Dune Awakening Starter Class: How To Choose The Best Class To Start Your Desert Adventure?
Posted: May 30, 2025 Views: 1023
Dune Awakening will be officially released on June 10, 2025, so are you ready to survive in this open world surrounded by sandworms?
In this massively multiplayer survival game, simply surviving is not enough, you also need to build fortresses, become powerful, and challenge the rights of Arrakis Empire. And the success or failure of all this will be based on your starting class choice.
During your adventure on the planet Arrakis, you will be able to unlock all class skill trees and use any class skills according to your preferences. Skill trees will be unlocked at different stages of the game, so choosing the best starting class is crucial.
Best Starter Class - Bene Gesserit
For now, the best starting class in Dune: Awakening is Bene Gesserit, because she has two skills that make melee combat a breeze and can easily cross open sand on foot, with extremely high survivability.
Compel
The first skill is Compel, which forces the target to move to your location, but also makes it immobile for a few seconds, unable to defend itself. This can make it easy to defeat a target, especially against shielded enemies that have area attacks on you in melee range.
Later in the game, you will face pairs or more enemies. You can quickly take out one enemy with your rifle, and then use Compel skill to deal with the second enemy.
Bindu Sprint
The second skill is Bindu Sprint. This skill allows you to run forward at an incredible speed across open sandy areas. With it, you no longer have to worry about being eaten by sandworms, and you don’t have to worry about losing your hard-earned Dune Awakening Solari and loot.
Note that Bindu Sprint skill consumes your character’s stamina, so the higher your moisture meter and stamina are, the farther you can run. Once you master these two skills, you can explore the world and find other class trainers.
Class Skill Tree
Now that we have determined that we have chosen Bene Gesserit as our starting class, we need to understand how the class skill tree works.
Each class tree has 3 skills, each with a different shape. Skills are marked on the side in a square or diamond shape.
Initially, each class only has 2 skills, but after completing four Fremen’s trials, you will be able to have 3 skills.
These skills are marked with an Octagon shape and provide powerful bonuses. However, you can only have 3 skills active at a time.
Finally, passive skills are marked with a circle and are always passive bonuses. As long as you invest skill points, you can have as many passive skills as you want.
It is worth noting that the skill points you invest are not permanent. You can reallocate skill trees once every 48 hours. This operation will return all your skill points and allow you to reallocate your abilities, skills, and passive skills.
Trooper Class
As mentioned before, you will eventually be able to unlock all class skill trees. To do this, you need to find class trainers around the world.
The first class we can find is Trooper, but it does not mean that the first class is inferior to the other classes. In fact, his performance is absolutely outstanding in the early game. After completing the short Trooper Trainer mission, you can unlock his skill tree and gain access to two powerful skills: Shigawire Cable and Explosive Grenade.
Don’t underestimate them, both skills are very useful when you are searching for intel on the enemy base. Just occupy the high ground and use the rocks as cover to easily suppress the enemy without any damage. After eliminating all enemies, continue to search for intel and start the next adventure.
Understanding the class system is the basis for us to get off to a good start in Dune Awakening. So, choose the best starting class and go deep into the desert to build your fortress and finally take power.
Recommended Article
-
Dune Awakening Abandoned Bases: How To Loot Them?
In Dune Awakening, your base is the starting point for all your adventures: it's where you rest, store and process resources, and, when necessary, protect you from the elements.
The game doesn't impose many limits on the number of bases you can build, so you'll see other players' bases in many areas. Generally, in non-PvP zones, you can't do anything about other people's bases.
However, the game has been online for over two months now, and some players may have stopped playing or simply haven't had the time to log in, leaving their bases effectively unowned.
If no one else enters, these abandoned bases will gradually decay in the game, but honestly, this is a bit of a waste, as they likely contain Dune Awakening items left behind by their owners.
To make these unused resources available again, you can loot these bases as an active player! Even if the original owner re-enters the game later, they'll be out of luck.
For this reason, this article will explain how to loot other people's abandoned bases and other related information.
Which Bases Can Be Looted?
"Abandoned" is just our general definition of a base that's no longer in use, but not all abandoned bases can be looted - only bases that are unowned and without power are allowed.
Maintaining power ensures your base has a shield against invaders. You can also maintain the safety of your assets by pre-setting specific access permissions for your base.
On the other hand, if you're just unable to always play Dune Awakening for personal reasons,not leaving it entirely, you can periodically refuel your base's generators online to maintain power and prevent it from being looted.
How Do Bases Decay?
Generally speaking, bases in Dune Awakening decay naturally over a long period. They typically decay starting at the center and working their way down.
If you return to the game after a long time and your base hasn't been looted, you can replace and repair base components, observing their decay rate and health.
If a facility or entire base eventually decays, the items stored within will also disappear, but these bases are often haunted by thieves.
Usually, as a player, you can't directly eliminate thieves, but you can summon monsters or enemies to eliminate them. Then, you can kill these later enemies to obtain the remaining supplies within the abandoned base.
How To Loot?
First, as mentioned above, you need to observe whether the abandoned base has lost power to determine your looting target. Then, approach the base and locate the thieves and the nearest monsters you can find.
Next, you need to agitate the monsters as much as possible to lure them towards the target base. However, due to different monster types having different characteristics, not all are easily lured.
Generally, melee monsters that are easier to focus fire on and have a longer range than other monsters are suitable targets - unless they can't reach you, they will always engage in melee.
So, you can use the ornithopter to keep a distance from the monsters and gradually lead them to your destination until they can begin to attack the thieves.
Once the original thieves are eliminated, you must immediately release your own thieves to take over the base, as abandoned bases without access permissions can be taken over by anyone at any time.
So, while you're targeting a base, there's a good chance others are nearby, waiting to defeat your thieves and take over the base - the world of Dune Awakening is always unforgiving.
After eliminating the original thieves and ensuring that no one else is likely to attack you, you can begin looting the abandoned base's facilities for any remaining resources.
If you're lucky, you might find many items left behind by the previous owner. While these items are a "free lunch," you should only loot valuable or urgently needed items, as the more you have, the more you'll have to transport.
How To Protect Your Base?
If you have to temporarily leave the game but don't want to lose your hard-built base, in addition to finding ways to power your base yourself or with friends, as we've already mentioned, there are other methods that can help.
Manage Permissions
Set your doors and containers to "Owner" or "Co-Owner" through the base's Sub-Fief console to prevent unauthorized access.
You can also grant friends access to your base this way, allowing them to refuel your generators when you're busy, preventing power outages and shield damage.
Build Your Base In PvE Zones Whenever Possible
If your base is located in Hagga Basin or the southern PvE portion of Deep Desert, it will be invulnerable to raids or destruction by other players.
Even if you previously built a base in a PvP zone for some reason, you can retrieve the resources stored there before leaving the game to minimize losses.
Be Mindful Of Guild Members
If your character has previously joined a guild, be aware of your base's default permissions, as they may allow higher-level guild members to access your base.
While this is generally unacceptable, who knows? After all, you might even be tempted to plunder someone else's base!
While plundering someone else's base may seem unethical, if the original owner is truly no longer online, it's better to plunder the resources for your own use and maximize their value rather than letting them rot.
-
Dune Awakening Has Three Big News! - Free Trial, Chapter 2, And New Expansion
As an MMO game, Dune Awakening has garnered significant attention from players since its release. In less than three months since its launch, the game's developers have already made numerous updates and improvements based on player feedback.
Recently, the game developer of Dune: Awakening announced that the game plans to launch a second narrative chapter and the first paid DLC Lost Harvest in September, aiming to bring players a richer Arrakis adventure experience.
And for those players who have never played this type of survival MMO, Dune Awakening provides them with a 10-hour free trial. It can be expected that the upcoming major content updates and new expansion will make the game world of Dune Awakening even more vast, and players' exploration and survival challenges in the desert will become even more exciting.
Next, this article will introduce the specific details of the game's upcoming major content update and the free trial version that is already available on Steam.
Chapter 2: Multiple Contract Missions And New Character Re-Customization Feature
Dune: Awakening Chapter 2 is expected to be released on September 10, 2025. It is the first major content update for the game and will bring important plot updates to the game.
Chapter 2 not only continues the story of Chapter 1, but also reveals more complex imperial conspiracies and character backgrounds. In this chapter, players will delve into their own origins and uncover the dark secrets hidden behind the dune world.
During this process, players will have the opportunity to interact with more NPCs, explore new locations, and accept various contract missions challenges. At the same time, players will also face more intense dynamic encounters.
In addition, Chapter 2 also introduces a character re-customization feature, which allows players to change the appearance of their characters, try new hairstyles and tattoos, and even recreate the overall image of their characters. This will undoubtedly bring players a better visual experience.
In short, the updates brought by Chapter 2 enhance the game's personalized choices and strategy, while the new multiple contract missions and adventure elements full of Dune Awakening characteristics further enhance the game's playability.
Lost Harvest DLC: New Journeys And Unique Loot
Along with Chapter 2, the game's first paid DLC, Lost Harvest, is also released. This DLC has a completely independent plot and will bring players a brand-new story journey.
Specifically, an airlifted harvester was shot down, and the contents of the secret cargo could overturn the entire empire. In this DLC, players will explore new locations and face more severe survival challenges.
Lost Harvest not only brings rich narrative content to the game, but also introduces a brand new vehicle, Treadwheel, a flexible means of transportation suitable for moving around in the desert.
Treadwheel will allow players to traverse the vast desert of Arrakis more freely, allowing them to explore new areas and enjoy a unique driving experience.
After seeing images of Treadwheel, I think it's a much more practical vehicle than any other in the game. Not only does it solve the player's most pressing problem of slow movement in the desert, which consumes too much energy, but it also provides a degree of protection. Furthermore, its seemingly bulky appearance will surely make it incredibly durable in the game.
Additionally, this expansion brings three Imperial Testing Stations, four weapons and two armor skins, five base decorations, Dune Man building pieces, and Thumper emote to the game.
In short, this paid expansion is worth looking forward to, it will provide players with more collection and decoration fun, enriching the player's game choices. And all this new content will greatly enrich the playability and visual effects of the game.
Free Trial Version: Get It Or Not And Free Stuff
To attract new players, Dune: Awakening is offering a 10-hour free trial. Before August 24th, players can download the game on Steam and play for ten hours. Players can experience the exciting content of this game through this free trial version and then decide whether it is worth getting.
It should be noted that the characters in the trial version are separate from the player characters in the retail version, which means that players of the trial version will not be able to play with friends who own the retail version.
However, the progress and backpack items of the trial version can be inherited to the retail version, which means that if you decide to get the game after the trial, you can continue your unfinished adventure directly in the game without having your progress cleared and starting over.
What's more, when you get the game, you'll also receive some extra materials for building your base and a Desert Mechanic cosmetic for free.
As for Desert Mechanic cosmetic, it was added in patch 1.1.20.0 and is usually obtained in exchange for 20,000 Dune Awakening Solari from either Soha Sirrendrin in Arrakeen or Ormuna Laaks in Harko Village.
In short, if you are interested in this game but haven't bought it yet, you can take this opportunity to try it out through the free trial version.
That's all for this article. Finally, let me remind you again that Chapter 2 Update and Lost Harvest DLC will be officially launched on September 10, 2025. If you're curious about this game but have never experienced it, this update will be the best time for you to step into the world of Dune.
-
Dune Awakening 2026 Roadmap Analysis: When Will Endgame Content Changes Be Received?
Despite player complaints about Dune Awakening's endgame content, most who made it to the finale wouldn't deny they'd sunk dozens of hours into it before finally entering Deep Desert to battle other players, giant sandworms, and bugs.
Dune Awakening had virtually no new content throughout July, and even August was similar, with the developers either fixing bugs or taking vacation. Fortunately, the project isn't completely stopped; they've released a roadmap revealing their update plans through 2026.
Dune Awakening Roadmap Content
September 2025
Chapter 2 (Free)
- Continuation of the Main Story
- Dynamic Encounters,
- Deep Desert Layout Adjustments
- New Hairstyles and Tattoos, etc.
The Lost Harvest DLC (Free Unlock with Deluxe Edition)
- New Vehicles
- New Building Pieces
- New Decorations
- New Weapon and Armor Skins
January To March 2026
- Chapter 3 (Free)
- Endgame Adjustments
- Raider of the Broken Land (DLC)
April To June 2026
- Chapter 4 (Free)
- The Water Wars DLC
- Dune Awakening Roadmap Explanation
Players of Deluxe or Ultimate version owner can activate Lost Harvest DLC directly, while players of Standard version will need to unlock it separately.
Both Chapter 2 and the DLCs are essentially content that doesn't impact the endgame, as it was decided before the game's release. Major adjustments to the endgame content won't be made until early 2026. The Lost Harvest won't add a new faction, but it will offer a new area to explore and a story that explores Arrakis's ancient history.
Raider of the Broken Land revolves around a shattered plain of broken rock. While it may not be threatened by giant sandworms, it is infested with raiders. This DLC will offer a host of new cosmetics for these raiders.
Water Wars will focus on PvP, depicting the struggle between clans for control of Arrakis's polar ice caps. It will add a new northern region centered on the polar caps, which may introduce a new environmental threat: hypothermia.
Recent Updates
The most recent major update was the September Episode 2 story update, but this part of the story won't affect the endgame. This means you'll still have to venture into Deep Desert's PVP zone if you want to get other valuable materials like Dune Awakening spices. Besides the September Episode 2 story, which are still a long way off, the developers have stated that they're currently working on some much-requested quality-of-life changes.
Player Logs
This feature allows players to understand what happened to their Dune Awakening items. Besides being eaten by giant sandworms, server instability, and being killed by other players can also cause you to lose your items.
This feature allows you to understand exactly what happened to your items, understand why they're lost, and monitor your base to see if any members are stealing items from your stash.
Vehicle Salvage System
If you've lost your vehicle because of quicksand, sandworms, or other unexpected events, this new feature may help you recover it.
Cobalt Paste And Vehicle Inventory
Assault ornithopters and transport ornithopters will now be able to carry more items, and the size of Cobalt Paste will be reduced to increase transport capacity.
Offline Notifications
To eliminate the need for players to check their electricity and tax balances online, offline players will be notified of their base status via email.
Deep Desert Imperial Testing Station
Some players are waiting at Deep Desert Imperial Testing Station and looting it as soon as items spawn, resulting in other players consistently seeing an empty Imperial Testing Station. The developers have promised to address this.
Deep Desert Update Plans
While the developers have made no major changes to Deep Desert yet, they have many ideas for renovating the area. They mentioned that Deep Desert isn't their envisioned end-game content, but the Landsraad. Deep Desert will be transformed into a sandbox for resource storage, with no-fly zones, forcing players to fight on the ground.
The developers plan to add new features to Landsraad that tie it into the endgame content:
- Assassinations
- Races
- Construction Challenges
- Duels
- Faction vs. Faction Maps
- Improved Control Points
- Scavenger Hunts
- Temporary Crafting Challenges
- Treasure Maps
This content won't be reworked until Chapter 3. If you're not satisfied with the current end-game content, you'll have to endure it for about four more months.
Dune Awakening In 2026
While many are dissatisfied with the current game environment, Dune Awakening has only been in public beta since early June. It's only been a little over two months, and it's still a long way from a fully developed game.
Players won't be able to see more of Arrakis until 2026, which isn't too slow compared to Conan Exiles. However, 2026 also presents a challenge, as many blockbuster games are expected to release next year (such as Grand Theft Auto 6, Resident Evil 9, and Pragma).
2026 will be a year of celebration for players, but for Dune Awakening, breaking out from the shadows of these games will undoubtedly be a daunting challenge.
This concludes Dune Awakening's latest roadmap. While player numbers have declined recently, this is normal for an MMO without new content. While its current endgame content may not be up to par, the rest of the game can be considered excellent.
-
Dune Awakening A New Beginning Guide: How To Complete This Main Quest?
Before you embark on your serious resource farming journey and the endgame, Dune Awakening will release several main quests to ensure you master all the knowledge and skills needed to survive in the desert.
Some of these quests introduce you to the game's main story through a combination of story and combat, while others provide a step-by-step introduction to basic combat controls across different regions.
The latter type of quest consists of six quests:
- The Fall of the Proteus
- A New Beginning
- Vermillius Gap
- Jabal Eifrit & Hagga Rift
- Shield Wall & O'odham
- The Sheol
Quest A New Beginning primarily teaches you how to gather materials to build a base and add a few basic amenities, providing a relatively complex process. To help you master the techniques needed to complete this quest, we've provided a guide.
Step 1: Getting Equipped
A New Beginning begins immediately after completing the quest "The Fall of the Proteus." You'll learn how to acquire enough Dune Awakening items to begin building your first base in the hostile environment.
To do this, stay as close to nearby rock formations as possible to avoid being killed by sandworms in the open desert. You can also farm any resources you see around the rock formations (if your level allows), but be wary of bandits.
After obtaining 15 pieces of fiber from scavenger camps or bushes, you can craft temporary clothing and obtain a full set of gear using "Makeshift Clothing" option in the research menu.
Next, you can get 65 pieces of metal by destroying metal deposits with a Cutteray. Then, by researching Maula Pistol Kit in the research menu again, you can craft Improvised Maula Pistol and Light Darts.
Step 2: The Attitude Of The Knife
This step will require you to learn how to craft and utilize more items. Continue collecting 20 metals to craft a Respawn Beacon, then place it somewhere secluded and safe, as it will serve as your respawn point upon death.
Once you've crafted enough metal to obtain binoculars, equip them and use their zoom function to scan the surroundings to find a scavenger camp - marked by a small campfire icon.
Next, use any skill at the camp to kill bandits, then open the skill menu again and select a new skill to complete Step 2.
Related: Will You Really Be Hunted Down For Not Paying Taxes In Dune Awakening?
Step 3: Shelter And Shields
As the name suggests, this step primarily teaches you how to build a shelter and its associated shields. To do this, you'll need the following resources:
- Granite Stone x150
- Salvage Metal x125
- Salvage Fuel Cells x24
Next, open the research menu and craft a construction tool from Basic Construction Kit option. Utilize it to obtain a Sub-Fire Console, which will serve as the centerpiece of your base.
Use the construction tool to continue selecting foundation tiles, wall pieces, roof pieces, wall pieces, and a door to complete your initial base construction. You can also use the construction tool to move Sub-Fief Console at any time.
Finally, place a small storage container and a fuel-powered generator within your initial base. Interact with the generator to place more fuel cells inside to activate your base's shield.
It's worth noting that the entire base construction process can be completed with teammates to reduce the construction burden, but you'll feel more accomplished if you stick to it alone.
Step 4: Water From Blood
First, collect 110 salvaged metal and 25 fiber to craft a blood extractor and a small blood sack. Then, find some random enemies, kill them, and use the blood extractor to collect their blood.
Next, return to your base and craft a Blood Purifier. Place it in a convenient location. Place the collected blood into the machine to purify it and create water.
Step 5: Echoes Of The Past
This step essentially requires you to complete First Trial of Aql. Its primary purpose is to teach you how to rehydrate and craft Scavenger Stillsuit set. More detailed quest locations and completion instructions can be found in Trials of Aql guides.
Step 6: A Touch Of Civilization
This step first requires you to master the crafting and utilization of the small ore refinery, which will then yield 12 Refined Copper. The second tool you'll need is Survey Probe, which can reveal hidden resources in the surrounding area.
After completing these steps, travel to Griffin's Reach Tradepost, which will need 40 copper to complete Scrap Mettle: Copper Required quest. You can then exchange for a Hajra Literjon Mk1 at the nearby merchant by 500 Solari.
Step 7: The Wreck Of The Alcyon
No need to return to base, continue to Wreck of the Alcyon and defeat any enemies you encounter along the way. Open as many chests as possible in the wreckage until you obtain 10 Plasteel Microflora Fiber and 2 Mechanical Parts.
Once you're done, head outside the wreckage to collect another 25 fiber and 160 copper. Then return to your base craft Scavenger Rags, Karpov 38, Kindjal, and smelt some copper ore.
Step 8: Across The Gap
Travel to His Imperial Majesty's Desert Botanical Testing Station and collect 6 Particle Capacitors and 13 Advanced Servoks. Return to base to learn how to craft Sandbike Mk1 components. Then, use the fabricator to craft the following items:
- Sandbike PSU Mk1
- Sandbike Tread Mk1 x3
- Sandbike Engine Mk1
- Sandbike Chassis Mk1
- Sandbike Hull Mk1
Afterwards, use the small chemical refinery and construction tool to refine a small or medium vehicle fuel cell. Continue using the fabricator to craft a Welding Torch Mk1 to assemble Sandbike.
Refuel Sandbike and ride it to complete this step. Then, you can always use your new vehicle to quickly traverse rock formations, but be careful of sandworms.
After completing all the above steps, it means you have completed quest A New Beginning. If you still have time, start the next part of the quest line: Vermillius Gap immediately! Good luck!
-
Dune Awakening Impact Of Version 1.1.20.0 On Resources: Why Does It Change The Deep Desert?
Dune Awakening will receive a free major update, Version 1.1.20.0, on August 12th. After a period of testing, players have already gotten a general understanding of this patch. The content of this patch is actually quite limited, aside from the addition of some new cosmetic items.
This patch primarily adjusts various aspects of the game, with some significant changes to resources in particular. Let's take a look at the impact these changes will have.
Resource Changes In Deep Desert
After Version 1.1.20.0, several rocky islands will be added to both the PVE and PVP areas of Deep Desert. You can find some resources on these rocky islands, but their primary use is to avoid sandworms or to establish a safe base in these areas.
Another significant change to Deep Desert is the removal of Solari from all resources in the PVP area, while the PVE area remains unchanged. This is a rather strange change: players in the PVP area can no longer directly farm Solari unless they want to sell their resources and items. Players in the PvP area can still earn a lot, but with an additional step.
Titanium And Stravidium Will Appear In PvE Areas
Titanium and Stravidium, as Tier 6 resources, have always been controlled by guilds in Deep Desert. For solo players, obtaining these two resources requires stealth, venturing into PvP areas to secretly mine them. If you were discovered by guild members, you would be hunted down. If you die, not only will you lose the resources you've collected, but worse still, your Ornithopter and Buggy may be destroyed.
After Version 1.1.20.0, these two resources will appear in PVE areas, and you can even find them in Western and Eastern Shield Wall areas. This means that guild players will lose their monopoly on these two resources, and their value will inevitably decline. To protect their own interests, guilds will more strictly control the only resource they can control: spice, which may lead spice to be sold for more Dune Awakening Solari in Version 1.1.20.0.
Spice Fields
Spice Fields have also received some minor adjustments. More small and medium-sized spice fields will appear in Deep Desert. This is a significant benefit for PvE players, as guild players generally focus on large spice fields and don't bother searching for medium and small ones unless they're close to their base.
For solo players, a single medium-sized spice field can be all they need, making these changes a win for PvE players.
New Decorations And Vehicles
This update primarily features updated decorations and a new Sandbike. The new decorations are part of Desert Mechanic set, which includes wall decorations, lights, and other items. Six pieces in total are designed to be inconspicuous in Dune Awakening, and note that these items are cosmetic only and have no practical use.
- Desert Mechanic Glowglobe
- Desert Mechanic Sandbike Track
- Desert Mechanic Bike Components
- Desert Mechanic Sandbike Solid
- Desert Mechanic Dismantled Sandbike
- Desert Mechanic Sandbike Painting
The new sandbike, Desert Mechanic Dirk Variant, is also part of Desert Mechanic series. It's available from vendors in Social Hubs for 20,000 Dune Awakening Solari.
Sandworm Animation
As mentioned previously, sandworms in deep desert areas have a 50% chance of appearing with a shorter breakout animation. This means that when you see the warning on your screen, you should immediately stop what you're doing and take off in your ornithopter, or you'll be eaten.
This change doesn't mean the sandworms are more aggressive; if you're using quiet equipment, you'll still be able to attract them after more than ten minutes, as before.
This adjustment simply changes the animation, shortening the breakout time. High player counts in an area make it more likely that sandworms with shorter breakout times will trigger. Therefore, you shouldn't be too concerned about sandworms while gathering spice sand. However, in shipwreck areas or open areas, sandworms will appear more quickly, which may catch some players off guard.
XP Changes
This change is particularly important for new players or those creating new accounts. Players used to earn XP by picking up items on the ground, allowing them to quickly level up in the early stages of the game by picking up more trash. However, with Version 1.1.20.0, you can no longer earn XP by picking up trash with your bare hands. However, you can still earn XP from gathering resources with tools.
While this may seem like bad news, there's also good news. Version 1.1.20.0 fixes an issue where players couldn't earn EXP when arriving at a new location in a vehicle. As long as you have an Ornithopter, you can earn XP by visiting new resource points, and this mechanic allows you to quickly level up early on.
Vehicle Speed
Version 1.1.20.0 includes several vehicle upgrades. Besides reduced durability loss, the most significant feature is increased speed. The boosters on assault and carrier ornithopters have been improved, allowing assault ornithopters to reach speeds of up to 170 kilometers per hour, significantly faster than before.
The above is a summary of the important changes in Version 1.1.20.0. Hopefully, despite the limited content, these adjustments will have a significant impact on gameplay and, overall, they are more beneficial for PVE players.
-
Dune Awakening Trooper Tank Build: What Gear And Skills Makes You Invulnerable?
Combat in Dune Awakening can be roughly divided into ranged gun attacks and melee sword attacks, which can be further subdivided. But for an MMO, this kind of combat seems to be lacking something. So, where are the tanks?
In a sci-fi MMORPG like Dune Awakening, even the strongest man can be easily killed by gun, and players can attack from behind vehicles. Therefore, the tank class in typical MMOs has been neutered.
But this neutering isn't a complete loss. If you focus entirely on defense, you can become a tank. Dune Awakening provides more than enough armor to survive enemy rockets. Below, we'll introduce a tank build and see what skills and Dune Awakening items it requires.
Equipment
Weapons
- Regis Disruptor Pistol (Tier 6)
- Regis Tripleshot Repeating Rifle (Tier 6)
- Shellburster (Tier 6)
- Static Needle (Tier 6)
- The Ancient Way (Tier 6)
Tools
- Bandages
- Long Range Scanner (Tier 5)
- Holtzman Shield MK5 (Tier 5)
- Power Pack MK6 (Tier 6)
Armor
- Executor's Helmet (Tier 6)
- Power Harness (Tier 6)
- Executor's Pants (Tier 6)
- Circuit Gauntlets (Tier 6)
- Executor's Boots (Tier 6)
This set provides up to 78% damage reduction. Power Pack MK6 provides 890 power. Circuit Gauntlets not only doesn't consume power but also replenishes it, allowing Holtzman Shield lasts longer.
This armor set offers little protection against blades, so you'll need weapons to keep enemies at bay. Regis Disruptor Pistol is your primary weapon. After charging, this pistol deals over 400 damage, making it a formidable weapon for your foes. This set is primarily composed of Tier 6 items, requiring a significant number of Dune Awakening items, so crafting them all may take time.
Tank Build Skills
Abilities
- Shigawire Claw
- Suspensor Blast
- Gravity Mine
Techniques
- Thrive on Danger
- Battle Hardened
- Center of Mass
Bene Gesserit
Weirding Way
Bindu Sprint (Ability)-Level 1
- Cooldown: 20
- Stamina Start Consumption: 15
- Stamina Drain: 40
Body Control
Recovery (Passive)-Level 3
- Healing Regen Limit: 120%
Sun Tolerance (Passive)-Level 3
- Sun Stroke Rate: 70%
Trauma Recovery (Technique)-Level 3
- Healing Regen Limit: 130%
- Healing Regen Rate: 20%
Vitality (Passive)-Level 3
- Max Health: 55
Self-Healing (Passive)-Level 3
- Healing Effectiveness: 30%
Poison Tolerance (Passive)-Level 1
- No additional benefits.
Prana-Bindu Stability (Technique)-Level 3
- Reduce Poise Damage: 20%
Mentat
Mental Calculus
The Sentinel (Ability)-Level 1
- Cooldown: 22
- Stamina Consumption: 30
- Duration: 15
- Damage: 14
Garment Keeper (Passive)-Level 1
- Reduce Durability Loss: 15%
Ranged Damage (Passive)-Level 3
- Ranged Damage: 9%
Pistol Damage (Passive)-Level 3
- Pistol Damage: 15%
Exploit Weakness (Technique)-Level 1
- Duration: 10
- Ranged Damage: 30%
Rifle Damage (Passive)-Level 3
- Rifle Damage: 15%
Shield Overcharge (Passive)-Level 1
- Duration: 10
- Power Drain: 30%
Assassination
Poison Capsule (Ability)-Level 1
- Cooldown: 20
- Stamina Consumption: 30
- Duration: 9
- Damage: 3
Headshot Damage (Passive)-Level 1
- Headshot Damage: 5%
Assassins Shot (Passive)-Level 1
- Ranged Damage: 5%
Tactician
Shield Wall (Ability)-Level 1
- Cooldown: 22
- Stamina Consumption: 15
- Duration: 25
Gravity Mine (Ability)-Level 1
- Cooldown: 30
- Stamina Consumption: 15
- Duration: 17
- Power drain: 2%
Planetologist
Scientist
Cutteray Mining (Passive)-Level 1
- Cutteray Yield: 10%
Rerouting (Passive)-Level 3
- Power Regeneration: 10%
Overcharge (Passive)-Level 1
- Maximum Power: 20
Conservation of Energy (Technique)-Level 2
- Power Usage: -6%
Mechanic
Vehicle Repair (Passive)-Level 1
- Reduce Max Durability Loss: 15%
Swordmaster
The Will
Deflection (Ability)-Level 1
- Cooldown: 12
Stamina Consumption: 2
- Bleed Tolerance (Passive)-Level 1
Bleed Tolerance: 15
- Solid Stance (Passive)-Level 3
- Reduce Poise Damage: 9%
Thrive on Danger (Technique) -Level 1
- Stamina Consumptions: -30%
- Increase Health Regeneration: 200%
- Reduce Poise Damage: 50%
- Health Regen Delay: -75%
The Way
Knee Charge (Ability)-Level 1
- Cooldown: 15
- Stamina Consumption: 15
- Damage: 50
- Poise Damage: 120
Field Medicine (Passive)-Level 3
- Healkit Instant Restoration Bonus: 20%
Optimized Hydration (Passive)-Level 2
- Hydrated Stamina Bonus: 20%
Crippling Strike (Ability)-Level 1
- Cooldown: 20
- Stamina Consumption: 30
- Damage: 50
- Dash Consumption Multiplier: 2
- Duration: 7
General Conditioning (Passive)-Level 3
- Max Stamina: 25
- Trooper
- Gunnery
Ranged Damage (Passive)-Level 3
- Ranged Damage: 9%
Center of Mass (Technique)-Level 3
- Body Damage: 20%
- Headshot Damage: -10%
Scattergun Damage (Passive)-Level 1
- Scattergun Damage: 5%
Field Maintenance (Passive)-Level 1
- Reduce Durability Loss: 15%
- Suspensor Training
Anti-gravity Field (Ability)-Level 1
- Cooldown: 25
- Stamina Consumption: 15
- Duration: 12
Gravity Field (Ability)-Level 1
- Cooldown: 30
Stamina Consumption: 15
- Duration: 8
- Power Drain: 2%
Suspensor Efficiency (Passive)-Level 3
- Suspensor Power Drain: -20%
Collapse Grenade (Ability)-Level 1
- Cooldown: 35
- Stamina Consumption: 30
- Duration: 1
Suspensor Blast (Ability)-Level 1
- Cooldown: 20
- Damage: 35
- Duration: 6
Tactical Tech
Shigawire Claw (Ability)-Level 3
- Cooldown (Terrain): 8
- Cooldown (Enemy): 25
- Stamina Consumption: 15
- Range: 2520
Battle Hardened (Technique)-Level 3
- Ability Cooldowns: -30%
Attractor Field (Ability)-Level 1
- Cooldown: 25
Stamina Consumption: 30
- Duration: 8
This skill set is centered on Trooper. Besides increasing the damage of ranged weapons, Trooper Its skills are also very flexible, allowing you to both track enemies and quickly distance yourself from them.
The above is a brief overview of the tank build. Because of the difficulty of crafting the required equipment and the large amount of Dune Awakening materials required, this build is not recommended for non-guild players. However, if you are part of a guild, this set of equipment will make you a formidable boss in battles with other players.