feelings of loyal players were ignored.
Experience
The experience of Diablo 4 is mainly about growing stronger, but the gameplay and drop mechanism of becoming stronger are very different from Diablo 2.
Even in Diablo 4 Season 9, the first feeling of players about upgrading is not getting stronger, but getting weaker. Because the first upgrade, the strength of the monsters will also increase. If you can’t change to better equipment in time, you will feel that you have become weaker. In Diablo 2, every upgrade can bring intuitive improvements.
Item Affixes
Diablo 2 has special affixes such as CB (crushing blow), DS (deadly blow), Life steal, Mana steal, Prevent Monster Heal (PMH), Slain Monsters Rest in Peace, etc. These affixes allow players to deal with certain situations in a targeted manner, which makes it very happy to brush equipment with these affixes.
Diablo 4 is a bunch of affixes that increase enemy damage or reduce damage to a certain attribute. There is no specialness except for unique items. Otherwise, there are common affixes such as resistance, armor, and critical strike, which lead to the similar equipment selection of most classes.
Corpse Retrieval
Since Diablo 3, Diablo series has cancelled the design of Corpse Retrieval. In fact, most similar games no longer have this design. Maybe it is because this design does not play a practical role.
The role of Corpse Retrieval is to allow players to improve their survivability, but in fact, as long as there is a death penalty, players are willing to improve their survivability. Once Corpse Retrieval fails, it will bring strong negative emotions, so Diablo 3 and 4 simply cancelled it. Diablo 4 canceled the design that is invalid and has negative emotional value, which is an optimization.
Game Goal
The goal stage of Diablo 4 is relatively vague. The first stage is to pass the main line, and the second stage is to cultivate nightmare dungeons and upgrade. The driving force of the mid-to-late stage goals is very insufficient.
Diablo 2 has monsters that need to be cultivated in each stage, and players can feel that they are improving along the rhythm. Diablo 2 still controls the rhythm of the entire game through the map level. As the level increases, the things that can be dropped are better, and things that have not appeared before will appear.
Diablo 4 players feel that they are just normal dungeons with little more difficult, and there is nothing new. The whole experience is very boring, and there are no expectations. Even if better equipment appears, it is basically just a higher value.
Dungeon Levels And World
Unlike Diablo 2, where each map is a level, Diablo 4 is not like Diablo 2. Instead, the main levels are placed in the dungeon. A player who has explored all the maps and Lilith Altars can feel the existence of the world except for running world events, and the rewards of world events are not very good, so the big world can be avoided.
Therefore, the world is only meaningful when the main quest is completed at the beginning, and it has little value except for PVP. This is even more true after the dungeon can be directly teleported. It was originally quite novel, although it has a lot of room for development, but it seems to have no effect in the end.
Skill Design
Diablo 4 is better than Diablo 2 in terms of skill design and operation, and you don’t have to switch between a bunch of skills. Another advantage is that each skill has some changes, because you can choose branch effects. The disadvantage is that after learning the early skills, the way of fighting will basically not change, because this skill is the core of the build and has been used all the time, and there is not much change, unless you change the build again or get unique equipment that can bring qualitative changes to the skills.
Diablo 2 is the time when skills change qualitatively at levels 24 and 30. Learning a skill that greatly improves efficiency can bring a lot of satisfaction when using it.
In general, in terms of playability and durability, Diablo 2 is the peak of Diablo series, and then experienced the trough of Diablo 3. It got a little better in the fourth generation, but it is still a flaw. If you don’t look at the art and some old designs of the operation method and warehouse function, and only consider whether it is fun, Diablo 2 is still the best of 4 generations of works.
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Diablo 4 Season 9 Gets Chinese License: Will The Current Gaming Environment Be Impacted?
On July 22, China’s National Press and Publication Administration released the July foreign game approval information, in which Diablo 4 was licensed and released in mainland China.
China was once the most populous country in the world, so will Diablo 4’s entry into mainland China bring in a large number of players? Will these players have an impact on the current situation?
Diablo 4 And China
Diablo series and World of WarCraft, StarCraft, Overwatch and other games come from the same production company. These games had been licensed in mainland China, so they cultivated a group of loyal fans over the years. But during 2022, when Bobby Kotick was still the company’s CEO, he and the domestic agent in China did not reach an agreement on renewal.
After losing Chinese agent, Bobby Kotick did not find a new agent. Since Chinese law has a strict censorship system for domestic and foreign games, Bobby Kotick, who lost the agent, could not gain a foothold in Chinese market. Therefore, after January 2023, games including Diablo series will gradually withdraw from the Chinese market.
This move is a serious blow to Diablo’s production company, because China’s game market is huge but not fully mature. This withdrawal is undoubtedly a loss of hundreds of millions USD for every year.
In the second year after Bobby Kotick stepped down, which is in 2024, new CEO Phil Spencer immediately began to repair the relationship with Chinese agent (still the original one) after taking over the company. So the two companies reached a cooperation again, and the game that was previously isolated from mainland China will return to mainland China after re-obtaining the game version number.
How Will Diablo 4 Be Released In China?
Players must be more worried about whether many Chinese players will enter the game when Diablo 4 is released in China, and then there will be guilds and cheaters to destroy the game environment. There is no need to worry about this problem, because Diablo 4 is released in China by agents, and Chinese players have their own independent servers, which will not be connected to the existing Diablo 4 servers, so the current Diablo 4 gold economy will not be affected.
The first step for Diablo 4 to be released in mainland China is to get the game version number, and the second step is to face the censorship of the Chinese government. Some violent and disharmonious elements will be modified by Chinese agents, and the appearance of some Diablo 4 items may be affected. This modification is only for players in mainland China, and players in other regions will not be affected.
Diablo 4’s Chinese agents usually create some unique content to attract Chinese players, which may include Chinese-style activities or appearances.
It is difficult for non-Chinese users to enter the Chinese server because you need a VPN to bypass the firewall and a Chinese ID card, so it is not recommended that you enter this new server.
How Do Chinese Players Play Diablo 4?
Diablo 4 was released in 2023, just when the relationship between its company and the Chinese agent broke down. Therefore, Diablo 4 had no Chinese server from the beginning. But using agents to play games is not the only way. Some Chinese players can unlock Diablo 4 on Steam and then use VPN to change their network address to Hong Kong or Taiwan to play the game. Therefore, there are already numerous Chinese players in Diablo 4.
But the lack of agents does bring inconvenience to many players, so a considerable number of players who are interested in Diablo 4 are blocked from the door. After Diablo 4 gets the version number this time, I believe that many new players from China will join the game.
Competition Follows Like A Shadow
Diablo 4 is not the only game that has successfully entered China. One of its strong competitors, Path of Exile 2, will open the Chinese server at the end of August 2025, by another powerful agent.
At the end of August, patch 0.3.0 will be logged in with Chinese server, and the progress will be the same as other servers. The end time of Diablo 4 Season 9 is expected to be September 23. If Chinese server of Diablo 4 can log in with Season 10 and bring sufficient content, it may become a strong competitor of Path of Exile 2. The content of Season 9 is also good, but the new Diablo 4 items and Horadric Spells may not be new content for Chinese players, so it lacks competitiveness.
The above is the general content of Diablo 4’s Chinese server. It has not yet announced a specific date, but it is very likely to be opened with season 10. Will Chinese players like this game? There may be Chinese players among your game friends, and you can ask them what their thinks.
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Diablo 4 Season 9 Lost Legacy Side Quest Guide: How To Complete The Quest And Unlock The Unique Armor Transmog?
As we all know, the main quests in Diablo 4 are crucial to completing the season journey. They are not only the key to filling the plot puzzle, but also an important way to get gold and XP rewards and accelerate character upgrades.
But this does not mean that other quests besides the main quests are completely unimportant. Although you can skip them when appropriate, completing some extremely challenging side quests can indeed bring you an unparalleled sense of accomplishment, not to mention that some side quests may bury unique collectibles and reveal hidden plots.
Lost Legacy Side Quest Rewards
Today, we will introduce you to a very interesting side quest in Diablo 4 Season 9, Lost Legacy.
This quest is very important because it will take us to visit Inside the Black Tomb for the first time, which is actually the resting place of Mephisto’s host in Diablo 2.
This story will show us everything that happened after the battle with Mephisto in Diablo 2. In addition to the wonderful lore, we will also receive some rewards, besides Hawezar Renown, Diablo 4 gold and XP that scale with the level, and the most important one is an item similar to the classic Monarch Armor Transmog from D2.
This Armor Transmog is actually Paladin Lord’s Bulwark in Diablo 4, and it looks exactly like the old Monarch Armor.
Of course, in addition to the classic appearance, the effect of this shield itself is very important, because it has 4 slots that can be used to craft Runewords. I think it’s very cool that they included this transmog in Diablo 4, and it also tells us something about the subsequent development of Paladin and Zakarum after the events of Diablo 2.
How To Complete This Quest?
1. Find And Talk To Ksenia
To start the Lost Legacy quest, you need to teleport to Ruins of Rakhat Keep, and from there go southwest, and you will find Ksenia.
Ksenia asks us to clean up everything in Defiled Halls that was corrupted by Mephisto. Once we enter Defiled Halls, we will receive an urgent letter that will tell you everything that has happened.
The owner of this letter is Paladin Marshal Carthas, who, along with his trusted followers, including Alodia, Elazar, and Mathias, voluntarily sealed themselves in this place. Although they have been corrupted by Mephisto, they have not forgotten their mission and have been firmly guarding Sankekur’s remains here.
From this point on, things start to get more and more interesting. You may not remember that Sankekur is the person who served as Mephisto’s host in Diablo 2.
Sankekur was once Que-Hegan of the corrupted Zakarum Faith, who possessed Sapphire Soulstone like Neyrelle in Diablo 4.
Defiled Halls are where Sankekur fell, and even after his death, his body is still under the influence of Mephisto’s demons.
Now, we know that Paladin Marshal Carthas brought the bodies here to prevent corruption from spreading throughout the area.
2. Defeat Paladins Corrupted By Mephisto And Collect All Sword Artifacts
So back to the quest, we need to find and kill Alodia, Elazar, and Mathias, collect Sword Artifacts they drop, and finally face Carthas, as they are all corrupted by Mephisto.
As we find each character, they give us some interesting insights into what happened to them.
First up is Mathias, who was the first to be corrupted by Mephisto. But Mathias’s blade is stained with the blood of his fellow Paladins.
After that, we find Alodia, who watched her fellow Paladins betray Carthas, so she killed all of them in anger.
And finally Elazar, who refused to draw his sword on his fellow Paladins, but his blade is still stained with his own blood.
So, we now know that both Mathias and Alodia were driven mad by Mephisto’s corrupting power and killed their fellow Paladins, however Elazar was clearly more powerful and decided to commit suicide rather than fight his companions.
3. Summon And Kill Carthas
After reaching the end of the dungeon, we need to place Sword Artifacts to summon Paladin Marshal Carthas. Once you summon him and kill him, we can hear the undelivered letter to Zakarum Faith.
Carthas eventually left a message before being completely controlled by Mephisto’s magic: Although Sankekur was defeated by them, the evil power still exists and continues to corrupt every Paladin. However, this did not hinder their faith, because they always knew that they were truly fighting for the light. Darkness will never extinguish the light.
Complete Remembering The Fallen Quest
After we have cleared all the monsters corrupted by Mephisto, it is time to teleport to the town of Zarbinzet. You will find Ksenia in the northwest of the town. She remembers her fallen comrades, and her goal is to engrave the memory of each Paladin companion who has passed away in stone as an epitaph to honor the fallen Paladins of Zakarum.
Ksenia states that many Paladins do not believe in these secrets, or even completely resist the existence of these companions who once died in the fight to defeat source of evil.
However, we can help her by providing her with enough support to properly remember the dead. The tombstone is just a few steps away from where Ksenia is standing, and after you finish talking to her, you can pay your last respects and these holy warriors will finally get the rest they deserve.
This will complete Remembering the Fallen quest, and you will be rewarded with Paladin Lord’s Bulwark, which is the shield used by Carthas himself. However, only Necromancer class can currently use this Armor Transmog.
Overall, this side quest gives us a challenge for a reason, as it is closely related to the story of Diablo 4. By completing these side quests, all the hidden plot clues gradually become clear, and we may be only one step away from uncovering the final secret!
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Diablo 4 Season 9 Trading System Flaws: Why Is It So Inefficient?
Diablo 4’s graphics and plot performance are the highest level among similar games, but its economic system is very backward compared to other games and cannot meet the needs of players at all.
The transactions between players have been filled with a lot of monotonous and repetitive content. The trading system in the game has become a specialty store for lair bosses materials, which reflects the big flaws behind the game.
Why Are Bosses Materials Traded Crazily?
If Diablo 4 items that players want to get the most are mythic items, they must be mythic items, because most endgame builds currently need them to solve problems such as resources or cooling. But the absolute majority of players definitely don’t have enough gold to exchange for a mythic item. If you don’t use third-party websites to take shortcuts, then what is the conventional method? The answer is to farm the lair boss.
Killing Belial, Duriel, Harbinger of Hatred, or Andariel has a higher probability of dropping legendary items, but it is only relative. Players have to farm nearly 100 bosses to get a mythic item, which may not be what they want items.
If you have enough materials in your backpack and your builds are powerful enough, you can defeat a Torment 4 lair boss in about 15 to 20 minutes, but this means you will waste over than 20 hours of boring time on this matter. If you are unlucky, it may take over than 30 hours. Not to mention that you have to take extra time collecting boss materials like Diablo 4 Betrayer’s Husk, which is completely garbage time for players. This is why the boss material trading every season is so crazy.
For ordinary players who do not participate in the trade, they may not see any Mythic item in the boss drops for a whole season.
Mythic Items Have Design Flaws
This abnormal trading shows that its essence lies in the flaws of the mythic items or equipment system. In the player’s build, the strong mutual binding of skills and equipment leads to not much room for the player’s build to adjust by themselves, but farming equipment is a chore.
For some players, the endgame is not about which builds are stronger, but what builds their equipment can match.
Mythic items have become the core components of builds because of their powerful effects, but it is really unreasonable that they are so difficult to obtain. Although there are ways to build them through Resplendent Sparks and Diablo 4 Runes in the game, it is also difficult to get Resplendent Sparks and high-quality Runes, which has become a source of pain for players every season.
Trading System
Diablo 4’s trading system is very inconvenient. It requires you to find the reason and the object of your transaction in the chat interface, and then you need to come to the same place and face to face to initiate the transaction. In addition to the bound items that cannot be traded, the items you can trade are as follows:
- Ordinary equipment
- Magic equipment
- Rare equipment
- Legendary equipment
- Unique equipment
- Mythic equipment
- Gemstones
- Elixir
- Materials
- Diablo 4 gold
This is undoubtedly an inefficient way of trading. This face-to-face trading method requires both players to be online at the same time. Every time the season is halfway through, the number of players will often be halved, and the difficulty of trading becomes much higher at this time, unless you join some player communities. So would it be better to add an auction house?
Why Is There No Auction House?
This problem can be traced back to Diablo 3. The developer tried to solve the problems left over from the previous generation and launched the official auction house, allowing players to use game coins and even real money to get equipment.
The transaction can be completed with a few clicks of the mouse, and the convenience is beyond doubt. However, this convenience has brought new and more serious problems: it greatly weakened the core fun of monster hunting, and the player’s game goal changed from “defeating the boss to get loot” to “farming gold for the auction house”.
The existence of the cash auction house has further promoted the P2W trend, seriously undermined the fairness of the game, and caused strong dissatisfaction in the community. What’s more serious is that the output of equipment in the game cannot be effectively controlled, resulting in too frequent value fluctuations.
How To Solve It?
Directly copying the auction house model of Diablo 3 has proven to be a failure, and completely copying PoE model may not be suitable for Diablo ecosystem. But perhaps we can learn from the experience of all parties and explore some compromise solutions:
It is possible to consider setting up a limited range of auction houses or trading boards, allowing only specific categories of items to be traded, while the most powerful unique equipment, legendary equipment with top affixes, or core rewards obtained through specific challenges, should be appropriately kept bound on pickup or restricted from trading to ensure that players still have enough motivation to challenge high-difficulty content in person.
We can also design reasonable transaction taxes, listing fees, purchase cooldowns, transaction quantity limits and other mechanisms to curb excessive speculation and market manipulation and maintain relatively stable prices.
Setting up more ways to create Mythic items can expand the gameplay of the game on the one hand, and reduce players’ unnecessary junk game time on the other hand.
Compared with the current game content, Diablo 4’s trading system is like a lame leg. It has begun to hinder the game and needs a thorough adjustment.