Diablo 4: How To Make A Whirlwind Barbarian Build - Steps And Skills
Posted: Jun 26, 2023 Views: 2431
If you've played any ARPGs, you know there's always a spin build. There's something about spinning and killing things, that just scratches that part of our brain. So I'm gonna show you how to make a spinning Barbarian in Diablo 4. And I think this fight against Butcher really highlights the pros and cons of this build.

Before You Read
Mind you I'm playing on World Tier 3, and I'm inside a Hightmare Dungeon. So this guy is very hard, but as you can see the build is not lacking in damage, it's very high damage, especially when you have your old. It's also quite tanky as well.

However it does have some drawbacks. Mainly that is very dependent on the coldown of your shouts, and that is also very dependent on your energy levels.
So sometimes you are going to find yourself running away from the enemies, because you need your coldown to come up, but it's still an amazing build.
How To Make This Build Work?
I've been having a lot of fun with it, and I've also had no problem with Endgame content, like it's very very strong. So let me show you how to make this build work.
Step 1 - We started getting the very long game strike, however we'll leave it a level 1 with an amount max this out.
Step 2 - We get Whirlwind of course the main part of the build with Whirlwind, and we max that out.
Step 3 - We get the pressure point passive also max that out, we go to the next Node and we get Rallying Cry. Max that out and go for tactical rolling gray, very important as well we get Iron Skin, Tactical Iron Skin. And we do not max it out, but if you can get some Diablo 4 Items that decrease the level that would be amazing.
Step 4 - We go for Warcraft, we get power work right, but we leave it at level 1. And we get all of these passive points, they all improve our shouts and they're very important.
Step 5 - We get one point in aggressive resistance, so we can max out prolific Fury. In the next Node, we do not get any abilities only passives. So we get one point in HamstRing, both pit fighter and no mercy. And we get one point in thick Skin to max out counter offensive.
Step 6 - We get our Ultimate, Call of the Ancients, and we get heavy-handed maxed out, and finally we get Unbridled Rage or Legendary Passive. That's all you need to get this build to work in terms of the skill points.

Some Legendary Passive Skills
So now we get to the gear, because there are a couple Legendary Passives that you're gonna want to get for this build to work properly.
- Iron Skin runs unstoppable and 20 damage reduction, that is great for being tanky. This one paired with the one we have on our Amulet, damaging an Elite enemy grants you a barrier, these two are what makes you basically a tank.
- Then on both Rings we have passives that improve our Fury regeneration, so this one you gain 6 Fury per second while Berserking. And then the second Ring we can your shout skills regenerate for Fury per second while active, these two are a must.

Otherwise we're not gonna be able to Whirlwind at all basically, and finally the second most important one, we have wild Ring screen constructions is increased for each second it is channeled. So this one is super important, this one increases your damage like crazy, and other than that you can have any other Legendary passes that you want, these are the main ones that you should always have. And that's how you get this build to work.
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Diablo 4 Season 11 Temerity Pants Guide: Why It Is The Most Underrated Defensive Item?
Diablo 4 Season 11 is about to launch. Due to the increased overall difficulty of the new season, player survival has become more challenging, leading many players to search for guides and strategies, from methods for defeating World Bosses to optimal build recommendations for different classes.
As the launch date approaches, we've also been looking for suitable class builds for a smooth run. However, after reviewing numerous build guides, we've found that almost all strategies revolve around high damage and high output. This approach is indeed feasible; players can quickly defeat bosses on the map through overwhelming strength and then obtain the desired items and rewards.

Among these recommended items, we've noticed one item that's rarely mentioned: Temerity, this item has often been overlooked by players in previous seasons. But I believe that in Season 11, Diablo 4 Temerity can rise to prominence; everyone has underestimated its value.
Why Is It Underestimated?
Season of Divine Intervention has undergone many changes compared to its predecessors, from monster mechanics and difficulty to the item upgrade system. This means all players should proceed with greater caution.
Previously, we tended to charge into battle without much consideration for defense, especially in the endgame. This led to a continued bias towards attack power while neglecting defense in the new season.
However, based on our experience on PTR server, we believe this high-damage, low-defense playstyle needs to be changed. Survival has become more challenging; even with a defensive character build, players are still vulnerable.
After numerous trials, we discovered that Temerity is an excellent defensive item. It provides a significant defense boost without incurring excessive costs.
How To Obtain Temerity?
Temerity is a unique patch in Diablo 4, usable by any class. You can obtain it by summoning and killing the following monsters:
- Varshan
- Lord Zir
- Grigoire
- Echo of Duriel
- The Beast in the Ice
- Urivar
Alternatively, you can obtain it from chests dropped in Helltide Events.
Why Choose Temerity?
This item is incredibly powerful defensively, making it ideal for builds or classes that don't rely heavily on barriers. In other words, when your healing exceeds your maximum health, the excess is converted into a damage-absorbing barrier, essentially an extra layer of protection.
Even if you rely on barrier protection, its effect is still optimal, granting you an 8-second barrier, which is far superior to other equipment.
Especially with the recent upgrades to the healing system, healing effects have been enhanced. Healing effects are now essentially an attribute that can be applied to equipment, allowing you to use Temerity to convert all excess healing into a significant amount of barrier damage.
If you acquire this equipment early in the game and need a defensive boost, don't hesitate, equipping Diablo 4 Temerity is your best choice; its effects will surprise you.
This equipment was previously overlooked because the game's difficulty wasn't high enough, so its impact wasn't significant. However, with the increased difficulty of Season of Divine Intervention, I believe it will definitely stand out in the new season.
Many class builds in Season 11 are suitable for Temerity, especially Spiritborn, as it's one of the most vulnerable classes, particularly Legendary Nodes like Viscous Shield. In such cases, equipping Temerity provides an extra barrier protection.
How To Improve Temerity's Defensive Capabilities?
With the new season's updated defense mechanics and item upgrade system, we can optimize and enhance Temerity by adding appropriate affixes through Tempering and Masterworking. We can even use the newly added Sanctification system to give equipment a final boost, thereby maximizing Temerity's defensive capabilities.
Furthermore, with the reworked Fortify system in the new season update, stacking Fortify increases a player's Maximum Life, providing an additional benefit to Temerity's barrier protection.
Alternative Solutions
While Temerity isn't restricted to any class, some builds inevitably can't incorporate it into their gear because they require specific pants or unique skill attributes. For example, Rogues have Second Wind skill, and Necromancers have their own unique pants - Blood Moon Breeches.
In such cases, alternative methods are needed to obtain sufficient defensive capabilities. Runes do offer decent defensive benefits. In Diablo 4, runes' offensive output isn't particularly outstanding, often requiring a full set of runes to achieve the desired damage output.
However, some runes can provide unexpected defensive effects, such as Mot Rune, which grants a shadow from Rogue's Dark Shroud skill, providing up to 40% damage reduction.
In addition to these, there are some runes with slightly weaker defense, such as Xal, which increases your maximum health by 20%. Especially when your health is overflowing, it grants a huge amount of health over 4 seconds, but it requires Ritual Rune.
Other runes with defensive effects include:
- Que
- Wat
- Feo
While Season 11 may be more difficult than before, especially based on PTR server experience where some monsters seem to deal excessive damage, the developers have stated they will adjust the game balance in the live servers. Furthermore, due to adjustments to class skill mechanics, our characters are now stronger.
Therefore, we can invest more resources in defense, without having to spend as much time and effort on increasing damage output as before, while our map clearing and monster killing speed will not be affected. This is why I recommend using Temerity in Season of Divine Intervention.
I hope this information will be helpful as the new Diablo 4 season arrives. Have fun in the game!
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Diablo 4 Season 11 Fastest & Safest Leveling Builds For Each Class | Advantages And Endgame Transition Options
Diablo 4 Season 11 is significantly more difficult than previous seasons, with monsters dealing more damage, which may impact character leveling.
Also, you might not want to take too much time on the campaign, so here are some of the most reliable leveling builds for every class this season.

Evade Spiritborn Build
This build revolves entirely around Accelerated Thunderspike, and each time you evade, Spiritborn automatically fires a large number of feathers, dealing area damage.
You don't need to aim at enemies, and simply dive into the monster horde and use the high-frequency evades to automatically clear them. The evasion also allows you to move quickly across the map while attacking, making it extremely efficient.
Defensively, Evade provides invincibility frames, allowing you to avoid damage while dealing damage, making it very safe. This build primarily relies on evasion cooldowns, requires minimal resource management, and is very easy to play.
You only need to adapt to this dodge-centric playstyle, which may feel different from other class-specific builds. Its transition to endgame is also very smooth, as you can continue to develop this build, using it as the core for endgame content, or seamlessly transition to other top-tier endgame builds like Quill Volley Spiritborn using resources accumulated during leveling.
Firewall Sorcerer Build
This leveling build primarily uses Firewall and Hydra as its core damage skills. Firewall's continuous damage and Hydra's multi-headed attack can quickly melt enemies.
After casting Firewall and summoning Hydra, you can move freely or cast other skills, allowing DoT effects to automatically deal with monsters, making it particularly suitable for dealing with groups of monsters and elite enemies. This indirect damage method provides a stable output environment even when your gear is poor in the early game.
The transition of Firewall Sorcerer build to endgame is also clear. Because it focuses on fire damage, it can be transitioned to Hydra build, and you only need to slightly adjust your Diablo 4 items. Alternatively, you could transition to Crackling Energy Sorcerer endgame build, which utilizes the new season mechanics and enhancements, and might be the strongest Sorcerer build this season.
Dance Of Knives Rogue Build
While Rogue's strength in endgame is relatively average, its high movement speed makes it one of the fastest-leveling classes. Dance of Knives Rogue is its most classic leveling build, used by Rogue players almost every season.
Dance of Knives is a continuous spinning attack, utilizing high-frequency AoE attacks, making Rogue very efficient at clearing mobs and very fun to play. Rogue's high mobility allows for repositioning during the spin to dodge monster attacks. Dance of Knives has good base damage and effects and doesn't rely on items, so it's quick to build in the early game.
The ideal goal for this build in endgame is to transition into Death Trap Rogue build. This is a classic build with high burst AoE damage, allowing for a smooth transition from Dance of Knives build.
Minion Build Necromancer Build
One of the defining features of Necromancer build is its summons, which serve as both primary damage dealers and defenders. Necromancer gains Skeleton Mages from level one, making for a smooth start.
Furthermore, with summons fighting at the front, Necromancer can safely command and cast support skills from the rear, reducing survivability pressure. Skeleton Mages' ranged attacks are effective in handling various situations. However, due to the class's characteristics, movement speed is slow, but its advantages are simplicity and safety.
Minion Build Necromancer can be perfectly transformed into one of the newest and strongest builds of the season - Golem Necromancer - at endgame. This build is built around the new and unique item Gravebloom, boasting an extremely high damage cap and capable of challenging levels 110 and above in The Pit, making it one of the most fun builds in Season 11.
HOTA Lunging Strike Barbarian Build
This is a hybrid build that utilizes Fury displacement and small-area attacks provided by Lunging Strike to handle single enemies, and Hammer of the Ancients for high-damage area-of-effect burst damage to clear dense groups of monsters.
The official release in Season 11 significantly buffed Barbarian's core skills, Paragon Legendary nodes, and primary stat scaling. This means that from level 1 to the endgame, Barbarian's base damage and scaling are better. You can flexibly focus on one of the two skill builds depending on the gear and effects you acquire.
At endgame, you can transition to either the pure HOTA build or the pure Lunging Strike build, depending on your gear and preferences.
Companion Druid Build
With the removal of Season 10 Chaos Perks, Druid's strength has returned to normal. However, the relative weakness of basic skills and early legendary effects has slowed down early-game monster clearing efficiency and pace.
You can choose Companion Druid build, playing like a Necromancer in the early game. However, this build isn't viable from the start, and you'll need more meticulous planning of your skill path and gear choices, and the experience might not be as smooth as other classes.
While leveling is weaker, Druids can still rise to prominence in the mid-to-late game after acquiring key legendary and unique items. You can switch to Pulverize Druid in the endgame.
Finally, when choosing your class and build, besides The Pit level, you should consider your personal preferences. Because if you're very familiar with the leveling process, the difference in leveling time between the fastest and slowest builds might only be 10-20 minutes. The important thing is whether you can obtain the necessary items during this process.
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Diablo 4 Season 11 Necromancer Build Tier List | Top Shadow Blight & Golem For The Pit And Tower
Diablo 4 Season 11 made some adjustments to various classes, and Necromancer once again emerged as one of the best. The newly acquired unique item for Necromancer, Gravebloom, is particularly interesting; it allows you to summon three powerful golems.
If you decide to play Necromancer in Season 11, you might want to know which builds are the strongest. Below is a ranking of the strongest Necromancer builds, which are focusing on their performance in The Pit and Tower.

The Impact Of Season 11
Season 11 made several permanent changes to the crafting and defense systems, which directly impacted many builds.
Firstly, the cooldown reduction affix can now appear on jewelry. Ring of Mendeln was buffed, and Rathma's Vigor passive was changed, making some builds viable again.
On the other hand, developers increased monster damage and generally weakened character survivability, making build tankiness extremely important.
Tier D
Blood Mist Necromancer
Blood Mist Necromancer primarily relies on frequently triggering Blood Mist and Corpse Explosion, especially Blighted Corpse Explosion, to deal damage, and it's also known as Infinimist Necromancer.
It performed poorly in the season. The main reason is its over-reliance on corpse resources, while there are currently more high-damage alternatives.
C Tier
Affliction Necromancer
Affliction Necromancer is a new build in Season 11, and it involves curse skills like Iron Maiden. Some unique items allow Iron Maiden to deal shadow damage.
Affliction Necromancer is very suitable for leveling. However, its damage output has a ceiling for pushing The Pit and Tower levels, preventing it from reaching top-tier levels and placing it primarily in the mid-tier of The Pit.
Tier B
Blood Surge And Blood Lance Necromancer
Both Blood Surge and Blood Lance have received significant buffs, resulting in substantial damage increases. With the right Diablo 4 items, these builds might reach Tier A.
Corpse Explosion Necromancer
This build focuses entirely on corpse explosion damage, making it heavily reliant on Black River gear. Its survivability is decent, but its damage output may be insufficient at higher levels of The Pit.
Sever Necromancer
Sever Necromancer performs strongly in the early game, but suffers from slow movement speed and insufficient damage in the late game.
Bone Storm Necromancer
It was very strong in Season 10 due to the existence of Chaos Perks, but its ranking has dropped due to the removal of these mechanics in the new season and the nerf to Lidless Wall. It might not be as good as Blood Necromancer builds, but it's still Tier B.
Tier A
Blight Necromancer
This build focuses on Blight skill, utilizing Ebonpiercer to make Blight effective. This build is very tanky and suitable for speed farming. In Season 11, due to the significant increase in monster damage and the decrease in overall player survivability, survivability becomes extremely important, which is the main advantage of this build.
Bone Spirit Necromancer
With Season 11 allowing players to gain cooldown reduction on rings and amulets, coupled with the fix to Rapid Ossification, Bone Spirit can finally be self-sufficient and become a viable option. Its damage and survivability are decent, and if Sanctification is utilized to obtain suitable affixes, this build has the potential to reach Tier S.
Bone Spear Necromancer
Bone Spear Necromancer has very strong single-target damage, making it very effective against bosses, but it lacks AoE capabilities. The buff to Ring of Mendeln also benefits it, resulting in a slight rise in its ranking.
Skeletal Mage Necromancer
The primary beneficiary of Ring of Mendeln damage buff is Skeletal Mages Necromancer, making Necromancer's summons very reliable again. It excels for leveling and early push of The Pit, but falls slightly below Tier S for higher levels.
Blood Wave Necromancer
Overpower variant of Shadow Blood Wave struggles somewhat with triggering Blood orbs, but the changes to Rathma's Vigor (Overpower timer 15s → 10s) might give it the potential to reach Tier S.
Another DoT variant is viable; regardless of the variant, this build provides strong survivability, which is invaluable in the current season.
Tier S
Shadow Blight Necromancer
Shadow Blight Necromancer boasts extremely high damage, possibly slightly higher than the buffed Golem Necromancer. It's also incredibly tanky, offering far greater survivability than Golem Necromancer.
It relies on corpses, requiring corpse explosions, Soulrift, and Blight casts to trigger Shadow Blight effect. While the controls are somewhat cumbersome, the high damage makes survivability less of a concern in The Pit.
Golem Necromancer
Golem Necromancer received approximately a 60% damage buff compared to the PTR, and is expected to stack an additional 6 layers in The Pit. It doesn't rely on corpses, and Golem's casting provides an Unstoppable state, combining single-target and AoE damage for a more comfortable gameplay experience. However, its biggest drawback is survivability, so you'll need to be careful to dodge monster and bosses' skills.
If you prioritize stability, high damage, and high survivability, choose Shadow Blight Necromancer. If you want to challenge yourself with extreme damage, try new playstyles, and accept a fragile build, choose Golem Necromancer. These two are likely the highest-ranked Necromancer builds on The Pit and Towers leaderboards.
While classic Necromancer builds remain reliable, we highly recommend trying newer builds like Golem Necromancer and Affliction Necromancer. They're perfect for early-game leveling and endgame play, respectively, offering a fresh experience.
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Diablo 4 Season 11 VS. Path Of Exile 2 Patch 0.4.0 | Who Is Likely To Win In This Competition?
In the developer livestream that concluded last week, several key pieces of information regarding Diablo 4 Season 11 were announced, such as its official name, Season of Divine Intervention, several further changes based on existing content, and its release date.
Originally, everyone predicted the season would launch on December 9th, as almost every previous season update had been on a Tuesday evening, but the final date was set for Thursday, December 11th at 8:30 PM PDT.
This change might lead to many speculations, as it coincides with the timing of this year's TGA awards, and the day after is the release of a new patch 0.4.0 for Diablo 4's old rival, Path of Exile 2.
Since the news that the second DLC will be released in 2026 is no longer a secret, everyone suspects that Diablo 4 might announce information about the seventh class at TGA.
However, honestly, whatever groundbreaking news they announce, it won't be added to Season 11 immediately, so the more pressing concern is the impact from Path of Exile 2.
Next, we will analyze this upcoming new competition between these two old rivals based on the different update content from both games.

Diablo 4 Season 11 Highlights
Overall, this season follows Diablo 4's consistent update pattern: seasonal powers + new bosses and content + multiple updates. The most prominent features are the return of leaderboards and a major overhaul of the gear upgrade system.
Unfortunately, on last week's livestream, the developers stated that the leaderboards and the accompanying The Tower dungeon will be delayed until 2026, which is bad news for players who follow the leaderboards.
But don't despair, the more stable Masterworking and Tempering systems will allow for more consistent gear and affix enhancements, and you can also earn loot and seasonal power Divine Gifts through new boss battles.
Path Of Exile 2 Patch 0.4.0
This patch, officially named The Last of the Druids, will be released on Friday, December 12th at 11:00 AM PDT, just before a free weekend! Although it still follows the same regular update pattern, this patch brings the new Druid class to POE 2.
Druids in Path of Exile 2 boast two Ascendancy classes and three transformable forms, offering highly innovative features and re-playability.
In addition, other existing classes and mechanics have received varying degrees of optimization, and the launch of the new Fate of the Vaal league means you can start from scratch, exploring the secrets of Vaal Ruins through new adventures.
Which Game Has The Advantage In This Competition?
Although the first Path of Exile game launched in 2013, earlier than Diablo 4 which was released in 2023, Diablo series as a whole predates Path of Exile, and Path of Exile 2 was released at the end of 2024, and is still in early access.
Of course, release date isn't the core factor determining a game's quality; we're mentioning this simply to illustrate the long-standing competition between the two games.
As ARPGs, Diablo 4 and Path of Exile 2 have inherent differences in gameplay: the former focuses on simple and easy-to-understand combat, aiming for quick accessibility; the latter prefers to immerse you in complex mechanics for a more in-depth experience.
If you pay attention to the art styles, you'll find they are also quite different. While both have a dark aesthetic, Diablo 4 emphasizes Gothic and mythological elements, while Path of Exile 2 features a medieval, retro aesthetic.
Based on these significant differences, both games have their own loyal fan bases, but most players are more focused on the present: whichever game has more interesting new content is the one they'll play.
Comparing Season 11 and Patch 0.4.0, POE 2 seems more appealing, mainly because of the introduction of Druid. Although D4 Season 11 also has new content, the overall re-playability hasn't improved much.
More importantly, Path of Exile 2 will offer a 3-day free trial until December 15th, allowing anyone to try all content, including patch 0.4.0, regardless of whether they own the base game.
Therefore, in the short term, at least throughout December, POE 2 is likely to be more attractive. However, since TGA awards haven't started yet, it's hard to say whether Diablo 4's next move will bring a reversal.
Why Is This Competition Happening?
When multiple games release new content simultaneously, players inevitably compare them, making it easier to expose the shortcomings of games with subpar content. After all, if you only have one option, you're more likely to tolerate its flaws.
Furthermore, even if each game diligently develops new seasons or patches, simultaneous releases prevent players from focusing on a single game, leading to decreased engagement.
Therefore, although Diablo 4 and Path of Exile are old rivals, they have mostly avoided direct confrontation in the past, especially Path of Exile, which usually avoids the hype surrounding Diablo 4's new seasons.
However, whether D4S11 launches on December 9th as planned or is delayed to the 11th, it's only a few days apart from the release of POE 2 Patch 0.4.0, indicating that Path of Exile 2 is prepared to directly confront Diablo 4 this time.
From the analysis in the previous section, we can see why POE 2 developers have such confidence: the new content, represented by Druid class, is indeed very attractive and breaks away from the conventional patterns of Druids in most ARPGs.
So why did Path of Exile 2 choose to strike now? We believe it's because Diablo 4 hasn't had any truly groundbreaking innovations throughout 2025, and negative player feedback is increasing.
Meanwhile, POE 2's patches 0.2.0 and 0.3.0, while not without flaws, generally showed good effort and innovation, building a solid foundation of popularity.
Based on this, even though Diablo 4 likely has some tricks up its sleeve, Path of Exile 2 still chooses to engage in a direct confrontation as 2025 draws to a close. But for you, the player, all this competition simply means you can enjoy plenty of new game content!
The Situation After The Start Of 2026
Based on current information, POE 2 is unlikely to release any more explosive new information for the time being, but Diablo 4 has more possibilities, such as the return of leaderboards in update 2.5.2, and unknown new content to be announced at TGA.
Speculations about possible new announcements include a major trailer for the future main storyline, pre-order bonuses, and a new class, possibly Paladin, which might be released in Season 11.
To be honest, the idea of a big announcement at TGA is just speculation; Diablo 4 hasn't given any clear information, but considering its rather lackluster performance this year, this timing is hard not to speculate about.
If any of these speculations come true, Diablo 4 Season 11 will have more staying power than POE 2 and will show stronger performance in 2026.
It's also worth mentioning that although most of the new content in Season 11 isn't particularly innovative, many fundamental mechanics changes have made the game better. These subtle changes are very important for the overall improvement of the game.
Summary
Neither of the new content updates has been officially released yet, so we can't easily conclude which will be better, but it's clear that Diablo 4 hasn't shown all its cards yet, and is working hard to keep you on the edge of your seat!
There are only two days left until the launch of Season 11. If you want to get ahead of others in gear upgrades in the new season, it's best to buy cheap Diablo 4 gold at IGGM, because it's one of the upgrade materials that cannot be refunded, so you need to stock up enough!
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Diablo 4 Season 11 New World Boss Azmodan Guide | How To Defeat Him To Get Rewards?
As an ARPG with a dark Gothic aesthetic and bloody visuals as its main art style, in addition to new playable content, the art design of new characters, scenes, and items is often a highlight of Diablo 4 updates.
Unfortunately, in recent seasons, Diablo 4 hasn't introduced enough noteworthy changes in these areas, except for Belial's return in Season 8, and the new boss Azmodan, who will appear in Season 11.
Both of these bosses appeared in Diablo 3 and have a close relationship. So, in what capacity does Azmodan return in Diablo 4 Season 11, and how should you defeat him? We will answer these questions for you.

Azmodan Background Story Summary
As the latest installment in Diablo series, Diablo 4 doesn't provide much explanation of many characters from previous games through the storyline, so you only know what you can gain from them, but not their origins.
While this doesn't affect the gameplay itself, knowing more is always a good thing, so we will briefly introduce Azmodan based on Diablo 3 main story.
Azmodan is one of the seven Lesser Evils, second only to Prime Evils. After collaborating with Belial to overthrow Prime Evils, they turned against each other, and Azmodan invaded Sanctuary to gain more power.
In the story of Diablo 3, Azmodan was defeated by the protagonists and imprisoned in Black Soulstone. However, due to the presence of a traitor, Diablo was summoned again and eventually defeated and imprisoned in Black Soulstone.
Afterward, Diablo and the souls of other Lesser Evils merged in Black Soulstone until Black Soulstone was destroyed, at which point they separated - these demons would escape and bring new disasters.
What Are World Bosses?
Azmodan joins Diablo 4 Season 11 as a new world boss and will be added to the game's spawn and rotation schedule along with the three existing world bosses.
World bosses appear at their respective locations every 3.5 hours, and you have 15 minutes to fight them. If you exceed the time limit, the boss will escape, but if you win within the time limit, you have a chance to obtain rare items and other seasonal rewards.
To help you find these bosses in a timely manner, the system will notify you when they are about to appear after you unlock World Tier 3 in Diablo 4.
Here are other world bosses besides Azmodan and their locations:
- Ashava, the Pestilent: May appear in The Crucible (Fractured Peaks), Scosglen (Caen Adar), and other arenas.
- Avarice, the Gold Cursed: May appear in Seared Basin (Kehjistan), Saraan Caldera (Dry Steppes), and other arenas.
- Wandering Death: May appear in Fields of Desecration (Hawezar), and other arenas.
Azmodan In D4S11
After Season 11 is officially released, from the perspective of the world boss mechanism, you may unlock Azmodan encounter in the following locations:
- The Crucible (Fractured Peaks)
- Scosglen (Caen Adar)
- Saraan Caldera (Dry Steppes)
- Fields of Desecration (Hawezar)
- Seared Basin (Kehjistan)
- The Cauldron (Nahantu)
In addition, as one of Lesser Evils, Azmodan has three other "companions" in Sanctuary who will appear in different endgame events. Defeating these Lesser Evils will unlock Season 11 seasonal power, Divine Gifts.
The other three Lesser Evils and their locations are as follows:
- Duriel - Helltides
- Belial - Pit of Artificers
- Andariel - Kurast Undercity
Azmodan And Divine Gifts
Divine Gifts include Corrupted and Purified powers. After defeating each Lesser Evil, you will obtain the corresponding Corrupted Essences and immediately unlock their corrupted slot.
Note that unlocking the purified slot requires you to reach a specific reputation level. The level corresponding to Azmodan is Rank VI, and the essences you can obtain are Essence of Sin and Essence of Hellfire.
How To Defeat Azmodan?
This boss is proficient in dealing fire and spell damage, so close combat is not recommended. Instead, with gear that increases movement speed and mobility, you should always attack from a medium to long distance behind the boss during the fight.
The boss's skills that last throughout the entire battle mainly include constantly moving fire spikes and lava waves. The spikes move slowly but deal high damage, while the lava waves constantly expand, making them difficult to avoid.
When you reduce the boss's health to 80% through attacks, he will periodically release a lava breath attack; you can avoid this damage by dodging in time. When Azmodan's health drops to 60%, he will summon a group of Balrogs to attack you.
All the above skills are manageable, but the real challenge comes when Azmodan's health is reduced to about 5%, at which point he summons many meteors that move towards him. You need to constantly dodge while attacking the boss until he dies.
After winning the battle, you can expect to receive items such as Exquisite Blood and Tribute of Radiance as rewards. Furthermore, the first time you defeat Azmodan each week, you'll receive exclusive loot and unlock even more rewards!
Can This Boss Battle Be Completed Solo?
Although world bosses aren't typically considered difficult, as a new boss, Azmodan will undoubtedly be challenging enough to highlight his uniqueness and importance.
Also, as you know, the overall difficulty of Diablo 4 will be increased after Season 11's release, so completing this boss battle solo is very risky - but not impossible.
To do this, you should first complete leveling and acquire several good unique items. Secondly, if you're playing Necromancer class, be sure to try Golem builds!
After Season 11 begins, there may be some changes to the details of Azmodan boss battle. You just need to pay attention to these changes based on this guide to confidently handle the fight. Good luck!
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Diablo 4 Season 11 Evade Spiritborn Build Guide | Fast Leveling, Simple Gameplay & Strong Endgame Performance
While Diablo 4 Season 11 made some adjustments to the early game difficulty, your leveling speed will still be quite fast if you kill monsters quickly enough.
Evade Spiritborn build, after several seasons of testing, has proven to be excellent for both leveling and endgame performance, and may be one of the best Spiritborn builds.

Evade Spiritborn Gameplay And Advantages
The core mechanics of Evade Spiritborn build revolve around Eagle Hall ability. Your skill tree should primarily focus on enhancing various damage multipliers. Use Evade to trigger Accelerated Thunderspike effect, unleashing a barrage of feathers at monsters for massive damage.
Evade Spiritborn build has been a Tier S leveling build for several consecutive seasons. It boasts extremely fast movement speed and monster-clearing efficiency, and its gameplay is very simple, and you just need to keep using Evade, and the flying feathers will automatically clear the monsters on the screen.
Impact Of Season 11
A bug in PTR 2.5.0 allowed gear like Loyalty's Mantle to provide double damage bonuses with Eagle Hall, resulting in excessively high damage. If this bug had been fixed, the reachable level in The Pit would have decreased by 10 levels (about level 100). This bug has been fixed in the official patch.
However, the developers also announced a rebalancing of the difficulty of The Tower and The Pit, reducing it by approximately 5-10 levels. Therefore, the actual strength of Evade Spiritborn is not expected to change significantly compared to PTR 2.5.0.
Additionally, the developers announced a 60% reduction in boss health, which will significantly speed up boss fights for this build.
Evade Spiritborn Leveling Build
Gear
- Helm: Aspect of Might (Neo + Qax)
- Chest Armor: Aspect of Layered Wards (Cem + Gar)
- Gloves: Rebounding Aspect
- Pants: Aspect of Disobedience (Emerald + Emerald)
- Boots: Duelist's Aspect
- Amulet: Aspect of Unyielding Hits (Skull)
- Ring 1: Conceited Aspect (Skull)
- Ring 2: Aspect of the Moonrise (Skull)
In the early game, you can freely use your two-handed weapon slot, using any magic, rare, or legendary weapon, focusing primarily on its pure damage to avoid wasting resources on Aspect engravings due to frequent upgrades.
Skils
- Thunderspike: Enhanced Thunderspike and Accelerated Thunderspike
- Crushing Hand: Enhanced Crushing Hand and Advantageous Crushing Hand
- Toxic Skin: Enhanced Toxic Skin and Measured Toxic Skin
- Soar: Enhanced Soar and Replenishing Soar
- Ravager: Enhanced Ravager and Measured Ravager
- Armored Hide: Enhanced Armored Hide and Reinforced Armored Hide
- Primary Spirit: Eagle
- Secondary Spirit: Eagle
From level 1 to 14, you can use basic skills like Stinger, Quill Volley, or Crushing Hand to level up. However, when you reach level 15, you must reset your skills and switch to Evade Spiritborn build.
Evade Spiritborn skill build is relatively flexible, and the overall strength is not significantly affected. Even if you don't have enough skill points, it won't affect your damage much, because skills like Thunderspike and Crushing Hand are mainly used to trigger effects.
Starting with the seasonal quests, unlock the reputation board on Normal difficulty, then equip your pet. Once you reach level 15, switch to Hard difficulty and use Crushing Hand to farm Helltide. Then farm Helltide until the first hour ends, and your character should be around level 30-35.
Then, run Vessel of Hatred Campaign on Normal difficulty until you unlock Kurast Undercity and obtain Runes Cache. Last, depending on your character's strength, continue farming Helltide on Expert or Penitent difficulty until you reach level 50. After that, clear Strongholds on Normal difficulty.
Evade Spiritborn Endgame Build
Gear
- Helm: Loyalty's Mantle (Qax + Cem)
- Chest Armor: Jacinth Shell (Emerald and Emerald)
- Gloves: Fists of Fate
- Pants: Temerity (Emerald and Emerald)
- Boots: Duelist's Aspect
- Weapon: Wushe Nak Pa (Ohm + Bac)
- Amulet: Aspect of Redirected Force (Skull)
- Ring 1: Conceited Aspect
- Ring 2: Aspect of Unyielding Hits (Skull)
In the mid-game, you can Temper your gear to gain damage affixes and reforge other attributes. Then, progress through The Pit to level 10 to unlock Torment I difficulty.
This build doesn't require any specific Diablo 4 items for a smooth transition from early game to endgame content, and you only need 3 items to handle most of the endgame content. One is the core item Loyalty's Mantle obtained by defeating Gregor, and the other is the Wushe Nak Pa and Jacinth Shell obtained by defeating Lord Zir.
Skills
- Armored Hide: Enhanced Armored Hide and Reinforced Armored Hide
- Concussive Stomp: Enhanced Concussive Stomp
- Thunderspike: Enhanced Thunderspike and Accelerated Thunderspike
- Counterattack: Enhanced Counterattack and Reinforced Counterattack
- The Seeker: Harmonious Seeker and Exalted Seeker
- Rock Splitter: no
In endgame gameplay, you almost only need to frequently press the evade key, while other skills mostly provide buffs. For example, Armored Hide skill is only used to trigger Aspect of Unyielding Hits buff.
Spiritborn is one of the strongest classes in Season 11, and Evade Spiritborn is the most stable and safest choice. It can be strong from the start of the season to the end, without worrying about acquiring specific Diablo 4 items, and is arguably the best leveling build in the entire game. If you're not aiming for The Pit rankings, then this can be your best starting build for Season 11.







