ARC Raiders Phantom Targets Part 1: 2 Leaper Pulse Units Throws for 1,000 Damage? | Only Vertical Toss on Bombardier Works
Category: ARC Raiders Posted: Aug 11, 2026 Views: 24
Although ARC Raiders Phantom Targets Part 1 provides ample time to complete, many players have been struggling with how to best utilize Leaper Pulse Units to deal damage to enemies. While achieving the 1000-point target seems easy, it actually requires careful planning of each use of ARC Raiders Leaper Pulse Units to maximize damage.
Leaper Pulse Unit Acquisition Method
To obtain Leaper Pulse Units in the game, you cannot craft them using materials at the regular workbench. The only way is to actively kill ARC enemies called Leapers.
Experienced players know that after killing a Leaper, you should actively search for its eyes for a higher chance of obtaining Leaper Pulse Unit.
Second, search its four legs and other remains.
As an Epic item, players must remember to quickly loot Leaper Pulse Unit after a kill to avoid being beaten to it by other players.
If you're short on ammo, prioritize hunting Leapers in this Phantom Targets Part 1 mission. Accumulate enough Leaper Pulse Units before attempting the damage accumulation mission to avoid being forced to stop due to running out of ammo.
Alternatively, you can directly buy ARC Raiders Leaper Pulse Units from IGGM.com and follow our methods to eliminate targets for a faster completion of this mission.
Furthermore, we've now launched IGGM Check-in (only for new registered users) system, where you can earn points by checking in. Once you accumulate a certain number of points, you can use them to offset cash purchases at IGGM.com or redeem valuable coupons!

Priority Target
Most players who successfully achieved the 1000 damage target using Leaper Pulse Unit focused on Bombardier.
This is because Bombardier not only has a large body and a relatively slow movement pace, but its underside and the prominent yellow battery pack area to the north are particularly sensitive to Leaper Pulse Unit damage detection.
If Leaper Pulse Unit's explosion center perfectly aligns with these weak points, a single throw can easily deal 300 to 450 points of damage.
With good luck, you might even fill the quest bar with just two uses of Leaper Pulse Unit.
Conversely, throwing Leaper Pulse Unit at targets like Bastion or Shredder requires extra effort to break their legs or lure them into confined spaces, and the damage output is inconsistent.
It's quite possible that even if you throw three Leaper Pulse Units at Bastion in a row, you'll only get around 100 points of damage, greatly wasting the hard-earned Leaper Pulse Unit.
Therefore, Bombardier is the primary target for efficiently and consistently completing the 1000-point cumulative damage quest.
How to throw?
Many first-time players waste a lot of ARC Raiders Leaper Pulse Units with minimal results because they overlook the device's inherent throwing limitations: low trajectory, short airtime, and small effective kill radius.
This means that any attempt to throw from five steps away at a safe distance will result in significantly reduced damage because the explosion's center deviates from ARC enemy's core.
You might even end up with only 150 damage after three consecutive long-range Leaper Pulse Unit throws.
In this situation, players must immediately adjust their strategy, rushing directly under Bombardier's legs and throwing Leaper Pulse Unit vertically into the gap at the bottom of its abdomen. Only then can you achieve a noticeable damage score.
Therefore, before throwing, you must quickly run or slide sideways to shorten the distance to Bombardier until you can clearly see the bottom of its abdomen before forcefully throwing Leaper Pulse Unit.
Only in this way can you ensure the explosion completely covers the enemy's vulnerable areas, thus maximizing the output of each Leaper Pulse Unit.
Supportive Measures
Of course, rushing directly into Bombardier's range to throw Leaper Pulse Unit is dangerous, because although this enemy is slow-moving, its turning and counterattacks can still put unprepared Raiders in danger.
Therefore, players need a combination of tactics to assist their throwing and kills.
First, you can carry a Lure Grenade and throw it behind or to the side of Bombardier before you start throwing, attracting it to turn in that direction, allowing you to safely get behind it and giving you valuable aiming time.
Second, if you can carry a high-penetration weapon like Hullcracker or Anvil, attack Bombardier's legs first to prevent it from suddenly moving or turning around and disrupting your rhythm when using Leaper Pulse Unit.
Another method is to pre-place Explosive Mine or Jolt Mine along Bombardier's daily patrol route. The moment an enemy steps on the trap and is briefly damaged, you can throw Leaper Pulse Unit under them.
This way, utilizing the chain reaction created by the mine detonation and Leaper Pulse Unit explosion, your single throw damage can even exceed the expected 1000 points, instantly completing the mission requirement.
Practical Summary
To efficiently use Leaper Pulse Unit to complete the 1000-point damage challenge in ARC Raiders Phantom Targets Part 1, the most sensible approach is to focus all your efforts on Bombardier.
Using the throwing methods and techniques described above, combined with mine traps, you can easily complete the mission in just two or three tries.
Crucially, don't forget to keep an eye on your Leaper Pulse Unit inventory in your backpack.
Before throwing, it's better to spend a few extra seconds adjusting your position and confirming the landing point than to throw hastily. Otherwise, if the distance is too far, or the angle is off, resulting in less than ideal damage, it wastes resources and prolongs the mission completion time.
Finally, remember that each Bombardier's spawn point and path are different, so if your first attempt doesn't achieve the desired damage, redeploy at a different spawn point.
Stay patient and calm, and you will surely be able to successfully complete this test in ARC Raiders within the limited number of Leaper Pulse Units!
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