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What are ESO Items?
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Elder Scrolls Online First Hardcore PvE Night Market Event Zone Full Breakdown | Veteran Players Rejoice
As ESO's first exclusive Event Zone, Night Market is about to launch, bringing veteran players a brand-new, limited-time, high-difficulty PvE experience, along with a wealth of exclusive rewards. Let's take a comprehensive look at how this event works!
Night Market Event Overview
- Event Time: April 29th to June 17th, 2026
- Event Location: An extra-planar city of Fargrave
- Participation Requirements: Free to enter
- Type: The game's first limited-time PvE Event Zone
- Difficulty Level: Targeting veteran players, emphasizing teamwork
- Core Mechanics: Faction Reputation System, Puzzles, Tiered Bosses, and District Boons
- Rewards: Night's Den house for free, furnishing, monster sets, and collectibles

How Night Market Work?
Simply put, Night Market is a PvE Zone, but it's very large and requires cooperation. Unlike the game's standard overland zones, Night Market features significantly increased combat difficulty, approaching the level of Trials and Arenas. However, it retains the open-world gameplay structure.
This zone is designed for experienced players. While theoretically supporting solo play, teamwork and mastering boss mechanics are essential for maximizing rewards.
Its core features include: combat difficulty far exceeding that of regular open-world content, a faction-based reputation progression system, progressively increasing boss difficulty, team-based combat mechanics, and a 12-player Opulent Ordeal.
Night Market Entry Method
As an event zone emphasizing cooperative PvE gameplay, joining or following a team significantly improves character survivability and reduces the challenge difficulty. Players can directly access Night Market event area through three methods without additional payment:
- Quest Guide: Pick up the quest “Those Who Would Rule” for free from Crown Store's quest starter and follow the quest instructions to enter;
- Direct Teleport: Use Starlit Plaza Wayshrine or click the exclusive new icon on the Fargrave map to teleport directly;
- NPC Guide: Go to Shambles in eastern Fargrave, find Curator, and enter Night Market's core area through the portal he opens.
Night Market Three Factions Explained
In Night Market, you need to choose a faction, and you will receive faction-specific titles, banners, monster sets, dyes, and cosmetic rewards. There are three factions: The Glittering Goad, The Ruckus, and The Thousand Eyes.
- The Glittering Goad: An elite faction focused on wealth, controlling the vast majority of auctions and shops in Night Market. Power is contested through gold, contracts, and influence; anyone can rise to prominence here if they pay the price. Their Patron is Tachien.
- The Ruckus: A law enforcement faction that rules through force and intimidation, extracting profits from all shops under the guise of providing protection, attempting to regain dominance after their jurisdictions fall into darkness. Their Patron is Kharakhal Moon-Eye.
- The Thousand Eyes: An ancient alliance of neglected lower classes, wielding power through sheer numbers, secrecy, and information gathered in the shadows. Their Patron is Molto the Whisperer.
Faction Favor is divided into four levels: 1000, 2500, 5000, and 10000. Reaching each level unlocks exclusive rewards, and reputation is not consumed. Faction Favor Tracker, displayed in the upper right corner of the screen, shows your faction's reputation progress in real time.
Players can gain reputation by participating in boss battles, completing puzzles, participating in daring races, and completing daily quests. Different gameplay modes offer different reputation rewards; steadily accumulating reputation unlocks higher-tier rewards.
Additionally, after Night Market ends, all factions will receive exclusive banner furnishings, Shoulder rewards, gold, and more. Reward quality is determined by faction reputation ranking:
- First place - Golden quality
- Second place - Purple quality
- Third place - Blue quality
Night Market Area Division and Core Gameplay
Night Market is divided into three themed areas, each with unique danger mechanics and exclusive activities. Higher-tier bosses will only spawn after lower-tier bosses are defeated.
First is The Parch, a barren and arid region where fierce winds carry the bones of the dead, creating a perilous environment. Next is Skittering Precinct, an area overrun by reptiles, with walls riddled with nests. Finally, there's Sorrow's Friend, the dwelling place of malevolent creatures, a dark and oppressive area.
We also need to focus on the core gameplay of Night Market, mainly the various activities and daily quests.
- Challenge tiered bosses such as Brazen, Argent, and Calamit through Boss Hunting.
- Skirmishes are large-scale public combat events specific to each region.
- Daring Races, mentioned above, are timed challenges testing player skill and positioning.
- Oddities are activities for solving environmental puzzles.
- Dungeons are instance challenges exclusive to Gilded bosses.
- The final Trial is the 12-player Opulent Ordeal.
Completing daily quests quickly grants faction reputation and rewards. These are mainly divided into faction daily quests, Dorfifar daily quests, and quests triggered by interactive objects in each region.
Night Market Rewards
Faction Vendor Rewards
Without consuming Favor, reaching the corresponding Favor level allows you to purchase furnishings, curated gear coffers, collectibles, and other rewards from Faction Vendor.
Achievement Rewards and Rare Collectibles
Night Market includes exclusive achievement rewards, as well as Mythic and Antiquities clues. These clues drop in Night Market Zone, excavated in Coldharbour, so there's no need to worry about losing them after the event ends.
Loot Rewards
Night Market loot primarily includes cured armor-set pieces from dungeons and old Daedric themed rewards.
Night Market bosses drop exclusive trophies or busts, new Skill Scrolls, select item sets, and Trade Bars usable in Gold Coast Bazaar.
Ultimate Bonus: Free Night's Den House
Night's Den, located in the heart of Night Market, was once the vault of Night Market elite. Larger spaces are unlocked by completing area achievements, and it's free to acquire simply by completing the introductory quest.
What makes Night's Den House special is that accumulating 3000 Favor unlocks a functional in-house bank. You'll also have a Currency Vault to display your gold.
Additionally, there are three unlockable Wings related to area Relic achievements. If you want to switch faction flags, you can do so here by accumulating 2000 Favor.
While Night Market also supports single-player mode, it's primarily geared towards experienced players who enjoy challenging gameplay mechanics like Trials and Arenas, and is quite difficult. Best of luck in the game!
Elder Scrolls Online Season Zero Dawn and Dusk Release Date, Night Market, Free DLC, and Crossplay Prep
On April 2nd, The Elder Scrolls Online Season Zero: Dawn and Dusk will begin. Over the three months from April 2nd to July 8th, a wealth of free content will be added to the game.
This marks the official end of the previous model, which relied on large annual Chapters and paid content updates. It may well be one of the most exciting changes ESO has seen in a long time. Let's take a closer look at what this shift will bring to players.

What Is a Season?
You may already be familiar with the term “season” from other games, but in ESO, it's a brand-new concept.
Fundamentally, a season replaces Chapters and DLCs. The development team will still maintain the familiar quarterly update rhythm, but all new content will be directly accessible to every player without requiring an ESO Plus subscription or any separate acquisition of new DLC. This includes fresh quests, dungeons, zones, and gameplay systems.
The developers have stated that they don't want to lock themselves into a fixed template. Some seasons may focus on story and narrative, others on system overhauls, some on quality-of-life improvements, and still others on bold experiments.
Why the Shift to a Season Model?
The developers realized that Chapter model not only created a barrier in terms of cost but also caused confusion among players. On Discord and Reddit, players repeatedly asked: What content should they get? Which Chapters do they need? What is required to keep up with the current mainstream gameplay? What is optional?
Beyond the confusion, Chapter model also seemed to lock the open-world team into an 18-month development cycle, where everything had to revolve around that year's major Chapter. This made it difficult for them to respond quickly to player feedback.
They believe the new season model will provide the development team with greater flexibility, allowing them to adjust direction in a timely manner, address emerging issues, and fix designs that aren't working.
Season Zero: Dawn and Dusk
Base Game
The release of Season Zero: Dawn and Dusk on April 2nd should be considered a transitional phase, but for new players, it's still exciting. At that time, Thieves Guild, Dark Brotherhood, and Orsinium will all become part of the base game for every player.
Of course, this isn't brand-new content. If you've already experienced these zones and completed their storylines, the change will have limited personal impact. But at the very least, even if you cancel your subscription in the future, you'll still retain access to this content.
Season Zero offers much more than that. It also includes a series of quality-of-life updates, such as finally raising the furnishing placement limit for some houses, and adding new mounts that can be obtained using Elder Scrolls Online gold. Going forward, the developers may move more items out of Crown Store or provide more options outside of it.
Night Market
Perhaps the most eye-catching new feature is Night Market – a PvE zone with higher difficulty. It is designed for group play, with all enemies posing a greater threat, making it more suitable for max-level players. It also offers both 4-player and 12-player raids.
Between April 29 and June 17, you can earn reputation with one of three factions by completing activities in this zone. Each faction offers different rewards in terms of items and costumes, and as your reputation grows, that faction's merchants will unlock more goods. Once Night Market starts, it is sure to become a major focus for players.
Class & Skill Line Updates
Season Zero will also include the previously mentioned Dragonknight class update, along with changes to Werewolf skill line and Two-Handed skill line. Although these are existing skill lines, the changes seem to introduce new incentives, encouraging players to invest time in them again to unlock new skill styles or other collectibles. Additionally, PvP will see significant changes that go beyond Vengeance mechanic, introducing a brand-new progression system along with various PvP-exclusive rewards.
Tamriel Tomes
On April 2, the game will also introduce Tamriel Tomes system – which you can think of as a kind of Battle Pass. It will replace the daily login rewards, Endeavor system, and the content pass.
A very important note: while the new gameplay content is free-for-all players, and part of Tamriel Tomes is also free, unlocking all collectibles within a season – meaning all cosmetic items – will require a fee for that season's Tamriel Tomes.
Starting with Season 0, all new gameplay content will be completely free for players who already owns ESO or plays through Game Pass. The developers have clearly stated that there will still be optional paid items. While optional paid features will still exist, most of ESO's content will be accessible to all, potentially attracting a large influx of new players.
Crossplay
There are also some practical changes worth noting. After Season Zero, each season will last three months, and updates for PC and consoles will go live simultaneously. This is likely a necessary step in preparing for cross-platform play.
The developers have confirmed once again that cross-platform play is actively being developed, although it sounds like it is not expected to launch within 2026. But the sooner this feature arrives, the better – crossplay can ensure that there are enough players for in-game activities, making it easier for everyone to find teammates, while also allowing the community to actively report bugs and suggest improvements. In short, it would create a positive feedback loop.
How do you feel about ESO's Season Zero? Are you looking forward to the changes ahead? Dawn and Dusk will be here soon – let's hope it brings positive changes to The Elder Scrolls Online.







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