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Helldivers 2 CQC-20 Breaching Hammer is One-Hit Secret | Is This Melee Weapon the Real MVP of Siege Breakers Warbond?

Category: Helldivers 2 Posted: Feb 13, 2026 Views: 909

Although Helldivers 2 Siege Breakers Warbond was released a week earlier than the latest Machinery of Oppression Update, the latter didn't bring any new Warbonds. Therefore, the various gears in Siege Breakers remain valuable assets in your fight against Cyborgs.

Undoubtedly, the most eye-catching item in Helldivers 2 recently is Bastion Tank, which allows you to roam freely even in Cyberstan. However, other weapons in Siege Breakers Warbond are equally powerful, such as CQC-20 Breaching Hammer!

Below, we'll provide a detailed introduction to this hammer to help you defeat new Cyborg enemies.

Helldivers 2 CQC-20 Breaching Hammer is One-Hit Secret | Is This Melee Weapon the Real MVP of Siege Breakers Warbond?

CQC-20 Breaching Hammer basic info

This hammer is a melee weapon in actual combat. Its main effect is to cause explosive damage to enemies upon impact. You can also equip different Ship Modules to provide additional buffs throughout the game.

Breaching Hammer occupies a support weapon slot in the game. It possesses level 1 anti-tank armor penetration, dealing 2100 explosive damage per swing plus 300 melee damage per swing.

Currently, it's also the only melee weapon in Helldivers 2 that requires reloading. Each swing consumes the pre-loaded impact charge. Fortunately, its reload speed is very fast, almost instantaneous.

The game allows Breaching Hammer to equip seven impact charges, dealing a total of 14700 anti-tank explosive damage, only 1300 less than a recoilless rifle. This means that if used properly, no Cyborgs can stop you.

How to obtain this weapon?

This weapon is part of Siege Breakers Warbond, located on the first unlockable items page. To obtain it, you first need to buy Helldivers 2 Super Credits to unlock this Warbond, then earn and consume 75 medals.

In Helldivers 2, medals' farming opportunities include completing Major Orders, Personal Orders, and various other game missions. To further improve farming efficiency, consider the following tips:

  • Set the game difficulty to the highest unlocked level.
  • Carry sufficient ammunition and powerful gear.
  • Focus on completing mission or order objectives; there's no need to force yourself to kill all enemies.
  • To save time, suicide to consume health is a faster method than evacuation.

Breaching Hammer performance review

This weapon deals massive damage with each attack, so most enemies, except for super-heavy units, will fall after one hit, at most two. Its extremely fast reload speed is also a significant advantage.

Regarding magazine capacity, Breaching Hammer holds one impact round at a time, for a total of seven. While the reload speed is fast, if you don't control the speed at which you use the hammer, the impact rounds will run out quickly.

Regarding its damage output, the hammer does indeed possess astonishing explosive power, but unfortunately, it's only usable in melee combat. Therefore, its effectiveness largely depends on the specific combat scenario.

However, frankly, considering its reliability against heavy units, having no restrictions might actually disrupt the game balance.

With melee capabilities guaranteed, Breaching Hammer is applicable to almost all units and galactic battlefields, making it highly versatile. Therefore, overall, the weapon's only weakness is its range.

What are hammer combos?

There are four tools in the game that maximize the hammer's effectiveness: LIFT-850 Jump Pack, AX/TX-13 Dog Breath, SH-32 Shield Generator Pack, and LIFT-182 Warp Pack.

Jump Pack allows you to quickly approach targets while using the hammer or dodge attacks while flying. Dog Breath emits a foul odor that can be detected by any approaching enemy, making it easier to lock onto targets.

Shield Generator Pack is suitable for situations where you want to gain the upper hand or prefer counter-attacks. Finally, if you want maximum mobility and destructive power, aiming your hammer at enemy weak points, Warp Pack is the best choice.

Which enemies is Breaching Hammer effective against?

Theoretically, in close combat, you can use CQC-20 Breaching Hammer to wipe out any enemy that gets close, but it's more recommended for medium to heavy units, depending on the opposing faction.

In terms of enemy size, this hammer is particularly effective against smaller enemies, including Hive Guards, Devastators, and Overseers.

However, avoid using it against Bile Spewers and other enemies that can cause accidental explosions. These are better dealt with using weapons with longer ranges.

For heavy units, Breaching Hammer is practically made for them. For example, War Strider's weak points are its legs or waist. Chargers are slightly more difficult, but attacking their rear or sides will completely destroy them.

Nevertheless, it's generally not recommended to use the hammer against heavy units occupying high ground unless you have sufficient height to attack their main body.

As for super-heavy units, you can use Breaching Hammer to attack Impaler's tentacles. If you can reach them, you can also smash Factory Strider's legs or stomach with the hammer, but be careful of their mini-cannons.

Overall, CQC-20 Breaching Hammer is a commendable weapon in Siege Breakers Warbond. While its melee attribute limits its effectiveness, this is a necessary measure to maintain game balance and give other gear a chance to shine.

More importantly, compared to other rare weapons in this Warbond, the 75 medals requirement isn't particularly high, making this hammer well worth prioritizing unlocking.

That's all the information you should know about using Breaching Hammer in Helldivers 2. If you happen to be the kind of player who enjoys the thrill of close-quarters combat, don't miss out on this weapon!

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