ARC Raiders PvE Test Runs October 13–20: No PvP Damage, Lower Loot, and What's Next?
Posted: Oct 12, 2026
Views: 21
ARC Raiders is testing a feature that could change how players approach every raid. From October 13 to October 20, 2026, Embark Studios will introduce a limited-time PvE matchmaking option, allowing players to choose between the original PvPvE experience and a co-op-focused mode where Raiders cannot damage one another.

For players tired of being ambushed while carrying valuable loot, this is a chance to explore, complete objectives, and fight ARC machines without worrying about hostile players. But the safer experience comes with a trade-off: loot value will be lower in PvE, and the matchmaking toggle will disappear when the test ends.
The experiment also raises a bigger question for the extraction shooter community: Can ARC Raiders offer a less hostile experience without losing the tension that makes its original mode so compelling?
How the ARC Raiders PvE Test Works
The test introduces an alternative matchmaking option rather than replacing the standard PvPvE experience. Players can switch between the two modes, with their PvPvE matchmaking rating remaining unaffected by time spent in PvE.
Here are the key changes:
-
No player-to-player damage: Other Raiders cannot damage you during PvE sessions.
-
Mixed group sizes: Solo players, duos, and trios can share the same sessions.
-
Lower loot value: PvE offers reduced loot value to account for the lower risk.
-
Separate PvPvE rating: Your original matchmaking rating remains untouched while playing PvE.
-
ARC enemies remain dangerous: Downed players who crawl can be targeted again by ARC machines, while staying still causes the machines to ignore them.
-
Limited-time availability: The test runs from October 13 through October 20, after which the toggle will be removed.
Several high-pressure conditions, including Night Raids, Hidden Bunker, Locked Gate, and Frigate, are excluded from the test.
This is not a traditional single-player mode. Players will still share sessions with other Raiders, but the absence of player-to-player damage changes how those encounters unfold. Instead of constantly weighing the risk of betrayal, players can focus on surviving the ARC threat and collecting resources.
Lower Loot Is the Price of a Safer Raid
The most important balancing decision is the reduction in PvE loot value.
In a typical extraction shooter, valuable rewards come with the possibility of losing everything. Another Raider might help you fight an ARC machine, ignore you entirely, or wait until you are distracted before opening fire. That uncertainty is central to the original ARC Raiders experience.
Removing hostile player encounters makes looting less risky, so Embark is reducing the value of PvE loot to preserve the appeal of the traditional mode.
Whether that trade-off feels fair will be one of the most interesting parts of the test. Players who want a relaxed session may consider lower-value loot an acceptable price for avoiding PvP. Those focused on gathering resources efficiently may find the reduced rewards less attractive.
The test is therefore about more than whether players enjoy PvE. It is also an opportunity to see whether a safer matchmaking option can coexist with the original game's risk-and-reward economy.
Why Embark Is Testing PvE Now?
Embark's player data points to a community with different expectations for how a raid should unfold.
The studio's reported breakdown places approximately 37% of players in the friendly co-op group, 27% in the mixed group, and 34% in the pure PvP group. More than 70% of friendly players reportedly want fewer hostile encounters.
These figures help explain the demand for an alternative. Some players enjoy the world, scavenging, and combat against ARC machines but do not want every encounter with another Raider to carry the threat of a gunfight. Others enjoy the unpredictability of PvPvE and see hostile encounters as an essential part of the experience.
Neither preference is easily accommodated when everyone shares the same matchmaking rules.
The PvE test gives players a way to choose their preferred experience without immediately redesigning the entire game. It also revisits an idea from ARC Raiders' development history: the game originally began as a cooperative PvE project before evolving into the PvPvE extraction shooter that launched in October 2025.
That history makes the test particularly interesting. Embark is not abandoning PvPvE, but it is exploring whether the cooperative experience can have a place alongside it.
Could PvE Change the Original ARC Raiders Experience?
A dedicated PvE option could make ARC Raiders more approachable for solo players, newcomers, and those who prefer cooperative combat. It could also give existing players a reason to revisit locations or complete objectives they have been reluctant to attempt in hostile lobbies.
However, Embark has acknowledged the potential downside. Offering players a way to avoid PvP could reduce some of the tension the game was designed around and affect the quality of certain PvPvE sessions.
The concern is understandable. In extraction shooters, an encounter with another player is meaningful partly because the outcome is uncertain. A friendly interaction feels different when betrayal remains possible, and a successful extraction becomes more satisfying when other Raiders could have stopped you.
There is also the possibility that splitting players between two matchmaking options could affect queue times or the composition of traditional PvPvE sessions, particularly in regions or at times with fewer active players. These are potential risks to monitor, not confirmed outcomes of the test.
The challenge for Embark is to determine whether PvE can serve players who want a different experience without weakening what makes PvPvE distinctive.
Will ARC Raiders Get a Permanent PvE Mode?
Not necessarily. Embark has made clear that this limited test is not a promise of a permanent PvE mode.
When the test ends on October 20, the matchmaking toggle will be removed. Any future version could look substantially different from the one players experience during this week.
The studio is, however, seriously considering the idea. Feedback and gameplay data from the test can help determine whether a longer-term option makes sense and how it might be balanced.
A permanent mode would involve more than keeping a switch in the matchmaking menu. Embark would need to consider loot balance, player populations, matchmaking quality, and how the two experiences could coexist over time.
For now, the test is an opportunity for the studio to evaluate real player behavior rather than commit to a long-term change before seeing the results.
One Week Could Shape the Future of ARC Raiders
The October 13–20 PvE test gives players a straightforward choice: keep the threat of hostile Raiders, or try a version of ARC Raiders focused on surviving the machines together.
If you have been avoiding PvP-heavy raids, the test offers a chance to explore and gather better ARC Raiders items for sale under different rules. If you prefer the original extraction experience, PvPvE remains available, with its familiar uncertainty and higher baseline loot value during the test.
The bigger question is whether both playstyles can coexist without compromising either one.
Would you keep a permanent PvE mode in ARC Raiders, even with lower loot rewards, or is the threat of other Raiders what makes the game worth playing?
Google is updating how content is shown. Don't miss our expert gaming guides, item trading insights, and latest patch updates, by setting IGGM as a preferred source.
Recommended Article
-
ARC Raiders Outpost Upgrade Guide: Plan Your Resources to Unlock Amplified Weapons Efficiently
-
ARC Raiders Player Count Quadruples After 'Spider-Man Grapple' Update Hits 185K on Steam
-
ARC Raiders Frozen Trail 2.0 Weapon Amplification Explained | Is This Endgame System Worth It?
-
ARC Raiders Player Count Surges: What to Do First in Frozen Trail? | Unlock Outpost & Build Research Bench
-
ARC Raiders Frozen Trail 2.0 Weapon Mods Guide | How To Choose the Right Upgrades?
-
ARC Raiders Frozen Trail Brings a Major Skill Tree Overhaul: New Decision Nodes Make Every Choice Matter
























