Language & Currency

Language

English

English

Deutsch

Français

Español

Italiano

Netherlands

Português

عربى

Display Currency

$ USD

$ USD

€ EUR

£ GBP

A$ AUD

C$ CAD

N.Kr. NOK

S.Kr. SEK

D.Kr. DKK

I.Kr. ISK

CLP CLP

COP COP

S/. PEN

ARS ARS

zł PLN

S.R. SAR

﷼ QAR

AED AED

R$ BRL

NZ$ NZD

Sign Up
  • Verification Code
I want to get information about activities, sales and personal offers

or continue with social networks

twitch google steam reddit discord
Already have an account?
Log In
Remember me Forgot your password?

or continue with social networks

twitch google steam reddit discord
Not a member? Sign up now

No Rest for the Wicked Store

Check In Daily

This page provides a brief overview of NRftW and summarizes related game products offered by IGGM, including in-game gold and items, with a quick navigation page. For more information on product pricing, features, categories, and more, please visit the corresponding page! IGGM No Rest for the Wicked market is online 24/7 and ready to welcome you.


Top No Rest for the Wicked Online Store | Gold & Items Available 24/7

  • NRFTW Gold: The main in-game currency. You can use gold to unlock recipes from merchants, upgrade buildings, acquire rare consumables and crafting materials - it's incredibly versatile and controls the lifeline of your entire exploration.
  • NRFTW Items: Contains all available items in the game, such as gear, key items, and consumables. You can obtain these by defeating enemies, completing quests, looting chests, or paying for them from various shops.


No Rest for the Wicked Gold with up to 5% off | The Lifeline of Your Progression

In NRftW, in-game gold is the core currency circulating in the game's economy. It's a primary, scarce resource, indispensable for repairing and upgrading equipment, acquiring key supplies, and advancing your character.

However, the game features a unique death penalty: upon death, your gold is instantly lost. This penalty serves as a deterrent and encourages players to play cautiously. If you don't want the frustration of your hard-earned currency suddenly disappearing with a single accidental death, you can obtain all the gold you need from our No Rest for the Wicked shop, avoiding all risks and trials.


Get NRFTW items That Defines Your Survival!

The game includes various types of gear, including weapons, armor, runes, gems, food, consumables, and accessories. These items have different rarities: Common (white), Rare (blue), Cursed (purple), and Unique (gold). Different rarities determine the item's enchantments, durability, and customization potential.

The items you equip often directly determine your combat effectiveness, character progression, and ability to survive in challenging Souls-like games, with rare, high-level gear defining your late-game strength. Therefore, finding or crafting suitable gear is crucial. If you lack the necessary materials and items, check out our NRFTW store – everything you need is here!


No Rest for the Wicked Basic Information

No Rest for the Wicked is a dark fantasy, top-down isometric action RPG currently available in Early Access on PC, with plans for a full release on PC, PlayStation 5, and Xbox Series X/S. The game features highly challenging Souls-like combat, emphasizing slow and cautious battles that require precise player input and stamina management. Every attack is critical, leading to its description as a combination of Diablo and Dark Souls.

Set in the dark, plague-ridden, and harsh world of Isola Sacra, the game puts players in the role of Ceri, a jihadist dedicated to eradicating a plague known as Pestilence, which is corrupting the land and its people. Of course, this game goes beyond typical fantasy tropes; political intrigue and human conflict also present significant obstacles to your adventure.

With its tense and exciting gameplay and highly challenging missions, players must strategize and think quickly to outwit their opponents and ultimately achieve victory. Cleanse the land of evil now and rewrite the destiny of your kingdom!

Know More IGGM No Rest for the Wicked Store Detail ↓

Reviews

No Rest for the Wicked News

View More >
No Rest for the Wicked 1.0 Delayed to March 2027 with 60+ Hours of New Content and a New Class System

No Rest for the Wicked 1.0 Delayed to March 2027 with 60+ Hours of New Content and a New Class System

For players who have been battling through No Rest for the Wicked's early access for over two years, the 1.0 release, originally scheduled for October 2026, was undoubtedly one of the most anticipated milestones of the year. However, on September 1st, the studio suddenly announced that the final release date for 1.0 would be postponed from October of this year to March 2027.

Delay Announcement Explained

No Rest for the Wicked 1.0 Delayed to March 2027 with 60+ Hours of New Content and a New Class System

In a video, the creative director admitted that since the early access launch in early 2024, the team had been in a frantic sprint - constantly adding content, refining the class system, and advancing various features of version 1.0. However, after extensive internal testing, the team found that the game had not yet reached its full potential.

Therefore, the main objectives of the delay focus on three aspects:

  • Performance Optimization: Improving the game's performance across various platforms
  • Class System: Further refining the upcoming new class system
  • Overall Quality Polishing: Refining the game to a standard that satisfies both the team and players

He also stated that NRFTW's first prototype began development as early as the end of 2016. After nearly a decade of development, the team hopes to land safely in the final months, rather than rushing a release with minor bugs. His goal is to release a game that can make history and endure.

It's worth mentioning that the studio acquired full publishing rights for No Rest for the Wicked in March 2025, achieving completely independent operation. This also means that the team has complete control over the game's quality, and the delay decision is not influenced by pressure from external publishers.

Beta Testing and Founders Pack

On the other hand, the delay also gives players more opportunities to experience the game early. The studio plans to hold several closed beta tests in the coming months, followed by an open beta test in December.

The delay announcement specifically mentioned that the December Open Beta will be the last opportunity for players to experience the test version before the official release in March 2027. At that time, players will be able to experience a wealth of new features and content, including a brand-new class system.

The team will gather player feedback through testing and continue development adjustments accordingly. The official team also promised to continuously share development progress, key features, and design decisions with the community through regular Wicked Inside updates.

Furthermore, due to the 1.0 delay, the studio has adjusted the deadline for obtaining the Founders Pack. All PC players who own No Rest for the Wicked before January 1, 2027, will receive Founders Pack reward; the previously set deadline of July 10th has been cancelled.

Meanwhile, PS5 pre-orders will begin in January 2027, and pre-order customers will also receive Founders Pack.

Key Highlights of 1.0: 60+ Hours of New Content and a Brand New Class System

60+ Hours of New Content

No Rest for the Wicked boss

According to the studio's 1.0 plan, the official release of No Rest for the Wicked will not simply be the end of early access, but a massive expansion of the existing game. It is expected that 1.0 will add over 60 hours of new content, bringing the total content to approximately 100 hours.

Players will explore over 15 handcrafted new areas, face more bosses and enemies, and acquire a large number of new weapons. At the same time, Horde Mode will be added to the game, providing players with a more combat- and build-oriented challenge.

Faced with increasingly challenging content, players will also need to learn how to effectively utilize No Rest for the Wicked gold to repair equipment, replenish consumables, and prepare their character builds to better handle the new content brought by 1.0.

In terms of story, 1.0 will complete the final chapter of the main storyline and present a complete ending through new hand-drawn cutscenes. After completing the game, players can continue their challenge through a brand new endgame event.

The multiplayer experience will also be further improved. Persistent Multiplayer allows players to adventure together in private realms, where other players can continue to enter and progress even if the player who created the realm is offline.

Class System

The early access of NRFTW used a more traditional attribute system, which shaped characters through attribute points such as strength and dexterity. While this attribute progression method is mature, players can easily make attribute allocation choices without understanding the consequences, and these choices ultimately determine the character's playstyle.

Therefore, the studio decided to use the Jobs System from Final Fantasy Tactics as a key design inspiration in 1.0 to revamp No Rest for the Wicked progression system.

The core concept can be summarized as: a class should not just be a tag selected during character creation, but should truly change the way players fight.

For example, players can initially play as a Guardian. The Guardian is a typical sword and shield class, and the system rewards blocking, shielding, and defensive behaviors through traits.

However, if players find themselves particularly drawn to attacking enemies from behind, they can switch to Assassin, acquiring traits related to stealth and backstabs through assassin gameplay.

More importantly, players can carry over acquired Assassin traits to Guardian, granting their original sword and shield character some assassin abilities, ultimately creating a hybrid build distinct from traditional class templates.

While No Rest for the Wicked's 1.0 journey has been delayed by several months, every step has been solid. From the revolutionary class system to over 60 hours of new content, from the open beta in December to the extended founders pack window, the developers are demonstrating their commitment to quality. See you in Isola Sacra, March 2027.

No Rest for the Wicked Gold Farming Guide | 5 Best Ways to Get Rich in Isola Sacra!

No Rest for the Wicked Gold Farming Guide | 5 Best Ways to Get Rich in Isola Sacra!

In recent years, more and more ARPGs have adopted a longer early access phase to build hype during development, allowing for sufficient optimization before the final release and a better experience.

No Rest for the Wicked, an ARPG, follows this approach. Launched on April 18, 2024, the game has remained in Early Access, but reports suggest a possible full release sometime in 2026.

Therefore, if you haven't played the game yet, now might be the perfect time to join! The game recently released a new Together update on January 22nd!

Based on this, we'll provide a guide to gold farming in NRFTW, benefiting both those wanting to immediately experience the new update and those preparing for the full release!

No Rest for the Wicked Gold Farming Guide | 5 Best Ways to Get Rich in Isola Sacra!

What is this game's economy?

Before starting farming, you first need to understand how the economy in No Rest for the Wicked works - what gold can be used for and what benefits it can bring.

As an ARPG, NRftW employs a soft class system, where your character's abilities are related to gear and attributes. Your goal is to enhance your character by upgrading these attributes, acquire loot to build the hub city of Sacrament, and continue growing stronger.

Based on this, the game's economy is essentially player-driven, featuring free trade characteristics, meaning that the primary method of item trading is among players.

Furthermore, the game's item system emphasizes scarcity. You must manage your daily resources and vendor inventory effectively within limited resources, trading items to acquire more gold or other items.

Total "gold" can be further divided into gold, silver, and copper coins. The type of coin you receive depends primarily on the rarity of the items you sell and the difficulty of the quests you complete.

Once you acquire gold, you'll find it has numerous uses, from repairing and upgrading gear related to combat to acquiring recipes in casual gameplay - all requiring No Rest for the Wicked gold.

Additionally, after unlocking Sacrament, you can also use gold trading to acquire and decorate your own house. While this won't boost your combat power, who can resist having a more luxurious and impressive home in the game?

Directly farming monsters

This is currently the most direct source of gold in the game, but unfortunately, unlike regular ARPGs, directly killing monsters in NRftW yields very limited rewards. However, it's a safe enough method when you're a newbie.

The game map is centered around Isola Sacra, featuring uniquely designed vertically explorable levels. You can climb upwards to explore new areas and then kill enemies within for loot.

More importantly, explored areas will darken on the map over time, reverting to an unexplored state. This means you can repeatedly farm enemy-dense areas to earn even more gold.

Completing challenges or bounties

Captain Randolph, one of the main NPCs in Sacrament, will post weekly and daily challenges and bounties at a fixed location. You can find him near Cerim Whisper location after defeating Warrick the Torn.

The coins rewarded by these quests are primarily copper or silver coins, with the amount depending on the quest's difficulty. Therefore, we recommend prioritizing high-level, difficult quests to maximize your farming efficiency.

Weekly quests generally involve defeating specific enemies or bosses and are relatively dangerous - but the rewards are also greater. Daily bounty quests are simpler, but the advantage is that they can be repeated to accumulate coins.

It's important to note that whether you're completing specific quests or directly farming monsters, you must ensure you can leave safely, as dying in combat in No Rest for the Wicked will result in the loss of gold!

Selling items

As mentioned in point one, enemy drops are not the primary source of gold in No Rest for the Wicked, but they do drop many items that can be sold for gold!

Generally, we recommend prioritizing the sale of useless or duplicate items and selling Fallen Embers before unlocking the endgame, as their main purpose is to obtain the key to the endgame dungeon Cerim Crucible and to repair high-level gear.

Additionally, after engaging in casual gameplay such as cooking or fishing, you'll obtain fish or dishes. These have little impact on game progression and can be sold directly. While the returns are meager, frankly, keeping them isn't very useful.

Farming in Cerim Crucible

Once you reach the endgame through your own efforts, this core dungeon becomes your primary source of gold. Each level in this dungeon consists of 10 randomly generated rooms, and your task is to clear all of them.

The dungeon's rewards primarily consist of rarer exalted gear, but defeating the final Echo Knight boss will grant you an additional chest containing a significant amount of gold.

To improve your efficiency in completing this dungeon, you need to collect a special resource called Traces while fighting regular enemies. These can then be exchanged for buffs at the vendors within the dungeon to enhance your character.

Furthermore, you can collect another item called Gloamseeds through daily adventures. These can unlock more permanent services at Cerim Crucible vendors, such as upgrading or repairing your gear within the dungeon.

Teamwork is always better

Together update released in January 2026 introduced a 4-player co-op system, allowing you to invite up to three friends to join your private domain. This makes it easier and safer to cooperate and earn gold in combat missions.

These are currently the main gold farming methods in No Rest for the Wicked. It's expected that with more updates and the future release of the full version, gold sources will become more diverse! Let's look forward to it!

Surplus stock:
Connecting to online customer service, please wait.

.

close
Order
Invite friends below for Monopoly Go Partners:
event slots: click the + button, then check the entire list ,If you see them, please invite them.