You Only Need Two Matches to Complete ARC Raiders Week 7 Trials (June 8-14)
Category: ARC Raiders Posted: Jun 10, 2026 Views: 14
In ARC Raiders Week 7 Trials (June 8-14), players will face five challenges of varying difficulty. These Trials don't require top-tier skills or extreme scores, but test your understanding of map mechanics and enemy spawn patterns.
This ARC Raiders Trials cover five mission types: Damage Snitches, Deal as much damage as possible using a Heavy Fuze Grenade, Open ARC Probes, Damage Bastions, and Damage ground-based ARC enemies on Stella Montis.
The three-star requirements vary significantly across missions, but most challenges can be improved by choosing the right map, prioritizing targets, and understanding enemy spawn patterns. The following will break down the specific completion methods for each mission type.

Damage Snitches
Compared to other kill-based missions, Snitches rely more on map vision and spawn point knowledge than on firepower intensity.
Quantity Requirements and Point Distribution
Destroying a Snitche earns approximately 300 points. To reach 3,000 points required for three stars, you need to destroy around ten. While collecting ten Snitches in a single ARC Raiders match isn't consistent, utilizing high vantage points can significantly improve efficiency.
The top of Buried City Town Hall offers almost full map visibility, allowing you to observe multiple Snitches spawn points simultaneously. Dam Battlegrounds and Spaceport also have similar high vantage points.
Key Practical Tips
Snitches move quickly but don't attack proactively. It's recommended to use high-accuracy weapons to eliminate them at mid-range, avoiding entering the detection range of other ARC enemies.
If you notice another player attacking a Snitche, don't give up entirely; participating in the final hit will still earn you full points.
Deal as much damage as possible using a Heavy Fuze Grenade
This is one of the fastest challenges to complete this week; usually, a single grenade is enough to finish the mission if you find the right target.
Ideal Goal and Score Threshold
Deal damage to Bombardier with Heavy Fuze Grenade. A single correct throw will earn you over 3,800 points, instantly achieving three stars.
This mission is the fastest to complete among all Trials in ARC Raiders Week 7, provided you find a Bombardier. Bombardiers usually appear in open areas and do not actively move away from projectiles.
How to Improve Efficiency
A single Bombardier is usually enough to achieve three stars. To increase your margin for error, try gathering multiple ARC enemies together. First, throw a Lure grenade to attract Bombardier, Leaper, or Shredder together, then throw Heavy Fuze Grenade.
Each additional enemy hit will add approximately 300 to 400 points. However, be aware that Heavy Fuze Grenade has a short explosion delay; retreat immediately after throwing to avoid self-inflicted damage.
Open ARC Probes
Unlike combat-based Trials, this mission tests map traversal efficiency and the utilization of special weather mechanics.
Scoring Mechanism and Optimal Maps
Each ARC Probe searched earns 667 points, requiring only five for three stars. Dam Battlegrounds map during Electromagnetic Storm has the highest ARC Probe density, often featuring more than eight in a single match.
Gameplay
After you enter an Electromagnetic Storm match in ARC Raiders, prioritize finding ARC Probes marked with blue beams on the map. Each ARC Probe has a search time of approximately three seconds, during which movement is impossible; it's recommended to clear nearby smaller enemies first.
Spaceport map is also a good choice, but ARC Probes are more scattered. If other missions have already been completed, you can dedicate the remaining time to collecting five, usually taking only three to four minutes.
Even if an ARC Probe has already been activated by another player, you will still receive full points as long as you interact with it once. In other words, rushing to be the first opener is unnecessary - you can calmly collect them after the storm clears.
If you're still short on consumables or key gear for faster Probe collection, free ARC Raiders giveaways on IGGM Discord can help you stock up without wasting time in-game.
Damage Bastions
Although Bastions give the highest points, their spawns are rare, making them a frequent point of contention among players.
Score Requirements and Spawn Areas
Completely destroying a Bastion grants many points, so usually two are needed to reliably achieve three stars. It's recommended to prepare two for a complete kill.
Bastion spawn points are typically in fixed areas within ARC Raiders. Two may spawn on Spaceport map, and there's a higher probability in Hidden Bunker and Locked Gate areas.
Coping with Competition and Time Management
Since Bastions are the highest-scoring targets among all ARC enemies, multiple players often contest them.
If you can't monopolize a Bastion, you can use a "finishing blow" strategy: attack Bastion's core until it's low on health, then wait for another player to deliver the final blow. As long as you deal enough damage, you can still get most of the points.
Another method is to use ARC Raiders Wolfpack grenades for rapid damage output, destroying Bastion before it deploys its shield.
Damage Ground-Based ARC Enemies in Stella Montis
This challenge covers a variety of enemy types, but the score efficiency varies greatly depending on the target.
Enemy Classification and Score Efficiency
Ground ARC enemies on Stella Montis in ARC Raiders are divided into three categories: Pops (20 points each), Shredders (approximately 385 points each), and Bastions (over 2,000 points). Clearly, focusing on killing Shredders is the most efficient option. Eight Shredders are enough to achieve three stars, while one hundred Pops are needed to reach the same score.
Recommended Equipment and Spawn Routes
Using Bettina weapon allows for quick takedowns of Shredders, whose weak point is in the abdomen. The open areas in the east and south of the map have a higher Shredder spawn rate.
If you're lucky enough to encounter a Bastion spawn, prioritize dealing with it, as a single Bastion can replace the score of four Shredders. It's not recommended to waste time on Pops unless other targets have been cleared.
The five trials in ARC Raiders Week 7 are of moderate difficulty overall. Prioritize completing Heavy Fuze Grenades and Open ARC Probes, then use map selection to tackle the remaining challenges. You can usually get the full three-star rewards in two runs.
Avoid wasting time on low-scoring enemies and fully utilize the resource density advantage provided by Electromagnetic Storm to reliably obtain all rewards.
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