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ARC Raiders Riven Tides Bettina Guide | How to use the Double Buffs to Easily Shred Bastions and Vaporizers?

Category: ARC Raiders Posted: May 23, 2026 Views: 15

Raiders, surprisingly, Bettina has been buffed again in ARC Raiders update, receiving significant improvements in both damage and rate of fire. It seems Bettina might be poised to become one of the strongest PvE weapons in the game.

So how will this fully automatic Assault Rifle perform in combat?

Specific Changes from the Two Buffs

In the major Riven Tides update, Bettina's base damage increased from 14 to 16. While the rate of fire reverted from 285 to 235, single-shot dispression was reduced by 40%, recoil recovery was increased by 30%, and damage against ARC armor was increased by an additional 33%.

This means that despite a slight decrease in rate of fire, the accuracy and armor penetration of each bullet are significantly improved.

And the most recent update further increased its rate of fire from 235 to 250. More importantly, upgrading this weapon to level four grants an additional 15% rate of fire bonus, bringing the final rate of fire to over 280.

This almost returns it to the original level of Bettina, while retaining higher single-shot damage and armor penetration.

ARC Raiders Riven Tides Bettina Guide | How to use the Double Buffs to Easily Shred Bastions and Vaporizers?

Furthermore, Bettina's durability has also received a subtle boost. A level one Bettina can fire approximately 759 rounds continuously before breaking; upgrading to level four increases durability by 130%, allowing it to fire nearly 900 rounds, significantly reducing repair frequency and making it ideal for extended combat.

If you're lucky enough to equip Kinetic Converter mod, the rate of fire can be increased by another 15%. At this point, Bettina's burst damage approaches or even surpasses some Legendary weapons.

In summary, this weapon has transformed from a mediocre rifle into an absolute mainstay in ARC Raiders PvE environment.

Kill Efficiency Against Different ARCs

Small ARCs

When dealing with small ARCs, Bettina's clearing ability is key.

  • Wasp: Only 2 bullets are needed to destroy its thruster, and about 8 to the body. Using an angled shot from below, even 4 bullets can take down the entire Wasp.
  • Fireball: Requires 2 bullets to penetrate its armor on the front, but if you wait for its weak point to open, one shot is enough for an instant kill, extremely efficient.
  • Pop: A shot to the top weak point will take it down in one shot, while hitting the side armor requires 2 bullets.

Medium ARCs

  • Surveyor: If every bullet hits the core area, it only takes about 20 rounds to kill it, almost an entire magazine. Even with a few misses, one magazine is generally enough.
  • Shredder: It takes about one magazine plus a few more bullets to kill it; the reload speed is very comfortable.

Large ARCs

  • Bastion: Bettina's sustained damage output is most evident when killing a Bastion. Under ideal conditions without interference, approximately 120 rounds are needed to kill a Bastion. With the presence of smaller ARCs, ammo consumption rises to around 140 rounds.
  • Rocketeer: Directly shooting Rocketeer's center requires approximately 100 rounds because of its thick frontal armor. However, if you focus on the side thrusters, each thruster only requires one magazine, and two magazines are enough to take it down.
  • Vaporizer: The thrusters of these large flying ARCs are very fragile; a single thruster can be destroyed with just 20 rounds. If your aim is accurate and uninterrupted, two magazines are sufficient to take down a Vaporizer.

Ammo Consumption and Sustain

Bettina's biggest weakness remains its excessive ammo consumption during combat. In ARC Raiders, only killing Rocketeers drops a small amount of heavy ammo; other ARC enemies provide almost none.

This means that if you bring Bettina into a match, you must prepare sufficient ammo beforehand, otherwise you can easily run out of ammo in the mid-to-late game.

If you consecutively kill a Bastion (consuming 120 rounds), then a Rocketeer (consuming 100 rounds), plus several small ARC enemies, your total ammo consumption will easily exceed 300 rounds.

Therefore, it is recommended that players carry at least 400 to 500 rounds of spare ammo before starting, and prioritize killing Rocketeers to replenish ammo. Even though the drops are small each time, they add up to a lot.

You can also equip it with a secondary weapon that uses light ammo to clear out small ARC enemies, saving heavy ammo.

Fortunately, with the increased durability of Bettina, you don't have to worry about the weapon breaking halfway through a match. A lifespan of 900 rounds is enough to support several high-intensity battles.

Buy cheap ARC Raiders Bettina blueprint from IGGM.com and craft this great Assault Rifle

Attachment Selection

Bettina's base recoil is already better than most rifles, but it can be further improved with attachments.

  • Silencer III: Great for stealthy clearing, but controlling recoil is a bit stressful in continuous combat.
  • Muzzle Brake III: Highly recommended. It significantly reduces vertical recoil, making recoil control easier, especially advantageous when engaging flying enemies at mid-to-long range.
  • Kinetic Converter: Provides an additional 15% rate of fire, maximizing Bettina's burst damage. This also significantly increases the speed at which Bettina hits Bastion's knee.

In actual combat, it's recommended that players develop a cycle of hitting the knee first, then flanking behind the enemy, continuously applying damage, and reloading while moving to hit the other knee.

Bettina's reload speed is above average, allowing you to reload while flanking the enemy, seamlessly transitioning into sustained damage.


After two buffs, Bettina has now transformed from a mediocre transitional weapon into a reliable Assault Rifle. If you haven't seriously tried this weapon yet, you can easily buy ARC Raiders Bettina blueprint from IGGM.com to get started right away!

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