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Helldivers 2 Eliminate Automatons Efficiently with 10 Stratagems | Turn Battles into Speedruns!

Category: Helldivers 2 Posted: Feb 10, 2026 Views: 1232

Currently, the focus of Galactic War is on Automatons, these mechanical thieves who stole the blueprints for Super Earth's weapon of justice, Star of Peace, and are attempting to use it to threaten Super-Earth. For a considerable period, Automatons will be Helldivers' primary enemy.

Helldivers 2's Ministry of Science has prepared ample weaponry. To better eliminate the threat to Super-Earth, we need to review the best Stratagems to counter the Automates.

Helldivers 2 Eliminate Automatons Efficiently with 10 Stratagems | Turn Battles into Speedruns!

1. LAS-99 Quasar Cannon

Quasar Cannon is arguably one of the best support weapons against Automatons. It boasts unlimited ammunition, unlimited range, and the ability to defeat any enemy sent by Automatons. It can destroy units such as Gunships, Hulks, and Devastators in one shot. If you aim accurately, even two or three shots can destroy a Factory Strider.

LAS-99 Quasar Cannon can destroy any Automatond Bot Factory in a single shot from anywhere on the map. This means you can take down an entire bot base without being detected.

2. EAT-411 Leveller

EAT-411 Leveller is one of the latest strategic additions in Helldivers 2, boasting incredible damage output and an extremely short cooldown. Each shot from EAT-411 Leveller is enough to eliminate any unit, even a Factory Strider.

If your Ship Modules are upgraded, you'll gain a use every two minutes, allowing you to destroy any enemy in your path.

3. RS-422 Railgun

RS-422 Railgun is particularly effective against Automatons. It's a precise armor stripper. In Unsafe mode, a single accurate eye shot from RS-422 Railgun can eliminate a Hulk.

If you understand Automatons' weaknesses, this weapon will be extremely effective. A certain level of accuracy is required to master this weapon. In the hands of a skilled player, it is one of the most powerful anti-armor tools in the game.

4. Orbital 380mm Barrage

Unlike RS-422 Railgun, Orbital 380mm Barrage doesn't prioritize accuracy. Within its blast radius, no Automaton can withstand its attacks for long. If Automatons are clustered within a base, Orbital 380mm Barrage will blast them all away.

It is particularly powerful in missions requiring weakening heavily defended areas before advancing. Simply call it in, wait for the explosion to finish, and then advance through the ruins. But if you're not careful, it will absolutely blow you and your teammates to smithereens.

5. A/MLS-4X Rocket Sentry

A/MLS-4X Rocket Sentry is easily overwhelmed against Terminids. However, against Automatons, Rocket Sentry performs quite differently. Because Automatons advance slowly, typically moving in a straight line and attempting to attack from a distance,

it is especially effective in defensive missions, extermination missions, and Uplink Objectives. You should try to position Rocket Sentry at a high vantage point for good visibility. If you can protect it from flanking attacks, it will protect you.

A well-positioned Rocket Sentry is essentially a fifth squad member, almost never missing and requiring no reloading. It certainly can't carry the entire mission alone, but it can greatly stabilize a chaotic battle, and it's also excellent at assisting in defending extraction points.

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6. MD-17 Anti-Tank Mines

When fighting Automatons, their armor is usually Helldivers' biggest headache, and Anti-Tank Mines handle this problem very well.

However, its drawback is that you're stationary. This means location is everything. If you place it in a bad position, it's essentially wasted.

But if you plan ahead and set it up before enemy waves arrive, or place it far from the battlefield, it can turn a tough battle into target practice.

6. MS-11 Solo Silo

Many underestimate Solo Silo's effectiveness against Automatons. It can kill a Factory Strider in one shot from any angle. Normally, a squad would spend ages attacking a Factory Strider while dodging its attacks.

You can launch Solo Silo from anywhere, and the missile will track the area you aim your laser designator at. Simply point your beam at the target, and the missile will follow.

This makes it extremely reliable against mobile armored units like tanks or Hulks. Its cooldown is also quite short, about 2.5 minutes before it can be used again.

8. Eagle 500kg Bomb

Eagle 500kg Bomb has a large blast radius and is incredibly effective at clearing out targets in your sight. With upgraded ship modules, you can carry two at a time, and reload time is quite fast.

The only downside is its large blast radius, and you might accidentally blow up your entire squad.

9. Orbital Laser

When facing formidable enemies, you can confidently entrust the task to Orbital Laser. It can clear entire enemy strongholds with minimal effort. Once it has finished its work, you can reposition and continue moving.

When fighting Automatons, positioning and cover are crucial, and Orbital Laser allows you to apply continuous pressure while on the move. It has only three limited charges, each of which essentially guarantees victory.

10. B-100 Portable Hellbomb

Automatons missions are filled with buildings and objectives, such as Command Bunkers, Bio-processors, and, most importantly, Strategy Jammers. With a well-placed B-100 Portable Hellbomb, you can wipe out an entire area.

In a well-coordinated squad, Portable Hellbomb allows you to quickly complete missions, turning fortified targets into speed runs. In single-player mode, it also allows you to handle heavily defended areas without using up all your ammunition.

There are many ways to deal with Automatons, and the 10 Stratagems listed above are not your only options, but they are certainly powerful and efficient.

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