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Helldivers 2 Exo Experts Warbond Adds Exosuits and Heavy Firepower | But where did all the free major order rewards go?
Attention, Helldivers - new reinforcements are inbound. A fresh trailer for Exo Experts Warbond has just dropped, and come April 28, Super Earth armory will be welcoming a shipment of heavy-hitting new gear.
This update for Helldivers 2 is absolutely packed, featuring two brand-new Exo Suits, a submachine gun, a secondary weapon, and a wide assortment of cosmetic items. Let's break down what this Warbond brings to the front lines.

Exo Experts Warbond Contents
Page 1
- 100 Super Credits (Currency)
- SMG-203 Gallant (Submachine Gun)
- O-3 Free Spirit (Helmet)
- O-3 Free Spirit (Light Armor)
- Free Spirited Spangles (Cape)
- Free Spirited Spangles (Player Card)
- Mobile White Hellpod (Pattern)
Page 2
- 100 Super Credits (Currency)
- EXO-51 Lumberer Exosuit (Vehicle)
- P-33 Missile Pistol (Special Secondary)
- O-2 Heavy Operator (Helmet)
- O-2 Heavy Operator (Heavy Armor)
- Watchful Compatriot (Cape)
- Watchful Compatriot (Player Card)
- Mobile White Shuttle (Pattern)
Page 3
- 100 Super Credits (Currency)
- Exosuit Certified (Title)
- EXO-55 Breakthrough Exosuit (Vehicle)
- MGX-42 Bullet Storm (Support Weapon)
- Thumb of Approval (Emote)
- Mobile White Exosuit (Pattern)
- Mobile White Vehicle (Pattern)
In terms of raw quality, this Warbond is genuinely top-tier - the weapons and Stratagems look exceptionally potent. It requires 1,000 Helldivers 2 Super Credits to unlock through the in-game store.
That said, not everything hits the mark. This Bond includes a batch of Mobile White skins and patterns that, in practice, read more as a muted grey. Compared to the bold, thematically rich designs found in previous Warbonds, the color choices here feel uninspired, even a little half-hearted.
Stratagems
Let's start with the headliners of this Warbond: 2 Exosuit Stratagems.
EXO-51 Lumberer Exosuit
EXO-51 Lumberer is a classic design carried over directly from the first Galactic War. This metal beast is armed with a formidable anti-tank cannon and a flamethrower - a combination that becomes especially lethal with the latest patches.
Thanks to a recent balance update, all flame weapons now trigger a panic state when they deal sustained burning damage to enemies. That means a Helldiver can hose down a Charger with fire, force it into an uncontrollable frenzy, and then deliver the killing blow with the anti-tank cannon.
On the suit's rear left, two sizable fuel canisters feed the flamethrower. Their profile closely resembles the tanks found on B/FLAM-80 Cremator, so we can reasonably assume a similar ammunition capacity. As for how many rounds the right-arm cannon holds, that remains a mystery for now. The flamethrower's reach also appears comparable to Cremator - possibly even longer - though its exact performance will need to be tested in the field.
EXO-55 Breakthrough Exosuit
EXO-55 Breakthrough is billed as the ultimate close-assault Exosuit. Its most eye-catching feature is an enormous shield. When the melee button is pressed, the suit no longer simply stomps; instead, it thrusts the massive ballistic shield forward and slams it directly into an enemy's face.
The right arm mounts what looks to be a heavy-armor-penetrating cannon. Developer logs describe it as a flak-based weapon, though finer details are still under wraps. If the shield could eventually be planted into the ground to provide cover for the entire squad, this machine's tactical value would improve even further.
MGX-42 Bullet Storm
Like Lumberer Exosuit, MGX-42 Bullet Storm is a returning classic from Helldivers 1. This is a disposable support weapon - once the ammo runs dry, you simply toss it aside like dead weight and move on.
It fires caseless ammunition via an electronic ignition system cycling through multiple barrels, which means it contains almost no moving mechanical parts and is remarkably simple to produce. According to Helldivers 1 data, MGX-42 carries 300 rounds, more than enough to lay down a ferocious wall of lead.
Weapons
The individual armaments offered in this Warbond are also impressively potent, with a clear focus on dealing with elite enemy units.
SMG-203 Gallant
MG-203 Gallant shares some DNA with MP-98 Knight SMG, sacrificing a portion of its magazine capacity in exchange for increased armor penetration. Since Knight is a light-penetration weapon with a 50-round magazine, Gallant likely bumps that up to medium armor penetration while trimming the magazine to roughly 30 rounds to keep things balanced.
It's worth noting that this is a two-handed SMG - meaning it cannot be paired with a ballistic shield, and handling secondary objective items will be more restrictive. The weapon comes equipped with a standard flashlight, a laser sight, and a reflex optic.
P-33 Missile Pistol
P-33 Missile Pistol fires miniature guided rockets and features lock-on tracking similar to Guard Dog Rover drone. It doesn't emit a shrill whistle, but it does deliver a devastating punch. The as-yet-undisclosed ammunition count is likely the only thing keeping this secondary in check.
Armor
This Warbond also introduces a brand-new armor passive, along with matching cosmetic options. Both O-2 Heavy Operator and O-3 Free Spirit armor sets come equipped with Oxygenator Armor Passive. It allows the wearer to walk, run, and slide at a modestly increased speed, though the exact boost percentage hasn't been shared yet.
Why the Controversy?
While Exo Experts Warbond brings undeniably powerful new tools to the fight, it has also sparked genuine concern among the community. For all practical purposes, this Bond signals the end of Major Order rewards as we once knew them.
It has been quite some time since players last saw a free Stratagem obtained simply by completing Major Orders. In stark contrast, the store first began featuring secondary weapons locked behind premium Warbonds, then expanded to primary weapons, and now - for the first time - even vehicle-class Exosuits are being placed behind a premium progression track.
Data mined from the game files already reveals two variant models of Fast Recon Vehicle: one armed with a flamethrower and another configured as a resupply pack carrier. If the current trend continues, it seems highly probable that these vehicle variants will also be bundled into future premium Warbonds.
While the quality of the new gear in Exo Experts is commendable, placing Exosuits behind a premium wall strikes at the heart of the community's concerns over fairness and how new content is made available to the player base. Compared to the previously released Patriot and Emancipator Exosuit, which were given away for free, this may spark some discussion within the community.
Helldivers 2 Roadmap 2026 leaks more major Galactic War changes | When will Updates 6.2 & 6.3 release?
Since the release of Machinery of Oppression, the official Update 6.0, this past February, Helldivers 2 appears to have shaken off its previous irregular update schedule and waning popularity, settling into a much more stable rhythm.
Building on this momentum, as March began, the game not only introduced new content and further balance adjustments via Patch 6.1, but also unveiled its roadmap for the first half of 2026.
In this article, we will provide an in-depth analysis of this roadmap and speculate on the potential release dates for upcoming updates, specifically Update 6.2 and even 6.3.

Overview of the latest Helldivers 2 roadmap
On March 17, the game released an announcement detailing both the new roadmap and Patch 6.1.0. Notably, this marks the very first time Helldivers 2 has published an official roadmap.
The roadmap begins with a brief summary of the already-released Update 6.0, Machinery of Oppression, before outlining the schedule for subsequent updates: Update 6.1, 6.2, and 6.3, slated for release in March, April, and June, respectively.
Patch 6.1 overview
This patch was released on March 20. Building upon the existing Machinery of Oppression content, it introduced new enemies, Illuminate Piloted Constructs (a variant of Watcher), as well as a new sub-faction: Illuminate Appropriators.
Furthermore, the patch introduced a new mission objective, Destroy Exospire, integrated via a new planet-wide storm mechanic.
By successfully completing this mission, you can earn Helldivers 2 Super Credits, which can be used to unlock Entrenched Division Warbond that launched simultaneously with the patch.
Not only Patch 6.1 brought several new usable weapons to the game through this new Warbond, but also included optimizations for various existing pieces of gear. Additionally, the update featured general quality-of-life (QoL) adjustments for the game as a whole.
Speculated release dates for Updates 6.2 and 6.3
The roadmap merely indicates that these two updates are scheduled to launch sequentially in April and June; however, no specific dates were provided.
As of now, one-third of April has already passed, yet no further official details regarding Update 6.2 have been released. Given that Patch 6.1 launched on March 20, it is reasonable to speculate that Update 6.2 will arrive in late April, likely around the 20th of the month.
As for Update 6.3, its scheduled release is still two months away; consequently, there remain a number of variables and uncertainties surrounding its launch. However, barring any unforeseen complications, they are likely to go live in late June.
What will these two updates bring?
According to the roadmap, Updates 6.2 and 6.3 will add the following content to Helldivers 2, respectively:
Update 6.2:
- 2 new biomes
- A new Galactic War campaign
- New enemy variants
- A new Warbond
- Additional QoL improvements and balance adjustments
Update 6.3:
- 1 new biome
- A new Galactic War campaign
- A new Warbond
- Additional QoL improvements and balance adjustments
Overall, the content of these two updates is quite similar; both serve to further expand and refine the game based on the existing content released following Machinery of Oppression update.
Why is this roadmap important?
The purpose of a roadmap is not merely to show you what playable content to look forward to over the coming months or the next year; it also helps you plan your in-game resources and schedule accordingly.
Helldivers 2 has been out for over two years now, yet it had never released a roadmap until now. This previously left players focused solely on immediate mechanics, making it difficult to make any plans for the future.
The release of this roadmap changes that situation. Furthermore, it signals that Helldivers 2 is set to continue its steady growth for at least the next three months, making it well worth your time and effort to dive in and play right now.
How can you prepare for upcoming updates?
While we don't yet know exactly what the newly added enemy variants and biomes will look like, as long as your combat proficiency is high enough, you should be able to handle them with ease after a brief period of adjustment.
To that end, if you haven't yet mastered your combat skills, you can use the time leading up to the release of Update 6.2 to practice and hone your abilities.
Beyond your personal skills, having reliable gear is also crucial. Therefore, you should not only acquire the high-tier gear available in the current Warbonds but also proactively farm Super Credits and Medals to prepare for unlocking the new Warbonds.
If you have already unlocked Entrenched Division Warbond, it actually offers Super Credits as one of its rewards.
Additionally, while completing missions, you may discover Super Credits at various small points of interest (POIs). If you wish to boost your farming efficiency, consider playing on lower difficulty settings or selecting planets with biomes that are easier to navigate.
As for medals, they are earned by completing various types of in-game missions; consequently, you will probably accumulate a fair number of them naturally while you are farming for Super Credits. Specific task types include:
- Major Orders
- Personal Orders
- Missions and Operations
That concludes everything we have to share with you for now. Please stay tuned to Helldivers 2 over the coming weeks to be the first to catch any new updates!







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