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ARC Raiders Week 14 Trials Explained | The Fastest Way to Clear And Max Score without Wasting Time

Category: ARC Raiders Posted: Jan 27, 2026 Views: 1615

It's a new week, and a new trial. Week 14's trials are back to normal – familiar tasks that are actually quite easy to complete. However, some players might want to finish the trials faster or achieve a higher score.

If you're aiming for speed, you can complete them on one map. But if you want a higher score, you'll need to find the corresponding ARC on different maps.

ARC Raiders Week 14 Trials Explained | The Fastest Way to Clear And Max Score without Wasting Time

Week 14 Trials

Let's take a look at the specific content of this week's trials. This week's trials have three ARC-damaging tasks. They all look similar, so it might be a bit boring. However, to achieve three stars, you'll need to prepare some weapons that are particularly powerful in PvE.

  • Damage Bastions
  • Destroy Ticks, Fireballs and Pops
  • Damage Wasps
  • Harvest plants
  • Damage Rocketeers, Leapers, or Bastions

These trials don't have map restrictions, so you can find a small map to complete them quickly.

How to Complete The Trials Quickly?

I recommend choosing Stella Montis Night Raid map because it offers better movement. More importantly, if you're not happy with the start of the match, it's relatively easy to quit and retry on this map.

Weapon selection is also crucial. Ignoring PvP (so it's best to complete missions in the PvE lobby, as other players in the PvP lobby will cause trouble, especially in Stella Montis), it's recommended to carry a well-stocked Anvil or Renegade to deal with ranged enemies. You can also replenish ammo from destroyed Hornets.

Additionally, it's highly recommended to bring Deadline, and it's particularly effective against large ARCs, dealing massive damage and helping you easily achieve three stars.

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Route

After spawning, quickly clear all Great Mulleins in Atrium and Lobby. Be aware of potential Wasps along the way, but they are not your target, and don't waste too much ammo on them.

If you encounter enemies like Shredder obstructing your path, eliminate them directly to ensure safe movement and searching, and this saves more time than taking a detour.

After collecting everything, head to Loading Bay. There's a shortcut from Atrium to Loading Bay, and you can jump off the edge, but you'll take some fall damage. Alternatively, you can try jumping onto the containers, but that's a bit more difficult.

Once you reach Loading Bay, start looking for and killing Bastions. If you've already been killed by other players, you'll have to wait about 4 minutes for the next respawn. Killing just two Bastions should get you three stars on this trial.

Lure Bastions towards your building with gunfire, then shoot their knees to temporarily paralyze them. This provides a brief window of opportunity to plant Deadline rounds on the fortress. Note that the bomb needs to be close to its core to ensure kill it.

While waiting for Bastions to respawn, patrol Atrium, Lobby, and eastern areas of the map, looking for and killing Wasps. They don't spawn very often on this map, so be patient.

You can freely kill the numerous Popps and Fireballs along the way to accumulate points. Sandbox, Cultural Archives, and Seed Vault are also good locations. There are plenty of these enemies in the area, making this trial easy to complete.

Possible Issues

On Stella Montis map, sometimes Bastions get stuck on rooftops and cannot be killed. If this happens, you'll have to quit the match and try again.

Also, in the PvE lobby, the main competition comes from other players vying for targets. The good news is that as the match progresses, most players will quit early, reducing competition.

If you repeatedly encounter bugs on Stella Montis map, you can try a different map. Night Dam Battleground is recommended. You can go to the Hydroponics area or Primary Facility, where Bastions spawn.

On Dam Battleground In outdoor maps like this, Wasps spawn frequently. The mission is completed by killing just 11. Using spare high-ammo-capacity weapons or weapons that can be reloaded from Hornet wreckage will make it easier.

How to Get A Higher Score?

To get a higher score, it's best to team up with other players so you can monitor multiple locations simultaneously and eliminate targets as soon as they appear.

Damage Bastions

Two of the trials involve Bastions, so you can obviously make them your primary targets.

Both Damage Battleground and Stella Montis have multiple Bastion spawn points. Don't just camp at the spawn point. Staying near the spawn point slows down enemy respawns. The best approach is to keep moving and go to eliminate them at the estimated spawn time.

Damage Wasps

To get a high score, you must carry a Snitch Scanner, and it's recommended that each player prepare at least 3.

  • Spaceport (Hidden Bunker): Let two players be active in Control Tower A6, and one player be in The Trench.
  • The Blue Gate (Lock Gate): One player is on the bridge in the southwest, one player is on the church in the north, and last one is on Maintenance Bunker in the east.

Harvest Plants

This is a familiar challenge that has appeared many times before. This week, it might be more efficient to do it on Spaceport map (Night Raid or Electromagnetic Storm) than on Dam Battleground map.

Destroy Ticks, Fireballs, and Pops

The best map for this trial is Stella Montis, where these spawn points are highest. There are no unique tricks, but it's best to try it in the PvE lobby.

That's a general overview of this week's trials. You can adjust accordingly based on your gear and objectives. Hopefully, you can achieve all three stars!

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