Diablo 4: Blizzard Think It Has Gone Gold
Posted: Apr 19, 2023 Views: 2197
Although live-service games and day one patches have changed the gaming industry, "gone gold" is a milestone that still holds significance. Today, Blizzard announced that Diablo 4 has officially accomplished this milestone.
Diablo 4 is a highly anticipated next-generation installment of the iconic franchise, and today it reached a significant milestone as it officially went gold.
This achievement is the result of the incredible work put in by the dev team and represents a major step towards its upcoming launch on June 6th. Blizzard's Diablo general manager, Rod Fergusson, spoke about the significance of this achievement, saying that it is a concrete and meaningful step towards the game's launch.

Regardless of whether we are franchise veterans or newcomers, we are excited for everyone to fully experience Diablo 4, including its engaging storytelling, the ability to experiment with different character classes and builds, and the opportunity to explore the dark world of Sanctuary, as well as its endgame content.
In the days of physical media, game developers would reach a milestone in the development cycle known as "gone gold."
This meant that the game was complete and free of bugs and ready to be printed and shipped out to stores. Essentially, the game was finished and ready for release.

In the current world of live-service games, game development is an ongoing process that continues even after a game's initial release. Despite this, developers still have to reach a point where they are ready to ship the finished product, known as the "ship it" moment, which is why "gone gold" announcements still hold significance.
This milestone represents the completion of the game's development and indicates that it is ready to be released. While post-launch patches can still be used to make changes, the "gone gold" announcement signals that the wait for the game's release is almost over and that the final product is complete and cannot be altered further.
As Fergusson implied, we no longer need to worry about last-second delays caused by unexpected issues discovered during the open beta testing. This means that Diablo 4 will definitely be released on June 6th.
Lack an Essential Feature
Diablo 4's release is quickly approaching, set for June 6th on both PS5 and PS4. You can buy Diablo 4 Gold in advance.
The game has already gone gold, indicating that development is complete and the finished product is ready to be released. However, there was some bittersweet news accompanying the announcement, as Diablo franchise manager, Rod Ferguson, confirmed in a reply that a familiar feature would not be returning, at least for the time being.
The map overlay, though not the most glamorous feature, allows players to navigate through the Circles of Hell and defeat demonic hordes without breaking the flow of the action.
Also Read: Best And Worst Things About Diablo 2, Diablo 3 & Diablo 4
This feature has been a staple of Diablo games since the first installment, but it will not be making a return in Diablo 4. Instead, players will have to rely solely on the minimap to navigate the game's randomized world.
In a recent Open Beta session for Diablo 4, players noticed the absence of a feature that has been present in previous installments: the map overlay. While some players feel that this feature is essential to the overall gameplay experience, others may view it as less important.
Despite this missing feature, Diablo 4 is still generating a lot of excitement and anticipation, and fans are eager to play the game upon its release. Whether the map overlay is added in a future update remains to be seen, but players can share their opinions in the comments section.
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Diablo 4 Season 11 Capstone Dungeons Guide: Locations, Bosses, And Torment Difficulty Unlocked
Diablo 4 Season 11 introduces several new Capstone Dungeons. These dungeons return as key challenges, serving as the path to higher difficulty levels and unlocking rewards through the new Season Rank system.
Unlike previous dungeons, these Capstone Dungeons no longer have fixed levels or difficulties, but instead possess unique mechanics and themes. Now, players must complete an ultimate dungeon to advance their Season Rank. Therefore, it's easy to imagine these new dungeons becoming a hub for leveling in the new season.
Here, we'll examine how these returning Capstone Dungeons work in Season 11 and how they affect player leveling.

Capstone Dungeons Explained
As mentioned before, you won't be able to advance to the next rank in your seasonal journey until you complete the required Capstone Dungeons. This slows down leveling, forcing players to complete these dungeons to continue their seasonal journey and become stronger.
Capstone Dungeons unlock important mechanics, such as The Pits or The Tower, which allow for rapid leveling.
There are a total of 5 Capstone Dungeons in Diablo 4 Season 11:
- Torrid Menagerie: Level 30 | Difficulty Tier: Hard
 - Hellish Descent: Level 50 | Difficulty Tier: Penitent
 - Unseen Awakening: Level 60 (Pit Tier 15) | Difficulty Tier: Torment 1
 - Tempest Oasis: Level 60 (Pit Tier 30) | Difficulty Tier: Torment 2
 - Sins of the Many: Level 60 (Pit Tier 45) | Difficulty Tier: Torment 3
 
The first two are the most important because they unlock The Pits, allowing you to unlock Torment difficulty levels. The last three dungeons represent challenges at Torment 1-3 difficulty levels. Since Season Journey has been changed to Season Rank, you now only gain full skill points and paragon points by completing the objectives for each rank. Therefore, you need to complete all five dungeons. Each Capstone Dungeon guards the next dungeon; for example, you need to clear Torrid Menagerie before you can see and complete the next dungeon, Hellish Descent.
Next, let's take a closer look at the two Capstone Dungeons that unlock Torment difficulty. They are the foundation for experiencing higher difficulties, and it's recommended that you focus on conquering them early in the game. Of course, if you are confident in your abilities, you can try the ultimate dungeon before reaching the recommended difficulty level, but this will also bring higher risks.
Torrid Menagerie
The first is Torrid Menagerie, a dungeon with three levels.
The first level looks similar to any other dungeon you've completed before, except that there will be volcanic eruptions. In addition, you need to kill elite monsters to collect Animus. After collecting it, you need to put it into Animus Urn to enter the next area, where the first Shadowclaw boss is guarded.
After defeating the boss and finding the exit, you'll discover a new type of pillar that cools you down and grants you Cold Aura. Because of the fire barrier ahead, you can't pass through unless you go past the cooling pillar.
Entering the second level, you'll find that due to the high temperature, the numerous ice pillars will damage you. You need to use these ice pillars to fight your way through. This mechanic is very similar to the levels in Dark Citadel, but here Death Aura will be fatal.
At the end of this level, you'll see the last ice pillar, next to which is the entrance to the third level of the dungeon. This is the arena where The Curator resides. Once you enter, you'll immediately notice two ice pillars; you need to use them to avoid the high-temperature damage. Unfortunately, you can't stay on the ice pillars indefinitely, or you'll become The Curator's sitting duck.
When The Curator's health drops to about half, another werewolf boss, Emberclaw, will join the battle. This dual-boss battle is quite challenging, so we do not recommend you attempt it if you are not level 30, unless you have enough Diablo 4 gold to fully upgrade your gear and give you a huge advantage in the early game.
After defeating both of them, you will complete Torrid Menagerie and unlock the next rank and Capstone Dungeon.
Hellish Descent
The next dungeon is Hellish Descent, recommended level 50.
On the first level of this dungeon, you need to kill 5 door wardens. After defeating the 5th doorkeeper, the gate to Hellfire Adherent will unlock. Defeating the boss will allow you to enter the second level, Corrupted Jail.
Here, you need to charge 5 Sacrificial Altars. They function similarly to the pillars found in Dark Citadel or the spires found in Helltide. After activating the altars, you need to stay within the circle and defend against enemy attacks.
The highlight of the second level is that Butchers will spawn approximately every 30 seconds. Basically, each altar corresponds to one Butcher, so you will encounter at least five. After destroying the last altar, the path to the final level, Burgening Hatred, will open.
In the final level, you need to destroy five demonic corruptions. Like the previous level, Butcher can appear at any time, and you also need to watch out for the persistent hellfire that runs throughout the dungeon.
Once you've cleared everything, the door to the arena will open, where you'll find Elias. Here, you only need to be wary of a powerful attack that can damage half the arena - a massive wave of fire unleashed by Elias.
When Elias's health drops to around 50%, Butcher will reappear. Now you need to defeat both of them simultaneously. However, during PTR, we found through multiple attempts that we could only successfully defeat Elias after killing Butcher; otherwise, the dungeon couldn't be completed.
Therefore, we recommend killing Butcher first, then Elias. Trust me, this will be an absolutely thrilling battle, and it will eventually unlock The Pits.
That's all we know about Capstone Dungeons in Season 11 so far. The remaining three dungeons are left for brave warriors willing to push their limits. If you want to learn more, stay tuned to IGGM!
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Diablo 4 Season 10 Fireball Sorcerer Build Guide | Best High-Damage & Tanky Chaos Perk Setup
Diablo 4 Season 10 boasts the highest damage output of any season, with each class featuring exceptionally powerful builds. Thanks to Mana Shield (Chaos Perk), many Sorcerer builds this season maintain high damage while also possessing strong survivability.
Fireball Sorcerer is one such build, offering both high damage and exceptional survivability. Its controls are incredibly simple and you only need to hold down one skill button to incinerate all monsters on the field.

Core Gameplay
You continuously cast Fireballs, causing them to explode across the field while regenerating mana. Then use Teleport to move to the next pack of monsters.
Your Fireballs explode across the entire screen, dealing massive damage to mobs and bosses. With the right Chaos Perks and unique items, you can achieve consistently high critical hit damage. This playstyle becomes powerful early on, allowing you to efficiently farm items or level up quickly.
Fire Ball Sorcerer Mechanism
First, you need Mana Shield (a Chaos Perk), which allows you to transfer damage taken to mana, making your character virtually invincible in most situations. This allows you to disregard health and freely consume mana while charging into dense enemy groups.
Power Siphon provides a significant damage boost to core skills, but reduces maximum mana resources with each cast. However, as long as you have enough total mana, you can maintain a high current mana pool even with the reduction.
Your core skill, Fireball, will increase both its mana cost and damage as it levels. You need to use equipment (such as Gloves of the Illuminator) to level it up, thereby increasing Fireball's power.
Fire Ball Sorcerer Gear
Normal Gear
- Helm: Crown of Lucion
 - Chest Armor: Raiment of the Infinite
 - Gloves: Gloves of the Illuminator
 - Pants: Aspect of Concentration
 - Boots: Flickerstep
 - Amulet: Banished Lord's Talisman
 - Ring 1: Tal Rasha's Iridescent Loop
 - Ring 2: Flash Fire Aspect
 - Weapon: Staff of Endless Rage
 
Chaos Gear
- Helm: Heir of Perdition
 - Chest Armor: Banished Lord's Talisman (Chaos Armor)
 - Gloves: Gloves of the Illuminator
 - Pants: Staff of Endless Rage (Chaos Armor)
 - Boots: Crown of Lucion (Chaos Armor)
 - Amulet: Flash Fire Aspect
 - Ring 1: Tal Rasha's Iridescent Loop
 - Ring 2: Firestarter Aspect
 - Weapon: Aspect of Tenuous Destruction
 - Offhand: Aspect of Shredding Blades
 
For rings, amulets, and weapons, prioritize Attack Speed, Double Fireball Throw Chance, Cooldown Reduction, Critical Strike Chance, Critical Strike Damage, and Intelligence.
Gloves of the Illuminator are the core item of this build, taking its damage to the next level., taking damage to the next level. Ideally, they should have Fireball attack speed, critical strike chance, and Fireball explosion mana regeneration. Prioritize attack speed and Fireball rating.
Your boots, pants, and helmet can be replaced with Chaos Armor pieces, while the amulet should mainly increase core skill ranks, cooldown reduction, or attack speed.
Note that you need to ensure you have enough mana, because Power Siphon reduces maximum resources, and Mana Shield converts damage to mana. Therefore, you must maintain a sufficiently high maximum mana to have enough mana remaining after multiple uses.
Because you are using Mana Shield, you don't need to increase maximum health; instead, focus on affixes like maximum mana, mana regeneration, intelligence, and spell power.
Fireball Sorcerer Skills
Active Skills
- Frost Bolt (Rank 1): Enhanced Frost Bolt
 - Fireball (Rank 5): Enhanced Fireball and Destructive Fireball
 - Chain Lightning (Rank 1): Enhanced Chain Lightning and Destructive Chain Lightning
 - Teleport (Rank 1): Enhanced Teleport and Mystical Teleport
 - Frost Nova (Rank 1): Enhanced Frost Nova and Shimmering Frost Nova
 - Familiar (Rank 1): Enhanced Familiar and Invoked Familiar
 - Unstable Currents (Rank 5): Prime Unstable Currents and Supreme Unstable Currents
 - Note that you also need to include Meteor and Firewall in your skill slots to trigger Elemental Synergies.
 
Passive Skills
- Elemental Dominance: at levels 11–13 (Rank 3)
 - Glass Cannon: at levels 17–19 (Rank 3)
 - Mana Shield: at levels 26–28 (Rank 3)
 - Inner Flames: at levels 29–31 (Rank 3)
 - Devouring Blaze: at levels 32–34 (Rank 3)
 - Crippling Flames: at levels 35 (Rank 1)
 - Permafrost: at levels 36–38 (Rank 3)
 - Hoarfrost: at levels 39–41 (Rank 3)
 - Icy Touch: at levels 42–44 (Rank 3)
 - Elemental Synergies: at levels 45–47 (Rank 3)
 - Evocation: at levels 48–50 (Rank 3)
 - Esu's Ferocity: Level 51 (Rank 1)
 - Fiery Surge: Level 52 (Rank 1)
 - Coursing Currents: Level 53 (Rank 1)
 - Convulsions: Levels 54–56 (Rank 3)
 - Static Discharge: Levels 64–66 (Rank 3)
 - Soulfire: Levels 70–72 (Rank 3)
 
Esu's Ferocity is a very important passive. It significantly boosts critical strike chance and damage at different enemy health thresholds, almost guaranteeing constant critical strikes.
Note that if you allocate too many points to Soulfire (which reduces mana cost), it might lower Fireball's mana cost (which cannot be lower than 300) to the point where Overpower cannot be reliably triggered. Therefore, you need to fine-tune your point allocation.
Also Read: Diablo 4 Season 11 Best Builds: Top Class Setups And Playstyle Guide
Chaos Perks
- Mana Shield (Sorcerer Unique Perk): Reduces health to 1% and redirects damage to mana.
 - Advanced Techniques (Sorcerer Rare Perk): Increases the damage and mana cost of base core skills.
 - Explosive Combinations (Sorcerer Magic Perk): Increases the damage of core skills when a basic skill is used.
 - Power Siphon (All-class Rare Perk): Increases the damage of core skills, reduces maximum resources.
 
This is a general overview of Fireball Sorcerer build. Most Sorcerer builds are quite satisfactory in Season 10. Even if Fireball Sorcerer build doesn't qualify as a Tier S build, it's enough to easily spam enemies in level 100, The Pit.
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Diablo 4 Season 10 Ending Soon | Mother's Blessing & Seasonal Splendor Guide
With Diablo 4 2.5.0 PTR coming to an end at 11:00 AM on October 28th, it's time to take a break from the excitement of previewing Season 11 and focus on finishing up Season 10, especially with the game introducing two new events specifically for this occasion.
These two events are Mother's Blessing and Seasonal Splendor. The former is a long-standing favorite for all Diablo 4 loyalists, while the latter is a brand-new addition to Season 10 Chaos Perks mechanic.
Interestingly, both events coincide with Halloween 2025, but Diablo 4 doesn't seem to be planning any Halloween-themed events, either through these events or through additional new events, which may be puzzling.
With this in mind, we'll provide a detailed introduction to each of these events and analyze the lack of a dedicated Halloween Diablo 4 event.

Mother's Blessing For The End Of Season 10
Mother's Blessing is a recurring event in the game that occurs almost every season, typically mid-to-late in the season. It accelerates you to complete character leveling or Season Journey before the end of the season.
This Mother's Blessing begins on October 28, 2025. While a specific end date has not yet been announced, it will probably last for one to two weeks (a week is more likely).
During Mother's Blessing, you'll receive a 35% increase in XP earned from completing battles, and a 50% increase in Diablo 4 gold drops. This will help you level up your character or Paragon board faster and accumulate more resources.
Note: If you own buffs like Elixirs, you can use them simultaneously during Mother's Blessing. This will combine the benefits of both buffs, accelerating your progress through Season Journey and Reliquary Battle Pass, allowing you to unlock higher-level rewards.
Additionally, during Mother's Blessing, completing Tree of Whispers bounties will earn you bonus Gift of the Tree caches when you turn in Favors.
Seasonal Splendor Event
This event begins the same day as Mother's Blessing and is expected to end on November 3rd. Its purpose is to increase the amount of Infernal Warp you receive through battles during this week.
This item can be used to upgrade your Seasonal Power Chaos Perks. Exclusive to Season 10, you can equip up to four Chaos Perks of varying rarities per battle, boosting the power of your character and builds.
The more Infernal Warp you possess, the stronger your Chaos Perks and, ultimately, your character. To maximize the benefits of the Seasonal Splendor event, you should choose the most efficient way to farm Infernal Warp during this period.
Currently, you can obtain this item by finding Chaos Rifts spawning in Helltides and Nightmare Dungeons. Infernal Warp is dropped by monsters in rifts, and the rewards for sealing rifts also include Infernal Warp.
In Helltides, Chaos Rifts spawn randomly and can be identified and found by their icons on the minimap. However, this farming method is highly random and requires competition with other players, so Nightmare Dungeons are more recommended.
First, Nightmare Dungeons are privately created and cannot be entered by others. Second, when you add Infernal Warp Reserve affix to a dungeon, Infernal Warp is guaranteed to drop after the battle is completed.
Why Are There Still No Halloween-Specific Events?
In fact, not just this year, Diablo 4 has not held any special Halloween-themed events since its launch. Honestly, this is quite strange, as Diablo 4 already has many horror elements that are well-suited to Halloween, and it would be a shame not to utilize them.
Holiday celebrations not only enhance the festive atmosphere in the game, but also provide additional playable events and festive decorations to enrich your game collection.
Both the player community and developers have shared ideas and concepts for Halloween events in Diablo 4 across various platforms, most of which are quite interesting and definitely worth implementing.

The most famous of these was probably the Headless Horseman, proposed by Diablo 4's lead combat designer, Owen Leach. He envisioned this enemy, like Butcher, randomly dropping into Sanctuary during Halloween, offering both frights and rewards.
However, two years after its release, none of these ideas have been implemented into the game, which is a bit of a shame. But it's not just Halloween; while Diablo 4 holds a fair number of events annually, few of them embody the elements and atmosphere of the real holidays.
It seems that for Diablo 4, simply having an event to celebrate is enough; the event itself doesn't need to forcefully reflect the characteristics of a real holiday. Take, for example, Midwinter Blight event held last December.
While this might feel a bit unfortunate, from another perspective, it makes the game feel less connected to the real world and more distant, making every story about Sanctuary feel like it actually happened in another world, not just fiction.
Whether you agree with this or not, this is indeed what makes Diablo 4 unique. Every game should have something irreplaceable that makes it unforgettable, right?
Regardless of how Diablo 4 plans its Halloween season, you can't miss Mother's Blessing and Seasonal Splendor events. These events are about to start, so get ready! And Season 11 is expected to launch on December 9th!
There's no Halloween event for Diablo 4, but don't worry, IGGM has an exclusive Halloween discount for you! Until November 5th, use the holiday promo code "HW2025" to enjoy 8% off IGGM Diablo 4 products!
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Diablo 4 PTR 2.5.0 Mythic Item Changes | Full List & Buffs
Diablo 4 PTR 2.5.0 will bring a host of dramatic yet exciting changes, revising many fundamental aspects of the game, including armor and potions. As the pinnacle of the game, Mythic items are also receiving some buffs.
Knowing that not all Mythic items are useful, will the adjustments in Season 11 make some previously useless Mythic items useful again? Let's take a look at the core changes they've received in PTR.

Melted Heart Of Selig
- Change: Added an effect that increases your primary resource by 3% per point in your primary stat.
 
This is the most impactful item change of the season, as it grants all classes a mana shield-like effect, allowing you to treat your resources like a second health bar.
Since late-game characters typically have around 2000 primary stats, this represents a 6000% increase in the resource cap. Combined with the base resource attributes, your resource pool can easily reach tens of thousands of points. However, items will first use resources to absorb damage. You need to maximize resource generation and utilize out-of-combat resource recovery mechanics or immunities to keep the resources at a healthy level, or you will be very vulnerable.
Many of the percentage-based recovery and resource consumption effects listed in the patch notes have been capped to prevent them from being overpowered or completely incompatible with Melted Heart of Selig.
Ahavarion Spear Of Lycander
- Changes: Unchanged.
 
While it hasn't received any changes, it is a beneficiary of the Season 11 defense system changes. With the new defense system's uncapped resistances, the all-resistance and movement speed bonuses provided by Ahavarion Spear of Lycander have become more valuable.
Furthermore, its Lucky Shot recovery of 66% of primary resources modifier has not been nerfed. If your build relies on Lucky Shots, Melted Heart of Selig and Ahavarion Spear of Lycander will provide a next-level survivability boost. This item has great potential for speedrunning low-level The Pit or Torment IV, but may not be useful for high-level The Pit.
Shattered Vow
- Changes: Increased the duration of damage over time from 44% to 111%.
 
Shattered Vow acts as a direct damage multiplier, especially for spells that consume DoTs, with virtually no downside.
This significantly improves Spiritborn builds (such as Pestilent Swarm and Touch of Death). Barbarian builds with Rend or Bleeding may also consider using this item, as Barbarians have more weapon slots.
Tyrael's Might
- Changes: Updated the All Resistance attribute to +80 All Resistance, and changed the resistance percentage to Maximum Resistance.
 
Tyrael's Might is expected to become a top-tier defensive item. Combined with the new system, it significantly increases resilience to elemental damage. Furthermore, officials indicate that there will be stronger monsters, longer encounters, and a slower game process - all those will make this type of pure defensive item more valuable.
Andariel's Visage
- Changes: Removed the inherent poison resistance reduction and increased the maximum poison resistance to +666 poison resistance.
 
Andariel's Visage's exceptionally high poison resistance makes it nearly immune to poison damage, and its health-on-hit modifier has skyrocketed in value in Season 11, with the overall healing nerf. It provides powerful instant regeneration for multi-attack builds.
Furthermore, with the nerf to Masterworking, the attack speed and strong regeneration provided by Andariel's Visage are less than before, which will narrow the gap between it and Harlequin Crest.
Ring of Starless Skies
- Changes: Unchanged.
 
Due to its excellent and versatile stats (core skill damage, attack speed, critical strike chance, and resource cost reduction), it remains a top-tier pick. While Masterworking nerfs have reduced its absolute stat boost, its position remains strong.
Doombringer
- Changes: Unchanged.
 
The bonus health and damage reduction provided by Doombringer, along with its special Lucky Hit heal, are invaluable in the current heal-scarce meta. Doombringer is a solid choice for solving defensive problems, especially in hardcore modes or scenarios where survivability is crucial.
You May Like: Diablo 4 PTR 2.5.0 Item Upgrade Overhaul: Tempering And Masterworking Improved, But Sanctification Sparks New Controversy
Heir Of Perdition
- Changes: Unchanged.
 
Heir of Perdition remains a top-tier helm. However, like Ring of Starless Skies, it has been impacted by Masterworking nerf, causing it to lose ground to other Diablo 4 mythic items.
Harlequin Crest
- Changes: Unchanged.
 
The damage reduction, + All Skill Levels, and armor provided by Harlequin Crest are all valid in Season 11. However, with the nerf to Masterworking, its cooldown reduction stat won't reach its previous maximum. For builds heavily reliant on cooldown reduction, it may revert from a game-changer to a very powerful item.
Shroud Of False Death
- Changes: Unchanged.
 
The +1 to all passive skills provided by Shroud of False Death is extremely powerful, typically providing a 50-70% damage increase and a host of utility and defensive stats.
While its resource generation and all-stat affixes synergize well with Melted Heart of Selig, some builds may opt for Tyrael's Might for ultimate defense in extremely challenging situations.
The Grandfather
- Changes: Unchanged.
 
The Grandfather grants a 100% increase in critical hit damage, but this effect requires 100% critical hit chance to fully function, which is more challenging given the increased difficulty of stacking critical hit chance in the new patch.
When a player's gear has reached its peak through Divine system and can no longer be improved through unique items, The Grandfather, a Diablo 4 item with excellent stats and no conflicts, may be the ultimate upgrade.
Nesecem, The Herald
- Changes: Unchanged.
 
While Nesecem, The Herald appears powerful, its performance is anything but. Its effect only marks one enemy, making it practically useless in combat. Furthermore, it's a two-handed weapon, requiring two slots, sacrificing significant damage to use it, making it practically unsuitable for Spiritborn builds. However, it's not entirely without value. If you're planning to buy Diablo 4 gold, selling it could net you hundreds of millions of gold, though it won't be as valuable as the other items.
Diablo 4 PTR 2.5.0 changes have successfully increased the value and usability of most Mythic items. While Nesecem, The Herald remains a minor drawback, overall, players will have more meaningful choices when building their gear, and you can test it out on PTR.
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Diablo 4 Season 10 Best Pulverize Puddle Druid Build | Max DPS With Rotting Lightbringer
While the upcoming 2.5.0 PTR release suggests the challenges of Season 11 are imminent, Season 10 isn't over yet, and you'll need to continue working hard based on your Season 10 character's traits.
As you know, Druid class has become one of the most popular classes in Season 10 thanks to numerous buffs. If you're a Druid fan, there are plenty of builds to try, each with its own distinct focus.
So, if you're looking to focus on damage output, we recommend Pulverize Puddle Druid build. It currently offers the highest DPS in the game, helping you quickly clear enemies and earn a ton of Diablo 4 gold.
Next, we'll explain the specifics of this build and how to craft it.
Pulverize Puddle Druid Build Overview
This build primarily relies on Rotting Lightbringer Ancestral Unique, making it available during Season 8 and receiving several buffs in Season 10. This makes it easy to farm and level in Season 10.
This build uses numerous powerful puddles of water for splash and attack, helping you quickly clear multiple levels of The Pit or other challenging dungeons, even in the endgame. The occasional bug where venom didn't splash has also been fixed in Season 10.
Notably, Rotting Lightbringer ensures that every attack has an overpower effect, and adding the unique Chaos Perk Brawn Over Brains to this build grants a 125x overpower boost. Of course, there are many other perks worth acquiring, which we'll discuss in detail later.
The Most Important Gear
A key piece of gear for Pulverize Puddle Druid build, Rotting Lightbringer can be obtained as a drop from defeating bosses Vashan and Urivar. Its primary function is to force Pulverize to form a puddle if there aren't any nearby.
This gear also ensures you have an Overpower effect and a poison effect that deals 200-600% of its normal damage over 7 seconds.
In addition, Pulverize itself causes all nearby puddles to splash damage equal to 20-60% of their total damage in a larger radius. The larger Pulverize radius, the greater the damage of the puddles and their splash damage.
Interestingly, with the addition of Chaos Armor in Season 10, you can now also place this gear in your boots. This allows you to double the damage output of your entire build while retaining Pulverize effect.
Adding Banished Lord's Talisman amulet also grants a 72% increased damage multiplier and higher-level core abilities. After ensuring you have all the above gear and can properly combine and utilize them, it's recommended that you also equip the following items:
- Heir of Perdition
 - Shroud of False Death
 - Shockwave Aspect
 - Tibault's Will
 - Aspect of the Ursine Horror
 - Aspect of the Rabid Bear
 - Aspect of the Rampaging Werebeast
 - Ring of Starless Skies
 
It's worth mentioning that while Aspect of the Rabid Bear has been slightly nerfed, placing it in a two-handed weapon slot can balance this out, allowing the gear to still be effective in combat.
Available Skills
As the build name and overview suggest, the first skill worth mentioning is Pulverize. Originally, this skill allowed you to transform as a Druid into a Werebear, slamming the ground to deal damage to nearby enemies.
Now, combined with the venomous splash effect created by the puddle, Pulverize's overall damage output has been significantly increased. This is one of the main reasons why Pulverize Puddle Druid build is considered having high DPS.
Another indispensable skill is Grizzly Rage. Its basic effect is somewhat like a more powerful version of Pulverize, allowing you to transform into a Dire Werebear for ten seconds, gaining damage reduction and dealing increased damage.
More importantly, Grizzly Rage's damage increases with increased duration/boss suppression time, as well as the number of enemies killed. This means that the deeper the fight progresses, the stronger you become. Of course, you still need to ensure your health is safe.
Detailed Explanation Of Suitable Chaos Perks
First, the already mentioned unique Chaos Perk Brawn Over Brains not only provides increased Overpower effects, but also increases your maximum health and allows you to receive more healing during combat.
While this perk also brings a debuff - your maximum resistance and armor damage reduction cap are both reduced - it generally works well with our recommended gear and skills, making the entire build stand out in Season 10 compared to other seasons.
Besides this perk, which is best left unchanged, you can adjust the other three equippable perks before battle based on the enemy types you'll encounter. However, in most cases, we recommend the following three:
- Purge the Infected
 - Overabundance
 - Crazy Brew
 
To obtain these perks, you must continuously farm Helltides and Nightmare Dungeons during Season 10 to find and complete more Chaos Rifts, which will earn you Chaos Powers and Infernal Warp drops - the latter helping you level up the former.
Notes On Choosing This Build
While we say Pulverize Puddle Druid build is suitable for leveling, it's not the best choice. However, you can switch to it immediately after completing your leveling.
As you can see from our introduction, compared to other high-level Season 10 builds, Pulverize Puddle boasts high DPS while maintaining a simple skill and gear combination, making it easy to master.
In fact, the only tricky aspect of this build is that you must obtain Rotting Lightbringer to function effectively. But honestly, almost all Diablo 4 builds require at least one unique item as a core, so this is completely acceptable.
Also Read: Diablo 4 Season 10: 3 Best Ways To Efficiently Farm Forgotten Souls
That's all for this introduction. If you think this build is right for you and you already have Rotting Lightbringer, now's the perfect time to utilize it to complete your final farming for Season 10!
While it's possible to obtain Rotting Lightbringer by farming bosses, it's much quicker to get cheap Diablo 4 Rotting Lightbringer from IGGM! And if you're looking to buy other related gear all at once, IGGM Diablo 4 items for sale page also caters to that!
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Diablo 4 Season 10 The Pit Speed Rankings: Fastest Builds For The Pit 100
Diablo 4 Season 10 was an absolutely fantastic season. Chaos Armor significantly increased the power of various builds, resulting in The Pit generally ranking higher this season than in Season 9. However, many casual players aren't chasing high level The Pit, often stopping as soon as they reach level 100.
This season, reaching level 100 is also much faster than before, allowing you to clear a map in under a minute. Let's take a look at the fastest and most enjoyable builds.
Rank 1 Death Trap Rogue
While Rogue was frustrating at the start of Season 10, the recent patch has completely saved the class. You can take advantage of the significantly improved Chaos Perk - Hit and Run. This Perk allows you to stack damage while moving (up to 9 stacks), dealing massive damage.
You simply need to keep moving to deal damage, and Death Trap skill can gather monsters and instantly eliminate them. You can spam Death Traps all over the map, and the server will struggle to keep up with your spamming.
On open maps, Death Trap Rogue can achieve an astonishing 45-second clearance. A potential drawback to this build is that your armor or resistances won't reach their maximum, forcing you to dodge monster attacks. However, if you can clear monsters in a few seconds, this shouldn't be a problem.
Rank 2 Raven Companion Druid
Raven Companion Druid relies on auto-aiming with Raven skill. The auto-aiming mechanic works great on a controller. This build is perfect for dead gamers because it's a one-button, easy-to-use build.
If you want to boost your damage, you can use the perk to Snapshot, but it's not necessary, and your Raven is already devastating enough. In 100 The Pit, it took only about a minute to clear the entire map. Despite its high damage, its Diablo 4 item requirements aren't too high, meaning it still has plenty of damage even without Mythic items.
Rank 3 Evade Thunderspike Spiritborn
Evade Spiritborn's core ability is Thunderspike. Evade resets its cooldown, and automatically unleashes Thunderspike whenever you dodge, balancing efficiency and damage.
This build excels not only in speed, but has already reached 140 The Pit. While not as fast as the previous two builds, it's still very fast, with an average time of around two and a half minutes on The Pit 120. This build is also well-suited for casual players, as it's relatively simple and highly effective.
Rank 4 Bone Spirit Necromancer
Bone Spirit Necromancer's main gameplay is using Bone Spirit to launch Bone Splinters, creating a high AoE damage around the player. The core of this build is Gospel of the Devotee paired with Shattered Spirit's Aspect. These two items give you a powerful way to deal damage. To further increase your damage, you'll need to farm Chaos Armor.
You can also use Jah Rune to replace dodge with a mage-like teleport ability, combining high area damage for fast movement and clearing. This build is generally very efficient, with a Pit 100 clear time of around 90 seconds.
Rank 5 Lunging Strike Barbarian
Lunging Strike Barbarian primarily uses Lunging Strike for attack and movement. Use War Cry skills to boost your damage and utilize Jah Rune for continuous movement.
While Lunging Strike Barbarian deals decent damage, it relies heavily on melee combat and, compared to other classes, requires more time to pause and attack to deliver damage. It takes about two minutes to clear Pit 100, and its boss fights in high-level The Pit take significantly longer.
Rank 6 Ball Lightning Sorcerer
Ball Lightning Sorcerer is known for its fast movement and screen-clearing abilities. You can use your Teleport skill to move at high speeds while simultaneously releasing ball lightning to clear monsters in its path.
While Ball Lightning Sorcerer is highly efficient for leveling and farming Diablo 4 items, it requires multiple hits to kill elite monsters at Pit 100, while other top-tier builds can instantly dispatch them.
While it can still reach Pit 100, it takes over two minutes, significantly slower than other builds. However, it remains an excellent speedrunning build for lower-tier levels like The Pit or Torment IV.
The above rankings don't represent the actual performance of these classes in The Pit. If builds that adjust The Pit were ranked, the ranking would be as follows:
- Evade Thunderspike Spiritborn (140 The Pit)
 - Pulverize Druid (135 The Pit)
 - Bone Spirit Necromancer (126 The Pit)
 - Death Trap Rogue (124 The Pit)
 - Hydra Sorcerer (124 The Pit)
 - Lunging Strike Barbarian (122 The Pit)
 
If you're simply aiming for The Pit Rank, then every player should play Spiritborn. However, even if you manage to reach 150 The Pit, you won't receive any unique rewards. Therefore, it is crucial to choose a class and build that you enjoy.
Of course, high-level The Pit also tests a player's mastery and development of their build. If your gear isn't top-notch, you won't even be able to reach the bottom of the leaderboard. If you also want to challenge The Pit, you can buy Diablo 4 gold and items at IGGM.com to complete your build as quickly as possible.
 
                        
                   
                    
                    
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        





                    




