WoW The War Within Patch 11.2.7 The Warning Shadowlands Timewalking Guide | Mechanics, Rewards & Dungeons
Posted: Nov 24, 2025 Views: 61
Experienced World of Warcraft players never focus solely on one expansion; achieving significant progress and accomplishments across various expansions is a true test of skill! However, not everyone has the time and energy to do so.
To address this, WoW introduced Timewalking mechanism, which allows you to experience dungeons from previous expansions on your current server, fulfilling the dream of enjoying the charm of other expansions without crossing servers.
Based on this, the upcoming WoW The War Within Patch 11.2.7, launching on December 2nd, will also bring the brand-new Shadowlands Timewalking. We will introduce its gameplay and rewards.

What Is Timewalking?
In World of Warcraft series, Timewalking is essentially a weekly reward event that opens up some dungeons from other expansions for you to participate in.
Each dungeon lasts for one week, then rotates to the next. And in these older dungeons, enemy levels are adjusted based on the player's level to increase the challenge.
You can only start Timewalking if your current character is level 10 or higher. Once inside a dungeon, the difficulty is standardized based on your and your teammates' levels, ensuring fairness and playability.
Shadowlands Timewalking Mechanics
Introduced in WoW The War Within Patch 11.2.7, Shadowlands operates on the same basic rules as the standard Timewalking, with changes to the accessible dungeons, related NPCs, and the location of vendors (in the central area of The War Within).
There are six rotating dungeons in Shadowlands Timewalking:
- Necrotic Wake
- Spires of Ascension
- Plaguefall
- De Other Side
- Halls of Atonement
- Sanguine Depths
Shadowlands Timewalking Rewards
Completing the dungeons that appear each week will reward you with WoW The War Within gold, special items, and Timewarped Badges. These badges are a limited-time currency that can be redeemed at vendors for the following rewards:
- Bonecleaver's Skullboar - 5000 Timewarped Badges
- Crimson Lupine - 5000 Timewarped Badges
- Snowpaw Glimmerfur Prowler - 5000 Timewarped Badges
- P.O.S.T. Assistant - 2200 Timewarped Badges
- Steward's Bauble - 750 Timewarped Badges
- Wretched Dredger's Brand - 750 Timewarped Badges
Other item rewards obtainable from exploring dungeons may include:
- Hammer of the Righteous Lightbringer
- Hammer of the Fallen Lightbringer
- Lance of the Architects
- Maw Executioner's Guillotine
- Shell of the Forbidden Land
- Soul Harvester's Scythe
- Crossbow of the First Ones
- Longsword of the First Ones
- Sinstone Cleaver
- Runeblade of the Maldraxxus Paragon
- Progenitor's Fractured Smasher
- Progenitor's Fix-It-Up
- Creator's Rod of Origin
- Zerith Vibroblade
- Progenitor's Custodial Sentry
- Spirit Marksman's Quiver
- Maw Stalker's Quiver
- Putrid Necromancer Mantle
- Amice of the Dark Necromancer
- Oozeframe of the Mad Alchemist
You are expected to earn 75 Timewarped Badges after completing all content in the current dungeon, from the following sources:
- 10 badges for defeating each non-final boss
- 20 badges for defeating the final boss
- An additional 25 badges for completing the entire dungeon
Due to the high number of badges required to redeem the rewards, you must consistently complete the dungeon every week to accumulate enough Timewarped Badges to redeem all the rewards mentioned above.
It's worth noting that in addition to completing dungeons, you'll continuously gain Sign of Azeroth buff during Shadowlands Timewalking, granting a 50% boost to earning reputation points for the following:
- The Ascended
- The Wild Hunt
- Ve'nari
- Court of Night
- Stitchmasters
- Death's Advance
- The Enlightened
- The Undying Army
- Court of Harvesters
- The Avowed
- The Ember Court
- Marasmius
- The Archivists' Codex
If you feel the boost isn't enough, you can exchange tokens worth 300 reputation points at Timewarped Badge vendors for further enhancements.
Dungeon 1: The Necrotic Wake
This dungeon is occupied by the forces of the necropolis Zolramas. Originally the army protecting Shadowlands, they ultimately committed crimes of betrayal and massacre. You must stop them before this evil spreads.
Encounterable bosses include:
- Blightbone
- Amarth
- Surgeon Stitchflesh
- Nalthor the Rimebinder
Dungeon 2: Spires Of Ascension
This is the center of Kyrian power and faith, faithfully guarded by Archons. However, due to the betrayal of their followers, Kyrian faith and Archons' power are under threat.
- Kin-Tara
- Ventunax
- Oryphrion
- Devos
Dungeon 3: Plaguefall
Upon entering House of Plagues, you'll discover a hidden power, with various factions vying to penetrate and seize control of Shadowlands - a storm is brewing.
- Globgrog
- Doctor Ickus
- Domina Venomblade
- Margrave Stradama
Dungeon 4: De Other Side
NPC Bwonsamdi attempts to hide souls within De Other Side, which he created, to protect his troll followers, but this violates his pact with Mueh'zala. You need to assist him in completing the deal and protecting those souls.
- Hakkar the Soulflayer
- The Manastorms
- Dealer Xy'exa
- Mueh'zala
Dungeon 5: Halls Of Atonement
This was originally a sacred place for sinful souls to repent and atone, but the new administrators are using these poor sinners for their own profit. You must stop this conspiracy in time.
- Halkias
- Echelon
- High Adjudicator Aleez
- Lord Chamberlain
Dungeon 6: Sanguine Depths
This place imprisons criminals who oppose Sire Denathrius, one of whom is a key figure in helping to reverse the outcome of the war against Sire Denathrius. You need to find a way to rescue him.
- Kryxis the Voracious
- Executor Tarvold
- Grand Proctor Beryllia
- General Kaal
This concludes the content regarding WoW The War Within Patch 11.2.7 Shadowlands Timewalking. If there's an opportunity, we will bring you specific strategies for dealing with various dungeon bosses in the future, so stay tuned!
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