Diablo 2 Resurrected: Update 1.12 Fixes Difficulty Scaling Access
Dec 15, 2021 Source: IGGM
Blizzard released the Diablo 2 Resurrected update 1.12 patch on December 14th, which fixes the difficulty scaling access, as well as other bug fixes for the PC and the consoles. IGGM lists the complete patch notes about it. It is worth noting that Blizzard refers to it as the 12.6 title update, so if you see the version number used with the console version numbers, don't be confused.
A new patch is now available for Windows PC, Xbox Series S/X, Xbox One, and PS4/5. On December 14, the Nintendo Switch patch is already available.
* Fixed an issue that required players to have a premium account to access offline player difficulty scaling
* Fixed an issue that caused Assassin traps and Sorceress Hydras to teleport to the player after they move a certain distance from where the skill was cast
For Windows PC
* Fixed an issue that cause Assassin traps and Sorceress Hydras to teleport to the player after they move a certain distance from where the skill was cast
* Fixed an issue where players were unable to bind mouse wheel inputs to skills
This is the related patch content related to Scaling Access. Diablo 2 Resurrected seems to be moving in the right direction, bringing more content to players, thereby optimizing the gaming experience. This is what we like to see, as a Diablo 2 Resurrected Items seller, because better game content means that the D2R Items we provide can play a better role, so that players can immerse themselves in the game.
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