How to Complete Soul's Offering and Unlock All Event Rewards in ARC Raiders Live Update 2.3.0
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Published: Oct 28, 2026
After more than a month, ARC Raiders has finally received a new Live Update - 2.3.0. This update not only introduces the brand-new Noxious Set but also brings several balance adjustments and bug fixes.
Among them, the debut of the new player project Soul's Offering is undoubtedly the most noteworthy content of this update. Let's take a closer look at the new content and changes this update brings to players.
Soul's Offering: A Limited-Time 20-Day Commemorative Project
ARC Raiders also welcomes its own Halloween event - Soul's Offering. As the core of the narrative and gameplay of this update, this project went live on October 27th and will last until November 16th.
The event revolves around the various contradas of Toledo. Despite differing opinions on surface casualties, they share a common grief over the loss of their comrades. To commemorate the Raiders who fell to the ARC offensive, residents from Ferrovia, Vaulto, and Murteta will build memorial shrines to remember their fallen comrades.
The project is divided into four phases. In the first three phases, players need to collect and submit specific ARC Raiders items. The specific requirements and rewards for each phase are as follows:
Phase 1: Construct Vaulto's Offering
Required Materials:
- Dead Flowers × 1
- Rock Salt × 2
- ARC Alloy × 15
- Expired Respirator × 1
Dead Flowers and Rock Salt are trinkets without fixed spawn points. It is recommended to prioritize searching drawers, cabinets, and other containers in residential areas. ARC Alloys can be obtained from ARC debris other than Ticks, while Expired Respirators are random loots; containers in residential areas are also worth searching.
Completion Rewards: Stiletto II, Extended Barrel I, Angled Grip II, Stable Stock II.
Phase 2: Construct Ferrovia's Offering
Required Materials:
- Dead Flowers × 3
- Railway Lanterns × 2
- Advanced ARC Powercell × 15
- Remote Raider Flare × 10
Note: One Dead Flowers was consumed in Stage One, so a total of four are needed for the first two stages. Continue collecting even after finding the first one.
Railway Lanterns are also considered ticks; Advanced ARC Powercells can be obtained from larger ARCs, with the wreckage of Bombardier and Bastion being priority targets. Remote Raider Flare can be crafted at the Workstation or may appear as a random loot.
Completion Rewards: Torrente II, Compensator III, Extended Medium Mag III, Stable Stock III.
Phase 3: Construct Murteta's Offering
The rarity of materials required in this phase increases significantly:
- Fancy Plates × 2
- Mask Fragment × 1
- Insulation Roll × 1
- Fertilizer × 5
Fancy Plates are epic trinkets with no fixed spawn locations, making them difficult to obtain. Mask Fragments are also relatively rare; some players have reported finding them in Pendola Pass. Insulation Rolls can be obtained by searching random loot and Raider Caches, while the swampy areas of Dam Battlegrounds are a good place to search for Fertilizers.
Completion Rewards: Vulcano I, Shotgun Silencer, Extended Shotgun Mag III, and Fireworks Box × 3.
Important Note: These 3 Fireworks Boxes are key items for Phase Four; it is recommended to keep at least one for the final mission.
Phase 4: Honor the Fallen
The final task no longer requires additional material collection. Players simply need to carry at least one Fireworks Box, travel to Buried City, find the route to the rooftop of Santa Maria Houses, and set off fireworks at the designated location to complete the tribute ceremony.
Upon completion, players will receive Pilgrim backpack and Offering Display Table Design.
Emperor Loot Redistribution
Emperor's loot redistribution is one of the most impactful changes in this update. After the update, containers near the entrance have a higher probability of producing low-tier rewards, while high-tier loot is more concentrated deeper inside.
This change reduces the reward density of quickly clearing the entrance, allowing Raiders willing to venture deeper into the Emperor and take higher risks to receive commensurate rewards.
Update 2.3.0 also expands the vulnerability prevention mechanisms for locked rooms inside the Emperor to improve fairness in these areas and limit the placement of Barricade Kits that overlap with entity boundaries or are crammed into overly narrow spaces.
Blueprint Drop Rules Adjusted
This update adjusts the blueprint drop rules for six weapons in ARC Raiders: blueprints for Dolabra, Bobcat, Equalizer, Jupiter, Tempest, and Volcano can now drop under any major map condition, no longer requiring specific conditions like Hurricane, Electromagnetic Storm, or Night Raid.
However, the overall drop rate for these ARC Raiders blueprints has been slightly reduced to balance the increased acquisition opportunities. In other words, players no longer need to wait for specific map conditions, but whether the actual rewards are improved still depends on their play frequency and looting routes.
The adjustments to Emperor Key blueprints are different. Their drop rate in Redirection Pods has been reduced, but these containers now have a small chance of producing ARC parts and high-tier ARC loot.
Therefore, not all blueprint acquisition methods have become easier: Emperor Key blueprints are actually harder to obtain, while other potential rewards from Redirection Pods have increased.
In addition, the 2.3.0 update also fixes a previous issue where the rarity and drop rate of furniture designs were inverted. After the adjustment, the actual drop rate matches the item's rarity.
Equipment and Consumable Adjustments
This update includes targeted adjustments to Heavy Shield, Flame Spray, and Firefly Burner, while also optimizing the usage mechanism of Adrenaline Shot.
The base charge value of Heavy Shield has been increased from 80 to 90. The official statement indicates that the adjustment to the durability consumption rate of Frozen Trail has brought significant changes, but the overall usage rate of Heavy Shield remains low.
Therefore, this update enhances its survivability by slightly increasing the base charge value, while avoiding further widening the gap between heavy and medium shields. For builds that rely on Heavy Shield, this change is expected to provide more stable protection in sustained firefights.
Flame Spray's damage per second has been increased from 10 to 13, while its durability consumption has been reduced by 50%. The adjustments to both damage and usage cost further enhance its practicality in close-range suppression and area control.
The Firefly Burner's trigger mechanism has also undergone a significant change. Previously, players needed to shoot the device to trigger its flame release; after the update, the device activates immediately upon impact, leaving a trail of flames as it moves, and explodes after approximately 3 seconds. This makes it more suitable for rapid deployment to block passageways, restrict enemy movement, or hinder enemy advances.
Furthermore, Adrenaline Shot can now be used when stamina is full, but repeated use no longer stacks effects; instead, it refreshes the duration of the existing effect.
Overall, ARC Raiders Live Update 2.3.0 not only brings limited-time missions and new rewards through Soul's Offering but also reworks loot distribution, blueprint acquisition methods, and the in-game performance of several items. Whether you want to complete events, collect rare blueprints, or optimize combat setups, this update offers noteworthy new changes.
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