Dune Awakening Power Leveling

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Dune Awakening News
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Dune Awakening Useful Tier 5 Items: Where To Find Their Schematics?
The best items in Dune Awakening are basically concentrated in Deep Desert, but this area is very dangerous and there are many players with bad intentions entrenched here. Well, if you don’t want to get involved in the mess of PvP, then just being a PvE player can also make you feel that the money is worth it.
Some latecomers are not progressing as fast. Many players are still exploring Hagga Basin and the front of Deep Desert. These areas hide various useful Dune Awakening items. Here, T5 items are basically the best items. There are many choices for each type of T5 items in the game, and they are not all very useful. In order to avoid wasting your materials, the following are some useful T5 items for your reference.
Advanced Suspensor Jacket
- Duraluminum Ingot*40
- Plasteel Microflora Fiber*20
- Silicone Block*39
- Sandtrout Leathers*8
- Spice-infused Duraluminum Dust*12
- Water*450
Advanced Suspensor Jacket is a light armor with an armor value of 236, which is in the middle range among the same type of light armor. You need to go to the various shipwrecks in the A area of Deep Desert to find it. It can extend the time that the suspensor belt allows you to suspend, and it can also reduce the power consumption of the belt, which is more suitable for use when exploring in the wild.
Albatross Wing Module Mk5
- Duraluminum Ingot*20
- Advanced Servoks*13
- Cobalt Paste*10
- Spice-infused Duraluminum Dust*7
- Industrial Pump*5
- Water*250
Albatross Wing Module Mk5 sacrifices mobility for speed, allowing you to climb and move forward faster, and is a must-have for almost every non-combat light ornithopter. Its schematics are located at Imperial Testing Station 186 and 217 in Area A of Deep Desert.
Batigh Stillsuit Garment
- Duraluminum Ingot*40
- Micro-sandwich Fabric*50
- Silicone Block*89
- Stillsuit Tubing*12
- Spice-infused Duraluminum Dust*17
- Water*675
While this suit can increase Hydration Capture, it doesn’t actually give you much water. The advantage of this suit is that it provides a bit more armor than Mercenary Stillsuit Body, and the heat protection is just as strong, allowing you to hang out in the sun for a long time. Its schematics are located in the wrecks in areas A1 and A5.
Filter Extractor Mk5
- Duraluminum Ingot*37
- EMF Generator*14
- Industrial Pump*8
- Cobalt Paste*18
- Spice-infused Duraluminum Dust*12
- Water*450
Filter Extractor Mk5 is Another useful tool for keeping you hydrated, but this one is more combat-oriented. You can use it to extract up to 250ml of water from an enemy, which isn’t much, but it’s enough to keep you hydrated in battle.
The extraction efficiency of Filter Extractor Mk5 is 55%, while that of Blood Extractor Mk6 is 60%. It can be said that the difference between the two is very small, and Filter Extractor Mk5 requires less materials. Its schematic diagram is located at Imperial Testing Station in A4 and A5.
Bigger Buggy Boot Mk5
- Duraluminum Ingot*85
- Advanced Servoks*25
- Cobalt Paste*25
- Spice-infused Duraluminum Dust*19
- Water*1010
Its function is as straightforward as its name suggests, just a larger trunk. The maximum capacity of Bigger Buggy Boot Mk5 is 2750, which is 250 more than the capacity and armor value of Buggy Storage Mk5.
The larger capacity allows you to carry more Dune Awakening items, which can save time, and this large capacity basically meets all your needs outside of Deep Desert area. Its schematics are located in Edge of Acheron in the southeast of Hagga Basin.
Bluddshot Buggy Engine Mk5
- Duraluminum Ingot*85
- Cobalt Paste*40
- Particle Capacitor*25
- Complex Machinery*36
- Spice-infused Duraluminum Dust*26
- Hydraulic Piston*13
- Water*1010
Under normal circumstances, Bluddshot Buggy Engine Mk5 and Buggy Engine Mk5 may not be much different, but when you are climbing in the desert, you can feel that Bluddshot Buggy Engine Mk5 can provide you with greater acceleration. This is especially important in the desert, and it can often help you escape from quicksand or avoid sandworms.
Bluddshot Buggy Engine Mk5 is also located in the southeast of Hagga Basin, specifically in Wreck of the Euporia and Wreck of the Delphis.
Buoyant Reaper Mk5
- Duraluminum Ingot*28
- EMF Generator*21
- Silicone Block*40
- Spice-infused Duraluminum Dust*12
- Water*450
Buoyant Reaper Mk5 allows you to collect more water from a dew field, and more importantly, it is very efficient, and you can get a dew field in just a few seconds. Its schematic can only be found in the southeast of Hagga Basin. If you think it is troublesome, you can also go to the exchange to trade it directly with Dune Awakening Solari.
Compact Compactor Mk5
- Duraluminum Ingot*37
- EMF Generator*20
- Silicone Block*40
- Cobalt Paste*18
- Thermoelectric Cooler*6
- Spice-infused Duraluminum Dust*12
- Water*450
Compact Compactor Mk5 allows you to collect spices very safely. Not only does it collect more spice than the Industrial Static Compactor, it also makes less noise and will not attract any giant sandworms until you have completed a middle spice field, making it a must-have unique item until you reach Mk 6. Its schematics are located at Imperial Testing Stations in A2 and A3.
The above are some useful T5 tools in Dune Awakening. Compared with the combat part, collection and crafting may be more important part of this game. Finding the right tools can make your survival process more enjoyable.

Dune Awakening Sound Effects And Music Work Together: How Do They Increase The Immersion Of The Game?
Music and sound effects are indispensable parts of any game. Background music that matches the game scene and style, and realistic sound effects, will make the game experience more immersive.
For Dune Awakening, the advantage of creating music or soundscape for it is that you can refer to movies or other games in the same franchise. The difficulty is how to add novelty and a style unique to Dune Awakening on this basis.
Fortunately, the game’s sound effect creators have fully achieved this and have well integrated them with the magnificent visual effects of different landscapes in the game to create a cruel but romantic Arrakis.
Based on this, we will introduce you to the cooperation of music and sound effects as the core.
Game Sound Effects Performance
When you first enter the game, you may think that there is a desert everywhere, but in fact, Dune Awakening uses the desert as a basis to create various human buildings, flora and fauna, and areas that only special Dune works can have.
In order to reflect the characteristics of these different communities, in addition to the appearance that is real and in line with the description of the original novel, Dune Awakening has designed many types of exclusive sound effects.
Natural Scenery Sound Effects
If we summarize the natural landscape sound effects of the game based on a Dune Awakening items farming trip, first of all, the moment you step out of the base, you will immediately hear the sound of wind and the sound of storms carrying sand.
Then, during the travel to the destination, you will hear the rustling of plants in the desert blown by the wind, the sound of storms hitting buildings, and the roar of sandworms breaking out of the ground.
Science Fiction Sound Effects
One charm of both Dune novel itself and Dune Awakening is that it combines the rugged desert wilderness with highly developed galaxy technology.
Therefore, in the game, various different technological facilities enhance the infection of the game from another perspective. For example, the hum of equipment running in bases and other buildings or the static noise of radios.
Background Human Noise
In areas represented by trade posts or other hub areas, in addition to the NPCs who can talk to you, there are sometimes other NPCs walking around or doing their own things.
Based on this, you will find that when you are in these places, besides the scene music, you can also hear the whispers of other NPCs, as if this is really a trading place with people coming and going.
Combat Sound Effects
Whether it is PVE or PVP gameplay, whether you use weapons or fight with people with bare hands, you will make various noises. And the sound designer of Dune Awakening perfectly reproduces these sounds.
Unique Silence
Sometimes, no sound is also a kind of “sound”. As a planet dominated by deserts, Arrakis often shows a lonely silence because of its desolation. When you stand on a high place at night, you will hear unknown disturbances in the distance because of this silence.
It is for this reason that you will especially experience the gloom and vastness of Arrakis, and therefore always maintain awe and fear of this place, and get a truly immersive gaming experience.
Game Music Design
If the focus of sound design is on authenticity, then the main function of Dune Awakening’s background music is to ensure that it meets different “styles”: it should be tense when fighting and relaxed when resting in the base.
Overall Style
Although the style of each background music will vary depending on the corresponding scenes, they should be consistent to show that they all come from Dune Awakening.
Based on the advanced technology and the classical empire and family structure in Dune Awakening, the game’s soundtrack composer Knut Averstroup Haugen chose a combination of electronic music and classical orchestral music when creating.
Orchestral music brings an elegant atmosphere to the game, especially when you meet nobles from the empire or major families. Electronic music, while reflecting a modern feel, avoids the outdatedness that may be caused by too much classical music.
Different Motifs
Under the overall style, the game’s soundtrack should also be divided into different motifs. At least in Dune Awakening, these styles mainly include the “destiny” motif, Arrakis motif, and motifs that can represent Atreides, Harkonnen, Fremen and other factions.
If the music under each motif is consistent, they will become a special and excellent narrative tool, and let you know your current location and situation only through music.
In addition, presetting all motifs in advance can also avoid confusion when the creator creates specific music, resulting in the lack of connection between the music of the entire game and the rendering effect is greatly reduced.
Avoid Highlighting
In order to create a sense of atmosphere, most MMORPGs will play their background music in a loop in a specific scene, and Dune Awakening is no exception. But if the design is not good, this repetition can easily make you feel bored.
To this end, Knut’s design philosophy is to make the melody sound as long and slow as possible, and to blend it with the sound effects while avoiding being easy to remember, so as not to be more prominent than the ambient sound effects.
Fusion Of Music And Sound Effects
For Dune Awakening’s soundscape system, music is the background of everything, and sound effects are a variety of embellishments, neither of which can be missing.
Based on the current game performance, it is obvious that Dune Awakening has done a good job in integrating the two. Coupled with the rich gameplay and exquisite visual effects, it is not surprising that the game is popular.