Since the launch of MapleStory Classic World in its early access, leveling has likely been your primary focus, especially given the level cap of 100 and the current challenge of earning XP on crowded servers.
To avoid heavy competition, you might look for less-traveled areas to grind. While the high player population means there are virtually no truly deserted spots, Excavation Site is a solid choice for leveling.
Excavation Site is a fairly expansive area consisting of three distinct sections. In this guide, we'll take a comprehensive look at the entire zone to help you level up efficiently.
Best Excavation Site Training Spots in MapleStory Classic World: Early, Mid, and Late Game
Route to Excavation Site
Excavation Site is located near Perion, another excellent spot for earning XP. You won't need to travel far; you can simply explore Perion and head straight to the site. Here is the route:
Starting from Perion, move toward the right side of the map.
Avoid the path leading downward into the dungeon; instead, take the path on the middle-right.
Continue moving to the right, and do not enter any portals leading upward or downward.
Once you reach Rocky Road III, enter the portal at the top of the map to access Excavation Site area.
Upon entering Excavation Site, you'll find various zones and enemy types suited for different level ranges. Beyond XP, these enemies are also a source of MapleStory Classic World mesos. You can progress through these areas as your character grows stronger.
Early-game leveling options
If you or your friends are relatively new to MapleStory Classic World, the best enemies to target in Excavation Site are Ghost Stumps, Wooden Masks, and Rocky Masks.
These monsters offer a balanced mix of XP yield and spawn rates. Furthermore, some of the items they drop can be sold to other players, helping you build up your MS Classic World meso reserves.
To determine whether a monster is a good source of early-game XP, you shouldn't just look at the XP it yields upon defeat; you must also consider the time and resources required to kill it.
If a monster offers a high amount of XP but takes many hits to defeat, your actual XP-per-minute yield might not be as high as it seems.
Conversely, monsters that are relatively easy to kill, and appear in dense clusters with fast respawn rates, make it much easier to maintain a steady stream of XP.
Of course, if you're the impatient type and want to challenge higher-level enemies, hoping for better loot despite being under-leveled, that's certainly an option. Just be prepared: you might want to buy MapleStory Classic World mesos to acquire better gear and stock up on extra consumables.
Once you surpass level 20 in the starting zones, you might consider moving to a new map, though it's not strictly necessary. If you can't find a suitable new location, or if you're still leveling up at a steady pace where you are, feel free to stay put.
In fact, constantly switching maps or changing your grinding route often just wastes time. It's only worth moving if a new location offers a significant, noticeable boost to your leveling efficiency.
Mid-game leveling options
Once you reach level 40 or higher, the early-game Excavation Site area will no longer be ideal. At this point, you might want to shift your focus to areas with higher spawn rates for Skeledogs and Mummydogs.
It's worth noting that many players at this stage choose to focus on hunting Wraiths. Because of this, the maps where Wraiths spawn tend to be extremely crowded.
In reality, if you focus on hunting Skeledogs or Mummydogs at Excavation Site, your XP gains will be comparable to those from farming Wraiths, but with much less competition and a map layout that's easier to navigate.
Furthermore, both of these MapleStory Classic World enemies can drop decent gear. For instance, Skeledogs can drop various level 40 weapons or hats, as well as scrolls that boost accuracy.
If you're playing a Mage, accuracy is definitely a stat you cannot afford to overlook. Even if you utilize elemental skills, such as Ice or Lightning, to challenge specific monsters, a lack of sufficient Accuracy may prevent you from achieving your desired damage output.
Additionally, Mages should keep an eye out for Blue Calaf, a drop from Mummydog. This piece of overall armor comes with a solid base Intelligence stat and can be 2further enhanced using scrolls.
MapleStory Classic World Excavation Site
Endame leveling options
Once you reach Level 60 in MSCW, if you happen to still be at Excavation Site, you can focus on clearing out Skeleton Soldiers and Officer Skeletons.
However, while these areas may offer better overall returns, they demand higher damage output from your character; furthermore, the gameplay in these maps is quite repetitive, which can become rather dull.
If you decide it's time to move on from Excavation Site, I would suggest heading to Camp II or III. As you progress into the later stages of the game and become capable of handling tougher foes, you will also find that these areas tend to be less crowded.
We hope this guide proves helpful for your leveling journey in MapleStory Classic World! Best of luck on your path to reaching the maximum level!
The Halloween event is live in MapleStory Classic World, and getting its main reward takes two quests and a trip across Victoria Island. First, you need to collect 100 Halloween Candies for Malady. Then, her hidden Trick or Treat! mission sends you to find three children who are spending Halloween alone. Complete both quests and return to Malady to receive the Pumpkin Basket.
The candy-farming part is simple once you know the level requirement. Finding the three children can take longer because the quest describes their surroundings instead of listing their map names. Knowing where to go before you set out makes the second half much easier.
This guide covers the event deadline, where to farm Halloween Candies, the three child locations, a practical route from Henesys toward Ellinia, and the Pumpkin Basket's current stats.
MapleStory Classic World Halloween Guide: Pumpkin Basket
MapleStory Classic World Halloween Event Dates and Requirements
The Halloween event opened on October 28, 2026, at 00:00 UTC and is scheduled to end on November 18, 2026, at 23:59 UTC. Characters must be Level 10 or higher to participate.
Event Detail
Information
Event period
October 28–November 18, 2026
Start time
October 28, 00:00 UTC
End time
November 18, 23:59 UTC
Minimum level
Level 10
Starting NPC
Malady
Malady's locations
Henesys and Kerning City
First quest
Halloween Candies
Hidden follow-up
Trick or Treat!
Main reward
Pumpkin Basket
Additional event monsters
Orange Slimes in four towns
The two quests are connected: completing Halloween Candies unlocks Trick or Treat!, which rewards the Pumpkin Basket. Do not stop after handing in the 100 candies if you want the weapon.
The deadline also matters for your remaining quest items. Halloween Candies are untradeable and expire when the event ends, so finish the quest chain before November 18 rather than leaving it until the last minute.
How to Get the Pumpkin Basket
Step 1: Find Malady and accept Halloween Candies
Start by talking to Malady in Henesys or Kerning City. Accept the Halloween Candies quest before you begin farming.
Malady explains that monsters have taken her Halloween Candies and asks you to recover 100 of them. You need to be at least Level 10, and the quest candies drop from eligible monsters while the quest is active.
Step 2: Collect 100 Halloween Candies
Hunt monsters that are Level 10 or higher until you have collected 100 Halloween Candies. You do not need to find a special event dungeon to complete this part, so it makes sense to farm in an area where you can already train comfortably.
For lower-level characters, community walkthroughs suggest familiar Victoria Island monsters such as Ribbon Pigs and Green Mushrooms. The Forest of Wisdom is one possible option for characters around Levels 10–15, while A Hill West of Henesys and Henesys Hunting Ground III are alternatives worth considering. These are suggested farming spots, not a guarantee that one map has the best drop rate.
A few practical points will save you time:
Accept the quest before hunting, or the required drops may not count toward your progress.
Keep an open Etc inventory slot for the candies.
Choose monsters you can defeat efficiently rather than spending time traveling to a distant map.
Remember that Halloween Candies cannot be traded and expire when the event ends.
There is no verified drop-rate figure available here, so the exact number of monsters you need to defeat will vary.
Step 3: Return to Malady
Once you have 100 Halloween Candies, return to Malady and complete the first quest. Talk to her again to access the hidden Trick or Treat! mission.
This follow-up is the part that leads to the Pumpkin Basket. Malady gives you three candy pouches to deliver to children around Victoria Island. The quest describes the children through clues about their surroundings, which is why knowing the map names is useful.
Trick or Treat! Quest: Where Are the Three Children?
The three children are Anne, Estelle, and Ronnie. Recent community walkthroughs identify their locations as follows. These specific map directions come from player guides; the quest dialogue itself describes the locations through clues rather than giving a straightforward list of map names.
Child
Quest Clue
Map
Anne
The child on high ground
The Hill East of Henesys
Estelle
The child on the open field
The Field South of Ellinia
Ronnie
The child in the dark tunnel
The Tree Tunnel At the Forest Up North
You can visit the children in any order. The route below follows the road from Henesys toward Ellinia, allowing you to complete the stops without repeatedly crossing the island.
1. Anne — The Hill East of Henesys
Leave Henesys through the bottom-right portal to reach The Hill East of Henesys. Look for Anne on the higher ground and talk to her to deliver the first candy pouch.
If you are following the quest clues, this is the child described as being on high ground.
2. Estelle — The Field South of Ellinia
Continue toward Ellinia through the forest maps. Follow the route east from Henesys until you reach The Field South of Ellinia.
Find Estelle in the open field and give her the second candy pouch. The open terrain is the clue to look for; if you are still in a dense forest area, keep following the route toward Ellinia.
3. Ronnie — The Tree Tunnel At the Forest Up North
Continue to Ellinia, then travel through The Field Up North of Ellinia and The Tree That Grew I toward The Forest North of Ellinia. From there, enter The Tree Tunnel At the Forest Up North and look for Ronnie.
Talk to Ronnie to deliver the final candy pouch. This completes the three-child part of the quest.
4. Return to Malady for Your Reward
After delivering all three pouches, return to Malady in Henesys or Kerning City and finish Trick or Treat! to receive the Pumpkin Basket.
If you finish near Ellinia, taking the Regular Cab back to Henesys costs 500 Maplestory Classic World Mesos. That is a convenient option if you would rather not walk the entire route back, although walking remains an alternative if you want to save the fare.
Pumpkin Basket Stats: What Does the Reward Offer?
The Pumpkin Basket is a one-handed sword with a Halloween-themed appearance. Its current Version 1.0.0 item data lists the following stats:
Stat
Current Value
Weapon type
One-handed sword
Required level
Level 10
Weapon Attack
+27
Speed
+3
Attack speed
Fast
Upgrade slots
7
Job availability
All jobs
These are the updated stats, not the earlier values that appeared in some pre-launch or outdated guides. The October 21, 2026, item update changed the weapon from 24 to 27 Weapon Attack, reduced its Speed bonus from +8 to +3, changed its attack speed from Faster to Fast, and removed the earlier +1 bonuses to STR, DEX, INT, and LUK.
For a character who can use a one-handed sword, the Pumpkin Basket may be worth keeping or scrolling, depending on the equipment you already own. Its seven upgrade slots leave room for upgrades, but whether it is the right weapon for your build depends on your current gear and progression.
It is also the reward for a limited-time quest, so collectors and players who enjoy seasonal content have another reason to complete Trick or Treat! before the event closes.
Orange Slimes: Additional Halloween Drops
Orange Slimes also appear in Henesys, Ellinia, Kerning City, and Perion during the event. Characters Level 10 or higher can defeat them for a chance to obtain Halloween Candies and special consumables known as Malady's Candies.
Item
Effect
Trading and Expiration
Halloween Candies
Used for the Halloween quest
Untradeable; expire at the end of the event
Red Malady's Candy
Restores 600 HP
Tradeable; does not expire
Blue Malady's Candy
Restores 450 MP
Tradeable; does not expire
Green Malady's Candy
Restores 300 HP and 300 MP
Tradeable; does not expire
Orange Slimes give you another opportunity to collect seasonal drops while the event is active. Their presence in several towns also makes them convenient to check while traveling, but a specific drop is not guaranteed.
If your main goal is the Pumpkin Basket, focus first on collecting the 100 quest candies and completing the hidden mission. Treat the other drops as a useful extra rather than assuming they will provide a guaranteed profit or faster leveling.
Tips for Finishing the Halloween Event Efficiently
Accept the quest before farming. This is the easiest step to overlook. Start Halloween Candies with Malady before hunting monsters.
Train while collecting. Monsters Level 10 or higher can drop the quest candies, so choose a suitable training area instead of making unnecessary trips for a particular monster.
Follow the route toward Ellinia. Visit Anne at The Hill East of Henesys, Estelle at The Field South of Ellinia, and Ronnie at The Tree Tunnel At the Forest Up North. This keeps the three stops along a practical journey rather than sending you back and forth.
Keep some Mesos available. If you want to use the Regular Cab from Ellinia to Henesys after finishing the children, budget 500 Mesos for the trip.
Finish the second quest. Returning the 100 candies is not the end if you want the Pumpkin Basket. Deliver all three pouches and speak to Malady again.
Do not wait until the deadline. The event is scheduled to end on November 18, 2026, at 23:59 UTC. Finishing earlier gives you room to handle travel, inventory, or quest issues without rushing.
Frequently Asked Questions
When does the MapleStory Classic World Halloween event end?
The event is scheduled to end on November 18, 2026, at 23:59 UTC. That is 6:59 PM Eastern Standard Time and 3:59 PM Pacific Standard Time on November 18.
Where can I find Malady?
Malady is available in Henesys and Kerning City. Talk to her to accept the Halloween Candies quest.
How many Halloween Candies do I need?
You need 100 Halloween Candies. They drop from monsters Level 10 or higher while the quest is active.
Where are Anne, Estelle, and Ronnie?
Anne is on The Hill East of Henesys, Estelle is on The Field South of Ellinia, and Ronnie is in The Tree Tunnel At the Forest Up North.
How do I get the Pumpkin Basket?
Complete Halloween Candies by returning 100 candies to Malady. Then complete Trick or Treat! by delivering the three candy pouches and returning to Malady for the reward.
What are the Pumpkin Basket's current stats?
The current listed stats are +27 Weapon Attack, +3 Speed, Fast attack speed, and seven upgrade slots. It is a one-handed sword with a Level 10 requirement and can be used by all jobs.
Can I trade Halloween Candies?
No. Halloween Candies are untradeable and expire when the event ends. Red, Blue, and Green Malady's Candies are tradeable and do not expire.
Final Thoughts
The MapleStory Classic World Halloween event is a short quest chain, but the hidden Trick or Treat! mission is easy to miss if you stop after handing in the 100 candies. Once you know where Anne, Estelle, and Ronnie are, the remaining steps are a straightforward journey across Victoria Island.
Accept the quest from Malady, collect the candies while training, visit all three children, and return for the Pumpkin Basket. With the event scheduled to end on November 18, 2026, there is a limited window to complete the quest and claim the reward.
Choosing a class in MapleStory Classic isn't just about damage numbers; more importantly, it's about how you navigate the next 30 levels before your second job advancement.
We believe Thief is an excellent choice because it's the only class with both ranged and melee branches, emphasizing movement and positioning rather than static combat.
Furthermore, its first job advancement is very easy to pick up, and the level 30 advancement is significant, albeit at a high cost, but manageable with proper planning. This article provides a detailed analysis of why players should choose Thief in MapleStory Classic World.
Should You Choose Thief in MapleStory Classic World? - Skills, Jobs & Costs
First Job Useful
In MSCW, you can advance Thief at level 10 by speaking with Dark Lord in Kerning City. A major advantage is the relatively low cost of early-game equipment, reducing reliance on starter weapons. This also helps conserve MapleStory Classic mesos for later skill upgrades, potions, and equipment acquisition.
Thief's signature skill is Lucky Seven. This dart skill is primarily boosted by luck and benefits from the weapon power of both claws and darts, making it a strong choice for early-game upgrades.
Besides this, there are several other skills. Nimble Body increases hit rate and evasion, helping you hit targets more consistently while reducing the chance of being hit. Keen Eyes increases the attack range of the darts, allowing you to attack monsters from a safer distance. Keen Eyes skill is particularly useful in the early game, increasing throwing distance by 50 points.
These skills may not seem flashy, but they provide a significant advantage in the early game. Compared to Warriors and Mages of the same level, Thief can level up much more easily in the early game thanks to their ranged attacks, higher evasion, and agile movement.
High Mobility
In MapleStory Classic World, Thief's greatest advantage lies in their ability to attack while moving. Lucky Seven skill allows you to throw darts at enemies from a distance, then quickly reposition and attack again, without having to stay in one place. You can even jump and attack simultaneously, with the darts flying upwards in an arc.
This allows Thief to easily hit enemies without having to stand directly in front of them, offering a completely different combat experience compared to melee classes that require close combat.
However, it's important to note that Thief has relatively low health, and the attack range of their throwing knives is limited in the early game. Fortunately, skill upgrades gradually compensate for these shortcomings. Keen Eyes skill is particularly important early on: it extends your attack range, helps you maintain a safer distance, and reduces the risk of missteps.
Upon reaching your second job advancement, you can learn Haste, a skill that increases your and nearby allies' movement speed and jump height. This is an extremely useful skill, whether leveling up or farming MS Classic mesos.
Two Distinct Specializations
A major reason to choose Thief in MapleStory Classic is the significant choice you gain at level 30. Unlike other classes with only a single development path, Thief can specialize in two distinct playstyles: Assassin and Bandit.
Assassins build centers on claws and darts, featuring skills such as Claw Mastery, Critical Throw, and Drain. Drain is particularly noteworthy, converting a portion of damage to health, thus enhancing Assassin's survivability during leveling. This path focuses on ranged single-target damage, high mobility, and a smooth leveling experience.
Bandits, on the other hand, specialize in melee combat using daggers. Savage Blow allows for multiple rapid attacks on a single target, while Steal stuns enemies and temporarily boosts the Assassin's attack power, providing additional utility. This makes Bandits a more direct and melee-oriented alternative to the ranged Assassin.
Both career paths are built on the same starting class, catering to different player needs. If you choose Claw-based Thief, skills like Lucky Seven and Keen Eyes can help you level up quickly before becoming a Keen Eyes.
If you prefer daggers, Double Stab provides a more suitable starting point for Bandit path, and since daggers are one-handed weapons, you can also equip a shield.
Cost Issues
Assassins are relatively inexpensive in the early game, but are known for their high equipment costs later on, especially if you choose Assassin path, as darts are consumables, and higher-level darts are expensive or difficult to obtain.
Each attack consumes one dart, so you need to replenish them regularly. Therefore, in addition to the funds needed for the equipment itself, you need to set aside a budget specifically for acquiring darts. The best way is to buy MS Classic World mesos when there are discounts and stockpile them. Our 24/7 automated system will ensure that your funds are sent to your account within 30 minutes.
Bandits do not consume dart ammo; however, this does not mean that their maintenance costs are low. Bandits excel at melee combat, making them more susceptible to contact damage, which increases potion consumption while leveling. At max level, each use of Savage Blow costs 28 mana; frequent use will quickly deplete your mana.
Neither of Thief's two career paths is entirely cost-effective. The real difference lies in where you spend your money. Therefore, I suggest you plan your spending based on your preferred playstyle, reserving enough mesos for necessities, and not investing all your funds in other equipment before considering leveling costs.
Comparison with Other Classes
Warrior is a durable melee class with high health, no ammo consumption, and much lower economic pressure, but poor attack range and mobility. Bowman, like Thief, is a ranged agility character, but sacrifices burst damage and agility for more consistent damage output.
Magician uses INT-based magic, consuming MP instead of ammo. While offering a wide variety of elements, early game potion consumption is high, requiring a large amount of MapleStory Classic World mesos, and casting is relatively cumbersome. In contrast, Thief offers a flexible combination of normal attacks and burst skills.
The above is a detailed analysis of MSCW Thief brought to you. For players who pursue speed, attack range, and the freedom to choose between precision and aggression, Thief is the best choice. Why not try it out in the game now? I believe you will be pleasantly surprised.
MapleStory Classic World players who invested skill points in their Warrior characters before October 21, 2026, Grand Launch now have a reason to reconsider their builds. Nexon's launch update substantially improved two first-job skills, Improved HP Recovery and Iron Body, changing the value of skill point allocation after some players had already committed their points.
The changes have prompted players to call for a free Skill Point (SP) reset for Founder's Access players, arguing that early supporters should not have to pay extra to adapt to balance adjustments they could not anticipate. The complaint raises a broader question for Nexon: when a major update changes the value of existing character builds, should players bear the cost of adapting?
Offering a one-time free SP reset to affected Warriors would be a reasonable way to address that concern. It would recognize the investment early players made, give them more flexibility to explore the revised skills, and help maintain trust during MapleStory Classic World's early development.
Why Warriors Want a Free SP Reset after MSCW Grand Launch Changes?
What Changed in MS Classic World's Grand Launch Update?
MapleStory Classic World entered its Grand Launch on October 21, 2026, with version 1.0.0. Among the launch changes were significant buffs to Warrior recovery and defensive skills, alongside an improvement to Magician's mana recovery.
The two Warrior changes are particularly relevant because they affect how players evaluate their limited first-job SP.
Warrior Skill
Before Grand Launch
After Grand Launch
Potential Impact
Improved HP Recovery
Item-based HP recovery increased by 5% at level 1, up to 20% at level 15
Item-based HP recovery increased by 20% at level 1, up to 50% at level 15
Makes investing in the skill more attractive for players who regularly consume HP potions
Iron Body
Weapon Defense increased by 5% at level 1, up to 25% at level 20
Weapon Defense increased by 20% at level 1, up to 40% at level 20
Gives Warriors a stronger defensive option and may improve the value of investing SP in the skill
These are the published before-and-after skill values reported in Grand Launch update documentation. The actual benefits a character receives still depend on the skill level, equipment, combat circumstances, and the player's build.
The important point is not simply that Warriors became stronger. The update changed the relative attractiveness of several first-job skills after players had already begun allocating their SP.
Why the Buffs Matter for Existing Warrior Builds?
In MapleStory Classic World, skill points are a limited resource. Players must decide how to distribute them among offensive abilities, defensive options, and skills that support longer-term progression.
Before Grand Launch buffs, players had one set of reasons to prioritize their first-job skills. After the changes, Improved HP Recovery and Iron Body became more appealing investments for some players.
Improved HP Recovery is particularly relevant to resource management. A skill that increases HP restored by consumables can potentially reduce the number of potions needed during training, depending on how much damage a character takes and which consumables they use.
Iron Body offers a different benefit by improving Weapon Defense. Its value depends on the situations in which a Warrior takes physical damage and how the defensive increase translates into actual damage reduction.
Neither skill automatically becomes the correct choice for every Warrior. Different players can reasonably prioritize attack skills, survivability, or progression goals. However, stronger recovery and defensive options can change the trade-offs that informed earlier builds.
That is precisely why a free reset deserves consideration.
Why Founder's Access Players Are Asking for a Free SP Reset?
The complaint originated in a Reddit post titled "Nexon should give Warriors a free SP reset after Grand Launch skill changes." The author says they paid an additional $60 to access the game early and now face another expense if they want to change their Warrior's skill allocation.
Their frustration centers on timing. They made decisions using the skill values available when they played, only to see those values change at Grand Launch. Players starting after the update can allocate their points with the revised values already in place.
The author is not arguing that Warriors should not have received the buffs. Instead, the request is for a free opportunity to adapt to them.
That distinction matters. Balance adjustments are a normal part of an evolving MMORPG, and developers need room to improve skills after launch. But when a change materially alters the relative value of existing choices, the cost of adapting can become part of the player experience.
The discussion also touches on a familiar tension between early access and the wider player base: early supporters gain the opportunity to play sooner, but they also make decisions before every launch change has been experienced in the live environment.
A free reset would not eliminate the uncertainty inherent in early access. It would, however, reduce the financial disadvantage faced by players whose builds were established before the changes took effect.
Does the Complaint Represent the Entire Community?
No single Reddit post can establish that all Warriors, or all MapleStory Classic World players, want the same solution.
The wider discussion does show several competing perspectives. Some players support free resets following significant balance changes, while others argue that SP resets are an expected part of character progression. Some also point out that players can obtain resets through the in-game economy rather than necessarily paying cash directly.
These differences suggest that the issue is not simply whether skill resets should exist. It is about who should bear the cost when a developer changes the balance assumptions behind an existing build.
Three Reasons a Free Reset Would Be Reasonable
1. Players Should Not Pay to Correct for Unforeseeable Balance Changes
Players can research builds, consult guides, and make informed decisions about skill allocation. However, no guide can guarantee that a developer will preserve every skill's original values.
The distinction between a player mistake and a developer-driven change is important.
If someone accidentally spends SP on the wrong skill, a reset can reasonably be treated as a correction to their own decision. If the developer substantially changes a skill's value after the player has committed points, the situation is different: the player made a decision based on the available version of the game.
A free reset would recognize that difference without requiring Nexon to promise free resets for every minor adjustment.
2. It Would Give Players a Fair Chance to Test the New Balance
The purpose of a balance update is not merely to change numbers. It is to improve the game and create meaningful decisions for players.
However, players cannot fully explore the implications of a new skill balance if experimenting with their build carries an additional cost.
A one-time reset would let affected Warriors compare different allocations and determine how the revised skills fit their playstyle. Some might favor stronger recovery, others might prefer defense, and others could decide that offensive skills remain their priority.
That flexibility would make the changes easier to evaluate on their own merits.
It would also avoid implying that every Warrior must immediately adopt one supposedly optimal build. A reset should give players more choices, not pressure them into a single allocation.
3. It Could Strengthen Trust in MSCW Update Process
Early access creates a particular relationship between developers and their most committed players. Founders invest before the full player base arrives, accepting that the game may still change.
A reasonable compensation policy can help maintain goodwill when those changes affect established characters.
A free SP reset would be a limited and practical gesture. It would not require Nexon to reverse the Warrior buffs, weaken the revised skills, or guarantee compensation after every patch.
Instead, it would establish a clear principle: when a major balance adjustment significantly changes the value of previously allocated skill points, affected players may receive an opportunity to adapt without additional expense.
For an MMORPG that expects players to invest substantial time in character progression, that principle could be valuable well beyond the current Warrior discussion.
What Are the Alternatives to a Free SP Reset?
Nexon does not necessarily have to choose between offering unlimited free resets and leaving players to pay for every adjustment. Several approaches could address the current concern while preserving the importance of character-building decisions.
Option
How It Would Work
Main Advantage
Main Limitation
One-time free reset
Grant eligible Warriors one reset following the Grand Launch skill changes
Directly addresses the immediate issue
Requires clear eligibility rules
Temporary reset window
Allow affected players to reset SP for a limited period
Gives players time to reconsider their builds
Players may miss the window
Free reset after major balance changes
Provide resets when substantial skill adjustments affect established builds
Creates a consistent long-term policy
Nexon must define what qualifies as a major change
Lower-cost in-game reset
Make SP resets more accessible through mesos
Gives players an ongoing alternative
Players still bear the cost of adapting to developer changes
No additional compensation
Keep the existing reset system unchanged
Maintains the current rules
Leaves affected players responsible for adapting
Of these options, a one-time free reset for affected Warriors is the most direct response to Grand Launch situation. A broader policy for future major balance changes would offer a more consistent long-term solution.
The key is to establish a meaningful threshold. Minor numerical adjustments do not necessarily justify a free reset, but changes that substantially alter how players evaluate an entire skill allocation are a stronger case.
How SP Resets and Mesos Affect the Cost of Changing Builds?
The debate also highlights the relationship between character customization and the in-game economy.
Players may be able to obtain SP resets through Cash Shop or other permitted in-game trading arrangements, depending on the available item and current rules. Reddit author describes the additional expense as approximately $7, while community discussions also refer to acquiring resets through MSCW mesos.
These are different ways of bearing the cost. Buying a reset directly involves real-money spending, while acquiring one through the player economy requires in-game currency and the time needed to earn it.
For players managing their progression budget, mesos can help cover equipment, consumables, and other expenses alongside skill customization. However, farming currency to pay for a reset still consumes time that could otherwise be spent leveling or exploring content.
For this particular controversy, a free reset would address the underlying problem more directly than asking players to find additional currency. It would remove the cost of adapting to the specified balance changes rather than merely changing how players pay that cost.
What Should Warrior Players Do Now?
Until Nexon announces a specific compensation policy, Warriors should avoid assuming that a free reset is guaranteed.
Players who are considering a change can take a few practical steps:
Review their current allocation. Identify which points would actually need to move before spending currency on a reset.
Compare updated build recommendations. Look for guides that account for the October 21 changes rather than relying exclusively on pre-launch advice.
Evaluate their own progression goals. A build optimized for immediate training may not be identical to one designed around later job advancements.
Consider the full cost of resetting. Include the value of mesos and the time needed to earn them, not just any direct cash expense.
Watch for official announcements. A future balance update or reset policy could change the available options.
Warriors should also remember that a stronger skill does not automatically mean every existing build is ineffective. The right decision depends on the character's current level, allocated points, preferred combat style, and future goals.
Will They Give Warriors a Free SP Reset?
As of October 29, 2026, the available discussion establishes that players are requesting a free reset, but it does not establish that Nexon has agreed to provide one.
The October 29 maintenance announcement is relevant to the game's ongoing update schedule, but a scheduled maintenance notice should not be interpreted as confirmation of SP-reset compensation. Players should rely on an explicit official announcement before making decisions based on an expected free reset.
Ultimately, Nexon has a reasonable opportunity to address the issue with a relatively straightforward policy. Grand Launch Warrior buffs were intended to improve the skills, but they also changed the choices facing players who had already allocated their points.
A one-time free SP reset would preserve those buffs while giving early players a fair chance to adapt. It would also send a useful message: players are expected to make meaningful decisions in MapleStory Classic World, but they should not be penalized unnecessarily when major developer changes alter the assumptions behind those decisions.
For a game built around long-term progression, that is a reasonable balance between maintaining meaningful character choices and respecting the time players have already invested.
MapleStory Classic World's first Halloween event officially began on October 28th at 00:00 UTC and will continue until November 18th at 23:59 UTC. This is its first major event since its grand launch, with extremely low entry requirements: any character of level 10 or higher can join.
The core of the event revolves around the NPC Malady. Players need to collect Halloween Candies to exchange for the ultimate commemorative weapon, Pumpkin Basket - a weapon with no class restrictions and a movement speed bonus.
For players still in the early game who need to carefully allocate MS Classic World mesos, this practical equipment that can be obtained without additional investment is especially worth prioritizing.
To obtain the event-exclusive weapon, Pumpkin Basket, players need to complete two main steps: first, collect Halloween Candies and give them to the NPC; then, complete the hidden quest Trick or Treat!, delivering three bags of candy to three children on Victoria Island.
Collecting Halloween Candies
During the event, players who reach Level 10 can go to Henesys or Kerning City, find the NPC Malady, and accept Halloween Candies quest.
The quest requires players to collect 100 Halloween Candies by defeating monsters and then return to Malady to deliver them. Candies can drop from any monster of level 10 and above, so players can choose suitable hunting areas based on their character's strength, without needing to specifically challenge high-level enemies to complete the quest.
For players new to MSCW, a more efficient method is to collect candies while leveling up daily. This allows for steady progress and avoids frequent trips between different maps to find quest materials.
Collecting 100 Halloween Candies and returning to Malady to complete the quest will unlock subsequent hidden quests.
Complete the hidden quest Trick or Treat!
After accepting the hidden quest Trick or Treat!, Malady will divide the candy you've collected into three bags and ask you to deliver them to three children spending Halloween alone on Victoria Island.
However, Malady won't reveal the children's identities or locations, only providing clues to their locations:
Dark Tunnel
Open Field
High Ground
While the exact map coordinates of the three children haven't been confirmed yet, combining the clues with the terrain of Victoria Island, players can prioritize exploring areas matching the descriptions and keep an eye out for any child NPCs nearby to improve their search efficiency.
After delivering all three bags of candy, return to Malady for the final dialogue to receive Pumpkin Basket.
Pumpkin Basket Attributes and Practical Value
MapleStory Classic World Pumpkin Basket
The Pumpkin Basket is a tradable one-handed sword that can be equipped by characters at Level 10. Its specific attributes are as follows:
Weapon Attack: +27
Speed: +3
Attack Speed: Fast
Upgrade Slots: 7
For characters level 10-14, this weapon provides consistent attack power and additional movement speed, making it quite practical as early-game transitional equipment.
For Warriors, its advantages are even more pronounced. While the level 10 Longsword has similar attack power, it requires 20 STR to equip. In contrast, Pumpkin Basket allows players greater flexibility in allocating attribute points early on and allows them to enjoy the combat benefits of the equipment sooner.
Furthermore, as it is an exclusive reward from the Halloween event, Pumpkin Basket still holds some commemorative and collectible value even if the character later acquires a stronger weapon.
Other Event Items
Orange Slime
MapleStory Classic World Orange Slime
In addition to the questline, this event introduces Orange Slime in four main towns of MapleStory Classic World. During the event, players can look for them at the following locations:
Henesys
Ellinia
Kerning City
Perion
Note that Orange Slime will not remain on the map indefinitely; they will disappear approximately 3 minutes after appearing. Therefore, players should deal with these event monsters promptly upon encountering them.
Defeating Orange Slime also offers a chance to obtain Halloween Candies and Malady's Candy series recovery items.
Malady's Candy
Malady's Candy contains three types of candy, used to restore HP, MP, or both simultaneously.
Red Malady's Candy - Restores 600 HP
Blue Malady's Candy - Restores 450 MP
Green Malady's Candy - Restores 300 HP and 300 MP
These three types of candy are tradable, but each item has a stack limit of 100. Players should be mindful of their inventory space while collecting to avoid hindering the pickup of other loot due to an excessive number of items.
Efficient Route and Precautions
For level 10 characters who have just completed their first job advancement, it is recommended to prioritize maps with dense monster populations and a relatively small level gap. If the goal is simply to farm 100 Halloween Candies, consider the western Perion wilderness map or the low-level monster areas around Henesys.
Additionally, if you encounter Orange Slime during the event, prioritize dealing with it. Although it is more dangerous than regular monsters, defeating it has the potential to simultaneously advance your Halloween Candies progress and replenish your recovery candies, making it a win-win wilderness objective.
Overall, MapleStory Classic World Halloween event is definitely worth participating in for beginners. Not only can you get Pumpkin Basket as an early-game weapon, but you can also collect other holiday rewards. Take advantage of the event before it ends!
MapleStory Classic World introduces a brand-new crafting system, allowing players to craft profession-specific gear without having to visit specific NPCs for every item. There is also a much wider variety of items to craft than before.
There are currently six crafting professions available to every player. You can craft your own gear, but it is best to understand how the system works before getting started.
MapleStory Classic World Crafting Guide | Which Skills Are Worth Leveling?
How to Unlock Crafting?
Each crafting profession becomes available when your character reaches level 10, and you must complete the corresponding introductory quest to unlock it. Here is where to find each quest giver:
In Perion, Silas Irons offers Smithing quest.
Also in Perion, Mr. Thunder offers Weaponcrafting quest.
In Ellinia, Francois offers Tailoring quest.
In Henesys Market, Vicious offers Woodcrafting quest.
In Kerning City, JM From tha Streetz offers Leatherworking quest.
In Sleepywood, Chrishrama introduces Arcforge profession.
Weaponcrafting is a special case. You must first complete the apprentice quest given by Silas Irons, Smithing instructor. Only then will Mr. Thunder accept you and offer the introductory Weaponcrafting quest.
Meanwhile, Chrishrama, Arcforge instructor, is the only one located outside the four major job advancement towns. You must travel to Sleepywood to unlock this profession. However, it is best not to rush there at level 10, as you could get stranded in Sleepywood without enough mesos to make your way back.
Once you complete an introductory quest, you unlock Crafting Tier 1 for that profession. Every crafting action grants a certain amount of crafting EXP. Earn enough EXP to increase your crafting level and unlock recipes for better equipment and scrolls.
Starting at Crafting level 2, you must meet character level requirements in addition to earning crafting EXP. Your character level must be at least five times the target crafting level.
For example, unlocking Crafting level 5 requires your character to reach level 25. When crafting repeatedly, always make sure your character meets the level requirement. Otherwise, your crafting EXP will be capped at 100%, preventing you from leveling up and wasting any additional EXP earned.
MapleStory Classic World Crafting Page
Crafting Professions
Smithing
Smithing converts raw ores into ingots and allows you to craft a wide range of Warrior equipment, including gloves, helmets, shoes, and shields. It also offers three random recipes for level 30 Mage helmets.
You can convert five ores into one ingot. Unlocking all ingot recipes requires Smithing level 5 and character level 25, and every ingot you craft consumes mesos.
A good approach is to gradually turn any ores you collect into ingots to accumulate Smithing EXP. When you have enough materials and meet the crafting level requirements, crafting your own equipment can also save mesos compared with getting it from NPC shops while granting additional Smithing EXP. Aside from converting ores into ingots and crafting the equipment you need, there is little reason to deliberately push Smithing to a much higher level.
Weaponcrafting
Weaponcrafting converts ingots into screws and allows you to craft weapons for Warriors and Thieves. Some excellent mid-game weapons become available at Weaponcrafting levels 9 and 10.
One option for gaining EXP quickly in the early game is the level 1 Steel Pipe. It requires just one Iron Ingot and 1,500 mesos to craft. Selling it back to an NPC yields 1,500 mesos, so the actual cost is mainly the materials and the 100-meso crafting fee.
Weapons worth watching include level 40 claws available at Tiers 8 and 9, as well as level 50 claws and pole arms available at Tier 10. These weapons do not currently drop from any known monsters on Victoria Island, which means they could be in extremely high demand.
Players who reach higher Weaponcrafting levels early can craft these weapons and sell them for a substantial amount. However, reaching level 10 is extremely costly, with rough estimates suggesting that it could require around 500,000 mesos, depending on the ore market. You can also wait until you reach level 50 and then buy MSCW mesos to fund large-scale crafting.
Tailoring
Tailoring processes drops from specific monsters into processed cloth, which is primarily used to craft Mage shoes and gloves. It can also produce general equipment, including Work Gloves and Sand Blasted Jeans.
At Tailoring level 9, you can use 10 tablecloths dropped by Junior Ratz to craft one piece of processed cloth, but this is not a practical option in the early game. It is better to level up gradually using surplus materials while crafting equipment suitable for early-game Mages.
Woodcrafting
Woodcrafting primarily focuses on arrows and bows, but it also offers a small selection of beginner wands, staves, and wooden baseball bats. You can also craft your own arrows instead of relying on NPC shops.
Arrows and crossbow arrows can be converted into each other at a 2:1 ratio, helping you avoid wasting the type you do not need. However, converting arrows does not grant Woodcrafting EXP, so you cannot use this method to level up the profession.
The most worthwhile recipes are bows and crossbows requiring level 40 or higher, which become available from Woodcrafting Level 8 onward. Archers may want to level up Woodcrafting, although doing so is not easy.
Leatherworking
Leatherworking processes raw leather into processed leather, which is primarily used to craft gloves and shoes for Archers and Thieves.
Since crafting costs are high and leveling up is difficult in the early game, it is best to progress gradually using the materials you already have. Although some armor pieces available after level 30 cannot be obtained from NPC shops, they are not essential, so rushing to level up Leatherworking is generally not worthwhile.
Arcforge
Arcforge is arguably the most interesting profession because higher crafting tiers unlock scroll recipes. It also crafts the staves and wands needed by Mages and is currently the only way to obtain the best available staves.
One of its main functions is converting non-metal ores, such as Garnet Ore and Diamond Ore, into their corresponding gemstones at a 1:1 ratio.
Unlocking all ore-processing recipes requires Arcforge level 6. Converting large quantities of ore at once costs a considerable amount of gold, but it is also an effective way to earn Arcforge EXP. At level 2, you can craft one piece of processed parchment using three pieces of leather, which is required for subsequent scroll crafting.
By default, scroll recipes produce 100% scrolls. However, using a Scroll Crafting Catalyst gives you a chance to craft 60%, 10%, and 10% Chaos variants. Currently, Scroll Crafting Catalysts can only be obtained from Zombie Mushrooms.
Overall, it is recommended that all players raise Smithing to level 5 and Arcforge to level 6 in MS Classic World, while leaving the other professions at level 1 or 2. Deliberately leveling up specific crafting professions is generally not worthwhile, as the stat improvements are limited and the process wastes a considerable amount of mesos.
In MapleStory Classic World, there are 208 types of scrolls divided into 52 scroll families, with four tiers in each family. However, only a small portion of them are truly useful.
Scrolls primarily enhance equipment by consuming its Upgrade Slots and permanently adding stats such as weapon attack, primary stats, accuracy, and critical rate. You can use them to strengthen your character or sell them to earn mesos.
Scroll System
Scrolls come in four tiers, each serving a different purpose. Their value is largely determined by the market, and every tier has its uses. Furthermore, there is no guarantee that an enhancement attempt will succeed.
If an enhancement fails, the scroll is consumed and the equipment loses one Upgrade Slot. However, failing with a Chaos Scroll destroys the equipment outright.
How to Obtain Scrolls
Scroll Merchants
The most straightforward source is the scroll merchants scattered throughout the world. For example, NPC El Moth is located at The Tree That Grew III on Victoria Island, near Ellinia.
El Moth sells 14 types of Lesser Scrolls for weapon or magic attack. Scrolls for two-handed weapons cost 50,000 mesos each, while those for one-handed weapons cost 25,000 mesos each.
In addition, the new Citizenship system introduces two scroll shops. Most of their stock and purchase requirements are the same, but there are a few important differences:
Henesys citizens can obtain Lesser Earring Crit. Damage Scrolls, Overall DEX Scrolls, and Overall STR Scrolls.
Kerning City citizens can obtain Earring Evasion Scrolls, Overall LUK Scrolls, and Overall INT Scrolls. As a result, Henesys offers a slightly better selection of scrolls.
Arcforge Crafting
Besides purchasing scrolls from merchants, you can craft your own through the Arcforge crafting skill. The most important options are Earring Stat Scrolls, Glove Crit Rate Scrolls, and Cape Stat Scrolls, which unlock when Arcforge reaches levels 8 to 10.
Quest Rewards
Many quests also reward useful enhancement scrolls, particularly Intermediate and Greater Scrolls. Some quests let players choose the scroll they need, while others provide a random reward.
Weapons
The level 20 quest Jane and the Mushroom randomly rewards one of 14 possible Intermediate Weapon Scrolls, giving you a 1 in 14 chance, or approximately 7.14%, of obtaining a specific scroll.
In addition, the level 48 quests Building a New House For Blackbull and Taking Out the Alligators 1 allow players to choose a Greater Weapon Scroll suited to their class. Some sources also list the level 39 quest Welcome to the Hollow as a source of Greater Weapon Scrolls, although its official release status remains disputed.
Gloves
The level 36 quest Collecting 150 Cursed Dolls randomly rewards either an Intermediate Glove Attack Scroll or an Intermediate Glove Magic Attack Scroll. The level 44 quest Jane's Final Challenge also rewards a glove scroll, which can be either Intermediate or Greater.
Capes
The level 42 quest Pia's Gift randomly rewards a Greater Cape Stat Scroll that increases STR, DEX, INT, or LUK. The level 48 quest Taking Out the Alligators 2 lets players choose one of four Intermediate Cape Stat Scrolls.
Earrings
The level 21 quest Proof of Companionship randomly rewards an Intermediate Earring Stat Scroll. The level 27 quest Regained Vitality also provides an Intermediate Earring Scroll and lets players choose the type they need. The level 43 quest The Road Back Home randomly rewards a Greater Earring Stat Scroll.
Which Scrolls Should Each Class Use?
Thief
Thieves should prioritize scrolls that improve their DPS, especially for key equipment slots such as weapons and gloves.
For weapons, You can trade Lesser Claw and Dagger Scrolls from Merchants directly as long as you have enough mesos. Of course, you can also buy MS Classic World mesos as you lack them.
For overalls, you can choose between LUK and DEX scrolls. Kerning City citizens can obtain Lesser LUK Scrolls after reaching Citizenship Level 7, while Henesys citizens can obtain DEX Scrolls under the same requirement.
One important consideration is that Sauna Robe is the only overall available to male thieves. Since it is a one-time quest reward, it can be quite costly. Female thieves can use level 35 overalls, so they do not face the same problem.
Archer
Archers can follow the same weapon enhancement strategy as thieves. Purchase Lesser Bow and Crossbow Scrolls from the merchant in Ellinia and use them on a weapon you intend to keep for a while. Save better weapon scrolls for your endgame weapon.
For overalls, you can use DEX or STR Scrolls from the same Citizenship shops. Unlike thieves, archers have access to level 50 overalls, so male archers do not have to rely on Sauna Robe.
Warrior
Warriors can purchase Lesser Scrolls suited to their weapon type and use them on a weapon they plan to keep for a while. Better scrolls should be reserved for their endgame weapon.
For overalls, warriors can choose between STR and DEX Scrolls. Both types have Lesser versions available from Henesys Citizenship shop, following the same approach as archers.
Magician
Magicians should start by enhancing their Wands or Staffs with Lesser Scrolls from the same merchant, saving better scrolls for later.
For gloves, both Citizenship shops sell Lesser Magic Attack Scrolls. Critical rate is not usually a magician's first priority, much like it is not for warriors, but either option can be viable.
For earrings, you can craft INT Scrolls or opt for critical damage scrolls. INT is the recommended choice for overalls, with Lesser Scrolls available from Kerning City Citizenship shop. INT is also recommended for capes, which can be crafted.
Overall, the scroll system in MapleStory Classic World is relatively straightforward. However, due to the random nature of enhancement, creating perfect gear is almost impossible. For now, it is best to focus primarily on Lesser or Intermediate Scrolls.
We've updated our Terms of Service and Privacy Policy, to better explain our service and make it more understandable. By continuing to see this site, you agree to our updated Terms of Service and Privacy Policy. We use cookies to improve and personalize your browsing experience. By clicking "Accept Cookies", you accept our use of cookies in accordance with our Cookie Policy.
Reject All
Connecting to online customer service, please wait.
.
Order
Invite friends below for Monopoly Go Partners:
event slots: click the + button, then check the entire list ,If you see them, please invite them.