What Should You Keep, Sell, or Recycle after Frozen Trail Update?
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Published: Nov 07, 2026
With Frozen Trail Update, ARC Raiders has introduced more and more items, making Stash space increasingly limited. However, you still need to leave enough room for the loot you bring back from your next Raid.
Most items that take up Stash space can be crafted or obtained again within seconds. The items truly worth keeping are those that are difficult to obtain on demand or directly affect combat and Amplification system. Let's take a look at how to optimize your Stash.
Augments And Shields
There is no reason to stockpile large numbers of Augments. All Augments require roughly the same materials at Gear Bench, and their crafting materials can be stacked. Keeping one or two stacks of the relevant materials is enough to craft Augments whenever you need them.
At most, keep a few Looting Mk. 3 (Survivor) and Looting Mk. 3 (Safekeeper) Augments. You can only bring one Augment into each Raid, so there is no reason to keep more than four or five finished ones. Recycle or otherwise dispose of any extras.
Regular Shields should not occupy your Stash for extended periods. Recycle any Shield with less than 70 durability to recover ARC Circuitry, then craft or obtain another one when needed. Heavy Shields are relatively rare and may be worth keeping.
Weapons and Outpost Storage
Keep one of each Legendary Weapon, while maintaining only a small selection of Amplified Weapons. You can retrieve them from your Outpost whenever needed.
For weapons you use regularly, keep three or four copies. One green and one gray weapon should be enough for each respective category. Recycle the rest.
You can also install a Weapon Rack on the wall of your Outpost. Use Decorate function to place weapons from your regular Stash onto the rack.
Next, select Put in Storage to move the entire Weapon Rack into your Outpost's furniture storage. The weapons will remain on the rack, freeing up the original wall space. You can then install another Weapon Rack and repeat the process.
Ammo
Avoid stockpiling large quantities of regular Ammo. If you have more than one million in funds, you only need to keep Energy Ammo and Launcher Ammo readily available. Both have daily acquisition limits and are becoming increasingly difficult to find.
Basic Ammo can be obtained as needed before entering a Raid, while Heavy Ammo should also be prepared according to your requirements. This prevents ammunition from occupying your Stash indefinitely.
Weapon Mods
Weapon Mods should not simply sit in your Stash. If you find a Mod compatible with one of your weapons, equip it. Lower-value Mods can be recycled or sold.
For example, a Shotgun Silencer is more valuable than a Shotgun Choke, so prioritize keeping or equipping it. Recycle surplus weapons to recover materials.
Over time, this approach will help you accumulate a good collection of Weapon Mods without having to store every weapon you find.
Quick Use
There is no single correct setup for your Quick Use slots. You can keep ARC Raiders items according to your playstyle, but at least one of each of the following is recommended:
- Snap Hook
- Photoelectric Cloak
- Advanced Camera
- Feather Launcher
- Zip Line
- Barricade Kit
You should keep a larger supply of healing and combat items. Sterilized Bandage, Herbal Bandage, and Smoke Grenade, for example, are worth keeping in one or two stacks or even a full row. They are useful in both PvE and PvP.
There is no need to stockpile large quantities of Stims or Shield Rechargers. You can obtain them directly from Lance and prepare five to ten of each before a Raid, depending on your needs.
Keys
Keys can also occupy a considerable amount of Stash space, so avoid holding onto low-value ones for too long. In general, green keys and most blue keys should be used or sold as soon as possible. Purple keys are worth prioritizing because they offer greater value and utility.
Hatch Keys are also not worth stockpiling. Crafting one only requires a single Advanced Electrical Component and three Sensors. You can also trade for one from Shani each day. Once you find a Hatch Key, try to use it within your next few Raids instead of letting it occupy Stash space indefinitely.
If you plan to challenge Emperor Dungeon regularly, consider stockpiling Emperor Gateway Conduits in advance. Ideally, keep two full stacks so you can enter the dungeon whenever you want without having to search for materials at the last minute.
Crafting Materials
The basic principle of Crafting Material management is to avoid both excessive stockpiling and shortages of essential components. Allocate your Stash space according to the needs of weapon upgrades, equipment repairs, and the late-game Amplification system.
Amplification System and Core Rare Materials
Keep two of each Amplification Module so you can upgrade your weapons whenever necessary. Surplus Modules can be recycled into Amplified Fragments.
Keep at least one or two stacks of Amplified Fragments. Each stack has a maximum capacity of 50, while repairing an Aphelion requires 51. Having two stacks on hand is therefore recommended.
Emperor Modulators and Frigate Inductors become largely obsolete once you have upgraded your Workbench, so you can sell them or give them to other players.
Keep one or two stacks each of Queen Reactors and Matriarch Reactors. Amplification system consumes large quantities of these materials, and they are not easy to obtain.
Rare Components
Keep two to four Assessor Matrices, each worth approximately 5K and obtainable only through Close Scrutiny. Keep two to four stacks or a full row of Complex Gun Parts, and break down any surplus.
Stockpile two stacks each of Exodus Modules and Magnetic Accelerators. Keep one stack each of Fluted Rotor Cores, Pneumatic Actuators, Pressure Regulators, and Repellent Valve Assemblies, as demand for these materials can spike during Amplification upgrades.
Leaper Pulse Units, Rocketeer Drivers, Turbine Compressors, and Vaporizers are all valuable ARC components, so keep as many as possible.
Core Materials
You do not need to maintain exact stockpiles of every Core Material. The priority is to have enough supplies for weapon crafting, equipment repairs, and everyday consumption.
Keep approximately one stack each of Electrical Components and Advanced Electrical Components, while stockpiling as many Advanced Mechanical Components as possible. Metal Parts and Rubber Parts can be refined into Mechanical Components, while surplus Rubber can be sold.
Keep around 50 of each Specialized Gun Part. Refine Simple Gun Parts into Heavy, Light, and Medium Gun Parts, aiming for approximately 50 of each. Keep one stack of Mod Components and craft them into Weapon Mods as soon as possible.
Keep at least 20 ARC Circuitry. ARC Alloy can be refined into ARC Circuitry, and surplus materials can be sold. Always keep Hand Drills when you find them, as they are required to craft Anvil.
Keep one stack each of Canisters, Duct Tape, Wood Planks, and Metal Sheets. Two to four Steel Springs should be sufficient. Durable Cloth should be obtained by refining Fabric, so avoid selling raw Fabric directly.
You can give surplus ARC Raiders Blueprints to your friends instead of letting them occupy valuable Stash space. Decorative items and similar collectibles can be placed in your Outpost. With a little time taken organizing your inventory, you should be able to free up at least several dozen Stash slots.
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