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WoW MoP Classic Shado-Pan Monastery Guide: What Moves Do The Bosses Have?

Posted: Aug 02, 2025 Views: 346

Posted: Aug 02, 2025

Source:  IGGM

Views: 346

Since Mogu’shan Vaults opened, players have already cleared them on Heroic difficulty. While there’s more than one level-87 dungeon in the first phase of WoW MoP, Shado-Pan Monastery is also worth the challenge.

Shado-Pan Monastery is a fairly simple dungeon, with every building corresponding to a bosses. The difficulty isn’t high, and even the Heroic difficulty only increases the bosses’ health and damage, with their mechanics remaining the same. Therefore, if you’re familiar with their mechanics, this is your go-to dungeon for leveling up and farming for MoP Classic gold.

WoW MoP Classic Shado-Pan Monastery Guide: What Moves Do The Bosses Have?

Requirements

  • Level: Level 87 or higher
  • Item Level: 393 (Normal), 435 (Heroic)
  • Location: North of Kun-Lai Summit

Quests

Into The Monastery

Quest Objective: Speak with Ban Bearheart at the entrance to Shado-Pan Monastery to enter the monastery.

The Path to Respect Lies in Violenc

Objective: Kill Sha of Violence in the Shado-Pan Monastery.

Quest Rewards (Waist):

  • Plate: Sha-Trapper Waistguard
  • Plate: Monastery Guardian Waistguard
  • Plate: Girdle of the Broken Seal
  • Mail: Kun-Lai Climbing Belt
  • Mail: Elemental Archer’s Links
  • Leather: Cord of Sha Savagery
  • Leather: Shado-Pan Initiate’s Belt
  • Cloth: Cloudstriker Cord
  • Cloth: Cord of Disturbed Dreams

Lord Of The Shado-Pan

Objective: Defeat Taran Zhu and free him from his control.

Quest Rewards (Head):

  • Plate: Hood of Endless Agitation
  • Plate: Helm of Enmity
  • Plate: Helm of Unstable Temperament
  • Mail: Vexing Coif
  • Mail: Cowl of Internal Strife
  • Leather: Headcover of Disturbed Serenity
  • Leather: Headcover of the Impatient
  • Cloth: Cowl of Angry Thoughts
  • Cloth: Antagonist’s Headwrap

WoW MoP Classic Shado-Pan Monastery

Shado-Pan Monastery Bosses

The pandaren training within Shado-Pan Monastery have been bewitched by Sha. You must defeat them, restore their sanity, and capture the culprit. Players will receive equipment, MoP Classic gold, and other rewards.

Gu Cloudstrike

Stage 1: Let Me Show You My Power

Gu Cloudstrike summons an Azure Serpent to aid him in battle.

  • Invoke Lightning: Gu Cloudstrike deals Nature damage to a random player and additional Nature damage to nearby players.

Phase 2: Charge Me With Your Power

Gu Cloudstrike enters a meditative state, becoming immune to all damage, and Azure Serpent begins attacking.

  • Charging Soul: Azure Serpent shields Gu Cloudstrike, making him immune to all damage.
  • Magnetic Shroud: Azure Serpent applies a stack of Magnetic Shroud to each player, absorbing healing received by each player and dealing Nature damage every second. When a player receives more healing than it can handle, the effect is removed, and the healing is shared among all other players within a 20-yard radius.
  • Lightning Breath: Azure Serpent releases a lightning breath in a 45-degree cone in front of it, dealing Nature damage every half-second for 2 seconds.

Phase 3: Do Not Fail Me!

After the player defeats Azure Serpent, Gu Cloudstrike rejoins the fight.

  • Overcharged Soul: Deals Nature damage periodically to nearby enemies, increasing in frequency the lower Gu Cloudstrike’s health.

IGGM WOW MOP Classic Gold

Master Snowdrift

Phase 1: True Strength!

Master Snowdrift unleashes his fists and kicks, launching into combat.

  • Fists of Fury: Master Snowdrift swings his iron fists, unleashing a series of blows that impact all players in front of him, dealing Fire damage.
  • Tornado Kick: Master Snowdrift spins and kicks all players in range, dealing Physical damage and knocking them back.

Phase 2: Spiritual Power!

Master Snowdrift attacks players with his Chi energy.

  • Ball of Fire: He launches a fireball at players, dealing Fire damage to all players in its path.

Phase 3: I Can Do So Much More!

Master Snowdrift uses grapples and counterspells.

  • Tornado Slam: Master Snowdrift locks onto a random player. If he grabs the target, he performs a Tornado Slam, dealing physical damage equal to 30% of the victim’s maximum health.
  • Parry Stance: Snow Master temporarily enters Parry Stance, negating any attacks launched against him and counterattacking them.
  • Quivering Palm: While in Parry Stance, Snow Master counterattacks all targets within melee range with Quivering Palm, dealing physical damage and stunning them for 2 seconds. Snow Master then uses Unleash Vibrations for a follow-up attack.
  • Unleash Vibrations: Snow Master unleashes vibrations from Quivering Palm, dealing physical damage to the target.
  • Flying Kick: While in Parry Stance, Snow Master counterattacks any attacking player outside melee range with a Flying Kick, dealing physical damage.

Sha Of Violence

  • Disorienting Smash: Sha charges the player, dealing Shadow damage and causing the character to wander for up to 4 seconds. Taking any damage will cancel this effect.
  • Smoke Blades: Sha attacks nearby enemies with a whirlwind of smoke, dealing 25% weapon damage per second and reducing the affected target’s critical strike chance by 100%. Each skill or spell used by the affected player reduces the duration of this effect by 5 seconds.
  • Parting Smoke: The smoke disperses, temporarily revealing a weak spot in Sha. The player’s next attack within 3 seconds will critically strike.
  • Sha Spike: Sha summons a spike at a random player’s location, dealing Shadow damage and knocking the target back. When the spike retracts into the ground, it generates a burst of energy that attacks other players for 30 seconds.
  • Enrage: When Sha’s health is low, its attack speed increases by 50% for 30 seconds.

Taran Zhu

  • Hatred: Players‘ hatred builds over time and is further increased by being hit by Taran Zhu’s attacks. Players at full aggro are affected by Haze of Hate, requiring meditation to remove the effect.
  • Rising Hate: Taran Zhu hurls energy at multiple players, making Shadow damage.
  • Ring of Malice: Taran Zhu envelops himself in a Ring of Malice for 15 seconds. His speed is reduced by 80%, but he deals damage to players he comes into contact with every half-second.
  • Sha Blast: Taran Zhu deals Shadow damage to the current player, knocking them back. This ability can only be used while Ring of Malice is active.
  • Haze of Hate: Affected players deal 20% more physical damage, but their chance to hit is reduced by 90%, and their healing received is reduced by 25%.
  • Meditation: It will remove the effects of Haze of Hate, but the player cannot move or perform actions.
  • Summon Gripping Hatred: Taran Zhu summons a powerful Gripping Hatred.
  • Grip of Hate: Gripping Hatred pulls nearby players towards it.
  • Pool of Shadows: Players on the ground around a Gripping Hatred in Pool of Shadows take shadow damage every second.

Shado-Pan Monastery dungeon isn’t difficult, but you do need to be aware of the bosses’ unique mechanics, especially Master Snowdrift’s parry and Taran Zhu’s Hatred ability, which can be tricky.

This dungeon is a good choice for leveling and farming Mists of Pandaria Classic gold for many players, though some players find its mechanics particularly offensive.

It typically takes around 20 minutes to clear this dungeon, but if you’re familiar with the bosses’ mechanics and build your party accordingly, you’ll be able to complete it even faster.

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