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ARC Raiders Week 20 Trials guide | Survive many types of PvE Enemies and maximize your loot!

Category: ARC Raiders Posted: Mar 17, 2026 Views: 465

In ARC Raiders, the start of a new week signifies the opportunity to kick off your weekly loot-gathering journey by tackling the latest set of trials. Beginning your week with these objective-driven missions provides a clear structure and focus for your gaming sessions.

Since Expedition 3 has only recently begun in the game, these seemingly simple trials actually represent your safest and most reliable method right now for acquiring essential basic materials.

In this guide, we will walk you through everything included in Week 20 trials, which went live on March 16th, and provide the perfect strategies for completing each one.

ARC Raiders Week 20 Trials guide | Survive many types of PvE Enemies and maximize your loot!

Week 20 trials overview

As with previous weeks, this week's trials consist of five specific objectives. These tasks typically involve transporting designated cargo or dealing damage to specific types of ARC enemies.

None of Week 20 trials are particularly difficult; however, if you wish to maximize your rewards and potentially acquire rare ARC Raiders blueprints that are hard to come by otherwise, you will need to earn at least 4,000 points within a single mission.

Get hit by lightning

To be honest, when you first see this trial objective, your immediate reaction will probably be, You've got to be kidding me! After all, getting struck by lightning in the game results in your character taking damage.

Nevertheless, whether the developers were running low on ideas or simply wanted to test your self-healing capabilities, you must complete this challenge if you don't want to miss out on the rewards.

To do so, you must first wait for an Electromagnetic Storm event to spawn on any given map, as this is the only event that causes lightning to appear in the surrounding environment.

Since these map events are time-limited, and you certainly don't want to waste time standing around doing nothing, you need to master the patterns of the lightning's appearance and descent. Your goal is to get struck as many times as possible within the short duration of the event.

If lightning is about to strike a specific spot on the map, a glowing blue circle will appear on the ground at that location. Simply keep a close watch; if you step into the circle ahead of time and wait for the lightning to descend, you will successfully get struck.

Of course, to earn enough points to maximize your trial rewards, you will need to get struck multiple times. Therefore, be sure to bring plenty of healing supplies so you can continuously heal yourself while getting zapped, it makes for a truly comical scene!

Damage Hornets

This type of objective has appeared in previous weekly trials as well. While Hornets are not considered the most difficult type of ARC enemy to deal with, getting hit by their stun rounds will leave you stunned for a few seconds and will also reduce your shields.

Therefore, the key to taking down Hornets lies in dodging their stun grenades while simultaneously destroying any of the thrusters located on their bodies to destabilize them.

Another tricky aspect is that Hornets invariably appear alongside swarms of Wasps, which serve to provide them with a certain degree of protection. However, Wasps appear to be significantly easier to eliminate, so there is no need to worry about them.

Damage flying ARC enemies inside Spaceport walls

This trial strictly confines the mission area to the zone marked by boundary lines within Spaceport map; you must eliminate a sufficient number of flying ARC enemies within this specific area to earn trial points.

Do not worry that the reduced operational area will prevent enemies from spawning frequently; to ensure you can successfully complete the objective, the game will significantly increase the spawn rate of flying ARCs during specific time intervals.

ARC Raiders features a wide variety of flying PvE enemy types. In addition to Hornets and Wasps mentioned in the second trial, the following units are also present:

  • Snitch
  • Spotter
  • Fireflys
  • Rocketeers

Among these, Firefly was a new addition introduced in Shrouded Sky update released in February. Once it detects you, it will attack using a flamethrower; you can inflict damage by shooting at its thrusters while simultaneously utilizing cover to dodge its attacks.

Of all the flying ARC enemies, Rocketeer is the largest and presents the greatest challenge to eliminate; consequently, taking down a single Rocketeer yields the highest number of trial points. However, you should not overlook opportunities to eliminate the other enemy types as well.

Also Read: ARC Raiders Shrouded Sky Update: Increased Difficulty, Key Room Controversies, and Player Demands for Balance Changes

Damage Bombardiers

This particular ARC enemy is far more dangerous than any of the flying bots mentioned above. It is a massive, heavily armored unit capable of launching devastating long-range mortar fire to inflict catastrophic damage to you.

To make matters even trickier, every Bombardier is flanked by two Spotters. These Spotters not only act as bodyguards but also mark your location, thereby facilitating Bombardier's attacks.

Therefore, we recommend prioritizing the elimination of Spotters first, a tactic that also helps prevent other nearby players from detecting your position. However, be aware that Spotters will eventually respawn.

Consequently, immediately after eliminating Spotters, you must aim for Bombardier's weak points to take it down as quickly as possible: destroy the yellow knee joints to cripple its mobility, and then destroy the rear-mounted cylinders to completely disable its propulsion system.

Common spawn locations for this enemy include:

  • Dam Battlegrounds: Primary Facility (Night Raid)
  • Buried City: Parking Garage, Marano Park, North of Plaza Rosa
  • Spaceport: East of Vehicle Maintenance, The Trench
  • Blue Gate: Raider's Refuge, Checkpoint, Traffic Tunnel

In addition to serving as a trial objective, Bombardiers may drop the following materials upon death; you can use these, along with any blueprints you've acquired, to craft additional weapons:

  • ARC Powercell
  • ARC Alloy
  • Mechanical Components
  • Advanced ARC Powercell
  • ARC Flex Rubber
  • ARC Motion Core
  • Launcher Ammo
  • Bombardier Cell

Deliver carriables

This mission requires you to locate crates and transport them to Field Depots within the current map, or to find batteries and deliver them to Substations.

Theoretically, crates can be found in every map except Stella Montis; however, you may prefer to complete this task in a map where you are more familiar with the terrain.

Although the mission itself does not strictly require combat, carrying a crate will significantly reduce your movement speed and generate noise, which may attract ARC or other players.

Therefore, if possible, it is recommended that you team up with one or two friends to complete this mission, taking turns to cover one another.

If other players approach, simply letting them know that you are currently working on a mission may be enough to convince them to leave you be.

The information above covers everything you need to know to complete all the trials for ARC Raiders Week 20. You can choose to start immediately, or wait to complete them during off-peak hours on the weekend - just be sure not to forget!

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