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BO7 Update 1.093 The Meta Has Shifted! | Weapon Balance Changes, Multiplayer Map Fixes, and Zombies Stability Update

Category: CoD: Black Ops 7 Posted: Feb 14, 2026 Views: 914

Recently, both CoD Black Ops 7 and Warzone received the new update 1.093. Frankly, judging from the patch size, at only around 500MB on PS, the update seems small. However, since this is a complete update, applicable to all platforms and required for all players to download, it's still worth checking out.

While this update is small in scale, it covers all major game modes, including Multiplayer, Warzone, and Zombies. In addition, many weapons have received significant performance changes. Let's take a look!

BO7 Update 1.093 The Meta Has Shifted! | Weapon Balance Changes, Multiplayer Map Fixes, and Zombies Stability Update

Weapon Adjustments

The focus of this update is actually on weapon adjustments based on Black Ops 7 Season 2, including improvements to some weapons and their Prestige Attachments, as well as a series of other regular changes to attachments. One change is a reduction in recoil for most damaged barrels and improvements to some rapid-fire attachments. These attachments previously had significant drawbacks and low usage rates. Therefore, with this adjustment, they are now more advantageous.

Assault Rifle

  • EGRT-17: Reduced its vertical recoil control penalty and recoil gun kick penalty.
  • Maddox RFB: Increased the strength and deviation of view kick and gun kick. This will make mid-to-long-range engagements more challenging, especially without certain recoil attachments.
  • AK-27: Also saw reduced vertical recoil control penalty and recoil gun kick penalty, making it easier to use.
  • X9 Maverick: Jump and landing stability increased by 40% to 60%.
  • DS20 Mirage: Improved maximum damage range and prestige attachment; its integrated launcher rate of fire is now also faster.
  • Peacekeeper Mk1: Reduced heavy barrel recoil penalty. Additionally, the bolt assembly's rate of fire has been increased, and the horizontal recoil penalty has been reduced. 

Submachine Gun

  • REV-46: Minor damage adjustments were made, slightly increasing headshot chance within mid-range damage, and barrel damage was also improved.
  • Ryden 45K: Recoil penalty on the Slim-Mod Barrel was reduced.
  • Razor 9mm: Recoil penalty on the Impact Barrel was reduced.
  • Carbon 57: Recoil penalty on the Heavy Barrel was reduced.
  • MPC-25: Barrel damage was adjusted, and range was increased across the board. Horizontal recoil penalty on the bolt assembly was also reduced.

LMG

As for the Light Machine Gun (LMG), all weapon attachments except the MK.78 were improved, primarily focusing on handling and mobility.

  • Sokol 545: In addition to the standard LMG changes, the neck damage multiplier was increased to 1.2x, and the overheat time of the Belt Fed Magazine was extended.
  • MK78: The Belt Fed design of this gun revolves around spraying and hunting, sacrificing long-range accuracy to balance its performance. Two adjustments were also made to its maximum damage radius, resulting in players now needing two headshots to kill a target. Therefore, the MK78's damage at maximum and mid-range is slightly reduced.
  • XM325: Received a series of attachment updates, improving mobility and reducing recoil penalty.

Marksman Rifle

  • M8A1: The Deadeye Barrel received improved handling, with a significantly reduced recoil penalty.
  • Warden 308: The hold breath feature was removed because it allowed players to perform other actions, such as interrupting the scope for close-range attacks.
  • M34 Novaline: Received some attachment updates; its Prestige Attachment is designed to sacrifice some long-range for improved handling.

Sniper Rifle

There has been much discussion about sniper rifles being too powerful, so two major changes have been made to balance the weapon: Strelok Laser and target flinch. The laser designator now has a longer activation and deactivation time, improving bullet spread during aiming. Regarding muzzle recoil, instead of increasing the base stats of sniper rifles, the recoil resistance boosts have been redistributed across different attachments, making your muzzle more stable.

  • Hawker HX: Aim speed has also been slightly adjusted and improved. Some attachment updates also relate to target flinch.
  • VS Recon & Shadow SK: Flinch Resistance has been updated.
  • XR-3 Ion: Received several adjustments, including reduced muzzle flinch and shorter aiming time.

Pistol

  • Velox 5.7: Anvil Barrel recoil penalty reduced, rate of fire increased.
  • CODA 9: Bolt assembly recoil penalty reduced, rate of fire increased.

Launcher

  • A.R.C. M1: Fixed an issue where the low ammo warning was not displayed.

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Multiplayer Update

Regarding multiplayer maps, this update primarily optimizes Scar, Sake, Den, and Exposure areas, and fixes some collision zones.

Additionally, updates have been made to some modes to address issues in Overload and Safeguard modes. For example, players equipped with the Ninja Perk often couldn't hear other players' footsteps, which severely impacted the gameplay experience. Fortunately, this issue has now been resolved. The silence field duration after a kill is now extended.

Notably, this update also includes some audio improvements, fixing an issue in Item Chase mode where items and hunters couldn't hear jump, slide, or walking sounds. Additionally, restrictions in Ranked Play have been updated and are now fully implemented.

Zombies

Zombies mode has also received some updates. This includes bug fixes for Mars Survival mode, the issue of players being unable to be attacked by Hellhound fire in Dead Ops Arcade, and some Field Upgrades-related issues. Additionally, progress tracking errors in some weekly challenges and other Camo challenges have been updated.

On the UI side, they fixed an issue where players could edit gear configurations in Cursed Survival mode. They also fixed an issue where the total number of available uses remained unchanged after switching Field Upgrades, as well as several other stability issues.

These updates aim to optimize weapon balance and fix progress-related bugs in this mode.

In summary, the 1.093 update brings a series of key improvements following the release of CoD BO7 Season 2, including weapon tuning, enhanced gear performance stability, and optimizations for major game modes, all designed to provide players with a better gaming experience!

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