New World Aeternum Season 10 Sets Explained | Full Breakdown Of All 8 Gear Sets
Posted: Oct 11, 2025 Views: 82
New World: Aeternum Season 10 will release on Monday, October 13th. This is arguably the most significant season since 2025. In addition to adding new maps and raids, it also significantly reworks the equipment system, and new weapon types will soon be available.
Besides being able to increase equipment GS up to 800 using materials and coins, another significant change in Season 10 is the addition of sets. Sets offer powerful buffs, but how effective are they? Will they threaten the status of artifacts? The official effects of 8 sets have been released, so let's take a look.
1. Focused Set
Set Effects:
- 2. Equipped: Increases healing effectiveness by 15% for targets not within Sacred Ground or Beacon range.
- 4. Equipped: After holding a weapon for 10 seconds, the next healing skill's effectiveness is increased by 15% and its cooldown is reduced by 5%.
Focused Set is a great 2-piece set because it frees healers from relying on 2 specific skills, allowing them to use 3 other skills and increasing build flexibility. It's particularly well-suited for builds like Life Staff + Void Gauntlet/Flail.
A 4-piece set, however, is somewhat impractical. In PvP, it's difficult to maintain a weapon swap for 10 seconds, and in PvE, healers often need to switch weapons frequently to provide support. Therefore, few people would likely utilize the benefits of a 4-piece set.
2. Elementally Charged Set
Set Effects:
- 2 Equipped: Reduces magic weapon skill damage by 7%, but adds the elemental damage of that weapon to your next non-magical attack.
- 4 Equipped: Stores up to 2 Elemental Charges, granting 10% resistance to the corresponding element at full charge.
The mechanics of the 2-piece Elementally Charged Set are somewhat confusing; its core mechanic is to encourage a magic weapon in the off-hand and a physical weapon in the main-hand. For example, after applying Orb of Decay debuff with Void Gauntlet, you can switch to a bow for burst damage. However, a pure magic damage build will suffer a 7% damage penalty.
The practicality of a 4-piece set is also limited. Taking up 4 slots just for 10% elemental resistance might not be worth it unless you have a very specific build requirement. Generally speaking, Elementally Charged Set is suitable for a mixed build.
3. Stifling Set
Set Effects:
- 2 Equipped: When all abilities on your current weapon are on cooldown, your attacks silence the target for 2s and yourself for 1s.
- 4 Equipped: While silenced, your basic attack damage is increased and your ability cooldowns are reduced.
The 2-piece Stifling Set is extremely powerful in PvP, and It could even revolutionize the PvP landscape. If you use Leaping Strike, Shield Rush, and Unstoppable Slash with your sword and shield, all 3 abilities will be on cooldown the moment you cast the last ability, instantly silencing the opponent for 2 seconds. During these 2 seconds, the opponent cannot use any escape or counter skills, leaving them vulnerable. Therefore, almost all PvP players will consider this set.
The 4-piece set's benefits are simply icing on the cake; since the 2-piece set is already powerful enough, the 4-piece set isn't essential. Stifling Set is a purely PvP set, significantly enhancing weapons that rely on skill combos, such as swords and shields, flails, and bows.
4. Enraged Set
Set Effects:
- 1 Equipped: When attacking a target within 13 meters, you gain an Enraged state, increasing your damage by 1% and your damage to the attacker by 0.5% per stack. Maximum 10 stacks.
- 3 Equipped: Maximum Enraged stacks increased to 15. Heavy attacks inflict an additional Enraged stack. While Enraged and above 70% health, you lose 5% of your maximum health per second.
- 5 Equipped: Increases the maximum number of Enraged stacks to 25, and increases the duration of Fury by 50%. While Enraged and below 70% health, all attacks deal an additional 8% damage.
Enraged Set provides a 10% damage increase in exchange for 5% vulnerability, which is very cost-effective in PvE because tanks can hold aggro and DPS can deliver without pressure. This means DPS can gain a significant damage boost without pressure. However, in PvP, willingly sacrificing significant health and taking increased damage for a meager damage increase is suicidal.
5. Second Wind Set
Set Effects:
- 2 Equipped: While Exhausted, deals 20% additional base damage to enemies within 5 meters. Attacking enemies within 5 meters removes the slow effect caused by dodging.
- 4 Equipped: While Exhausted, attacks within 5 meters gain 10% life steal. Upon exiting Depleted state, gain 3% Empower (up to 5 stacks, lasting 3 seconds).
Second Wind Set can turn the depleted stamina debuff into an advantage. It can be particularly effective when paired with heavy equipment, providing a countermeasure for players who prefer aggressive dodging or who easily deplete stamina.
6. Protector's Blessing Set
Set Effects:
- 2 Equipped: When healing an ally above 50% health, gain a Protector's Blessing (2s CD, up to 5 stacks). At full stack, the healer suffers 7% Rend, but healing high-health allies grants them a 15% Armor boost for 5 seconds.
- 4 Equipped: Each stack of Blessing grants an additional 3% base damage. At full stack, healing an ally below half health consumes all stacks, granting them a health regeneration effect that lasts 5 seconds and restores 10% weapon damage per second.
Protector's Blessing Set is clearly designed for healers. This set primarily strengthens the health of allies by weakening itself. With a 4-piece set, it can also provide burst healing in critical moments. A balance needs to be struck between self-survival and team benefit. If combined with other sets, healers can also deal significant damage.
7. Tenacity Set
Set Effects:
- 2 Equipped: After being stunned, gain 2 seconds of Grit. While Grit is active, damage taken is increased by 5%.
- 4 Equipped: Successful light attacks apply 3 seconds of Grit (6s CD). While Grit is active, gain 5% life steal.
Tenacity Set is clearly suited for tanks. It changes the gameplay from typically gaining Grit through heavy attacks, allowing light attacks to also provide tenacity and regeneration, potentially changing the damage rotation. However, it also has a buff that increases damage taken, making it less effective for tanks in both PvP and PvE. It might be suitable for certain Grit-heavy builds.
8. Overcharge Set
Set Effects:
- 3 Equipped: Gain a stack of Overcharge (5s CD) when attacking an enemy within 5 meters or killing an enemy. Each stack increases base damage by 5% and status resistance by 10%, but also applies 4% Rend. A maximum of 3 stacks is achieved (i.e., 15% damage, 30% resistance, and 12% Rend). All stacks are removed upon being struck.
- 5 Equipped: Increases the maximum number of Overcharge stacks to 5, and now provides an additional 5% health regeneration.
Overcharge Set is an extremely interesting mechanic, well-suited for high-mobility or hit-avoiding playstyles, but can be quite volatile in PvP. A full 5-piece set provides 25% increased damage, 50% status resistance, and 20% Rend, offering both high rewards and high risks. It offers a greater advantage in PvP, especially for ranged DPS players like Bows, Musket and Fire Staff.
Judging from the 8 sets currently displayed for New World: Aeternum Season 10 Nighthaven, the effects of one or 2 sets are often the most crucial, and activating all the set effects won't bring about a significant difference. This shows that players are still encouraged to mix and match, and you can also combine with artifacts.
GS cap for New World: Aeternum Season 10 has been raised from 750 to 800, requiring a significant amount of coins and materials to increase GS. If you have a keen sense of opportunity, you'll already know which materials will be highly sought after in Season 10. There are currently many safe and affordable New World coins on IGGM platform. Use them to earn your first pot of gold in Season 10!
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