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News Tag: Buy Arc Raiders Items

  • Category: ARC Raiders

    Don't miss ARC Raiders Avian Alarm Project's final stages before the end date | Miniature Voyages Event is also drawing to a close!

    Posted: May 18, 2026Views: 179

    It has been three weeks since the launch of ARC Raiders Riven Tides update. If you are a dedicated player, you may have already experienced all the new content; however, there is one specific item you might have overlooked: Avian Alarm Project!

    In fact, this potential oversight doesn't concern the project itself, but rather its final four stages (out of a total of five). Below, we will explain why this might happen and help you complete the project before time runs out.

    Don't miss ARC Raiders Avian Alarm Project's final stages before the end date | Miniature Voyages Event is also drawing to a close!

    Avian Alarm Project duration

    This project launched alongside Riven Tides update and will run until May 25th, ending exactly one week from today. That is precisely why we are sending out this reminder this week!

    Prior to Flashpoint update, new projects typically had a much longer duration; for instance, Trophy Display Project introduced back in January is still available to this day.

    However, starting with Weather Monitor Station Project in Shrouded Sky update, new projects have been limited to a duration of roughly one month. If you aren't paying close attention, you might not have even noticed this change until now!

    Why might you miss the later stages?

    The complete Avian Alarm Project consists of five stages. You might have been eager to complete Stage 1 right after the update launched in order to claim one of its rewards, Dockmaster's Detector, only to subsequently forget about the remaining four stages!

    This often happens because Dockmaster's Detector is a prerequisite item for accessing the new Beachcombing activity on the new map.

    Once unlocked, you likely became engrossed in treasure hunting and combat along the shoreline, gradually forgetting that you had only completed a fraction of Avian Alarm Project.

    Another contributing factor is that the completion criteria for Stage 1, which unlocks Dockmaster's Detector, differ from the requirements for the subsequent four stages, making it easy to overlook the latter.

    How to complete Avian Alarm Project?

    Fortunately, there is still one week remaining before the project concludes. Even if you are a newcomer to the game who hasn't even finished Stage 1 of Avian Alarm yet, there is still plenty of time to catch up!

    Stage 1

    As the most crucial and unique part of the project, completing Stage 1 requires you to locate a bird trap and place it next to a buoy situated on the dried-up seabed within Riven Tides map.

    You can think of this as a casual side quest; the bird trap is an automatically provided item that does not require any separate scavenging to acquire. To complete the placement objective, simply follow these steps:

    1. Enter Riven Tides map and locate Port Authority Building situated in the northern sector.
    2. Head northeast from the building toward the dried-up seabed located just beyond the seawall.
    3. Locate the red buoy, select a spot nearby, and follow the on-screen prompts to place the bird trap.

    ARC Raiders Avian Alarm Project Stage 1

    Upon completion, in addition to Dockmaster's Detector, you will receive 25 Raider Tokens as the reward.

    It is worth noting that while placing the bird trap, you can also conveniently complete Shoring Up Defenses and Battening Down quests, as the location is in close proximity to Stacked Yard area.

    After this initial completion, if you wish to obtain more Dockmaster's Detectors for beach exploration, you must acquire them through scavenging, as the project reward is a one-time grant.

    Stages 2-5

    Starting from Stage 2, the project requirements shift to gathering materials. If you simply forgot about the project but have continued playing the game, you may have already inadvertently completed a portion of these requirements.

    Listed below are the specific materials required and the corresponding rewards for Stages 2 through 5:

    Stage Material Reward
    Stage 2

    7x Tick Pod

    20x Canister

    12x Moss

    5x Twilight Compass Ship Model

    1x Heavy Gun Parts Blueprint

    3x Surge Coil

    25x Raider Tokens

    Stage 3

    7x Tick Pod

    20x Canister

    12x Moss

    5x Twilight Compass Ship Model

    1x Heavy Gun Parts Blueprint

    3x Surge Coil

    25x Raider Tokens

    Stage 4

    3x Comet Igniter

    10x Fertilizer

    8x Rusted Tools

    5x Velocity Ship Model

    1x Anvil IV

    1x Anvil Splitter

    50x Raider Tokens

    Stage 5

    2x Turbine Compressor

    3x Red Coral Jewelry

    4x Roots

    1x Leviathan's Crown Ship Model

    1x Bird House

    1x Fist In Air

    1x Acoustic Guitar

    100x Raider Tokens

    Although these materials are not difficult to find, they are somewhat scattered across the map. Therefore, a faster way to complete this task is to buy ARC Raiders Avian Alarm Materials on IGGM!

    We offer trading options with customizable quantities for any stage; you can choose to unlock the project requirements gradually according to your personal needs, or complete the entire project instantly!

    How to find ship models?

    We believe that most of the materials required for Avian Alarm project will be familiar to you, and you should be able to easily gather them by participating in raids. The only somewhat tricky part involves the four distinct ship models.

    Categorically speaking, ship models are classified as trinkets within the game. Although the developers haven't explicitly stated this, it appears that items of this type only spawn on Riven Tides map.

    All ship models are scattered randomly across various corners of the map; there is no specific game mechanic that dictates a particular model can only be found at a designated location.

    Therefore, the most efficient strategy is to utilize Dockmaster's Detector to more frequently farm resource nodes during Beachcombing map condition, continuing until you have acquired every ship model.

    A highly recommended resource node location is the beach situated just north of Port Authority Building, specifically, the spot where you placed the bird trap during Stage 1.

    In addition to the four models required for Avian Alarm Project, you may also discover Wind Sprite, which is the base of the set. All five ship models serve as collectibles for another concurrent event: Miniature Voyages.

    ARC Raiders Miniature Voyages Event

    Miniature Voyages's duration is the same as Avian Alarm, and it requires you to accumulate merits in order to unlock rewards. The sole source of these merits is the collection of ship models:

    • Wind Sprite: 5 Merits
    • Twilight Compass: 10 Merits
    • Velocity: 15 Merits
    • Sirena Dorata: 50 Merits
    • Leviathan's Crown: 250 Merits

    Miniature Voyages reward track requires a grand total of 3,150 Merits to complete, spanning 21 individual rewards. Consequently, the actual quantity of ship models you will need to collect is quite substantial!

    That concludes this guide for Avian Alarm Project. Don't forget to tackle Miniature Voyages event alongside it! We hope you manage to successfully complete both events before they come to an end!

  • Category: ARC Raiders

    Insane Processor Farming in ARC Raiders! Grab 40+ per run on the Ultimate Naked Route in Stella Montis

    Posted: May 02, 2026Views: 591

    With every major update, the in-game item market in ARC Raiders undergoes a complete reshuffle. Following Riven Tides update, a rare material known as Processor has once again surged to become one of the hottest items in the game!

    This resurgence is entirely thanks to Riven Tides update, introducing several brand-new pieces of gear and utility devices. Whether it's Powered Descender or Dockmaster's Detector, both crafting and maintenance require the consumption of rare materials, such as Processor.

    More importantly, ARC Raiders Riven Tides update introduced a repair on upgrade feature: now, upgrading a weapon restores 25% of its durability. Consequently, players no longer upgrade their gear solely to boost stats; instead, they view upgrading as a strategic tool to ensure their favorite high-tier weapons remain operational, thereby avoiding the hefty cost of paying for separate repairs. And when performing these upgrades on high-tier weapons, Processor serves as an absolutely indispensable core component.

    Given this situation, the market for processors in ARC Raiders is currently facing a severe supply shortage. If you're fed up with constantly running low on this crucial resource, don't worry, we're here to show you the single most efficient route for farming this rare material!

    Insane Processor Farming in ARC Raiders! Grab 40+ per run on the Ultimate Naked Route in Stella Montis

    Other Resources to Scavenge

    However, before we jump into a match and show you the specific route, there are a few things I'd like you to keep in mind. During our farming runs, there are several specific items we should prioritize collecting: Exodus Modules, Rotary Encoders, Alarm Clocks, Projectors, Telemetry Transceivers, and Broken Guidance Systems. If you come across any of these items, be sure to stash them safely in your inventory; we can process them all for recycling once we return to base.

    We can recycle these items to convert them into Exodus Modules, which can then be further converted into Processors we need. This is a crucial strategy for maximizing the overall efficiency of our resource gathering efforts.

    The Farming Route

    Now that we've covered all the necessary preliminaries, it's time to load up Stella Montis map. You actually don't need to bring any loadout gear into the match at all. If your sole objective for this run is to farm ARC Raiders Processors, you can even enter the match naked, meaning you bring absolutely nothing with you. This way, if you happen to spawn in a poor location or load into the match too late, you can simply reset the game and reload immediately.

    Now, our objective is Stella Montis, let's make a full sprint for it! Once you've successfully loaded into the match, your top priority should be Assembly and Medical Research areas; these places are absolutely teeming with those rare pink-tier materials.

    Assembly

    As we venture deep into Assembly sector of ARC Raiders, proceed with extreme caution to avoid being taken out by enemies that might suddenly spawn nearby. If you spot any pink-tier loot, be sure to grab it immediately. In addition to hunting for the supplies mentioned earlier, this area serves as our primary source for acquiring Processors. Remember to search every single server rack you come across; while they don't yield loot 100% of the time, you'll find a Processor in almost every other one you check.

    Once you've finished looting most of Assembly area, don't forget to scour all the small containers scattered throughout the zone. Additionally, before you leave, keep an eye out for a small destructible doorway here; loot will occasionally spawn behind it. If luck is on your side, you might even stumble upon a high-valuable ARC Raiders blueprint.

    Medical Area

    With Assembly area fully looted, let's head over to Medical sector. Upon entering the room, be sure to check the medical carts scattered around; sometimes, other Raiders will leave valuable items sitting on them, allowing you to conveniently scoop up the leftovers from their own looting runs. Also, remember to inspect the small computer terminals found here, as they will sometimes contain hidden Processors.

    Sandbox Area

    Alright, next up is Sandbox area within Stella Montis. However, a word of caution: try your best to steer clear of Shredders. While you are certainly capable of defeating these heavily armored ARC machines, spending your time fighting them will only hinder the efficiency of your farming run.

    After skirting around Shredders, you'll spot a small room known as Control Room A3. Located right next to Sandbox area, this room typically contains server racks and the valuable resources you're looking for.

    Once you've finished looting this room, head toward Metro Station, then make a right turn into the small adjacent room. You can check the computer terminals inside to see if there are any processors waiting for you.

    With that taken care of, we'll retrace our steps back to Sandbox area; our ultimate destination there is Seed Vault. Beyond the seeds implied by its name, this area frequently conceals various electronic components, making it an ideal location for farming ARC Raiders Processors. However, please note: since Seed Vault is often a contested hotspot for various factions, be sure to stay prepared to engage in combat at any moment, whether against other players or hostile ARC forces.

    Next, turn left and enter Control Room A1. Inside, you'll find several Processors you can loot; while you're at it, don't forget to check the computer terminals. Maintain your vigilance, though, as the room may be occupied by ARC Pops, so tread carefully. It's best to clear them out first.

    Cultural Archives

    Our next stop is ARC Raiders Cultural Archives. There's a shortcut here: head back to where we just came from, specifically near the exit of Seed Vault. Turn left and follow the path; ahead, you'll see a zipline leading to Cultural Archives. Take the zipline up one level, and you've arrived.

    Be warned, however: nine times out of ten, this area will be swarming with Pops, Ticks, Shredders, and Fireballs, so proceed with extreme caution.

    As we reach roughly the midpoint of the area, you'll spot several servers situated in an open space. Remember to grab all that valuable loot. If you enter the room immediately adjacent to these servers, you'll find even more resources to scavenge, potentially in substantial quantities. So, be sure to strip the place bare and give the entire room a thorough looting.

    If you head over to this specific section of the room, you'll discover that these devices can actually be dismantled; they, too, may be concealing Processors. Sometimes, simply dismantling the devices in this small corner alone can yield 8 to 10 Processors, an absolutely fantastic haul!

    Since we're already at Cultural Archives, you can also follow the corridor to the very end, then head up and enter the small room located there, which houses a few more servers. We'll clear out all the supplies in this room, then make our immediate extraction.

    The Final Profit

    With everything completed and having returned to ARC Raiders Speranza base, it's time to tally up exactly what we managed to harvest during this run. In less than 30 minutes, we managed to scavenge eight full stacks of Processors, and when combined with our recovered materials, our grand total for this trip comes to 41 Processors!

    And that's not even counting the loot we didn't grab, we didn't get greedy and strip the place of every single pink-tier rare item. So, the actual amount of resources you could potentially acquire is even greater! In any case, follow our scavenging route to clear out all Assembly and Medical areas, and let those rare Processors fill up your backpack!

  • Category: ARC Raiders

    Stop Wasting Runs! | ARC Raiders Buried City Town Hall Key Farming and Using Guide

    Posted: Apr 20, 2026Views: 609

    Raiders, everyone's eager to unleash a thrilling looting spree in Buried City Town, a renowned treasure trove. Rare weapons and high-level loot await you. However, the game is fiercely competitive; only those who find the key can unlock the rooms. Now, let's explore how to find and use the precious Buried City Town Hall key.

    Where to find the key?

    Actually, the key isn't hard to find. While item drops in ARC Raiders are random, there are still some patterns to follow.

    Keys are relatively concentrated on Dam Battlegrounds map, especially in Ruby Residence and Administration Building. Because items frequently respawn, it's recommended to develop the habit of returning to key areas to re-loot. Of course, this assumes you have plenty of time.

    Don't overlook the breaching containers in the rooms; you never know what goodies are hidden inside. You can also often find Buried City Town Hall key in lockers and chests. The chances aren't low.

    Stop Wasting Runs! | ARC Raiders Buried City Town Hall Key Farming and Using Guide

    Obtaining ARC Raiders Buried City Town Hall key from ARC enemies is another method, with a slightly higher probability of success while guarding the restricted area, but the risk also increases accordingly. With caution and good equipment, it's not particularly difficult.

    How to use the key?

    Preparation before Looting

    First, players should put the hard-earned key into a Safe Pocket. You don't want to risk losing it, right?

    You're probably hoping for a fruitful looting trip. Here's an easily overlooked point: to ensure a smoother looting experience, try to carry only essential items, leaving enough space in your inventory. Avoid the awkward situation of finding good items but not having enough space in your inventory.

    If you want to use this key, you need to time it right and use it before leaving the map. Because once you die, you won't have a chance to use it, you'll lose the key you worked so hard to obtain, and you'll have to start all over again.

    Looting Process

    Next, we can find Town Hall and begin our journey. Players can easily find Town Hall on the map because it's a huge building and particularly conspicuous in open areas. You can also place a location marker for easy identification and to revisit later. If your spawn point allows, it's recommended to approach from the northwest.

    You need to reach the north main entrance of Town Hall and use the key to open the large door in the center of the building. This room is relatively easy to find compared to other locked rooms. If you can find it, others can too, so remember to close the door behind you!

    Because it's a key area, there will be relatively more ARC enemies, such as Tick, Pop, and Fireball. You can eliminate some ARC before starting to loot, creating a safer environment for yourself. Always be vigilant and protect your life and the good loot you find.

    Town Hall has three floors. We need to focus on the second and third floors, as they have more loot.

    The first-floor lobby, while not as good as the second and third floors, is still quite decent. You can find grenade cases behind the pillars on the first floor. Valuable residential items can be found in the chest of drawers, usually in the corner behind the door. There are also some ARC scraps, all from your destruction.

    Upon reaching the second floor, the quality of loot improves significantly. You can find medical bags near the railings in the hallway. Keep an eye on the drawers in the rooms; you might find them through holes in the walls. They likely contain valuable items.

    Additionally, a chest of drawers can be found in the east room. The furniture you see may randomly spawn world loot. There's also a refrigerator for storing natural loot.

    The third floor might be the most lucrative spot. Finding epic items isn't unusual. The main focus is on looting the cabinets, chests of drawers, security breach lockers, breachable computer cabinets, and weapon cases. Weapon cases have a higher chance of containing rare items.

    Looting Results

    What you find in Town Hall depends partly on luck, as the drops and containers are randomized. It's possible you'll find both Bobcat and an upgraded Bettina this time, but come back empty-handed next time.

    The important thing is to maintain a good mindset in the game. Don't be arrogant when you return with a full load, and don't be discouraged when you return empty-handed; these are inevitable experiences.

    Important Notes

    Unless under special circumstances, after finishing a looting session, you can use a Raider Hatch key to safely escape from a hatch. It's located in the northeast corner of Town Hall; you'll find a somewhat hidden hatch there. Then, quickly return to Speranza.

    So, try to prepare a Raider Hatch Key in advance so you can bring back all your loot. That's what makes a complete looting session.

    In short, finding Buried City Town Hall Key isn't as difficult as you might think. Follow the methods in this guide to find it, and use the key carefully to maximize its benefits. Go online and try it out!

  • Category: ARC Raiders

    ARC Raiders Update 1.17.0 Weapon Nerfs and Price Increases? New Weapons, Maps, and Gameplay Adjustments

    Posted: Feb 26, 2026Views: 1207

    ARC Raiders Shrouded Sky has been released. To better align the original game settings with the new update, the developers released Patch 1.17.0 to refine game details. Specifically, this includes adjustments and fixes to weapons, maps, and gameplay details.

    Weapon Balance Adjustments

    Based on player feedback, some lower-tier weapons were significantly more powerful and cheaper than higher-tier weapons, which could create an imbalance for players using higher-tier weapons. Therefore, the developers have adjusted some weapons.

    ARC Raiders Update 1.17.0 Weapon Nerfs and Price Increases? New Weapons, Maps, and Gameplay Adjustments

    Stitcher

    First, Stitcher needs to be nerfed. As a melee weapon, it heavily relies on the player's movement skills, but its extremely short kill time leaves attacked players with no chance to retaliate, leading to numerous complaints. The main reason for this is Stitcher's extremely high headshot damage. While aiming at the body gives the victim a chance to fight back, aiming at the head results in an instant kill.

    This update primarily reduces Stitcher's spray accuracy and headshot damage multiplier. Single-shot dispersion has increased by approximately 50%, while the headshot damage multiplier has been reduced from 2.5 to 1.75, and the base damage has also been lowered from 7 to 6.5.

    Kettlet

    Secondly, Kettle has been nerfed. Originally designed for close to mid-range combat, this weapon is now being used by players as a submachine gun in close-quarters combat. While the developers expressed satisfaction with its versatility, they still wanted it to differentiate itself from Stitcher.

    Therefore, its base damage has been reduced from 10 to 8.5, but a relatively high headshot damage multiplier has been retained to encourage headshots.

    Venator

    Next is Venator. This weapon is somewhat unique; the developers have been nerfing it since version 1.13.0, but many players still report that it remains strong in PvP. Despite multiple nerfs, it remains one of the highest-performing weapons in ARC Raiders.

    Regarding Venator, the developers have been gradually testing the waters, striving to find a balance. This time, its headshot multiplier has been reduced from 2.5 to 2, and its base damage has been lowered from 9 to 8.

    Jupiter

    Additionally, the developers have made minor buffs to Jupiter. In previous versions, although it had extremely high headshot damage, it was difficult to achieve accurate headshots at long range, and at close range, absolute certainty was required, otherwise, you would have a high chance of being counter-killed.

    This adjustment increases ADS Magnification from 1.9x to 2.2x, reduces the equipping time from 1.2 seconds to 1.05 seconds, and reduces the unequip time from 0.9 seconds to 0.75 seconds. These adjustments will alleviate the previous drawbacks to some extent, providing players with a better headshot experience.

    Aphelion

    Finally, minor adjustments were made to Aphelion. Game data analysis showed its combat pace was slower than other PvP weapons, so these adjustments aimed to make it more agile and improve its usability.

    Specific adjustments are as follows: base reload time reduced by 1 second to 3.5 seconds; firing interval reduced from 0.9 seconds to 0.7 seconds; vertical recoil reduced by approximately 50%; ADS Settle Speed increased by 35%.

    Map Fixes

    ARC Raiders has many maps. The addition of Hurricane map condition in Shrouded Sky affected existing maps, potentially causing players to stray outside the map. To address this, the developers implemented two fixes: general fixes and targeted fixes.

    General Fixes

    General fixes apply to all maps. ARC Raiders patch 1.17.0 reduces accidental clipping and teleportation issues, fixes interaction errors at the top of some ladders and missing environmental items, and adjusts lighting across different maps. 

    Targeted Fixes

    In addition to general fixes, the developers have made more specific adjustments to Buried City, Stella Montis, and The Blue Gate.

    Buried City

    Under Bird City map condition, the chance of rare loot appearing in the chimneys of Buried City has been reduced.

    Stella Montis

    To prevent players from using the Unstuck ability to escape to areas outside the map, the developers have fixed several collision issues in Lobby, Atrium, Loading Bay, Train Station tunnels, and Seed Vault areas of Stella Montis. They have also resolved the issue of bullets shooting from the Lobby ceiling.

    Regarding lighting adjustments, the developers have adjusted the nighttime lighting on the map, improving visibility in darker areas. They have also added lighting to specific areas, such as improving nighttime visibility at the Seed Vault extraction point.

    The issue with interactive prompts has also been fixed; players will no longer receive prompts after placing the Spillway bridge on the map.

    Furthermore, the issue of players being able to climb onto the top of trains has also been fixed.

    The Blue Gate

    In this map, the developers primarily fixed some lighting and map-related issues. The former optimized thunderstorm lighting, improving player visibility, while the latter fixed an issue where players would exceed the map boundaries on The Blue Gate track.

    Item Changes

    In Patch 1.17.0, the developers adjusted the trade price, value, and crafting cost of some ARC Raiders items.

    Deadline

    First is Deadline, an epic item with extremely high damage output.

    • Trader price: Increased from 15,000 to 18,000.
    • Value: Increased from 5,000 to 6,000.
    • Crafting cost: Added Comet Igniter as a crafting material.

    Trailblazer

    Next is Trailblazer, a grenade with a 2-meter damage radius that triggers a chain reaction upon ignition.

    • Trader price: Increased from 4,800 to 6,600.
    • Value: Increased from 1,600 to 2,200.
    • Crafting cost: Added Firefly Burner as a crafting material.

    Wolfpack

    Another epic weapon, Wolfpack. It disperses into multiple homing projectiles that track ARCs and explode upon impact.

    • Value: Increased from 5,000 to 6,000.
    • Crafting cost: Added Rocketeer Driver as a crafting ingredient, while reducing Explosive Compound by 2.

    Vita Spray

    Vita Spray is now a medical item that can be used by the player or a teammate, continuously restoring health during use.

    • Value: Increased from 3000 to 3400.
    • Crafting cost: Added Tick Pod as a crafting ingredient.

    Showstopper

    Finally, Showstopper is a rare item with a 6-meter damage radius. Upon detonation, it stuns both ARCs and raiders.

    • Value: Reduced from 2200 to 2100.
    • Crafting cost: Added Hornet Driver as a crafting ingredient, while changing Advanced Electrical Components to Electrical Components.

    Gameplay Adjustments

    Besides weapons and maps, gameplay is also a key focus for players. ARC Raiders patch 1.17.0 includes fixes and adjustments to several gameplay aspects:

    Fixes

    • Fixed issues with player interaction at excessive distances.
    • Fixed the issue of players being unable to move after respawning with Defibrillator.
    • Fixed the issue of downed player corpses triggering search prompts; they will no longer block hatch extraction.

    Adjustments

    • Added a new interactive object, the piano.
    • To cancel this behavior when equipping other items and weapons, simply hold down and continuously interact.
    • Players can no longer stand on immovable items.
    • Added gamepad aim assist for Sentinels, Turrets, Shredders, and Surveyors.
    • To prevent matchmaking errors, players cannot enter Practice Range queue when in a party.
    • To provide a fairer visual experience, NVIDIA Freestyle filters cannot be enabled simultaneously.
    • Even when the inventory is full, players can still use seeds to obtain items or free loadout augments.

    These are some of the most requested features in ARC Raiders patch 1.17.0. In addition, there are many other minor adjustments, all aimed at providing a better gaming experience. With player feedback, ARC Raiders is sure to continue improving.

  • Category: ARC Raiders

    Grow a Beard? How to Quickly Unlock ARC Raiders Surgeon Raider Deck to Win The Ultimate Cosmetic?

    Posted: Feb 25, 2026Views: 1064

    Dear raiders, Shrouded Sky has been launched on February 24th. Do the new map condition Hurricane and new ARC bring you an exciting and fresh feeling? But let's not talk about these thrilling content now, let's take a look at the content that makes people happy – rewards.

    In this update, the developers have launched a new Raider Deck to distribute rewards to everyone.

    Grow A Beard? How to Quickly Unlock The ARC Raiders Surgeon Raider Deck to Win The Ultimate Cosmetic?

    Decks

    Decks are a reward system for ARC Raiders. ARC Raiders has already launched two Raider Decks in October and December 2025. This time, a new Deck, Surgeon, has been launched again in Shrouded Sky.

    The method to obtain a new battle pass is also very simple. You need to find the Decks tab in the game. This page will display all the obtainable Raider Decks. You only need to find Surgeon and click on it to obtain it.

    Currently, all Decks are free, so it is very easy for players to obtain Decks. The difficult part is how to get rewards from them.

    What are the rewards for Surgeon Raider Deck?

    The rewards in Decks are content that players are highly concerned about, but they are not free and require players to spend a certain amount of Creds to unlock them.

    Surgeon Raider Deck is a battle pass launched in this update, and the developer has divided its reward page into 5 pages as usual. Each page has different rewards, and the required Creds to unlock each page are also different. The specific contents are as follows:

    Page 1: 110 Creds required in total

    • Surgeon Outfit (Red) 30 Creds
    • First Aid Kit Backpack Attachment 10 Creds
    • Bone Saw Backpack Charm 10 Creds
    • x5 Seeker Grenade 20 Creds
    • x5 Sterilized Bandage 20 Creds
    • x50 Raider Tokens 20 Creds

    Page 2: 210 Creds required in total

    • Paramedic Backpack 50 Creds
    • Face 18 50 Creds
    • Surgeon Outfit Variant 50 Creds
    • x5 Surge Shield Recharger 30 Creds
    • x50 Raider Tokens 30 Creds

    Page 3: 280 Creds required in total

    • Surgeon Outfit Variant 40 Creds
    • Tactical Mk. 2 Augment 30 Creds
    • Surgeon Outfit Color (Cyan) 50 Creds
    • Surgeon Outfit Variant Color (Red) 70 Creds
    • x5 Smoke Grenade 30 Creds
    • x3 Defibrillator 30 Creds
    • x50 Raider Tokens 30 Creds

    Page 4: 320 Creds required in total

    • Surgeon Hat Scrappy Outfit 90 Creds
    • Raider Hatch Key 50 Creds
    • x3 Vita Shot 50 Creds
    • x50 Raider Tokens 40 Creds
    • Tactical Mk. 3 (Revival) Augment 50 Creds
    • x50 Raider Tokens 40 Creds

    Page 5: 150 Creds required in total

    • Full Beard Facial Hair 150 Creds

    Most of these rewards consist of decorations and some practical ARC Raiders items. One of the most special rewards is Full Beard Facial Hair on page five.

    This is a brand new decoration. After Shrouded Sky update, the short beard will be open to all players, but if you want to have Full Beard, you can only get it from Surgeon Raider Deck. The developer has also added a color design to this beard. There are 5 types of black, gold, gray, ginger, and brown for players to choose from.

    ARC Raiders beard

    From February 24th, beards will also be available in the store, which offers two different styles, Stubble Beard and Thick Mustache, for players to choose from.

    Cred

    If you want to get Full Beard to decorate yourself, it is very important to get enough Creds.

    The purpose of Cred

    Cred is a currency in ARC Raiders. It has only two uses: one is that it can be used to unlock Decks rewards; the other is that players can use it to obtain Augments, Weapon Mods, Medical items and Raider Hatch Key-related items from Shani.

    How to get it?

    The ways for players to obtain Cred are also limited, such as:

    The first is to redeem it with experience points. Raiders need to obtain Experience on Topside. Every 2000 experience can be redeemed for one Cred. Players can accumulate experience through the following methods:

    • Scavenging
    • Damage to ARC or Raiders
    • Knocked out Raiders
    • Destroyed ARC
    • Time on Surface
    • Safe return bonus

    Another way is to complete the corresponding Feats. This is equivalent to a daily challenge, which requires players to complete it on Topside. Each time a Feat is completed, a certain amount of Cred can be obtained. The following is a simple conversion relationship:

    • 1 Feat - 10 Creds
    • 3 Feats - 30 Creds
    • 5 Feats - 40 Creds

    If you can complete 5 Feats in one day, you will get an additional 40Creds reward. In summary, within 24 hours, you can earn up to 80 additional Creds by completing Feats.

    It should be noted that Cred cannot be accumulated indefinitely. The developer has set a maximum limit: when you accumulate 800 Creds, you cannot accumulate any more.

    Shrouded Sky not only brings new challenges to everyone, but also prepares an interesting Deck. If you want to put a beard on your character, hurry up and enter ARC Raiders to accumulate Creds to unlock it!

  • Category: ARC Raiders

    Broken Combos? These Weapon & Augment Sets Will Make You Unstoppable in ARC Raiders Shrouded Sky Update!

    Posted: Feb 22, 2026Views: 952

    With the release date of ARC Raiders Shrouded Sky update drawing ever closer, a trend has emerged in the community of quickly selecting powerful skill tree setups and character builds to cope with the harsh Hurricane Map Condition and the yet-to-be-announced Arc enemies.

    However, it's important to note that combos of weapons and augments are also crucial factors in determining your success in evacuation. But testing the suitability of each option requires a large number of trials and a significant investment of time, and may even be fatal.Broken Combos? These Weapon & Augment Sets Will Make You Unstoppable in ARC Raiders Shrouded Sky Update!

    So, to help all players complete more extractions and loot more safely after the new update goes live, this guide lists several top-performing combinations tested by numerous professional players, which can let you transform into fearsome enemies on Topside, even you are the weakest.

    El Toro + Venator + Tactical Mk. 3 (Defensive) Augment

    The first set is a combination that is very suitable for players who love to attack rather than defend: El Toro only needs a few bullets to take down other raiders wearing Heavy Shielded armor, plus Venator's extremely high damage at close to medium range, making it a dominant force in raids.

    Normally, you can use El Toro as your primary weapon to accurately suppress enemies; while it's reloading, you can use Venator as your secondary weapon for rapid bursts to ensure your safety. Then, with the addition of the Medium Shield and Integrated Shield Recharger in your augmented slot from Tactical Mk 3 Defensive Augment, your combat endurance is extremely high.ARC Raiders Venator

    The best part is that this Augment allows you to jog while your shield is charging instead of stopping immediately. This slight mobility advantage allows you to find cover and start charging faster amidst the ravages of Hurricane, avoiding too much conflict and ensuring your survivability.

    However, this combination has a very obvious drawback: neither weapon has ranged damage, so it is not very suitable for long-range combat on maps with wide open areas. Currently, its effectiveness can probably only be maximized when used during intense battles in Stella Montis.

    Venator + Vulcano + Looting Mk. 3 (Cautious) Augment

    In this next combination, Venator is used as the primary weapon, paired with a Vulcano as your backup. This makes you unmatched in close-to-mid-range precision shooting, allowing you to directly become PvP players who called Rat Hunter, which allows you use camping extraction points or harass other PvE players to earn more ARC Raiders Items.

    However, simply shooting isn't enough; you also need to carry Adrenaline Shots to ensure you can recover your health in time during Hurricane-damaged shields or PvP combat. But you can't always guarantee you'll have free time to take them out of your inventory and inject them, which is where Mk. 3 Cautious Augment comes in handy.

    When your shield breaks, this Augment will automatically inject you with an Adrenaline Shot, which not only saves you time, but also gives you the opportunity to roll, dash, slide, and heroically jump endlessly for nearly 10 seconds to find suitable cover and save yourself; it is very useful in PvP at close to mid range, instead of PvE at long range.

    Renegade + Venator + Combat Mk. 3 (Flanking) Augment

    While you'll often be dealing with close to mid-range combat in regular raids, you'll inevitably need to engage in some long-range shooting in unavoidable PvE battles or on more expansive maps. In those situations, a weapon combination like Renegade + Venator, which is effective at both close and long range, is a good choice.

    However, this combination has a significant drawback: it takes a relatively long time to draw Venator again after using Renegade. Therefore, we introduced Combat Mk. 3 (Flanking) Augment to compensate for this shortcoming. It can increase the draw speed of sheathed or unequipped pistols and hand cannons by 33%, allowing you to continuously switch weapons to achieve a situation where you can switch between melee and ranged combat.

    Burletta + Venator + Combat Mk. 3 (Flanking) Augment

    In the eyes of most ARC Raiders players, carrying two pistols in a raid is unlikely. Although they offer better mobility, their damage output is not high. However, this Burletta + Venator weapon combination may overturn their perception: it has extreme firepower, extremely low accuracy requirements, and firing sounds that cannot be detected by other players.ARC Raiders Burletta

    If you equip one of your pistols with a Tier 3 Silencer, you can become a silent assassin, lurking in various PvP-heavy looting spots. Combined with the Flanking Augment's incredibly fast weapon reload speed, you'll become a dominant force on various maps and have the potential to become a ruthless and deadly cowboy in Hurricane Map Condition. That sounds cool, doesn't it?

    El Toro + Tempest + Combat Mk. 3 (Aggressive) Augment

    The final weapon and Augment combination is more suitable for raiders who are good at guerrilla warfare. It allows you to attack enemies unexpectedly and extend your survival time, and speed up healing with the passive healing effect of Aggressive Augment. If you want to maximize its effectiveness, you can equip it with some Shaprnel Grenades and Showstoppers, whose power should not be underestimated.

    Given that you'll be using guerrilla tactics when using this suit, a Medium Shield is the best option. It won't be too heavy to slow you down, nor too weak to protect you. Meanwhile, remember to invest the most points in the Conditioning skill tree and spend as many resources as possible on it to achieve a delicate balance between your stamina, survivability, and damage output.

    The above are some weapon + augmentation combinations recommended for use after Shrouded Sky update, based on the current game content in ARC Raiders. While the developers may make some balance adjustments on February 24, the overall effectiveness won't be too different, so you can definitely start now and prepare in advance.


    By the way, if you don't already own some parts or weapon blueprints, head over to IGGM.com to buy ARC Raiders Items, where have everything you need at very affordable prices. Most importantly, shipping is super fast, so it won't affect your exploration of later content. In summary, the next update may bring the biggest challenge in Arc Raiders. Good luck in overcoming it!

  • Category: ARC Raiders

    Arc Raiders: Shrouded Sky Update is Massive, and the Ban Wave is What Everyone's Talking About

    Posted: Feb 19, 2026Views: 1549

    Recently, Arc Raiders development team posted two updates on their official social media accounts: one about the next major update, Shrouded Sky, and the other a declaration on fair enforcement of existing in-game bugs.

    The simultaneous release of these two pieces of information may indicate that the game will undergo tremendous changes in the coming week and month. So how exactly will things change, and how should we, as players, respond?Arc Raiders: Shrouded Sky Update is Massive, and the Ban Wave is What Everyone's Talking About

    Don't worry, this guide will give you a detailed introduction to these two updates and their potential impact on Arc Raiders, such as the release of new content and balance changes. They will help you progress more smoothly in the game and prevent you from wandering around aimlessly.

    Next Major Shrouded Sky Update

    Let's first look at the more exciting of these two updates: the next major update, Shrouded Sky update, has been confirmed to launch on February 24, 2026 at 9:30 GMT. Given that it will launch next week, there won't be any major game updates or store rotations this week.

    This means you can be fully prepared for all the new content in the next update. So, what will Shrouded Sky include? Based on the official 11-second video and hints from previous 2026 roadmap, the following may be included.

    The first thing to be affected is the new map conditions. After the addition of Bird City and the return of Cold Snap, Arc Raiders' maps will be updated with a new mod that introduces extremely intense storm weather, which can blow the iconic rooster road sign into an uncontrollable spiral upwards.

    Not only that, the sand in the background of the trailer was blown to pieces by the storm, so this map condition is likely to have a very significant impact on the character's health, just like Cold Snap. At its most extreme, it may also combine with other map conditions to create a giant windstorm or giant thunderstorm, thus affecting the operation of the map.

    Although a map update was included in Arc Raiders 2026 roadmap in February, this does not necessarily mean that a new map will be added. After all, there is a new map in April. Therefore, Shrouded Sky Update may be adjusting the loot drop rate and some landscape details in the existing map.

    In addition, Shrouded Sky update includes a new Arc enemy, which, judging from its icon, is likely a winged insect similar to Wasps, but will be more challenging, as the developers describe it as a threat. Some players are also enthusiastic about the theory that it might be a variant of a certain aircraft. Both are possible, so we can only wait for the release of the update notes.

    Finally, a new player project and new Raider decks will also receive an update. We don't know the specifics yet, but we can confirm that this player project will be more fun and fairer than the previous trophy project; the new free pass will contain more high-value Arc Raiders Items rewards and cosmetics, all waiting for you to claim.Hurry to IGGM.com to Buy Essential ARC Raiders Items to Help You Defeat All Crucial Enemies in Shared Watch Event

    By the way, the latest Expedition Window will open the day after the update goes live, on the 25th. This is the third time you can reset your character since the game's release, so make the most of it and claim extra skill points and other rewards.

    Vulnerability Patching & Anti-Cheating Measures

    Next, let's look at the next major announcement from Arc Raiders: patching the in-game item duplication vulnerability in Speranza and cracking down on this type of cheating. Although the time from discovery to patching of this vulnerability was much shorter than before, it does not mean that it did not cause a very serious imbalance in fairness.

    During these 36 to 48 hours, a large number of rare items, such as the Arc Raiders Familiar Duck, were mass-produced and sold for 7,000 coins, thus disrupting the normal operation of the in-game auction house and shops. In addition, a huge number of utilities, grenades, and other combat items were duplicated, greatly impacting the gaming experience for other regular players.

    Amidst a barrage of complaints in the community, the developers have finally patched it and, in a recent announcement, stated that they will take enforcement action against accounts confirmed to have exploited these vulnerabilities, but without a specific timeframe, as they need to analyze a massive amount of data.

    Meanwhile, the development team devoted considerable space to explaining why it took such a long time to process these cheating accounts. However, the community players were not convinced and even urged the developers to ban or remove these accounts completely as soon as possible, since players only care about the results, not the process.

    What Should We Look Forward to Next?

    Nowadays, the powerful anti-cheat measures touted by developers are seen as a joke by all players, because according to descriptions in the existing community, some players only receive official private messages warning them, such as Hey, just a reminder, play fair, don't exploit loopholes, without any substantial action.

    Therefore, you can completely ignore these kinds of updates in the future and turn your attention to the new content updates next week, as well as similar updates in the following three months. Unless you're a dedicated player who spends all your time looting and making money in Arc Raiders, this monthly content rotation will definitely keep you coming back for more.

    This concludes the detailed overview of the two major updates currently included in Arc Raiders. While the next Shrouded Sky is even more exciting, it's best to focus on the ongoing Shared Watch event, which offers very generous rewards. Enjoy the game!

  • Category: ARC Raiders

    ARC Raiders Best Sentinel Firing Core Farming Routes after Wipe | No Bullets Wasted!

    Posted: Jan 14, 2026Views: 14027

    After ARC Raiders Expedition progress reset, has your character returned to its previous state? How is your Workshop upgrade progress?

    Here, we'll discuss one of the essential materials needed to upgrade your Gunsmith Station to level 3: Sentinel Firing Core. This is a rare material that can be obtained by destroying powerful ARC Sentinels at specific map locations and looting their remains, but the drop rate can be inconsistent.

    Before heading to the ground and starting to fight Sentinels, we also want to mention that Sentinel Firing Cores can also be found in crashed ARC Couriers. This is a safer but slightly slower method of obtaining cores, but if you want a method with an almost 100% chance of getting cores, then you still need to destroy Sniper Turrets.

    ARC Raiders Best Sentinel Firing Core Farming Routes after Wipe | No Bullets Wasted!

    Best Farming Locations

    To get more cores by destroying Sentinels, one of the best locations is near the broken dam on Dam Battlegrounds map.

    Sniper Turrets usually spawn randomly on both sides of the broken dam. When you approach this location, you can scout two possible spawn locations, increasing your chances of finding Sentinel Turrets before others destroy them. More importantly, destroying this turret is easy; you can do it with just Raider Tool, without even firing a single bullet.

    Another location is in the corner of Research and Administration building on Dam Battlegrounds map. To be honest, this isn't the most ideal location, but if you don't find any Sentinels on either side of the broken dam, it's worth checking out.

    If you prefer farming during night raids and enjoy the thrill of getting double cores, we also recommend checking out The Blue Gate. The aiming lasers of the Sentinels that spawn above Blue Gate Checkpoint are easily visible at night.

    Other locations worth checking include Buried City Town or under the bridge in Buried City.

    However, Spaceport is not ideal for finding Sniper Turrets, as some turrets spawn near the edges of the map, and you might have to run across the entire map to find one, with a very low chance of success.

    How to destroy Sniper Turrets?

    Next, we'll share some effective ways to deal with these Sentinel Turrets. 

    Melee Attacks

    While you can easily destroy Sentinels with heavy weapons, a safer method is to go in completely unarmed, use a melee attack, and then precisely throw a Snap Blast Grenade at the back of the turret.

    If the grenade doesn't immediately destroy the turret, one or two more shots will finish it off. This is probably the fastest way to deal with Sentinels if you don't want to attract any attention, as shooting with a gun takes more time.

    Alternatively, you can rush in and use your Raider Tool for a direct melee attack. This feels cool and makes it easy to avoid getting hit. Simply approach the turret from behind and start swinging your weapon. As the turret turns towards you, move with its rotation so you can get in a few more swings before it catches up to you.

    However, be aware that your stamina will start to drain once the aiming laser gets close to you. So, quickly seize the opportunity to get behind it and climb onto the turret, then one or two more attacks will completely destroy it. This method is quieter than shooting or using grenades.

    Another advantage is that you're right next to the destroyed Sentinel Turret, meaning you can immediately pick up Sentinel Firing Core, put it in your Safe Pockets, and escape, reducing the risk of losing loot due to potential ambushes.

    In fact, we even like going there completely unarmed, because if we don't find a turret in these areas, we can surrender immediately without losing any equipment. If we find and destroy a Sentinel, we can also surrender immediately after putting the core in our Safe Pocket, instantly transferring this valuable material to Speranza and avoiding a wasted trip!

    Ranged Attacks

    If you don't want to risk melee attacks and prefer to shoot from behind cover, you can use powerful weapons like Ferro or Anvil to one-shot enemies. Sentinel Turrets usually take a few seconds to be destroyed, but they will eventually explode. So, remember to find a safe place, because it would be very frustrating to lose all your ARC Raiders Sentinel Firing Cores after going through all that trouble to find the turret, only to die from explosion damage or an enemy ambush.

    If you're playing with friends, you can spread out a bit and take turns drawing Sentinel's aggro. Once the turret is drawing fire from one of you, the other can take the opportunity to attack and easily destroy it.

    How to get Sentinel Firing Cores in Arc Raiders?

    How to loot ARC Courier?

    Additionally, here are some more advanced tips. If you're trying to find Sentinel Firing Cores in crashed ARC Couriers, first check the map to find where they usually congregate.

    As you head towards these gathering points, look for black smoke rising from the ground, which usually indicates a crashed probe or Courier. When you get closer, open your in-game map, and if you are within approximately 50 meters of ARC Courier, the courier icon will appear.

    In fact, if the courier has already been looted by other players, you won't see the black smoke, but it will still appear on your in-game map when you get close. This is useful if you are doing ARC Probes trial, as you can search probes that other raiders have already opened. So, don't forget to frequently open your in-game map to look for these crashed couriers.

    These are some tips for quickly collecting Sentinel Firing Cores. We hope this helps you gather all the materials as quickly as possible and complete the last upgrade of Gunsmith Station!

  • Category: ARC Raiders

    ARC Raiders Week 12 Trials Guide | Fastest Way to Get 3-Star Rewards! Don't Miss 2x Points!

    Posted: Jan 13, 2026Views: 2578

    If you're the type of gamer who enjoys the sense of accomplishment from completing objectives within a specific timeframe, then ARC Raiders is perfect for you. Both long-term expeditions and short-term trials cater to your needs.

    ARC Raiders trials are held weekly, so the current week is Week 12, running from January 12th (Monday) to January 18th - you can also consider it Season 2, Week 4, following the start of the second expedition collection phase.

    Below, we'll guide you on how to complete all Week 12 trials with the perfect strategy to maximize your rewards.

    ARC Raiders Week 12 Trials Guide | Fastest Way to Get 3-Star Rewards! Don't Miss 2x Points!

    1. Deliver Carriables Trial

    This trial requires you to find and collect specific types of rectangular chests on the current map and transport four of them to a designated location. The available options include:

    • Boxes for Field Depots
    • Boxes used for puzzles
    • Batteries for opening Stella Montis large doors

    Theoretically, any of these three can be chosen, but if you want to complete the trial with a three-star rating faster, the first type of box is recommended, as most game maps have many Field Depots, making the relevant boxes easier to find.

    To further ensure efficient completion of the trial, you can participate during special events that occur outside of nighttime, as this will grant you double trial points, and daytime means boxes are easier to spot.

    More points not only mean a smoother completion of the trial but also allow you to unlock additional point rewards by reaching certain thresholds - the more points you have, the rarer ARC Raiders items you obtain.

    However, be aware that you cannot carry weapons while carrying boxes and may be threatened by enemies. Therefore, if you are concerned, you can complete the trial in a team and have your teammates protect you.

    2. Damage Rocketeers Trial

    This trial is easy to understand; you need to defeat two Rocketeer enemies. Generally, they are more likely to be found on Dam Battlegrounds or Spaceport maps. Common spawn locations include:

    • Dam Battlegrounds: North of Power Generation Complex, southeast of Hydroponic Dome Complex.
    • Spaceport: Outside the central tower, near Container Storage, and near the northern trenches.

    The most effective way to deal with this type of enemy is often to bombard them with grenades. Reliable grenades, such as Wolfpack, can destroy a Rocketeer with just two.

    If you find it too difficult to obtain Wolfpack blueprint to craft enough grenades, you can fight with only your guns, but it's best to prioritize aiming at Rocketeers' rotors, as this will accelerate their crash.

    3. Destroy Pops Trial

    This trial works similarly to the previous one, requiring you to eliminate a specific number of ARC enemies - 5 Pops. The only difference is that you must complete it during a double XP event.

    Compared to Rocketeers, Pops are easier to deal with; most gear can easily support you to complete the trial with three stars.

    However, currently, this enemy type seems to spawn more concentrated on Stella Montis map, primarily in Assembly Workshops, Lobby, and more. Therefore, you can focus on farming Pops on this map.

    4. Damage Hornets Trial

    This is still a trial aimed at defeating specific ARC robots. You need to defeat 12 Hornets within a week to achieve a three-star rating. This enemy is a small flying machine that attacks you by firing powerful lasers and stun grenades.

    Hornets usually appear more densely on Blue Gate or Spaceport maps. The best farming locations include:

    • Blue Gate: Building rooftops.
    • Spaceport: Top of Broken Earth or the hilltop near Warehouse Complex.

    For weapon selection, since Hornets fly and are very fast, you need to bring weapons with high accuracy and high single-shot damage, such as Anvil or Renegade. The combat strategy is to prioritize destroying the enemy's rear fans.

    5. Download Information Inside The Bunker Trial

    As the name suggests, this trial requires completion during Hidden Bunker event, which only spawns on Spaceport map. The specific steps to complete the trial are as follows:

    1. Enter the map and climb onto the roof of the building.
    2. Find and activate the four satellites on the map. There are relevant markers on the map.
    3. Approach and interact with the control consoles at the bottom of each satellite.
    4. Defeat the spawning ARC enemies.
    5. Interact with the control consoles again to activate the current satellite.
    6. Once all satellites are activated, travel to Hidden Bunker on the map.
    7. Avoid fireball attacks and find the four interactive control consoles.
    8. Interact with the control consoles and wait for the indicator light to turn green.
    9. Interact again to download data and advance the trial.
    10. After interacting with all four control consoles and completing the download, the trial is complete.

    Note that you need to wait for a special audio clip to finish playing the first time you interact with the consoles. To save time, you can interact directly with control consoles that other players have activated.

    While PvP battles are always filled with hostility and confrontation, most players won't make things difficult for you if they find you're simply completing quests or trials; in fact, they'll be happy to help you.

    These are the tips for completing all the trials in Week 12. Following our recommended methods, you should be able to easily complete them with top marks and earn the rewards! Keep up the good work!

  • Category: ARC Raiders

    ARC Raiders Unreleased Boss Predictions | How Hidden Content Could Change The Game?

    Posted: Jan 12, 2026Views: 2007

    ARC Raiders has attracted millions of players with its stunning visuals and excellent art design. It's a story set in a post-apocalyptic wasteland where players must fight against various killing machines called ARCs.

    These ARCs are not only the player's main enemies but also clues for future updates. Their names suggest that even more powerful, colossal ARCs will appear in the future, potentially leading to the game's true ending.

    For players who follow the development team, you know they have a habit of presenting clues to players. Let me break down the existing clues and evidence to explore the possible future directions of the game.

    ARC Raiders Unreleased Boss Predictions | How Hidden Content Could Change The Game?

    Existing Clues

    Bishop and King are two confirmed characters who haven't yet appeared in the game. Besides them, there's also Emperor and a giant turret located in Stella Montis, whose models already exist in the game, but players are currently not allowed to interact with them.

    Back in the June 6, 2025 release date trailer, the official trailer briefly showed a glimpse of Bishop while showcasing The Bluegate map. This was not only the first appearance of The Blue Gate map, but also the only time Bishop appeared in any of the trailers to date.

    Subsequently, in the official documentary series, more footage was shown, providing a clearer view of Bishop's appearance during the closed beta. Although the footage was from an older version, it confirms that it's a fairly complete model.

    While King hasn't appeared in any trailers since the release date was announced, there's sufficient evidence to suggest it's one of the slated enemies. In the initial trailer, a key voice line mentions Kings, Barons, and Queens. This indicates that King was originally planned as part of a complete boss system.

    Emperors, on the other hand, have been spotted wandering the edges of the map since Tech Test 2. Multiple community members have reported that they seem to be gradually approaching. Closer inspection reveals a giant cannon barrel hanging from its base, hinting at a significant role in the future.

    Finally, regarding Stella Montis building, located in an area normally inaccessible to players, a bug allows you to exploit it by placing it outside the map's boundaries and climbing a communications tower to reach an observation post, which appears to house some kind of giant cannon or radar cannon. The model has relatively complete textures and a physics-based grid for standing, indicating it's not just a simple background decoration.

    Timer And Meteorites

    Many players know that ARC Raiders was originally designed as a PvE game. Its core revolves around fighting giant enemies. The core gameplay loop involves multiple squads parachuting in, scavenging and exploring a map several kilometers wide, culminating in a massive ARC Boss descending from the sky at a certain point in the round, followed by a fierce battle and the climax of the match.

    In ARC Raiders, players must evacuate before the timer expires, otherwise, a meteor will fall from the sky and destroy you, causing you to lose all ARC Raiders items except for your safe inventory.

    According to official information, the meteorites that fall when the timer reaches zero are not nuclear bombs or simple asteroids. They are part of a delivery system used to transport items from ARC orbit to the surface.

    The timer's true meaning may not be the end of the match, but rather a countdown indicating the arrival of the King or other large boss. Players who parachute in have a fixed time to prepare before King's arrival. Depending on the map, the final boss may also change.

    Introducing such events into ARC Riders would truly become a major part of the late-game experience, giving players a reason to stay on the map. Well-equipped players would tend to wait for the round to end to challenge the giant boss. Currently, after the match is more than halfway through, players who enter later often tend to evacuate due to lack of resources.

    This gameplay could also have more layers. For example, on a regular daytime map, the timer reaching zero might spawn a Bishop; while on a Major mutation map at night, the higher-threat King might spawn. Triggering different endgame enemies based on map mutation types would be a highly attractive design.

    Emperor

    ARC Raiders It may be Emperor

    Another possible endgame direction involves Emperor. You can already see them at the map boundaries of Blue Gate and Buried City. It can't just be background textures; they foreshadow a greater danger. These Emperors appear almost as large as the map itself, and their cannons are comparable to or even larger than the buildings in city blocks.

    This foreshadows some kind of large-scale defensive event, supported by some in-game voice lines. A merchant mentions rumbling sounds from the walls, fearing that ARC is digging underground, and hints at ongoing security breaches in Speranza.

    Therefore, players will face a defensive event to protect Speranza. This could be a surface-level threat, with Emperor discovering Speranza and attempting to breach its defenses.

    Plot-wise, players might be able to reprogram a Rocketeer to carry a Raider to the top of Emperor, then manage to enter its interior and destroy it from its core components, such as the engine.

    Another possibility is that this is the building atop Stella Montis. It looks like a giant cannon. This might be the weapon used to fight Emperor.

    Third Wave of Attacks

    Currently, in the game's testing phase, players face the first wave of ARC attacks. In the final version, players will face a modified second wave. As the game mechanics mature and after a major event, players will encounter a third wave of attacks.

    This wave of enemies will be more advanced and aggressive, possessing unprecedented new variants and abilities, and their machine learning capabilities will be significantly enhanced. This might be the true endgame challenge, but it could require two to three years of continuous updates from the development team.

    The above are some speculations and ideas about the future endgame content of ARC Raiders based on existing clues and evidence. Of course, some of these speculations may not be entirely accurate, but piecing together these fragmented pieces of information does reveal some interesting patterns.

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