The PvP mode has been a highlight for Final Fantasy 14 players. Currently, it includes three PvP Duties: Frontline, Rival Wings and the latest Crystal Conflict. Each type of PvP has unique competitive mechanics and rewards, and players can form their teams to participate in the battle.
Judging from the new PvP project: Crystalline Conflict, which was released in Patch 6.1 last month, players are as enthusiastic about PvP in FF14 as ever. To bring more team strategy fun to players, Square Enix has brought the Patch 6.11a after analyzing the usage rate and win rate of each class, which contains a series of Action adjustments to balance the abilities of the class.
This adjustment is mainly aimed at Jobs of Magical Ranged DPS and Physical Ranged DPS. At the same time, Gunbreaker, one of Tank Jobs, has been enhanced, and the healing effect of Astroogian in Healer has been adjusted. As the class with the most adjustments this time around, Black Mage's actions have been enhanced overall: Fire IV, Flare, Blizzard IV, and other classes have all had their cast time shortened, and their effect duration and damage increased.
Overall, this PvP adjustment does not add new content, but rather enhances the above-mentioned professional skills and survivability to make the entire professional system more balanced, and players' choices will be more diverse.
There are also changes to the Crystalline Conflict rules. Now, Crystal tier players can be matched with Diamond 3 (with 1 Rising Star) or higher players. In addition, the patch also previews future feature updates, new custom deliveries, Arkasodara tribal quests, and Somehow Further Hildibrand Adventures will be launched in a future Patch 6.15.
Picking a suitable class and builds is the key to leading a PvP team to victory, and strengthening cannot be done without farming. If you are troubled by this, IGGM will be your right-hand man. We will provide you with FFXIV Gil for sale to help you improve faster in a limited time. Meanwhile, you can also follow us for the latest news.