IGGM 2024 Christmas Promotions, Free Giveaways And Lucky Wheel Draw
Posted: Nov 28, 2024 Views: 10003
It’s Christmas again, and the atmosphere is full of joy both in real life and in the game world! To celebrate this important holiday, IGGM has launched relevant Christmas promotions to give back to our customers who have always supported us. If you want to do big things with little money, please join in as soon as possible during the event to enjoy the most shopping discounts!
This IGGM 2024 Christmas Lucky Wheel Draw starts from December 23, 2024 (UTC-08:00) and lasts until January 1, 2025 (UTC-08:00).

Part A: Main Games Currency Extra Bonus(Up To 10% Off)
During this event, as long as you buy special hot game products on IGGM, you can enjoy up to 10% currency extra bonus. This means that you can get more game products with just the original money, so why not?
Part B: 2024 Christmas Lucky Wheel Draw
But the surprises of this promotion don’t stop there. IGGM also offers lucky wheel draws for all registered users, just tap the wheel and you can get the corresponding reward after it stops. This lucky draw includes the following 10 prize options. It depends on your luck which one you can draw!
- 3% Code
- 5% Code
- 8% Code
- 10% Code
- 20% Code
- $5 Coupon
- $10 Coupon
- $20 Coupon
- $50 Coupon
- $100 Coupon
Participate in this Lucky Wheel Draw event page: https://www.iggm.com/lucky-draw
Event description: Please read all the event rules in detail before starting your draw!
- 1. This lucky wheel draw starts on December 23, 2024 (UTC-08:00) and ends on January 1, 2025 (UTC-08:00).
- 2. Only IGGM registered users can participate. 100% winning rate, no limit on the number of participations.
- 3. The more orders you place during the event period that exceed $10 and are smoothly completed, the more times you can draw. Those orders that are not completed normally, such as disputes, refunding, refunded, etc., are invalid.
- 4. Prizes include 3%/5%/8%/10%/20% discount codes and $5/$10/$20/$50/$100 discount coupons. After winning, the prize would be automatically sent to your registered account, please check it in time.
- 5. All prizes are one-time use, valid for 7 days and cannot be reused.
- 6. If the face value of the discount coupon you have is greater than the actual product price, you only need to pay the handling fee, and IGGM wouldn’t bear it.
- 7. This lottery is real and valid. If there are any problems, the final right of interpretation belongs to IGGM.
In short, seize the opportunity to join in. You can not only get the most favorable game products through 2024 IGGM Christmas promotion, but also get a more relaxed gaming experience, which will speed up your process of dominating the gaming world! We are looking forward to your visit here!
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Monopoly Go May 23-24 Golden Blitz Schedule and Guide | Wake Up, Goldilocks and Forest of Thorns Selected
After a week's wait, we finally have 4th Golden Blitz event of Monopoly Go Monopoly Ever After album. With little time left before the album closes, each remaining Golden Blitz is absolutely critical.
Let's go over the rules of Golden Blitz, which two gold stickers have been chosen, and how you can adjust your game strategy accordingly.
The Selected Gold Stickers
This time, Discord vote for Golden Blitz event was split between 4-star and 5-star gold stickers. The results are as follows:
4-star gold stickers:
- Set 16 – Lost Slipper: 16% (13,767 votes)
- Set 18 – Blue Fairy: 30% (26,761 votes)
- Set 20 – Home Improvements: 22% (19,604 votes)
- Set 21 – Wake Up, Goldilocks: 32% (28,507 votes)
5-star gold stickers:
- Set 22 – All Alone: 34% (32,835 votes)
- Set 22 – Magic Ring: 27% (25,711 votes)
- Set 23 – Forest of Thorns: 39% (37,076 votes)
As you can see, the outcome was hardly a surprise. Wake Up, Goldilocks (4-star) and Forest of Thorns (5-star) are the winners. Thus, the gold stickers selected for this event are Monopoly Go Wake Up, Goldilocks (Set 21) and Forest of Thorns (Set 23).
It is worth noting that after this Golden Blitz, the remaining events will focus mainly on 5-star gold stickers. The other 4-star gold stickers may no longer appear in Discord votes. If you are still missing any of those 4-star gold stickers, you will have to obtain them by opening sticker packs.
4th Golden Blitz Date
Monopoly Ever After album has already seen three Golden Blitz events:
- May 1–2, 2026: Hook's Hook (Set 13) and Fox Ferry (Set 17)
- May 7–8, 2026: Jabberwock (Set 14) and Enchanted Forest (Set 15)
- May 13–14, 2026: Hightail It! (Set 19) and Feeling Snoozy (Set 21)
The gap between gold sticker events is typically around 7 to 8 days, but this time the interval has been noticeably longer. Following this 4th event, there may be three more events, again focusing on 5-star gold stickers. Given the tight schedule remaining, this event should take place on May 23–24.
Golden Blitz Event Rules
Monopoly Go Golden Blitz event is the only period in the game when gold stickers can be traded. Each such event lasts only 24 hours, during which players must complete their exchanges.
Each Golden Blitz designates just two specific gold stickers that are eligible for trading. Not any gold sticker you own can be traded - only the two explicitly listed for that event.
Moreover, even if a sticker is designated, you must own at least one extra duplicate of it to be able to trade it away. If you only have a single copy, you cannot send it.
During Golden Blitz, the daily limit for sending gold stickers is separate from that for regular stickers. The interface will show a gold sticker send limit of 0/5, meaning you can send up to 5 gold stickers that day.
If you trade a regular sticker for someone else's gold sticker, the regular sticker you send counts toward your daily regular-sticker send limit, while the gold sticker sent to you counts toward the sender's gold-sticker send limit. In other words, you can receive any number of gold stickers, but you are limited to sending 5.
Star Value of Gold Stickers
A gold sticker is labeled as 4 or 5 stars on its face, yet its value inside Star Vault is double that face value. So, if you have an extra 5-star gold sticker, it is actually worth 10 stars toward the vault. If you have two extra copies of Forest of Thorn, those two duplicates contribute 20 stars to your vault (10 stars each).
You can use the stars accumulated from duplicate stickers to open vaults and obtain rich rewards. Many players prefer to save up for the highest-tier vault before opening it, because its value for the cost is far better than the lower tiers.
Trading Strategies and Suggestions
During a Golden Blitz event, you may face decisions about how to exchange your extra gold stickers. Here are some strategies to consider.
Trade by star value
Because an extra gold sticker is 10 stars in the vault, you have every reason to ask for 10 stars in return. Do not worry about complaints that you are asking too much - that is exactly its fair value.
Trade for the regular stickers you urgently need
If you are still missing many 5-star regular stickers to complete your album, trading an extra gold sticker directly for the 5-star regular sticker you lack is also a good choice. The advantage is that you get the sticker you need immediately, without relying on luck as you would from opening vaults or packs.
Think beyond the event
This is an advanced idea. During Golden Blitz, you can only trade the specific gold stickers allowed. But once the event ends, those gold stickers become untradeable again. In contrast, the 5-star regular stickers you receive in exchange remain freely tradable after the event.
Therefore, if you have three or four tradeable extra gold stickers, consider swapping them for any 5-star regular stickers. Then, later on, you can use those regular 5-star stickers to continue trading for other stickers you need.
Hopefully, the above information will help you obtain the stickers you need during 4th Golden Blitz and successfully complete Monopoly Go Monopoly Ever After album!
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EA FC 26 TOTS Career Path Starter to III Evolution Guide: How to max out your roster through easy requirements?
This week marks the grand finale of FC 26 TOTS selection process, with the rosters for all six squads now having been largely revealed. Consequently, from this Friday onwards, you can focus your efforts on earning players from Ultimate TOTS squad.
However, did you notice that another Evolution campaign also entered a new chapter this week? That campaign is TOTS Career Path.
TOTS Career Path originally launched on May 15th, followed by the release of Path II on the 17th; this week sees the launch of TOTS Career Path III.
In this guide, we will explain how to participate in this Evolution campaign, as well as highlight the significance of the entire series in terms of upgrading your squad.

What is TOTS Career Path?
This is an Evolution series introduced in FC 26, running from May 15, 2026. Its purpose is to upgrade players with lower OVR ratings, boosting their overall rating and various other attributes, while also granting them TOTS Trait.
Although the name includes TOTS, the objective of this Evolution is to help you elevate standard player cards into TOTS-level items; it is not a campaign restricted solely to players who already possess a TOTS card.
Participation methods
As a comprehensive series, the player you select must have already completed TOTS Career Path Starter and Path II stages in order to continue their Evolution in Path III, which is also the final installment of the series, released this week.
The entire TOTS Career Path campaign spans three weeks, meaning you have until June 5th to evolve any player who meets the requirements for TOTS Career Path Starter stage.
TOTS Career Path Starter
To participate in this Evolution stage, you must ensure that your selected player meets the following statistical requirements:
- OVR: No higher than 89
- Total Positions: No more than 4
- PlayStyles: No more than 10
- PlayStyles+: No more than 2
- Rarity: Must not be World Tour Silver Stars
- Primary Position: Must not be CB
Path Starter consists of three Evolution levels. The upgrade conditions for each level require you to play a match, using your selected player, in Squad Battles, Rush, Rivals, Champions, or Live Events, at a minimum difficulty setting of Semi-Pro.
Upon completing each match, your player card will receive a specific set of attribute upgrades. The specific details are as follows:
Level Upgrade Level 1 OVR +45, Physical +30, Finishing +40, Positioning +40, Sprint Speed +40, Weak Foot +3, PlayStyles: Quick Step Level 2 Acceleration +40, Long Shots +40, Short Passing +40, Free Kick +40, Shot Power +40, Volleys +40 Level 3 Crossing +40, Penalties +40, Slide Tackle +40, Vision +40, Skills +3, PlayStyles: Incisive Pass 
TOTS Career Path II
Starting from this section, the evolution process becomes more specialized; only players occupying LM, RM, and CAM positions are eligible to participate in their own exclusive Evolution paths.
However, aside from the specific position, all other evolution requirements remain the same:
- OVR: Exactly 90
- Total Positions: No more than 6
- PlayStyles: No more than 10
- PlayStyles+: No more than 3
- Rarity: TOTS Evolution
The conditions for earning attribute upgrades in Path II are identical to those in Starter phase; however, with each completed stage, the specific attribute upgrades a player receives will vary depending on their position (LM, RM, and CAM):
Position Upgrade LM Short Passing +10, Free Kick +10, Shot Power +10, Sprint Speed +25, Vision +10, Volleys +10, Composure +15, Positions: LM, PlayStyles+: Finesse Shot, PlayStyles: Rapid/Pinged Pass/Technical, Roles: Inside Forward++/Winger++ RM OVR +1, Acceleration +25, Agility +15, Balance +15, Ball Control +15, Crossing +10, Curve +10, Dribbling +15, Finishing +10, Long Passing +10, Long Shots +10, Penalties +10, Positioning +10, Reactions +15, Short Passing +10, Free Kick +10, Shot Power +10, Sprint Speed +25, Vision +10, Volleys +10, Composure +15, Positions: RM, PlayStyles+: Finesse Shot, PlayStyles: Rapid/Pinged Pass/Technical CAM OVR +1, Acceleration +25, Aggression +10, Agility +15, Balance +15, Ball Control +15, Crossing +15, Curve +15, Dribbling +15, Long Passing +15, Long Shots +10, Penalties +10, Reactions +15, Short Passing +15, Free Kick +15, Shot Power +10, Sprint Speed +25, Stamina +10, Strength +10, Vision +15, Volleys +10, Composure +15, PlayStyles+: Incisive Pass, PlayStyles: Tiki Taka/First Touch/Finesse Shot, Roles: Playmaker++/Shadow Striker++ TOTS Career Path III
As the final installment of the entire Evolution series, the player positions eligible for TOTS Career Path III include LW, RW, and CM.
Aside from the requirement of having an OVR of exactly 91, all other requirements remain identical to those of Path II.
Once you have selected the player you wish to evolve through Part III, simply use them to complete three matches, just as you did for the first two evolution stages, to unlock all attribute upgrades:
Position Upgrade LW OVR +2, Aggression +15, Crossing +5, Finishing +5, Long Passing +5, Long Shots +5, Penalties +5, Positioning +5, Reactions +5, Short Passing +5, Free Kick +5, Shot Power +5, Stamina +15, Vision +5, Volleys +5, Composure +5, Skills +4, PlayStyles+ Rapid / Pinged Pass, PlayStyles Low Driven Shot / First Touch / Gamechanger / Whipped Pass, Roles Inside Forward++ / Wide Playmaker++ RW OVR +2, Aggression +15, Crossing +5, Finishing +5, Long Passing +5, Long Shots +5, Penalties +5, Positioning +5, Reactions +5, Short Passing +5, Free Kick +5, Shot Power +5, Stamina +15, Vision +5, Volleys +5, Composure +5, Skills +4, PlayStyles+ Rapid / Pinged Pass, PlayStyles Low Driven Shot / First Touch / Gamechanger / Whipped Pass, Roles Inside Forward++ / Wide Playmaker++ CM OVR +2, Aggression +20, Crossing +5, Finishing +5, Heading Acc +30, Interceptions +30, Long Passing +5, Def. Aware +30, Positioning +10, Short Passing +5, Free Kick +5, Slide Tackle +30, Stamina +20, Stand Tackle +30, Strength +20, Weak Foot +4, PlayStyles+ Intercept / Tiki Taka, PlayStyles Press Proven / Pinged Pass / Inventive / Anticipate, Roles Deep-Lying Playmaker++ / Box-to-Box++ Please note that all player attribute boosts have a maximum cap; no bonus effect can push a player's final stat value beyond this established limit.
That covers everything you need to know to participate in the complete TOTS Career Path evolution. If you have eligible players in your squad, seize this opportunity to enhance their abilities and have them play alongside your standard TOTS players!
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WoW TBC Classic Anniversary Phase 2 Raid Crossroads: 50-Min Speedruns vs Endless Wipes
Players, there's been a lot of debate lately about WoW TBC Classic Anniversary Phase 2, with vastly different experiences from different player groups, both in terms of difficulty and completion time. So what's really going on in the game?
Raid Difficulty Polarization
Since the release of TBC Anniversary Phase 2, the experience between top guilds and average groups has been drastically different.
Some elite guilds have speedrunned Serpentshrine Cavern and Tempest Keep in just 50 minutes, with some even using parkour-style monster-skipping techniques to complete Tempest Keep in under 27 minutes. Meanwhile, many average guilds can't even defeat the second boss of Serpentshrine Cavern.
This debate about whether the raid is too easy or extremely time-consuming is intensifying in the community.

Time is the Real Challenge
In reality, for most non-top guilds, the difficulty of BCC Phase 2 isn't the boss mechanics themselves, but rather the need for a long, consistent investment of time - that's what makes it so challenging for them.
Many teams are forced to dedicate two nights a week, four hours each night, to raiding. This means that if you have multiple characters, you might need to put your alts in temporary PUGs on Mondays, aiming only for a small amount of gear, rather than necessarily completing every dungeon.
Players can adjust their expectations based on their own circumstances, appropriately reducing the pursuit of full progress for all characters.
Data Reveals the Real Barrier
In fact, very few guilds actually clear all 10 bosses; a large number of teams get stuck on specific bosses. Currently, only about 300 guilds across all servers have completed all ten bosses in Phase 2.
Interestingly, the number of teams stuck on three bosses is almost equal to the number of teams that have cleared the dungeon, reflecting that Fathom-Lord Karathress is indeed a significant hurdle in SSC.
And the vast majority of Tinker teams stop at Kael'thas Sunstrider; this data is highly valuable for PUGs to develop soft reserve strategies.
If you focus your soft reserve on early bosses, your chances of getting gear will be higher. Focusing on Lady Vashj or Kael'thas Sunstrider might just be a waste of opportunities.
Pre-group Investigation
TBC Phase 2 raids are no longer the simple Gruul's Lair raid of the past. Players should reverse-check raid leaders, just as raid leaders check themselves.
If a raid group hard-reserves all the best gear but can't clear it, you're just being ripped off. Conversely, a group that doesn't reserve anything might lack confidence, leading to disbanding after only half a boss fight and wasting raid cooldowns. Everyone should be wary of this potential trap.
Furthermore, ninja looting incidents have recently been prevalent with Tailoring Patterns, especially tradable ones, such as boot patterns worth thousands of TBC Classic Anniversary gold. Nether Vortex, on the other hand, is completely untradable and cannot be transferred to others once picked up, so extra caution is needed.
Gear Allocation Bias Sparks Controversy
Currently, almost all top guilds are prioritizing Phase 2 loot for their Protection Paladins, arguing that high Spell Power significantly increases threat generation, preventing frequent deaths for classes like Warlocks.In fact, three of the five highest item level characters on the server are Protection Paladins.
However, this practice has sparked controversy among players. Should Enhancement Shamans and Rogues, who also use the same tier token, be sacrificed?
Here's a more extreme case: one Protection Paladin not only monopolized all priority loot but also took the Ashes of Al'ar from the first week's drop.
While tanks taking gear can be justified by threat crafting, monopolizing even purely cosmetic mounts undoubtedly damages raid morale, even though some argue this player may have been undertaking the most organization and carry work.
Hunters Have Become the Star Class in Phase 2
In the damage statistics for SSC and TK, 9 out of the top 20 are Hunters, surpassing Mages and Warlocks.
Hunters not only provide stable buffs to melee classes, but they can also safely output damage throughout fights like Void Reaver, with almost no chance of dying. They also consistently deal damage in Kael'thas Sunstrider fight.
Therefore, Hunters are highly recommended for raid groups. However, as the raid progresses further, Warlock will become more valuable because of its efficiency in clearing mobs.
Meanwhile, Arcane Mages with two Tier 5 pieces will see a significant increase in damage; players have already tested this playstyle and found it extremely powerful and fun.
Attunements Severely Hinder Raid Participation
Although Phase 2 has nearly 300,000 active players, the number of players who have actually completed attunements and do not yet have a fixed raid group is extremely small, making it exceptionally difficult to find members for PUGs.
While attunement is a feature of BCC and won't be removed, this mechanism significantly reduces raid participation. Many players will never experience Phase 2 content because they're too lazy to do the quests.
The negative effects of attunement are already quite evident, and it has become a major reason for player churn.
So, can your guild speedrun SSC and TK in Phase 2? Hopefully, everyone can have a smoother experience in TBC!
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CoD Black Ops 7 Season 4 Zombie Mode Map Heads to a Volcano | The real DLC map location was hidden in plain sight
With roughly two weeks remaining until the launch of COD BO7 Season 4 (June 4), Zombies mode is set to take center stage. Alongside a new map, the narrative will also advance.
Although the studio has yet to share any details about new maps or story developments for Season 4's Zombies, the cutscene for Totenreich's Easter egg ending is packed with key clues regarding where the plot is headed. In just a few minutes, this cinematic not only hints for the first time at the location of the fourth DLC map but also reveals the truth about the origin of Dark Aether and the hidden dark past of Edward Richtofen.

Story Recap
In the ending cinematic, the protagonist team finds themselves in a tense standoff with Shadowsmith Dravacar. Edward Richtofen furiously demands the return of his soul. Dravacar gives back both his and Grigori Weaver's souls, yet treats the two men very differently.
Then Dravacar unveils a shocking truth: Dark Aether is not merely a threat, but the very source of all material existence. Without Dark Aether, there would be no Big Bang, no life of any kind. The protagonists' ongoing efforts to eliminate Dark Aether are, in fact, fighting the wrong war.
Dravacar reveals that only four beings like himself now remain within Dark Aether. They govern its transformations through their own chaos and memories. Before he was imprisoned, their will was channeled and guided by certain places of power. Now, however, those places of power are under the control of Warden. With the destruction of temple, the nexus has fallen out of control.
To restart this engine of creation, Dravacar instructs the protagonists to travel to the place of fire, liberate his sister, and retrieve World's Seed. This seed will be used to cleanse the corrupt poison festering within the nexus.
World's Seed
Dravacar's final instructions are clear: free his sister and recover World's Seed, which will serve to purify the nexus of its rotting corruption. This undoubtedly refers to Warden, who is trapped within the pocket dimension known as Warden's Lair — a location players have already seen in the intro cutscene for Paradox Junction. This place, described as the nexus, is very likely to be the central setting for the final DLC map, and it still holds Ava Jansen captive.
Dravacar notes that the players will restore balance to this realm, just as "she" prophesied. That "she" refers to Ava Jansen.
The concept of World's Seed seems heavily inspired by Chaos Story. It may connect to the tree that players nurture in Paradox Junction, which in turn could be linked to Yggdrasil, the central sacred tree of Norse cosmology. In Voyage of Despair and Chaos storyline, certain narrative threads began to introduce this idea, but they were later set aside. Now, those threads finally appear poised to be explored further within Dark Aether saga.
Location of the Season 4 Map
Dravacar explicitly directs the protagonists to head to the place of fire in order to free his sister and retrieve World's Seed. This directly hints at where the fourth DLC map will take place.
Current information about future DLC locations comes mainly from a leak about a year and a half ago, which described one map as a volcano-based map tied to Takeo. Given that Takeo Masaki is one of the few remaining characters whose soul needs to be cleansed, the next map is very likely to revolve around him and take fire as its central theme.
For many players, these few minutes of cinematic footage inevitably evoke comparisons to God of War (2018) or Ragnarök. Indeed, Norse mythology is playing an increasingly significant role in Dark Aether narrative. Within Norse cosmology lies a realm of fire known as Muspelheim.
Dravacar specifically mentions freeing his sister. Since Dravacar himself is presented as a Norse figure, this as-yet-unseen Shadowsmith is probably also tied to Norse mythology.
In the previous Zombies map, Paradox Junction, a number of images alluding to past and future maps appeared. One of them depicts what looks like a three-headed dinosaur standing behind two volcanoes — one erupting with lava, the other cooling. This image not only echoes the long-circulating rumor of a volcano map but may also hint at the appearance of Shadowsmith in the next map.
Of course, a Japanese setting cannot be ruled out. It is possible that Norse mythology will intersect with Japanese mythology, and Shadowsmith boss could be associated with the legendary eight-headed serpent Yamata no Orochi.
Leaked Information
Additional leaks lend support to the location of Season 4 map. In March 2025, a list of several future Zombies map settings was leaked, including:
- New York, after being hit by an atomic bomb dropped by German forces in the post-WWII era.
- Vietnam and Afghanistan.
- An ancient Japanese temple at the foot of an erupting volcano.
Notably, the first two locations have turned out to be side easter eggs rather than full maps. Thus, the third location could either become the next complete map or simply serve as a side easter egg for Takeo Masaki.
The studio has laid extensive groundwork for Season 4 map's story, and its commitment to quality in Zombies mode has remained consistent. Zombies mode experience in Season 4 may well prove to be truly spectacular.
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MLB The Show 26 Rivalry Weekend Recap Program Guide | Skip the hardest challenges and still maximize your rewards!
Although the recent reception for MLB The Show 26 has been somewhat mixed, if you intend to keep playing, you'll need to actively participate in every new program released to bolster your team roster!
Among the popular programs launched this week are Mural Program and Rivalry Weekend Recap. While the former is part of a larger, more extensive series, the latter, though smaller in scale, offers several excellent free player cards!
In this guide, we'll walk you through the complete Rivalry Weekend Recap Program, ensuring you don't miss out on a single player card reward!

Rivalry Weekend Recap Program duration
This program went live this Wednesday, May 20th. The exact end date has not yet been announced; however, judging by its scope, it is expected to run for approximately 1 to 2 weeks.
Therefore, to play it safe, we recommend earning enough Program XP to unlock all rewards within the span of a single week if possible.
What rewards can you earn?
Rivalry Weekend Recap Program reward path consists of five tiers, each awarding a specific player card. This means you don't have to worry about the randomness of card packs resulting in duplicate players or cards of low value!
Unlocking all rewards requires earning a total of 50 XP, with a new card awarded for every 10 XP accumulated:
- 10 XP: Edgar Quero
- 20 XP: Tyrone Taylor
- 30 XP: Munetaka Murakami
- 40 XP: Cam Schlittler
- 50 XP: Shohei Ohtani
The ultimate reward, Topps Now Shohei Ohtani card, boasts an impressive OVR 94. Furthermore, as a player for Los Angeles Dodgers, Ohtani is an incredibly popular figure in the sport.
In-game, this card features excellent stats across the board, covering Power, Contact, Pitching, Baserunning, and Versatility, making it an ideal addition to your roster.
How to earn rewards?
Rivalry Weekend Recap Program offers two primary methods for earning XP: Missions and Moments. Completing all available missions yields 41 XP, while completing all moments yields 34 XP.
Since the total available XP adds up to 75, you are free to mix and match Missions and Moments based on your personal preferences or areas of expertise, provided, of course, that you earn at least 50 XP in total.
Below are the names of all missions, their specific requirements, and the corresponding XP rewards:
Mission Mission Requirement XP Reward HR w/Catchers Hit 3 home runs with Catchers 5 Program XP HR w/Left Fielders Hit 3 home runs with Left Fielders 5 Program XP HR w/First Basemen Hit 3 home runs with First Basemen 5 Program XP Ks w/Yankees Pitchers Record 9 strikeouts with any Yankees pitcher 5 Program XP XBH w/Dodgers Hit 5 extra-base hits with any Dodgers player 5 Program XP PXP w/Topps Now Series Players Earn 2,000 PXP cumulatively with Topps Now Series players 3 Program XP PXP w/Topps Now Series Players (Advanced) Earn 4,000 PXP cumulatively with any Topps Now Series player 3 Program XP PXP w/Rivalry Weekend Program Players Earn 1,000 PXP cumulatively with any Rivalry Weekend Program player 5 Program XP PXP w/Any Players Earn 10,000 PXP cumulatively with any player 5 Program XP Below are all the moments. With the exception of the final one, which offers 10 Program XP, all others award 3 XP:
- Schlittler Silences the Mets
- Murakami Goes Deep Twice
- Harper Takes on Skenes
- Taylor Stuns the Yankees
- Quero Walks It Off
- Arraez Owns the Bay
- Ohtani Fuels the Freeway Series
- Sheets Crushes Seattle
- OPTIONAL EXTREME: Guardians Go Yard
To complete this final moment, which is more difficult but offers a higher XP reward, you must hit multiple home runs using Cleveland Guardians players.
To achieve this, it is highly recommended that you first buy MLB 26 stubs on IGGM to acquire powerful hitters. After all, the rewards within Rivalry Weekend Recap Program do not include Stubs or Cleveland Guardians players.
Generally speaking, players who belong to All-Time Best rosters, or pitchers capable of throwing fastballs while ahead in the count, make for excellent choices.
Building upon this foundation, you must also master the precise positioning and timing of your PCI to successfully complete this specific Moment with the fewest possible attempts.
The best strategy for unlocking rewards
While Guardians Go Yard Moment is notoriously difficult to complete, the other eight Moments are relatively straightforward; therefore, you should prioritize completing all of them first to earn 24 XP.
This approach leaves you needing to earn just 26 additional XP to reach your goal. To achieve this, as you progress through the various missions, you may opt to skip the optional and often extremely difficult Home Run challenges.
However, if you do possess the skill to complete Home Run Challenges, it is highly advisable to stack your lineup with as many eligible players as the restrictions allow, aiming to complete multiple Home Run Missions within a single game whenever possible.
Furthermore, when earning PXP using Topps Now Series players, the most efficient strategy is to accumulate 4,000 PXP in a single session, as this allows you to instantly complete two separate missions simultaneously.
It is anticipated that over the coming months, MLB The Show 26 will continue its current cadence of releasing one or two minor programs each week, while simultaneously maintaining ongoing updates for its various monthly series.
Although this approach has drawn some criticism from the player base, it appears the developers currently have no plans to alter their strategy. Consequently, the best course of action for you is simply to buckle down and complete all the new programs as they become available!
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Forza Horizon 6 Super Wheelspins Exploit: Purify Your Prize Pool & Unlock Million-Credit Cars Every Spin
Veteran drivers are undoubtedly no strangers to Super Wheelspins in Forza Horizon series - a special, upgraded version of the standard Wheelspin. While a regular Wheelspin grants you a single random reward, a Super Wheelspin triggers three draws simultaneously, allowing you to secure three high-quality rewards in one go!
Consequently, Super Wheelspins are undeniably the primary avenue for FH6 players to rapidly amass wealth and collect rare vehicles. Through these super draws, you can not only effortlessly rake in millions of Forza Horizon 6 credits but also stand a chance to win top-tier legendary cars that cannot be bought directly, such as Nissan GT-R Black Edition (R35), a track-devouring beast boasting 3,000 horsepower.
Although Wheelspins can be naturally unlocked as you progress through the main storyline by earning Wristbands and Stamps, this conventional method is excruciatingly slow. However, there is no need to fret; we are here to break down one of the most sought-after and efficient methods currently favored by players for farming Super Wheelspins, teaching you how to convert your Skill Points into an endless supply of drawing opportunities!

Vehicle and Tuning Preparation
To embark on this efficient farming journey, you don't need a supercar costing millions; instead, a cost-effective, standard vehicle is the key.
Vehicle Selection
First, we recommend heading to Auto Show or your Car Collection interface to unlock a Subaru Impreza 22B. This vehicle costs a mere 86,000 credits, a price tag you can easily afford even if you've only been playing FH6 for an hour.
The core advantage of Subaru Impreza 22B lies in a specific Car Mastery skill that boosts your Skill Multiplier to a rare 9x. Since most standard vehicles cap out at a 5x multiplier, this means Subaru Impreza 22B accumulates Skill Points nearly twice as fast as a typical car.
Vehicle Tuning
Once you have acquired the vehicle, navigate to Upgrades & Tuning menu and select Find Tuning Setup.
Here, you will be presented with a diverse array of tuning setups to choose from. Typically, the most exceptional setups are sorted by popularity (i.e., by their rating). We won't make specific recommendations here, as every player's driving style and preferences differ. Simply feel free to select any high-quality tuning setup that boasts a high rating (indicated by a high star count).
Next, navigate to Car Mastery and fully unlock every perk available for this Subaru Impreza 22B. Doing so not only unlocks a 9x Skill Multiplier but also grants you bonus XP and your very first Super Wheelspin.
Difficulty and Assist Settings
To ensure your vehicle can execute flawless, continuous drifts, you must adjust your in-game driving assist settings. Please switch to the following configuration:
- Braking: Anti-Lock Off
- Steering: Standard
- Traction Control: Off
- Stability Control: Off
The core of this method relies on drifting maneuvers, and the aforementioned assist settings would significantly increase the difficulty of maintaining a consistent, fluid drift.
Farming Skill Points: Drifting at Ito Airfield
Once you're ready, open your map and drive over to Ito Airfield. This location features a wide, half-mile-long straight runway completely free of obstacles, making it the ultimate hotspot for farming skill points.
Accelerate to full speed down the runway, then begin alternating your steering left and right to execute an S-shaped pendulum drift. Thanks to the specialized drift tuning applied to the vehicle, even complete beginners with no prior drifting experience will find it effortless to maintain a controlled slide.
In Forza Horizon 6, the maximum number of Skill Points you can earn from a single Skill Chain is capped at 10. This means that no matter how high you push your score, any points earned beyond this limit are essentially wasted effort.
For instance, a standard vehicle typically has a 5x Skill Multiplier; this means that to earn 10 Skill Points in a single chain, you would need to drift continuously until the yellow score counter displayed on your screen reaches 100,000 points. However, because this Subaru Impreza 22B boasts a 9x Skill Multiplier, its point-farming efficiency is nearly doubled.
This means you simply need to keep drifting until the score displayed on your screen reaches 55,555 points. However, because of the inherent delay in the system's animations, the moment you see your base score tick up to around 51,000, you can immediately stop the timer, bring your vehicle to a halt, and wait for the final score settlement. At this point, the score accumulated in the system's backend will have just enough momentum to push past the 55,555 mark, guaranteeing you a solid 10 Skill Points.
Here's another quick tip: remember to turn on your in-game radio while drifting. If luck is on your side and a Skill Song starts playing, the rate at which you earn points will double. By utilizing this method, you can easily rack up 10 Skill Points per minute, meaning you can reliably secure 300 points in just half an hour.
Converting Skill Points into Super Wheelspins
Once you've accumulated a few hundred Skill Points, the next step is the most critical phase: triggering your Wheelspins.
Subaru Impreza 22B
Use Car Collection interface to get several Subaru Impreza 22Bs in bulk. Within Car Mastery tree for this vehicle, you can spend just 30 Skill Points to unlock one Super Wheelspin and 5,000 XP.
Lamborghini Revuelto
If you have a healthy surplus of in-game Credits, I recommend using Lamborghini Revuelto for your redemption instead. In this supercar's Car Mastery tree, not only can you spend the standard points to redeem one Super Wheelspin, but you can also spend an additional 9 points to redeem three standard Wheelspins (which are collectively equivalent in value to one Super Wheelspin). In other words, by spending a total of just 39 Skill Points, you can walk away with a bundle of two Super Wheelspins!
Furthermore, as one of the most popular supercars currently available, Lamborghini Revuelto enjoys immense popularity within the player community. Consequently, once you have finished using it to redeem your prizes, you can list it on Auction House to quickly recoup your initial investment.
Filtering Your Prize Pool
Many players, after painstakingly grinding out dozens of Super Wheelspins, often complain that their rewards consist solely of junk clothing items or useless emotes. To break this streak of bad luck, and escape the dreaded curse of the unlucky, you must take one crucial step before you start spinning: spend several hundred thousand FH6 Credits at Clothing Store to unlock every single clothing item and accessory that can be bought directly with credits.
The reason this works is that clothing items in Forza Horizon 6 are treated as one-time acquisitions; once you own a specific item, it will never appear again as a duplicate prize on Wheelspin roulette. Don't be stingy with your credits; the cost of getting every single one of these common clothing items is far lower than the opportunity cost of having those slots taken up by clothes during your Super Wheelspins.
Once you've completed this step, your prize pool will be completely purified! Now, your spins will yield nothing but a steady stream of pure credit rewards and a lineup of ultra-luxury cars!
This represents the most perfect and logical strategy currently available in Forza Horizon 6 for rapidly farming Super Wheelspins. So, hop into the cockpit, head to the roaring airfield runway, and kickstart your journey to becoming a Horizon lottery tycoon!
By the way, if you’d rather not go through the grind of farming Skill Points and simply want to enjoy the thrill of spinning Super Wheelspins and waiting for those supercar windfalls - you can buy Forza Horizon 6 Super Wheelspin boosting service at IGGM. With unlimited spins, massive credit, and a wealth of cars, your garage will be effortlessly filled to the brim! Choose us, and you’ll easily forge your own legendary journey in the Horizon world!









