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  • Genshin Impact 4.4: A Concise Overview Of Yae Miko - Weapons, Artifacts & More

    Posted: Mar 01, 2024

    With the reappearance of Yae Miko’s Banner, now it’s perfect time to provide an enhanced and user-friendly Genshin Impact build guide for optimizing Yae Miko's potential. I will cover weapons choices, artifact sets and more you need to know about. So let's dive in.

    If you are interested in Yae Miko, you can get a Genshin Impact Account with this character.

    Weapons

    For weapons, choosing the right one is crucial. The Kagura's Verity is obviously her signature weapon and is tailor made for Yae Miko. Even the buffs stack 3 times every time you cast an elemental skill, which is perfect for Yae Miko because she casts her elemental skill 3 times. So, if you have this, obviously pick this one.

    If you’re looking for alternatives, A Thousand Floating Dreams is actually a good pick for Yae Miko, especially if you’re trying to run a dendro team. Other viable options include the Skyward Atlas, Lost Prayer to the Sacred Winds, and Memory of Dust for 5-star weapons.

    Among 4-star options, the Widsith stands out as the best choice. It’s technically her best four-star weapon, so if you have the opportunity to obtain it, you should pick it. While the Solar Pearl can be a good pick, especially if you weave in normal attacks with your charge combos, the Widsith remains the preferred option.

    Considering the recent Fontaine content update, the Flowing Purity emerges as a viable weapon choice for Yae Miko. It enhances elemental damage, making it a favorable option. However, it comes with a caveat - you’ll need a healer capable of clearing the 1,000 HP Bond of Life effect triggered when casting an elemental skill with Flowing Purity. Despite this requirement, it’s still a solid pick and currently stands as the best free-to-play weapon for Yae Miko.

    Artifact Sets

    When it comes to artifact sets, I recommend focusing on 2 specific sets: the Gilded Dream set and the Golden Troupe set. Avoid selecting any other sets if your goal is to optimize Yae Miko’s off-field damage output. The Golden Troupe set proves to be highly effective, offering significant viability, especially if Yae Miko isn’t frequently kept on the field.

    For those aiming to build Elemental Mastery teams or dendro-focused setups, the Gilded Dream set remains an excellent choice. This set provides valuable buffs to both attack and Elemental Mastery, enhancing Yae Miko’s performance in such team compositions.

    Stats

    When selecting artifact main stats for Yae Miko, consider prioritizing either attack percentage or Elemental Mastery for the Sands slot. In the Goblet slot, opt for Electro Damage to maximize her elemental capabilities. For the Circlet slot, choose either CRIT Rate or CRIT Damage based on your team’s needs.

    In terms of substats, prioritize crit rate and crit damage for optimal damage output. As a secondary priority, focus on attack percentage and Elemental Mastery, ensuring that your team has sufficient Energy Recharge to sustain Yae Miko’s abilities.

    Constellations & Talents

    If you’re not aiming for Constellation 6 (C6), Constellation 2 (C2) serves as the ideal stopping point for Yae Miko. This constellation enhances her turrets by increasing their level and extending their range to cover a significant portion of the Abyss Floor, allowing her to effectively target enemies across various distances.

    When developing the talents of the Yae Miko, priority is given to Elemental Mastery talents, followed by burst ability. Finally is her normal attack. You can afford to neglect her normal attack in favor of maximizing the effectiveness of her Elemental Skill and burst damage.

    Team Compositions

    When forming teams for Yae Miko, it’s important to note that she excels as an off-field damage dealer, primarily deploying turrets to deal damage. Therefore, she functions well as a sub DPS alongside various teammates. Here are some of my team composition recommendations:

    • Raiden Shogun Team: This team mirrors the national team composition, but with the addition of 2 pyro characters: Bennett and Xiangling. Include Yae Miko and Raiden Shogun in the lineup. Yae Miko serves as the sub DPS, while Raiden Shogun acts as the main DPS, utilizing overloads with Xiangling and benefiting from Bennett’s buffs and healing.
    • Aggro-Based Team: Construct a team featuring Zhongli, Nahayaiko, and Thoma. The flexibility of this team allows for interchangeability based on your roster. Nahida, Yae Miko can be substituted with Yaoyao, and Thoma with Albedo. Zhongli functions as the primary shielder, while Yae Miko deploys turrets and synergizes with Thoma, Nahida and Yae Miko for quicken and aggro reactions.
    • Chevreuse Team: This team centers around overloads, leveraging Chevreuse Ascension 4 passive to enhance damage for both Electro and Pyro characters. Include Chevreuse, Yae Miko, and Bennett for added healing. While overload reactions may occur frequently, survivability is generally not a concern, making this team effective against bosses.
  • Genshin Impact: How To Easily Defeat The Deer Boss Solitary Suanni? - Location & Boss Fight

    Posted: Feb 06, 2024

    Here's a comprehensive breakdown of all the attacks executed by the Solitary Suanni deer boss, along with a demonstration of how to earn the associated achievement in Genshin Impact. Apart from these, don't forget to farm Cloudseam Scales while you're in the boss fight.

    Where To Find?

    The new deer boss appears is in Northern Leeway, a new area in Genshin Impact. Just take the teleporter to the south of the boss, and you don’t need to do any quest or story to unlock it. You can just run there and take these little flying things to reach the boss.

    How To Defeat?

    Hydro

    This boss can be made super easy by having a Cryo unit on the team. I will take this phase with Level 1 Charlotte as a example. You can use a Genshin Impact Account with other characters, I believe the boss fight will be more exciting. That doesn’t have any gear just to show that any Cryo will do.

    After a little, the boss will enter a Hydro phase. Hit it with Cryo to freeze it. After freezing it, hit it with something that reacts with a frozen unit like Pyro or Electro, or even Claymore or Geo. This will stun the boss for a long time and make it take more damage. Hitting it with Geo or Claymore while it’s frozen is also how you get the achievement.

    Anemo

    The second unique attack is an Anemo phase where it summons 3 Anemo orbs, and you need to hit those with one of the 4 key Elements to react to it and make them blow up. Having a catalyst user is the fastest way, but you can also use Elemental skills or charge shots from your archers.

    Here’s what happens when you don’t have a Cryo unit: the boss will not get interrupted during the eruptions, and it’s very hard to dodge all the attacks. The last slam does a lot of damage too. To properly avoid the last slam, use your burst at the right time or iFrame dash properly, but the timing can be pretty tight.

    The Anemo is similar, where there’s a slam at the end, and for me, the Anemo version is harder to dodge. The Anemo version also creates tornadoes that slow you down and damage you if you’re near it.

    Wind Water Combo

    Outside of those 2 unique transitions, the boss has very few attacks. There’s the wind-water combo where it does an AOE Anemo followed by a Hydrocodone attack. The Anemo part is simply to dodge and has a very long startup. It’s hard to iFrame through the cone, so I found it easier to dash to the side or diagonal towards the boss so you can get through the cone.

    Hydro Tail

    Next attack is 2 tail slashes. They are very easy to dodge. You might actually dodge too early and get hit by the second slash. Another tail slash is the Anemo version where it shoots homing missiles. It only does this when you’re far away, and the best approach is to iFrame towards the boss. You can also dash to the side, but I prefer going towards.

    Wind Water Slam

    The last 2 attacks are an Anemo and Hydro slam. There are 2 versions: the Anemo is very fast, and the Hydro is very slow. The Anemo can be hard to dodge since it’s pretty quick, but it doesn’t do much damage, while the Hydro has a pretty long tail, and it gives you a lot of time to avoid that blue circle on the ground. And that’s all the attacks.

    This boss is very easy if you bring a Cryo unit to avoid the water phase, and with a strong team, you can just ignore the Cryo and skip all the mechanics since you’ll kill the boss before it even gets to the water phase. But later on in the spiral, when this eventually gets there, you’re going to need to bring a Cryo in order to stop it from doing all that damage.

  • Genshin Impact 4.4: Everything We Know About The New Character Chiori Kit Post Update

    Posted: Jan 30, 2024

    Hello, gamers! The complete details of Chiori Kit have been unveiled nowadays in Genshin Impact. It has been confirmed that Chiori possesses a Geo Vision. Chiori’s Geo Vision was obtained in Inazuma, so it does not have Fontaine’s casing. As such, it is unlikely that Chiori will have an Ary system alignment.

    If you find interest in Chiori, you have the option to purchase a Genshin Impact Accounts with this character upon her release.

    Introduction

    Chiori has been leaked to be a sword user. Uncle PPs leak also details Chiori’s alleged Elemental Burst. According to them, Chiori has a short animation in which she wields a scissor. After that, 3 scissors spawn around her, rotating around her before opening. The nearby enemies will then explode. After this, 3 scissor symbols appear behind the character. White’s leak mentions that Chiori’s burst deals damage to nearby enemies, thus sustaining the previous leak, while also mentioning that it provides a buff to the active character on field. According to the leaker in a Reddit post, the scissor symbols created behind the active character will support normal attacks. This buff may be what her burst provides.

    One of Chiori’s alleged passive talents will boost the entire team’s Geo DMGs. Whenever the scissor is active, another leaked passive talent highlights a coordinated attack in Genshin Impact. When there is one active scissor, it will open, and when there are 2 or 3 active scissors, the coordination attack will see the scissor close.This coordination attack scissors are said to last 6 seconds, up to 3.

    Gameplay

    Analyzing Chiori’s alleged gameplay kit leaks, it does seem like version 4.5 leaks about her being a support and sub-DPS unit seem accurate, with her Elemental skills’ ability to gather opponents and deal damage, probably Geo DMG. This could be a way of gathering opponents together in a similar way that Kazuha regularly does it.

    It does, however, seem like Chiori’s Elemental burst is the star of her kit. The leaks imply that Chiori will start dealing damage but then activate a series of effects that can be beneficial to the team comp in Genshin Impact. The reported Elemental Burst generates petite scissor symbols, offering a buff to the current character's normal attacks. This is envisioned as a means to bolster the main DPS character within the party. In addition to that, Chiori’s leaked passive talent further indicates her role as a support, as having the scissor symbols active can grant the team a Geo DMG buff.

    Final Thought

    With these 2 pieces of information, it can be interpreted that Chiori will be a Geo support unit, empowering Geo DPS heroes that rely on normal attacks for damage output, such as Arataki Ito or Ningguang. In Genshin Impact, what may indicate that Chiori can also operate as a sub-DPS is the fact that the leaks mention coordinated attacks.

    According to Uncle PP, Chiori's scissor symbols generated by her Elemental Burst can initiate coordinated attacks resembling scissors. Typically, these coordinated attacks take place even when the triggering character is not on the field, making them particularly suitable for support and sub-DPS roles. Raiden Shogun, Xingqiu, and Yanfei are some of the characters that provide the best and most consistent coordinated attacks in Genshin Impact, dealing damage and spreading their elements while off-field.

  • Genshin Impact 4.3: Everything You Should Know About The Phase 2 Character Banner

    Posted: Jan 19, 2024

    The second phase character banner for 4.3 patch has been released. However, is this banner really worth the pull? Without wasting time, let’s discuss it together. If you are interested in these characters, purchase a Genshin Impact Accounts is absolutely a good idea.

    5-Star Characters

    It's good to see that we have Raiden Shotgun and Yoimiya rerun!

    Yoimiya

    First, we discuss Yoimiya. She’s a Pyro main DPS that focuses on single-target enemies, famous for her hyper carry and overload teams. Yoimiya is also very suitable for fighting enemies that don’t want to stand still, for example, like the Thunder Manifestation in the Spira Bas. Plus, her normal attack range is far, and she has a really fun play style. Yoimiya is also a character with a simple play style that is very newbie-friendly, suitable for casual players too.

    Raiden Shotgun

    Next is the 5-star character, the one who receives the spotlight in the second phase Banner – it’s the Raiden Shotgun or known as the Electro Archon. She has a role as a battery sub DPS and can even be a main DPS, especially since the release of Dandro. Raiden Shotgun’s value has increased even more and has become one of the best choices as an Electro applier and battery in several team comps. Electro battery sub DPS makes her very flexible in a lot of team comps.

    4-Star Characters

    So far, the 2 5-star characters look tempting, but what about these 4 stars?

    Kujou Sara

    The first 4-star is Kujou Sara, one of the 4-star support characters that is very good, especially for your Electro DPS. Kujou Sara can give additional Electro crate damage and a high attack buff, perfectly fitting with the 5-star that is currently on the rate up – the Raiden Shotgun. If you already have Sara, I recommend C6 for her for even more Electro damage.

    Bennett

    The second 4-star is Bennett. There is no doubt about this 4-star – Bennett is one of the best supports in Genshin Impact. Bennett’s ultimate can provide massive heal and attack buffs, making him a very flexible support for many DPS. If you have Bennett, I recommend C1 for the maximum attack buffs. C2 is also good for increasing energy recharge, and if you want to go all in, I recommend pulling his C5 for additional ultimate talent level, which means more buffs and heals.

    Chevreuse

    The last 4-star is Chevreuse, the new 4-star character in this patch. Chevreuse is a special support character for Overload Reactions. This might be the time for you to use an overload teamcomp, because this elemental reaction is rarely used by Genshin Impact players. But the arrival of Chevreuse will change that because she will make overload meta.

    Additionally, Chevreuse can provide a little heal from her skill. If you want to get her constellation, I recommend at least taking her C1 because it can give more energy regeneration to the team. If you want to go all in for her, take her C6, which is also very good for adding heal and buffs from Chevreuse!

    Final Thought

    That’s the discussion for banner characters in the second phase of 4.3 Genshin Impact. It can be concluded that this second patch banner is very worth the pull. They got a great single-target DPS and the most flexible Electro characters as the 5-star. We also have 3 4-star characters who have a support role and are perfect for complementing your party. If you combine all of them, then you got yourself a full Cyber team.

  • Genshin Impact: Who Is The Best DPS Characters? - Yoimiya, Ayaka & Raiden Shogun

    Posted: Jan 12, 2024

    I will compare 3 DPS characters in Genshin Impact by doing some boss fights - Yoimiya, Ayaka and Raiden Shogun. So, let’s find out who’s the strongest. I am sure that the results may surprise you! Now all of them are at C0. None of them have their signature weapon. So this showdown is completely fair. But in all seriousness, this showdown is going to be really close.

    Yoimiya

    Yoimiya may have her signature weapon, but she doesn’t have her best in-slot artifacts. Because even after farming the emblem domain for months, I didn’t get a good piece. And for the same reason, Raiden has mediocre artifacts. And she is using a mediocre weapon, so her C2 just makes up for that.

    Ayaka

    Now that leaves Ayaka, she doesn’t have her signature weapon, and she is at C0, but, she got the support of Shenhe with her signature weapon. So this showdown is gonna be an interesting one.

    And on that note, Ayaka’s banner is ending soon, so if you want to get her or her weapon, you need to get a Genshin Impact Account with this character quickly or you will not have an incrediable experience.

    Raiden Shogun

    The last one I want to compare with is the Raiden Shogun. She is considered to be one of the best sub-DPS characters in the game. Thanks to her Elemental Skill, which creates an eye that deals periodic Electro Damage to enemies. Her weapon is

    Boss Fight

    1. Inazuama Boss

    Let’s start with an Inazuama boss, because all of them are from Inazuama. Here is the side-by-side comparison.

    Starting off with Ayaka. Ayaka finishes off the 1st part of this boss battle within 6s, and completed the rest in 5s. So in-total, she took 11s to finish off this boss.

    Next-up, we have Raiden Shogun. In comparison, Raiden shogun has done the 1st phase in just 4s, and then it was an instant kill. So let’s say, she took about 5s to kill this boss.

    Now it’s Yoimiya’s turn. When it comes to Yoimiya, she took 6s for the 1st part, and 5s for the rest. Which means, in-total, she also took 11s like Ayaka to kill this boss. So the winner of the 1st round is Raiden Shogun.

    2. Matrix Boss

    Now a similar thing happened while fighting the Matrix boss. Here is the side-by-side comparison. You must have guessed that Raiden Shogun has won the next round as well. And that’s exactly what happened.

    This time, Raiden Shogun took 6 seconds, while Ayaka and Yoimiya has taken 8 seconds respectively, to defeat this boss. So again, the winner is Raiden Shogun.The Raiden Shogun took the lead again. While Ayaka and Yoimiya have fallen behind, and took the same amount of time to defeat this boss. So the winner of this round is also Raiden Shogun. 

    Which means, Raiden Shogun is the winner of this showdown. But honestly, 2-3 seconds difference is not huge. So all of them are great DPS, and you can choose for anyone you like.

  • Genshin Impact: A Complete Guide On Skipping The Chasm - The Chasm Delvers Quest

    Posted: Jan 06, 2024

    We’re talking about a very special system optimization released with the last update in Genshin Impact. Previously, progression of the main story, Archon Quest 'Requiem of the Echoing Depths', was locked behind a series of world Quests called the Chasm Delvers—a series taking place in the chasm.

    Since this is a pain point for many players, I’m going to guide you on the steps required and guide you through this process in case you are one of those players. Be sure that your Genshin Impact Accounts are available.

    Get Into The Chasm

    First of all, let’s start 'Requiem of the Echoing Depths' by talking to Katheryne. After talking to Katheryne, we have the quest to look for the miner who posted the commission at the chasm. This is quite near the chasm, and we’re just going to use this teleport Waypoint to go there. After talking to him, the next quest is to enter the chasm underground mines.

    Now, if you open your map, then go to the chasm, they’ve added a very convenient Waypoint that skips these World Quests. But for players that just want to focus on the Archon story, the main story without having these other Quests get in the way, this is very nice. So, we’re going to teleport there, and we automatically enter a scene.

    Skip The Chasm

    Navigating The (Archon Quest) Chasm Section, a few things to keep in mind when doing it like this. First, the map and the mini-map over there will be covered in fog, and you can’t really see exactly where you’re going. The Chasm Delver World Quests have you get the Lumin Stone and light up all these areas so it’s not covered in black fog. However, it’s not really necessary to know where you’re going because you always have these neat little Quest markers. You can mitigate this somewhat by going into settings and graphics and turning the brightness a bit up, at least until you’re out of the chasm.

    Once you get to the next Quest marker, there’s another scene. After the scene, there will be a minor battle. Then we will into another scene, and we’re just going to continue on to the next marker. After the next scene, we’re just going to traverse over some broken platforms, and we have another battle to do.

    After the battle, there is an opening in the ceiling, along with some vines on the wall. We’re going to go there to continue the story. There is another minor battle here. From there, just a bit forward, is our next Quest point. We’re just going to hop over these broken platforms, follow this Ciel while we’re here, we can activate the upside-down teleport Waypoint as well and continue on through this massive hole in the wall, making our way to the next objective which just requires a little bit of jumping and flying.

    From here, we’re just going to take a right, jumping over some broken platforms until we get to the next Waypoint. And from here, we’re actually not going to go through the hole in the wall. We’re actually going to climb up this wall and go through this hole in the wall and follow this Vine all the way to the next Quest Point. There’s another opening on the left. we’re just going to glide over there, hop up, and here’s our next Quest point. After the scene, we’re just going to continue on, following the quest marker.

    We do have to investigate some things here, just looking around this hill of Trail Camp. After the next scene, we’re just going to leave. We then have a bit of a tougher fight versus an Abyss Herald. Preferably, while entering this area, you would have some cryo or dendro to help get rid of its Shield a little faster, but we’re just going to persevere, and it’ll take a little longer.

    Once the battle in the story is over, we have to make our way back to the top here. I found it easiest just to teleport back to this Waypoint we unlocked a little earlier. And directly in front of us is this Void I’m going to touch, which will teleport us back to the center.

    Now we have to destroy all these charging devices. We’re going to touch it, and we’ll have some more battles to do. In this first room, we got some Abyss Mages, and once they’re defeated, we’re just going to destroy this device, and then we can go back in the portal and do the other 3. The last one we completed was next to this upside-down teleport Waypoint.

    Chapter 3 Starts

    That actually marks the end of the quest. Going into our Quest log, we can now do in Chapter 3, Act one, which of course takes place in Sumeru. So, for those that don’t necessarily want to explore the chasm immediately and just want to focus on the Archon Quests, this change helps with that immensely. And of course, actually getting to Sumeru and the next Archon Quest isn’t hindered either. You can just walk there from the above-ground chasm area, and right over there is where act 3 would start.

  • Genshin Impact 4.4: Is Gaming Worth Being Pulled As F2P At C0?

    Posted: Jan 05, 2024

    Here, I am going to talk about Gaming in Genshin Impact's upcoming 4.4 update and determine if he is worth for F2P

    To help you understand him better, I will go over his skill, burst, and then talents followed by an assessment. 

    If you have played the game Genshin Impact, you will know that generally new characters are very difficult to pull. You need to accumulate enough Primogems in advance to have a chance to obtain them. Therefore, buying Genshin Impact Accounts directly will be your best choice!

    Skill

    Beginning with his skill, Gaming basically moves forward and then shoots up into the air where he gets a special attack. 

    Using this specific attack, he essentially descends and inflicts pyro damage, which scales separately from the standard plunge attack scaling.

    With the skill, he will also lose 15% of his max HP each time but he will not lose HP if he is below 10% HP. 

    The skill has a 6-second cooldown, which is actually pretty good. But the reason why the skill may seem a little basic other than the fact he is a 4-star is because of how it is used during the burst. 

    Burst

    Through his burst ability, Gaming will summon a lion and receive an initial set amount of healing. Won’t be lion, it will run to a target and deal AoE pyro damage, and then will link up with Gaming again by rolling back to him. 

    Once linked up, Gaming's skill cooldown will reset and will allow him to do the skill again. Since the skill uses some HP, if Gaming's HP is above 50% after using the skill, then the lion will deploy again and do the same thing, and then reset his cooldown again. 

    The primary source of his damage emanates from this aspect, and I find it intriguing as it truly highlights his skill.

    The thing with the skill though is that it consumes 15% of max HP so it’ll only take 4 uses of the skill to get below 50%. So, you really do need a healer to keep him above 50% to get max skill uses. 

    Talents

    Now that the burst and skill are out of the way, I’ll get into his talents

    With his first talent, it basically states that when using the plunge attack during his skill duration, he will regain 6% of HP, so in reality he would only be losing 9% HP during each skill. This does make it better where he can have up to 6 uses of the skill during the burst. But since HP can fluctuate from enemies hitting you and whatnot it still is ideal to have a healer. 

    The second talent is kinda similar to Bennett’s burst, where if he has above 50% HP then his plunging damage is increased by 20%. And if he has less than 50% HP then his incoming healing bonus is increased by 20%. This is once again a reason why it’s important to keep him above 50% to maintain the maximum damage output possible for him. 

    Lastly, his third talent increases movement speed by 10% throughout the day, which is the opposite of Rosaria who does it throughout the night. This could prove beneficial since they complement each other, enabling a consistent movement speed when used together. 

    Conclusion

    Overall, I do think that Gaming has huge potential to deal insane amounts of damage in melt teams or maybe even vaporize teams where you can use Kokomi to heal while applying hydro

    However, if you have his first constellation, which basically states that the lion in his burst will heal him for 15% HP, you likely don’t need a healer anymore and now have an open slot.

  • Genshin Impact: A Quick Guide On Xianyun Pre-Farming - Ascension Materials, Best Artifacts & Weapons

    Posted: Dec 27, 2023

    Xianyu will be released in the first phase of version 4.4 in Genshin Impact and here is a quick Xianyu pre-farming guide where we’ll cover character and talent, Ascension Materials as well as her best artifact sets and weapons.

    Ascension Materials

    As an Anemo character, Xianyu‘s Ascension requires the Vayuda Turquoise Gems. You need to find 1 piece of Vayuda Turqouise Sliver, 9 pieces of Vayuda Turqouise Fragments, 9 pieces of Vayuda Turqouise Chunks and 6 pieces of Vayuda Turqouise Gemstones. You can obtain these materials by defeating the Anemo Hypostasis and the Setekh Wenut. Or if you need enough Genshin Impact Accounts, then you don't need to fight with these bosses.

    Next you should collect 168 pieces of Clearwater Jade which can be found in the upcoming new region, Xianyu Veil. You’ll also need 4 36 pieces of Cloudseam Scale from the new world boss coming in version 4.4. Xianyu’s character and talent ascensions share the same monster materials scroll drops from Samachurls. You’ll need 36 pieces of Divining Scroll, 96 pieces of Sealed Scroll and 129 pieces of Forbidden Curse Scroll.

    For talent books, you can farm the gold series books from Taishan Mansion on Wednesday, Saturday and Sunday. Gather, 9 Teachings of Gold, 63 Guides to Gold, and 114 Philosophies of Gold. For a balance above level 6, you'll require new material, Lightless eye of the Maelstorm from my pet, All devouring Narwhal.

    Best Artifacts

    Xianyun is an attack-scaling healer capable of transforming any character into Shia, so her choice of artifacts depends on her role in your teams. If you intend to play her as a DPS. For the DPS Artifacts, you can use the four-piece Desert Pavilion Chronicle set or a combination of two-piece sets that enhance attack and ano damage.

    If you want to play her as support, the most effective artifact sets would be Viridescent Venerer and Noblesse Oblise. I’d advise against using the Song of the Day’s Past set. Its mechanics are better suited for DPS characters that scale with HP. While it could potentially synergize with Cloud Retainer, I recommend more testing to confirm its effectiveness in this specific team.

    Test Net’s charged attack damage increased by approximately 10 to 12%, but this boost was limited to five hits only. Moreover, the buff is backloaded and needs mastery over timing and rotations, so I find Noblesse Oblige and Viridescent Veneer sets to be more dependable options.

    Best Weapons

    Then let's move on to the weapons. Those who want to dive into the plunge meta should consider obtaining Xianyun’s signature weapon because it boosts plunge damage of party members by 28% for 20 seconds. For a DPS Xianyun, aside from her signature catalyst, prioritize crit stat weapons since her ascension stat is attack percent. As for a support build, her signature weapon Crane’s Echoing Call is the top choice. The best free-to-play weapons are the event-limited Oathsworn Eye and Favonius Codex.

    That wraps up our Xianyun pre-farming guide. Hope you will like and have a try.

  • Genshin Impact: Everything You Need To Know About The New Character Navia

    Posted: Dec 14, 2023

    Navia is the latest five-star character coming out from the Genshin Impact. She’s going to end up being a Geo Claymore user. Despite that, her Claymore is actually a gun umbrella, like the Penguin. If you want to play the new character Navia, don't forget to purchase Genshin Impact Accounts to enhance your gaming experience.

    Navia Elemental Skill Explained

    Navia’s Elemental Skill, Ceremonial Crystalshot, works like this: when a character in the party obtains an Elemental Shard created from the crystallized reaction, Navia will gain one Crystal Shrapnel charge. Navia can hold up to six of these Shrapnel at once, and each time a Shrapnel gain is triggered, the duration of the crystal shrap charges you already have is reset.

    When she fires, Navia will consume all Shrapnel charges and open her elegant yet lethal gunbrella, firing multiple Rosula Shardshots that can penetrate opponents, dealing Geo damage. The more charges you have, the more Rosula shots you’ll shoot. The more Rosula Shardshots that strike a single opponent, the greater the damage will be dealt to them. When all 11 Shardshots strike, 200% of the original amount of damage is dealt.

    In addition, when more than three charges of Crystal Shrapnel are consumed, every charge consumed beyond those three will increase the damage dealt by the gunbrella shot by an additional 15%.

    Navia Elemental Skill Hold Explained

    Navia will enter aiming mode, continuously collecting Elemental Shards created by crystallized reactions, and when released, she’ll end up shooting, having the same effect as if you were tapping the ability.

    Another Ability - Periodically, when Navia fires her gunbrella, a Surging Blade will be summoned, dealing Geo-aligned damage.

    Navia Elemental Burst Explained

    Her ultimate ability is 'As the Sunlit Sky's Singing Salute.' On the order of the president of the Spina di Rosula, it unleashes a massive cannonball bombardment on opponents in front of her, dealing area of effect Geo damage and providing cannon fire support for a duration afterward, periodically dealing additional Geo damage to nearby opponents. When cannon attacks hit opponents, Navia will gain one charge of her Crystal Shrapnel. The effect can be triggered up to once every 2.4 seconds.

    Navia Passive Talents Explained

    First Passive: Gains 25% more rewards when dispatched for Fontaine Expeditions.

    Second Passive: For 4 seconds after using Ceremonial Crystalshot, the damage dealt by Navia’s normal attacks, charge attacks, and plunging attacks will be converted into Geo damage, which cannot be overridden by other Elemental infusions. The damage dealt by Navia’s normal, charged, and plunging attacks will also be increased by 40%.

    Third Passive: For each Pyro, Electro, Cryo, Hydro party member, Navia gains 20% increased attack. This effect can stack up to two times.

    Navia Constellations Explained

    C1: Each charge of the Crystal Shrapnel consumed when Navia uses Ceremonial Crystalshot will restore three energies to her and decrease the cooldown of her ultimate ability by 1 second. Up to 9 energy can be gained this way, and the coldown of her ultimate ability can be decreased up to 3 seconds total.

    C2: Each charge of the Crystal Shrapnel consumed will increase crit rate of the Ceremonial Crystalshot instance by 12%. Crit rate can be increased up to 36% in this way. In addition, when Ceremonial Crystalshot hits an opponent, one cannon fire support shot from her ultimate ability will strike near the location of the hit. Up to one instance of the cannon fire support can be triggered each time the Crystalshot is used, and damage dealt by said cannon fire support this way is considered Elemental Burst Damage.

    C3: Increases her Elemental Skill by three levels.

    C4: When the ultimate is triggered and hits an opponent, that opponent’s Geo Resistance will be decreased by 20% for 8 seconds.

    C5: Increases her ultimate by three levels.

    C6: If more than three charges of the Shrapnel are consumed when using the crystal shot, each charge consumed beyond the first three increases crit damage of that Crystalshot by 45%, and any charges consumed beyond the first three are also returned to Navia.

  • Genshin Impact: 4.3 Update Comes Packed With 5 Insane New Features!

    Posted: Dec 09, 2023

    The latest Genshin Impact update is packed with a ton of new content and these are the top 5 new features coming with the 4.3 version. If you want to experience this version better, buying Genshin Impact Accounts is undoubtedly your best choice! Because this way, you can save a lot of trouble!

    Feature 1: New Events

    Now, not much is known about the 4.3 version story quests, but we did get a load of info about the upcoming events. 

    Roses And Muskets

    And the main one called Roses and Muskets is all about shooting some scenes with a bunch of different characters from Inazuma and Fontaine

    The biggest reward for participating in this event is going to be a limited Claymore called Ultimate Overlord’s Mega Magic Sword. And this event is gonna be made up of a bunch of mini-games. 

    In the first one, you will need to become Sniper Elite and take out enemies, while in the 2nd activity, you’ll need to fight in this combat arena and utilize various film effects like this old-timey grayscale effect. 

    But 3rd activity looks pretty fun. You will have to go into co-op and herd these balls around to their target areas, while the final 4th activity requires you to take a bunch of dynamic shots of characters. 

    Arataki Itto’s Beetle Battling

    Moving over to smaller events, Itto’s Beetle Battling event is making a return. 

    There doesn’t seem to be any unique rewards, just a bunch of resources, but the devs did promise that there will be some new ways you can strategize and become the best Beetle master

    Lost Riches

    However, we are getting a unique reward in the Lost Riches event. That’s right, Mini Seelies are back and I am happy to see I can add 1 more Seelie to my collection. 

    What’s interesting about them is that there’s a new Brilliance Seelie we will be able to select as a reward and this one can actually travel underwater with us. 

    So, I think it’s not going to be a hard choice for me when it comes to picking which new Seelie I want to obtain. 

    Dance Of Resolute Will

    Another event called Dance of Resolute Will is a combat focused activity and I think I’ve seen this one before, or at least something similar to it because here you will need to use 1 character in both combat rounds, while the other 3 characters cannot be the same ones in both rounds. It seems interesting and there will be a bunch of generic rewards. 

    Also, Liben is yet again showing up in Mondtstadt and if you’re not familiar with him, basically you just trade a bunch of materials for Primogem rewards

    Forged Realm’s Temper

    Finally, TCG mode is getting a new heated battle mode and Forged Realms Temper event is making a return, while at the same time, you’ll also be able to challenge some Melusines and there will be a bunch of new cards you can obtain, including 6 new characters and 5 new monsters. 

    Feature 2: New Characters

    After almost a whole year, we’re finally getting a new Geo character and to this I say, it’s about time. 

    Navia

    Navia is the new 5-star Geo Claymore character, and she’s a third Geo character who uses a claymore. 

    Now, it seems like she can aim her skill to shoot the enemies and when anyone in the party picks up Crystallize shards, they will grant these Crystal Shrapnel stacks that will enhance the skill. So, the more of these stacks Navia has, the more enhanced her skill becomes. 

    And I mean just look at it. She aims her umbrella and blasts off this cool shot. Really interested to see the damage numbers and the amount of hits this skill will produce. 

    But her bombastic playstyle doesn’t end here because literally, her burst summons a massive cannon that creates a huge explosion and deals AoE damage while at the same time leaves behind a supportive fire that deals damage to nearby enemies. 

    What’s also cool is that when the burst hits enemies, Navia will also gain Crystal Shrapnel stacks, so this will allow her to boost her skill’s performance faster. 

    Like, visually she looks stunning, even her normal attacks look amazing, so I am really curious to see if she can give a facelift to Geo element

    Also, she’s the first character who will increase the rewards you can gain from Fontaine expeditions

    Chevreuse

    The other new character in 4.3 is going to be Chevreuse, who is a 4-star Pyro Polearm user.

    Her skill is pretty interesting because when tapped, she will quickly fire a shot and afterwards provide continuous healing to the active character. But if you hold the skill, now she can lock the target onto the weapon sights. And if anyone in the party caused an Overload reaction, she will then unleash this Overcharged Ball that deals better AoE Pyro damage. 

    As for her burst, this time she fires off a grenade that will first explode and then leave behind these shells scattered around, which explode after some time.

    But, I think the biggest thing about this new 4-star is her unique passive ability, which will become active if the party is strictly made up of either Pyro or Electro characters. Because then, when anybody triggers an Overload reaction, the enemies Pyro and Electro Resistance will be reduced.

    If you’re wondering, this passive restriction is pretty similar to Nilou’s, where you only get to activate her instantly exploding blooms when the party is made up of either Hydro or Dendro. But this time around, Chevreuse dictates that the party has to be made up of either Pyro or Electro, so now I am wondering how meta these new Overload teams are going to be. 

    Upcoming Banners

    Next, let’s talk about upcoming banners. 

    In the first phase, Navia and Ayaka will be the featured 5-stars alongside Navia’s signature 5-star weapon, while in the 2nd phase, you’ll be able to pull for either Raiden Shogun or Yoimiya alongside Chevreuse. So, Hoyo is doubling down on the whole Overload team concept. 

    Anyway, you can also expect Navia’s story quest to show up in this update as well. 

    Feature 3: New Artifacts

    I hope you’re ready for some new artifacts because we’re getting 2 new sets in 4.3 update. 

    Unfortunately, no official information has been disclosed about them, so I am not able to talk about this just yet and we’ll need to wait until Hoyo decides to share the info about these new artifacts. 

    Feature 4: New Realm

    I don’t know how much you guys care about Serenitea Pot. Maybe it’s just a glorified place for you to pick up materials with realm coins.

    But, in 4.3 update, you’ll be able to buy this new realm layout that’s in the style of Fontaine. 

    In fact, when you travel between the islands, you can see there’s this whole cool swimming sequence. To me, this looks cool and I can finally start building my Spongebob Squarepants empire under the sea. 

    Feature 5: Quality Of Life

    It’s honestly kinda crazy how many quality-of-life changes are coming with the 4.3 update. 

    First of all, we’re finally getting one-click expeditions – no more clicking around to farm the same materials. Now, it can all be done with just one click. What’s even better, this new change also applies to claiming all the forged things like ores and processed ingredients. 

    But the one-click streak doesn’t end here. When using artifact strongbox, you’ll also be able to add multiple Artifacts in batches with a single click. And in future versions, the developers are also planning this one-click feature to add to Furnishings when you claim them. 

    So, in short, a lot of tediousness that we are used to is finally getting phased out with this new update. 

    There’s another massive change that’s coming to artifact management. In the artifacts inventory screen, you’ll be able to filter and quickly lock or unlock artifacts according to the requirements that you set. 

    For example, you could quickly lock any artifacts that have both Crit Rate and Crit Damage substats. And to me this is amazing because I often forget to checkout a lot of the artifacts I get from world bosses. 

    Then, you can see the artifact filter screen will change at the character artifacts menu as well. But what’s even crazier, as a reference, you’ll now be able to see most popular artifact choices for the character based on other player preferences. I guess this means I am out of a job now since you’ll be able to just checkout best artifacts for each character in-game. 

    But let’s go back to one-clicking. Now, you can just one-click and quickly ascend the character. This is great because the game will also calculate the most efficient amount of books and their types for leveling. 

    Roughly, the same feature is getting added to artifact leveling as well. You can now add up to 15 artifacts but also, now you can select to automatically increase the artifact’s level to 4,8,12,16. This is amazing and will save me so much time when I just want to see if it’s worth putting the resources into the artifact.

    Weapon leveling is also getting some love. Now, you can add up to 40 materials for quick leveling and you no longer have to refine one by one. You can just dump all copies or materials once to get that quick R5 refinement. 

    And get this – artifact farming is also getting sped up. Now, when you claim the rewards, you don’t have to tediously run from the entrance of the domain. And instead, you get spawned directly to the Domain challenge. 

    Lastly, some minor quality of life changes will be made to enemy navigation when using the handbook. You can see here the enemies are now laid out in a grid instead of a scrolling list like we’re used to and you can also cancel the tracking more easily. 

    Also, my own pet peeve is getting fixed because now when crafting, cooking, forging or creating new furnishings, the first character that can provide the bonus will be automatically selected.

    Finally, we can now see how long it takes for the world boss to respawn. Gone are the days of me coming back too early when the boss hasn’t spawned yet. Now you’ll be able to see when they are ready to be slaughtered again. 

    Overall, I am extremely happy with these changes as a day 1 player and I really hope that Hoyoverse considers adding artifact loadouts in the near future.

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