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Dune Awakening Patch 1.1.15.0 Guide: What Happened In Deep Desert? - 7 Aspects

Posted: Jul 09, 2025 Views: 25

With tens of thousands still running and fighting for spice in the deserts of Arrakis, the developers have released another short but important update.

It seems that the last Deep Desert patch has only been a short time, and this one will still affect many players. Although there are always some harsh voices in each update, the players who still stick around show that they are still full of love for this game. Let’s have a look at what this update will affect.

Dune Awakening Patch 1.1.15.0 Guide: What Happened In Deep Desert? - 7 Aspects

1. Resources

The first and most important change is that the PVE areas in Deep Desert can now also get level 6 Dune Awakening items, which is another concession to PVE players.

At the beginning, only the A area in Deep Desert is the PVE area, and players are prohibited from attacking each other. The area inside is the PVP area, which contains the best resources and the most powerful, unique diagrams.

But such a forced PVP design is unfair to any single player, so not long ago, the developer made another patch, basically dividing half of Deep Desert into a PVE area, in order to allow PVE players to get more resources.

This idea is good, but the actual game is weird. Because although the PVE area in the Deep Desert has become larger, the resources have also become less, and the B and C areas are very empty, and the best resources are still concentrated in the rest of the PVP.

And because of the arrival of many PVE players, some malicious players came to the PVE area and used various means to obstruct and frame PVE players, allowing them to be eaten by sandworms or blocking the entrance of their base. I hope that this patch to the PVE area resources can prevent such disgusting situations from continuing to occur.

2. Unique Loot

Another patch is that the unique item diagram timer in Deep Desert will no longer be fixed, but will become randomized.

This is also a significant change, because if a player knows the respawn time of a unique item schematic or schematics, they can set a countdown after taking it, wait for it to spawn, take it immediately, and then wait until it spawns again.

When other players go to find it, the treasure chest they find is almost always empty, because the unique item schematic has been monopolized by other players, which will lead its market value is Dune Awakening Solari more than it should be.

Making the countdown of unique item schematics random is a good way to prevent them from being monopolized.

3. Drop Locations

The next change is that Imperial Testing Stations, Caves, and Shipwrecks will drop specific items for level 6 crafting Dune Awakening items. This means that there will be fixed types of loot in these areas, and players must go to different areas to complete the crafting of level 6 items.

4. Loot Tables

The third good news for PVE players is that there will be more unique item loot in the PVE areas in Deep Desert. However, it is unclear whether this means that the unique item loot blueprints that rotate weekly will also be included.

5. Spice Spawn Rates

After this patch, both small and medium spice fields have a higher spawn rate in the desert, which many players who are still playing may have realized. Spice is a very important raw material in Dune Awakening. Without it, it is almost impossible for players to perform advanced crafting.

This patch has loosened the control of spice resources to a certain extent, allowing players to smoothly craft items after reaching the endgame without being stuck in progress.

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6. PVP Timer

The PVP timer is a very interesting change. After the player leaves the PVP area, the marking time will be extended from the original 8 seconds to 30s, which means that even if you leave the PVP area, PVP players can still chase you for half a minute.

This change is mainly to prevent players from provoking PVP players on the border between PVP and PVE and quickly return to the PVE safe zone so that they cannot retaliate against themselves.

As long as this mark is still on your head, PVP players can still kill you even if you have escaped to area A, so don’t dance on the borderline.

7. Landsraad Changes

Landsraad missions require you to join a faction and a guild before you can proceed. In the previous mode, after completing the Landsraad mission with the guild, the guild would directly close the mission, resulting in individual players not being able to get any personal contributions.

You can now continue to kill and deliver contributions after the mission is over, and you will receive some personal rewards, but your contributions will not be counted as contributions to the guild.

In addition to the above optimizations for resource issues, the developers have also fixed some game stability issues. Previously, some unlucky players were pushed under the terrain by sandworms (sandworms have caused a lot of problems in this game), or fell into quicksand and died when they were disconnected. They fixed some problems, but there are definitely more problems that still exist, and perhaps they will have to wait until the next patch to gradually improve.

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