EA FC 26 Season 7 Weekly Play 3 Guide: How to claim 1,050 SP and boost your TOTS profits?
Category: FC 26 Posted: May 08, 2026 Views: 17
FC 26 launched Season 7 on April 23rd. As of this Thursday, the season officially enters its third week; consequently, Weekly Play 3 objective set for this season has now gone live.
Weekly Play is essentially a core set of missions within Ultimate Team mode. It is often viewed as a specific type of in-game objective designed to encourage you to earn Season Points, effectively in-game XP, by participating in various game modes.
TOTS Week 4 squad is set to be officially released later today. Over the coming week, you will be working to acquire these featured players; completing objectives during this period will not only earn you XP but also help you unlock additional card packs.
Below, we will provide you with all the details regarding Season 7 Weekly Play 3, including its duration and how to participate, to ensure you can maximize the rewards you earn.

Season 7 Weekly Play 3 duration
This objective campaign went live via an update on May 7th at 6:00 PM and is expected to run for 28 days. A new Weekly Play set may be released following its conclusion.
The campaign consists of five specific objectives. However, unlike Weekly Objectives released at the very start of Season 7, you only need to complete three of these tasks to unlock the ultimate reward: 300 Season Points (SP)!
Of course, if your skill level and available time permit, you can choose to complete all five objectives; doing so will bring your total Season Point earnings for this set up to 1,050.
Weekly Play 3 content
You will receive a reward of 150 SP for every individual Weekly Play 3 objective you complete. The specific requirements for each task are as follows:
- Play 5 Squad Battles matches on Min. Semi-Pro difficulty.
- Play 5 matches in Rivals.
- Play 5 matches in Champions.
- Play 5 Rush matches.
- Play 5 matches in any Live Event.
All of these modes and game types are integral parts of FC 26 Ultimate Team experience. Crucially, Weekly Play 3 does not require you to win matches or perform specific in-game actions, making these objectives relatively easy to complete.
Squad Battles
As a core offline mode for earning rewards within Ultimate Team, Squad Battles has received several adjustments in FC 26. The most notable change is that the weekly match limit, the number of games that count toward your weekly score, has been increased from 14 to 18.
SP earned from completing these matches counts toward your weekly ranking. Once you reach the weekly cap, you can continue to earn FC 26 coins, but your point total will no longer increase.
Notably, thanks to an update to the point system in January, it is now easier to achieve high scores in Squad Battles; for instance, scoring just three goals is sufficient to earn the maximum points for goals scored.
Although Weekly Play 3 has no specific additional requirements, if you aim to maximize your rewards in Squad Battles by winning matches, common tips include utilizing players with high OVR and employing wider tactical formations.
Rivals
Rivals is a seasonal competitive mode featuring multiple tiers, ranging from the lowest Division 10 to the highest Elite Division.
To advance through the ranks, you must win as many matches as possible to earn Rivals points (you need at least 15 points to qualify for the weekly leaderboard). Rewards are distributed every Thursday based on your current Division.
Occasionally, random bounty objectives will appear during matches; completing these yields various rewards, which can provide additional bonuses such as more coins, packs, or even accelerated Division progress.
If your skill level is high enough to allow you to win three or more consecutive matches, you can also earn Double Promotion and Double Rivals Points.
Champions
This is a competitive mode utilizing a Weekend League format, consisting of 15 matches played between Friday and Monday. It is divided into two stages: Playoffs and Weekend League Finals.
You must first participate in Division Rivals and accumulate 1,000 points to qualify for Champions Playoffs, with the ultimate goal of reaching the Finals. The higher your ranking in the Finals, the better the rewards you will receive.
It is important to note that this mode does not allow for draws; if a match ends in a tie, you must proceed to extra time or a penalty shootout until a winner is decided.
Although Champions appears to be the most intensely competitive mode, it features a very player-friendly mechanic: the qualification tokens you earn to enter the Finals do not expire.
Typically, at the end of a season, your accumulated SP are reset, requiring you to start from scratch; however, Champions Finals qualification tokens are exempt from this reset and carry over into the next season.
Rush
This is a fast-paced, 5v5 small-sided match mode that has become a core component of Ultimate Team. Each match lasts 7 minutes and features no half-time break.
Each team consists of just four outfield players controlled by you, and one AI-controlled goalkeeper; however, you can issue specific commands to direct AI keeper. Additionally, the pitch dimensions differ from those of a standard field, being significantly more compact.
Live Event
Unlike the four gameplay modes mentioned previously, Live Event actually spans across the three major modes within EA FC 26. It encompasses a vast array of matches and gameplay types, offering you significantly fewer restrictions by comparison.
Extra tips
We highly recommend completing all five objectives whenever possible to unlock every Season 7 Weekly Play 3 SP reward. Doing so will allow you to accelerate your Season Pass progression, unlock the associated card packs, and acquire even more TOTS players before May 22nd!
That wraps up everything we have to share with you today. FC 26 updates its in-game content very frequently, so be sure to complete new events promptly and keep a close eye on the schedule! Good luck!
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