CoD Black Ops 7 Bot Lobbies 2026 Giveaways
Category: CoD: Black Ops 7 Posted: Nov 25, 2025 Views: 3095
The following giveaway event has temporarily ended. Please stay tuned for the start of Season 2, when we will continue giving away BO7-related products on Discord.
IGGM CoD BO7 Bot Lobbies giveaways is genuine and valid, so grab your chance to win free rewards!
The specific rewards for this giveaway are as follows:
- 60x (Random Bot Lobby + Nuketown Bot Lobby)
Total Winners: 20
We will randomly select 20 lucky winners in a few days to share all these rewards, meaning each winner will receive 3x (Random Bot Lobby + Nuketown Bot Lobby).
To Enter: Leave Reaction Emoji Love To Win
If you notice this giveaway has ended, don't be disappointed. We will be offering various generous giveaways in the official IGGM Discord cod-giveaway group from time to time. Please pay attention and participate in the next event! Good luck!
Event Link On Discord: https://discord.gg/iggm
Products Links:
- CoD Black Ops 7 Bot Lobbies: https://www.iggm.com/cod-bo7/bot-lobbies
- CoD Black Ops 7 Redeem Codes: https://www.iggm.com/cod-bo7/redeem-codes
- CoD Black Ops 7 Accounts: https://www.iggm.com/cod-bo7/accounts
- CoD Black Ops 7 Boosting: https://www.iggm.com/cod-bo7/boosting
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CoD BO7 Season 3 Full Breakdown of New Weapons and Prestige Attachments | These setups are almost unfair
CoD Black Ops 7 has once again rolled out a substantial update, introducing a wealth of new maps and weapons alongside various balance adjustments for armaments, ranked matches, and more.
Let's take a look at the 6 new weapons arriving progressively in Season 3, along with their attachments. Some will be available at the start of the season, while the rest will appear around the midway point.

1. MK35 ISR (Launch)
- Levels: 43
- Mags: 3
- Mag size: 30
- Mastery Badges: Yes
- Attachments: Laser, Fire Mods, Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock
- Prestige Attachment: 19" MFS Nightfall Suppressed Barrel (Barrel)
MK35 ISR is one of the rewards on Page 3 of Battle Pass. It's a fully automatic assault rifle with low recoil, excellent accuracy, and moderate damage along with decent handling. This rifle boasts the lowest recoil in its class, allowing you to suppress enemies with precision.
Combined with a fairly high rate of fire, this weapon remains stable even during sustained fire, keeping your aim locked on target. Its built-in iron sights are clean and clear - an added bonus that lets you skip an optic attachment and focus on other modifications without worrying about obstructed vision.
You can extend its effective range by equipping various barrel attachments or further tame recoil with a recoil spring. As you level up the weapon, experiment with different combinations in Gunsmith to find the most effective setup for the current battle.
As usual, this gun comes with a brand-new Prestige Attachment: 19" MFS Nightfall Suppressed Barrel. It's an integrated suppressor barrel that also extends damage range.
2. VST (Launch)
- Levels: 39
- Mags: 4
- Mag Size: 30
- Mastery Badges: Yes
- Attachments: Rear Grip, Magazine, Stock, Laser, Fire Mods, Optic, Muzzle, Barrel, Underbarrel
- Prestige Attachment: MFS 5.56 MINSAS Conversion (Fire Mods)
VST is found on Page 6 of Battle Pass. This fully automatic submachine gun is lightweight, highly mobile, and supports multiple calibers. It keeps your operator moving at high speed, making it ideal for close-range hit-and-run tactics.
In terms of bullet spread, VST offers the best accuracy in its category, paired with excellent handling and mobility. However, its recoil is quite fierce, with noticeable muzzle climb. You can opt to fire in bursts while aiming to control the trajectory, or simply hip-fire at point-blank range.
MFS 5.56 MINSAS Conversion changes the weapon to use 5.56x30mm ammunition, completely transforming its performance and playstyle. Essentially a hip-fire oriented SMG, this conversion via Prestige Attachment makes it far more versatile.
3. Strider 300 (In Season)
- Levels: 37
- Mags: 4
- Mag Size: 8
- Mastery Badges: Yes
- Attachments: Fire Mods, Optic, Underbarrel, Muzzle, Barrel, Magazine, Rear Grip, Stock, Laser
- Prestige Attachment: MFS Ballast Guard Stabilizer (Underbarrel)
Strider 300 will be offered as a seasonal event reward. It's a bolt-action sniper rifle with quick handling speed but a slower bolt-cycling rate, along with moderate stability. Holding your breath while aiming down sights steadies the scope.
In multiplayer, this bolt-action sniper can take down unarmored enemies with one shot to the chest or above. Although its damage is slightly lower than the other two bolt-action snipers, it compensates with better handling and a marginally faster rate of fire.
For players who want to push aggressively toward enemies while still delivering powerful shots, this gun will become your new go-to. Overall, it's a more aggressive bolt-action sniper rifle.
MFS Ballast Guard Stabilizer significantly reduces idle sway while aiming, greatly improves aim walking steadiness and aim-down-sight speed (or aiming movement speed), but it reduces flinch resistance while handling and removes the ability to hold your breath. This makes the weapon more aggressive and nimble, albeit with some trade-offs.
4. 1911 (In Season)
- Levels: 29
- Mags: 3
- Mag Size: 7
- Mastery Badges: Yes
- Attachments: Stock, Laser, Barrel, Fire Mods, Optic, Muzzle, Magazine, Rear Grip
- Prestige Attachment: MFS Overdrive Auto-Brake (Muzzle)
1911 semi-automatic pistol has appeared in many previous Call of Duty games, and in Black Ops 7 it will be introduced as a new weekly challenge reward. 1911 delivers high damage at close range, with decent recoil control but moderate magazine capacity.
MFS Overdrive Auto-Brake is essentially a full-auto conversion kit that provides an extremely high rate of fire, offering astonishing burst potential at very close distances. It slightly improves first-shot muzzle rise but worsens hip-fire spread.
5. Siren (Mid-Season)
- Levels: 30
- Mags: 3
- Mag Size: 10
- Mastery Badges: Yes
- Attachments: Rear Grip
Siren is a brand-new charge-based special weapon. It fires a high-damage, slow-moving projectile that can penetrate enemies. Charging the shot increases the projectile's travel speed.
Siren works best when coordinating with teammates - let them weaken enemies first, then use its slow projectile velocity to disrupt the opponent's rhythm, catching them off guard with the incoming slow shot. This gun features a unique magazine-type Prestige Attachment, but details have not been disclosed.
6. Katana (Mid-Season)
- Levels: 30
- Mastery Badges: Yes
- Attachments: None
Katana will be available as an event reward during the mid-season update of Season 3. It boasts high damage, medium attack range, and medium attack speed. It has no Prestige Attachment, but it looks incredibly cool.
Overall, the new weapons in Season 3 appear quite formidable, even competitive when compared to the current meta weapons. Additionally, Season 3 introduces numerous attachments that you can unlock through weekly challenges. With the help of these attachments, you can further enhance the new weapons from Season 3.
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CoD Black Ops 7 Season 3 Release Date, New Map, Ranked Resurgence, and Major Blackout Changes
The official rollout for Call of Duty: Black Ops 7 Season 3 has already begun, with the new season arriving soon.
The studio has revealed plenty of details, and alongside the official announcements, there's also been a fair share of leaks. Let's break down all the information.

Season 3 Release Date
Why are we talking about Season 3 update so early? Because Season 2 Reloaded cycle is unusually short - only three weeks. Based on Battle Pass countdown timer and the weekly challenge progression, Season 3 is expected to go live on April 2.
Following Call of Duty's usual promotional rhythm, the studio will likely drop a full update preview, blog post, and all the details about a week before the new season goes live - around March 26. That's when we'll get a clear look at Season 3 roadmap.
Multiplayer Maps
On the multiplayer front, one piece of content has already been officially confirmed: the classic map Plaza is making a return. Although there had been leaks about it before, the development team brought it up in the official COD POD podcast, essentially confirming that it will be part of the next major update - Season 3 - as a multiplayer map.
Plaza last appeared in Black Ops 2. Unlike many of the remade versions drawn from the larger Avalon battle royale map, this will be a full, standalone remaster.
In addition to Plaza, another map has also been mentioned in the official blog: Gridlock from Black Ops 4. It's now confirmed to be making a comeback in Season 3 as well.
Warzone Ranked Play
For Warzone players, Ranked Play is set to get a major adjustment in Season 3. The long-awaited Resurgence mode will go live alongside the new season.
Many players had previously voiced their desire to experience ranked Resurgence on Rebirth Island, and Season 3 update will make that happen. Ranked matches will rotate between Haven's Hollow and Rebirth Island.
Fortune's Keep
As far back as last year, the studio confirmed that Fortune's Keep would receive a map refresh and return to Warzone. However, no exact date for its return has been announced yet. Considering that Season 3 just introduced Avalon map and Blackout mode, and with the studio seemingly aiming to transition Avalon into the standard battle royale map, it's expected that the refreshed version of Fortune's Keep will more likely arrive in Season 4.
Blackout
Blackout mode will also continue to receive updates in Season 3. In response to player feedback regarding issues such as the lack of Solos and Duos queues, as well as concerns about respawn mechanics, loot and equipment, the user interface, and existing bugs, the studio previously stated that improvements would roll out in Season 2 Reloaded and Season 3.
One of the most significant updates could involve Operator Orders system. This system is expected to expand with subsequent updates, adding more operators, dynamic camos, and weapon blueprints. For example, in Season 3 or its mid-season Reloaded update, new orders may be introduced that allow players to complete challenges and unlock skins paying homage to classic Blackout characters.
Additionally, playlist challenges are also likely to be refreshed, offering new rewards such as charms and weapon camos. Currently, the weapon skin system has not yet been implemented in Blackout mode, meaning any weapon a player picks up only displays its default appearance. In future updates, the studio may allow players to automatically apply their equipped skins when picking up weapons. At the moment, only upgraded exotic weapons can showcase special appearances.
The studio has also confirmed that Blackout will see some immediate changes at the start of the season. They showcased an image highlighting the differences between the new map and the old one, noting that adjustments have been made to certain buildings, ground elevation, and how water flows across the map.
Leaderboard Mechanics Overhaul
The studio has confirmed that starting with Season 3, a large-scale overhaul will be made to the in-game event mechanics. They stated that they have listened to player feedback regarding leaderboard events and acknowledged that the current event format is not ideal. Since event development takes time, the revamp will roll out beginning in Season 3.
After the changes, leaderboard events may be limited to multiplayer Ranked Play and Warzone Ranked Play, rather than standard multiplayer, round-based Zombies, or Blackout Royale. Once you reach a specific rank in either version of Ranked Play, you will be placed into a group with 49 other players (whether in multiplayer or Warzone mode). Ultimately, based on your rank, finishing in the top five or even the top 25 will determine which camo rewards you can earn.
Carry Forward
Season 3 will also include updates to the carry forward content - that is, bringing remastered content originally introduced in Black Ops 6 into Black Ops 7. Following the established content release pattern, players can expect to see the last two remastered maps that have yet to appear in Black Ops 7 make their return in Season 3.
Moreover, the carry forward approach extends to Zombies mode. The studio has confirmed that a selection of classic weapons will be added to Zombies in a "unique way." Given that the studio specifically emphasized "a unique way," it's likely that obtaining these weapons won't be as simple as unlocking them directly - they may be hidden behind certain Easter eggs or specific challenges.
Modern Warfare 4
Following past patterns, the studio typically unveils the title of the next installment around March or April and kicks off the initial promotional campaign. For now, the studio is only referring to it as CoD 2026, but based on previous leaks, the new title is very likely to be Modern Warfare 4.
The studio will soon be revealing more details about Season 3. If you're eagerly anticipating new content in CoD Black Ops 7, be sure to stay tuned.
Black Ops 7 Season 3 will bring more content and Easter eggs, and ranked progress will be reset. If you need to figure out how to unlock menus or quickly complete new camouflage challenges, you can buy fast and reliable CoD Black Ops 7 Bot Lobbies on IGGM for more independent and safer matches, reducing the difficulty of these challenges.
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CoD Black Ops 7 Season 2 Reloaded Crossover Predictions | Is A Major Partnership Being Saved for Last?
With about two weeks to go before Call of Duty: Black Ops 7 Season 2 Reloaded update goes live, information about it remains scarce.
Aside from the initial leak of Paradox Junction map, the official team hasn't revealed any details, including whether there will be any collaborations. However, as the release date approaches, official promotions are gradually showcasing the content of Season 2 Reloaded.

Paradox Junction
The official marketing campaign for Season 2 Reloaded update has officially begun. You might be wondering why they're starting to promote it more than two weeks before the update? There are several reasons.
First, this Reloaded update will bring a brand new turn-based Zombies map—Paradox Junction. As is customary, whenever a new Zombies map is released, the official marketing campaign begins a week before the official release of Season 2 Reloaded update.
The official team has already posted a teaser image on social media with the caption: Nice doggy #Paradoxjunction. The background of the image is ruins, and in the center, a tattered piece of paper depicts a Hellhound.
This Hellhound differs from the regular version; it is predominantly green with some red accents, and it emits a green, foul-smelling gas. Many players speculate that this suggests the map might feature Plaguehounds instead of the regular Hellhounds.
However, it seems the previous version of Ravager won't appear on this map; instead, it will feature Hellhounds. Whether these Hellhounds will have new attack patterns or combine with Destroyer to create a completely new zombie type remains to be seen.
Following the official marketing schedule, they will release a new teaser every day, culminating in a cutscene or trailer for a zombie mode.

Will There Be Any Crossover Events?
Call of Duty frequently collaborates with other titles, such as Fallout collaboration with Season 1, which garnered numerous announcements and rumors long before the update.
But so far, there has been absolutely no information leaked regarding crossover events for Season 2. There are two possibilities for this: either the official secrecy this time is exceptionally good, or there might not be any crossover events at all in this update.
It's possible there won't be any crossover events at all. Judging from the official weekly challenge illustrations, the first part of Season 2 will last for 5 weeks, with the ultimate reward being Sword of Swords, ending on March 12th. Completing all 8 weeks of challenges means Season 2 Reloaded update will only last 3 weeks. This timeframe is quite tight given the amount of new content.
Additionally, with the release of Paradox Junction map, there will be a leaderboard event. Warzone will also receive a major update: the return of Blackout mode.
When classic maps like Verdansk returned, the developers planned a nearly month-long grand event for them. Therefore, Blackout mode will very likely also have its own dedicated event, including challenges and rewards.
If these details are accurate, then the entire update cycle may already be fully booked, leaving no room for a large-scale crossover event. Furthermore, we've seen a Reloaded update without any crossover events in Black Ops 6.
Possible Crossover Partners
While it's highly likely that Season 2 Reloaded won't have any crossover events, we can still speculate on which IPs might be involved if a crossover occurs.
Peaky Blinders
- Probability: 4/5
This IP had a new movie, Peaky Blinders: The Immortal Man, released in early March. It has already collaborated with another shooter game, PUBG, so this theme is also very suitable for the Call of Duty series.
If this comes true, we might see characters like Thomas Shelby appear, accompanied by a Pass containing weapon blueprints and theme packs, and perhaps even map updates like Fallout crossover.
Scream 7
- Probability: 3/5
Scream 7 will be released on February 27th. The Ghostface has previously collaborated with Call of Duty, establishing a foundation for future collaborations. While some believe that IPs that have collaborated before won't collaborate again, Call of Duty has collaborated multiple times with Terminator and The Boys.
Resident Evil: Requiem
- Probability: 3/5
Call of Duty doesn't often collaborate with video games, but this is an exception. There were previous rumors of a Resident Evil collaboration during Halloween event, but it didn't materialize, perhaps waiting for this new release.
Most importantly, Resident Evil copyright holders have a precedent for collaboration with Call of Duty, with a Street Fighter collaboration in Call of Duty: Mobile. It's safe to say that if the official team is willing, a collaboration is possible.
Daredevil: Born Again
- Possibility: 3/5
Daredevil: Born Again is set to release in early March. It's a fantastic idea, but the key point is that Call of Duty has never had an in-game collaboration with Marvel. If it comes to fruition, this would be the first time, and we can expect weapon blueprints like nunchucks and tracer effects that fit Daredevil theme.
One Piece
- Possibility: 2/5
The second season of the live-action One Piece might be released during this period. There's a precedent for anime collaborations like Attack on Titan, so a Luffy operator isn't entirely out of the question, but since neither side has promoted it, the possibility is small.
In short, many movies and TV shows are airing during Seson 2 reloaded update, and if there are any official plans for a collaboration, this is likely one of them.
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CoD Black Ops 7 Season 2 Feb 20 Update Deploy Ricochet Anti-Cheat | You Should Think Twice before Using Third-Party Devices Now!
Following Update 1.093 released on February 13th, Black Ops 7 released the new patch notes for Season 02 on February 20th. Updates on Friday nights are unusual for the game, thus attracting significant attention from the community.
Furthermore, with Season 2 Reloaded release date approaching, this update indicates that BO7 will undergo further refinement in the future, providing a better Reloaded experience.

February 20th Update overview
Most of this update focuses on fixing issues in various major modes, but the real highlight is the brand-new Ricochet Anti-Cheat system, whose implementation means cheaters will face a severe blow.
Global updates: Ricochet Anti-Cheat is the core
Ricochet Anti-Cheat system detects cheaters using third-party input devices. If you attempt to tamper with game content using these devices, your account may be penalized.
CoD Black Ops 7 initially introduced a cloud-based anti-cheat system in multiplayer ranked matches, later extending it to WarZone ranked matches; however, the system's effectiveness seems to have been mixed.
Ricochet Anti-Cheat, on the other hand, builds upon the existing anti-cheat system, strengthening its crackdown on cheating using third-party devices. Essentially, these devices are now directly identified as cheating tools.
Therefore, if you are using cheat software, you might initially see warnings, and if you continue, your account may be banned.
While this approach is commendable, the persistent cheating in CoD Black Ops 7 necessitates the implementation and enforcement of more stringent anti-cheat mechanisms.
Therefore, as a player, the best way to hone your shooting skills is always to buy CoD Black Ops 7 Bot Lobbies and practice within them. Cheating only provides a temporary, illegal advantage, and can even cause irreversible damage to your account afterward.
The global updates also includes user interface updates. The developers have added checkmarks to weekly challenges to indicate completion status, allowing for clearer progress tracking.
In addition, the challenge gameplay has received a fix. Previously, if Warzone was your last completed mastery, you wouldn't be able to earn 100 Percenter Custom Title, but this issue has now been resolved.
Multiplayer mode updates
First, the mode has received various stability fixes overall to ensure a smoother and more fluid combat experience. Building on this, the mode's private match gameplay now includes missing CDL settings for Search and Destroy, Hardpoint, and Overload.
Regarding gear, Needle Drone update fixes an issue where the camera might suddenly freeze after using manual mode once.
This versatile and lethal gear functions similarly to a mini-scorestreak, allowing you to eliminate enemies or scout with precise manual control.
Therefore, it's highly effective at clearing out campers or aiming at targets, and can even act as a radar signal to detect enemies through buildings. The camera bug fix ensures that this feature works correctly.
Other multiplayer updates include two challenge fixes: A.R.C. M1 will no longer incorrectly continue progressing after you take damage, and the bug where Escalation Directive Multiplayer Challenges couldn't track progress in ranked matches has also been fixed.
Ranked play updates
This update builds upon the previously mentioned changes to CDL settings and also includes some user interface changes. Details are as follows:
Hardpoint:
- Health Regen adjusted to conform to CDL Competitive Settings V 1.0.
- Now enabled by default.
Overload:
- Now enabled by default.
Search and Destroy:
- Health Regen adjusted to conform to CDL Competitive Settings V 1.0.
- Now enabled by default.
Zombie mode updates
This update is simple, containing only one item: fixing the issue where Doomsteel Camo couldn't correctly track Season 2 weapons.
Interestingly, this issue was supposedly fixed in the update on the 13th, but many players still reported that it wasn't, so this new patch has addressed it again.
However, some players are still reporting the bug on the game's official Twitter account, indicating the issue isn't fully resolved. A third update may be released later - hopefully, it will be completely fixed then.
Endgame updates
This update fixes three bugs in Endgame, one of which pertains to Challenge Mode:
- The bug where Zero Waste Exotic attachment worked for everyone in the lobby has been fixed.
- The bug causing a blinding flash when reloading with Shocking Reload Skill in third-person view has been fixed.
- The issue preventing Week 1 Weekly Challenge "Destroy 5 Guild VTOLs with a Launcher" from tracking properly has been fixed.
More future update plans
In addition to the above, shortly after February 20th update, the developers also stated they were investigating an issue where Season 02 weapons were not working properly in Endgame when attempting the weekly challenge of achieving 300 kills with exotic weapons.
Therefore, until the related patch is released, attempting to use Season 2 exotic weapons will prevent you from gaining challenge progress and tracking the third week's challenge.
Furthermore, BO7 this week may further strengthen its anti-cheat measures beyond Ricochet Anti-Cheat, and address more issues related to cheating using third-party devices.
We expect Season 02 Reloaded to launch 4-5 weeks after the season's release, between March 5th and 12th. A new wave of content will be released then, so be sure to prepare in advance!
Finally, the current Escalation Directive event in the game will end in two days, on February 26th. If you don't want to miss out on the camo rewards, be sure to complete it as soon as possible!
That concludes our overview. Overall, Black Ops 7 has indeed become much more stable with recent frequent updates, and we hope it will bring an even better shooting combat experience in the future!
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How to Unlock Civil Protector in CoD BO7 Zombies? | The Brutal Round 60 Challenge
Of all the relics in Astra Malorum, the most troublesome and perhaps the least useful is Civil Protector Relic. Due to its high difficulty, many players are reluctant to unlock it.
Even players who are constantly chased by O.S.C.A.R. or struggle with Ol' Tessie's lighting are still willing to challenge themselves. Therefore, let's see how you should reach round 60 and unlock this relic.

Preparation Phase
The primary condition for unlocking Civil Protector Head is being at Tier 2 (cursed) difficulty. Under this condition, the choice of Relic will directly affect your survival and efficiency.
Note that you should avoid using Gong Relic, as it disables field upgrades. Field upgrades are essential for both dealing with O.S.C.A.R. and activating Ol' Tessie.
It's recommended to carry relics that enhance survivability and mobility. You can carry the following Relics:
- Teddy Bear
- Spider Fang
- Focusing Stone
- Matryoshka Doll
To survive until round 60, you need to focus on the energy mine. You can pair it with the following Field Upgrades:
- Smart Mine: It waits for multiple enemies to enter its blast radius before exploding.
- Recycle: Recycles the energy mine after killing an enemy to recharge it.
- Extra Charge: Increases the recharge speed.
The significance of this combination is that you need to trigger Ol' Tessie's mechanics with Energy Mine, but you can't let the mine kill the last zombie, thus ending the round. Smart Mine's precise target acquisition avoids this problem.
To deal with the zombie hordes and Oscar's pursuit in the high round, you also need to temporarily switch to Aether Shroud and equip it with Extra Charge and extension mods to ensure enough stealth time to escape enemies in critical moments.
How to Reach Round 60?
Unlocking Civil Protector Relic begins with surviving to round 60. From round 50 onwards, O.S.C.A.R. will relentlessly pursue you at extremely high speed.
Low Round Tips
In Low Rounds, O.S.C.A.R. isn't a significant threat. Astra Malorum has relatively spacious indoor halls. Simply run in a large circle, maintaining a consistent rhythm; O.S.C.A.R. will have difficulty hitting you.
The only thing to watch out for is his UFO attack. When his UFO begins charging and emits a special sound effect, immediately dodge sideways. Mastering this rhythm allows you to completely ignore O.S.C.A.R. and focus on clearing out other enemies.
How to Kill O.S.C.A.R.?

While you can ignore it, in High Rounds, a high-speed elite enemy constantly following you is always a threat. Here are two reliable strategies for killing O.S.C.A.R.:
Traps
You can lure O.S.C.A.R. to a trap in the central outdoor area. The trap will quickly break his shield and deal considerable damage to him and surrounding zombies. The downside is that it creates a chaotic scene, and one trap isn't enough to kill a full-health O.S.C.A.R.
Kill Streak Bonuses
Both Death Machine and War Machine can deal massive damage to him. Death Machine is arguably better, as its projectiles are more consistent and its firing rhythm is easier to control. Note that if you save and quit the game midway, your kill streak bonus will be lost, so it's best not to interrupt it.
If you want an easier approach, you can use LT53 Kazimir. After throwing LT53 Kazimir to attract zombies, use Death Machine or War Machine to unleash fire on O.S.C.A.R. Kazimir's ability to gather zombies creates a clean firing window, making it the optimal solution for casual players.
One trick is that if you kill O.S.C.A.R. in round 59, it won't spawn in round 60. This means you can focus entirely on Ol' Tessie puzzle.
Ol' Tessie Puzzle

You can only begin Ol' Tessie puzzle after successfully reaching round 60.
Activating Light Order
Previously, players had to guess the activation order of the indoor chandeliers by brute force, but now the mechanism is clear: the flashing order of Ol' Tessie's lights is the correct activation order, and this order resets every round.
You simply need to place an energy mine in front of the abandoned Ol' Tessie. After it explodes, its four lights will start flashing. The flashing order is the order in which you need to use PHD Flopper to pass through the corresponding chandeliers.
If you are standing directly in front of Ol' Tessie, this order corresponds exactly to the positions of the four chandeliers in the room. Your task is to run to the corresponding chandelier in order and perform PHD Flopper without killing the last zombie.
Tips
Do not end the round prematurely, because the chandelier order only applies to the current round. Once you enter the next round, Ol' Tessie will randomly re-flash.
It is recommended to bring Brain Rot ammo module. Its infection effect will not accidentally kill the last zombie, giving you ample observation time. Items like LT53 Kazimir, which may kill all zombies, should be used cautiously when only one zombie remains.
Cursed Trial
When the four chandeliers go out in sequence, the system will indicate successful unlocking and a portal will appear behind the mystery box.
Entering the portal will lead you to the final cursed trial of Astra Malorum. All zombies in this mode move very quickly, so be sure to replenish your armor, ammo, and killstreak bonuses beforehand.
During the trial, HVTs will spawn in sequence: Mimic, Uber Klaus, and O.S.C.A.R.
Uber Klaus has extremely high health but moves slowly. Use Aether Shroud and Combat Axe to safely deal with them. O.S.C.A.R will reappear with enhanced tracking abilities; continue using Death Machine and War Machine to kill them.
Upon successfully completing the trial, you will officially obtain Civil Protector Head. It is not a good Relic, and you will lose one perk for every 100 zombies killed, which is mostly a negative effect, but it's still worth collecting.
In any case, this is a rather challenging task. If your level is a bit low and you haven't unlocked other relics, you can buy cheap and reliable CoD Black Ops 7 Bot Lobbies in IGGM. This will allow you to quickly level up in Zombie Mode and unlock some simple Easter eggs.
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BO7 Update 1.093 The Meta Has Shifted! | Weapon Balance Changes, Multiplayer Map Fixes, and Zombies Stability Update
Recently, both CoD Black Ops 7 and Warzone received the new update 1.093. Frankly, judging from the patch size, at only around 500MB on PS, the update seems small. However, since this is a complete update, applicable to all platforms and required for all players to download, it's still worth checking out.
While this update is small in scale, it covers all major game modes, including Multiplayer, Warzone, and Zombies. In addition, many weapons have received significant performance changes. Let's take a look!

Weapon Adjustments
The focus of this update is actually on weapon adjustments based on Black Ops 7 Season 2, including improvements to some weapons and their Prestige Attachments, as well as a series of other regular changes to attachments. One change is a reduction in recoil for most damaged barrels and improvements to some rapid-fire attachments. These attachments previously had significant drawbacks and low usage rates. Therefore, with this adjustment, they are now more advantageous.
Assault Rifle
- EGRT-17: Reduced its vertical recoil control penalty and recoil gun kick penalty.
- Maddox RFB: Increased the strength and deviation of view kick and gun kick. This will make mid-to-long-range engagements more challenging, especially without certain recoil attachments.
- AK-27: Also saw reduced vertical recoil control penalty and recoil gun kick penalty, making it easier to use.
- X9 Maverick: Jump and landing stability increased by 40% to 60%.
- DS20 Mirage: Improved maximum damage range and prestige attachment; its integrated launcher rate of fire is now also faster.
- Peacekeeper Mk1: Reduced heavy barrel recoil penalty. Additionally, the bolt assembly's rate of fire has been increased, and the horizontal recoil penalty has been reduced.
Submachine Gun
- REV-46: Minor damage adjustments were made, slightly increasing headshot chance within mid-range damage, and barrel damage was also improved.
- Ryden 45K: Recoil penalty on the Slim-Mod Barrel was reduced.
- Razor 9mm: Recoil penalty on the Impact Barrel was reduced.
- Carbon 57: Recoil penalty on the Heavy Barrel was reduced.
- MPC-25: Barrel damage was adjusted, and range was increased across the board. Horizontal recoil penalty on the bolt assembly was also reduced.
LMG
As for the Light Machine Gun (LMG), all weapon attachments except the MK.78 were improved, primarily focusing on handling and mobility.
- Sokol 545: In addition to the standard LMG changes, the neck damage multiplier was increased to 1.2x, and the overheat time of the Belt Fed Magazine was extended.
- MK78: The Belt Fed design of this gun revolves around spraying and hunting, sacrificing long-range accuracy to balance its performance. Two adjustments were also made to its maximum damage radius, resulting in players now needing two headshots to kill a target. Therefore, the MK78's damage at maximum and mid-range is slightly reduced.
- XM325: Received a series of attachment updates, improving mobility and reducing recoil penalty.
Marksman Rifle
- M8A1: The Deadeye Barrel received improved handling, with a significantly reduced recoil penalty.
- Warden 308: The hold breath feature was removed because it allowed players to perform other actions, such as interrupting the scope for close-range attacks.
- M34 Novaline: Received some attachment updates; its Prestige Attachment is designed to sacrifice some long-range for improved handling.
Sniper Rifle
There has been much discussion about sniper rifles being too powerful, so two major changes have been made to balance the weapon: Strelok Laser and target flinch. The laser designator now has a longer activation and deactivation time, improving bullet spread during aiming. Regarding muzzle recoil, instead of increasing the base stats of sniper rifles, the recoil resistance boosts have been redistributed across different attachments, making your muzzle more stable.
- Hawker HX: Aim speed has also been slightly adjusted and improved. Some attachment updates also relate to target flinch.
- VS Recon & Shadow SK: Flinch Resistance has been updated.
- XR-3 Ion: Received several adjustments, including reduced muzzle flinch and shorter aiming time.
Pistol
- Velox 5.7: Anvil Barrel recoil penalty reduced, rate of fire increased.
- CODA 9: Bolt assembly recoil penalty reduced, rate of fire increased.
Launcher
- A.R.C. M1: Fixed an issue where the low ammo warning was not displayed.
Multiplayer Update
Regarding multiplayer maps, this update primarily optimizes Scar, Sake, Den, and Exposure areas, and fixes some collision zones.
Additionally, updates have been made to some modes to address issues in Overload and Safeguard modes. For example, players equipped with the Ninja Perk often couldn't hear other players' footsteps, which severely impacted the gameplay experience. Fortunately, this issue has now been resolved. The silence field duration after a kill is now extended.
Notably, this update also includes some audio improvements, fixing an issue in Item Chase mode where items and hunters couldn't hear jump, slide, or walking sounds. Additionally, restrictions in Ranked Play have been updated and are now fully implemented.
Zombies
Zombies mode has also received some updates. This includes bug fixes for Mars Survival mode, the issue of players being unable to be attacked by Hellhound fire in Dead Ops Arcade, and some Field Upgrades-related issues. Additionally, progress tracking errors in some weekly challenges and other Camo challenges have been updated.
On the UI side, they fixed an issue where players could edit gear configurations in Cursed Survival mode. They also fixed an issue where the total number of available uses remained unchanged after switching Field Upgrades, as well as several other stability issues.
These updates aim to optimize weapon balance and fix progress-related bugs in this mode.
In summary, the 1.093 update brings a series of key improvements following the release of CoD BO7 Season 2, including weapon tuning, enhanced gear performance stability, and optimizations for major game modes, all designed to provide players with a better gaming experience!










