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Diablo 4 Season 10 New Unique Items Preview: How Do They Affect Each Class?

Posted: Aug 19, 2025 Views: 35

Posted: Aug 19, 2025

Source:  IGGM

Views: 35

Every season brings a few new unique items, and Season 10 is no exception. Last season's new unique items significantly boosted Sorcerer and Spiritborn. The Ophidian Iris was arguably the best unique item ever designed.

So what about Season 10's unique items? Will they deliver the same crazy boosts to a particular build as they did in Season 9? That depends on their specific effects.

Diablo 4 Season 10 New Unique Items Preview: How Do They Affect Each Class?

Barbarian: Sabre Of Tsasgal (Unique One-Hand Sword)

  • Inherent: +50% Damage
  • +107-121 Strength
  • +62.5-85% Physical Damage
  • +2-3 Core Skill Ranks
  • +2-3 Warpath

Unique Effect: Each damaging skill you equip increases your damage by 3-5% [x], and each time you use a skill, your damage is increased by an additional 6-10% [x] for 15 seconds.

This unique item is clearly a general-purpose item. These unique items can provide a significant damage boost, increasing with more damaging skills. However, Barbarian's many Shout skills provide a significant buff, and without giving up Shout skills, this weapon can provide a maximum damage boost of 15-20% [x].

Druid: Kilt Of Blackwing (Unique Pants)

  • +636-685 Maximum Life
  • +2-3 Ranks to Ravens
  • +13-17.5% Raven Cooldown Reduction
  • +16-25% Chance for Ravens to Deal Double Damage

Unique Effect: Ravens deal 60-100% increased damage [x] and can transform into other forms or activate a companion skill, summoning ravens to attack nearby enemies. Summoning ravens has a chance to inflict Unkindness for 10 seconds, increasing the number of summoned ravens to 3 for the duration.

This unique item primarily enhances Druid's Ravens skill and increases the number of Ravens. Ravens can also summon wild wolves to attack enemies. This unique item shares many similarities with Ophidian Iris, allowing you to become a Druid summoner.

Necromancer: Gospel Of The Devotee (Unique Focus)

  • +80-94 Intelligence
  • +424-457 Maximum Life
  • +4.4-10% Basic Skill Attack Speed
  • +13-17.5% Chance for Basic Skills to Deal Double Damage

Unique Effect: Your basic skills are empowered. When you damage an enemy with a basic skill, the damage dealt by your other basic skills against them is increased by 10-30% [x] for 10 seconds.

  • Reap attack speed increased by 10%.
  • Decompose now creates a corpse every 0.5 seconds.
  • Hemorrhage triggers an additional burst on the initial target.
  • Bone Splinters will pierce enemies.

This unique weapon primarily enhances Necromancer's basic skills: Decompose, Reap, Hemorrhage, and Bone Splinters. Necromancer builds centered on basic skills aren't exactly mainstream. While Reap Necromancer build might be considered one, the attack speed boost alone isn't a significant improvement. It also doesn't compare to Summer Necromancer build to farm Diablo 4 items.

Rogue: Orphan Maker (Unique Two-Handed Crossbow)

  • Inherent: +130% Vulnerable Damage
  • +4-6 Ranks to Marksman Skills
  • +2-4 Ranks to Exploit
  • +32-45% Chance for Marksman Skills to Cast Twice
  • +125-170% Vulnerable Damage

Unique Effect: Using this weapon's Basic and Core Skills now allows recharging. Recharge skills now deal 250-300% more damage, and this bonus is doubled every two recharges.

PS: Skills with recharges incur a slight delay, preventing them from being recast. Its damage and reload speed are increased by 50% of your attack speed.

This unique item significantly strengthens Rogues, as Barrage, Rapid Fire, and Penetrating Shot are already powerful core abilities. This unique item increases their damage by up to 300%, making them particularly effective against bosses.

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Sorcerer: Galvanic Azurite (Unique Ring)

  • Inherent: 12.5% Resistance to All Elements
  • Inherent: 5% Resistance to All Elements
  • +5.2-6% Critical Strike Chance
  • +57-75% Lightning damage
  • 8.1-8.8% Cooldown reduction
  • +2-3 Ranks to Elemental Synergies

Unique Effect: Lightning damage magnetizes enemies for 4 seconds, causing them to release explosive energy and increasing all Lightning damage you deal by 40-60% [x]. If two magnetized enemies collide with Burst Energy, they will be pulled towards each other.

This unique item further strengthens Lightning Sorcerer build and adds some crowd control. This item will increase the speed at which Sorcerer can farm Diablo 4 gold pairs in the endgame. Chain Lightning Sorcerer build reached Tier A in Season 9 and it may be reach Tier S in Season 10.

Spiritborn: Hesha E Kesungi (Unique Gloves)

  • 10.5-15% Attack Speed
  • 46.5-60% Vulnerable Damage
  • 15.5-20% Ultimate Cooldown Reduction
  • 3-5 Gorilla Skill Ranks

Unique Effect: A guardian summoned from a distance, whose heavy attack pulls enemies inward. Enemies within range receive 30-50% increased damage from your Gorilla skills, with double damage for knocked-down enemies or when targeting a boss.

This new unique item provides a significant damage multiplier for Spiritborn's Gorilla ability. While Gorilla's unique ability is known for its barrier-generating properties, it lacks damage compared to other abilities. This unique item addresses this shortcoming, especially against bosses, where it can even double Spiritborn's damage, creating a high-damage, high-survivability Spiritborn. This Gorilla Spiritborn build could potentially reach Tier A or even Tier S in Season 10.

Diablo 4 Season 10's unique items offer significant benefits to all classes, and some of these new unique items have the potential to rival Ophidian Iris from Season 9. Furthermore, their unique effects can be applied to Chaos Armor in Season 10. Combining them with other unique items and mythic items could be extremely effective, but this could also introduce unexpected bugs. How they perform remains to be seen through player testing on the PTR.

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