ARC Raiders Patch 1.20.0 brings Massive IL Toro Nerf and kills a Popular Coin Farm!
Category: ARC Raiders Posted: Mar 18, 2026 Views: 27
Another Tuesday has come and gone, which means ARC Raiders has released a new patch to further optimize the game, but don't get your hopes up just yet! Flashpoint hasn't started yet; you'll likely have to wait another week or two for that.
Nevertheless, Patch 1.20.0, released on March 17th, is still well worth your attention. Not only does it introduce a new outfit, but it also addresses the long-standing controversy surrounding Il Toro weapon, while, as usual, delivering a host of bug fixes.
Below, we'll give you a comprehensive rundown of everything included in Patch 1.20.0, ensuring you enjoy the best possible ARC Raiders experience, at least for this week.

New cosmetics
This week's new cosmetic additions include Rawhide Outfit and two new hairstyles; you can acquire these items by using Raiders Tokens in the in-game store.
As with previous releases, these new cosmetic items continue Rust Belt aesthetic, a post-apocalyptic, wasteland-style theme. While they may not be flashy or extravagant, they align perfectly with the game's narrative backdrop and combat requirements.
However, cosmetics generally offer no tangible combat advantage, unless, of course, you happen to be wearing an outfit that provides a visual camouflage benefit.
Therefore, if you're running low on tokens, or if you'd prefer to save them for future items that might interest you more, there's no need to rush into any store trades just yet.
Il Toro balance adjustments
Il Toro is a pump-action shotgun available in the game. Despite being classified as merely an Uncommon (green-tier) weapon, it packs a serious punch and has become a favorite among many players.
To be honest, however, the disconnect between its rarity tier and its actual power level often creates inconsistencies within the game's item and crafting systems, which is why so many players have been calling for adjustments to Il Toro for some time now.
Patch 1.20.0 focuses primarily on Il Toro's DPS and its effectiveness in medium-to-long-range engagements, specifically when paired with Choke-type weapon mods.
Building upon this, the development team has also refined the internal tier-balancing of Il Toro itself. The goal here is to make lower-tier versions slightly less versatile, thereby ensuring that the benefits of upgrading the weapon feel more distinct and impactful.
As for the overall reduction in Il Toro's power level, the primary changes involve a decrease in its rate of fire and an increase in its reload time.
Specifically, the damage per pellet has been reduced from 7.5 to 7, the base rate of fire has been lowered from 43 to 38, and the base bullet spread has been widened from 4.5 to 6.
This means that the rhythm of pumping the action and firing the next shot will feel slightly slower, while the bullet spread cone has become wider, theoretically resulting in a decrease in your shooting accuracy.
If you engage opponents at extremely close range during combat, the difference resulting from this change might not be particularly noticeable.
However, at standard engagement distances, or even at the outer limits of close-range combat, the bullet spread is indeed significantly wider.
Furthermore, the weapon's total reload time is expected to increase from 4.3 seconds to 5.7 seconds. Specifically, the initial cycle time for a single-shell reload has been extended from 0.88 seconds to a full 1 second, meaning your base reload time is ultimately expected to increase by roughly one and a half seconds.
If you manage to successfully down a few players, you might not find yourself in too much trouble despite these weapon changes.
However, if an opponent launches a fierce counter-attack and you are forced to consume an extra second completing a reload, the situation will certainly become rather precarious.
Historically, Il Toro has been a versatile weapon in all close-quarters engagements and was once a core piece of gear within the dominant PvP meta of ARC Raiders.
If you are a player who prefers PvE gameplay, these changes may be of little consequence to you; however, within PvP sphere, this update certainly signals a potential shift in the landscape of future meta strategies.
While this may result in a diminished PvP experience for you in the short term, it promises to have a profound and positive impact on the future development of ARC Raiders, particularly regarding the balance of its weapon systems.
How to obtain Il Toro?
You may find it as a drop during raids, or you can use 15,000 coins to exchange for a Tier 1 Il Toro at Tian Wen's shop. Of course, our top recommendation is to buy ARC Raiders blueprints, then gather the following materials to craft the weapon at Gunsmith 1 workshop:
- 5x Mechanical Components
- 6x Simple Gun Parts
Il Toro can be upgraded to a maximum of Level 4. Below is a list of all required upgrade materials (all upgrades are performed at Gunsmith 1 workshop):
Il Toro II:
- 1x Il Toro I
- 3x Mechanical Components
- 1x Simple Gun Parts
Il Toro III:
- 1x Il Toro II
- 4x Mechanical Components
- 1x Heavy Gun Parts
Il Toro IV:
- 1x Il Toro III
- 4x Mechanical Components
- 1x Heavy Gun Parts
Other bug fixes
If you happen to be hoarding coins, one of this week's bug fixes brings some decidedly bad news for you: the number of coins received from selling Energy Clips has been reduced from 1,000 to 200.
This item serves as ammunition for energy weapons; however, if you don't use them frequently, selling them off is a viable option.
While 1,000 coins wasn't exactly a massive sum to begin with, a previous design oversight made it far too easy to mass-produce Energy Clips through crafting.
This allowed players to stockpile and sell them in a way that disrupted the game's internal economic balance, hence the need for a fix.
Other fixes included in Patch 1.20.0 are as follows:
- Fixed an issue where residual sound effects from ARC enemies Comet and Fireball would continue to play even after the enemies had been eliminated.
- Fixed an issue in Dam Controlled Access Zone where players could potentially be squeezed through walls and become stuck.
- Fixed an issue in Spaceport map where collision detection was missing in the area near the eastern elevators and beneath the piping.
Finally, it is worth noting an additional issue that has recently surfaced: due to the anti-cheat system occasionally misidentifying certain input commands, players utilizing accessibility peripherals may face accidental bans.
If you happen to encounter this unfortunate situation, please be sure to submit an appeal request immediately. The development team will review your case and unban your account, ensuring you can resume playing the game without interruption.
That wraps up everything we have to share with you in this update. The new March update is also just around the corner. Stay tuned and get ready!
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