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  • Diablo 4 Season 11 Gear Upgrade Changes | Masterworking, Tempering & Sanctification Explained And Reviewed

    Posted: Nov 05, 2025

    In Diablo 4, besides upgrading characters and Paragon Board, another crucial way to enhance a character's overall capabilities is by continuously acquiring better gear and upgrading it.

    To ensure your gear always has room to improve throughout the season, Diablo 4 introduced several gear upgrade mechanisms, primarily Tempering and Masterworking.

    However, these two mechanisms have long been criticized for their excessive randomness, meaning that even consuming a large amount of upgrade materials may not yield the desired gear benefits.

    To address this, Diablo 4 plans to radically change these two mechanisms starting with Season 11 and add a new Sanctification mechanism, further raising the room for gear upgrades.

    We will now introduce these changes based on their performance in 2.5.0 PTR and analyze whether this overhaul is necessary.

    Diablo 4 Season 11 Gear Upgrade Changes | Masterworking, Tempering & Sanctification Explained And Reviewed

    What Is Masterworking?

    This is an endgame crafting mechanic in Diablo 4. You need to farm gold and available materials beforehand and then craft them at the blacksmith to upgrade your gear's affixes by 8-12 levels.

    It's generally not recommended to Masterworking items below level 750, as they are easily replaceable, and Masterworking them wastes materials.

    Furthermore, items between 750 and 800 can have their affixes upgraded by eight levels, and those above 800 can be upgraded by 12 levels. Therefore, the rarer and higher the level of your gear, the greater the value increase after Masterworking it.

    However, this valuable mechanic has a tricky aspect: every four levels, only one random affix receives a 25% upgrade. This means that if you're unlucky, you might end up with useless affixes applied in three such upgrades.

    While you can reset Masterworking by salvaging the gear, you only get a portion of the crafting materials back, not including Diablo 4 gold, which is undoubtedly a waste of your resources.

    What Changes Will Season 11 Bring?

    To avoid potential waste from random upgrades, starting with Season 11, Masterworking will no longer boost gear affix effects, but will directly increase the gear's base stats.

    Based on this, each Masterworking will randomly increase the gear's stats by 2-5 levels, up to a maximum of 20 levels. After that, you can perform one last Masterworking to obtain the ultimate affix bonus.

    This ultimate bonus will upgrade a random non-high-level affix on the gear to Greater Affix. This upgrade result is changeable and will not affect the gear's existing Masterworking bonuses.

    What Is Tempering?

    This mechanism is more widely applicable than Masterworking. You can add relevant affixes to your gear by finding Tempering Manuals during your exploration. Furthermore, Tempering only requires materials, not gold.

    The randomness of this mechanism lies in the fact that the affixes included in each Tempering Manual appear randomly. You might perform multiple Tempering runs but still fail to obtain your desired affix.

    If you don't intend to waste time and materials gambling and think that obtaining an affix is ​​enough to "make do," you're mistaken, because a meaningless affix will actually lower the value of your gear.

    Changes In Season 11

    After the update, when Tempering your gear in Season 11, you can directly specify the affixes you want each time using the recipe in Tempering Manual, eliminating the frustration of randomness!

    However, to balance this, a gear can now only have one Tempering affix instead of the previous maximum of three. But honestly, getting the best one faster is always better than endless gambling, isn't it?

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    What Is Sanctification?

    This system, added in Season 11, allows your gear to continue to improve after Tempering and Masterworking! Once sanctification is complete, the gear is permanently "finished" and cannot be modified further.

    The benefits of sanctification are random; they might include gaining a Sanctification affix or new powers, or even making your gear's durability never deplete. Regardless, they are well worth the investment.

    How Are These Changes Reviewed?

    While the performance and experience on PTR may not fully represent Season 11, it's sufficient to evaluate these new mechanics.

    With the reduced randomness of the benefits from Tempering and Masterworking, you'll notice a subtle decrease in the amount of materials dropped, such as Obducite.

    This is understandable, as the reduced or eliminated randomness means a lower chance of needing to reset Tempering and Masterworking results, while the materials required to complete the upgrade haven't increased.

    Therefore, from this perspective, these changes allow the updated Tempering and Masterworking mechanics to function better, preventing imbalances.

    Furthermore, Season 11 will allow you to craft some Tempering materials yourself. For example, Veiled Crystals and Forgotten Souls.

    As for Sanctification system, because its buffs are random and the gear cannot be changed after completion, player opinions are mixed. After all, if you randomly get a useless Sanctification affix, you can't even reset it.

    However, before 2.5.0 PTR ended, according to the player community and other statistics, the percentage of unlucky players was not large; most people could obtain the desired buffs through Sanctification.

    Therefore, after Season 11 goes live, if these gear upgrade mechanisms in PTR don't undergo significant changes, you will be able to upgrade your gear and even your entire build more efficiently, resulting in a better season experience.

    Season 11 is expected to officially launch on Tuesday, December 9th. At that time, you will be able to personally verify whether these new mechanisms will bring positive effects! Let's look forward to it!

  • EA FC 26 Best Defending Guide | Master Tactical Defending, Second Man Press & Sprint Jockey After Patch Rollback

    Posted: Nov 05, 2025

    EA Sports FC 26 rolled back the previous patch, making dribbling and attacking easier — once again putting pressure on defenses. When a striker or winger with a Finesse Shot or Low Driven Shot enters your penalty area, you have a high probability of conceding a goal.

    Good defense requires keeping the ball in the opponent's half as much as possible. However, when the opponent successfully finds a gap in your defense, you cannot panic. Instead, you must use your preparation and defensive experience to respond. Below are some currently effective defensive techniques.

    EA FC 26 Best Defending Guide | Master Tactical Defending, Second Man Press & Sprint Jockey After Patch Rollback

    Game Settings

    First, it is recommended that you turn off Advanced Defending. This is because X blocking and sliding tackle effects in Advanced Defending in FUT 26 are inconsistent and unreliable. Tactical Defending is much simpler.

    When you press the tackle button, the system automatically determines whether to use a standing tackle or a shoulder charge, thus increasing the margin for error. Even in unfavorable situations, the player may only make a short pull to stop the attack rather than recklessly committing a foul that could lead to a penalty.

    Furthermore, central and defensive midfielders in FC 26 often lack proper defensive positioning awareness. Even with marking and defensive instructions, they will still push forward. If the full-backs also push forward, it will be very easy for them to launch counter-attacks.

    Therefore, setting the full-backs to defensive is the safest option, effectively preventing easy goals and quick counter-attacks.

    Defensive Strategy In The Opponent's Half

    In the latest version of the game, applying high pressure on the ball carrier in the opponent's half is very difficult and inefficient. Therefore, your main goal isn't to intercept immediately, but to keep your formation compact by pulling players back toward the middle.

    You need to control your forwards or attacking players, preventing them from pressing too high, and instead pulling them back to the midfield area to cut off the opponent's passing lanes to the forwards or wingers. Remember, the ultimate goal of defense is to slow down the opponent's attack, forcing them to pass laterally or back, thus buying time for your own defense to set up.

    You can stop opponents from making quick forward passes by blocking lanes and keeping your formation tight. When appropriate, you can use offside traps to push the entire formation forward, further compressing the opponent's attacking space and making it difficult for them to find opportunities to pass forward.

    If one-on-one defense is difficult, you should try to create two-on-one situations and use Second Man Press to increase defensive pressure. This allows players to tackle more aggressively because even if they make a mistake, the second defender can cover.

    You need to have your AI-controlled teammate press the ball carrier, while you control another player to block more dangerous passing lanes. Simply hold down R1 (PlayStation) or RB (Xbox), and a green arrow will appear above your controlled player's head, indicating that another teammate is executing an AI press.

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    Defensive Strategy In Your First Half

    High-level players are adept at exploiting the gaps between full-backs and center-backs, which are the most threatening areas in attack. Your main task is to cut off passes to this area, so you need to constantly watch out for opponents trying to pass the ball into this area.

    Avoid pulling your CBs or CDMs out of position to press unnecessarily. Once out of position, a huge gap will be left in the defense, which skilled players can exploit. You should use DMs or CMs more often to intercept and sweep in midfield, only sending defenders forward when you are sure you can win the ball.

    In laggy matches with high network latency or poor responsiveness, manual defending becomes difficult. In this situation, Second Man Press is your best friend. You only need to let the AI make close-range interference while you manually control a player to block the most threatening passing lanes or shooting angles.

    You can use L1 to switch between the nearest players, or use the right stick for precise switching to quickly control the player who needs to cover.

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    Defensive Strategies In Your Own Penalty Area

    The new patch significantly enhances Sprint Jockey's effectiveness, so currently the best defenders, regardless of their FC 26 coins value, must have Jockey Playstyles. Players like Naomi Girma and Lucy Bronze have proven to be reliable defenders in the penalty area, allowing you to better mark opposing players making off-the-ball runs.

    When the opponent seeks a through ball or passing combination near the penalty area, using Sprint Jockey to control your center-back allows for more effective positioning and prevents them from receiving threatening passes.

    You need to hold down L2 and R2 (PlayStation) or LT and RT (Xbox) simultaneously. This action allows your defender to make a quick lateral movement in a ready stance, keeping their body facing the attacker while maintaining speed.

    Inside the penalty area, the primary task is not to tackle, but to prevent the ball from reaching dangerous positions. Therefore, you need to utilize all the techniques mentioned above—maintaining formation, using Second Man Press, and especially accelerating to cut off all threatening passes to the opponent's strikers, wingers, or midfielders. If the formation is disrupted, prioritize getting players back into defensive positions to reorganize before looking for opportunities.

    The above techniques are only effective after you have a well-established formation and reliable players. Additionally, you need to practice defensive maneuvers in different positions to develop muscle memory, allowing you to react instantly.

  • MLB The Show 25 Diamond Dynasty Updates, 2025 Finest Cards And 10th Inning Program | It's Time To Return!

    Posted: Nov 04, 2025

    Among all the latest installments in the sports video simulation game series released this year, MLB The Show 25 was one of the earlier releases, officially launching on March 18th.

    This led to a decline in MLB 25's popularity and players' engagement as the end-of-year 2025 approached, compared to other sports games like FC 26. However, this trend seems to be changing recently, suggesting it's time to return to the virtual baseball field!

    This prediction from us is based on a comprehensive analysis of both the organization of real-world baseball leagues and in-game updates. We will now provide a detailed introduction.

    MLB The Show 25 Diamond Dynasty Updates, 2025 Finest Cards And 10th Inning Program | It's Time To Return!

    2025 World Series Winner Decided

    As one of the biggest baseball tournaments of the year, 2025 World Series concluded on November 1st, and unsurprisingly, the winner was once again the familiar powerhouse, Los Angeles Dodgers.

    In fact, even before the series began, a craze for predicting winners using virtual matches swept through MLB 25 player community, causing the game's popularity to rebound at the end of October.

    Therefore, to capitalize on this momentum, MLB The Show 25 will release more playable content for its main modes in addition to its regular programs, aiming to maintain this momentum until at least the end of 2025.

    2025 Finest Brings More Players

    Finest can be considered the annual event of MLB The Show series, designed to release exclusive cards to commemorate and recognize outstanding MLB players of the year.

    Based on this, the game will launch more programs or other events in the coming period, setting these Finest cards as event rewards to incentivize your participation.

    This way, you can add powerful players or players who fit your team's style to your roster, utilize them until the end of the year, and earn more MLB The Show 25 Stubs by playing competitive modes like Diamond Dynasty.

    It's worth noting that 2025 Finest player cards will feature more refined card designs than ever before, aiming to visually reflect the value of each player.

    2025 Finest players announced so far (October 31st) include:

    • José Altuve - Houston Astros
    • José Ramírez - Cleveland Guardians
    • Juan Soto - New York Mets
    • Nick Kurtz - Oakland Athletics
    • Aroldis Chapman - Boston Red Sox

    More 2025 Finest players will be announced later, and most will likely be captain cards. This means acquiring them will not only enrich your player collection but also provide additional benefits during matches.

    More Diamond Dynasty Updates

    In addition to more available players, Diamond Dynasty itself will also see a series of changes, such as the addition of Negro Leagues Collection. In this collection, you can collect lower-level cards for all players to unlock the final OVR 99 version.

    This year, MLB 25 added Negro Leagues players to Storylines mode. You can unlock their exclusive stories to obtain corresponding Diamond Dynasty cards. The new collection further enhances the value of these players.

    Notably, Buck Leonard is the captain of the entire Negro Leagues series. If you unlock him and add him and any other players from the same series to your team, he will provide attribute boosts to the others.

    Team Affinity Update

    As part of Diamond Dynasty gameplay, all 30 teams in Team Affinity now have a new legends and flashbacks collection, which you can find in the corresponding Team Affinity folder.

    After collecting all the new collection cards for any team (10 cards from each collection), you will receive 100,000 Team Affinity points for that team, giving you a chance to unlock 2025 All-Star Team Affinity Voucher pack.

    Furthermore, you will have the opportunity to earn more free card packs, such as Ballin' packs or Headliner packs.

    Participate In 10th Inning Program

    A selection of 2025 Finest players already released are rewards from this program, so don't miss out! 10th Inning Program has already launched on October 31st and is expected to last approximately 21 days in the game.

    This program brings three OVR 99 Cornerstone Evolution cards: Nolan Ryan, Cal Ripken Jr., and Frank Thomas. There are also boss card packs and 2025 Finest player rewards.

    Unlike previous programs, to earn 10th Inning Program rewards, you can aim for them with your efforts, rather than completing a large number of repetitive Moments or other low-level challenges.

    To obtain Cornerstone Evolution cards, simply complete the following conditions:

    • Cal Ripken Jr. - Earn 15,000 XP
    • Frank Thomas - Earn 36,000 XP
    • Nolan Ryan - Earn 70,000 XP

    After accumulating over 500,000 live series cards, you can redeem them for 2025 Finest José Altuve in this program. Several other 2025 Finest player cards will appear as boss pack rewards:

    • Aroldis Chapman
    • Nick Kurtz
    • Juan Soto

    You need to earn 190,000 XP before the end of 10th Inning Program to unlock all boss packs, including the final pack, and at least 100,000 XP to obtain one.

    Note that if you previously participated in 9th Inning Boss Exchange and completed five exchanges, you can directly unlock a boss pack in 10th Inning Program.

    That concludes this introduction. If you think all of these combined are enough to entice you to return to MLB The Show 25, then act now!

  • Diablo 4 Season 11 Capstone Dungeons Guide: Locations, Bosses, And Torment Difficulty Unlocked

    Posted: Nov 04, 2025

    Diablo 4 Season 11 introduces several new Capstone Dungeons. These dungeons return as key challenges, serving as the path to higher difficulty levels and unlocking rewards through the new Season Rank system.

    Unlike previous dungeons, these Capstone Dungeons no longer have fixed levels or difficulties, but instead possess unique mechanics and themes. Now, players must complete an ultimate dungeon to advance their Season Rank. Therefore, it's easy to imagine these new dungeons becoming a hub for leveling in the new season.

    Here, we'll examine how these returning Capstone Dungeons work in Season 11 and how they affect player leveling.

    Diablo 4 Season 11 Capstone Dungeons Guide: Locations, Bosses, And Torment Difficulty Unlocked

    Capstone Dungeons Explained

    As mentioned before, you won't be able to advance to the next rank in your seasonal journey until you complete the required Capstone Dungeons. This slows down leveling, forcing players to complete these dungeons to continue their seasonal journey and become stronger.

    Capstone Dungeons unlock important mechanics, such as The Pits or The Tower, which allow for rapid leveling.

    There are a total of 5 Capstone Dungeons in Diablo 4 Season 11:

    • Torrid Menagerie: Level 30 | Difficulty Tier: Hard
    • Hellish Descent: Level 50 | Difficulty Tier: Penitent
    • Unseen Awakening: Level 60 (Pit Tier 15) | Difficulty Tier: Torment 1
    • Tempest Oasis: Level 60 (Pit Tier 30) | Difficulty Tier: Torment 2
    • Sins of the Many: Level 60 (Pit Tier 45) | Difficulty Tier: Torment 3

    The first two are the most important because they unlock The Pits, allowing you to unlock Torment difficulty levels. The last three dungeons represent challenges at Torment 1-3 difficulty levels. Since Season Journey has been changed to Season Rank, you now only gain full skill points and paragon points by completing the objectives for each rank. Therefore, you need to complete all five dungeons. Each Capstone Dungeon guards the next dungeon; for example, you need to clear Torrid Menagerie before you can see and complete the next dungeon, Hellish Descent.

    Next, let's take a closer look at the two Capstone Dungeons that unlock Torment difficulty. They are the foundation for experiencing higher difficulties, and it's recommended that you focus on conquering them early in the game. Of course, if you are confident in your abilities, you can try the ultimate dungeon before reaching the recommended difficulty level, but this will also bring higher risks.

    Torrid Menagerie

    The first is Torrid Menagerie, a dungeon with three levels.

    The first level looks similar to any other dungeon you've completed before, except that there will be volcanic eruptions. In addition, you need to kill elite monsters to collect Animus. After collecting it, you need to put it into Animus Urn to enter the next area, where the first Shadowclaw boss is guarded.

    After defeating the boss and finding the exit, you'll discover a new type of pillar that cools you down and grants you Cold Aura. Because of the fire barrier ahead, you can't pass through unless you go past the cooling pillar.

    Entering the second level, you'll find that due to the high temperature, the numerous ice pillars will damage you. You need to use these ice pillars to fight your way through. This mechanic is very similar to the levels in Dark Citadel, but here Death Aura will be fatal.

    At the end of this level, you'll see the last ice pillar, next to which is the entrance to the third level of the dungeon. This is the arena where The Curator resides. Once you enter, you'll immediately notice two ice pillars; you need to use them to avoid the high-temperature damage. Unfortunately, you can't stay on the ice pillars indefinitely, or you'll become The Curator's sitting duck.

    When The Curator's health drops to about half, another werewolf boss, Emberclaw, will join the battle. This dual-boss battle is quite challenging, so we do not recommend you attempt it if you are not level 30, unless you have enough Diablo 4 gold to fully upgrade your gear and give you a huge advantage in the early game.

    After defeating both of them, you will complete Torrid Menagerie and unlock the next rank and Capstone Dungeon.

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    Hellish Descent

    The next dungeon is Hellish Descent, recommended level 50.

    On the first level of this dungeon, you need to kill 5 door wardens. After defeating the 5th doorkeeper, the gate to Hellfire Adherent will unlock. Defeating the boss will allow you to enter the second level, Corrupted Jail.

    Here, you need to charge 5 Sacrificial Altars. They function similarly to the pillars found in Dark Citadel or the spires found in Helltide. After activating the altars, you need to stay within the circle and defend against enemy attacks.

    The highlight of the second level is that Butchers will spawn approximately every 30 seconds. Basically, each altar corresponds to one Butcher, so you will encounter at least five. After destroying the last altar, the path to the final level, Burgening Hatred, will open.

    In the final level, you need to destroy five demonic corruptions. Like the previous level, Butcher can appear at any time, and you also need to watch out for the persistent hellfire that runs throughout the dungeon.

    Once you've cleared everything, the door to the arena will open, where you'll find Elias. Here, you only need to be wary of a powerful attack that can damage half the arena - a massive wave of fire unleashed by Elias.

    When Elias's health drops to around 50%, Butcher will reappear. Now you need to defeat both of them simultaneously. However, during PTR, we found through multiple attempts that we could only successfully defeat Elias after killing Butcher; otherwise, the dungeon couldn't be completed.

    Therefore, we recommend killing Butcher first, then Elias. Trust me, this will be an absolutely thrilling battle, and it will eventually unlock The Pits.

    That's all we know about Capstone Dungeons in Season 11 so far. The remaining three dungeons are left for brave warriors willing to push their limits. If you want to learn more, stay tuned to IGGM!

  • Grow A Garden Safari Harvest Update Guide | All New Pets, Seeds, Rewards & Global Event Explained

    Posted: Nov 04, 2025

    Grow a Garden has updated to the new season, Safari Harvest, on November 1st. This is a major themed update, with an atmosphere and mechanics very similar to Summer Harvest update four months ago, but in some aspects it's even better.

    The core of this update is that players need to submit specific types of plants to Safari Joyce to earn points. So how exactly does this event work? What new items are there? Let's take a look.

    Grow A Garden Safari Harvest Update Guide | All New Pets, Seeds, Rewards & Global Event Explained

    Global Safari Points

    This update introduces a Global Safari Points, replacing the previous mechanism of single-server or limited seeds.

    Safari Joyce will request a specific type of plant every hour, such as woody plants, flower plants, fruits, etc., and these requests will rotate.

    Players can open the in-game guide, search for the corresponding type under Plants category to find plants that meet the requirements and submit them. After submitting plants, players will receive two types of rewards: personal rewards and global rewards.

    Global Rewards

    Global Rewards are essentially milestone rewards for all players on the server. After accumulating a certain number of points, the rewards are distributed to all players.

    The new Grow A Garden items rewards include new weather, items, and reduced cooldown times. Specific milestones and rewards are as follows:

    • 250,000 Points: Orange Delight
    • 2 Million Points: Explorer's Compass
    • 20 Million Points: Safari Crate
    • 50 Million Points: Zebra Whistle
    • 125 Million Points: Safari Egg
    • 300 Million Points: Protea
    • 500 Million Points: Safari Rain Event
    • 800 Million Points: Event Shop Cooldown, 45:00
    • 1 Billion Points: Lush Sprinkler
    • 4 Billion Points: Mini Shipping Container
    • 7 Billion Points: Safari Night Event
    • 9 Billion Points: Safari Totem Charm
    • 11 Billion Points: Safari Drought Event
    • 13 Billion Points: Baobab
    • 15 Billion Points: Safari Oasis Event
    • 17 Billion Points: Event Shop Cooldown, 30:00
    • 21 Billion Points: Safari Stampede Event
    • 25 Billion Points: Event Shop Cooldown, 15:00

    Individual Rewards

    Players can earn various rewards for every 500 points earned by submitting plants, including a chance to get various eggs such as Safari Egg, Paradise Egg, Bee Egg, and Common Safari Egg. Besides the current divine pet Elephant, you also have a chance to get some powerful pets from previous seasons.

    New Seeds

    New Seeds In Safari Shop

    • Buttercup: Rare seed, with a 1/3 chance of appearing.
    • Orange Delight: Approximately 40,000-45,000 Shekels
    • Protea: Approximately 100,000 Shekels.
    • Baobab: Approximately 100,000 Shekels, larger fruits can reach 187,000 Shekels.
    • Trinity Fruit: Every 5 minutes, it causes a random Safari Mutation on a nearby fruit and has a very low chance of appearing in Safari Shop.

    New Seeds In Season Pass

    • Horned Redrose: Approximately 27,000 Shekels.
    • Banana Orchid: Approximately 37,000-40,000 Shekels.
    • Buddha's Hand: Approximately 60,000 Shekels.
    • Viburnum Berry: Approximately 61,000 Shekels.
    • Ghost Pepper: Approximately 70,000-85,000 Shekels.
    • Thornspire: Obtained at Battle Pass Level 50 or in Zenith Seed Pack, approximately 107,000 Shekels.
    • Wyrmvine: Not included in the pass, but can be redeemed for 3000 Pass Points.

    New Mutations

    • Stampede Mutation: Provides a x50 money multiplier.
    • Arid Mutation: Provides a x6 money multiplier.

    New Pets

    Pets In Season Pass

    Armadillo

    It rolls into an Armadillo Ball every 7.5 minutes, turning the player into an Armadillo Ball for 30 seconds, allowing rapid rolling across the map.

    Stung Beetle

    Battles another player's beetle every 6 minutes, and victory rewards such as Beetle Lollipop and Beetle Chew, which can only be used on the beetle itself, for leveling up or resetting its ability cooldowns.

    Mantis Shrimp

    Hits items in the garden every 15 minutes, producing different effects, such as granting a large amount of experience to pets.

    Hydra (Divine Pet)

    Every 41 minutes, it performs one of the following actions: increases its age by 1 year, immediately hatches an egg, or applies Terrain Mutation to fruit. When selling fruit with Terrain Mutation, there is a 6.2% chance that a random mutation of that fruit will be applied to another fruit in the garden.

    Pets In Safari Eggs

    Orspecker

    When a Safari Type Pet completes its ability, its cooldown is reduced by 14 seconds.

    Zebra

    Every 30 minutes, all zebras will run back and forth between Seed Shop and Gear Shop, giving the player a random Safari-related item as a reward. Each run has a 10% chance to trigger again.

    Giraffe (Legendary)

    Every 15 minutes, it eats a fruit with a height of at least 10 Studs and sells it for 1.53 times the price, while also advancing the growth time of the plant containing that fruit by 1 hour and 7 minutes and applying Arid Mutation to other fruits on that plant.

    Rhino (Mythical)

    Every 15 minutes, it rams into a random egg or fruit. The rammed egg's hatching time is reduced, and the rammed fruit gains Mirage Mutation.

    Elephant (Divine)

    Every 20 minutes, it blesses a pet that has reached age 50 (cannot bless other elephants), resetting it to 1-year-old. If its base weight is below 2.1kg, it increases that weight by 0.1kg.

    New Gear

    • Mini Shipping Container: Restores 5% of the hunger of all pets upon use.
    • Safari Totem Charm: Summons Safari Rain weather.
    • Explorer's Compass: Points to the most valuable fruit on the current map.
    • Zebra Whistle: an entertainment item, which makes all pets run wildly around the garden when blown.
    • Lush Sprinkler: Applies Lush Mutation to plants when used on them.

    New Weather Events

    • Safari Stampede: Fruit has a chance to become Stampede, pet ability cooldowns are halved (x2 speed), and touching Stampede fruit will knock you away.
    • Safari Night: Fruit has a chance of becoming Nocturnal.

    System Improvements

    The pet shop interface has been simplified, and much of the dialogue has been removed. A clearer pet selling interface has been added, allowing players to select individual pets to sell. The previous Digging Quest, Spooky Chest, and Twilight Pack remain, and Forever Pack has returned.

    Grow A Garden Safari Harvest adds many new pets and seeds, but to get good rewards, you'll need to take a lot of time on Safari Harvest event.

  • Monopoly Go November 6-10 Schedule Campfire Racers | Get The Most Rewards From Your Most Reliable Teammates!

    Posted: Nov 04, 2025

    With November underway, the next Monopoly Go racers event is just around the corner! This means that in addition to focusing on the new gameplay, you'll still need to team up with new and old friends in Monopoly Go to earn rewards!

    While the real rarity of the racers event always lies in the rewards for the team that finishes first, as long as you and your teammates maintain a high level of engagement throughout, you can also earn rank rewards by completing laps.

    Next, we'll introduce Tycoon Racers, which will be held in mid-November. While it's unknown if a second event will be held in November, it's certain that utilizing this round of Tycoon Racers will only bring benefits!

    Monopoly Go November 6-10 Schedule Campfire Racers | Get The Most Rewards From Your Most Reliable Teammates!

    Tycoon Racers Schedule

    This Tycoon Racers event is expected to begin on November 6th, 2025 (Eastern Time) and run until the 10th, taking up most of your time this week. This means you'll need to be more proactive in completing daily events this week to earn enough flag tokens.

    The first day is primarily for finding teammates. Subsequent days allow you to compete against other teams or solo players on the track (depending on how you participate). Rewards are awarded based on your daily and final performance.

    How To Find Teammates?

    While Monopoly Go now allows solo participation in racers events, the rewards for solo first place are still less generous than those for team first place, based on recent months' reward lists. Therefore, it's recommended to complete the event in a team.

    If you don't keep in touch with your old teammates, you can find someone new in Monopoly Go's recommended player list or by posting on the forums to attract other active Monopoly Go players looking for teammates.

    The number of laps you complete each day and after the final depends on how many flag tokens you and your teammates earn that can be invested in Tycoon Racers. Only by consuming tokens can you roll the dice and move forward on the track.

    If you don't form a team within the allotted time and don't choose to participate in solo mode, the system will automatically assign you teammates. Frankly, teammates acquired this way are likely unreliable, so it's crucial to form teams quickly.

    How To Earn Flag Tokens?

    How many laps you complete depends on how many dice you roll (and the dice rolls) using the flag tokens you earn, so naturally, the more tokens the better!

    To ensure you earn enough tokens, assuming you work hard enough, Monopoly Go offers the following ways to earn them:

    Win Daily Event Rewards

    Monopoly Go not only launches new tournaments daily, but also ensures you always have a single-player event to play. During racer events, approximately 10 or more of these daily event milestone rewards offer flag tokens.

    To earn them, you need to use your existing dice to move across the board and land on corresponding tiles to earn event points by playing mini-games or picking up pickups. The more points you accumulate, the more milestone rewards you unlock.

    Complete Quick Wins Tasks

    Monopoly Go updates three of these tasks every morning. They are easy to complete, and most will be solved during your daily events, so no extra time is required.

    While Quick Wins tasks reward few tokens, consistently completing them daily unlocks bonus rewards on Sunday, earning you even more tokens! This is why the racers event always ends on Sunday.

    Claim Gifts On Time

    Monopoly Go in-game store updates with a gift every eight hours. While the reward is random, it may include flag tokens during the racers event. Since gifts don't accumulate, it's best to claim them on time.

    Collect Pickups

    In addition to daily events, Tycoon Racers also has exclusive tokens scattered across the board. Simply land on the corresponding tiles to collect them.

    Play Tycoon Racers Itself

    After completing a certain number of laps in each day's races, the game will reward you based on the number of medals you earn that day, including some flag tokens.

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    What Rewards Can You Get?

    Tycoon Racers will host three races, with rankings determined by the number of medals your team earns in each race.

    Rank 1st

    • First Race - 10 Medals
    • Second Race - 10 Medals
    • Third Race - 20 Medals

    Rank 2nd

    • First Race - 8 Medals
    • Second Race - 8 Medals
    • Third Race - 16 Medals

    Rank 3rd

    • First Race - 6 Medals
    • Second Race - 6 Medals
    • Third Race - 12 Medals

    Rank 4th

    • First Race - 4 Medals
    • Second Race - 4 Medals
    • Third Race - 8 Medals

    Based on this, the rewards for the top four in both Team and Solo modes are expected to include the following:

    Team Rewards:

    • 1st Place: New Board Token, Purple Sticker Pack, Wild Sticker (or Swap Pack)
    • 2nd Place: Purple Sticker Pack, Blue Sticker Pack
    • 3rd Place: Blue Sticker Pack, Pink Sticker Pack
    • 4th Place: Yellow Sticker Pack, Green Sticker Pack

    Solo Rewards:

    • 1st Place: New Board Token, Blue Sticker Pack, Pink Sticker Pack
    • 2nd Place: Pink Sticker Pack, Yellow Sticker Pack
    • 3rd Place: Pink Sticker Pack
    • 4th Place: Yellow Sticker Pack

    Therefore, you must work with your teammates to earn tokens and complete fast and exciting races to achieve a good ranking in Tycoon Racers and earn rarer stickers for your album! Act now!


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  • WoW MoP Classic Phase 3 Preview | Isle Of Thunder, Throne Of Thunder Raid, And Major PTR Updates

    Posted: Nov 04, 2025

    Phase 3 of WoW MoP Classic seems to be just around the corner. The official announcement includes two PTR tests, and they've also released Mists of Pandaria Patch 5.5.3 PTR developer log.

    The developer log reveals most of the content players are interested in, including how to unlock new zones, world bosses, and the much-anticipated Thunderforging system.

    WoW MoP Classic Phase 3 Preview | Isle Of Thunder, Throne Of Thunder Raid, And Major PTR Updates

    New Zones

    The new Phase 3 zone, the Isle of Thunder, will be unlocked similarly to Sunwell in The Burning Crusade or Ahn'Qiraj war effort in WoW Classic. Players will need to complete daily quests, unlock additional questlines, and find rare elites and treasures to gradually unlock this zone.

    World Bosses

    Oondasta is located at the northernmost point of the Isle of Giants, and players can test it with the developers on November 7th at 3 PM.

    Another World Boss, Nalak, is equivalent to Sha of Anger in Phase 3, dropping Class Tier Sets and current PvP season gear. However, Nalak will only appear after Thunder Isle is fully unlocked, making it part of the final phase.

    Throne Of Thunder Raid

    Throne of Thunder contains 12 unique boss fights. Its PTR testing period is as follows:

    • Round 1: November 4th, 10:00 AM PST to November 7th, 8:00 AM PST.
    • Round 2: November 14th, 10:00 AM PST to November 17th, 8:00 AM PST.

    Mogu Runes Of Fate

    Phase 3 will introduce Mogu Runes of Fate, which are used for bonus rolls in Throne of Thunder raids, Nalak, and Oondasta. There is a weekly cap on how many Mogu Runes you can obtain, similar to Elder Charms of Good Fortune, with each Mogu Run costing 50 Lesser Charms of Good Fortune.

    Thunderforging System Changes

    Thunderforging system was quite controversial in the original Mists of Pandaria. Initially, Thunderforging system gave equipment dropped from Throne of Thunder (Normal or Heroic difficulty) or obtained through extra dice rolls a chance to become Thunderforged items, gaining an additional 6 Item Levels.

    The system was entirely based on RNG, which made gear acquisition highly reliant on luck, easily leading to conflicts between players over loot. Therefore, the developers made some changes in WoW MoP Classic.

    The developers decided to allow players to use Justice Points to upgrade non-Thunderforging Throne of Thunder gear twice, each time increasing the item level by 3, for a total increase of 6 item levels, while Thunderforged gear can no longer be upgraded.

    This change also reduced the randomness, lessening the frustration of Thunderforging gear drops, while still making bonus rolls and non-Thunderforging gear valuable. Additionally, Thunderforged gear saves Justice Points needed for upgrades, so it remains valuable, but won't cause excessive competition due to its overwhelmingly powerful stats.

    Overall, the overall item level of the raid will be higher than in the original phase, slightly reducing the difficulty of raids. However, given that Thunderforging raids are significantly more difficult than T14 (such as Mogu'shan Vaults), this change is reasonable and beneficial in WoW MoP Classic.

    Finally, the number of attempts to challenge Ra-den - the hidden final boss of Throne of Thunder (Heroic difficulty only) - is limited. Raids must defeat him within 30 attempts, or he will disappear, and players will have to wait until the following week.

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    Challenge Modes And Rewards

    Phase 3 Challenge Modes now include Platinum Medals, requiring players to complete dungeons within a set time to earn additional rewards.

    Each dungeon's Platinum Medals rewards an achievement and a dungeon-exclusive toy. These toys are Platinum versions of existing items and are count-wide. The following are the toy items offered in each dungeon:

    Temple of the Jade Serpent: Platinum Boots of Expeditious Retreat

    • Stormstout Brewery: Platinum "Little Ale"
    • Gate of the Setting Sun: Platinum Rod of Ambershaping
    • Shado-Pan Monastery: Platinum Potion of Invisibility
    • Siege of Niuzao Temple: Platinum Amber
    • Mogu'shan Palace: Platinum Battle Horn
    • Scholomance: Platinum VIal of Polyformic Acid
    • Scarlet Halls: Platinum Battle Banner
    • Scarlet Monastery: Platinum Sacrificial Dagger

    Note that the opening hours for each dungeon vary. It's best to check their opening times before attempting a challenge:

    • Temple of the Jade Serpent: 10:15
    • Stormstout Brewery: 8:15
    • Gate of the Setting Sun: 8:00
    • Shado-Pan Monastery: 14:00
    • Siege of Niuzao Temple: 12:15
    • Mogu'shan Palace: 8:15
    • Scholomance: 10:15
    • Scarlet Halls: 8:00
    • Scarlet Monastery: 9:00

    Additionally, completing all Challenge Mode Platinum ratings in Seasons 2 and 3 will earn you the server's first achievement.

    First-time Platinum Challenge completions for each dungeon reward you with Platinum Coins, which can be exchanged for transmogrification sets, toys, and mounts.

    Furthermore, Celestials bosses will be updated, and their loot and mechanics may include equipment and boss abilities from the Throne of Thunder.

    At the end of each Challenge Mode season, the player who maintains Realm Best Time will receive an exclusive title and mount:

    Season 1

    • Title: The Mistwalker
    • Mount: Reins of the Celestial Serpent

    Season 2

    • Title: Mistborne
    • Mount: Reins of the Celestial Tiger

    Season 3

    • Title: Heir to the Mist
    • Mount: (Not yet announced)

    Other Updates

    After reaching Exalted reputation with The Tillers, players can speak with Farmer Yoon to take over Sunsong Farm (requires unlocking 16 farms).

    Warlocks can start a questline through Codex of Xerrath; completing the quest changes their fire skill's effect to fel green.

    This concludes the general content of Mists of Pandaria Classic Phase 3 PTR. Although the official release date hasn't been announced yet, it's clear it won't be too far after PTR ends. It's expected to go live around early December, though no exact date has been announced yet.

  • EA FC 26 Screamers Tournament Guide | Best Tips, Rewards, And Player Cards You Can Earn

    Posted: Nov 04, 2025

    Although Halloween is over, FC 26's Ultimate Scream promotional campaign to celebrate the holiday is still ongoing! This campaign offers various gameplay options to bring you more fun and holiday cheer.

    Most of these are evolution events that allow you to upgrade weaker players on your team, but the latest Screamers Tournament lets you earn rewards by playing live event tournaments in Ultimate Team!

    Below, we'll show you how to complete this new event and some of the better player card rewards it offers.

    EA FC 26 Screamers Tournament Guide | Best Tips, Rewards, And Player Cards You Can Earn

    Screamers Tournament Overview

    This event started on November 3rd and lasted for three days, expected to end on the 6th, making it one of the shorter events in FC 26. During this time, you need to build a team and earn event rewards by participating in live event tournaments.

    If you've been playing FC 26, you should know that live event tournaments have unique objectives, rewards, and rules based on their theme or type. Therefore, to play during Screamers Tournament, you must meet the following conditions:

    • Your team must have at least one Ultimate Scream player.
    • Your squad rating should not exceed 88.
    • There is a limited number of entries; you can only participate 30 times per day, so please plan your schedule accordingly.

    This tournament features 9 reward tiers, each requiring you to complete corresponding tasks to unlock. These rewards are listed below (all rewards are non-tradable):

    Score 1:

    • Score at least 1 goal in a single match
    • Reward - Ultimate Scream Participant Badge Evolution x1

    Score A Brace:

    • Score at least 2 goals in a single match
    • Reward - 82+ Rare Gold Player Pack x1

    Score 3:

    • Score at least 1 goal in 3 different matches
    • Rewards - 82+ Rare Gold Player Pack x1

    Score A Brace In 5:

    • Score at least 2 goals in 5 different matches
    • Rewards - 85-89 Rare Gold Player Pack x1 and Ultimate Scream Competitor Badge Evolution x1

    Score 15:

    • Score at least 1 goal in 15 different matches
    • Rewards - Alimami Gory Player Card

    Score 20:

    • Score at least 1 goal in 20 different matches
    • Rewards - Unknown Evolution x1

    Score 25:

    • Score at least 1 goal in 25 different matches
    • Rewards - Ultimate Scream Competitor Badge Evolution x1

    Score 1 Long Range Goal:

    • Score at least 1 goal from outside the penalty area in a single match
    • Rewards - Unknown Evolution x1

    Win Tournament:

    • Win a single match
    • Rewards - Ultimate Scream Evolution x1 and 82+ Rare Gold Players Pack x1

    In addition to the above, Screamers Tournament offers extra objective group rewards, including Isaac Palazón Camacho player card, and x1 Ultimate Scream Champion Badge Evolution and x1 81+ Rare Gold Players Pack.

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    How To Improve Your Screamers Tournament Completion Efficiency?

    Screamers Tournament requires you to use at least one Ultimate Scream player and has a limited number of matches. Therefore, we recommend prioritizing reliable players for your team to avoid lowering your team's overall level and wasting opportunities.

    Furthermore, Ultimate Scream player cards will be receiving upgrades for different attributes recently. You can also use match performance to identify cards you deem unworthy of further upgrades and then sell them for FIFA 26 coins when the time is right.

    While there are many rewards, some do not require winning matches; simply achieving a certain number of goals is sufficient. Therefore, you can end the match quickly after achieving your objective, without needing to painstakingly complete the entire game.

    It's worth noting that if you've already scored a long-range goal and won the tournament, you'll miss the opportunity to earn Score 25 objective reward. To avoid this, you should carefully control your goal-scoring methods before aiming for Score 25.

    During Screamers Tournament, Ultimate Scream also offers several related evolution events, such as Curse of the Left, which started on November 2nd. You can utilize these to enhance your players, increasing your chances of completing tournament objectives.

    Besides evolutions, you can also earn more coins and card packs by completing recently held SBCs, such as the still-running Ghoulkeeper, to unlock more Ultimate Scream players or other rewards.

    Screamers Tournament Reward Players Intro

    Aside from the random players hidden in card packs, it's certain that completing all Screamers Tournament objectives will earn you Isaac Palazón Camacho and Alimami Gory.

    Isaac Palazón is a versatile player, reliable in forward, right midfield, and central midfield positions. He boasts well-balanced speed, shooting, passing, and dribbling attributes, and possesses multiple skills including one-touch passing and quick passing.

    As for Alimami Gory, like Isaac, he can play in multiple positions. His standout stats are his speed and a wide range of skills.

    Also Read: EA Sports FC 26 Patch 1.1.1: Top Dribbling Tips And Techniques To Master Gameplay

    In general, both players lack a single dominant strength but excel in versatility, serving as a transitional option to fill gaps in specific positions. Using them consistently is also feasible.

    Not only Screamers Tournament, but FC 26 has been releasing other new events very frequently lately, making it easy to miss out on the chances to win new rewards.

    Therefore, if you are a dedicated FC 26 player, it is recommended that you keep a close eye on the latest game developments in the coming months to ensure you experience all the latest FUT 26 events!

  • New World Aeternum November 3 Update | Full Patch Notes, Reekwater Changes & Game Future

    Posted: Nov 03, 2025

    New World Aeternum received a small update on the evening of November 3rd, and it's great to see that the game is still being maintained.

    This might not be the last update, as the promised new weapon hasn't been released yet. However, given the current situation, will it even appear? So let's take a look at the main content, the issues addressed, and the overall direction of this update.

    New World Aeternum November 3 Update | Full Patch Notes, Reekwater Changes & Game Future

    Main Content Updates

    Reekwater Area Enhancements

    A major update to Reekwater area was performed, including fixes to Siren Skull, and Barrel Explosion Systems, as well as improvements to overall stability. This was originally part of a planned large-scale overhaul of Reekwater.

    Perks Fix

    • Disdain Infliction I: The power of Disdain Infliction I perk has been reduced, possibly removing the additional damage it previously dealt to monsters.
    • Beloved II: Fixed an issue where the extra damage from Beloved perk wasn't working.
    • Life Stealer's Draw II: Added a 0.1-second cooldown to Life Stealer's Draw II perk to prevent a single activation from triggering multiple life steals.
    • Protector's Blessing: Fixed an issue where Protector's Blessing foot and leg items had duplicate perks.

    Perk Balance Adjustments

    • Nerfed the maximum strength of the old Enchanted Ward, making it weaker than the new Enchanted Ward, but both can still stack.
    • Buffed the new Refreshing Move II effect (from 1% to 2%) and increased the activation time of the old Refreshing Move (from 0.2 seconds to 0.4 seconds).
    • Reduced the duration of the old Sundering Shockwave (from 10 seconds to 7 seconds).

    Mechanistic Adjustments

    The trigger conditions for all Protection Perks have been changed from "not equipped" to "on active." This means that these effects no longer apply when the shield is put away (e.g., when switching off-hand weapons), fixing a mechanism that could be abused.

    The maximum effect of Grit Ward II has been increased to 2.4%, and the maximum effect of Grit Ward I has been reduced to 1.8%, allowing two Toughness Armor perks to negate additional damage from other perks.

    Elemental Aversion II perk has also been updated to match the values of Physical Aversion II. Finally, an issue where the elemental damage of Sapphire Damage Conversion Gems did not scale with attributes has been fixed.

    Expeditions Fixes

    • Fixed a bug affecting the first raid boss, Jester, along with pathing issues that caused bosses to get stuck and reset raids.
    • Progress issues in Dynasty Shipyard Expeditions have been fixed.
    • Fixed issues with Minor Heartrunes not dropping from dungeon bosses and incorrect Umbral Crystals reward amounts in PvP tracks.

    Economy

    Nighthaven Faction Influence Race has finally been implemented, and the level 65 main quest chain is no longer blocked after abandoning push quests. Additionally, the reward expenditure for Territory Wars has been adjusted; the reward for occupying Nighthaven has been increased to 15%, while other areas have generally seen a decrease.

    The tips earned from playing instruments have been changed from Primary Input to Secondary Input. This was actually to prevent players from earning large amounts of New World coins from other players by auto-playing at monster farms.

    However, this change now feels somewhat ironic, as very few players come those farms anymore. It also indicates that the developers once tolerated the behavior - they simply didn't want players profiting excessively from it.

    That concludes the main content of this update. Aside from some game content fixes and balance changes, there's nothing new. So, is there still hope for the promised new weapons?

    The Future Of New World Aeternum

    Currently, the most pressing question for New World Aeternum player community is whether any other company can acquire it. While it is technically available for sale, significant practical obstacles exist.

    Firstly, as an original IP, New World lacks brand recognition and carries the negative reputation of its disastrous launch, making it far less attractive to potential buyers than established IPs like The Lord of the Rings.

    Secondly, New World uses a custom engine (originally CryEngine, then Lumberyard, and finally Azoth). This engine is highly niche, requiring external development teams without prior experience to learn how to use it effectively. Any company acquiring the game would almost certainly have to take over the original development team as well, requiring them to train new employees.

    However, the official announcement of development halting coincided with the layoff of most of the team, significantly reducing the project's value and likelihood of being acquired.

    Finally, if the parent company sells the game to another company that successfully operates and revitalizes New World, it would prove the parent company's operational and marketing failures, rather than the game itself, causing even greater damage to its brand reputation.

    Given the improved state of New World Season 9 and Season 10, its chances of success in someone else's hands are not low, and someone within the parent company could already be aware of this, making a sale even less likely, as the company likely wishes to avoid player ridicule and humiliation.

    With a large number of core personnel leaving, it will be difficult for the current maintenance and operation staff to continue developing new weapons. Therefore, the new weapon - the dagger - may become a promise that New World can never fulfill to its players.

  • Dark And Darker Season 7 Gold Farming Guide | Best Methods In New Map, Mode And More

    Posted: Nov 03, 2025

    Although Dark And Darker is still in Early Access, that doesn't stop you from enjoying the new season. Season 7, launched on September 23rd, brings new playable content including a new map, a new PvP mode, and more mechanics.

    These new modes not only enrich your gaming experience but also mean you have more ways to earn Dark And Darker gold, but this is based on your understanding of the content. Don't worry, we'll introduce how to farm gold!

    Dark And Darker Season 7 Gold Farming Guide | Best Methods In New Map, Mode And More

    Preparing For Season 7 Gold Farming

    First, you need to know that your character's level, items, inventory, and many other aspects will be reset upon entering the new season, so farming gold from scratch is unavoidable.

    Whenever you start your Season 7 journey, you can claim a Welcome Delivery pack containing various items that can help you in the early stages of the season from Expressman's Post Express service tab. Don't forget!

    New Map: Ship Graveyard

    This newly added map not only opens up a new explorable area but also marks the first chapter of the new Blue Maelstrom campaign. You can teleport there by finding the coastal waypoints on the main map.

    For easier understanding, you can think of it as a dungeon filled with various enemies and new bosses. The terrain is complex and narrow, and visual effects that occasionally reduce visibility occur.

    You can earn gold or other good loot by completing quests or defeating enemies here. The new enemy types and bosses are as follows:

    New Enemies:

    • Sea Wraiths
    • Barnacle Zombies
    • Skeleton Sailors
    • Tide callers

    New Bosses:

    • The Drowned Captain
    • The Leviathan Spawn

    Farming Gold In This Map

    To maximize your gold farming efficiency on this map, you should plan a route focusing on Captain's Quarters and Cargo Holds, searching for all sunken treasures along the way.

    Generally, it's recommended to first venture deep into the trench, loot all the treasure there, and then continue northwest. Eventually, you'll find a shipwreck in the center of the map, containing approximately 15 treasure pillars.

    While more difficult bosses reward more gold, they also take more time. Therefore, repeatedly farming higher-level new enemies, such as Skeleton Sailors or Tide Callers, will accumulate gold much faster.

    It's worth mentioning that during your exploration of Ship Graveyard, you'll encounter various marine creatures, such as sharks and molluscs hidden in salt vines, and you might even find Mermaid Coffins. Killing/opening them will also yield gold.

    New PvP Mode: Squires To Riches

    This PvP mode is primarily team-based. Whether you team up with strangers or friends, your team will be randomly assigned to a dungeon, and all players will initially only have low-level gear.

    As the battle progresses, you'll encounter more loot, including replaceable higher-level gear. Your goal is to defeat other teams and the ever-present Dark Swarm, collect loot, and claim a limited number of random portals to escape.

    Therefore, while Squires to Riches doesn't have a dedicated timer, the ever-expanding Dark Swarm and increasingly dangerous other players mean that exploration in this mode is far from endless.

    How To Earn Gold In This Mode?

    To farm enough gold in this mode, you must ensure your team survives long enough to venture into dangerous areas, defeat enemies and competing teams, and claim rare chests.

    In addition, many random chests are scattered throughout the dungeon. While they offer a small amount of gold compared to the ultimate reward, they add up.

    To extend your team's survival time and increase the total rewards you earn per run of Squires to Riches, you need to:

    • Be familiar with the dungeon layout, especially the locations of important bosses and chests.
    • Ensure your teammates are reliable.
    • Immediately replace your gear with suitable pieces as soon as you acquire them to enhance your character's combat capabilities.
    • Don't linger in combat; retreat promptly as Dark Swarm expands.
    • Plan your escape route and portal spawn points to ensure a timely departure.

    New Mechanic: Faustian Bargain

    If you die while exploring a dungeon and have accumulated enough XP, you can unlock this experimental mechanic. Interact and trade with Dealmaker to transform into a monster in the game and hunt other players.

    The main reward for this mode is Antiquated Coins, which can be used to exchange for gear or crafting materials at Dealmaker, or directly for Dark And Darker gold if needed.

    To earn more Antiquated Coins, you need to complete the daily quests posted by Dealmaker to increase your affinity with him. This will make your monster stronger after death, allowing you to kill more players faster.

    Compared to the previous two mechanics, this one is less suitable for farming regular gold. Its main value lies in enhancing the game's PvP elements and re-playability. However, allowing the two currencies to be interchangeable does indeed benefit the trading cycle in game.

    Other New Content In Season 7

    In addition to the playable updates mentioned above, Season 7 brings dozens of new items to Dark And Darker and updates several long-unused skills and perks. Combined, these will give you more options when crafting builds this season.

    Other noteworthy updates are for Adventure mode. First, rank progress is now uniform regardless of your team size; others taking a break won't affect your progress.

    Furthermore, the mode gains a new mechanism, Hall of Fame, which tracks and updates the performance of all High-Roller dungeon participants weekly in real-time, allowing you to assess your current adventure level.

    These are all the noteworthy new features in Dark And Darker Season 7, and how to utilize some of them to farm gold this season. We hope this information is helpful!


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