Diablo 4: How To Quickly Get Legendary Gear From Tree Of Whispers?
Posted: Jun 21, 2023 Views: 2073
Today I bring you my Tree of Whispers guide. Tree of Whispers is available to players after completing the campaign. It’s a great way to get Legendary Gear, Nightmare Dungeon Sigils, Crafting Mats and Gems. Here’s how it works.
How Does Tree Of Whispers Work?
Every 1.5 hours, Tree of Whispers will enable a set of 6 or more quests in each major area of the game. This means you will have 1 set of quests in Fractured Peaks, Dry Steppes, Hawezar, Kehjistan and Scosglen.
These tasks will reward you with corresponding Favor points upon completion. Depending on the type of quest, these quests award between 1 and 5 Favor points.
It’s also very important to note that if you don’t complete the mission within the remaining time, your progress will be lost and you won’t get any rewards. So I suggest you use Diablo 4 Gold to prepare more consumables before the mission starts to avoid wasting time.
Also Read: How To Build An Awesome Rogue In Diablo 4? - Skills, Stats, Aspects & Specializations
Tree of Whispers doesn’t care how close you are to completing the mission. If the mission timer is up, the mission is over. Once you get 10 Favor points, you can’t get more Favor points. And you need to choose 1 of 3 Reward Cache in Tree of Whispers.
Afterwards, you can proceed to collect Favor points. Rewards are gear slot specific caches. These treasures are either rare or legendary and contain 1 or more pieces of Legendary Gear, Nightmare Dungeon Sigils, Crafting Mats and Gems.
Mission Types & Rewards
Here I have compiled some favorable task types and their rewards so that you can quickly get more Favor points.
The first is that completing a specific World Event will award 1 Favor point. Clearing a specific Cellar awards 1 Favor point. There is also Cull The Wicked quest that requires killing 50 of a specific monster type of award 1 Favor point. Violation quests require you to activate a quest item and defeat a boss rewarding you with 1 Favor point.
Harvest quest requires you to collect 100 quest resources from defeated monsters to activate a Shrine and defeat 3 bosses, eventually rewarding 3 Favor points. Ritual quest needs to activate 4 Ritual locations and rewards 3 Favor points. Last but not least, clearing certain dungeons rewards 5 Favor points.
You can also earn more Favor points by completing Legion Events and World Boss Events. Both events are on a separate timer, and then there are other Favor quests.
Often, these tasks can be combined to make progress on multiple tasks at the same time. For example, we can combine Harvest quests with Cull The Wicked quests and World Boss Events to reduce the number of monsters you need to kill. Or you can take advantage of Diablo 4 Boosting Service to help you kill bosses faster.
Tips & Tricks
I also have a trick that allows you to accumulate Favor points beyond the 10-point cap. You need to earn 9 Favor points before completing a dungeon mission that rewards 5 Favor points.
This means that after completing a dungeon quest and turning in 10 Favor points as a reward, you will get 4 bonus points in the next set of 10 points. Favor points quests can also spawn in Helltide area, so you can combine Favor quests and Helltide area quests to earn even more Favor points.
Regardless, the faster you earn Favor points, the more likely you are to get Legendary Gear in Tree of Whispers. So hurry up and try it out. Hope this guide helps you.
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Diablo 4 Season 9 (4 Best Necromancer Builds): Pick The Right Build Options For This Top-Tier Class!
Excited! The much-anticipated Season 9 Sins of the Horadrim is expected to enter Diablo 4 at 10:00 AM PST on July 1, bringing some new game mechanics, a significantly improved Nightmare Dungeons, and some changes to existing classes.
Among the six classes at this stage, Necromancer has always been recognized as the top class by players with its super strong damage ability, both in leveling content and endgame content. Although S9 has weakened its Overpower, Soul Rift and Blood Wave to some extent, it is relatively stable overall.
Therefore, choosing a stronger class from the beginning and picking some suitable build options for it will make your exploration in the new season more efficient. With that in mind, this guide will recommend some of the best Necromancer builds you can try, based on previous PTRs and recent developer updates and patch notes, as well as some things to keep in mind when using them.
1. Necromancer Builds Focused On Summon Minions
The most popular Necromancer builds have always relied on summoned minions to perform dual attacks, and with the help of the exclusive Unique added to Diablo 4 Season 9, the effectiveness of this type of build will be greatly improved.
What needs to be paid attention to here is that you need to change your minions from Skeletal Warriors and Golems to Skeletal Mages, so that they can be converted into Skeletal Arch-Mages with more powerful damage capabilities in subsequent difficult battles with Diablo 4 Gold.
In this type of build, you can choose Ring of Mendeln and Blood Moon Breeches to match Skeletal Mages accordingly, such as increasing the attack speed, skill level and damage capabilities of the minions.
But since Necromancer class itself has some poor survival attributes, you may need to put some Mythic Uniques in it to increase your character’s tankiness. Or use Horadric Spell combos added in Season 9 to improve this situation.
Here are the ones I can recommend to you: Smoldering Ember+Bloody Charm+Fractured Core+Invigorating Helix and Cosmic Anomaly+Corpse Explosion, they will make your minions more and more, and the combat ability will become stronger and stronger. But the specific attributes and statistics may have to wait for the official release of the new season to be determined.
2. Blood Wave Necromancer Build
Yes, you read that right. Although Blood Wave has been weakened a bit in this new season, it is still very stable and can be the focus of your attention. However, what I can recommend here is to try to use Blood Wave with Cosmic Anomaly.
In this combination, the combination of Alien that can perform continuous explosions and Blood Wave skill that can deal extremely high bleed damage, making it extremely efficient at clearing out groups of enemies in Nightmare Dungeons, Helltide, and Infernal Horde.
Additionally, choosing some Horadric spells that can increase your bleeding damage and attack speed will help your character smoothly and easily kill all low to mid-level monsters and bosses within a safe ranged attack area, allowing you to earn more loot.
For the gear you can put in it, Kessime’s Legacy is a recommended option. Similarly, this Blood Wave Necromancer build will also need some Mythic Uniques to complete safe exploration objectives.
3. Blood Spear Necromancer Build
Of course, Blood Spear with the same damage type is also an important skill you should pay attention to in Diablo 4 Season 9. However, to deal the most damage, you’ll need the help of Uniques like Memory of Indira, Path of Trag’Oul, and Face of the Undying. So it will cost a little more than Blood Wave in terms of the amount of D4 Gold invested.
But this is not without a way out. You only need to use Smoldering Ember, Fractured Core, Bloody Charm, and Tranquil Stone to form your Horadric Spell to create a perfect combination of Bone Prison with strong control ability and Bone Spear with strong penetration ability.
Thanks to this combination, you can see those enemies trapped in the solid Bone Prison in the battle, and then defeat them directly with those projectiles that are enough to disintegrate the enemy instantly. This process basically does not exceed 10 minutes, so you can use it as the most important rotation in the leveling stage where efficiency is more valued.
4. Necromancer Builds Focused On Damage Over Time
This type of Necromancer Build seemed to be very popular before Season 5, but gradually faded out of the spotlight due to the changes in various skills and item attributes. However, the addition of Horadric Spells has brought this type of build back to life.
For example, use Corpse Explosion skill with Decompose and Blight to cause a lot of continuous shadow damage, and then use a Horadric Jewel called Tyrant Bane to cause more continuous damage until the enemy disappears.
This is very useful for kiting strategies when dealing with enemies or bosses with vigorous defenses and high health: you just need to watch the enemy’s attack moves at every step and dodge in time, and wait for them to slowly die.
These are Necromancer builds worth trying in Diablo 4 Season 9 Sins of the Horadrim, which is expected to be released on July 1. And after the new season starts, here will continue to provide you with quest guides or build guides in S9 so that you can easily create a powerful build that suits you best. I wish you a happy game!
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Diablo 4 Season 9 New Hydra Sorcerer Build: Is This A Better Choice For Advancing The Pit?
Here, I want to show you the new Hydra Sorcerer build we plan to use in Diablo 4 Season 9. Although it is a first try, I am still impressed by its excellent damage and map clearing ability.
This build can be said to be stress free at the beginning of the season. Even with The Pit 85, we can pass the level relatively easily with it, and even tier 90 and above is completely feasible.
Remember, The Pit is designed to test the effectiveness of your build when facing increasingly difficult enemies and boss battles. And clearing Tier 85 of The Pit, especially for a class like Sorcerer, usually requires a specific build and powerful equipment.
But so far, this is not even what I think is the best version of this Hydra Sorcerer. There are still many skill nodes and equipment choices that can be further optimized as long as you have enough Diablo 4 gold.
So, we’ve been trying to make a crit-based Hydra Sorcerer build, and it turns out that its burn and DoT synergy seems to be stronger than that. I heard that some people even beat The Pit 100 with it, which is basically top-tier in Season 9.
Due to the significant weakening of the Overpowered stat in the new season, many builds are difficult to restore their former glory. In addition, the developers have also targeted and weakened most of the top builds in pursuit of balance, such as Death Trap Rogue, Blood Surge Necromancer, etc.
A lot of builds are losing power, and getting to The Pit 100 is actually a good configuration in the game!
How Does It Work?
At the moment, Hydra’s effects seem to be very good, so I wanted to show you a little bit of how it works.
In short, we try to stack a lot of mana regeneration through Primordial Binding passive skill, which is enough to fill all your resources in about two or three seconds.
Then, we will try to release a giant Hydra that will consume all mana from the new Serpentine Aspect. So, combining Serpentine Aspect and the new Unique Amulet - Ophidian Iris, we can make a large Hydra with only three heads.
But note that the number of heads they have will grow with the number of heads they originally have, which is mainly affected by Amulet on the one hand and the weapon tempering on the other. So, we can get up to 12 additional heads. And each additional head will increase the damage of the Hydra that comes out of it and make it bigger. They actually look very interesting!
In addition, these are really huge Hydras, they are even twice the size of our characters, and with their huge size, they will destroy everything quickly. Therefore, this build has a clear advantage over others in terms of The Pit farming and resource gathering.
For example, for The Pit 70-75, we can finish it in about 1 minute 90 seconds. If you use a lot of cooldown Teleport enchantment and dash around the map, you’ll actually finish it faster.
Pros And Cons
So, this mechanic is a bit like throwing a Hydra and waiting for mana to refill, then casting Inferno, summoning a fiery serpent that will continuously wrap around the target area and deal a lot of burning damage to the enemies in it.
To be fair, this is a relatively passive playstyle. We just run and throw Hydra and wait for the flames to engulf a large number of enemies. However, this also makes this push play a bit boring because the duration of Hydra is so long that we are doing nothing most of the time. During the skill cooldown, we can only run in circles and try to dodge because we have to wait for Hydra to act.
However, Burning setup alleviates this problem a little bit, because we can actually cast other skills during this period. For example, we can try to put in a Firewall to increase the damage to the enemy, just like Fire Bolt. We can try to apply it and get another burning multiplier.
So, compared to the crit variant we did before, there is a more active play involved here.
Overall, though, Hydra Sorcerer build setup looks pretty good. We actually did a similar build before, only stripped off Serpentine and some unique gear, and it wasn’t that slow. With about 4000 life, zero armor, and zero regen, we were able to basically clear four dungeons with relative ease.
So, you can totally see how powerful this build is, even if you don’t have any unique gear, it basically helps you destroy a lot of enemies early on. This looks pretty interesting, and I expect this to be one of the top builds in Season 9, even if they nerf it a bit.
With this build, we can almost not spend much, because Hydra is really destroying everything continuously. As we mentioned before, this is not even the right version of the build, and the better burning effect seems to be five times stronger than this or more.
Final Thoughts
Obviously, there is more room for improvement in this Hydra Sorcerer. But it actually opens up a new play style for Sorcerer, and we don’t have to use only Lightning Spear.
Honestly, I do expect Lightning Spear Sorcerer to still be a pretty dominant endgame build, given its incredible speed to fly across the map and one-shot an entire screen of enemies. So, once you get to that power level, even with some nerfs, we have some pretty good items.
So, if there are no more nerfs, I still think Lightning Spear will be one of the top Torment 4 and XP farmers in D4S9. But when it comes to The Pit push, I guess it doesn’t get better than the new Hydra Sorcerer build here. So, without a doubt, this has to be the most worthwhile Sorcerer build for you to try in season 9!
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Diablo 4 Season 9 Best Barbarian Builds: Are You Ready For Strong Blows And Powerful Earthquakes?
Although Diablo 4 Season 9 Sins of the Horadrim is still a week away, players can’t wait to prepare for the best builds to choose and make in the new season based on the previous Public Test Realm. Among them, Barbarian build with strong damage and solid defense has become the center of discussion.
With this Season Update, Barbarian build is more balanced than before and should suit more players’ play styles. So in this guide, we will introduce you to some of the best Barbarian builds worth trying in Diablo 4 Season 9 based on exploration strength, skill synergy ability, and overall stability.
1. Kick Barbarian
First of all, it should be noted that Overpower mechanic of Barbarian in Season 9 has been greatly weakened, which has affected skills such as Kick and Blow, but Kick Barbarian can easily clear some low- and medium-level enemies with a high burst damage and control ability, whether it is a group or a single enemy.
Not only that, as long as your positioning level is high enough, you can have excellent knockback synergy, and the newly added Hooves of the Mountain God Unique will reduce your dodge cooldown time, thereby further increasing mobility.
Of course, the most important thing is that Kick can also be perfectly adapted with Earthquake-based skills, so that it can cause serious damage to monsters or bosses on the spot. Although this build cannot allow you to successfully complete high-tier challenges, it is very suitable for you to effectively farm a large amount of XP and Diablo 4 Gold in the early and mid-term.
2. Lunge Strike Barbarian
Looking at the current player community and social media, there are very few guides recommending Lunge Strike Barbarian builds. Although it is centered on the basic skill Lunge Strike, it is probably one of the best Barbarian skills at the moment because it comes with a super strong bleeding damage effect.
In this build, you can combine Lunge Strike with Rage of Harrogath and any gear that can provide you with attack speed bonuses, and invest a lot of D4 Gold to maximize its effectiveness. In this way, the entire build can continuously output high damage and even remain effective in the endgame.
Overall, there are not many complex requirements to make a mature Lunge Strike Barbarian build. You only need to focus on crits and Fury accumulation in the passive skill tree, so this is also the only Barbarian build that is very suitable for beginners to try in the current season. The best thing is that you don’t need a large number of options to complete the challenge in the heavily modified Nightmare Dungeon.
3. Bash Earthquake Barbarian
If you value your character’s defensive abilities over offensive ones, you can try Bash Earthquake Barbarian, a variation of Earthquake archetype that will allow you to survive longer in some battles.
The mechanics of this build are also very simple, stacking some defensive attributes and statistics to ensure that your knockback effect is always available, thereby triggering the synergy of all offensive gear related to Earthquakes to achieve the purpose of sustained damage.
Compared to the previous two builds, Bash Earthquake Barbarian may be slower in leveling, but the safety and stability it can provide you can successfully complete boss encounters or fight against elite monsters, even if you explore alone.
3. Whirlwind Earthquake Barbarian
This build perfectly combines Whirlwind playstyle with Earthquake, which has excellent crowd control capabilities, which will give you a more comfortable gaming experience, whether you want to level up or complete high-difficulty challenges.
The name of this build demonstrates the skill rotation you need to make: use Earthquake to stun all enemies, and then use Whirlwind to cast follow-up damage on them. Or you can trigger Earthquake in a loop while moving, and then trap enemies in the center of the arena at different angles, and finally kill them all.
Although its overall burst power is slightly inferior to the best Hammer of the Ancients Barbarian build, it is less dependent on high-level and high-quality gear, and has a higher tolerance rate for Diablo 4 new players, so it is also very suitable for you to try in the early and mid-game.
5. Hammer Of The Ancients Earthquake Barbarian
Once you combine Earthquake with Hammer of the Ancients, a skill that has performed well in Season 9 PTR, any challenge in the endgame will no longer be a problem. Its Flicker technique and high-quality gear can work well together to cause devastating explosion area damage.
So in the choice of build options, you may want to focus on those that can trigger Earthquakes quickly and accurately, so that the duration and burst potential of the damage cast will be maximized. Here I would like to recommend Mantle of Mountain’s Fury, which is very suitable for you to use in high-tier Nightmare Dungeons.
However, it is important to note that the maximum effectiveness of HotA Earthquake Barbarian build will only be stable at level 105 and above, so farming loot and Diablo 4 gold in the early game may not be the best option. And this build is very dependent on HotA, which requires you to spend a lot of time to obtain it.
Although there is less than a week left before the release of the new season of Diablo 4, developers generally do not make major changes to the game content, so you can feel free to try all Barbarian builds just introduced. If the developers make some changes to specific items or skills in the future, we will continue to pay attention and push them to you in time. I wish you a happy game!
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Diablo 4 Season 9 Class Rankings: Which Class Can Help You Gain Advantages?
Every time you enter a new Diablo 4 season, you need to change your class and build selection according to their characteristics and other details while learning about the new content and gameplay as soon as possible.
This is because different classes can fully play their strengths for different seasonal gameplays, and the game will also strengthen or weaken each class to varying degrees due to seasonal changes to ensure game balance.
Although some players like to play their favorite/new classes first at all times, if you want to get enough Diablo 4 gold as soon as possible at the beginning of the season, the dominant class will be more suitable for you.
Based on this, we will list the class rankings suitable for Season 9 for you from low to high based on the performance of the 6 known Diablo 4 classes.
No.6 Druid
To be honest, this class has been silent in Diablo 4 for several seasons, and it seems that this classic class is being forgotten by the developers. On this basis, it was still weakened in Season 9, which has to be said to be another blow to all Druid fans.
Even Cataclysm Build that can make Druid fully play its role has become a bit mediocre in Season 9 due to the drastic weakening of overpower. But if you insist on playing this class, it is recommended that you utilize Epilepsy Petrified Druid Build or Poison Pool Druid Build.
No.5 Rogue
Perhaps the newly added unique item Deathmask of Nirmitruq helm will make you think that it can make Rogue shine again in Season 9, but just like Druid’s Rotting Lightbringer, although they bring more builds possibilities, the overall efficiency is not high.
Take Deathmask of Nirmitruq as an example. On the basis of the weakening of the comprehensive Rogue mechanism, the utilization of this item requires too many resources, which requires too much of your farming ability at the beginning of the season.
If you are already a skilled Rogue player or can get extra resources through other means, then you can try to experience Rogue through this unique item craft new build, otherwise Death Trap Build will be more reliable, or simply choose a better class.
No.4 Barbarian
From the overall performance of 2.3.0 PTR, Barbarian can clear more than 90% of the layers of The Pit through Berserking and Bleed abilities, which is undoubtedly a reliable boost for your resource farming after entering the endgame.
Although these abilities may be weakened in the official S9, in general, the basic skill strength of Barbarian has been improved. Therefore, for insurance, you can also continue to utilize the classic Earthquake/Whirlwind Build in S9.
Among all the enhanced basic skills, Lunging Strike is the one that deserves more attention. Its function is to cause more damage to the enemy by quickly closing the distance with the enemy, which is suitable for craft more interesting melee builds.
No.3 Necromancer
As the third in this ranking list, most of the classic builds of Necromancer can continue to play a role in the new season due to the overall enhancement of skills and mechanisms, such as Bone Spear or Blood Wave.
As you know, due to the ability to summon minions in battle, Necromancer itself and most of the available builds have strong group combat power, and the clearing speed is also ahead of other classes.
Since the core content of Season 9 includes two new dungeons, Horadric Strongroom and Escalating Nightmares, and they are also the source of many key items, Necromancer’s abilities will be useful for farming in them.
No.2 Sorcerer
Since the launch of 2.3.0 PTR, Sorcerer, has attracted more attention, even though it is not the best class of Season 9, and this is entirely because of Hydra Build. This build has appeared in the past, but its performance in Season 9 will obviously be better.
As a summoning skill, Hydra can summon a three-headed hydra in battle to cause fire damage to the enemy, and you can continue to combine other types of skills to output more different types of damage to the enemy and attack the enemy from multiple angles.
The reason why this class did not become the first place may be that the subsequent games will weaken it because of the excessive strength of Hydra Build. But to be honest, this is not necessary because Hydra Build has not yet reached the point of destroying the balance of the game.
No.1 Spiritborn
As a new class that has only been released since DLC, Spiritborn has caused heated discussions in Diablo 4 player community with its fresh abilities and outstanding strength from the beginning. Although it has been weakened since Season 7, its charm remains undiminished.
The main damage output types of this class are thorns and poison damage, and the unique item Balazan’s Maxtlatl added in Season 9 allows you to output more of these two types of damage through related skills.
Based on this, you can choose to craft new Spiritborn builds, or continue to utilize Quill Volley Build, both of which can be very good at clearing dungeon enemies and even solving bosses, making your Season 9 battle easier.
The above rankings are only based on existing information, and there may be more changes in Season 9. Perhaps the weaker classes at the beginning of the season will also have the hope of becoming reliable in the latter stages!
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Diablo 4 Season 9 Horadric Jewels Rank: Which Of Them Are The Most Useful?
The developers of Diablo 4 have always been very fond of adding some additional socketing systems, from ordinary gems to Occult gems in Season 7. In Season 9, they have added new gems again, Horadric Jewels.
Horadric Jewels are obviously used to complement Horadric Spells. Some of them can enhance Horadric Spells, some can enhance your summons, or elemental damage, but some of them have negative effects. So in terms of practicality, which Horadric Jewels are better?
How To Get Horadric Jewels?
Horadric Jewels in Diablo 4 Season 9 can be made at Wayfinders after learning the recipe of Horadric Tomes. You can find Horadric Tomes in Horadric Strongrooms by exploring the nightmare dungeons on Torment 1 and higher. Making these Jewels requires Gem Fragments and Horadric Phials. Horadric Phials differ from Diablo 4 gold, it is a currency that can only be used in Season 9.
In summary, the process is as follows:
- 1. Find and complete Horadric Strongrooms in a Torment 1 or higher Nightmare dungeon, and get Horadric Tomes and Horadric Phials.
- 2. Learn the crafting recipe of Horadric Jewels in Horadric Tomes.
- 3 Use the learned recipe and collected materials to craft Horadric Jewels at Wayfinders.
After you make these jewels, you can embed them in your amulets and rings.
Horadric Jewels Ranking
You know that not these Horadric Jewels are useful. Some of them will be very popular and almost every build can use them, while some may not be used for an entire Season.
Here is a simple ranking of these 15 Horadric Jewels. Tier S Horadric Jewels are more versatile and powerful in most builds. Tier A Jewels are powerful in some specific builds, while Tier B Jewels are not recommended.
Tier S
Seal of Power
When you equip two or more School of Power Arcanas, you gain movement speed and critical strike chance.
Scornful Light
You deal 1/5 more elemental damage and receive 1/10 more elemental damage.
Idol From Below
You gain 6% primary attribute, 8% maximum health, and are always unhindered. However, you will be hunted by the buried gem guardians in the darkest places of Sanctuary, who are buried to protect this relic.
Reverie Horn
After you damage or kill an enemy, your summons will be strengthened, and become larger and dealing 30% more damage over 4 seconds.
In Tier S, Idol From Below provides stat bonuses, and most importantly, makes you unstoppable, which is very important, as it allows you to keep your flow in a dungeon or The Pit uninterrupted. Its negative effect can be considered a positive effect for players, as more monsters mean more Diablo 4 gold and items.
Reverie Horn should be placed in Tier A, but Season 9 not only buffs Necromancer, but also, importantly, brings Hydra Sorcerer build. If this build is not nerfed, it will definitely be the most popular build in Season 9, and Reverie Horn can bring buffs to Hydra.
Tier A
Seal of Control
- When you equip two or more control Arcanas, gain at least 45% longer control duration and 30% increased lucky hits.
Seal of Denial
- When you equip two or more Arcanas from School of Denial, gain 30% more Barrier, Reinforcement, and Thorns.
Horadric Crest
- For each Arcana of a different School you equip, gain 5% damage reduction and 1% maximum all elemental resistances
Tyrant Bane
- After you deal sustained damage to an enemy, they are permanently affected by 0.33% of your sustained damage.
Myriad Stone
- After casting a Catalyst skill, if it is an Ultimate skill, gain 30% attack speed for 10 seconds.
Luminate Eye
- Your Catalyst skills gain an additional quarter cooldown reduction.
Elemental Brand
- Your Catalyst skills deal damage equal to one-third of your Infusions’ element over 3 seconds.
- Lucky Hit: Dealing damage equal to your Infusions’ element has up to a one-third chance to trigger its secondary effect.
Some players believe that Tyrant Bane should be in Tier S, and it indeed has great potential. If it can really stack infinitely, then it is undoubtedly a Horadric Jewel that most builds should carry. But the developers will probably make some restrictions on it, so it may not be as good as we think.
Tier B
Liminal Echo (Hardcore Tier S, Normal Tier B)
- If you would take fatal damage, avoid it instead, activate the boost, and gain 3 seconds of invincibility. This effect can only happen once every 75 seconds.
Spark of Creation
- After casting a Catalyst skill, gain 10 Primary Resources.
Brilliant Sigil
- Your Infusions are 150% more effective.
The Starflux
- Your Catalyst deals 100% more damage. However, you lose control of Horadric Spells, causing your Catalyst Infusions to become random.
B Tier is Horadric Jewels, which you can ignore. The Starflux can greatly increase the damage of Catalyst skills, but it will randomize Infusions, which is not a good thing for players, because players’ builds are basically dependent on a specific element, and such randomness may cause your DPS to drop.
Horadric Jewels are Diablo 4 items that you can only get in the endgame, and for most players, they only care about which Jewels are the best. So if you just want to increase your damage, then you can just farm Tier S Horadric Jewels as your goal.
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Diablo 4 Season 9 Poison Thorns Spiritborn: This Top Build Might Surprise You! - Build Details
With the official release date of Diablo 4 Season 9 fast approaching, many players have already started thinking about the builds they will use in the new season through the previous S9 PTR and feedback from the player community.
Although the developers may change some of the attributes and statistics before the official entry of the new season, overall, Spiritborn build that was suppressed in previous seasons may emerge as a new force.
Ever since Spiritborn came to the base game with Vessel of Hatred expansion, the developers haven’t stopped holding it back. However, under the whims of players, Quill Volley Spiritborn has still become one of the most DPS potential builds.
However, with the addition of Horadric Spells in Season 9 and the new unique Spiritborn has, Spiritborn build that focuses on the two damage types of Poison and Thorns has become the focus of players.
This guide will introduce you to Poison Thorns Spiritborn build and some precautions during the battle based on the information currently in PTR and the information that has been released. If you are interested, read on.
Poison Thorns Spiritborn Build Details
Compared to Poison Thorns Spiritborn build that players have used in previous seasons, there are no major changes in the skill rotation. Just add Balazan’s Maxtlatl pants and new Horadric spells added in Season 9 to your item selection. Next, here are them one by one.
Skill Selection
When using Poison Thorns Spiritborn build, your skill rotation is to use skills such as Vortex to close the distance between you and the enemy, and use skills such as Scourge and Toxic Skin to poison the enemy when they start to attack you.
At the same time, you can deal continuous damage to them with the help of gear that can provide you with super high Thorns damage. However, it is worth reminding you that since your build is not good at melee attacks, you can spend some Diablo 4 Gold before fighting to improve your defense or equip skills such as Armored Hide to reduce the damage you take.
For Spirit Guardians, you can set Gorilla Spirit Guardian as both primary and secondary options so that you can deal more Thorns damage to enemies. The specific effects of the skills you can select are as follows:
- Vortex: You create a cyclone which can pull enemies inwards, followed by a crushing downdraft that deals 35% damage to enemies.
- Toxic Skin: Poisons enemies who attack you, dealing 36% damage for 3 seconds for Passive. Inflicts Poison on you as a trace and makes you Unhindered for 5 seconds for Active.
- Armored Hide: Gain 1 Resolve every 5 seconds for Passive. You are Unstoppable and have a 100% Block Chance for 3 seconds for Active.
- The Hunter: Rushing across the battlefield with Jaguar Spirit, he deals 50% damage on landing, then rapidly slashes enemies in the area with seven attacks, dealing a total of 200% damage.
- Scourge: Summons a wave of insects that bite enemies, fearing them for 3 seconds, slowing their movement speed, and inflicting 100% Poison Damage over 6 seconds.
- Rock Splitter: Lunge towards the target, crushing enemies in front of the player, dealing 20 damage. And the third attack hits enemies around you, dealing 38 damage.
New Unique
Balazan’s Maxtlatl pants, exclusive to Spiritborn in Diablo 4 Season 9, will let you deal 200-300% Thorns damage and 100% Poison damage every time you hit an enemy in melee range, which is completely tailor made for Poison Thorns build.
Not only that, but after you deal retaliatory Thorns damage, your Poison damage will be increased to 300% for 5 seconds. If you combine this with Razorplate chest piece and Wound Drinker ring, which are already in this build, you have a deadly amount of Thorns and Poison damage.
Horadric Spells
In addition to the new Unique that gives you a boost in Thorns and Poison damage, Horadric Spells added in D4 S9 also have some spell options that are very suitable for placement in this build.
For example, you can use Disintegrate Catalyst to deal direct damage to enemies near you, and use Corrosive Vapor Infusion to convert this damage into Thorns and Poison damage, and use Jagged Bramble Arcana to give you more Lucky Hit Chance, making your combat ability stronger.
These are some skills, items, and Horadric Spells options you can choose for your Poison Thorns Spiritborn build in Diablo 4 Season 9 Sins of the Horadrim, which is officially released on July 1. As for the passive skills you need to activate and other gear options, we will keep an eye out for them after the new season is officially launched and bring you corresponding guides in a timely manner.
However, it is worth reminding you that the developers still have no intention of adding Spiritborn to the base game, so if you want to experience the power of this build but don’t have Vessel of Hatred DLC, this season may be the best time for you to try it, because the next expansion will not be released until 2026 at the earliest. I wish you a happy game!